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GPSGSG Vol 2 No 3 PDF
GPSGSG Vol 2 No 3 PDF
GPSGSG Vol 2 No 3 PDF
REVIEWS
THE CAPED CRUSADER CENTURION
COMES TO GENESIS STREET SMART
HARDBALL!
SONIC THE HEDGEHOGj^gj KING S BOUNTY
NEW SUPERSTAR!
HE FIRST 12-MEG
: GENESIS GAME!
.din
axvd xina all related chi
STAR CONTROL. HARDBALL!
Explosive combat in the 27th century. 1 million fans can’t be wrong.
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TABLE OF CONTENTS
oiumns
4 EDITOR’S NOTES
6 FEEDBACK
Letters and questions from our readers
12 NEWS BYTES
The latest Sega Genesis news
and products
eatures
17 GENESIS PRODUCT GUIDE
A listing of companies making games and products
for Genesis
Battle Tank
56 Star Control
Fourteen different cultures and fourteen
different starships clash in this battle for
control of the galaxy. At 1 2 megs, this is
the biggest Genesis game yet.
Midnight Resistance —
page 11
King’s Bounty
eviews The Scepter of Order has been stolen, and you must
recover it. To do so, you'll have to hunt 1 7 fugitives
across four continents.
EDITOR'S
June/July 1991
NOTES *
Robert C. Lock, Editor-In-Chief
Amy L. Pruette, Senior Art & Design Director he big news this month is game size. Ballistic's
Richard T. Mansfield, Executive Vice President, Editorial
new title. Star Control, sets a record for Genesis game size,
Selby Bateman, Executive Editor
weighing in at an impressive 12 megabits of memory.
Lance Elko, Editorial Director That's as large as many computer games, and proves that
Matthew A. Firme, Associate Editor the Genesis is capable of running some very complex
Noreen Lovoi, West Coast Editor programs indeed.
William R. Trotter, Senior Writer Is 12 megs the limit? According to people at Ballistic,
Lisa M. Bouchey, Assistant Editor there was talk of increasing the size of the cart to 16 megs to
Brian Carroll, Assistant Editor allow for saved games! In fact, the only real limit on the size
Richard Lashley, Assistant Editor of a cartridge is the cost of producing larger games. A 16-
Jeff Lundrigan, Assistant Editor meg cart would require more memory chips than an 8-meg
Gary M. Meredith, Assistant Editor cart would, and might cost well over $100. Most buyers
Stephen Poole, Assistant Editor aren't prepared to spend that much on a single game, so
Margaret Ramsey, Copy Editor videogame companies try to set reasonable limits in devel-
Melanie Poloff, Editorial Assistant opment cost.
In addition to its size. Star Control is an impressive ex-
Irma Swain, Production Director
Edwin C. Malstrom, Art Director ample of the growing trend toward more sophisticated
Laura C. Morris, Senior Graphic Artist videogames. Just a few years ago, videogaming meant
Scotty L. Billings, Graphic Artist shooting, jumping, and little more. Anyone who wanted to
Kelly E. Pinter, Graphic Artist play a more complex game —
a military simulation, for
Jan J. Sebastian, Graphic Artist example —
had to invest hundreds sometimes thou- —
James A. Casella, Publisher
sands —
of dollars in a home computer. Videogames were
thought of as kids' stuff.
Lawrence A. Fornasieri, Senior Vice President, Finance
But thanks to publishers willing to experiment with
Tom Valentino, Vice President, Finance just what a videogame can be, the "kids' stuff" notion is
Andrew Eisenberg, Vice President, Advertising Sales
changing. We've seen a lot of diversity in the two short
Dominic Mustello, Vice President, Circulation
Cindy Stump, Circulation Director
years Genesis has been around —
with new companies like
Ballistic, we can look forward to a lot more in the years to
Tracy DeAlesandro, Circulation Manager
John G. McMahon, National Sales Manager
come.
Kathleen H. Ingram, Special Projects Manager
William H. Lock, Operations Manager
Bonnie Black, Book Sales Manager Matthew A. Firme
Pamela Lambert, Dealer/Customer Service & Associate Editor
Production Coordinator
Sega and Genesis are registered trademarks of Sega of America, Inc. Please send all advertising materials to Pamela Lambert, Production Coordinator, Game
Player's, 300 A-E South Westgate Drive, Greensboro, NC 27407.
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2421 205th St., D-204, Torrance, CA 90501 (213) 782-6960 • Fax: (213) 320-2597
TRECO" and STREET SMART”* are trademarks of Treco Corporation Ltd. SEGA”* and SEGA GENESIS’* are trademarks of Sega Enterprises Ltd.
Super Hydlide Mega Drive To beat Blue Lobster, the boss of
Games level 1 in The Revenge ofShinobi, stand
Help! I'm stuck on Super Hydlidel I up on the platform at either side of
beat the dragon below the city, but Iwant to know if Mega Drive games the screen. Now do the spinning
now what do I do? I can't find the can be played on the Genesis sys- leap and fire shuriken down at Blue
I.D. card to get in the castle, and I tem. Lobster. After several hits he'll ex-
can't get into the Submerged Palace. plode.
I've been stuck for a week! Darion Morgan To beat the zombies in Moon-
Georgia walker, duck beside their legs and
Sarah Gold wait for their upper bodies to return.
Pennsylvania The Mega Drive is the Japanese ver- You can only damage them when
sion of the Genesis, and yes, the two their bodies are in one piece.
We've been getting a lot of letters can play the same game cartridges.
about Super Hydlide. It seems that But the plastic casings on the Genesis
many of you are having the same and Mega Drive games are different. Budokan
problems Sarah is having. Hope- Mega Drive carts won't fit in the
fully, our special Super Hydlide fea- Genesis unless you remove the car- Idiscovered this trick while play-
ture will answer some of your opening
tridge casing, or alter the ing Budokan. In the fifth match of
questions! on your Genesis. Of course, both the tournament, when you're
techniques can damage your car- fighting against Tetsuo Okabe,
tridge or system, and we don't rec- choose the bo. Hold down the B
Hockey for the ommend that you do either. button and left on the control pad.
Genesis There is an adapter available This lets you block your body.
through Ultimate Game Club which Tetsuo will strike you continu-
I recently purchased a Sega Gene- allows you to play Mega Drive ously, but he won't hurt you. Wait
sis system and enjoy it immensely. games on the Genesis safely. The until your ki is at its highest, then
I would like to know if Sega will adapter is $29.99. For more infor- hit him with a few jumping strikes.
produce a hockey game. I know a mation, call Ultimate Game Club at He will go down in no time.
lot of people who would be eager (203) 388-6741.
to see a good hockey game on Ryan Morgan
Genesis. New Jersey
Shinobi and
Thanks
John Jimenez Moonwalker for the tip, Ryan!
New York
I have a question about The Re-
Good news, John! Sega of America is venge of Shinobi. At the end of the
Unlimited Shuriken
working on a hockey game for first level there is a big guy with a
Genesis. It's in the early stages of sword, and I can't kill him. And in I am a Genesis owner and my fa-
development, so we don't know Moonwalker, what is the best way vorite game is The Revenge of
much about it at this time. It could be to defeat those zombies that break
Shinobi. I saw pictures of the game
ready by the end of this year. into two pieces? in your magazine, and you had 999
shuriken. How did you get so
Michael Rude many?
Wisconsin
Jonathan David
Illinois
Here's how to get unlimited peat the entire procedure of equip-
shuriken. Go to the options screen, ping the armor, using the stick, and
and change the number of shuriken removing it. Do this until your ar- Do you have any questions,
to 00. Now leave the pointer next to mor class is below zero. Your armor hints, or suggestions about the
"shuriken," and wait about thirty class should then become very high. Sega Genesis system or games?
seconds. The 00 will change to an Keep taking off and putting on the We want to hear from you!
infinity symbol! armor until your armor class once Write to:
again goes below zero. Now, you FeedBack
should have an armor class of more 300 A-E South Westgate Dr.
Phantasy Star II than 9000! Your character is almost Greensboro, NC 27407
invincible, taking only one damage
Iam an avid Genesis player and I point per hit no matter who you're
have over 20 games. I need help fighting —
even Tsarkon himself.
with Phantasy Star II.
I have collected seven of the Jeff Karlechuk
eight items I need to proceed to Ontario
Noah. Where can I find the
Neisword, and how do I get Lutz to Thanks for the great tip, Jeff!
\m
Mp
8
nz
§ Whip Rush, the award-winning
game will blow you away! Arcus Odyssey
be released) ,
is a killer 8-meg role-
sci-fi adventure
(soon to
Y
9 g
ICTZSZflHI
playing action game. And with
9 7 Dinoland (another soon to be released
9 g game), you can join Dinobunz and his friends on a wild,
prehistoric adventure — pinball style!
T ruxton
Afterburner II tions screen. When the game begins,
We also Buy and Sell Used cartridges for Genesis, Hntendo, and TuitoGrafx stay in the upper left or upper right
16. Send Name and Address for FREE Complete Price Ust. Add $5.00 S/H.
Calif Res add 6.5% tax. Allow 21 days for personal checks to clear. Send Level Select: To select levels, wait comer and keep firing. This will only
Money Order for Faster Processing. 90 Oay Warranty on Used Cartridges.
for the screen that offers you a choice work in levels 1-3.
BRE Software of Start and Options. Hold A, B, and
352 W. Bedford, Suite 104-GP5
Fresno, CA 93711 C, and press Start twice.
CreditCard Orders:
24 Hour Information Line:
(209) 438-4263
(209) 432-2644
Super Hang-On
Cyberball Options Screen: To access an options
screen that allows you to change the
Last Game Password : To compete in game's difficulty level, hold A, B, C,
the final game as the Minnesota and Start during the title screen.
Monsters, enter — P5BB B5PS IHEX.
You'll have lots of cash to spend on
Classified and small your team! Super Monaco GP
space Display adver-
tisers can now take ad- Race 15: To compete in the fifteenth
information.
ATTACK FIRST
ASK QUESTIONS
LATER New! For Your Sega" Genesis System
Licensed by Sega of America, Inc for play on the Sega Genesis"' System, Sega"' and Genesis " are trademarks of Sega of
'
America, Inc. Taito, The Only Game in Town Sagaia Rastan Saga II"' and Space Invaders 91 are trademarks of Taito
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Send Today to: Game Player s Sportswear, P.O. Box 29364, Greensboro, NC 27499
Pack your bags, you’re going
on tour.
But make it your golf bags.
Because it’s PGA TOUR* Golf. The
only game that /sen*
lets you make Cl
the rounds with guys named Fuzzy
the Walrus, Hubie and Fred. In sum, sixty of the best players ever to swing a club.
No matter how you slice this is the most
it,
greens, you’ll finish out of the money And back on the driving range and
A
practice greens. battery backup
saves everything-games, accumu- —^ —
lated earnings, scores. Even PGA
TOUR stats for up to 82 golfers.
So why drive anything else when
you can cruise the TOUR ? Club your
way to the top with PGA TOUR Golf
from Electronic Arts.
Call 800-245-4525 to order. Or
visit your retailer
It's golf so
real,
you’ll rush out and buy a cart.
Electronic arts®
PGA TOUR THE PLAYERS Championship. TPC.TPC at Sawgiass TPC at Avene!. PGA West
are registered trademarks used by permission Sega and Genesis are trademarks ol Sega
Enterprises Ltd © 1991 Sterling Silver Software and Electronic Arts all nghts reserved
Clean It Up
If you're concerned that accumu- delicate Genesis connectors and
lated dust and grime may be affect- housing. The cleanser is nontoxic,
ing your Genesis games. Doc's Hi- nonflammable, and contains no al-
Tech Game Products might have just cohol.A chamois swab lets you wash
the thing for you. Doc's Fix-A-Sys- hard-to-reach game and hardware
AD INDEX tem cleans
tors that
dirty cartridge connec-
may cause glitches in your
connectors.
For more information write Doc's
games. Hi-Tech Game Products, 1377 South
Doc's Fix-A-System uses Ultra Lilac, Suite 108, Bloomington, CA
American Sammy 5
Kaneko 73
Marketplace 10
Renovation 8-9
Sage's Creation BC
Taito 11
Game Player's:
W.V.V.V.VVi
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Sonic moves so fast he
^
sometimes has trouble stop-
ping. To get at the rings inside
the monitor, Sonic leaps into
the air, curls up in a ball, and
lands on the monitor.
Rings can be important to
Sonic’s health. If he’s bumped
by an insectoid while he’s
carrying rings, he loses the
rings. If he’s bumped when
he’s not holding any rings,
Sonic dies.
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That sparkling monitor will give Sonic limited
invincibility. While Sonic sparkles, he can
dash right through any enemy that crosses With the trailing sparkles, Sonic looks like
his path. Below is a loop-the-loop. a comet. The graphics in Sonic are great!
Hold down on the control pad, Sonic celebrates at the end of Sonic takes out this crab with
and Sonic rolls forward like a the first stage. There are three a spinning leap. The more
pinball. But before he enters stages in each of the game’s creatures Sonic destroys, the
the chute ahead, he decides six zones. more friends he rescues.
to rescue a few of his friends
who were turned into insect-
oids.
SCORE '42W
TIME 0:30
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swinging platform, he notices a row of useful items if you look carefully.
cruel spikes! Wait until the platform is a bit
higher, then leap over the spikes.
I
If
If you thought Sonic was fast Equipped with his new speed- Just past the loop, Sonic
before, just wait until he gets shoes, Sonic races through happens to leap into a tree.
that shoe in the monitor. It the loop-the-loop without He finds a helpful shield!
will give him unbelievable breaking a sweat.
speed!
v
As he speeds on to the third level of the
Green Hill zone, Sonic rolls up like a A twisting, spiked log stretches across
marble and flies through this underground this deadly valley. Precise jumping is nec-
tunnel. essary — and a shield wouldn’t hurt, either.
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Sonic has more going for him In the Starlight zone, robots Not even Sonic can survive a
than just speed. He’s clever, and machines try to stand in fallfrom these platforms.
too. Here, Sonic pushes a Sonic's way. Some robots ex- There’s no ground below, and
marble block onto a switch, plode as you get near them. no safety net.
which will raise that spiked
barrier.
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These double doors in the northern tower The Hellsmoke is the first boss you'll
are the entrance to the tower’s elevator. face.It helps to have a long-range weapon,
They won't open until the power is turned so hang on to the Arrow you found in the
on. warehouse. Set the game speed to slow,
so you have time to dodge.
AMscfcporM
This chest will be empty until you’ve been
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Once you turn off the barriers, go to the north-
western corner of the second floor. The spacesuit
isn't in a chest —
just search until you find it.
Equally important, however, is the space com-
pass, and to find that you'll need to go to the
third floor. You won't find the compass until
you access the Palace's computer twice.—
Once you have the spacesuit and compass,
head for outer space through that giant crack in
the ground. Use the compass and it'll point you
in the direction of the spaceship. Then get ready
for a long space walk. Check the compass every
so often, just to be sure you're going the right
way. It takes a long time to get there.
The spaceship only has one level, and there
are only a couple of items you need to find the —
Fairy-Made Helmet and the Horn. Also, be sure
to access the ship's computer. Use the ship's
teleporter (located on the north wall) to travel
down to the Submerged Palace. This lets you get
rid of the space suit (which is really lousy armor)
and the compass (which is heavy) because you
can now use the teleporter in the Submerged This prisoner in the City of illusion will give
Palace to reach the ship. you the Exit Talisman. Without it, the
The ship's computer gives directions to the journey to Kaizack’s ship is strictly one-
Time Door Talisman, which allows you to use way.
the Time Door. The Time Door will take you to
the first dimension, where you'll find the City of
Illusion. Buy a few vials of holy water in the
store, and sleep in the hotel so you can return to
the city with a Move spell. Now you'll have to
go back to the City of the Woods because no-
body in the City of Illusion will talk.
The holy water will break the seal on the
monastery door (in the northwest section of the
City of the Woods), and inside the monastery
you'll find the Flaming Sword and Veralis. Af-
weapon
/
ter defeating Veralis, go back to the
store in the City of the W oods, where you'll find
the Fairy-Made Armor on sale. Now the people
The Statue of Veralis works only at
in the City of Illusion will talk you. By following
midnight, and then only when you’re
their advice you'll find Kaizack's ship. standing on this exact spot. It’s the place
where the rock looks as if it’s been moved
before.
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You’ll find the fairy
I'm having trouble defeating Kaizack.
shield in a chest on
the first floor of I've destroyed four of his humps, but
Kaizack’s ship. I can't seem to kill him. Please help!
You’d better use — Byron-fames Alcid, Ohio
the new shield
soon, because 1 1 I I I I'fTl |
I Have
ac<r«t red
Kaizack's attack Kaizack is tough, and faster than
robots will punch
anything you've fought before.
EXP =326 through anything
Slowing the game speed will just
slow you down (but not Kaizack),
so set the speed on "fast" or "fast-
est." Make sure you've got extra
It s easy to fall off
these walkways, food and Life-Water (get it in the
and you won’t sur- [A-»v» C‘CSS
store in Heavenly City this is —
vive the fall. Set the very important). Shoot his
game speed a "humps" (or shoulders or knees
notch slower than — it's hard to tell). This will im-
what you normally mobilize him. Now just stay out
use. Baidorce
of the way of his shots until 13:00
or 19:00, when your food ration
will kick in and raise your life
meter. Now jump in his mouth —
This alcove
southwestern cor-
in the that's right, let him swallow you —
and keep firing. You'll immedi-
ner of level 4 con-
ately start to lose energy as
tains the lock
mechanism for the Kaizack digests you, but if you
fairy’s cell. If you can last about three seconds, he'll
I have go back to the be destroyed from the inside out!
acquired!
C=*2TO
EXP=337
fairy’s cell on level
3, she'll be free. GP
OFFICIAL
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IBUTOR
The Colonel issues your or- At the supply depot, you A box appears near the
ders at the start of each can customize your ammo cross hairs when your com-
mission, and critiques your load to match the needs of puter has acquired a target.
performance —
none too the upcoming mission. The box tells you what the
gently — at the end. Learn the capabilities of target is, and how far you
each type of ammo as soon are from it.
as you can.
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Pop-up menus give access to When the range figures turn When you take a hit, you’ll be
most of the game’s options, red, your target is within told which direction the shell
and allow you to change point range of the ammo you’re came from. Turn quickly to
of view within the tank. using. face the attacker — your
tank’s armor is more vulner-
able to attacks from the rear
or sides.
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If you hit an enemy, you'll be informed. Watch out for Sagger missiles.
As soon as the kill is confirmed, quickly They’re fired by infantrymen, so
choose another target. they’re small targets and often dif-
ficult to find. Saggers can do exten-
sive damage to your vehicle.
Sometimes your targets in- If you quit a mission before Each mission ends with a tally
clude enemy buildings as well the job’s done, expect a of how many targets you
as vehicles. You may have to chewing out when you get knocked out. In the World
change ammunition types in back. War III campaign, a running
order to do any damage. score is kept and you can
earn promotions.
MILITARY RECORD
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You identify and lock on to targets with Your military record (in this case, a
thermal sights just as you would in a mediocre one!] is updated as you complete
daylight mission. each mission.
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Learn what each kind of ammunition is Your coaxial machine gun is useful against
best suited for, and tailor your load ac- missile batteries, infantry, and lightly ar-
cordingly. Every mission may require a mored vehicles, although its range is lim-
different mix of shells. ited. Use it when you’re near the enemy to
avoid wasting shells.
If you don’t have time for a whole cam- Destroyed enemy vehicles are repre-
paign, you can select one mission. There sented by gray, triangular rubble heaps
are three levels of difficulty, and you can — not very realistic, but useful as
choose either day or night actions. markers.
OteTJ
In the Moselle Defense mission, try If you run low on ammo or fuel, head back
knocking out the bridge to shut off enemy to a friendly base and restock. Your
reinforcements. damage will also be repaired.
Matthew A. Firme
Gotham City is planning its bicen- But in his hideout at the old Axis As Batman, theCaped Crusader,
The dark, tow-
tennial celebration. Chemical plant, the infamous Joker you'll battle the Joker's thugs in the
ering skyscrapers of Gotham's fa- is at work on his own twisted plans. Flugelheim Museum. You'll race
mous skyline are being sandblasted He has concocted a terrible nerve gas through the streets of Gotham City
clean; the streets are hosed and that distorts its victims' faces, freez- in your Batmobile, and take to the
washed; and banners hung every- ing their features in a parody of the skies in the Batwing. Finally, you'll
where proclaim the city's 200th an- Joker's own hideous grin. Death climb the towering Gotham Cathe-
niversary. Local businesses, the follows quickly. And now, while the dral to face the Joker himself.
news media, and the city govern- eyes of the nation are focused on
ment are working together to paint Gotham City and its celebration, the Sunsoft, 11165 Knott Avenue, Cy-
a festive facade over the gloomy Joker moves to unleash his nerve gas press, CA 90630.
metropolis. on the innocent people of the city.
STILL ALIVE, JACX'figtfSFr-t ASiANCJ HAS
BEEN ALTERED DRAMTXJSJjr HIS FLESH
.
Digitized scenes from the Like a specter, Batman Use the low side-kick often.
movie highlight the story of drops to the streets of By crouching and striking
Gotham City’s celebration Gotham City. The thugs who with a low kick, Batman can
and the Joker’s evil plan. stand in your way in stage 1 often duck under an enemy’s
aren’t very tough, so this is attack.
a good opportunity to
practice your moves.
These thugs don’t have the sense to come The Boxer is the boss of stage 1 He’s
.
in out of the rain. You’ll have to show them powerful, but sluggish. Jump to avoid his
how dangerous a thunderstorm can be. charges, then throw punches as soon as
you land. Save your Batarangs fortougher
enemies.
.
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Laser cannons are placed all over the Punch the laser cannon to destroy it
factory. Duck to avoid their deadly laser before you start down this corridor.
blasts, but keep an eye out for sneak
attacks.
00025000 El
When this bazooka-toting thug comes into Watch for power-ups. The heart above
view, keep a close eye on him and be ready this bazooka man will restore your life
to duck. If he blasts you with his weapon, meter.
you’ll lose a life.
Batman reaches Napier, knocking him Watch out for these guys in the
off the platform and into the chemical Flugelheim Museum. Most are carry-
vat below. The corrosive chemicals ing guns, although they’re a bit slow on
turn Napier into the Joker. the draw. Remember, you can defeat
some bad guys merely by jumping on
them.
I
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Axel, the ax-wielding terror of the Itlooks easy, but leaping and climbing
Flugelheim Museum, hurls his hatch- up this spiny shaft can be lethal. Be
ets with deadly force. Move in close and sure to grab the one-up at the bottom
use the low kick. right corner of the shaft!
00071900 El
Sinbad attacks, scimitars flying. Watch As the Joker watches from a balcony,
his pattern —
each time he rushes Crusher enters to challenge Batman.
toward you, leap over him. When he Crusher’s most lethal technique is his
lands, strike with both fists. flying belly-flop. Fortunately, it’s easy to
avoid.
41
(GG 105800 Z 11
Even in the heart of the city, the Joker’s The nuclear-powered Blaster is waiting
tanks try to stop you. Keep your eyes for you at the end of the road. Use your
open for extra missiles. missiles, and zigzag in and out of the
Blaster’s fire.
«
Inthe second part of stage 4, you’re Use your jumping attack to knock the
back on your feet. These white-faced mimes from their perches. The stout
mimes are everywhere, and getting mimes can breathe fire, so watch out.
past them requires precise jumping Ifyou’re low on lives, try walking off the
and lightning attacks. HMBEpgSB edge of this platform. Three one-ups
are hidden below.
Sinbad is back, and so is each of the Finally, you've defeated the thugs on
other stage bosses. You have to fight
II
the Gotham Cathedral’s ground floor,
them all if you hope to find the Joker.
Mow it’s time to begin the long climb up
the bell tower.
4
The gargoyles in the walls breathe Don’t risk leaping into those spikes.
flame, and those red-jacketed toughs Knock that thug off the platform at
hurl dynamite.It seems that someone the right, then use your Bathook to
doesn’t want you to climb this tower! continue the climb.
Start collecting all the Batarangs you When you reach this platform at the top of
can, and don’t use any unless you the second tower, you’ll have to leap blindly
absolutely have to. You’ll need them to as far to the left as you can. Batman will fall
survive your encounter with the Joker. down the left wall and land on a ledge leading
back to the first tower.
oooooaoo
From here on, each move is critical. At last, you’re face-to-face with the
Even these blocks give way beneath Joker! Only one of you can leave Gotham
your feet, and a fall now means starting Cathedral alive.
all over again.
45
Ithousand years ago, the planet washed ashore in the Orakian lands. the entire game through. You'll play
*
Landen was nearly destroyed dur- The noble Prince Rhys found her through three generations, in which
• ing acivil war. The evil Laya at- and cared for her. Their relationship your characters will eventually
’
tempted to take over the planet, and became very close. Then, on the day marry, grow old, and die. The events
a brave man named Orakio sought that they were to be wed, a Layan and goals in each generation vary
. to stop her. In the final battle, both dragon swooped down and carried depending on who you marry. You
Laya and Orakio were killed, leav- the bride away. Furious, Prince Rhys can complete this game over and
ing behind few survivors and a bar- charged off to her rescue — un- over and take a different route every
’
ren, war-torn planet. knowingly setting into motion a time.
Centuries of reconstruction fol- chain of events that will change his And once you finish the game,
lowed, and the Layan and Orakian world forever. you'll finally learn what happened
lands became isolated from one an- Phantasy Star III is much larger to the cast of Phantasy Star II\
• other. All communication with other than the first two Phantasy Star ad-
.
planets in the solar system was lost. ventures. It spans seven planets and
*
Landen stood divided and alone. two moons. The game is so large, in Sega of America, 573 Forbes Blvd.,
One day, a mysterious woman fact, that no one character can see South San Francisco, CA 94080
’> *
TWe satPk
point you
should
save the
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his
about
| earn that
world
to
I can ^e a
game. You r-a—i
can do this „,=-y, |M I cruel and
0
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!
1
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ii*
place. His
3;
building J
marked with a picture of a vase. If your first lesson is with the Chirpers. Although
quest should meet an untimely end, you’ll they’re not as dangerous as the other
start the game from the point at which you beasts roaming Landen, there are lots of i
last saved. them, and the many battles will take their
1
Make your way south to the
town of Yaata. You’ll notice To the southeast and across
that there’s a boat on the a bridge lies llan. The townsfolk
shore, but its captain won’t there speak of a curious lady
sail anywhere without a cyborg by a lake to the northeast.
on board. Could she be the cyborg you’re
looking for?
f
When you reach the lake,
your suspicions are con-
firmed. Mieu is a cyborg who’s
been waiting centuries for a
f descendant of Orakio to com-
mand her. Her claw weapons
are great in combat, and her
healing techniques are very
valuable!
i
1
When you reach the
island,you find a large
cave. The monsters
En route to the island the 23
tp e inside are stronger
captain points out an ancient, ? 1 than any you have
sunken palace. Legends say faced thus far, so
that Orakio’s sword impris- watch your step.
ons the evil Darkforce there.
Darkforce. .doesn’t that name
.
sound familiar?
You will meet Lyle again a little later in the game, and this time he will join with your party. You’ll
also acquire one more member — a cyborg named Wren. But just when you begin to trust Lyle,
he challenges Rhys to combat!
r-
m
.< •
4
You’ve finally found the castle where Maia is being held— but
how do you get in? Try searching near the fountains. The king
of Cille will attack you. This will be your toughest challenge
yet, but Maia’s freedom is on the line! i
You did it! Maia is safe and now the two of you We chose to marry Maia.
can finally be married! But wait — it seems H marrying Maia, Rhys gained
By
that Lena has grown close to you during your
adventures, and she wants to be your bride
^
|«
control of the land of
and ruled it justly for
Cille,
many
as well! The choice is not an easy one — QB years.
choose Maia, and your adventures will con- BB
tinue with your son Ayn. Choose Lena and
continue the game with Nial.
50
<4 .
genera- m
tionofthe Tike Hie* in Wren in
game. After years of peace a new evil — fin tikis Satellite-
an army of cyborgs — threatens the
people of Cille.
King Rhys tells Ayn to take the Mieu
and Wren cyborgs to find a place
called the Satellite. Hopefully the
people can find shelter there before
the cyborgs reach them.
UPERl
TIP!
When you Thea, she joins your party. Take her back to Lyle and he
find will
give you the Twins Ruby. You can’t continue your mission without it.
51
Use the
Twins Ruby
to enter the
cave that
lies north of
Hazatak.
The ene-
mies inside
are very strong, so take a healthy supply of
Antidote and Trimate.
As you travel through the
cave, be sure to locate all of
the treasure chests. Many
valuable items can be found
here.
While traveling in the cave, you meet Sari. You learn that she is Lena’s
daughter, and that she has the Power Topaz, an item you need desperately.
She won’t give it to you willingly, though. She will hand it over only if you
defeat her in combat, and then she will join your party to help guard it.
You must travel down the Dragon’s Spine to meet an old friend, who will give
you a lift to the Engineer’s Island. Be ready for a surprise!
52
. r
WWIMB I r •
1 — — —-
;
I t 1
1
4
You climb aboard the space jet, and you're lifted into space. From this vantage point you see that
allof the planets are actually connected by a large framework, and together they form the
ultimate space ship! You'll land on the legendary Satellite. Be ready for the meanest enemies the
galaxy has to offer!
V
Aboard the you confront Siren, leader of the cyborg rebellion. Remember to have lots
Satellite
of Trimate, and to save Mieu’s and Sari’s technique points for healing the group during battle.
i
When you defeat Siren, he escapes, vowing revenge.
T • • . • ^ ^ • • .
. •
T • • . •
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v
It appears that there is more
to the Wren cyborg than any-
one expected. Townspeople
speak of extra cyborg parts v •
. 4 .
>
>
wMM
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Once you find the Wren parts that allow him to dive, return to Aridia. Travel > •
along the right side of the river, which lies south of Hazatak. When you
reach a certain spot, Wren transforms into a submarine. He’ll take you to
a hidden world within Aridia. i
r r
fleet has been assembled from what and flight characteristics. It's espe-
military odds and ends happened to cially nice that no ship is so power- Ballistic, 550 S. Winchester Blvd.,
be lying around. Many of the other ful that it can't be defeated by a San Jose, CA 95128
Playing as a human allows In the practice mode, you The most powerful ship in
you to control both strat- choose the matchups. This the galaxy is the Ur-Quan i
egy and tactics. Choosing screen even allows you to Dreadnought, also known
the cyborg option leaves pit two ships of the same as a Planetary Siege Unit.
the actual combat to the design against one another. Its devastating firepower
computer, while the can make even the most
psytron controls only inept commander a formi-
strategy. dable foe.
j
IbbbdbI ggaL<so
Countering .
Looking as if
that home in on an enemy ship and drain It’s short-range lasers are very effective
its power. against the tiny Ur-Quan fighters.
uses guided
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The small
size of the
Yehat Ter-
m n ato r
i
belies the
power of
its main
weapon, a
rapid-firing
Considered crazy by some, the
pulse cannon that allows the Terminator
Yehat will aggressively attack
to operate much like the fighter planes of
a more powerful foe. Hit-and-
Earth’s World Wars.
run tactics are your best bet
while piloting the Terminator.
TheYehat Even
force though a
shield is . , , Termina-
resistant '
tji
to even run rings
the pow- around a
e r f u I
blasts of nought,
a Dread- the Yehat
nought fusion bolt. If you're an Ur-Quan are ultimately no match for the combined
commander, stand off and let your fight- attack of the Ur-Quan‘s auxiliary fighters.
ers peck away at the Terminator's de-
fenses.
IfESS f TC £*TTlf
In another part of the galaxy, the The Showfixti Scout’s small size
struggle for freedom continues. A makes for considerable maneuver-
Showfixti Scout prepares to do battle ability,which suits the Showfixti hit-
with an Avenger, a product of the and-run battle tactics perfectly. Note
utterly evil llwrath. also the “Glory” device —
a kamikaze-
like suicide weapon.
As the '
41
Showfixti ,
captain,
you should In this scenario, the Chenjesu ven-
use your ture into uncharted territory, only
superior to be confronted by the Umgah and
speed and ' •
. the llwrath.
the gravita- - *
tionalpullof
a nearby planet to wear out the fighters while
waiting for an opportunity to attack.
While nominally
members of the
Ur-Quan Hier-
archy, the
Umgah really
see themselves
as apart from
the conflict.
They think the war is just an intergalactic practical
joke.
|
The Umgah
Drone may
not seem
like much,
but it boasts
DBQD ! some weap
on, an anti-mattercone which serves as
both a weapon and a shield.
From its central position, the
Chenjesu Broodhome has an excel-
lent opportunity to take the offen-
sive. Check for possible threats to
other Alliance emplacements before
committing your ship.
lides with a v:
planet. The SS&mdJSSSSSSSSSSSSSSI
Ur-Quan —t* hk****»» Kmscs t«
are the old-
est race in the universe, and supposedly above
gloating. Yeah, sure they are.
lIssL An ' nter '
e s t i n g
matchup:
v — the Andro-
synths ver-
sustheno-
m a d i c
Syreens. The Syreens, a race of humanoid
females, rely on psychological weapons to
weaken their foes.
The Syreen Penetrator is feared by
the Hierarchy captains, though not
for its main weapon. Its real effec-
tivenesscomes from its Syreen Song
Hypnotic Field Generator, which in-
cites enemy crews to defect.
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Since the Penetrator is lig itly ar-
mored and equipped with rather
ineffective missiles, it’s im|jortant
that the Syreen song be l sed to The Penetrator’s light construction
fortify the Syreen ship while weak- gives it great maneuverability. If
l 4
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ntn tvit
The best
Syreen tactic
is outma-
to
neuver the
Androsynth
V !1,=
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rwt
acid blobs
while circling
around the
IE3 Androsynth
ship and using the Syreen song. Attack
1 when the
Guardian’s fuel level is low.
Timn a***-
1
The laser
is the
more
powerful
of the two
X-Form
BQD weapons,
but you
The Mmrnmhrm are a technically have to move in close to use it.
advanced, vowelless race of robots.
Their X-Form ships can transform
from a quick but slow-turning ship
to a very maneuverable one.
enough
D.O.G.I.'s
have sur-
rounded
the Dread-
nought,
the Chen-
As Yuko Ahso falls asleep, visions of Yuko must save both Dreamland ergize your team's weapons and
Dreamland wash over her mind But . and the Earth from destruction. A magic to incredible levels.
tonight isn't like most nights. Dream- long, difficult battle lies ahead. You must use the characters'
land's queen, Valia, appears to Y uko. Yuko must use both her Valis wisely to save Dreamland
abilities
The queen tells Yuko that Dreamland sword and magic to battle Glames and Earth from certain doom. Re-
is under attack by Glames and his and his troops through three big member, you're not just fighting for
Dark World soldiers. Glames's con- stages of sorcery and bruising fights. our world, but for a good night's
quest of Dreamland is almost com- Besides playing as Yuko, you can rest, too.
plete — the Earth is next. switch between two other charac-
In Renovation's Valis III, you ters, Cham or Valna, who have their Renovation Products, 987 Univer-
play Yuko, an ordinary girl suddenly own special arsenal. The Dark World sity Avenue, Suite 1 0, Los Gatos, C
called upon to be the Warrior of soldiers are strong, so balance the 95030
Valis. Along with a few companions. odds by grabbing power-ups to en-
The eye-catching cartoon A blustery wind sweeps the Dodge the hot flames this
segments scattered rooftops, so leaping around dragon spits at you, then
throughout Valis III often this cityscape is risky busi- hammer the beast with your
contain valuable informa- ness. To make this jump sword.
tion. Watch them carefully! safely,knock that demon-
hound out of the picture.
S *. 5P
The only way past these The punishing blows of In the rolling countryside of
water barrels is to slide Yuko’s sword are effective stage 2, it's important to
underneath them. Later against Garther, the boss grab all the weapon power-
you’ll that the slide
find of stage 1. Dodge his ups you can. Keep track of
technique works great in swinging mace and fireballs, your weapons’ power levels
fights, too. then attack his midsection by the sword and magic
and head. gauges at the top of the
screen.
As you ascend into Sutherland, not everyone In this room, stand in the middle and pre-
you encounter is an enemy. Some strangers pare yourself for a long fight. Countless
are simply curious about what you’re doing waves of gladiator-goons charge you from
up here. out of the darkness.
ffi’ffi.a-
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As the platforms move back and forth, you Late in the mission, this large heart-shaped
must jump over the sizzling spikes jutting power-up is a welcome sight. It fully restores
from the At the same time, helmet-
icy floor. your life-energy.
like objects swoop down to knock you from
your perch.
If you jump across these wide pits, you’ll ram
into those spikes hanging from the ceiling.
Use your slide technique here.
When you reach this area, slide to the edge of this moving platform
and stop. Next,slide again when the ledge comes to a halt, and then
run past the bobbing fireball.
w
As you get closer to Glames, things begin
looking stranger every step of the way.
Here, slide quickly underneath these blocks.
Like a guided missile, that fiery eyeball below
you will hunt you down until you destroy it.
The troops are extremely difficult to defeat
inGlames’s last line of defense. To keep all
of your characters healthy in these final
battles, switch between your warriors so
that no one takes all the punishment.
The thick, dank atmosphere With thousands of years Earth’s fate depends on this
in this room is filled with the under his belt, IMizetti is stellar showdown between
sour smell of melting rock. wise and knows about many good and evil. Only Yuko
Acid drips from the ceiling. things — listen to what he and her Sword of Valis stand
Dodge this dangerous rain, says. between us and the master
grab the magic power-up, of evil —
Glames, King of
and run. I the Dark World.
.
V •
CENTURION
William R. Trotter
a full-fledged, take-no-
'W*
W prisoners, hyper-drive war to the
r 7 finish, with three-dimensional screens
and incredible sound effects. Simultaneous
two-player ^o fficia l' action,
k with <1
A zontal
IAUTY\
; Ik instinct and
flight skills
•
warp-speed excitement!
You can play some games obses- maximum of six keys at a time. You It can be a little awkward to control
sively for weeks before they crack have choose weapons carefully,
to this at first because you use the "B"
and let you win. Other games, because you won't get another choice button to rotate your character's
though, surrender without much of until the next stage. torso through eight firing positions.
a fight. Midnight Resistance, devel- You can use both a rifle and a It's a skill that improves with prac-
oped by Data East, is one of these — launcher in each stage. The most tice, though, and in some stages this
you might enjoy the battle, but it just useful gun overall is the 3-way, ability is almost essential.
doesn't put up much, well, resis- which fires a spread of bullets. The Although Midnight Resistance is
tance. best launcher is probably the one an 8-meg game, its graphics are only
that fires homing missiles, since they
seek out enemies.
One unusual feature of Midnight
Resistance is that the fire button acts
more as an on /off switch than a
trigger. Once the gun has been
switched "on," it will continue firing
on its own. This means less thumb
fatigue.
Also interesting are the different
Look at all the weapons
ways you can choose to control your
lockers before choosing character. You can select either a
The 3-way gun is useful here
your weapons. Sometimes traditional, shoot-where-you're- because it lets you destroy
you’ll find the same item in facing control system, or one that those electrodes while
two lockers, and one will allows your character to shoot in a staying out of the way of
completely different direction than the boss’s laser beams,
“cost” less than the other.
the direction in which he's running.
You are a professional soldier, average — in fact, the game looks a
who for years has fought against lot like the NES title Super-C. It's not
South American drug lords. In a a particularly difficult game either,
twist on the "somebody has kid- even on its "very hard" difficulty
napped your girlfriend /sister/ level. This doesn't mean that it's not
princess" storyline, the bad guys in an enjoyable game. It has a number
Midnight Resistance capture your of challenging sections, and it's ex-
entire family, including grandpar- tremely playable. The game just
ents.The government can't help, so doesn't take very long to get through.
there's only one thing to do: Go in
there and get them out yourself.
As you fight your way into the While the graphics aren’t
enemy stronghold, some of your dazzling, they’re often very
attackers drop keys. You collect these good. Those planes are
keys and use them at the end of
every stage, where special weapons
getting ready to attack — Sega of America, 573
keep running back and forth Forbes South San
Blvd.,
are locked in display cases. Some
while fighting them, or Francisco, CA 94080
cases take more keys than others to
open, and you can only hold a you’re likely to get bombed.
688 ATTACK SUB
%ait^ Gary Meredith
I n the murky world of underwa- ables, including temperature gradi- possible into a world which, in real-
ter warfare, nuclear missile subs are ents and boundary layers, sonar ity,consists largely of waiting
hunted by killer attack subs. Life sound channels, and various types around.
aboard a missile submarine is com- of weaponry and the damage they 688 Attack Sub is a welcome ad-
paratively leisurely, while an attack can do. Despite the level of detail, dition to the steadilygrowing adult
sub's crew is constantly under pres- the game never bogs down in overly market in videogaming. It's an ex-
sure — ferreting out the missile subs, involved procedures. In fact, the cellent simulation, with outstand-
trailing them, cataloging their sound game actually plays more smoothly ing graphics and digitized sounds
signatures, and keeping track of on the Genesis controls than it does (including Russian dialogue). Events
them at all times. on a PC keyboard. of the past few years may have made
The main action screen is a view some of the game's scenarios obso-
of thesub's control room. Here you'll lete,but that shouldn't detract from
find individual action stations for your enjoyment of the game.
steering, systems monitoring, com- If your arm's a bit sore from all
Tired of saving the Earth from You can wager your winnings
outer-space marauders? Weary of on each fight, but the size of your
shooters that make you select a dif- bankroll only has a cosmetic effect
ferent weapon for every new enemy on the game's ending (should you
you meet? A little bored by role- win the tourney, that is). You'll end
players, with their magic spells, hit up as a well-dressed champ with a
points, and lackluster action? If so. beautiful girlfriend, or a penniless
Street Smart may be just the thing to warrior with only his honor to com-
get rid of your videogame blahs. fort him.
Street Smart doesn't waste any Although Street Smart has a nice
time getting to the rock'em, sock'em look and smooth animation, it
action that makes up the bulk of the Avoid Larry’s rolling kicks doesn't expand the boundaries of
game. You've entered a nine-round at all costs by leaping as the punch-and-kick style of game.
street-fighting tournament, where soon as he hits the deck. But players who thrive on basic,
each contest is a fight to the finish barehanded action will find Street
and the only weapons allowed are way, your moves are limited to Smart right up their alley.
hands and feet. jumps, kicks, punches, and one spe-
Each of your foes is unique in cial technique. (The wrestler un-
size, strength, and fighting style, and leashes a series of spinning kicks,
they get tougher as you advance in and the martial artist throws a flurry
the tourney. Actually, they only get of punches.)
physically tougher —
your first op- After a victory, you're awarded
ponents are as quick and skillful as bonus points based on your perfor-
the fighters you face at the end of the mance. You use these points to in-
tourney. crease your stamina, strength, or
You can play as a martial-arts defensive powers, but your oppo-
specialist or a pro wrestler. Either nents always have an edge in at least
one of those areas. You can offset Mr. K may look massive,
their advantage by remembering a but if you’ve made it this far
few simple tactics.
it’s only a matter of time
The back-flip is a great move for
before you take care of him.
a couple of reasons. It can propel
c KOIMAMI 1990 c //
Licensed by konami
Available
Mid-April 1991
mm &
B yJm'o.v i nqgon y a
I ,singl block the entire
1
RflMINt dIJ’A
ond enemiesa&ppearatOlblock
ygur^path or maybe a valuable item
HllWlff,,
Beautiful g r a ph ics |a n3Eu per t> /sound affects
LICENSEE
1 2062 Valley View, Suite 250/ Garden Grove, CA 92645/ (714) 893-0309
©1990 SEGA • Distributed by SAGE'S CREATION, Inc. • Licensed by Sega Enterprises Ltd. for play on the Sega Genesis System • Sega and Genesis are trademarks of Sega Enterprises Ltd.