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Mari Stillbend: Cleric (Grave) Acolyte Human
Mari Stillbend: Cleric (Grave) Acolyte Human
Mari Stillbend
Human
17 +2 30
0 +2
10
15 21
0
+2
+2 +3
+1
14 +5
+2
+2 2 3
+2
14 +3
d8
+3
+1 0
+1
Dagger +4 d4+2 Circle of Mortality: When you cast a
12 +5 healing spell on a creature at 0 hit
+0 points, the dice rolls are maximized.
+1
Eyes of the Grave: You know
+3
+5
the location of any undead within 60
+1
Toll the Dead: 60ft, DC13 Wis feet that is not behind total cover.
16
+5
saving throw. 1d8 necrotic Recharges on long rest.
0
damage, or 1d12 if the target Channel Divinity (Recharge on
0
+3
is already missing any of its short rest.)
hit points.
0 +2
-- Turn Undead: As an action, you
present your holy symbol and speak
+2
a prayer censuring the undead.
10 +3 Each undead within 30 feet of you
must make a Wisdom saving throw
or be turned for one minute or until it
takes any damage. A turned
15 Chain Shirt creature must spend its turns trying
Shield to move as far away from you as it
can, and it can't willingly move into a
Languages 2 daggers space within 30 feet of you. It also
can't take reactions. For its action, it
-- Common Priest's Pack: can only use the Dash action or try
-- Celestial -- Backpack to escape from an effect that
-- Blanket prevents it from moving.
-- 10 candles -- Path to the Grave: As an action,
-- Tinderbox choose one creature within 30 feet.
-- Alms Box
That creature has vulnerability to the
-- 2 blocks of incense
next attack that hits it.
-- Censer
-- Vestments
Cleric
Wisdom (+3) 13 +5
Light
2 Casting Time: 1 action
Range: Touch
Blindness/Deafness One object that you touch glows with bright
Silence light.
Mending
Casting Time: 1 minute
Range: Touch
You magically repair one break or tear in a
nonmagical object. The defect must be no
larger than 1 foot in any dimension.