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SB3 Utility GUI
SB3 Utility GUI
-Changing Textures
1) Click on the mesh in the 'Mesh' tab and note down the 'Materials Used'
2) Click on 'Object Tree'and then into 'Materials'
3) Click on the associated materials of the interested mesh and change the 'Texture
Used' priority in the 'Material Tab' at the side to change texture
-Adding Textures
1) Click Drag a texture (any format but BMP or tga preferred) into the software
2) Click on 'Texture' tab and then click on 'Add Image' option
3) Follow the previous segment above