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PRIMA OFFICIAL GAME GUIDE

® SECRETS
COMBAT TACTICS
EXCLUSIVE MAPS
Visit us online at primagames.com

This game has received the


following rating from the ESRB

The Prima Games logo is a registered trademark


of Random House, Inc., registered in the United
States and other countries. Primagames.com is a
registered trademark of Random House, Inc.,
registered in the United States.

© 2004 by Prima Games. All rights reserved. No part of this book


may be reproduced or transmitted in any form or by any means,
electronic or mechanical, including photocopying, recording, or
by any information storage or retrieval system without written
permission from Prima Games. Prima Games is a division of
Random House, Inc. Contents
Product Manager: Jill Hinckley
Senior Project Editor: Brooke N. Hall
Design and Layout: Keating Design Introduction__________________________3
©2004 BAM! Entertainment, Inc. All rights reserved. BAM! Entertainment
and the BAM! logo are registered trademarks of BAM! Entertainment, Inc.
The Celestial Warrior ________________5
Licensed from TAITO CORP. ©TAITO CORP. 2003. ©RED 2003. All rights
reserved. All other trademarks and logos are the property of their respec-
tive owners. Cover Illustration by Kazuhiro Taneda.
Stage 1: Forsaken City ______________10
All products and characters mentioned in this book are trademarks of
Stage 2: Bamboo Forest ____________18
their respective companies.

Please be advised that the ESRB rating icons, "EC", "K-A", "E", "T", "M",
Stage 3: Desecrated Monastery ____24
"AO" and "RP" are copyrighted works and certification marks owned by
the Entertainment Software Association and the Entertainment Software Stage 4: Demon Mecca ____________32
Rating Board and may only be used with their permission and authority.
Under no circumstances may the rating icons be self-applied or used in
connection with any product that has not been rated by the ESRB. For
Stage 5: Unholy Mountain ________42
information regarding whether a product has been rated by the ESRB,
please call the ESRB at 1-800-771-3772 or visit www.esrb.org. For informa- Stage 6: Infested Burrows__________53
tion regarding licensing issues, please call the ESA at (212) 223-8936.
Please note that ESRB ratings only apply to the content of the game itself
and does NOT apply to the content of this book.
Stage 7: Cloud Sea __________________62
Important: Stage 8: Demon Dimension ________73
Prima Games has made every effort to determine that the information
contained in this book is accurate. However, the publisher makes no
warranty, either expressed or implied, as to the accuracy, effectiveness, or
Bonuses and Secrets ________________75
completeness of the material in this book; nor does the publisher assume
liability for damages, either incidental or consequential, that may result
from using the information in this book. The publisher cannot provide
information regarding game play, hints and strategies, or problems with
hardware or software. Questions should be directed to the support
numbers provided by the game and device manufacturers in their docu-
mentation. Some game tricks require precise timing and may require
Acknowledgements
repeated attempts before the desired result is achieved.
Big thanks to Mom, Dad, Mike, Rachel, and the rest of my family; and to
ISBN: 0-7615-4674-X my friends Andy, Craig, Heather, Kelly, Kevin, and Jeramie for cheering me
Library of Congress Catalog Card Number: 2004105007 on. Thanks also to everyone at Prima for their patient support. I couldn't
ask for better people to work with. Mark, thanks for showing me the way.
And to Lindsay, my fondest appreciation: You rock!

2
primagames.com
Yohfa
The Martial Age Lau encounters a mysterious
young woman who seems to have
a connection with Rei. But is she
In the distant future, a rain of nuclear fire fell upon the world. It a true human, or merely a celes-
was the end of A.D. and the dawn of a new era: M.A.—the Martial tial spirit?
Age. On Kenkisouken, the island of demons, a warrior seeks to
dethrone evil from ruling the world.

Lau Wong
You take the role of Lau
Wong, the celestial
warrior who
descends from
the heavens to deliver the world from
demons. Aided by the power of the
twin swords and an arsenal of powerful
magic spells, Lau must seek out and destroy
his former ally, Rei Jenron.
Master Naguri
Rei Jenron
Rei is a master swordsman, like Lau.
He was once an ally, but after a
The teacher of
scarring incident, he was driven
Lau and Rei, Master
mad with rage. Thirsting for
Naguri is skilled in martial arts
revenge, he has now claimed the
and supports Lau on his quest. He main-
power of demons and become
tains a temple sanctuary where Lau can
their lord.
train and upgrade his abilities.

3

The Demons
Demons roam over Kenkisouken. Ranging in every
shape in size from the lowly Forsaken Soldier to the
mighty Overlord of Despair, they’re evil
and bent on destruction.

4
Playing the Game Blue Orbs are the most
common. Spend these to
upgrade Lau’s stats. Your
Before starting your quest, become familiar with the game current stock of Blue Orbs is
mechanics. On the screen, three gauges describe Lau’s condition. displayed in the screen’s
lower-right corner.

Gauges
On the screen’s left side, Yellow Orbs restore your
your health is displayed health. They are inside
as a vertical yellow bar. crates. Occasionally, enemies
The gauge shudders in leave them behind when
response when you get defeated.
wounded.
The ring of blades in
the top left corner is the
Defense Gauge. You auto-
matically deflect attacks that strike from the front. Each deflected
attack subtracts one unit from this gauge. When all the blades are
gone, you’re vulnerable. The gauge slowly refills when you’re not
engaged in combat.
Crates also hold Red
The purple gauge in the lower-left corner displays your magic. Orbs, which restore your
Magic power is consumed when you cast spells. Each physical magic. Sometimes enemies
blow you score against an enemy replenishes a tiny amount of leave these for you.
your magic.
When in combat, your enemy’s name and health appear in the
upper-right corner. If the enemy has a Defense Gauge, that
is displayed as well.

Orbs
Coins

Orbs are everywhere. They appear when you


defeat monsters and when you smash open
Throughout the isle of demons, hidden Coins are scattered.
containers. They come in three colors. Larger
Collecting these unlocks bonus material in the Special Options
Orbs are more valuable than smaller Orbs.
menu. The number of Coins concealed in the game depends on
what difficulty level you play at. The higher the difficulty, the
more Coins appear. Check the “Bonuses and Secrets” section for a
5
complete listing of the Coin locations.

Wall Run
In addition to jumping
off of walls, you can
The Temple also run along them to
cross gaps and reach
new heights. Jump
Between each stage, you toward the wall, then
return to the tranquility press and hold u while
of Master Naguri’s pushing the left analog
Temple. Here you can stick in the direction you want to run. Execute multiple Wall Runs
upgrade your stats by to cross large spaces.
spending Blue Orbs.
Practice your jumping Swing Jump
techniques on the obsta-
cles outside the Temple, If you jump and touch a
or go inside and hone pole, Lau automatically
your combat on the prac- grabs hold. Press u
tice dummy. while pushing 8 on the
left analog stick to leap
to the next pole.

Advanced Moves
Lau’s advanced movement techniques help him make his way
through the treacherous obstacles that await him on his quest. Glide
Pressing u executes a basic jump, but it takes a lot more than this Gliding extends the
to get through the game. range of your jump.
After jumping, hold u
Triangle Jump and steer with the left
analog stick.
The Triangle Jump lets
you bounce off of a wall
perpendicularly for extra
height. To execute this In order to travel across long distances,
tip

jump, press u without


begin gliding, perform a single slash attack
tilting the left analog
with your sword, and then you can glide
stick when you touch the
again. This will allow you to cover long
wall. This technique is
distances quickly.
useful for scaling towers
and chimneys.

Wall Jump Basic Combat


The Wall Jump is a good
way to escape when an
enemy corners you. It’s Basic Attack
like the Triangle Jump, Press p to perform a
except you can steer in basic sword swing.
any direction. Push u Chain several swings
when you touch the wall together by repeatedly
in midair and use the left pressing p.
6 analog stick to control which direction you go.
primagames.com
Spin Attack GOUENKEN LEVEL 1–3
Press i to perform the
Spin Attack. This useful
This spell hurls a
move strikes enemies all
deadly fireball at
around you. If you’re
a single enemy.
surrounded, this is a
life-saver.

Targeting Mode and Evasion


SOURYUUKEN LEVEL 1–3
Hold R to Lock-On to
your enemy. A red
targeting cursor high- A charging attack that’s
lights the closest foe. If good for gaining
there are multiple ground, this spell is
enemies, press L to effective as part of a
switch the cursor to magic combo.
another target.
If you press u while
targeting, you will
perform a leap. Control DANKUUKEN LEVEL 2
your direction with the
left analog stick. This
technique is useful for Dankuuken magic
evading enemy attacks. unleashes a shockwave
from your swords that
strikes down enemies
both near and far.

Casting Spells
Press o to cast a spell. RYOUSEIKEN LEVEL 2
Using spells requires
magic power; the
amount used depends on
The Ryouseiken spell
the level of the spell. To
fires a magic arrow
change your equipped
volley at a group of
spell, press t and
enemies.
choose from the menu.
tip

Lock on to enemies when you cast Missile


spells by holding down R. This greatly
increases your chances of hitting them. TENSEIKEN LEVEL 3

Spell List After you cast


Tenseiken, magic
Lau can cast nine spells. They range in power from Level 1, the arrows rain on
weakest, to Level 3, the strongest. Some spells are available in your enemies.
different strengths. You must find a spell in the game before you
can use it, and if the spell is higher than Level 1, you must also 7
have upgraded your Tenreiken attribute to match.

Advanced Combat
JINBUKEN LEVEL 2 Combo Attacks
Hold down p (Slash Attack) at the end of a

tip
This spell summons a combo to have Lau pose and increase your
ring of daggers that aid Stylized Action Points. Each combo has a
you in battle. Press o different pose.
to send them hurtling
toward your foe. Lau can attack with four special combos.

UPPERCUT
Press p,i,p to
Your Jinbuken Magic will also help protect
tip

perform an Uppercut
you from enemy attacks, especially arrows and send your enemy
shot by the Archers. flying high.

SENRANKEN LEVEL 1–3

Senranken magic
summons a whirlwind After launching an enemy with the Uppercut,
tip

around you that forms jump and continue your attack in the air.
a protective barrier and It’s unlikely the poor victim will survive to
throws enemies into hit the ground.
the air.

SPIN COMBO
TEKKUKEN LEVEL 1
Press p,i,i to
execute a Spin combo.
This allows you to
This spell increases your
insert a Spin Attack at
attack power but slowly
the end of a regular
drains your magic. It
attack chain.
takes effect automati-
cally after equipped.

SPELL COMBO
GAISENKEN LEVEL 1 Press p,i,o to release
a Spell combo. You can
cast a spell during
Gaisenken increases combat with this move.
your defensive abilities The combo uses what-
but slowly drains your ever spell you have
magic. This spell takes equipped. It does not
effect automatically work with Gaisenken or
once equipped. Tekkuken magic.
tip

Using the Gaisenken and Tekkuken spells


8 together against certain bosses is a good strategy.
THUNDER KICK Counter-Magic
Press p,i,u to Magical attacks from
unleash the Thunder enemies can also be
Kick. This move delivers countered, but it is more
a series of crushing difficult. Press p repeat-
kicks to your enemy. edly as the attack hits to
absorb the energy,
which is then trans-
ferred to your Magic
Meter.
COMBO COUNTER If your magic is full
when you perform
When you attack an enemy, a counter appears to keep track of
Counter-Magic, you can
your consecutive hits.
release the stored energy
It’s possible to get 1,000 hit combos in the game. Here’s what in a powerful blast.
you should know. Press o when your
Magic Meter flashes red
If you get hit by an enemy attack, spell, or arrow, your counter to hurt your enemy. This
resets to zero. technique is essential for
If you don’t hit any enemies for approximately three seconds, taking down the big bosses.
your counter will reset to zero.
But there are ways to keep your combo counter going. If you
break any inanimate object, like a crate, a sign, bamboo…your Upgrading Your Character
combo counter will reset to three seconds. Another good tip is that
your counter does not count down while you are wall-running and
When you return to the
gliding, so that’s a pretty good incentive to stay airborne.
Temple between stages,
use the portal to access
Clashing the Power-Up Settings
menu. Here you can
When an enemy strikes spend the Blue Orbs
you from the front with you’ve collected to
a series of blows, you purchase upgrades for
automatically become five of Lau’s attributes.
locked in a whirlwind of Each attribute has three levels of improvement, except for the
swordplay called a clash. Defense Gauge, which has five levels.
Each blow you deflect
takes one point from
Ryuugatou: Increases your sword damage and attack rate.
your Defense Gauge. Tougher enemies and bosses also have a
Defense Gauge you must wear down before you can damage them. Tenreiken: Increases the damage your spells cause and
allows you to use higher-level spells.
Counter-Attacks Health: Increases your maximum health.
While clashing, press p Magic: Increases your maximum magic power.
to perform a Counter-
Attack. Your swords Defense: Increases your Defense Gauge.
inflict double damage
during a Counter-Attack
because your enemy is
note

For early stages, improving your Ryuugatou


off balance and more attribute and health level takes priority.
vulnerable. Upgrades to the other three attributes are
useful only in the later stages. 9

The Forsaken
Soldiers appear
when you alight
in this area.
Destroy them
and pick up the
Blue Orbs they
leave behind.
1

In this stage, you must battle through the streets and rooftops of a
Defeating all of the
ruined downtown district. The challenges here are slight compared
enemies unseals the
to later stages, so use this opportunity to practice your sword
door. Before going
combos and jumping techniques.
through, explore the
porch of the building
opposite the courtyard.
Courtyard
N

2
2
1
Your first hidden Coin is at the top of the stairs in front of
the building. Climb the stairs and jump up to grab the Coin.
Urns flank the porch. Smash them to add to your stock of
Blue Orbs. Head through the unsealed door to the next area.
You begin the first stage in a small square courtyard. Demonic
power seals the door to the next area; you must defeat the
enemies before you can proceed. This is your first taste of battle. Deserted Streets
Fortunately, the enemies here are slow-moving and weak.

Area Checklist N 4
COINS: 1
SPELLS: None 5
ITEMS: None
ENEMIES: Forsaken Soldiers 3

1 2
10
primagames.com
Hop up and collect
Area Checklist the Orbs from the three
COINS: 3 urns. Two Forsaken
Soldiers materialize. To
SPELLS: None
avoid falling off the
ITEMS: None edge, approach your
ENEMIES: Forsaken Soldiers, Undead Archers, enemy from the side.
Undead Juggernaut
2
Face the right side
More Forsaken Soldiers
of the street and use
appear as you explore
another Glide Jump to
this area. Taking care
reach the Coin. If you
of these guys is no
miss, climb up and try
problem.
again. Use this oppor-
tunity to get a feel for
the Glide technique; it
1 will be important in
later stages.
While it is possible to defeat the Forsaken
tip

Soldier with normal attacks, you’ll earn more


Style Points by using Counter-Attacks. Wait
for the demon to clash with you, then
press p repeatedly.

After clearing away


the demons, look to the 3
right side of the street.
Drop to ground level and continue up the street. As you
To reach the top of this
round the bend, more Forsaken Soldiers appear. Take them out. If
high ledge, jump onto
they surround you, press i to execute a Spin Attack.
the grating…
Jump up to the right-hand ledge to find another Coin. Smash
open the crate to reveal a Red Orb, then hop down and continue
…and use the Wall up the street. Demolish any Forsaken Soldiers that try to stop you.
Run technique to ascend
the rest of the way. Jump
toward the wall, then The road forks here.
press and hold u and 8 The path ahead is a dead
at the same time. When end, while the branch to
you’re at the top, look the right leads to the exit.
across the street. A ledge
on the other side holds
three urns. 4
You can’t make it A new type of
across with a normal demon awaits you: the
jump, so you have to Undead Juggernaut. He
Glide. After jumping, can run fast despite his
press and hold u to size, and his huge mace
perform the Glide. You’ll can smash through your
make it across with defenses. Hold R to
room to spare. establish a Lock-On and 11
keep him in your sights.

If you observe the


Recover the
Juggernaut’s movements
carefully, you can defeat
Sacred Talisman
him without getting
hurt. Keep your distance N
2 1
and wait for him to
take a swing at you.
5 4
Be careful; he some- 3
times takes two
swings in quick
succession.

Move in after he
attacks and hit him
with a string of sword
blows. After performing
your combo, jump back Area Checklist
to avoid his next swing. COINS: 2
Repeat this process
SPELLS: None
until you destroy the
demon. If you become ITEMS: Sacred Talisman
low on health, look for a Yellow Orb in the nearby crate. ENEMIES: Forsaken Archer, Forsaken Cleaver,
Forsaken Soldier, Undead Soldier
The Undead Juggernaut is strong. Lau will
caution

perish if he gets hit more than a few times, so


be patient and keep your distance until after Two Forsaken Cleavers
the demon attacks. confront you when you
enter. These demons are
You can deflect arrows as long as you are in a more aggressive than
tip

ready position and facing an enemy Archer. the Forsaken Soldiers.


Deflecting an arrow will take away one blade Show them no mercy.
from your Defense Gauge.
1
Two Forsaken
Archers wait for you
here. These demons have
low health, so slay them
before they shoot you.
2
5
Jump up to the A Coin hovers beyond the roof’s edge. To claim it, use a Glide
ledges to find a crate Jump. Leap forward and begin the Glide when you reach the top of
containing a Red Orb your arc for maximum distance. If you miss the Coin, you can run
and a Coin. Now you’ve up the wall to try again.
collected everything in
this area. Descend and
note

go through the door Now that you have five Coins, the “Press
into the next area. Conference” movie is available from the
12 Special Options menu. Check it out later!
primagames.com
Atop the next
building are another
Coin and a Red Orb.
Collect these items and
head for the exit.

More Forsaken Cleavers await you below. Fight them to get 4


their valuable Blue Orbs.
Continue forward to the next building and grab the Red Orb A demonic seal locks
from inside the crate. the door. Approach it
and press u to dispel
the seal with your
Sacred Talisman, then
A magical barrier
go through to the
seals the doorway here.
next area.
A troop of Forsaken
5
Soldiers and Cleavers
guards it.
5
3 Withstand
the Flood
Use your Spin Attack
to send the demons N
flying, then finish them
off one by one.
4 6

1 3

Another wave of 2
enemies teleports in
during this battle. Take
out the Archer first,
then deal with the
Area Checklist
Undead Soldiers. COINS: 2
SPELLS: Souryuuken Level 1
ITEMS: None
ENEMIES: Forsaken Archer, Forsaken Cleaver,
When the demons Forsaken Soldier, Undead Soldier
are cleared away, the
barrier dissolves and
When you enter this
you can grab the Sacred
area, look up to find a
Talisman. You need this
Coin floating above you.
item to open the door at
Take it, then demolish
the area’s end.
the nearby urns for
more Blue Orbs.
13
1

Strike down a pair


of Forsaken Cleavers and
Follow this Blue
a Forsaken Soldier
Orb trail down to the
lurking at the top of
glowing crate. The pink
the ramps.
aura means there is a
new spell waiting for
you inside. 4
2

Demolishing the Use this series of


crate nets you the poles to get onto the
Souryuuken spell—and next building. Stand
triggers a nasty trap! under the pole and
press u to grab hold.

Press u while
you’re hanging to hop
up and balance atop the
pole so you can jump
for the next one.

A massive flood hurtles toward you, but you can protect


yourself with the Counter-Magic technique. As the wall of water As you head down
hits, tap p to deflect the impact with your swords. Tap until your the slope into the next
Magic Gauge turns red, then press o to disperse the flood. area, seek out the Coin
If you fail to execute this technique properly, Master Naguri tucked away in the far
will intervene and give you another chance. corner.

5
tip

The Souryuuken spell is useful for more than


slaying demons. Cast the spell while jumping
to surge forward and gain extra distance.

Two Forsaken
Archers lie in wait as
you climb the ramps at 6
the flood channel’s far
end. Keep moving and A demon gang attacks you here, but it didn’t count on a
their missiles will fly whirlwind of deadly steel. Use your new spell on them. There’s a
past you. Red Orb inside a crate that you can use to refill your magic after
3 the battle.
You must cross this deep pit to reach the exit. Use the row of
14 poles on the right to reach the other side.
primagames.com
Venture onward and
deal with the Forsaken
Cleavers you find.
Shatter the urns here for
Blue Orbs before
proceeding.
2
Jump out and grab the first pole. Hold 8 while pressing u to
perform a Swing Jump.
If you fall, a demon horde appears. Escape the pit by
ascending the row of poles on the left side.
tip

Even if you can make it across the pit without


falling, jump down and fight the enemies at the 3
bottom. You can earn a lot of Blue Orbs that way.
On the left a ramp leads up a platform. Charge forward and
take down the demons who appear. After defeating them, collect
The Home Stretch the Orbs from the containers nearby.
Climb onto the large box at the platform’s edge and grab
1 N the Coin.

With 10 Coins, you can visit the Special


note

2 Options menu later to watch a new


6 bonus movie, “Gackt Interview.”
3 4
5

Area Checklist
COINS: 2
SPELLS: Tekkuken Level 1
ITEMS: None
ENEMIES: Forsaken Archer, Forsaken Cleaver,
Forsaken Soldier, Undead Juggernaut,
Undead Soldier
BOSS: Overlord of Tears

Glide Jump to reach this


Coin. Below it, a pair
of Forsaken Soldiers
awaits your divine
justice.

1
15

6 THE OVERLORD OF TEARS


Hop up onto the next
ledge to find another
glowing crate. This one
conceals the Tekkuken
spell. Equipping this
boosts your attack power
while draining your
4
magic. Lau emits a
golden aura while the
The Overlord of Tears is a
spell is in effect.
master swordsman like yourself.
Explore the area He is quick and can use a
underneath the plat- variety of techniques with his
form. There are lots deadly blade. But he’s not as
of demons and some quick or deadly as Lau.
urns here.

After you clear away


the first wave of
enemies, an Undead
Juggernaut arrives. A
pair of Undead Soldiers
escorts him. Take down
the big guy first. Hang
back until he finishes
swinging his club, then Hold R as you battle this
dash in to attack. Equip the Tekkuken spell to make things easier. demon to keep him in your sights.
The Overlord of Tears has a Defense
You can score a Gauge, displayed in the upper-right
Counter-Attack corner. When you clash with him,
tip

against the attack with p until the gauge is


Juggernaut if you depleted. Only then will your
time your attack. blows strike home.
As the giant
Follow up your attack with a magic
demon swings his
combo to deliver extra pain. After you
club, press p.
take down the Overlord’s Defense Gauge, press i,
Combined with
then o to finish your
Tekkuken magic, this Counter-Attack inflicts
attack with a spell.
massive damage. You can still get hurt, Souryuuken works best
however, so don’t attempt this technique if for this.
you are low on health.

Head up the ramps


and destroy the Forsaken
Archers who appear.
Collect the Yellow Orb
inside the crate before
you jump onto the final
ledge to confront this
16 area’s boss.
primagames.com 5
Arriving at the
Temple, Yohfa creates
Watch out for the
another portal before
shockwave attack. The
vanishing. Ignore it for
Overlord calls down a
now and take a moment
stroke of lightning to
to explore the Temple
charge up his sword…
grounds. There are no
enemies or items here,
but you can practice
Lau’s various moves and
…before unleashing pick up a few Blue Orbs along the way.
the energy in a series of
three blasts. Dodge to
the side to avoid the If you enter the
shockwave. Temple, you can practice
your attacks on a
Training Dummy and
review the tutorials.

Interlude at the Temple


Approach the portal
After you defeat the and press u. Enter the
Overlord of Tears, a Power-Up Settings menu
mysterious woman and spend the Blue Orbs
appears. you’ve gathered to
upgrade Lau’s stats. We
Lau catches a whiff
suggest improving your
of someone and jumps to
attack level or health
the person’s location. At
level first. (See the
first Lau regards her as
“Upgrading Your Character”
an enemy and thrusts
section in “The Celestial
his sword in her face,
Warrior” for more
but he then realizes that
info.) Use the portal
she is actually a person
to travel to Stage 2:
whom he knows well
Bamboo Forest.
and puts away his sword
with surprise.

The woman, whose


name is Yohfa, forgives
Lau’s suspicions and
reveals that she is here
to help. She conjures a
magic portal that takes
you to the Temple.
The portal allows you to revisit any stage you
note

have been to. This is a good way to earn


more Blue Orbs to beef up Lau’s stats.
17

Turn around
and peer
upward to spy
a Coin floating
above you.
1

The Bamboo Forest is a haunting maze shrouded in mist. You must Use a Triangle Jump
vanquish demons and solve puzzles in each area to unseal the to reach the Coin. Run
locked doors that bar your progress. up the wall and tap u
when you get to the top.

Purify the Forest


N
6
5
2

3 Venture up the path until a large monument looms out of the


mist. Read it with u. You must defeat every demon in this area to
break the seal on the exit door.
4 Continue north to find some Forsaken Soldiers. Destroy them
2 and move on.
tip

Cutting the bamboo stalks with your swords


replenishes your Magic Gauge.

1
A Feral Ripper
appears when you
reach this intersection.
Area Checklist This agile rat-headed
COINS: 2 demon leaps around
SPELLS: None while attacking. Jump
and perform a midair
ITEMS: None
combo to permanently
ENEMIES: Feral Ripper, Forsaken Archer, Forsaken 3
ground him.
Soldier, Undead Soldier
18
primagames.com
Head left between
Destroy the Stone Wards
the stone markers to
flush out the enemies
from the path’s
western loop. 5 6
4
8

3
tip

Use your radar to keep track of which direc-


tion you face. Press l to toggle the radar
display on and off. 7
2
N

Two urns are at this blind alley’s end. Empty them and Area Checklist
continue north. COINS: 2
Carve up the enemies that appear as you complete the loop. SPELLS: Senranken Level 1
Spice up your swordplay with Counter-Attacks and combos to boost ITEMS: None
your Style Points. ENEMIES: Feral Ripper, Forsaken Archer, Forsaken
Soldier, Sinister Talon, Undead Soldier

Grab the Coin tucked


away in this corner,
then explore the eastern
loop. As you battle, be Read the monument
alert for Forsaken here. To unseal the exit
Archers that appear door, you must find
5 behind you. and destroy eight
1 stone wards.

After slaying the


demons, head through Sinister Talon, a
the now unsealed door stronger version of a
to the next area. Feral Ripper, makes his
debut as you proceed.
Wipe him out.
6

19

Grab the Coin from


the northwest alcove.

Enter the clearing


and slaughter the
patrolling enemies, then
shatter the stone ward 5
with your swords. Only
seven more to go!
2
A Yellow Orb awaits
you in the northeast
Continue on, annihi-
alcove. Claim it, then
lating demons along the
return to the second
way. Check the alcove on
clearing and follow the
your left for two urns,
eastern path.
then enter the next
clearing. 6

Stop by the dead end


on the right and shatter
a pair of urns for some
Blue Orbs.

7
3

Eliminate the demons here, then head to the three stone wards.
Demolish the stones with a couple of Spin Attacks. Leave the
clearing by the northern path to find the last four wards.
Vanquish the demons, 8
then destroy the crate
here to claim a new
spell, Senranken. This Before taking the exit, look left—there
powerful magic conjures is a Coin floating above the path.
a mighty whirlwind that Use a Glide Jump to nab the
strikes all nearby Coin, then go through the door to
enemies. the final area.
4
Senranken magic is
the only thing that can
destroy the final four
stone wards. Stand
between the stones and
cast the spell to shatter
all four at once. The
door at the area’s end is
now open.
20
primagames.com
Gather the Harvest

N 8
2
7 Don’t worry about collecting Green Orbs until you have explored
the area. Venture forward and take out a trio of Undead Soldiers.

note
This is the 15th Coin. A new movie,
“Motion Capture,” is unlocked.
3
6
Snag the Coin from
the left alcove, then
4 head north.
2
Wipe out the Undead
1 Soldiers in the next
clearing.

3
Area Checklist
COINS: 2 The giant bamboo in
SPELLS: Gaisenken Level 1 the corner will give up
ITEMS: Green Orbs 50 Green Orbs, but don’t
ENEMIES: Feral Ripper, Forsaken Archer, harvest it yet.
Forsaken Soldier, Sinister Talon, Spear Prowler,
Undead Soldier

According to the monu- Fight your way


ment, you must along the flagstone
“complete the harvest” path to the next
to proceed. clearing.

1 Chop down some


bamboo. The Green Orbs
that pop out are your
“harvest.” The exit Slaughter the
opens only if you are demons, being careful
carrying 100 or more of to avoid the giant
these—but there’s a bamboo in the corner.
catch. Green Orbs are
unstable and quickly
drain away.
4 21

Now you have cleared


away the enemies and
items in this area.
Proceed to the next Backtrack to the first
clearing and butcher clearing and chop down
the awaiting demons. the giant bamboo.

As you go to the exit,


5
maintain your stock of
Green Orbs by cutting
down bamboo stalks.
Harvest any giant
Check the alcove here bamboo you see as well.
to find a spell crate and,
floating above it, a Coin.

note
6 You can get multiple Green Orbs from each
Take the Gaisenken stalk if you chop it down with a Spin Attack.
spell, then use a
Triangle Jump to reach
the Coin. Gaisenken
raises your defense when
You should have
equipped, but it drains
more than 100 Green
your magic power.
Orbs by the time you
reach the exit. If not,
keep slicing until you
do. Regular bamboo
stalks regenerate, but
the giant ones don’t. 8
Head north to the
final clearing. A Before exiting, look left to find a crate containing a Yellow Orb.
powerful cat demon, You’ll need full health for the upcoming boss battle.
Spear Prowler, pounces
on you here.

Use R to keep a
lock on the Spear
Prowler. Don’t wait for
it to charge; rush in
and give it all you’ve
got! After defeating it,
take care of the other
demons wandering
around.

22
primagames.com
…then press o when
your Magic Meter flashes
red. This knocks off a big
chunk of Trogdar’s
health.

Arriving at the
Forest Temple, you are Trogdar also creates
confronted by your several huge boulders to
former ally, now a hurl at you. It takes
villain, Rei Jenron. him a while to execute
Instead of fighting you, this attack, so run in
he escapes through a and hit him hard. You
portal and leaves you to can interrupt the attack
deal with the mighty if you deal enough
Trogdar. tip damage.

Hitting an Enemy Boss in the head inflicts


TROGDAR more damage. The enemy turns red when
this happens.
Trogdar is a gigantic
demon. Despite his bulk,
he can make quick After you defeat
bursts of speed. Use R him, a portal appears.
to keep a lock on him at Step through to return
all times. Hitting to the Temple.
Trogdar in the face does
more damage than
hitting him in the body.

You can deal massive


damage to Trogdar with
Counter-Magic. Wait for
him to jump away and
charge up power.

When Trogdar fires


his energy bolt, tap p
to begin the Counter-
Magic technique…

23

The Desecrated
Monastery is on a sheer
Area Checklist
cliff face. Once home to COINS: 3
devoted monks, demons SPELLS: Gouenken Level 2
now overrun it. Lau ITEMS: None
must face tough new ENEMIES: None
enemies and traps while
keeping an eye out for
secret rooms and items.
After arriving on the
lowest ramp, look up
to see a pair of
ledges. Run up the
wall to smash an urn
waiting there.

Before you begin this stage, use the Power-Up Take the door at the
tip

Settings menu to spend the Blue Orbs you gath- ramp’s top to enter the
ered in the Bamboo Forest. To use the new spells first floor.
in this stage, raise your Tenreiken to Level 2.

The Outer Wall


The First Floor
N
2
3

N
5
Series of ramps circle the outer wall. They link the different
monastery floors. You’ll return here several times during this stage.
24 6
primagames.com
Area Checklist
As you round the
COINS: 2 corner, jump and take
SPELLS: None out the Razor Spiders
ITEMS: None above you.
ENEMIES: Razor Spiders

As you head inside, you


meet up with a Razor
Spider gang. Its many
legs are no match for
your two swords.
1 4
Razor Spiders hurl
Follow the Blue Orb trail by running along the wall.
gobs of venom at you.
Dodge the venom Use another Wall Run to follow the next trail of Blue Orbs.
or deflect it with
Counter-Magic.
If you fall here, a Razor Spider swarm
caution

materializes. Weak individually, Razor Spiders


are formidable in large numbers. Keep
moving while fighting to avoid getting struck
from behind.
tip

Spiders can release their venom only when


clinging to a wall. Swat them to the ground to
negate this attack.
Continue along the
hall, watching for a
Collect the Blue Orbs from atop the pillar before going on.
ledge holding a Coin. A
couple of Razor Spiders
put up feeble resistance.

2
More Razor Spiders lurk here. Make spider sauce out of them.

Run up the planks to 6


get through the next set
of rooms, grabbing Blue Another Orb trail shows the way forward. Razor Spiders lurk
Orbs along the way. below should you fall.
Clear out the spiders from the final room. Before you leave, take
the Coin in front of the statue.
25

Area Checklist
BACK TO THE OUTER WALL COINS: 2
Go through the door SPELLS: None
and along the outside ITEMS: None
ramp. At the end is a ENEMIES: Forsaken Archer, Razor Spiders,
Coin beyond the railing. Undead Archer
Jump over the side to
get it. If you land on
the lower ramp, you’ll
have to fight your way
through the first Lau remembers a scene
floor again. from long ago, when
Rei was still one of the
A way to get the Coin without losing any health good guys. Why he
note

is to stand on the rail with Lau’s back to the became evil is still a
Coin (facing the doors), jump up, and while mystery.
Lau is in the air, press down lightly on the left
analog stick. Lau will catch the rail with his
hand and collect the Coin at the same time, Go down the hall and
thereby retaining all of his health. exterminate some Razor
Spiders. They’re backed
up by a Forsaken Archer,
so take him out too.
The Second Floor
1

4
N
2

5
2
Skip the stairs for now and go through the opening high in the
left corner.
1
3 Jump down into the next room and take out the Razor Spiders
and a lone Undead Archer. Empty the crate and urns on the ledge,
6 then continue down the hall.

More Razor Spiders


await you at the bottom
of the stairs. Carve them
up, then go through
the door.

3
26
primagames.com
BACK TO THE OUTER WALL
More statue traps are
ahead. Wait until the
You are outside again. coast is clear, then dash
Glide to the next ledge. in and turn them to
rubble.
Enter the little shrine
and smash open the
crate to get a new spell, 5
Gouenken Level 2. This is
a stronger version of the
standard fire spell. Glide
to the door and back-
track to the stairs you
skipped earlier.
Continue on, demol-
ishing more statue traps
along the way.
6

Run up the wall to


get the Coin tucked
Statue traps await away high in the corner.
you around the next
corner. Wait for them to
fire, then run over and
shatter them with your
swords.

4
tip

You can peer around corners with the right Two last statue traps
analog stick. Use this to get a clear view of block your way to the
the statues so you can time your charge. exit. Pulverize them,
check the corner for a
crate containing a Yellow
Orb, and go through
Pick up the Coin by the door.
the left window.

With 20 Coins, the Character Viewer becomes


note

available under the Special Options menu.


You can view the Lau Wong Character Model.
BACK TO THE OUTER WALL
When you get to the end of the ramp, turn around and notice the
Coin atop the ledge. Run up the wall to reach it, then go through
the door to the third floor.
27

Razor Spiders greet


The Third Floor you at the top. Welcome
them with your swords.
Don’t drop into the
next room yet. Instead,
N go left around the
corner and down the
stairs to find some
2 Razor Spiders and
urns. Then go through
1 the door.

7
3
8 2
4
5
BACK TO THE OUTER WALL

Once outside, Glide to


6 the next ledge.
Enter the shrine to
find a stash of crates
Area Checklist and urns. Empty them
COINS: 3 and go back the way
you came.
SPELLS: Ryouseiken Level 2
ITEMS: None
ENEMIES: Forsaken Cleaver, Forsaken Warriors,
Overlord of Pain, Poisonous Watchers, Razor
Spiders, Undead Archers, Undead Juggernaut

3
Glide to the platform to find a Coin, then head into the next room.

Drop into the first room


and take on the enemies. A new spell awaits
1 you. Before you can
Ignore the poles on claim it, you must
the right and use vanquish its guardian,
Triangle Jumps to ascend the Overlord of Sin.
to the next area. Stand
under the row of Blue
Orbs and jump from 4
wall to wall.
28
primagames.com
Like the Overlord of
Tears you fought at the
Defeat the Razor
end of the first stage,
Spiders that appear,
this demon is a sword
then descend and go to
master. Stay close and
the hall’s end. Triangle
hit him with a flurry of
Jump off the walls to
blows until his Defense
reach the next ledge.
Gauge is wiped out, then
finish your attack with
a combo.
After the battle, smash
open the crate to claim Take out the gang of
the spell, Ryouseiken. Forsaken Warriors in the
This awesome spell next room.
launches volleys of
magic arrows at your
enemies.
Continue onward, 6
avoiding Poisonous
Watchers. At the hall’s
Go out and look end, look down to see a
under the wooden plat- row of statue traps.
form for a trio of urns.

7
A new type of
demon, the Poisonous
Watcher, appears as Hop down and
you head down the destroy these traps so
next hall. that if you fall while
ascending to the next
area, they won’t
nail you.
5

Go up and run along


the wall to collect the
Blue Orbs.

Poisonous Watchers self-destruct in a damaging fireball when


they are slain or when you get too close. After knocking one
down, jump away to avoid the blast.
Run up the wall in the corner to find a hidden ledge holding
a Coin. 29

BACK TO THE OUTER WALL


Once outside, turn
Once across, climb to around and look up to
the next level and run on spy a Coin hovering in
the left side, following the corner. Run up the
the Blue Orb path. wall and take it.
Continue around
the ledge and through
the door.

An army of demons
Jump out to grab the
guards the door leading
Coin, then rebound off
to the boss. As you slice
the wall to avoid falling.
them to shreds, watch
out for Archers.
Eventually, an Undead
Juggernaut arrives to cap
8 off the battle. When it’s
all over, head through
the unsealed door.
With 25 Coins, a new menu appears in the
note

Special Options menu: Lau Costume Settings. Lau remembers the day
The new costume gives Lau an up-to-date when Rei went bad.
look, with a stylish jacket and sunglasses. When demons killed
Yohfa, Rei was blinded
with rage and claimed
the demon’s power for
his own. After the flash-
back, Rei appears just
long enough to provide
you with a new play-
mate: the fearsome
Mahler.

To reach this crate,


you must run along the
wall on the left…
…and jump off. A
Yellow Orb is your
reward. After taking it,
go to the last ledge and
through the door.

30
primagames.com
MAHLER When Mahler leaps up and curls into a ball, he’s about to dive-
bomb you. You can block this attack and answer it with a combo of
Mahler is a gigantic your own, or dodge aside
beast with a variety of and strike him when he
fast and deadly attacks. lands. Do not rush in
Lau has his work cut before Mahler attacks; he
out for him in this will jump away.
battle.

Keep battling with


Counter-Magic and
Counter-Attacks until the
Counter-Magic is beast has had enough.
your best hope in this After the battle, Mahler
fight. When Mahler runs away. Don’t worry;
launches a fireball at you’ll get a chance to
you, absorb the energy finish him off later.
by tapping p, then
release it with o.

This blast will knock


off almost half of Jump through the
Mahler’s health. portal that appears to
return to the Temple.

31

NOW IT’S PERSONAL! Ascent into Madness


When you get to the
Temple, Rei drops in
9
and kidnaps Yohfa.
Before you can react,
he flees with her N
through a portal. 8 6
7
2
Before following 3
him to the next stage, 5
use the Power-Up
Settings menu to make
further upgrades to Lau. 4
Increase your maximum
health if you haven’t
already.
1

Area Checklist
COINS: 3
SPELLS: Souryuuken Level 2
ITEMS: None
ENEMIES: Feral Rippers, Gold Soul-Mirror,
Poisonous Watchers, Sinister Talons,
Undead Archers
The Demon Mecca will put your jumping skills to the test as you
climb through the many vertical areas in this stage. Awaiting
you inside the ruined buildings are traps, hidden items, and lots
of demons.

You are beset by Feral Rippers and Sinister Talons. Combo them
into oblivion.
Check out the urn trio in the corner.

32
primagames.com
Climb the stairs and Undead Archers and
jump onto the roof. Deal Poisonous Watchers
cautiously with the ambush you when you
Poisonous Watchers here. arrive. Keep the sword-
play simple to avoid
falling off the edge.
2 6
Across the way a
Coin sits on a ledge. The
Get on top of the
gong-like contraption
long pillar that juts into
hovering before it is a
the middle of the area.
Gold Soul-Mirror.
A Coin waits for you at
the end.

Soul-Mirrors come
On the other side of
in several varieties, but
the pillar, look down; a
they are all stationary
ledge holds a spell
and fire a ceaseless
crate. Jump over and
barrage of energy bolts.
smash it to get
They are impervious to
Souryuuken Level 2.
magic. To destroy this
one, run out along the
wall above it, then drop
and shatter it with a
single blow. Now you You can’t use Level 2 spells until you upgrade
tip

can reach the Coin. your magic attribute to the same level. If you
need to return to the Temple to make
Glide or climb onto upgrades, you can do so at any time. Press
the building in the oppo- s to activate the menu and choose
site corner. “Return to the Temple.”

Wall Run over the


pillar and use the poles
to get onto the highest
ledge in the far corner.

7
5

Smash open the urns, then climb up the row of poles. At the
As you smash the
top, look back to see a Coin floating nearby.
urns here, watch out for
Climb up the poles and jump onto the ledge. Look right and incoming fire from the
Glide across the ledges to the other side. Don’t worry about the Gold Soul-Mirror.
Soul-Mirror.
33

Continue around the Look up when you enter


area’s edge, Gliding to spy a Coin right under
from ledge to ledge. the hole in the ceiling.

Poisonous Watchers 1
harass you as you navi-
8
gate the ledges. Don’t
Your 30th Coin unlocks Lau’s new costume.

note
fight them. Just keep
You can view it in the Special Options menu
moving and they won’t
under the Character Viewer section.
be able to catch up.
When you make it all
the way around, take the
door to the next area.

Break down the


9
doors on the right to
proceed.

Recover the 2
Scorpion Key

6
7
3
4
N 4 Head down the hall. Look for a pair of doors on the right. The
room on the other side is a trap. It’s optional, but you can enter
5
and fight the demons inside for Blue Orbs.
3 If you accept the challenge, you get to slaughter some
Forsaken Cleavers and Warriors.
1

Destroy the urns


2 at the intersection
and continue down
to the next set of
breakable doors.

Area Checklist 5
COINS: 1
SPELLS: None
ITEMS: Scorpion Key
34 ENEMIES: Forsaken Cleavers, Forsaken Warriors,
Undead Archers, Undead Soldiers
Area Checklist
COINS: 1
Enter the room SPELLS: None
beyond and deal out
ITEMS: Mantis Key
justice to the Undead
Soldiers and Archers. ENEMIES: Axe Prowler, Forsaken Warriors,
Spawned Warrior, Undead Soldier
6

After the fight, pick


Run forward and
up the Scorpion Key
smash the first door
that’s left behind.
on the right.

1 Take down the


demon warrior quartet.
Don’t forget that fancy
swordplay earns you
The Scorpion Key bonus Orbs at the
unlocks the door to the level’s end.
next area.

Four Rooms

1
2
Your reward for surviving the gauntlet is a Coin. Take it and
4 return to the hall.
The room across the hall conceals a crate containing a
2 Yellow Orb.

Farther down the


hall are an urn and two
more rooms. The one on
3
the left harbors a bunch
N of Forsaken Warriors
and a Spawned Warrior.
3

35

On the hall’s other


side is the Axe
Prowler’s lair. He
8
attacks. Use Counter-
Attacks in response
and make cat food
out of him. 6
4 7
He leaves the
Mantis Key behind. N
Take it and use it on
the portal at the
hall’s end to enter
the next area. When you enter,
several Sinister Talons
leap from the shadows.
Around the corner, jump
onto the building to find
Faulty Towers some urns.

5 3

4
2
2

N Go back and look up over the entrance. The crate on the ledge
contains a new spell.
1
Run up the wall next to the ledge and smash the crate to get
Senranken Level 2, a more powerful version of the whirlwind spell.

Continue up the
wall to the highest
ledge. Glide across the
Area Checklist platforms to the corner,
COINS: 3 where a Coin glimmers.
SPELLS: Senranken Level 2
ITEMS: None 3
ENEMIES: Iron Soul-Mirrors, Feral Rippers,
Sinister Talons

36
primagames.com
From there, go back
A Long Climb
one ledge and look right
to the next corner. To get
there, run along the wall
and jump off when you
get to the end, then
Glide the rest of the way. 4 5

A row of poles leads


to the next area. Climb
atop the poles and jump
across to get the Coin
floating above.

5 4
Round the next
corner to find a pit with N
some Iron Soul-Mirrors
above it. To cross, jump
3
out and combo one of
the mirrors. Keep
tapping p and your 1
attack will carry you all
the way across.
6 2

Earn extra Blue Orbs by dropping into the pit


tip

and slaying the Feral Rippers and Sinister


Talons there. Run up the walls to get out.
Area Checklist
COINS: 2
Once across the pit,
SPELLS: None
direct your gaze ITEMS: None
upward. A Coin shines ENEMIES: Overlord of Pain, Spawned Warriors,
high up in the corner. Undead Archer, Undead Warrior
Run up the wall and
grab it.
7
Venture on, crushing Charge through the door
any enemies. Check the on the right and destroy
ledges on either side of every demon in your
the central pillar for path. Take the Coin from
urns and a crate. More inside the room.
containers are on either 1
side of the door. Grab
everything and go on to
8 the next area.
37

Skyline at Sunset
6
caution

Spawned Warriors are tough. Not only can


they use combos, they can throw their blades 4 5
at you. Stay close when fighting them so you
don’t get hit by a flying sword.
3

An Overlord of Pain
commands the room on
the left. He has nothing 1 N
for you, so avoid this
room if you are low on
health. But if you have a
raging thirst for demon-
2 2
slaying, you won’t pass
him by.

It’s a long way up.


Run up the left wall to
reach the first landing. 9

3
8 7

When you get to the


top, drop on the right N
side to get the Coin.
Run up and deal with
the waiting demons.
4 Area Checklist
COINS: 3
Use a series of SPELLS: None
Triangle Jumps to ITEMS: None
ascend the last leg of
the shaft and head ENEMIES: Feral Ripper, Gold Soul-Mirrors, Insane
through the door. Slashers, Sinister Talons, Forsaken Warrior,
Undead Juggernaut

5
A Coin is to your right.
Three urns rest nearby.
Take everything and
head down the alley.

38
primagames.com 1
Use another Wall
Run to reach the next
opening.

2
Continue along the
6
The onslaught begins when you round the corner. One Sinister
wall on the right. Time
Talon appears on the ground. When you defeat it, an Undead
your run between the
Juggernaut appears.
blasts from the Gold
Soul-Mirrors laying
To make this battle easier, take out the leap- down crossfire on the
tip

ing demons first. Then you are free to deal awaiting ledge.
with the Undead Juggernaut without rude
interruptions.
7

Grab a Red Orb from Reach the ledge and


the crate at the end of a Coin is your reward.
the alley, then climb the If you fall, climb up and
wall onto the roof. try again.

To reach the next


plateau, look for a gap
in the awnings through
which to run.
Glide forward to the
next platform and slay
the demons there, then
claim the Red Orb from
the crate nearby.
3
8

In the corner at the


top of the final landing
is a concealed Yellow
Orb. You want full health
before going through the
4 5 door to meet Rei.

Another wave of demons appears when you get to the top. Lay 9
into them with a vengeance.
Jump out and run along the wall to reach the Coin on a
corner ledge.

39

Stray too far from


REI JENRON your rival and he’ll
unleash some ranged
attacks. Dodge these
attacks with u.

tip
Avoiding Rei’s magic attacks is tricky.
To eliminate the danger, maintain a clash.
Rei is an extremely He’ll be too busy to try anything else.
tough opponent, and
he’s here to dish out
pain. His demonic
powers give him speed When Rei’s health
and power, and he packs runs out, he makes his
a slew of nasty sword customary escape
techniques. Your combat through a summoned
prowess is going to face portal. But you’re not
its toughest test yet. out of danger yet.
Clash with Rei and
keep an eye on the
Defense Gauges. If yours
gets too low, break out
of the clash with u. You
can wear down Rei’s
gauge if your attack is
vigorous, but it will
take some endurance.

40
primagames.com
MAHLER
As if things aren’t
bad enough, Mahler’s
He’s baaaack! And he’s diving attack leaves a
not in a good mood. flame trail in its wake.
He’s also got a lot Keep away until it
more health than he burns out.
had before.

Absorb Mahler’s
When you defeat
fireballs with Counter-
the behemoth, he
Magic. Release your
dissolves in a flame
attack quickly, because
cloud. Breathe a sigh
Mahler is faster
of relief because you’re
than ever.
done with Mahler
for good.

Mahler can make up


Jump through the
to four quick dash attacks
portal to return to the
in sequence. Target him
Temple’s tranquility.
with R so you can
dodge aside. Carefully
time your evasive leaps. If
you simply mash u
repeatedly, Mahler will
nail you.
Get a slash in at
every opportunity, but
avoid using long
combos. A Spin Attack
works best. It will hit
multiple times, but you
can still react if Mahler
tries anything sneaky.
tip

Counter-Attacks and Counter-Magic are


essential here. It is extremely difficult to
win this battle with normal attacks and
spells alone.

41

Icy wind

caution
drains your
health while
you are in this
area. Avoid
drawn-out
battles and
keep moving 1
Wracked with icy winds and forward so
riddled with bottomless
you can get through as quickly as possible.
chasms, the Unholy
You will find shelter from the cold at the
Mountain is treacherous. At
mountain’s top.
its heart is an ancient
temple full of traps, power-
ful demons, and sacred arti-
facts. The challenges here
are greater than any you
have faced so far. Fortunately, Yellow
Orbs are abundant. The
searing heat of
tip

Use the Power-Up Settings menu to spend Gouenken magic frees


the Blue Orbs you collected in Demon them from the ice.
Mecca before you begin this stage.

Winged Equine
Wind Chill Haunts harass you right
off the bat. A midair
combo downs them, but
N there is a better way.
3
1
4
6 2 Equine Haunts draw
7
their power from nearby
8 5 Iron Soul-Mirrors.
Smashing the mirrors
defeats the flying
menaces.

Area Checklist
COINS: 2
SPELLS: None
ITEMS: None
42 ENEMIES: Equine Haunts, Forsaken Berserkers,
Iron Soul-Mirrors, Spawned Killers
note
With 40 Coins you can now view the “Koichi
Continue on and drop
Yamadera Interview” under the Special
into the valley ahead—
Options menu.
triggering an avalanche!
This is like the flood you
survived in the Forsaken
City. Use Counter-Magic
when the avalanche hits 2 Acquire another
to blaze a path through Yellow Orb to the next
the onrushing snow. gate’s left.

A Coin is atop the


7
gate as you emerge from
the valley. Run up the
side of the gate and Continue running up
take it. 3 the path, liquidating
the Forsaken Berserkers
and Spawned Killers
that try to stop you.

Replenish your
4 health with the
5 Yellow Orb as you
crest the ridge.
Continue up the path to meet a gang of Forsaken Berserkers; Follow the descend-
stay away from the left cliff as you battle them. ing trail. The
demons attack; run
A welcome Yellow Orb is near the next gate.
past them if your
health drops. 8
Descend the ramps
and take out the
Forsaken Berserkers
guarding the bridge.

As you cross the


bridge, look up to spy a
Coin above you. Jump
onto the beam and Glide
to grab it. If the Equine
Haunts give you trouble, Grab the final Yellow Orb and
take them out before head for the shelter of the cave.
jumping for the Coin. Once through, you’re safe from
the biting wind.
6

43

The first cave to visit


The Phoenix Key is at this valley’s end.

1 2

tip
Use your swords to shatter the icicles
obstructing the cave mouths.
3
2

Six cave openings dot this valley. Some of the Forsaken Berserkers
caverns hold items and spells, while others lead to the and Spawned Killers
ancient temple buried inside the mountain. To reach the temple’s await their doom in this
inner sanctum, you must seek out and activate three magic altars, chamber. Don’t disap-
each of which requires its own special key. point them.

Area Checklist
COINS: 1
SPELLS: None
ITEMS: Phoenix Key
ENEMIES: Forsaken Berserkers, Spawned Killers,
Undead Archer

3
Safe from the wind at The deed done, you are now free to claim the Phoenix Key, the
last! Upon entering, run first of three you must find. Key in hand, head into the valley.
to the left bluff to find a
Coin. Use a Triangle Go through the cave nearest the valley entrance. This looping
Jump to reach it. path leads around the ancient temple’s perimeter. Don’t worry
about the other caves for now; you will come back to them later.
1
As you head into the
valley, a team of
Spawned Killers materi-
The Ancient Temple
alize around you. Slay N
them if you wish, but be 1
warned: They regenerate 24
2
every time you return to 25
this valley.

23

44
primagames.com
Area Checklist
COINS: 4
SPELLS: Dankuuken Level 2, Gouenken Level 3
4 N ITEMS: Dragon Key, Turtle Key
6
ENEMIES: Chakram Prowler, Forsaken Archers,
Forsaken Berserkers, Mace Constructs, Poisonous
5 Watchers, Remorseless Phantoms, Spawned
Killers, Undead Archer
3 The ancient temple looms in the cavern’s center. To get inside, you
must activate three altars.

9 Mace Constructs prowl


the ancient temple’s
7 8 insides. These tank
10
demons do their best to
run you down. Escape
18 16 the fracas with an
17 Uppercut combo. 1

N
note

You pass a small blue altar here. You can’t


do anything with it yet, but remember
it for later.

Slay the Archers at


the platform’s end and
activate the red altar
with the Phoenix Key.
This summons a plat-
13 form, allowing you to
15 11 2
get to the next area.
12 14
N

Hop onto the plat-


form, Glide to the door,
and go through.
19
22 21 20

45

Glide over and take


out the next pair of
Sharp spikes greet
statues, then dish out
you. Wait for them to
some pain to the
retract before running
remaining Spawned
and jumping past.
Killers and Remorseless
5 Phantoms.

3
Now that the room
is clear, run up the
Lion Head statues that pillar and grab the
emit lasers await you Coin before going out
around the next corner. the door.

6
4
Forsaken Berserkers
and Mace Constructs
gather here. Disperse
them with your swords.
When the coast is
clear, dash in and turn
them into rubble.
7
A new type of demon
ambushes you here: the
The Spin Attack is handy when you need to
note

Remorseless Phantom.
These cowardly blobs fend off numerous enemies simultaneously,
are invulnerable until especially here. One Spin Attack will send most
they emerge from the of the demons flying off the platform’s edge.
floor. Keep moving to
avoid being engulfed.
Mop up the blobs, and
receive a Red Orb as More demons appear
your reward. on the next platform.
Stay clear of the
Poisonous Watchers
when they detonate.
note

Remorseless Phantoms blend in well with the


floor and are hard to see as they slide
8
around. Remorseless Phantoms are highly
susceptible to Gouenken Spells!
With the enemies
defeated, you are free to
try for the spell crate on
top of the first platform.

46 9
primagames.com
13

Run up the narrow side of the second platform. At the top, Liquidate the Remorseless Phantoms and sunder the laser-
press u to Triangle Jump and Glide to the crate. Smash it open to emitting statues. That done, jump up to catch your next Coin.
receive Gouenken Level 3, the strongest type of fire magic.

Go outside. The second


note

To use Level 3 spells, Lau’s magic attribute cave from the left holds
must be at the same level. Remember this the a new spell. To claim it,
next time you’re upgrading your character if you have to vanquish a
you want to use powerful magic. new enemy.

14

Spell in hand, run


along the platform’s
HERE, KITTY!
wide side to exit
through the door ahead.
The Chakram Prowler
won’t let you take the
spell without a fight.
10

You emerge into


another snowy valley
lined with caves.
Use R to maintain
Descend upon the
a lock, and leap aside
hapless demons loiter-
when the big cat
ing here and carve them
pounces…
into tiny pieces.
11

…then lay into him


with a nice combo.
12 Beware his razor-sharp
ring. It will cut into
The sealed portal opens only for the bearer of the Turtle Key. The your health.
key is inside the next cave on the right.
Enter the cave to grab both the key and a Yellow Orb. Head into
the snow. Turn right and enter the last cave.
47

More spikes await


you. To cross the hall,
When the giant feline
time your steps to sync
is defeated, claim your
with the retraction of
reward: Dankuuken
the spikes. Pick up the
Level 2.
Blue Orbs at your peril.
19

A Coin nestles among


note

Make use of your new spell in upcoming the last set of spikes. As
battles. The powerful shockwave can strike the spikes retract, jump
enemies at a great distance. up to retrieve it.

20

You are ready to


re-enter the temple. Another set of trap
Enter the formerly statues awaits you
sealed door flanked by around the corner. Wait
twin blue torches. for a gap in the laser
fire to make your move.
15
21
Climb on top of the
pillar and Glide to the
next platform. Demolish the statues
and find a Yellow Orb
inside a crate tucked in
the corner.
16

Some old friends


await you in the next
room. Dive in and
welcome them with a
17 taste of cold steel. Take
out the Archers before
18
dealing with the
Mace Constructs and Forsaken Berserkers try to maul you when Forsaken Berserkers
you land. Show them who’s boss. Beware of the Archers sniping at 22 and Spawned Killers.
you during the battle.
To cross the next gap, run up the side of the pillar and Triangle
Jump at the top, Gliding to the other side. Once across, head
through the door.
48
primagames.com
Jump onto the soli-
tary pillar to obtain the
Outside, approach
Dragon Key. This is the
the massive sealed door
last key in the set.
on your left.
With that, pass
through the door.

In front of you
stands a green altar.
Traverse the platforms
Activate it with your
while taking out Mace
Turtle Key and a
Constructs and Forsaken
final platform
Archers. Beyond the next
moves into place.
door is the frozen valley.

23 25

Grab the Coin as


Once outside, turn you head across the
right and enter the last platforms and into the
cave in the row. This inner sanctum of the
brings you to the other ancient temple.
side of the room you
were in.

The Inner Sanctum

5 7
24 6

Head to the blue altar you passed earlier and activate it using
your Dragon Key. Platforms ascend out of the chasm. Leave
through the door you entered.
In the cold again, turn left and enter the neighboring cave. This 4
is the only cave at ground level to which you have not yet been. 1

2
Hop on the platform
and it rises up, taking
you to a new door.

49

Turn around and


look up to spy a Coin
Area Checklist twinkling above you.
COINS: 2 Run up the pillar’s side
SPELLS: None to claim it.
ITEMS: Azure Sphere, Crimson Sphere,
Golden Sphere 2
ENEMIES: Forsaken Berserkers, Hook Constructs,
Overlord of Despair, Overlord of Sin, From atop the pillar,
Poisonous Watchers Glide to the ledge over
the entrance.

Rei realizes that Yohfa’s


demon is losing its hold
on her. The thirst for 3
revenge has taken a toll
on your former friend.
Wipe out the pair of
Demolish the Hook
Forsaken Berserkers in
Constructs roaming
the room beyond and
here, then approach
collect a Yellow Orb
the altar in the
from the crate.
room’s center.

Note the conspicuously cracked wall, and smash through with a


Spin Attack.
Hidden behind the wall is an alcove containing the Golden
Sphere. One sphere down, two to go.

Three spheres are needed to activate this


altar and open the path forward. To obtain Head out and Glide
these spheres, seek out and defeat their to the left ledge.
demon guardians.

50
primagames.com
tip

If you fall off any of the ledges, just run up Leave the room and
the wall to get back up. head to the crate on the
left ledge, which
contains a Red Orb.
Continue along the ledge
Destroy or avoid the to find a Coin. Proceed
Poisonous Watchers and onto the next ledge and
venture into the room at enter the left room. 6
the ledge’s end.

The Overlord of
Despair guards the
final sphere.

You must defeat the


Overlord of Sin to obtain Deal with this
the next sphere. 7 demon the same way
you fought the other
Overlords. Use your
Spin Attack to help
break down his Defense
Gauge. If he’s foolish
5 enough to try throwing
his giant sword at you,
Clash with him and dash behind him and
maintain your attack cut him to pieces.
until you wear down
his Defense Gauge.

The Crimson Sphere is


yours for the taking. You
have collected all three
spheres, so drop to the
Break through his ground floor and place
defenses and your the spheres in their altar.
blows will strike home.

The Azure Sphere is


yours to take after
defeating the Overlord
of Sin. One sphere left
to go. With the spheres in place, the altar momentarily glows
before crumbling away into a yawning pit in the floor. Much
to his dismay, Lau falls through and prepares to face the boss
of the temple.

51

Launch the attack in


TROGDAR his face with o. This
takes off a big chunk of
his health.

Trogdar likes to rock


and roll! When he
It’s always nice to see a familiar face—unless that face belongs
summons the boulders,
to Trogdar.
run in and start chop-
ping. Deal enough
damage, and it will
Use the energy-bolt spoil his attack.
attack to absorb his
breath attack.

Get behind this brute and unleash a volley of combos on his


exposed backside.
Keep hammering away at Trogdar until he goes down. There’s no
escape for him this time; he’s gone for good.

After Trogdar’s body


dissolves, a portal to
Master Naguri’s Temple
appears.

52
primagames.com
Lau’s quest takes him underground into magma-filled caverns.
The many demons lurking here are tougher than any you have
met so far.
You alight in a dim
cavern strewn with
Stagnant Cavern rubble and dotted
with pools.

12 1
11
Stride forward and
N take down the Forsaken
3 Berserkers and
2 Remorseless
9
Phantom that
10 lie in wait.
8 7
5

4 6 Turn left and run


1 underneath the stalac-
tites and arches.

Area Checklist
COINS: 3 2
SPELLS: Jinbuken Level 2
ITEMS: Guardian Tablet At the passage’s end,
run up the wall to find
ENEMIES: Bloodlusted Ripper, Demonic Talon,
a Coin on a ledge. Drop
Forsaken Berserkers, Gold Soul-Mirrors, Iron Soul-
into the room on the
Mirrors, Remorseless Phantoms, Soulless Phantom,
other side.
Undead Archers

53

Hop up to the ledge


on the right. There is a
Coin in the next room,
Two new demons tantalizingly close. The
make their debut here: demons in the next
the Bloodlusted Ripper room want a piece of
and the Demonic Talon. you so badly that they
You have fought leaping won’t wait for you to
enemies of this type come to them. Big 6
before. Deal with them mistake, demons.
in your usual uncompro- 3
mising manner.
Jump in and take
Empty the crate and
care of business and the
urns to collect Orbs,
urns, then…
then head back the way
you came.

…grab your Coin


and be on your way.

4
Be careful as you climb up to the ledge; avoid the energy
note

attacks from the Gold Soul-Mirror. Return to the entrance chamber You should now have 50 Coins. This unlocks
and take the right fork. new material under the Character Viewer in
the Special Options menu.
Remorseless Phantoms are harder to spot when they are
underwater. Pinpoint them with a Lock-On (R).

Jump onto the arch


above where you fought
the Remorseless
Phantom to collect
another Coin.

7
In the next chamber
are Undead Archers and The Soulless Phantom makes his
Forsaken Berserkers. appearance in the next chamber. Like his
Bury them. remorseless cousin, this demon periodically
emerges out of the ground. Be ready with a
Gouenken Fireball when he pops up.

54
5
primagames.com
Go down the
narrow passage to the
As you battle
left and enter the
Forsaken Berserkers
chamber at the end. The
here, avoid the laser
door locks behind you,
beam cutting across the
trapping you with a
chamber.
Demonic Talon and two
Soul-Mirrors. Or are
they trapped in here 8 11
with you…? Eliminate
them to open the door.
Smash open the With the demons
crate to claim the spell slain, use the Guardian
Jinbuken. This magic Tablet to unseal the door
conjures a ring of and go through.
daggers that encircle
you until you press o to
send them flying toward 12
an enemy.
Head back the way The Magma Chamber
you came and continue
onward, slaughtering
any who cross your path.
Veer right into the
chamber with the two 7
crates. The lower crate
contains a Red Orb, and
the crate on the ledge
holds a Yellow Orb.
5 6

3
4

9 1
2

N
10

As you continue into the next chamber, more demons materi-


Area Checklist
alize. Finish them off and claim your prize. COINS: 2
SPELLS: Senranken Level 3
The Guardian Tablet you receive unseals the door at the end of
ITEMS: None
this area. Backtrack and make for the final chamber in this area.
ENEMIES: Deadly Watchers, Gold Soul-Mirror,
Iron Soul-Mirror, Poisonous Watchers 55

Glide over to the


next platform. Avoid the
The boiling Watchers here and
caution

magma at this round the pillar to find


chamber’s a crate containing a
bottom is Red Orb.
hazardous to
Lau’s health. If 4
you fall in, stay
calm and keep
jumping to Ascend the pillar.
minimize damage. Head for the closest wall A Soul-Mirror is
and run along it to escape the lava. fixed on the side of
a platform ahead.

Poisonous Watchers and


the more aggressive
Glide over and
Deadly Watchers descend
run along the wall,
on you as you climb the
avoiding the Soul-
first ramp. Don’t fight
Mirror’s laser. Continue
them; instead, keep your
Gliding to alight upon
1 distance so their detona-
the far ledge.
tions don’t knock you off
the ledge.
As you pass the
second column, peer
around it to see a Coin
on a ledge in the corner.
Jump over and grab it.

5
Run up to the next
ledge and use it to Glide Follow the ramp around the room’s edge. Don’t try to jump
to the ramp. over the Soul-Mirror’s laser—wait for a pause in the beam.
Continue along the ramp, running on the wall to cross
At the ramp’s end, any gaps.
run up the wall. Jump to
the next ledge in the
corner and go around When you get to the
the pillar. ramp’s end, look down
and to the left to spy a
Coin. Glide over and
pick it up.

6
3
56
primagames.com
Walk to the back of
Upon entering, head
the pillar and run to the
right to find two urns.
top. Two Watchers
Crush them to receive
appear, so back off until
Blue Orbs.
they commit suicide.
When it’s safe, claim the
spell Senranken Level 3
from the crate. This is 7 1
the most powerful form
of whirlwind magic.
Head forward and
The ledge on the jump onto the first arch
pillar across the way you see. Jump again to
holds a crate containing snag the Coin floating
a Yellow Orb. Glide over over the arch.
and take it, then jump
over and exit through
the big green door. 2
Venture into the
chamber ahead, where a
Arachnid Attack new enemy lies in wait.

8 The Forsaken
Deathknight is
7 similar to the
other Forsaken 3
6 demons that
5 have harassed
you so far. Finish them
N and their friends, the
Spawned Killers, and
move right along into
2 the next chamber.

3 1
Enter into the
alcove on the left to
4 meet your old friend the
Razor Spider. He intro-
duces you to his big
brother, the Bull Spider.
Area Checklist Exchange greetings and
empty the chamber of
COINS: 2 demons. Claim the Coin
SPELLS: None and smash the crate to 4
ITEMS: None receive a Red Orb.
ENEMIES: Bull Spider, Forsaken Deathknights,
Matron of Venom, Razor Spiders, Spawned
Killers, Undead Archers
57

A squadron of
Deathknights backed up
by Archers awaits you in
the next cavern. Take
out the Archers first,
then slaughter the rest.
The Matron shows her displeasure by spinning around fast
and siccing her minions on you. Keep away from her.
5
When she pauses to rest, move in and attack.
Continue around
the corner, extermi-
nating any Spiders you With the Matron
come across. vanquished, all that
remains is to exit
this area.

Enter the small


chamber on the right Magma Rising
to encounter a nest
of angry Spiders. N
Destroy them and take
their Yellow Orb from
6 the crate.

If this passage looks


4
ominous, it’s because
you will soon be battling
a giant Spider in the
next area. Steel yourself
for a tough fight! 3

2
ALONG CAME A SPIDER….
1
You have entered the
lair of the Matron of
Venom, and she doesn’t
like visitors.

58
primagames.com
Area Checklist From there, continue
COINS: 1 across the wall to the
SPELLS: None next platform.
ITEMS: None
ENEMIES: Forsaken Deathknights, Mistress
of Cruelty, Poisonous Watcher, Spawned Killer,
Undead Archer, Undead Warrior

Go counterclockwise,
Lau seems worried. avoiding all enemies,
That’s because this room until you reach the lava
is slowly filling with chamber’s top. When you
magma. Keep moving to arrive, you are thrust
stay above the ever- into a boss battle.
rising lava. 4

Run clockwise
MISTRESS OF CRUELTY
along the walls from
ledge to ledge until you
get to a ramp. The Mistress of Cruelty
more than lives up to
her name. She wields
twin swords wreathed
1 in flame and commands
powerful magical
abilities.

2
3
Climb the ramp. Don’t slow down or the magma will
overtake you.
At the end, jump and Glide to the ledge on your right.
Forsaken Deathknights await you. Deal with them.

Jump atop the Her triple laser attack is


rubble to grab the the worst. She aims the beams at
nearby Coin. three Jade Soul-Mirrors, which
revolve to sweep the chamber
with death.

59

The Soul-Mirrors
can be destroyed. Lau
can also target the
Mistress while the lasers
are firing and shoot her
down with Gouenken The Mistress stacks the odds against you by summoning a
Level 3 (which causes a crowd of Forsaken Deathknights. Ignore this distraction and focus
substantial amount of your attention on the Mistress.
damage), Souryuuken,
Ryouseiken, or Jinbuken; or Lau can Triangle Jump off the wall Sometimes she attacks you with Gouenken magic.
and strike her with his swords. Lau can also parry the lasers to
build up his magic. While she's in the air building up to spawn
the mirrors or the warriors, she can be shot with magic, and Use Counter-Magic
when she stabs the ground to spawn the demons, Lau can jump to absorb the fireballs
over her and use Senranken Level 3. and redirect the energy
at the Mistress. This is
the best way to inflict
big damage in a hurry.

Do not enter a clash with the


Mistress while she is standing on the
ground. If you do, she will always win
the struggle by shooting a wave
of fire.

60
primagames.com
Instead, jump and
take your battle to the It is difficult, but
air. Because she is you can beat down the
unable to defend herself Master in a clash.
with a fire wave, the Watch your Defense
Mistress’s Defense Gauge, and break off the
Gauge will run out, attack if it’s not going
allowing you to score a your way.
solid combo.
Follow these tactics
to triumph over the
Mistress of Cruelty.

After you prove


MASTER NAGURI yourself to Master
Naguri, he exhorts you to
hasten to the final stage
for a decisive confronta-
tion with Rei. Only
by slaying your
former
friend can
you free
him from
the demonic
When the conflict is over, Lau returns to the Temple and has an power that
unexpected reunion with Master Naguri. The former teacher wants holds him.
to administer one last test.

Master Naguri
knows every trick in the
book. He can use every
spell and combo you
know, and he has more
health than you.

As with all bosses,


Counter-Magic is the key
to scoring big damage.
Use it.

61

The quest’s next stage takes you to new heights as you navigate Upon arriving, look
platforms and ledges floating above an endless expanse of clouds. ahead to see a pair of
Your jumping skills are put to the ultimate test. islands joined by a
bridge. This is your first
You can glide great distances by executing a destination. To get there,
tip

quick slash at the end of your glide, then Glide across the series of
gliding again. You can repeat this as often as platforms leading to the
you like. Or if you just need a little extra big wall on the right. 1
distance, you can cast Souryuuken.

If you fall while moving through this area you


Islands in the Clouds
caution

automatically reappear on the last platform


you jumped from, but it costs you some
N health. Do your best to avoid repeated falls,
which can add up to a lot of damage.

3 2 Begin your Glide at


your jump’s peak to get
7
4 maximum distance. If
you fear you won’t
6 make it, don’t forget
that you can grab
1
onto the edge of a
5 platform if you get
close enough.
Leap over and run
along the wall, then
Triangle Jump and Glide
Area Checklist to reach the next ledge.
COINS: 2 Execute the Triangle
Jump when you reach
SPELLS: Souryuuken Level 3
the dark strip in the
ITEMS: None wall’s center.
ENEMIES: Forsaken Assassin, Forsaken Berserkers, 2
Iron Soul-Mirror, Poisonous Watchers, Undead
62 Knights
primagames.com
Demolish the crate
Disperse the
to claim the spell
Forsaken Berserkers
Souryuuken Level 3. Stay
with a Spin Attack.
clear of the hovering
Avoid using combos
Poisonous Watchers and
here, or you might find
wait at a safe distance
yourself unable to let up
for them to detonate
the attack before you fall
before proceeding. 6
off the edge.
To the right,
When the coast is
three platforms
clear, Glide to the small
extend into the mist.
platform below you and
Jump across to grab the
to the right. Get a good
Coin floating above the
run-up and time your
third platform, then
Glide to get every inch
come to the bridged
3 of distance you can.
islands.

Hop to the larger


platform and wait for
the Poisonous
Watchers to explode
while keeping a safe
distance. You could
4 also cast Senranken
7 to destroy them.
Beyond the platform at the bridge’s upper end is another
Coin. Glide over and pick it up. After you have it, return and go to
the platform by the entrance.
From the entrance’s left, platforms lead up to an Iron Soul-
Mirror floating above. Glide over and go to the top.

Ahead of you is
a platform holding a
spell crate. It’s too far Ignore the left wall and jump across
away to reach with a the remaining few platforms to reach
normal Glide. the exit. Take down the Forsaken
The Iron Soul- Berserkers and Undead Knights that
Mirror overhead is your 5 await you and smash the nearby
ticket across. Jump up crate for a Yellow Orb, then head
and unleash a series of through the door.
midair combos on the
Mirror. Don’t let up the
attack until you get to
the other side. Keep in
mind that the timing of
your button presses is
important.
63

From there, jump


Bridges and Elevators and grab onto the
nearby pole. Press u
while hanging to stand
N
atop the pole, then
Glide to the bridge.
7
6 5 2
4
A horde of enemies
3 awaits you. Conduct
2 your battle in the
bridge’s center,
1 where the railings
help prevent you
from falling off.

Area Checklist Glide to the next


COINS: 1 set of bridges. The
Scythe Constructs that
SPELLS: None patrol them try to knock
ITEMS: None you off, so stay between
ENEMIES: Forsaken Assassins, Forsaken the rails.
Deathknights, Iron Soul-Mirror, Poisonous 4
Watcher, Scythe Constructs, Spawned Berserker,
Undead Knight

A number of red and


yellow platforms are
scattered through this
area. The red ones are
unstable and drop away 5
when you land on them;
jump again to avoid There is a nearby Coin on the side of a floating pillar.
going with them. The
yellow ones, while 1 Grab the Coin by Gliding over and running up the pillar’s
stable, are in constant side, then Triangle Jump away to return to the bridge.
motion and therefore
tricky to navigate.
Glide to the next
Ascend the left set bridge and eliminate the
of platforms. Wait for Forsaken Assassins and
the yellow platform to Forsaken Deathknights.
slide left, then make Continue to the end to
your move. Three quick find a crate containing a
Glides will get you up to Red Orb.
the next island. 6

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Using the yellow
Area Checklist
COINS: 1
platform on the right,
ride up to the next SPELLS: Tenseiken Level 3
bridge. ITEMS: None
ENEMIES: Forsaken Berserkers, Forsaken
Deathknight, Overlord of Pain, Spawned Berserker,
Undead Archer

Stride forward and


demolish the spell
crate to receive a new
spell, Tenseiken Level 3.
This powerful spell
evokes a magic arrow
7 shower that rains upon
1 your foes.
Head to the bridge’s far end, clearing away enemies as you go. At
the end is an Iron Soul-Mirror that you can use to cross to the exit.
Cross the bridge
Jump up and smack the Mirror with a rain of combos until
and look for the Coin
your attack carries you to the other side.
floating below the plat-
form’s edge. Have Lau
stand so his back is to
When you arrive, get the Coin. Jump up, and
the Yellow Orb from the while he is in the air,
crate. Head through the press down lightly on 2
door to the next area. the left analog stick. Lau moves backward, catches the edge of
the platform with his hand, and collects the Coin at the same
time, thereby retaining all of his health.
Climb up to the big
center platform. When
you get there, a steel

The Overlord of Pain cage rises up around the


platform, trapping you.
Fortunately, it also keeps
you from falling off
while you take on the
N Overlord of Pain. 3

3
THE OVERLORD OF PAIN
The Overlord of Pain is
accompanied by a
1 Forsaken Berserker pair.

65

Area Checklist
COINS: 2
Start the battle with SPELLS: None
your new Tenseiken ITEMS: None
spell, which deals hefty
damage to the Overlord ENEMIES: Forsaken Deathknights, Iron Soul-
of Pain. Mirrors, Scythe Constructs, Undead Juggernaut

After entering, take a


You’ve had a lot of
ride on the Soul-Mirror
combat experience.
train to reach the next
Defeating him is easy.
platform.

Two more Soul-


Mirrors await. Use the
one on the right to
When you defeat the embark on a longer path
Overlord of Pain, the that will take you by an
cage around you retracts urn containing a Blue
and the door at the Orb, or use the one
area’s end is unsealed. facing forward to take a
2
Before going through, shortcut to the spiral
refresh yourself with the ramp in the distance.
Red and Yellow Orbs
found on either side of
the arena. When you’re Whatever path you
ready, proceed through the door. choose, you wind up on
a tall spiral ramp.

Mirror, Mirror…. Run to the ramp’s 3


bottom to find a Coin.
5 Grab it, then turn
around and head for
6 the top.

4
3
N 2 1

With 60 Coins, the “Maaya Sakamoto


note

Interview” becomes available under the


Special Options menu.

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This sequence of
jumps is hard to pull off,
but fortunately there is a
generous platform area
below so you can climb
up and try again if
you fall.
Scythe Constructs, Forsaken Deathknights, and an Undead
Juggernaut try to block your progress up the ramp. Carve a path
through them. When you reach the
top, look up to spy a Coin
At the top, use the Soul-Mirror to work your way to the next over the pagoda’s roof.
series of platforms. Go up and get it.

When you alight, go


around to the platform 5
in the center that
supports four pillars.

4 Climb up one of the


pillars to discover a
fifth pillar floating in
the platform’s center.
6
To cross the final gap before the exit, use the Iron Soul-
Mirrors to carry you as you strike them with repeated combos. The
gap is so long that the Soul-Mirror you start with disintegrates
before you reach the other side. Swing your sword as you fall
forward and you can catch more Soul-
Mirrors along the way.
To get atop the Alighting at the
center pillar, jump over distant platform, reward
and run up the side. yourself by smashing
This is tricky because open the containers for
the pillar is narrow and a rainbow of Orbs.
you must jump at it When you’re ready,
from an angle. Get your head through the
feet on the lower corner, door to the
then aim diagonally next area.
across at the upper
corner as you run.
A ring of panels is
arranged in an
ascending spiral above
you. Get up to the high
ledge by performing
Triangle Jumps and
gliding from one panel 67
to the next. Each panel gets you higher until you reach the ledge.

When you’re ready


The Final Ascent to go on, jump over and
run along the wall on
7 N the left to reach the next
moving platform.
6 5 From there, jump to
the other platform; it 3
4 takes you close to the
3 next wall panel. Run
along the wall and
2 Triangle Jump at the
1 end, then Glide
forward to the ramp.

Area Checklist
COINS: 2
SPELLS: None
ITEMS: None
ENEMIES: Deadly Watcher, Forsaken Assassin,
Forsaken Deathknight, Gold Soul-Mirror, 4
Poisonous Watchers, Undead Archer, Undead
Juggernaut Several Watchers notice you when you arrive and do their
best to blast you off the ledge. Frustrate them by keeping your
distance when they detonate.
Moving and collapsing Continue along the ramp and mow down the demons that get
platforms lead upward in your way.
here. As you proceed,
take your time on the
yellow platforms to wait At the end, a Coin
for the best position. is within easy reach.
1 Take it, then look
toward the series of
yellow platforms to
spy another Coin.
5

As you go across the


platforms to collect the
Coin, watch out for the
2
Undead Archer that
Conversely, hurry across the red platforms to avoid dropping snipes at you from the
with them into the clouds. ledge. Use magic to take
him out.
After traversing the red platforms, look right to see another
6
series of yellow platforms leading to a high island that is home to
68 a single urn and a gang of Poisonous and Deadly Watchers. Head
on up to the island if you wish.
When you reach the
ledge, jump and take
the Coin, then Glide to
the ramp.

When you arrive, a massive tower erupts from the ground. As you
climb each level of the tower, you are tested by a horde of
attacking demons. Only by surviving the gauntlet can you make it
to the top.
Now jump on the
green platform to ride to
the final ramp.
THE FIRST WAVE
Inside the tower, the
Gold Soul-Mirrors demons strike. The
appear as you approach demons on this floor are
the ramp and spray it of the slow-moving type,
with crossfire. To make starting with Forsaken
things worse, the ramp Soldiers and culmi-
begins to collapse when nating with an Undead
you step on it. Keep Juggernaut.
running forward,
jumping over the lasers Take out the Undead
and passing under the 7 Archer first, then mop
energy blasts. the rest with liberal
doses of Spin Attacks.
As you defeat the
Top off your health demons, reinforcements
and magic with Orbs arrive. Keep plowing
from the two crates through their ranks,
before heading through keeping an eye
the door. out for new
Archers.

The Tower of the Gods


Area Checklist
COINS: 1
SPELLS: None
ITEMS: None
ENEMIES: All

69

At the top of the


spiral staircase, turn
When the demons
around to spot the last
are destroyed, a stair-
Coin over the arena’s
case appears. Follow it
center. Lau can collect
and enter the passage at
the Coin by running and
the top.
jumping off the landing
right where the dark
area ends (by the edge) and gliding toward the Coin. At the end of
Continue up more Lau’s glide, he atomatically rises in the air; it’s this slight rise
stairs until you see a that allows him to get the Coin.
crate. Demolish it and
take the Red Orb from
inside, then go through You have found all 65 coins! Unfortunately,

note
the door. nothing new is unlocked yet. To open the
rest of the movies and galleries in the Special
Options menu, you must replay the game
later at higher difficulties, when more Coins
will appear. See “Secrets and Bonuses” for
more info.
THE SECOND WAVE
You will need the
Another round of demon Yellow Orb inside the
onslaught begins, this crate at the top of the
time featuring leaping stairs. Take it and go
demons like Feral through the door.
Rippers and Sinister
Talons.
tip

During these battles, keep your back to the


wall to avoid getting struck from behind.

Later reinforce-
ments during this wave
of assault include a
Spear Prowler and a
Chakram Prowler. Meet
them head-on and anni-
hilate them. When you
finish off the two big
cats, the battle ends and
you can climb to the next level.

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THE THIRD WAVE WHITE DEMODRAGON

In the next phase of the


gauntlet, an Overlord of
Sin and an Overlord of
Pain double-team you.

This gigantic celestial dragon erupts from the tower when you get
to the top. Lau grabs on to hitch a ride as the dragon ascends. On
Each Overlord is a mystical battleground, the fight begins!
tough enough one-on-
one, but as a duo they The awesome
are deadly. When Demodragon wields
clashing with one powerful magic and a
Overlord, keep your eye huge sword. As he flings
out for his partner and ice daggers at you with
break off the clash if one hand, he sweeps the
you get surrounded. sword back and forth
with the other. Dodge
The key to survival and jump to avoid the
is to keep repositioning onslaught.
yourself so both demons
are close together. This
To dodge the Demodragon’s horizontal sword
caution

way you can clash


without being slashes, just jump and glide over them. If he
ambushed from behind. attacks vertically, you can use your lock on
and evade them.
tip

While targeting with R, press L to switch


targets. This useful trick will help you keep A good chance to
track of both Overlords at all times. strike occurs when the
Demodragon erupts
through the floor. While
he makes low sweeps
Equip Gaisenken with his claws, jump
magic during this high and lay into him
battle. The defensive with a midair combo.
shield can give you the
advantage you need
to win.
tip

Before attacking, equip Tekkuken magic to


add extra power to your blows. Striking the
dragon in the head and neck area will do
After you vanquish more damage than hitting him in the arms
the Overlords, head and body.
upstairs and go through
the final door. Sadly,
there are no Orbs for
you this time.
71

With the
Demodragon destroyed,
Lau is reunited with
Yohfa. She begs for
Things get tougher release from the
after that, when the demons that have
Demodragon summons a possessed her.
few Watchers to help Master Naguri
him take you down. instructs you to exor-
Keep moving to avoid cise the demons from
getting blasted. As the Yohfa using your
Demodragon resumes his attack pattern, stick to the same tactics swords. Strike well to
you used before and you will defeat him. slay the demon inside
of her. Strike poorly
and….

With one blow,


Lau shatters the demon that has
taken hold of her soul.
One thing remains: your
final confrontation with Rei.
He awaits you on the portal’s
other side.

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note

This is your last chance to upgrade Lau’s


levels before your final encounter with Rei.
Visit the Power-Up Settings menu and spend
every Blue Orb.

Rei confronts you when


you arrive in the Demon
Dimension. He gives you
a taste of what you’re in
for by slicing a planet
in half, and the show-
down begins.

Your strongest attack is


Counter-Magic. Press p
as the giant sword
makes contact and
release the absorbed
energy with o.

REI JENRON Counter-Magic is not


effective against all
attacks, however. When
Rei abandons his giant
Rei is a formidable sword, he often casts a
opponent. He wields stream of daggers at
eight swords, commands you. Avoid the daggers
an arsenal of magic instead of trying to
techniques, and is half deflect them.
demon to boot.

Conjuring a massive
flying sword, Rei leaps The best defense is
aboard and soars over- a good offense. Stay
head. From this position, close to Rei and take
he makes charging advantage of any open-
swoops and unleashes ings he leaves you after
magic attacks. he uses magic.

73

Avoid clashing with


Rei near the arena’s
edge. While he will
rescue you if you fall
off, it will cost you
health. Rei is left to drift
forever in the Demon
Dimension. Lau, his
quest at an end,
returns home.

To destroy Rei,
there is no substitute
for superior swordplay.
Clash with him and
attack with everything
you’ve got. Winning the
clash is the only way to
break through and score
a combo.
When your Defense
Gauge runs out, break
out of the clash and
hang back until it
replenishes. Dive in and
don’t relent until he is
defeated.

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Now that you’ve beaten Stage Select
the game, dive in and
check out the extras. Completing the game unlocks this menu.
The new title screen Now you can jump in and play the stages in
featuring a portrait of any order! However, you can only choose
Lau is just the tip of the stages and difficulty levels that you have
iceberg! completed.

High Scores
Hard and Extreme Modes Also unlocked by
completing the game,
When you start a new this menu displays the
game, you can select a record scores earned in
new difficulty setting: each stage at each diffi-
Hard Mode. Enemies are culty level.
stronger, more numerous,
and more aggressive.
Additional Coins appear
through-out the game for
you to collect.
Edit Opening Scene
After beating the game in Extreme Mode, pressing Here you set options for
tip

L will shuffle through the different Main Menu use during the demo
screens that are acquired by completing the game scene that plays when
in different difficulty settings. you start a new game
and can save demo
Hard Mode is tough, and if you complete it you can take on movies to your memory
the supreme challenge of Extreme Mode. The strength and card. You select what
numbers of your enemies are kicked up to the ultimate level, and enemies appear and
even more Coins appear here and there. Even the most skilled will what spells you are
have their mettle tested in this mode. equipped with during
the demo. You can even allow Rei to make an entrance!

The Special Movie Viewer


Options Menu The Movie Viewer offers
several behind-the-scenes
The Special Options extras, such as an inside
menu is available only look at the motion-
from the title screen. It capture process with
shows the features and which Lau’s sword tech-
galleries you unlocked nique was modeled. These
by beating the game and bonus movies are
collecting Coins. unlocked by finding
Coins. When you complete
the game, you can also use this menu to review the cutscenes.
75

Coin Maps
Character Viewer Depending on what difficulty mode you are playing, the number of Coins you find
changes. Playing on Normal Mode there are 65 of them, but as more are added at
higher difficulties, you can collect 120. The maps in this section show the location of
every Coin, so refer to these if you are Coin-hunting in Hard or Extreme Mode!

Stage 1: Forsaken City

The bestiary of the demons’ isle is on


display in this menu. To view the char-
acter models, you must collect hidden
Coins. The more you collect, the more
models become available.

Costume Settings

Replay the game dressed in a hip silk shirt


and sunglasses! This alternate costume for
Lau becomes available after you collect
25 Coins.

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Stage 2: Bamboo Forest

77

Stage 3: Desecrated Monastery

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79

Stage 4: Demon Mecca

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Stage 5: Unholy Mountain

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Stage 6: Infested Burrows

85

Stage 7: Cloud Sea

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