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Ni No Kuni II Revenant Kingdom Collector's Edition Guide by KBGCUBA PDF
Ni No Kuni II Revenant Kingdom Collector's Edition Guide by KBGCUBA PDF
Ni No Kuni II Revenant Kingdom Collector's Edition Guide by KBGCUBA PDF
~-11
BYKBG GUIDcS
Voice Language
Saving & Loading
32 saveslots in total
Leveling up
projectiles
Ni no Kuni II features a vivid, exciting
game screen overlay that is home to a lot
of information, especially in the heat of
battle. We'll run down each element here
and make clear what it represents.
Getting Started
Party
The Party menu is where you'll select which party members
will take part in battles. The top three characters shown here
~ are your battle party, while the lower three are the reserve
members. The character in the top spot is the one that you'll be in
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR
control of at the start of battles. The lower three are reserve
the map
Tactic Tweaker
Items
.CitizenAlmanae
(ITaintedMonsters
i}Leafbook
:a~~:f;~:~list that tracks every Higgledy you acquire and provides information about
A list of all Tainted Monsters in the game. A number of entries will already be filled in to
giveyouatasteofwhattoexpect.otherswillonlybeaddedwhenyouencounterthe
beast.Thelistalsotrackswhichonesyou'vedefeated,andtherewardstheygive
Leafbookisanetworkthatkeepsthecitizensoftheworldconnected,andallowsthem
tosharestories,news,andknowledge
Hereyou'llfindstatisticscoveringyourtimeplayingNinoKunillandthemany,many
.Help
GvitalStatistics
actionsyou'vetakenalongtheway
Collectsalltutorialsyou'vecomeacross,incaseyoueverneedtoberefreshedabout
something
l .,
At its core, Ni no Kuni II is a storv-driven role-playing game
with a focus on exploration, loot, and character and party-based
progression; you'll be collecting items and defeating monsters
in order to make your characters stronger and more able to
achieve their goals.This section explores the various parts that
make up Ni no Kuni II and explains what each of them involves
Main Story
Game Flow
Errands Skirmishes
. '
Youneedtoenterlocat1onsmorderforthemtoappearontheworldmap so
1tsworthenterngaplaceJuSttomark1tonthemapforlater
The Mini-Map
Wisdom of the Kmgmaker zyxwvutsrqponmlkjihgfedcbaZYXWVU
01 over by vur! Listen I don t want to go spoilin
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nothtn' but we en t gonna be travefin' round on foot
t zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQ
forever We II never make tt over to that massive
, zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQP
continent out east otherwise! Nah we'll be needin' a
l. ship or a flvin machine of some kind-or better yet,
both I No selt-respect!n globetrotter can be without
one or the other!
Game Flow
Foraging Points
Towns
t.
""- you a soothing green orb or two so tt s well worth
havin a wallop-especially if you ve researched a
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certain special vandalism-related topic back home
in Evermore! Smashin 1t1s1 The Kingdom of Evermore
After reaching a certam point m the story Evan will es-
tablish his own kingdom Managmg this kingdom forms
Non-Battle Spells a large part of the game and is not something that you
should ignore It will provide accessto new items and
equipment and any time you spend growing your king-
dom will certainly pay dividends later on Since it's such
a large and complex part of N1 no Kuni II we've given it zyxwvu
its own chapter, starting on P 88
Shops
Inns
This section covers the many ways that you'll acquire and man-
age items and currency during your adventure. Acquiring loot
from monsters that you kill forms a large part of the fun, and is
essential for upgrading your equipment so that you can take on
even stronger monsters.
Guilders
Monster Affinities
Elements T1meyourblockJustbeforeanattackforaperfectblock
oflts damaqe!
wh1chwillreduce90% zyxwvu
Higgledies Balls
.... ,u,01141,iwnw
:;~tres 20% ;~~0~~~~0%, 50% or
H1ggledyBallsareaffectedbytheH1ggledyHepPendantandweaponsw1th
:~:r~s~~~:~edy sk II Youcancombine these items effects for up to 49%of
Status Ailments
~ Restrictstheheightatwhichtheaffectedcharactercanjump
~~:~~:~~ Can be cured using Wet-Be-Gone, and All-Be-
'!'''
Poisonstheaffectedcharacter,dealing4%damageagainst Poisonstheenemyfor30secs.Withinthisduration,the
yourmaxhealthevery3secsfor30secs.AsinglePoisoning enemywilltakedamageconsecutivelyevery3seconds
canhitupto11tirnes,howevereachsubsequentPoisoning
willresetthistirnerandstackanadditional4%toitsdamage zyxwvutsrqponmlkjihgfedc
upto11times.ThedamagedealtbyPoisoniscalculated
as30%ofthetotalcombinednumberofyourcurrent
offensivestats(Melee.Ranged.andMagic)
~~~et.h=n~tt;l~-~:.:~~;~·e<;:; be cured using the Venom-Be--
Petrify Turnstheenemytostoneandpreventsthemfrommov
ing.ltlastsfor10seconds.butcanonlybeinflictedby
the Higgledy Sap skill
Enemy Strength
Basic Combat
Weak Spots
Food
The Zing Gauge
Switching Weapons
:
Monster Affinities
~ . mm
Eo~blesadamageboostagaiostNatcc,locReptil·
~
ian Foes
Basic Combat
~· ·....-$Elli>-·~-"'
<If'- zy
~cables.aresistanceboostagainstwinddamage ~
~ .or sleep ~
Spoils Settings
-------
BPRequired
Arts of War
2 10 15 20 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJ
78
15%oftheocigioal
Thissliderdecreasestheamountoftimeittakes
toescapefrombattleby25%perlevel
"'.~ ..
zyxwvutsrqponmlkjihgfed
vield qreat results.
For centuries, anthropologists and philosophers alike have debated an aspect
of life that confounds the populace and seemingly cannot be understood: what
is a Higgledy? Allow us to finally reveal the answers for you.
Higgledy Heroes
skills
The Magic of Higgledies
Higgledies. Lower costing Higgledies will fit relatively easy within heal members of your party once they dip below 30% of their total
the restrictions of the Higgledy Cost Limit, but you'l need to do health. For this reason, it's best to balance your team to include
some basic math to fit the more expensive ones into your party. You some priority healers (Cowardly, Shy, and Careful temperments). It's
obviously won't be able to assign four of the more expensive ones generally a good idea to balance your team with a variety of tem-
to your team, so you'll need to prioritize which ones you really want peraments, but going all out for a singular purpose can be essential
If you can't fit all the Higgledies you want in your party but have one against some of the most difficult foes, such as Tainted Monsters
to a few points left over. it never hurts to fill the extra space with the
lower costing ones
HiggledyTemperaments
PrioritizesattackingenemieswithgreaterHP.Lowestrateofsupport
Outgoing Heals party members with low HP (below 30% health). Performs both
actonsatmd--range
Prioritizes healing party members with lower HP (below 50%) at mid-
Cowardly
range. Attacks enemies with low HP at any range
HighlyprioritizeshealingpartymernberswirhreducedHP(below80%)
atanyrange.AttacksenernieswithlowHPatrnid-range
MainlyprioritizesattackingenernieswithlowHPatanyrange.Heals
partyrnernberswithlowHP(below30%)atcloserange
Cannotattack:supportonlyHighestrateofsupport.Prioritizeshealing
party members with reduced HP (below 80%) at any range
The Magic of Higgledies
+30%Multiplied
+30%Multiplied
.............
-14411
Dopey.Dopey!
Curesanally'sstatusailrnents
Slightlydecreasesanenerny'smagical
defenseforashortperiodoftirne
Slightlydecreasesanenerny'sphysical
defenseforashortperiodoftirne
Slightlyincreasesanally'srnagicalattackfor
ashortperiodoftirne
Slightlyincreasesanally'sphysicaldefense
-
Curesall ailment
types
-5%percast
forashortperiodoftirne
Fight.Fight! Slightlyincreasesanally'srnagicaldefense
+4%percast
forashortperiodoftirne
RestoresasrnallarnountofHPtoanally
Wimpy,Wimpyl Slightlydecreasesanenerny'sphysicalat-
+30%Multiplied
tackforashortperiodoftirne
~~~~-=
..............
Huff.Puff! +30%Multiplied
......
, Me Too.Me Too!
...
+20%Chance zyxwvutsrqponmlkjihgfedcbaZYXW
I ::;·:::;~.~,
i_....._;....
1,;l1~ ,,~ ..~ ;n he,ttlo
t:::··
Scrap.Scrap!
Special Order Skills
Stay,Stayl
+30%Multiplied
The Magic of Higgledies
HiggledyBoom 20Physica1Powerand50CBPpershot
t) HiggledyBuoy
'i.~.., Higgledy Daze ········~~,;;{;;;;; ,;;;;;;;g o,,;i ;;,,,it;,;,,;,, ,,;;;k;,;;,,;; ················ ·· ~o;,,;,,,;,,,,,1;1; fo;:,,:: :,;, ;,;,:,; ;,,:,;,.,m,:a,ec;d:i;n;g;
,,,;,,,:·· · · ··············· .
:) HiggledyOrip
...,.) Higgledyfan
o i Higgledyflash 20Magic/LightPowerand50CBPpershot
( ) HiggledyGird fu~","shorttimfl.
~ ~ Higgledy Gleam Higgledies from the hereafter bless an ally with the power of light. e;,..,..e
~ i) HiggledyGlint Strikesasingletargetfor120Magic/LightPowerand240CBPperhit
4 t HiggledyGloom
~ HiggledyGlower darkness.
i----~ Higgledy Hammer .,n,,mi""' hea_d_s_.____ ---- ----- ----- ---- ---- ..~~~~-;·~-it for 120 Physical Power & 240 CBP.
Q, HiggledyHose
An impressive move that summons icy hail to rain down on
enemy heads
fn.,,anrnrrn,n,s·············· ·······························································
~;} Higgledy Howl flylcg.
~ • Higgledy Plunge cra_s_hi~?_d_()',\l_n. _ Onehitfor120Magic/DarkPowerand240CBPtoallenemiesinthetargetarea
I·---~
~ '
} Higgled;yy
Higgl~~-Rush
·::o·:;..: ;R;•;vi;v:;";::·:":l:a:11;,c.:al:lie,:sa.::c:d::":'.'"'.'.' :"::': :·. :s:mtalll'a::m:'":;c:t; o::';H::', ••••••••••• ;rf;:;fl'f~~f,:\:;fE1f1'.~:t1t;¥afil~~:v;;;:iitf:~J~;;:::;: ·
~;_C\_n~---------------------------------- ,_,_·~: __15sec duration
]
~t HiggledySap PetrifiesallenemiesintheareasurroundingtheHiggledyforlOsec
,{j Higgledy Smite !~aen~o0~ ~~:i: higgledies appears to unleash his unique
e~ Hlgglod:~Sl=_h
........................ C.C : : C
~ ' Higgledy Smolder Higgledies from the hereafter bless an ally with the power of fire
~ J HiggledySplosh Awater·sprayingcannonappears.andisusedtoblasttheenemy
l~A) fHl;i~g,g;, ~,d~~y·W.:,l u~·· · · Aii ;; ;;tl;m;,,;.;;;;.;,;;;,;s,ii,; ;;;;,,; ,;;,;,;;,,;,;,;,;;,;,;,a,;, zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM + 12% Magic attack and increased stun value for 20sec
The Magic of Higgledies
AwakeningSkills
A Gaggle of Higgledies
(
11#!¥¥1!
Unkimmon the Uncommon, Motley the Menace, Mimber the Meanderer, Boojum the Bombastic, Topturvy the
Testy,FrumioustheFlammable.KnolltheCoal-Fired,BorogovetheBurning,GrabetheGlowering,Bandersnatchthe
Blazer,TeakettletheToasty,Tilly-LootheTwinkly,BenisontheBright,TulgeytheDingy,Malignitythelndignity,Tove
theTenebrous,DirgetheDismal,CrookytheSpooky,CoronachtheCranky,GibbettheJaundiced
FidgettheFestive,FrabjoustheFusilier,CrumbobblioustheCryptic.Boss-WosstheBruiser,HurdehurtheVoltigeur,
FlippitytheFluttery,ShrimperstheShantyboy,MizzentheMariner,CaloohtheCarabinier,Jumbliethelovely,
Threnodythe Pooped
Fourhiggledieswithheadadornments HumdrumtheHeroic,HurdytheHandy.BawbeetheBandit.ScroobioustheRash.SkitftheSkewiff.Ubgubthe
teamuptoshortenthe·rrev'valfmes Enlightened
Fourbespectacledhigglediesteamupto ~~~~:~~:r~~~~·le~~~~ethe Pure, Abradab the Aviator, Gyre the Flyer, Clangle the Spangly, Whiting the Lighting
unleashspec'almovesmoreoften
Fourwingedhigglediesteamuptobeable PopplethePure,SirPippletheWhipper,TeakettletheToasty.DishcloththeDragony,Whitingthelighting,Cruetthe
Wing Dings tocallfriendswithhiggledyballs Sunlit.WangletheAngel,CrookytheSpooky,CoronachtheCranky
Four higgledies replete with flowers and Mimsy the Magnificent, Daintifer the Damp, Trundlethe Tropical. Mumbian the Mover. Jubjub the Jolly, Bink the
ribbonsteamuptogetahealingboost Blinky,TumtumtheTerrible
Amblongus the Alarming, Utfish the Offish, Larrican the Leafy, Gubble the Gale-Force, Bantamthe Ructious, Tinder
Fourmaskedhigglediesteamupto the Torch, Clambunctious the Calm, Shub-Shubthe Shamanic, Gabardine the Gawker, Mame the Munificent
unleashhiggledyskillsmoreoften Manxome the Irksome, Dimity the Dastardly, Charnelthe Churlish, Phantasmagoria the Foul
Booties the Beastly, Discomfit the Misfit, Benisonthe Bright. Wroth the Wrong'un. Twinkle the Twee. Brackenthe
Fourfurryhigglediesteamuptogive Briny, Wiff-Waff theWafty, Mumbian the Mover. Bumblebizz the Blowy, Giddy the Gusty, Clambunctious the Calm
attackpoweraslightboost Boss-Wass the Bruiser, Phantasmagoria the Foul. Brillig the Dread, Mome the Munificent
ClaptraptheKingly,SirPippletheWhipper,CruettheSunlit,DiscomfittheMisfit,VerjuicetheValiant.Snickersnack
Tough Nuts the Searing, Hansom the Winsome, Styrrup the Smelter. Slingsby the Scorcher, Wangle the Angel, Bathys the Bold,
Vorpal the Volcanic, Wamble the Warm, Galumph the Grand
~ 001 Runciblethe Righteouschapler2 Fruit¥ ~009BawbeetheBanditHiggledyStone, GrainsandPulses.
~ Temperament: Shy ra 105-150 I] 87-124 ~ Temperament:5hy ~ 79-113 Lt] 91-129
(e>
Followers Scrap.Scrap! ~ There,There! <e)
Followers MeToo,MeToo! <e> Nocus,Pocus!
t;! 1 • Higgledy Boom ~ i;s~ 2 • Higgledy Hammer ~ Fight Right!
A
V
002 Humdrum the Heroic 5'deQunt032
Temperament:Carefree 1!".ilsz-111
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Temperament: Careful ~ 80-115 Lt]
Feat~
71-102
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Crit Hit! __j
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St~ ~ OllMimsytheMagnificentE~HiM*\' ButtonsWC
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~ Temperament: Outgoing f!'a I] 87-124 I) 59-84 ~ Temperament:Outgoing ~108-154 89-128
~~iwers ~ Do It, Do ltl <$>" Flimsy, Flimsy! Followers~ Me,Me! <$> There,There!
Costl. HiggledyHeart ~ HardGuard! ~;s~ 2 • Higgledy Heal Q Hard Guard!
--------=,
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,A._004HurdytheHandyEwrmoreHlgglery GrainsandPulses. 012 Crumbobblious the Cryptic Ewnnon! H6gglery Light Cloth"
Temperament: Careful ra 86-122 a) 83-119 V Temperament:Shy ~ 77-110 1)131-187
I ~~Fers <$>- Stay,Stay1 ~ Hunker.Hunker! Followers~
~;~ 2 •
Higgle,Piggle!
HiggledyHeart <t,-
<§>-
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Better.Better!
Rock Block!
~HiggledyBuff ~ FightRight!
Ilv
(~ 005 Unkimmon the Uncommon Hlggt.dySIOM
Temperament:Cowardly ra111-1s9
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ID102-145
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Temperament:Carefree ~107-153 Lt] 96-137
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H;ggle,Piggle!
HiggledyHeal
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J v
(,A,_ 006MotleytheMenaceH6gg~Stone
Temperament:Careful ~109-156
~
I) 80-114
014 Amblongus the Alarming
Temperament:Cowardly
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Flowers•
99-141
•
Followers<$> More,More! <€>- Flimsy,Flimsy! Followers ~ More, More, More! ~ Better, Better!
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i;s~ 1 • Higgledy Boom Q Rock Shockl ~;s~ 3 • Higgledy Smite ¢ Fight Right! )
v
IA007PibthePeregrinatorEnrmoniHlgglery
Temperament: Outgoing ~ 98-141 I)
Bunonstlfl
109-156
(~015Boss-WosstheBruiserH!rggWySlone
<$),
Temperament: Outgoing ~127-181 Lt]
Feathers"!
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Fol:wers Fight, Fight! ~ Flimsy, Flimsy!
t! 1 • Higgledy Cleanse ¢" Fight Right! ~;s, 3 • HiggledySirrah Q RockShock! J
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Temperament:Carefree ~100-143 I)
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72-103
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Ternperarnent:carefree !'a1s7-224 liJ
Leather¥
88-125
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~;s~ 2 • Higgledy Sirrah ¢ Fight Right! ) ~· HiggledyHeal (.y" SonicTonic! zyxwvutsrq J
The Magic of Higgledies
JD -.- <,, I
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Temperament:Carefree l!.113-16.2 9:J-136 Temperament:Careful ~ 73-105 ta133-190
~~toers <e> Better, Better! ~ Wallop, Wallop! Followers~ Bang.Bang! <§> Better.Better!
<t>
l
~· HiggledySirrah ~ F19htRight! ~:! 3 .. Higgledy Rush Gust Buster! ____J
v c(>
Bt
A..019FiligreetheFlightyH'991edyS1one--Secretlngredientsfl', o33GubbletheGale-ForceEvermoreHiggle---;:;-- Lum~
Temperament: Cowardly r. 88-126 OJ 94-134 <) Temperament:Outgoing ~ 97-139 ta101-145
A ,,6,_
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Temperament: Shy
Ball, Ball! ~
. r.
---
80-llS.
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034 Gosky the Grenade
Temperament:Outgoing
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getter.Better!
Light Cloth~
87-124
J
Costl O HiggledyBuff ¢" Sonic Tcnict l. t~ 1 • HiggledyWizz _ $ Heat Beater! .
r 'V (> Temperament: Carefree r. 88-125 IJ 70-100 <$>- Temperament:Careful ~ 78-112 ti] 83-118- I
t
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v ~ 022FlapwaggletheFeaf.~EvermoreHigg~athers~
Temperament: Outgoing ~ 93-134 ta 66-94 .......
036 Scroobious
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the Rash EvermoreHivglery--
Temperament:Cowardly ~106-151 ta
Ore
74-106
tis i t
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<§>
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Followers~ MeToo,MeToo!
HiggledyWhoosh ~
Flimsy,Flimsy!
Fight Right!-~
~
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~
~ 023 Swirlyum
<>-
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~
037TopturvytheTestyHiggledyStone
<$)- Temperament:Cowardly ~ 67-96 Li]
Sap~,
92-132
t : ,'.;·;: ;:;' ~
Temperament: Cowardly ~ 69-98 71-102
0
~~ti'; H;gg:;·~:~,se ~~~wers
1-_Costl 4>
Scrap, Scrap!
HiggledyDaze
~
~
Wimpy, Wimpy!
FightRight! __________!
A 024 Mimberthe MeandererHtggledySlone UghtCloth9J r' A 038 Frum~sthe Flammable HlfiledyStone wool
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91
~:!~ggledyB~ GustBuster! ~· HiggledyDaze_ ~ RockShock!
,,,...._ 029 Bumblebizz the Blowy-Hlggledy St~ .... ---Fur ...L... 043TeakettletheToastyHiggledySl:OM-- Heavycloth
~ • Temperament: Careful ~ 68-97 ta 96-137 ~ ~ Temperament: Cowardly ~ 84-119 ti] 52-75
j
~~
~
Followers~ MeToo,MeToo!
Higgledy Rush
030UffishtheOffishEwrmoreHIQolery
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•
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Higgledy Blaze
044SnickersnacktheSe~gEveffllOfl:Hlgglery~
0
~
Hocus, Pocus!
Hard Guard!
;~~wers ~ Stay, Stay! ~ There, There' ;~:wers ~ Batter, aettert ~ There, There!
cost 3~gledySmite (,y SonicTonic! ___) ~Cost2 .. HiggledyGird ~ HeatBeater! ;
,A '1 j r"A,.
'9' ~
059TrundletheTropical Hlggh!dyStone Flowers~
rV ..
045 Bantam t.he Ructious '"""""" ".""'~" St,iog&Conl
Temperament:Carefree ~ 97-138 DJ 60-85 Temperament:Shy ~ 96-138 I] 68-97
(e>
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,4~twers ~ Fight,Fight! There,There! Followers ~ Me, Me! ~ There, There!
Cost2.. H1ggledySap ~ RockShock! i;~2 @- HiggledyBuoy Q
046 Tinder the Torch EvennonHlgg~
<S>
Grains and Pulses
v ~
~ 060MumbiantheMoverE~Higglery
BJ
Shells(IIJl
t
Temperament:Careful f'.il112-159 (!]104-148 Temperament:Outgoing f!'a 69-99 95-135
•
•
.. Temperament: Carefree l!'.i 139-199 l!] 85-121 V ~ Temperament: Cowardly ~ 67-96 ID 110-157
;~~wers ~ Fight, Fight! ~ Wimpy, Wimpy! ~~twers ~ Tick, Tock! ~ Hunker, Hunker!
Cost3. HiggledyCleanse ~ fightRight! ...,_cost2 • HiggledyDrip Q Rock~
I. Followers~
~:s~03 ..
048StyrruptheSmelterEvennonHig,glery
.. Temperament: Careful
Hot,Hot!
HiggledySmolder
~
Q
r. 98-140 IJ
Silly,Silly!
_""-"-"'_er!_~
ore•
71-101
1~
062 Verjuice theValiantEvermoreHigglery
~
<§>
@,
Temperament:
More, More, More!
Higgledy Heal
Shy
<§>
¢"
!'.i} 71-102
There, There!
WaterThwarter!
I]
Fish•
92-131
rv ~
049Wamble the Warm EvermoreHigglery --- Meat~· \ 063 Clambunctious the Calm Hlggi.cty-Stor,e Shells 9
•
~ Temperament:Carefree r.126-179 DJ 93-133 Temperament:Cowardly ~ 11-101 1]110-158
Followers <w Hot, Hot! <§> Wallop, Wallop! rcuowers <§> Mend, Mend! <iy Better, Better!
~:.~04 • Higgledy Gird <t;:> Smite Right! ~;! 3 • Higgledy Cleanse Q Sonic Tonic!
v ~
_;~052ShillyshallytheShyEvem'KW'eHlgvlery
Temperament: Cowardly ~ 65-92
Seafood9'i
ID 108-154
(~066BathystheBoldEwrmoreHiggN!ry
~ ~ Temperament:Careful zyxwvutsrqponmlkjihg
f!'a 75-107
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Combat in Ni no Kuni II is intuitive and fluid, but there's depth to be found within its
rich battle system. This chapter will help you gain an edge in combat by imparting you
with the knowledge necessary to harness each character's specific talents and skills, as
well as gain a better understanding of the mechanics and systems that influence your
performance during battle. Master the information provided below and you'll soon
reign as king of the battlefield!
dates, however!
Advanced Combat Training
MP Management
Youcanalsocancela1attacksrecoveryw1ndowbyevadng Repeatedly
press1ng[Q)wh1leholdngtheleftanalogstckawayfromyouropponental
lowsyoutocanceltherecoveryperodofmostattacksandevadetosafetyl
Charge Breaks & Break Power (CBP)
TheamountofCBPrequiredtobreakthroughabossorTaintedMonster'scharged
attacksispresentedintablessuchasthisoneineachfoe'srespectiveentryl
Advanced Combat Training
Stagger{strong) Furtherincreasesdurationofflinchinganimation
Sendstargetflyingbackwardsashortdistanceand
Knockdowntweak) temporarily incapacitates it
!~~:~~dinb:::sesdistanceat which target gets
Quick Recovery
stick to evade in the direction of your choice as you get off the
ground
Absorbing Higgledies and
Higgledy Explosions
Exploiting Vulnerabilities
your opponents!
Jumping Evasion
Dash Shots
process!
Advanced Combat Training
This extensive section will break down all of the skills you'll use sion; both Wand users can fire up to three orbs in succession during
to deal damage to the enemies in the game. We've included as
much data as possible as we cover shared spells and then each
character's unique skills and attack strings.
Ranged WeaP.ons
Bows
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Many of the spells available for purchaseat the Evermore Spell-
works can be learned by two party members; Fireball, for ex-
ample, can be wielded by both Evan and Bracken, and functions
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQ
identically regardless of which character casts it. This section
covers everything there is to know about these shared spells.
• Fireball
,. ~
Fireball ~ Power MP
Asearin.gbal\offlameisconjuredupandhurled 40-60 CJ2
~ at foes
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
SCALING Magic (BP 80 STUN Low REACTION Knockdown (weak)
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFE
'1 x4 ~ Pyreball CJ => Can hit multiple targets
Abigballofflameisconjuredupandhurled
2
atenemies,explodingonimpact
+~xB
Pyre Pillar ~
A maelstrom of flame is. conjured up, doing dam-
agetoallfoesitstrikes
~Dl~PIIIAr
STUN Low
Pow"
50-90
REACTIONKnockdown (medium)
zyxwvutsrqpo
zyxwvuts
C,~
90-140
I .-
L A f~rocious fire_stormd.e als damage to en-
emles over a wrde area
CBP 180
Shared Spells
~ Water Balloon
. . @a
~erPistol~
y :n~::zu1Jetofwater1sblastedatunsuspecting 60-80 C)3
zyxwvutsrqponmlkjihgfedcbaZ
L x8 ~WilterSpout ~W.iderbeam. ,betterrange.
Anenormouslypowerfuljetofwateris
blasted at unsuspecrinq enernies.
100-150
CBP200
C,3
Enhanced Version
knockdown!
Shared Spells
~ Lifeline
Static Wall~
ff}x4 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR
SliltkSquall -e Larqer area of effect.
Emits a large shockwave whose power de-
pendsonthecaster'smeleestrength.
EnhancedVersions
~tat cWall s great for knocking down groups of foes with medium or
._.., Pressure Drop
.. zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
+ PressureDrop .
butcanstunfoestoastop
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Summonsaballofenergyt.hat'slowondamage,
Pow"
10-30
M~
C,2
~ . -~
I
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Spark Spike •
~
Alightning?oltisblas.tedattheenemy,giving
Powe,
40-60
MP
ei2
themaseanngshock
~ Spark Shower
ri}xs zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDC
,(> Spark Storm => Larger explosion/bolt.
Anenormousstormiswhippedup,causing
STUN low 30-90
CBP70
lightningtostrikeallaround
Theres no way to guarantee how many lightning bolts will connect w,th an
target butthesmallexplos1onsgeneratedastheylandmeanstheystanda
betterchanceofstrikingsurroundingenerniesl
Stone Slinge~
. @a
+ Stone Slinger
Thecasterconjuresuprocksthatcanbehurled
at foes.
~x4 zyxwvutsrqponmlkjihgfedcbaZYX
RockFlinger
by Higgledy followers
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Boukterlunger zyxwvuts
=e Larqe explosjcn on Impact e,2
~:~~~i5;~ra~~:~es
up enormousrocks that can
Shared Spells
.. @a
Ogre_'s Fingers Power MP
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zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
Qant'sRnge:n
Largestonepil!arsaresummonedfromthe
=e Larqer area nf effect. 100-150
CBP200
C:,3
ground,strikingenemiesfrombelow
Evan Pettiwhisker Tildrum
Kingspin Kingspyre
Flurry Gale-Force Flurry
Cut Loose
Floodlight Floodlight
Dazzles/ash Mornstar'sEdge
WaterBomb/WaterBlast SO
Water Spout 52
Daybreak/Mornstar
Astra
Lifeline
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zyxwvutsrqponmlkjihgfedcbaZYXWV
Reaction: SJ = Stagger• Kl = knockdown • /W = Weak • /M = Medium • JS= Strong
Evan's Abilities almost exclusively rely on his sword to inflict Unlock Ls9 Flurry & Gale-Force Flurry
damage and he has access to a well-balanced mix of crowd
clearing and single target moves. A few of the boy king's
enhanced Abilities are imbued with elemental properties, and
once he's reached level 40, he becomes capable of greatly
increasing the survivability of the entire party by buffing their
Physical and Magical defense. At level 60, he gains access to
the devastating Dazzleslash ability, and transforms into a truly
kingly figure on the battlefield!
+
,F
Flurry Power MP
Unleashesaseriesofstabbing.attacksboundto 90 ei2
putenemiesonthebackfoot
Animblespinningattackthatdea!sdamageto
~ foes on all sides.
Cut and Thrust & Cut Loose Unlock lv 24 unlock Lv 40 Floodlight & Enhanced Floodlight
r +~~
Cut and Thrust
A series of rapid-fire. slashes that can take out
enemres on ansioes
=>15%PhysicalandMagicaldefensebuffappliedtobothEvanand
partymembers.Lasts30seconds
r +·
1- -
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
EnhancedFloodlight .
Summons.thepower.of light to. protect all allies
Pow"
N/A
MP
C, 1
\
fromphys1cal&mag1calattack
Evan's Combat Guide
used
Power MP zyxwvutsr
160 C,3
=)Extremelypowerfuloverheadswordslash.SingleHitinafar-
dangerous enemies! reachingcolumn
Evan is the only party member capable of wielding spells imbued with the power of
Light, and this unique talent comes in quite handy when facing enemies with a weak-
ness to that element. You won't gain access to his ultimate spell, Astra, until much later
in your journey, but the radiant blast it generates is something to behold!
Sunrise ~·
+ x4 •
Sunrise
Ballso_flightflyatfoes,dealingdamageasthey
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strike
SCALING Magic
Daybreak
CBP 80 STUN Low
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@] zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQP
Ci
Power~
40-60
2
Largeballsoflightflyatfoes,explodingand
dealingdamageastheystrike
~ Astra
Roland Crane
stringandstartagainimmediately
+
f.: A sword slash that focuses the _mind and boosts N/A
physicalattackforashorttime
Heavy Ammo ~ Pow" MP
Unleashe_sablastof.darkenergythatisperfect 40 C:,2
focbcmgmgdow""'born,foes.
~·~·;~~·l~-·~~-~~~;~·~;~~- . ~~·;·~~~;·~~-r;~;-;~~~-~~-~~~-~~~~~~:
r+
=>Self-buffthatboostsRoland'sMeleeattackstrengthby15%for
30seconds
4> SuperheavyAmmo ~ A sword slash that focuses ~he .mind and boosts N/A C:, 1
physicalattackforashortt1me
Apoweriulblastofdarkenergythatcanfel!
a'rborneenem·esoveraw·dearea.
SCALING Ranged CBP 100 STUN High REACTION Knockdown (medium) =>lncreasesbuffvalueto25%.Canbestackedwiththebasicversion
ofClarityofPurposeforatotalof40%,
Roland's Combat Guide
Swathe Cutter & Wave Cutter untcck LY 42 unlock LY 30 Executive Order &
Executive Takedown
l++
! Power MP
80
AAslashstrongenoughtocutmetalthatcanalso
Tlowecfoes'physi"ldefeose.
C,3
Executive Order
Rolandmi.xesuphissword.andsidearmskillsin
Pow"
22
MP
C,3
zyxwvutsr
t(<f>
r.
SCALING Melee CBP 170 STUN Medium REACTION Knockdown (medium)
· · · · · · · · · ·:· ~;~~_;-~;~·~;~·~-i~·~·~;~~-~;~~~- . . Lowe.· · · ·;~-~~~--~~~;~;·~~~~~-~·~·~;-~; · · · · · 1
an explosfve combo attack
zyxwvutsrqponmlkjihgfedcbaZYXW
SCALING Melee CBP 457 STUN Medium REACTION Stagger (medium)
\_____ 30 seconds. Higher damage, stun, and CBP
'.)
Tani
The only daughter of Batu, leader of
the sky pirates. He brought her up to
be tough and unafraid to speak her
mind, and she learned this lesson
well-some would say too well. Which
isn't to say she doesn't have a secret
soft spot for pretty dresses and puppy
dogs ...
Plunder
BurrowingBolt
Windwhirl
BlizzardBolt
Whirlicane
Stinkpot Strike
72
72 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
Bird's-EyeBolt Eagle-EyeBolt
be stolen
easy!
Burrowing Bolt & Blizzard Bolt Uolock None unlock L, 18 Windwhirl & Whirlicane
dealing potential
Blizzard Bolt imbues Tani's arrow with the Water element and
Tani's Combat Guide
Hail of Arrows & Stinkpot Strike untock lv 32 unlock lv 48 Bird's-Eye Bolt & Eagle-EyeBolt
charged attacks!
A
Hail of Arrows ~zyxwvutsrqponmlkjihgfedcbaZYXWVUT
Aformidablemovethatrainsdownarrowson
l r+
Power
80 63
MP
or Tainted Monster encounters
Bird's-Eye Bolt
Vunsuspecfngenem·es. .. ~ Sendsnearbyenemiesin.toablindpanicwitha C,2
volley of homing arrows
SCALING Ranged CBP 148 STUN Medium REACTION Knockdown (weak)
~4-Hitrainofarrows.Medium-sizedAreaofEffectaroundtarget
zyxwvutsrqponmlkjihgfedcbaZ
SCAUNG Ranged CBP 123 STUN Low REACTION Stagger (strong)
~Homingtriplearrows.Singletargetonly
Batu
Rock Flinger/
Stone Slinger
Boulder Bunger
Ogre's fingers Giant's Fingers
- Abilities
Batu is a simple man with a singular passion for smashing as many opponents as pos-
sible with his hammer. The brash leader of the sky pirates can further raise his already
colossal Physical defense by flexing a pose and entering his Strongman Stance-
before running headlong into battle and activating one of his many melee Abilities
Though not quite as adept as his daughter with a bow, Batu can deliver powerful
explosive arrows to his enemy's doorstep using his Cannon Shot ability. Once he's
reached level 50, his Swab-Soaker ability can deliver a blow of such magnitude that no
charged attack will be able to withstand the impact!
range!
available!
Strongman Stance
Batu'sbrawnhelpshimstands_trong,increasing
Powe,
N/A.
?1
C,1
~ defense and reducing damage
(A
~
Enhanced Strongman Stance
~:~~~5~r:~; r~:~~i~~~=~:;trong, increasing
Power
+
=s Selt-buff that boosts BMs Physical def'"se by 15%foc 30 s:::J
MP
Cannon Shot ~
Letslooseaferociousfieryarrowthatexplodes
on impact.
SCALING Ranged
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N/A C, 1
CBP 80 STUN Medium
Powoc
:~-xplosive arrow. Detonates on impact and hits any target within its
MP
C,1
zyxwvut
Batu's Combat Guide
Eagle-Winged Spear 79
MindoftheMagosll 80
Strix'sSigil
Olympian'sSpear
52
56
57
SB
+ Winged Spear
A spinning spear~nocks nearbyfo.esflying
beforereturninghkeaboomerang
zyxwvuts
STUN Medium REACTIONStagger(weak)
~Horizontalsliceinfan-typepattern.Canhitmultipletargets
t,1
;======-~~~~~-=======--=------'
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
Mind of the Magos & unlock Gorgon's Needle & Boreas' Needle
None unlock Nooe
Enhanced Mind of the Magos
Leander's Combat Guide
Siren's Circle & Strix's Sigil untock None untock Le 51 Titan's Javelin & Olympian's Spear
down any opponent it comes into contact with; it also steals 1.5MP
per enemy hit, so you'll need to connect with at least two oppo-
nents to recoup the MPspentactivatingthisability
zyxwvutsrqponmlkjih
+ Titan's Javelin
zyxwvutsrqponm
Launchesamagicspearatfoes,dealingdamage
allaroundwhereitlands.
REACTIONKnockdown (strong)
=>Spearthrowthatgenerateslargeb!astradiusthatdeals7-hits.
+ Siren's Circle ~
Summonsamagiccirclethatsendsfoesflying
andgivestheirMPtothecaster.
~summonsanexpandingbubblethatdealsDarkdamage.Siphons
l.SMPpertargethit
Strix's Sigil ~
Summonsamagiccir.clethatrobsfoesovera
~ wideareaoftheirMP
Leander is the only party member with knowledge of the arcane forces that animate
the Dark spells listed here. Sundown and its enhanced versions are powerful tools that
can be used to make short work of foes with a weakness to this element. The ultimate
spell, Evenstar, has incredible destructive potential and more than justifies the high
level of research required to grasp its occult nature and learn to wield it!
Sundown~
+ Sundown ~
'Nhipsofpurestblacknessappear,andlashthe
enemy repeatedly.
OeadofNlght~LargerAoE.6-Hitspertarget
Teemingtentaclesofdarknessappear,and
zyxwvutsrqpo
90-130
CBP168
C,2
nents, however; try to wait until the enemy is busy recovering from
an attack before unleashing this spell! At 2MP and BOCBP, Sundown
isn't a great option for charge breaks-you're simply better off stick-
ing with Winged Spear or Gorgon's Needle at close range!
Enhanced Versions
The first hit of her neutral heavy attack can be chained into itself
for repeated loops of fast, high-damage, over-head chops, capable
of preventing stagger-prone enemies from retaliating. This general
cancelling flexibility means she is able to use skills at almost any
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCB
point, as well as drop a Health Hub,
.!Zl!!Elll!l!l!L _~ evade, or (of course} block an incom-
=:,-__:, :: ::::::::1
ing attack. When combined with zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
+ Health Hub
Brackenusesherhomemademedkittoheat
herselfandanysurroundingatlies.
=>Oeployshealingfieldthatlasts20seconds.Heats15%ofparty
MP
02
member'stotalHPpoolevery2seconds.
,A. Downtime
'V' ~~:;: ~e~:e~::~~~~~:~e
SCALING Melee
9
~:::::erful
CBP 99
ground, causing
+ Buzz Off
Bracken'shomebrewbuzzbotdroneprovides
covering fire in battle.
MP
~3
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Ev.e~more
''"" ·-
Even with a solid foundation on which
to build his kingdom, an enormous
challenge still awaits Evan if Evermore
is to flourish. A strong start is needed,
along with an understanding of how
the various parts of running a kingdom
affect each other. With the help of the
information in this section, your kingdom
will soon be brimming with the hustle
and bustle one expects of a magnificent
nation!
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The Currencies of: tlie Kingct2m
CJ~
No kingdom can be without its own distinct economy. When Despite the similarities in naming, do not confuse Kingsguilders
managing Evermore, there are two currencies to acquire and with the ordinary Guilders that Evan and his fellow party members
keep track of: Kingsguilders and Influence. Both of these are earn throughout their adventures! Kingsguilders are only used when
necessary to keep growing the kingdom, and each one leads to managing Evermore (and to buy buffs during Skirmish Battles), so
acquiring more of the other. you won't be able to offer them to vendors in exchange for goods
{!Jl Influence
Kingsguilders (KG) ~
The Kingdom of Evermore
Kingdom Proficiency
Ratings
Acquiring Citizens
Having a citizen pack their bags and relocate to your kingdom is
usually a surprisingly simple endeavor. Some may need convinc-
ing, which often means they have a request meant to test Evan's
resolve. These take the form of Side Quests, and may be fairly
elaborate in terms of length or number of tasks involved, but none
of them are time-sensitive. so you can wrap them up whenever you
desire. All of these Side Quests are fully covered starting on P314
Some citizens can only be convinced to join Evermore after pro-
gressing the storyline, at which point a Side Quest icon will appear
on the in-game map of the area they are located in. Pay attention to
how the game addresses the characters you meet. If they have an
actual name rather than a brief personality description, then they're
sure to eventually sign up as one of Evan's subjects, although you
may need to complete some Side Quests first!
Errands
There rs another source of potential cmzens. who will
also appear as the story progresses the Taskmaster of
Swift Solutions The man m question sets himself up m
all the neiqhborinq sovereign states and he maintains a
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trading him some Tokens of Gratitude you simply have
to find these individuals and talk to them for them to
happily jotn Evan's ranks Check out P 400 for more on
these Errands'
Citizen Attributes
Each citizen has one or more areas of expertise, represented by the
following four attributes
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P418
Special Skills
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Automatically Joins during Chapter 4 1
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leammg sod rs eaper to master cursme from all round the 7c1d
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NI NO KUNI II • COLLECTOR'S ED1TIONGUIDE
The Kingdom of Evermore
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Before delving into the nitty-gritty of how to manage Evermore,
we need to explain the commands tied to facilities that influ-
ence the kingdom. This section focuses on features inherent to
all facilities, and which benefit Evermore as a whole.
The Kingdom of Evermore
accessories can be done via the Weapon Workshop and the Outfit-
ters facilities, located just a few steps from the castle
Catalysts
Unlocking Weapon& Armor Skills
Cooking Up Higgledies
Nurturing Higgledies
@Fresh Fish Market @chirpy Ranch @Thriving Bazaar @ship-Shape Shipyard @HuntinglodgeNo.5
@EverydayGeneralStore @Medium Market Garden @Fresher Fish Market @wondrous Bazaar @MiningCampNo.5
-;
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s new reseercb topcs.
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1extrapersonnelslot extra personnel slot Kingdomlv.3
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Gathering Facilities
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Growing Your Kingdom
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Growing Your Kingdom
Researchfacilities
completion
!~~~
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agement, it is very possible for individual players to carve paths RciilBuildlevellFacility [1 None
that are completely different to our own with great success, so
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@ 30000KG'@ +170000
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The Path to Building Evermore
Provides6additiona1RangedWeapons.AccessibleaftercompletingtheMainStory. Provides7additionalcraftableHiggledies
Provides6additiona1RangedWeapons.AccessibleaftercompletingtheMainStory
KG i!t +330000
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Ill New Horizons
iMENIIMfi
--------~
:eh~~e
- --- ...,..-,--.-.------~
l~~e~~:t~~r:~:du~o:~\;r~~~~gn~e~O~~n:ISC;:t:e l
aO~l~l:11:~ye!~e~nd
descending stairway
h:~~~~e! ~;Y~:~mi~~lf0t~~~~;9t~~~a~~~/t~h~~~e~f~~ifec~~t~e J
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explos ons echo in the distance Is this the aft~~.~.:---~-•••
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objecnves
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01 Headdownsta1rsandseewhatsgomgon1
02 Defeatthesold1erswhohavecomeforthe little boy!
Chapter 1
-,----------
seerno that a coup !s underway notand cutcktv sets to work on a
.
plan of escape hopingtogeth mselfand Evan the target of the
rebels away from the castle Amid the confusion he manages to
grab a sword and with that and the few bullets remain ng in his tivemarker
pistol he begmstofighth1swaytofreedom
Objectives
01 Escapethecastlew1thEvan1 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
02 Sneak pasttheguardsw1thoutbemgseen1
03 Headtowardtheentrance'
04 Defeatallthemousesold1ers
05 Jomforcesw1thAranellaanddefeatallthe mouse sotorers!
iMfiENIIEli
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The two elite guardsmen directly in front of your starting location
{Position A) are of no concern, as they never turn around. Observe
the accompanying mouse guard's patrol route, and head for the
series of bushes at Position B when he takes a brief pause near
the two elite guardsmen. Wait for the same mouse guard to be
facing the other way, and swiftly move to the bushes at Position
C. Rotate the camera so you can still keep an eye on this patrolling
guard, then move to Position D when he's facing the other way
Pause here, as another mouse guard will look in your direction for
a few seconds before permanently turning around. It's safe to head
for the bush at Position E as soon as he does so, but watch out for
Chapter 1
Ill The Search for the Sewers
progress
objectives zyxwvutsrqponmlkjihgfed
01 ;~nt~tte:~~5~nce
to the secret passage that leads
02 Equ1pyourswordandp1stoltoyourarms band and
speak wtth Aranella
03 :~~d5 :t;e;; trance to the secret passagethat leadsto
1
04 Headthroughthesecretpassagetothesewers1
OS Escape Ding Dong Dell Castle via the sewers!
@) zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR
Equip the .broadsword and ratslicer to melee we~pon slots I and
11, respectively. It's recommended to always assign your most
powerful weapons to the same slot (in this case the broadsword
to slot I}, since doing so makes it easier to keep track of their loca-
tion within your current selection. Equip the sidearm to the ranged
weapons slot and exit the menu. From this point on, it's possible to
cycle between currently equipped melee weapons using ~, and to
perform ranged attacks by pressing (fill during combat. Remember
that ranged attacks consume some of your precious MP. so keep an
eye on your MP gauge!
Chapter 1
(;} Broadsword
<;} 100Guilders
(;} Soreaway
(;) Cutlass ~
<;) Sixth Censer
(;} Screawav
.S zyxwvut
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Youell want to avoid usm Roland s Hatiiner abltitv by
yur mun And see if you cant build up the Zing gauges
of all youer weapons too-that way youell be able to
have Cross Cut all set up for the boss fight ahead ent 1t7
Wisdom of the King maker zyxwvutsrqponmlkjihgfedcbaZYXWVUT
Flippin heck, mun! Talk about tough! Well what with
that magtcal barrier and all there en't nowhere to
run so youell Just have to give rt all you ve qot! If
you er clever, though you wont spend too much
I
, time up close and personal Nah, a quick pot shot
or two from a distance I! do the trick by vur! zyxwvutsrqponmlkjihgfedcbaZYXW
t
Preparation
B•w•
r:!jRoland
8 ~ 40 40 40 40 40 10 6250
EMI riWlmlll_llDIIII_
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2nd Phase 10% 10% 10% 10%
EMF lliBIIEIIIEll!III-
-~ ......
Objectives
01 Goto Roland'
-~~--~~--,.,.,,-~-- - ---~ -
~:cn0~eec~~~n:~~~~~ o8n~{1~a:r~~:~:~10h~~p~~Ti1~~5~o n~~~n~~l~~:9~o 1
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objectives zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
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01 Head for Cloudcoli canvon!
02 Defeat thewyvern
03 Head forCloudcoll canvon!
(I) 300Guilders
~-
(I}
(;)
100Guilders
BabyBuckler
l
- BreezyRing
2 2 Traversing Cloudcoil Canyon Recommended Lv G , Save your game at the waystone and activate the
,-----·..,-,,--- - -~--------· - ~J
Havmg met with Auntie Martha and learned a little about h1ggled1es
Sidewinder Gorge trip door a bit further up ahead.The Gri-
malkin Merchant you meet here is a refugee from Ding Dong Dell
and recognizes Evan; he introduces the party to a device called the
ontheway EvanandRolandamveatCloudcoilCanyon ltshometo
hordes of feroctous monsters nottoment1onabloodth1rstybandof Leafbook viewer, which allows you to connect to the Leafbook infor-
Objecttves
~---~-~~~--~.,
sky pirates who could prove problemat1c1ftheyfindourheroes
theresnochmcebuttosotd1eron
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Still
...
mation-sharing service and receive news from all over the world. He
initially offers to sell it to you for 10000G. but then decides to simply
zyxwvutsrqpo
Approach the collapsed wooden structure at PositionC to trigger
an event scene. Runcible. the Higgledy Hero entrusted to you by
Auntie Martha, tries to gain the group's attention. It appears he
wants to show you something, so follow him as he leads you down
a narrow side path (be sure to loot the many forage points encoun-
tered along the way). Once you reach the end of the path, Runcible
, , Casting Wind-Whipper on the Prop-Leafed Clover near
Position Callows you to progress further into Cloudcoil
Canyon, but now would be a good time to backtrack through Belly-
wriggle Bluff and activate the Prop-Leafed Clovers you initially disre-
Wisdom of the Kmgmaker
garded, since they lead to valuable items. The one first encountered
near Position F leads to a portion of Cloudcoil Canyon meant to be Don t go thinkin that JU St because you clobbered
accessed during a later portion of the game; as such, the enemies every enemy in sight you er safe-nah mun I They !I •
found there are much higher level and are highly dangerous respawn every three minutes so don t hang about I'zyxwvutsr
"I
unless youer feelm Aghty1 .l t
--J~
(;} GustproofWhirlwind Boots
f
(;} Soreaway
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<;}
<;}
Sixth Censer
Three-Leafed Soreaway
v
{;) Angel'sTear
When you're ready to progress, ride the Prop-Leafed Clover at zyxwvutsrqponmlkjihgfedcbaZYXW
Position C and follow the objective marker as it guides you through
Rattleshake Rock. You'll soon reach a waterfall at Position D-con-
firm that both Evan and Roland are equipped with the strongest
gear currently at your disposal before jumping across. The pore
chopper in the clearing ahead is level 9, and poses a greater threat
than the weaker ones you're used to fighting. The tactics previously
mentioned in this section still apply, but you'll need to keep a closer
eye on your HP and use soreaways whenever necessary
butbewarnedthatyoullhavetoescapefrombattlesanddosomesneaking
to reach tslocaton Saveyourgamebeforeattemptngth1sl
tantlyagrees
To Tani's Rescue
Chapter 2
''**'*
2-3 To Tam's Rescue Recommended Lv 6 Another field expedition is in order, but this time you'll need to
traverse the treacherous Soaring Peaks to reach the Vvyvern's Den
where Tani is being held hostage. You won't encounter any new
r'Rolandao;;;;n~ce~u~
I and hauledin to be tried a foes here, but expect the monsters populating this area to be quite
1snakesabouttopassJudg a bit higher level than those you've previously fought. Roland is
l comes n Unwilhngtoput likely to have reached level 8 by this point, which means he'll have
l.__=---~ access to his Circular Sword ability (and its enhanced version
Cyclone Sword); this powerful area of effect slash costs two MP but
objectives it deals tremendous damage and has the added benefit of briefly
01 HeadfortheWyverns Deni lowering the physical attack of any foes it hits
02 HeaddeeperintotheWyverns Den
~! ~r:f:~a~~~ Wyvern Warlord
Wisdom of the King maker zyxwvutsrqpo «
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'9
Roland's Circular Sword ability rs a tidy little number I'
zyxwvutsr
but have you tried rt with a full Zing qauqe? Flip .S
mun rt s a whole new version of 1tselfl Oh and you
zyxwvutsrqpon
can get the super powered version by sucktn up green
higgledy followers too but you ell have to head on over
to P 44 to find out more about that!
Cross the wooden bridge and head toward the rickety cliffside path
at PositionA. Collect the Angel's Tear from the nearby Red Chest
and proceed down the mountainous path until you reach Position
B. Activate the nearby Snaketooth Ridge trip door (also, don't miss
Red Chest F48, as it contains some single cream that will come in
handy soon!), then head down the short tunnel supported by the
ancient bony remains of a gigantic creature. Fight your way through
the wyverns and zapwings until you reach Position C, then take a
detour up the side path at PositionD. Loot the nearby Red Chests
and consider entering Crookneck Cavern by running across the
natural bridge formation at PositionE-the Red Chest found inside
contains 600G. Double back to PositionD and immediately plot a
course for the Wyvern's Den
DI
Chapter 2
I The Wyvern's Den is certainly not the most inviting of places. so take a moment to rest
at the waystone, save your game, and equip your strongest equipment. Offer a Single
Cream item at the nearby Higgledy Stone to befriend a powerful Dark-elemental Higgledy
named Tove the Tenebrous. He'll most certainly come in handy during this battle!
Preparation
~- z
l
---~-·--·
To the Cradle of Light
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To the Cradle of Light
r
2-4 Recommended Lv 6
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01 Climb aboard Tanis sky skimmer and set out
thekmgscradle'
for
(@) You regain control of Evan back at the Sky Pirates' Base-just
as before. you can speak to rtsoccupantsto hear some updated
dialog reflecting the current state of affairs. Now's a good time to
purchase both the Bandit Spear and Huntman's Bow at the Sky Pi-
rates' Arsenal shop and to equip them on Tani, though you won't get
to use her until the next chapter. Follow the objective marker when
you're ready to depart. and speak with Tani north of the airfield to
hop aboard a Sky-Skimmer and journey to the Cradle of Light
Chapter 2
~ ~:~/~:~1t:i!~~.
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM:~~:~=l~~;~~nu\;ann~
LKJIHGFEDCBA ~~l~tt~:~~uo~~:ian
The statue order this time is purple, green, pink, red, orange and
then blue, and each statue must destroy a tower nearby in order
to keep the story going. This is usually done by pointing the statue
at the tower using a wheel, but some are not quite so direct. Pink
must be turned to face red, so that the events of the story play out
properly, and the final wheel must be used to turn the dragon in the
center of the board to face the blue statue, so the boy can deal the
finishing blow. Once that's done the pedestal will appear and you're
11111
free to exit via the portal behind you. Doing so takes you to the
Place of Strength, where you'll be tested by a powerful foe
.'P'?~~l?~!l!I
--foflEmmEBIIIEIII
ri-~~IIDlllllf!I
- !*llllll!llllll!IIBll!II
Choppy boss's Boots *****
@)@) !r:t~:i~il:~i~~~:~ece
the Trial of Strength-in which
you'll have to defeat the gorilla-
like Thogg to acquire your King-
maker. Rest at the waystone and
Preparation
Equip both the Shamshir and the Warlock's Wand if you've collected
all three Bonus Orbs during the second and third Trials of Knowl-
edge. These weapons will give you a huge advantage againstThogg,
as they're much stronger than those you would normally have ac-
quired at this stage of the game. Make sure Evan has all your best
armor equipped-you can borrow from your other party members if
necessary. This boss is weak against Dark-based attacks, so assign
Tove the Tenebrous to your Higgledy lineup
zyxwvutsrqponmlkj
PART 4 • MAIN STORY GUIDE 191
Strategy
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@) zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA 8
new things to say about the current happenings, so talk to everyone
if you don't want to miss any unique bits of dialog. When you're
ready to move on to the next chapter, follow the objective marker
and speak with Batu near the Inn. In an unexpected turn of events,
the Sky Pirates have decided to pledge their loyalty to the young
King Evan-becoming his first subjects in the process!
[
Heartlands, Homelands Ill
3-1 Heartlands, Homelands Recommended l v 11
A
··-·---- -----·--· ?J
great kingdom needs a oreattocancn and having looked at a ma
ofthenearbyareaRolanddec1desthattheHeartlandsaretheper-
fectplace The only problem 1sthatabunchofbloodth1rstyband1ts
stand in the way Time to take a lesson m army-on-army battles
from the mlqhtv Batu!
Objectives
01 Head for the Heartlands!
02 Taketothefieldw1thyourarmyandbeatbackthe bandits!
03 Defeatall the bandits!
Head toward the bandits at Position A and bash them with your
Swordsmen, while your Archers fire volleys of arrows from the back
of the torrnetlon=setelv out of harm's way. Once these bandits
have been taken out of the picture, you'll gain access to the Might
Gauge; holding down (8) will initiate a Quick March, greatly increas-
ing the movement speed of Evan and his units. Holding down@
launches an All-Out Assault. enhancing the attack rate and combat
effectiveness of your troops so long as that button remains held
Both actions drain the Might Gauge (when either (8) or@are being
pressed), though it will gradually replenish once you stop issuing
these commands. Using both the Quick March and All-Out Assault
commands liberally is key to your success, so don't forget about
them!
Chase down the enemy Fusilier units (yellow gun icon) using Quick
March, then switch to All-Out Assault after you've closed in. Once
they've been defeated, you'll be ambushed by a few Malleteer
units. Thankfully, your Swordsmen are the natural counter to this
UnitType, so point them at the Malleteers and switch to All-Out As-
sault to quickly send them packing
It's time for this Skirmish's final showdown! Follow the objective
Wisdom of the Kmgmaker
marker down the ramp and activate your ShockTactics as you near
Whats that mun? You wanna know what military might Tyran and his bandit lackeys. It's possible to use Chingis' Air Raid to
ts is it? Good question I Its the power you use to take out most of the enemies in one fell swoop, as they're all tightly
,.
pull off Special Tactics call reinforcements build zyxwvutsrqponmlkjihgfedcbaZYXWV
clustered. Don't forget to use the All-Out Assault command when
attacking and you should have no trouble winning the battle. This
t battlefield tnstaltanons and all kinds of other useful
, stuffl Proper useful n 1s1 Which means you d best zyxwvutsrqponmlkjihgfedcbaZYXWVUT
surely won't be the last you'll be seeing ofTyran and his bandits, but
l. not go wasting rt willy n!l!y~1t en t easy to get hack! for now you can celebrate your victory!
Pass through the now open gate and head down the ramp, but
don't proceed further yet! There's an enemy Tower behind the barti-
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJI
cades at PositionC, so methodically take out the surrounding bandit
units (without getting too close to the Tower), then storm in using
Quick March and tear the Tower down with your Swordsmen. Pick up
the Medium Military Might Boost from the rubble and make your way
toward the enemy Command Post at Position D; destroy it and Evan
will gain access to the extremely powerful ShockTactics ability
Ill The Master of the Forest
• Take a loo.k around camp_ and speak with its occupants to hear
some optional conversations. Gerel's Shop near the settle-
ment's entrance sells some useful weapons and armor-prioritize
buying equipment for the party members you intend to use, as you
likely won't have enough money to buy everything available. Don't
forget to sell some of your old unwanted gear for a bit of extra cash!
When ready to progress, exit the safety of the camp and step into
the Heartlands
The monsters populating the Heartlands pose more of a threat than " f,
those previously encountered, but they're mostly comprised of spe-
cies you're already familiar with. Of exception are the intimidatingly
large manticores, one of which you may have spotted roaming the
Someenhancedablit1essuchasRolandsCyconeSwordandEvansKng
spyrecanbreflyknockthemant1coredown1ftheyconnectwhle tsroarng
ed to avoid fighting this monster for the time being, as you're cur-
rently both undergeared and underleveled. It's worth noting that the
game auto-saves each time you choose to fight a Tainted Monster,
so you don't have to worry about losing progress. For now, steer
clear of googah and proceed into the Evergroves, but for full details
on Tainted Monsters, including locations and strategies, visit P.500.
Absorb1ngnearbyH1ggled1esbeforeusingEvansF1reballspellcanallowyou
toeasilybreakthroughamantcoresdeadlychargedattackl
t Follow the objective marker and activate the Wiggly Way trip
door on the way to the Forest of Niall. Explore and familiar-
ize yourself with this region if you wish (as there are Red Chests
strewn about), but it's best to avoid entering the Shiverwood Shrine
as the enemies there are too tough for you at this stage. You won't
be able to proceed further into the Everwoods until you complete
this sub-chapter. When you're ready to progress, cross the giant
root bridge leading to the Forest of Niall's entrance and head inside
(;} Venom-Be-Gone
(;} Angel'sTear
• •
It.
Wisdom of the Kingmaker
Crikev! Floyd s only gone and set up shop back at ouer
camp already' Theres quick he 1s1 He can only bake
bread at the moment but find him a recipe book or
two and he I! soon be broaden in his repertoire'
--· efJ
(;} 10000Guilders
[
~-UnluckilyforEvan
- - - -- - -~--~
theForestofN1all1sactuallynowtheForestof
... ..-,.
l-~-----
Puqnactus having beentakenoverbytherulerofGoldpawafter
Nialllost to hlm rn a cnce uame However rt seems Puqnactus has
earned h1mselfqu1tethereputatonfornotplaymgfa1r sorrs upto
thefr1endstogoandsee1fall1sas1tshouldbe
objecnves
02 ~:s~1/or
01 Head for Coldpaw!
the building at the top of Gold paw that looks like a
to vout zyxwvutsrqponmlkjihgfed
07 Gather everyone m the lobby of the inn and see what Tani has
teu
08 Go back and seethe Grand High Rollers gatekeeper'
09 Speak to Master Puqnactus in the Grand High Rollers Ha\11
The bustling city of Goldpaw awaits, but first, make sure to activate
the Great Gate trip door; take in the sights and feel free to get ac-
quainted with some of Goldpaw's many unique citizens. The Sweet
Saffron Tea House deals in foods, which offer a wide selection of
temporary buffs. The nearby Iron Orchid Weapon Shop sells some
gear that might prove useful, so it's not a bad idea to purchase a
few weapons for your preferred party members. As you make your
way north through the city, activate the Chamomile Inn, Lucky Stars
Casino, and Fortune Square trip doors when you've reached their
respective locations
mons an obnoxiously loud bird called a Duebill to follow you around
and remind you of your debt until it has been repaid. Judging by the
fact that most people around town are also shadowed by a Duebill,
it seems like Evan isn't the only one that's fallen victim to the rigged
dice game
iiFBSSHII&
EEl=MN-&idiiN\6
Chapter 3
,:~~iiT'.1::,;i::~:i"~~~d;~~:',1:~:v!f ~¥a,J:~h~,~~~:?:)~l~t ]1
0
objectives
01 Takeadoserlookatladyluckl
02 Go and see N1a111
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zyxwvutsrqponmlkjihgfedcbaZYXW
03 HeadtotheAu!dWoods deep in the Forest of Niall
04 Searchthed1cefactoryforev1denceofcheatmgl
OS Escape from the dice facrorv
06 Defeat the mossy monumentl
07 GoandaccuseMasterPugnac1us of cheattnq!
08 Head to Fortune SquarefortheTnal by Fortune'
Preparation
You'l have to make your preparations before exiting the Dice Fac-
tory, as the fight immediately begins once you step outside. The
Mossy Monument is vulnerable to Fire, so Evan's Fireball spell is
quite powerful here (especially with the Spellcraftyzzzzzzz Warlock's
Wand if you've obtained it). The Fiery Ranger's Bow should also be
equipped on Tani or Batu if you've previously acquired it Prioritize
equipping armor with the highest Physical defense available, since
with the exception of its Dark-based Nixing shockwave, the Mossy
Monument's attacks are strictly Physical in nature and will hit hard
ml!lfl~~~~~!'!I
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m MMll!llmmmm
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Watery Barrage Bow *****
Strategy
Chapter 3
l!ll
~Batu
Tani BurrowingBolt -
StrongrnanStance
~~~'!~~~!!'!!
.,t:*~~~~
- tt!*lll!!lillll!llll~!llll!!II
... Et.~::t:;;;
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Watery Barrage Bow zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGF
1'****
Destroying red-hot rocks releases a bunch of Higgledy
Balls in addition to the Hiqmakers hidden within free
Wisdom of the Kmgmaker zyxwvutsrq
a enough of these special sprites and they II form golden
circle Step inside this circle and press ® to generate a
Listen up my bov! Rea!mwreckers are kinqrnakers that Flameproof Barner-granting complete rmmunnv against
have lost the tr marbles and gone proper loopy' They re all Fire-based attacks to anyone standmg within its
bur stin at the seams with overflowin power, which radius'
makes weak spots pop up all over em! They move
li about a bit but if you can keep clobberin em, youell
, soon have that realmwrecker seem stars!
Preparation
Longfang is weak against Water, so Evan's Water Balloon spell is
very effective here (especially in combination with the Spellcrafty
Warlock's Wand). If you have weapons with Water properties, make
sure to equip them. Conversely, remove any weapons that deal Fire-
based damage, as they'll be much weaker during this fight. Though
relatively expensive at 500G each, purchasing some Fruits of For-
tune foods from the Sweet Saffron Tea House in Goldpaw can help
improve your resistance to the many Fire attacks used by Longfang
Chapter 3
objectives zyxwvutsrqponmlkjihgfed
01 Go and tell Niall you got his fore sr back!
Ill Evermo er
Chapter 4
Evermore is not only enjoyable, but it's also extremely beneficial- kingdom itself, or rewarded for helping your citizens by completing
giving you access to stronger equipment, new and upgraded spells, specific Side Quests. You'll be needing plenty of Kingsguilders to
unique Higgledy Heroes and much more. This section will guide you transform Evermore into the impressive kingdom it has the potential
through the basics of kingdom management. but for full details turn to become, so begin by collecting the 2500KG currently sitting in
to P.90 your Coffers; highlight the "Coffers" tab in the kingdom Management
Menu and press ® to collect the KG accumulated there
Building a new kingdom doesn't come cheap, and the currency that
fuels Evermore's expansion is known as Kingsguilders (KG). Kings-
Wisdom of the Kmgmaker
guilders are entirely distinct from the regular Guilders you've been
amassing up to this point, and can only be acquired through your Corrr! Looks I ke youer kingdoms made you a few
kinqsquilder s alreadyl Tidv! Don t go for qettin' to collect
4-1 Evermore Forever Recommended Lv 17 em nice and often-vif youer coffers fill up any extra
you make II only go to waste But don t worry youell
..---
- t;hewordout and peoplefromalloverhave begun to~' soon be able to make em bigger so you wont have to
vermore whch ts starting to look like areal kmgdom come back and check em every five Flippin minutes' ~
gl111gnatmnw1II need spectahsts tn a!l kinds of areas 111 , 9
ulythnve andwh1le1talreadyhasexperts mweapons !
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJI
r
mar and magic 1t s missing a higgledy wh1zz __ _ __, i
~ Your next task is to build the four essential facilities related to
Evermore's Ministries: the Higglery, where new Higgledy Heroes
objectives
OIS1tonyourthroneandstartoversee1ng
zyxwvut
can be cooked up; the Evermore Weapon Workshop, where new
armaments are developed; the Evermore Outfitters, where armor
Evermoresdevelopmentl
is crafted; and lastly, the Evermore Spellworks, where new spells -
02 Go and recruit Auntie Marthal
03 Help Auntie Martha out with her little errand! are researched. You already have the KG required to complete each l
04 Speak to Roland in the throne room in Evermore facility, so select the 'Manage Your kingdom' option and use the Left
Stick to highlight one of the available construction sites; press ® to
bring up the facility's overview menu, then select the "Build facility'
option and confirm your decision. Repeat this process (moving the
cursor over to each currently available plot of land) until all four facili-
ties have been constructed
It's time to assign citizens to your newly-built Evermore Weapon which in turn increases the rate at which KG are accumulated. It's
Workshop! Highlight the facility, then press® to bring up the facil-
ity Menu; select the "Personnel" tab and press® to choose one
of the three currently vacant "Assign citizen" slots. Doing so brings
up the Personnel List, which displays each of the citizens appropri-
ate for this task. Batu boasts the highest IQ for this job out of your
currently available citizens, so assign him first. When looking to
automatically assign the most qualified citizens for a given task,
press@to use the 'Recommend Personnel" option. Go ahead and
use this option to automatically assign both Chingis and Khunbish to
the remaining two open slots 1 For in-depth information concerning
citizens, consult P.91
Once all three available slots have been filled, press @ to return to
the facility Menu and select the 'research" tab. From the research
List. highlight and select 'level 1 Melee Weapon Development" and
begin researching this topic. This takes time, so you'l have to wait
a few moments (most topics take much longer!) before it's been
fully researched. Then select the 'Complete Rsrch.' option from the
Evermore Weapon Workshop's facility Menu to finish the process;
remember this important last step whenever you're researching
topics, as the process won't fully be completed until you've manu-
ally selected this option!
{;) DampWizard'sWand
iiMM
Ill A Banner to Unite Under
iM&MM
4-2 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJ
A Bannerto Unite Under Recommended Lv 17
r1 whileRol
Evan has said he wants his kingdom to beonethatsfreeofwar and
anddoesntnecessarlythinkth1s1sabad1dea he needs to
! ;;i,:v~~~~sagbo a~tl~~~~ft~rir;~n~et;~f~1e~dhse~e~~~~1~h~ ~1~;~~~~
0 1
objecnveszyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
01 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
co to rhe ubrarv tn cotdcaw
Chapter 4
4 3 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
The Trials of Boddly The Trials of Boddly
Ill
Recommended Lv 19
r
~ - - --
....,... -,., ~
aoddlv tums oot ro be qutre a
.,._
uniqueind1vdualandsherefuses"'
toletthefnends look at her bookie wook1es untiltheyve
I Speak with Boddly and she'll tell you about the first favor
you'll need to complete before she considers handing
over the library card. The object of Mistress Boddly's desire is a rare
crimson flower named the Red Red Rose that only blooms in spe-
cific locations-luckily, one such location happens to be nearby.This
uncommon flower can be found north of Goldpaw, though you'll
need to learn the Bridge spell before you can reach the remote cliff
zyxwvutsrqponmlkjihgfedcbaZYX
where it grows. Ever eager to help, Boddly points the group toward
a young girl named Li Li, who may know a thing or two about magic
related matters; this youthful spellcrafting specialist is a resident of
Goldpaw, so exit the Library and follow the objective marker to the
small bridge overlooking a river on which she awaits Evan's arrival
Speak with Li Li to begin Side Quest 008 "Li Li, the Troubled Ge- ~ Teleport to Evermore, then ass_ign Li Li to th~- Evermore
nius". Because of the recent scandals involving Master Pugnacius, Spellworks and begin researching the 'Specific spell
she's become disillusioned with life in Goldpaw. Evan proposes that Development: Bridge" topic. The research process will take a few
she become a citizen of Evermore, and though intrigued by the idea, moments--once it's done, make sure to select the "Complete
Li Li still feels reluctant to accept; she requests that you demon- Rsrch.' option and Li Li will explain the rules governing the use of
strate your kingly worth by defeating three skeleplasms before your newly-acquired Bridge spell
she'll join your kingdom
Next, teleport to the Calmlands trip door and follow the objective
Make this your active quest, then teleport to the Calmlands trip marker until you reach a dead end. Approach the cliff's edge to initi-
door. A pack of skeleplasms can be seen roaming the field directly ate a short conversation, then press ® to cast Bridge and build a
up the nearby ramp; defeat them, and, if you haven't yet met your way forward! You'll spot a Battle Standard for the "Criminal Capture
skeleplasm-bashing quota, seek out another group of enemies Bandit Gang" Skirmish further up ahead-it's best to ignore it for the
within the blue circle indicated on your map to complete the objec- time being as you only have two Skirmish Units, and they're both
tive. Teleport back to Goldpaw by using the Dreaming Camomile Inn below the recommended level. Be sure not to miss the Hig-Piggy
trip door and return to Li Li. Impressed by your deeds, she moves Longsword found in Red Chest 31 though, then approach the red
to Evermore where she can make use of its Spellworks facility to twinkling point on the ground to gather the Red Red Rose. Return
begin researching the Bridge spell needed in order to progress. to Goldpaw and present this elusive flower to Boddly to complete
the first of her assignments
@MEI
Chapter 4
(;} 300Guilders
(I) 100Guilders
(;) Baby Buckler
FireproofSoldier'sCloak"*****
Preparation
The lncineraptor is weak against Water, so Evan's Water Pistol spell
(or Water Balloon if you haven't yet learned the former) is quite
potent against it Make sure all availableWater-based spells are
assigned to your skill palette if you choose to bring Evan into this
battle! Equip him with a Dripping Ring to further boost the Water
damage dealt by these spells, and equip any gear that helps miti-
gate Fire damage if any is available. Though this is purely optional,
you can also charge up your Zing gauges and refill your MP by fight-
ing a few enemies to give yourself an edge at the start of the battle.
Strategy
This overgrown lizard certainly won't be giving up its horn without
a fight-expect it to defend its turf with deadly Fire-breathing at-
tacks backed up by a mixture of claw swipes and tail whips. When
grounded, it can belch out a sweeping stream of flames, covering
a medium-sized area in front of itself; the lncineraptor always rears
up before performing this attack-evade toward its flank and target
its tail while it recovers. Another attack to be on the lookout for is
the rushdown stampede the boss uses to close the gap; it's easily
Chapter 4
-~--
Next up, there's Min Ti, who waits by a house west of the Dream-
ing Camomile Inn. Speak with this honor-bound huntress to begin
zyxwvutsrqponmlkjihgfedcbaZY
Side Guest 011 "Min Ti, the Sharpshooter" in which she asks for a
Sleep-Be-Gone. If you don't already have one, they can be bought
from the Lucky Lotus Emporium in Goldpaw. Give the Sleep-Be-
Gone to Min Ti and she'll move to Evermore, bringing along her
Skirmish Unit:The Howling Hunters!
With four Skirmish Units now under your command, it's time to
return to Boddly at the Library and inform her that you're ready to
reclaim her stolen Starlight Stone. Teleport to the Calmlands trip
door and you'll find the Battle Standard for the Skirmish Battle "Steal
Back the Starlight Stone' just beyond Crossover Bridge, southeast
of Goldpaw
Chapter 4
Min Ti's units are side by side in the formation. To do this, simply
Skirmish: Steal Back the Starlight Stone assign Khunbish to the@ slot-this new formation order will allow
you to keep both of your ranged units in the back line, out of harm's
reach, while your melee units attack from the front! When ready,
select the Mobilize Forces option to start the Skirmish.
Hold@ next to the cannon's remains until the circular gauge com-
pletely fills up to rebuild this heavy-artillery and turn the tables on
the bandits! Destroy the Barricades and lure the enemy units to the
middle of the ramp, where your cannon can provide supporting fire
Always remember to keep your Malleteers at the front of the forma-
tion when engaging enemy Lancers. When the bandit forces in the
area have been eliminated, Quick March to the Tower at Position C
Cross the gate and storm the enemy's cannon before taking out
both Command Posts at Position D and immediately rebuilding
them; these structures generate Military Might at regular intervals,
so you should always build them when the opportunity presents
itself. Move toward Position E and two pore Swordsmen will
zyxwvutsrqponmlk
PART 4 • MAIN STORY GUIDE 219
appear out of nowhere to perform a surprise attack-activate both
your Shock Tactics and Rousing Roar before using All-Out Assault to
annihilate them. Once the pore units go down, turn your attention to
Lil and defeat her to secure the Starlight Stone!
r-
..
l
objectives
01 Ask MasterPugnaous to sign the Declaration of!nterdepen
dence!
02 Porqe a uruon wtth Cotdpew!
zyxwvutsrqponmlkjih
PART 4 • MAIN STORY GUIDE 221
.. The Shipwrights of Capstan
Preparation
The Jelly Queen is weak against Wind damage, so weapons and
skills imbued with this element work best here; conversely, avoid
those imbued with the Water element since they'll deal reduced
damage. Equipping armor with a healthy balance between both
Physical and Magical defense can help counteract both this boss's
lasers and tentacle slaps. If you've researched level 3 Accessories
at the Evermore Outfitters, craft a Poised Pendant to help increase
your resistances to the Confusion status ailment caused by the
Jelly Queen's confusion blast
CircularSword HeavyAmmo
#IHIIEmmBlll!llm zyxwvutsrqponmlkjihgfedcbaZYXWVU
- 100% 70% 70%
- ·9t--ll!l-ll!'ll!lll!II
~"it Dynamism Eagle-Eyedness Untouchability
Strategy
(I) Three-Leafed Soreaway
<;) zyxwvutsrqponmlkjihgfedc
Strong Sixth Censer
Cl) DeadlyTowerToppler
(;} WizardlyTwinklyTunic
foil&
Niall singles out the lronbough Trees growing in the Hard Woods as
being perfect candidates for the task. Unfortunately, there's a small
issue complicating the matter-an angry beast has recently taken
up residence in that neck of the woods and the Greenlings have
been forced to block off the entire area. Niall offers a partial solution
to the problem in the form of a bottle ofThornaway Spray: a magical
concoction capable of dissolving the spiky Puffburs that were used
to seal off the entrance to the Hard Woods
Preparation
Zagg is weak against Fire-based damage, so use Fire
weapons or skills. Evan's Pyre Pillar spell can come in
very handy indeed in this fight and researching it at the Evermore
Spellworks can make things easier. Armor that increases both your
Physical and Magical defense equally is ideal, while anything that
provides resistance to Wind damage (such as a Breezeguard Pen-
dant) can provide some protection against Zagg's lightning bolts. Be
sure to also bring a full supply of healing items, including an Angel's
Tear or two to revive any unconscious characters!
Strategy
Zagg shares a lot of moves with Thogg-first defending his territory
with the same leaping slam attack and three-hit melee combo used
by his less formldable counterpart. Though he doesn't benefit from
Thogg's ability to throw boulders from a distance, he instead sur-
prises with a dangerous jumping bellyflop attack once his HP pool
reaches the 80%(and once again at around 35%) mark. You'll briefly
lose control of the camera as Zagg leaps to the lronbough stumps
in the background; he'll then bound from tree to tree-faking you
out and daring you to keep up-until he finally lets out a roar. This
is the cue signaling that he'll jump into the air before crashing
down on the floor with a mighty be11yflop. This attack produces an
unblockable shockwave that can be tricky to steer clear of, so your
best best is to move away from your current position and watch for
Zagg's shadow before jumping over the shockwave as he slams
down. The timing is a bit tricky so don't get discouraged if you get
hit by this attack-though make sure to heal immediately afterward!
Once his HP pool inches closer to the 50% mark, Zagg gets mad,
pounds on his chest. and enters a lightning-infused enraged state
He'll then immediately jump to one of four possible locations across powerful skills in your arsenal as Zagg is momentarily exhausted
the arena and call forth columns of lightning bolts in a two- to Once his HP gets low enough, he'll perform another super jump
four-pronged pattern. This attack is clearly telegraphed by the bright bellyflop, before cycling through his previously detailed offensive
golden circles indicating the point of impact of each lightning bolt options. Continue dealing as much damage as possible whenever
Zagg gives you an opening and you'll soon drive this misguided
miscreant out of the lronbough Grove for good
ME MEW
r-~
What Lurks in the Labyrinth
- - _..,_
zyxwvutsrqponmlkjihgfedcbaZYX
I It's time to set sail for Leucippes' Labyrinth, so exit the
underwater palace via the hydroportal just outside the
throne room, and head back to your ship (open the trip door Map
and teleport to the World Map if you wish to save a bit of time!)
Navigate around Makronos island and make your way southeast
l mosttrustedadv1serleanderalongw1ththemw
until you reach your destination. The Labyrinth is guarded by a legion
of ghastly spirit troops-the tormented souls of Cetus' countless
victims-so you'll have to fight through their ranks using Ever-
Objectives rnore's army to reach Cetus's lair
01 Goto teuctcoes Labynnthl
02 Useyourarmytohelpyoufightyourwayfurthermt0Leuc1p-
You're taken to the Briefing Menu for the "Labor of the Labyrinth'
pes Labyrmthl
03 Find Cetus who dwells m the depths of Leuctppes
04 Defeat Cetus!
Labyrinth, zyxwvutsrqponmlkjihgfedcbaZYXW
Skirmish as soon as you come ashore. The enemy ranks are com-
posed of many Lancer units, so avoid bringing Swordsmen if pos-
OS Go and tell Queen NereathatyouvedefeatedCetusl sible. Conversely, Malleteers can simply chew through most of the
enemies encountered in this Skirmish, so make sure to put Bai Gan
in your roster along with an additional Malleteer unit if you have any
other at your disposal; back your melee troops with some Archers
5 3 Recommended Optional Activities 0~~:~;i~e ~n~~e
or Fusiliers for maximum effect. Feel free to spend a few KG in the
~:oeia0o4~a1nn ~oo~d~~~ecru1ted by completing Side p 336
Bolster Forces Menu if you want to make things easier, then select
01
the Mobilize Forces option to begin the battle
Place your Malleteer(s) in the frontline and bash your way through
the enemy units until you pass through the first gate at Position A
Skirmish: Labor of the Labyrinth An enemy ambush awaits the moment you step through, so retreat
through the gate and use it as a chokepoint. Defeat the nearby
troops from this position, and head back through the gate
232 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
NI NO KUNI II • COLLECTOR'S EDITION GUIDE
Chapter 5
zyxwvutsrqponmlkj
PART 4 • MAIN STORY GUIDE 233
----
D•"" zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
f!'!IRoland
l'l]r,n;
§I Batu
~
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Leander
StrongmanStance
MindoftheMagos
Preparation
Strategy
objectives zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
01 GototheAbyssand lookforQueenNerea1
02 Find awaydowntothedepthsoftheAbyssl
03 Take a closer look at the pufferwhelkl
04 Find a way down the depths of the Abvss!
05 Defeat Brtneskimrner!
zyxwvutsrqponmlk
PART 4 • MAIN STORY GUIDE 235
To500Fathoms zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
(\~ zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR
,ff®~
-- OFathorns
••
C
-~fo500Fa,homs
TotheCradleof
the Depths
To1000Fa,hom,'E
~ ~EH
-----·
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QEvan
I'llTani
geatu
~Leander
Flurry
Spark Spike
Spark Spike
Burrowing Bolt
StrongrnanStance
Chapter 5
Preparation
Brineskimmer's only vulnerability is Wind damage; weapons and
skills imbued with that element should be prioritized and anything
imbued with Water must be avoided. Many of this Realmwrecker's
attacks deal Water damage and are capable of Freezing you, so
equip armor with strong Magical defense and Water resistance
if available. Consider equipping Dripguard or Antifreeze Pendants
(which can be crafted at the Evermore Outfitters) to bolster your
defenses further. Sixth censers can allow you to unleash your most
powerful skills when Brineskimmer is vulnerable, so purchase some
if needed as you stock up on supplies!
zyxwvutsrqponmlkjih
PART 4 • MAIN STORY GUIDE 239
.. 5-5
Hydropolis Joins the Union
t
calm another kmgmaker-th1s t me mighty Brmesk mmer This
done they learn the mered bletruth aboutHydropol s Queen Nerea
g
has trapfh~d1 0,; :n~~~9
Lv
~J
-- -~, -- -~-~--~~cfc'~Mi.~iWi1U.~o ,.,~,,%£#.\'j)j•.,
objecnves
01 rorce a unton wtth Hydropolis!
ESMf¥W
~ zyxwvutsrqponmlkj
Queen Nerea e~presses h~r desire to finally e~d the 300 year
loop and allow trme to run its course once again-come what
may. Speak with her to sign the Declaration of lnterdepence and
usher in a new dawn for Hydropolis and its people!
Beyondthe Great Divide Ill
6 1
....,,,. ,, ~---· -~--~-
Beyond the Creat Divide Recommended
'the nme has come tor the fnends to head for Broadleaf the next
Lv 35
E ;; SfM·M
potential signatory of the Declaraton But in order to get there
they II needtobeabletobypassagreatnftmtheocean Luckily
Leander seems to know of a way of mod1fy1ng their sh p that might
Justenablethemtodoso
Objectives zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
01 Leander is in the throne room Ask him about 1mprovmg your
sh1pl
02 Head forBroadleafl
03 Headfor the landingpad at the top of the Treehcuse!
r zyxw
@) With Hydropolis now signed up to the union, the a.ttention turns ~
to Broadleaf-a technoloqicallv savvy kingdom res1d1ng on one
of the eastern continents. The oceanic rifts dividing the sea prove to
The lowest number of citizens you can have at this stage (if you
haven't completed any Side Quests) is 14, so you may have to do
a bit of head-hunting before being able to progress past this point
With this in mind, we've provided a list of citizens that we feel are
the quickest and easiest to recruit. while simultaneously being most
beneficial to Evermore's continued development. Focus on complet-
ing the following Side Quests (or any other currently available Citi-
--
zen Side Quests) until you've reached the 25 citizen mark; be sure
to also build any additional facilities (to reach a total of ten) required
for the Evermore Castle upgrade as you tackle the Side Quests and
accumulate Kingsguilders
11!11111111Ft81
Nu Bi AFavorforNuBi 004 97
HangOn, HoiDen!
Filippos Filippos.theNoviceHunter
Open the map wh le in Evermore and look for Side Quest cons Completing
low ~f1ttue:~5~1II reward you w th some KG so its better than wartmq H vou re
zyxwvutsrqponmlkjihgfedcbaZYXW
Chapter 6
&MiiMM:WIM EMIIM1¥¥BIM
EMIIEM
EMIMEzyxwvutsrqponml
1MWM
Chapter 6
The Bl:Aster combat bots introduced in this area are particularly The Downtown sector is where you'll find the Poplar Produce shop,
dangerous and should be approached with caution. They're capable allowing you to stock up on supplies if needed, as well as both the
of transforming into veritable armored wrecking balls-rolling Redwood Retreat Inn and the Taskmaster's Swift Solutions. The
around the battlefield while trying to ram into you. This ball form Midtown sector is home to Pepper's Pop-Up Beanery which sells
grants Bl:Asters complete immunity to ranged attacks, though a variety of foods, along with the Sequoia Self-Defense equipment
hitting them with melee attacks when they briefly stop rolling shop. The latter's selection might contain a few upgrades to your
will cause them to revert into their regular form and knock them current arsenal, so purchase those if that proves to be the case
down. Bl:Asters can also fire a massive charged attack beam after Finally, the Uptown sector is where you'll find the Dome Park trip
door, as well as the Factory Elevator leading to the Factory Floors
on its upper level
~==--~---~-~~
Recommended
Evanandh1sfrendsreachBroadleafatlastonlytofindt~
aren't quite nqht ltsanat1onwh1chgrewfromatnycom
a full blown country andtheemployeeswhoarealso1ts
are striking m protestatthecurrentworkngcond1t1ons
EEIIEM ifiBMP PresdentZpVectorsmanagement
Objectives
01 HeadforZ1pandBrackensoldworkshop
02 Take a look around zto and Brackens old workshop
' ~'
lf ;:~
1
~~~sirt~eea~~nipr=~~~o~~~smw:tpB~:1~~~;11:70:x:d~~ ~~~~~1=~f
Inc She rememberswhat he was like before the perpetual fission
(,·.·reactor, and rs convinced that find mg some memottths of the good
~ ......... olddaysm1ghthelpt0Jogh1smemory __
Objectives
OlHeadtothefactoryf
02 HeadInstde the factorv!
03 L1ghttheemergencybolleron DynafloorNo 1 rn the ractorv!
04 Lookformemollthsrn the tactcrvarchfves
05 Lookformemollthsmthe smanstrckraos!
06 Lookformemollthsaroundtheproduct1onlme1
07 Disengage all the locks on DynafloorNo 3 n the Facrorv!
08 Lookformemollthsaroundtheproduct1onlme1
09 Head for the Chief EngineersOfficem the factory'
10 Headforthereactorcontrolroommthefactoryl
EMIIE1zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
MNM on the Emergency Boiler to restore access to this room. Before
proceeding further, activate the Factory Floors trip door by the
waystone, and open Red Chest 55 tucked away in the corner near
the entrance. The Factory Floors are crawling with combat droids
in addition to the usual monsters, so you'll have to battle your way
through both as you progress through this area. The Bl-Udgeon,
Bl-Ade, and Bl-Ast Bots introduced here have a limited range of
attacks, but don't let them gang up on you, as they can quickly take
you out if you aren't careful. Focus your offense on the ranged Bl-
Ast Bots, while evading the melee attacks coming from the other
two variants
All these red and blue control panels and platforms and
whatnot might seem complicated at first but rt
en t all that hard to get you er head round-the red
~ • panels move all the red platforms and the blue
, panels move all the blue ones, and theres only two zyxwvutsrqponmlkjihgfedcbaZYXWVU
t po smons for each See-easy peasv!
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR
@) ~~· ~=~~~~n~f~} No.2 from the south, where a short
zyxwvutsrqpon
conversation will take place as you arrive at PositionA. Leander
explains that both a Red and Blue Boiler need to be kindled in order
to navigate through this floor's security measures and reach the
zyxwvutsrqponmlk
Smartstick Lab. From PositionA, make your way to the Blue Boiler
by going across PlatformsR1, 81, and R2, then through PositionC
and Platform82. Once you've arrived at your destination, fire up the
Blue Boiler, then operate the newly-activated Blue Control Panel at
Position 8 to lock the Blue Platforms to their alternate configuration
Chapter 6
This opens the path leading to the Red Boiler's location, so head
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
across Platforms82 and 81 to get there. After kindling the Red
Boiler, it's possible to reach both the Higgledly Stone and Red Chest
60 south of PlatformR1. To do so, start by returning to Position 8
and operating the Blue Control Panel to revert the Blue Platforms to
their default configuration. From there, interact with the Red Control
Panel at Position C to reconfigure the Red Platforms to their alter-
nate placement. Return once again to Position 8, switch the Blue
Platforms to their alternate configuration, then traverse Platforms
82, 81 and R1 in this order. Grab the Gutsy Enchanted Armor from
Red Chest 60 and offer some Scented Sap to the Higgledy Stone to
befriend Topturvy the Testy!
From there, retrace your steps to the Blue Control Panel at Posi-
tion B; operate it to revert the Blue Platforms back to their default
configuration, then make your way to Position C. Head southwest
and drop back down to where you initially arrived at Dynafloor No.2,
before making your way to Position A. Jump on PlatfonnR2 (make
sure the Red Platforms are in their alternate configuration) then
make your way to Position D. Operate the Blue Control Panel and
hop down to Position C before crossing Platfonn 83 to reach a
waystone and Red Chest 61
Offering:Gunkshrooms
The first lock switch can be found by facing the doorway at Posi-
tion B, then turning right and immediately going up the set of stairs
to your left. Disengage the first lock, then grab the Angel's Tear from
Red Chest 63 directly underneath your location. Next. ascend the
lengthy staircase that's adjacent to the wall and fire up the Blue
Boiler found at the top; return to Position A and activate the Blue
Control Panel there to lock the Blue Platforms into their alternate
configuration. From there, proceed across Platform 81 and ignite
the Red Boiler; backtrack a few steps to the Red Control Panel at
Position C and operate it to reconfigure the Red Platforms to their
alternate placement. This opens the way to the Higgledy Stone
tucked away north of PlatformR1; make your way there {by passing
in front of the Red Boiler) and offer it a bottle of Whole Milk (if you
have one) to befriend Slingsby the Scorcher!
guardian!
--ESI
O•""
r:!J Roland HeavyArnmo
l!ll zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
Tani BurrowingBolt
8J Leander SparkSpike
~Bracken
'
, c~~:~a1~0 o~:~ie;;~;~~~s~ ~ 1~,9 a~:u~:n t/t:~~~~~zyxwvutsrqponmlkjihgfedcbaZYXWVUTS
0
Eiti'O&iES
-~-~
6-4 Bastion Unbound
Bastion Unbound
Zipmayhavebeenrestoredtoh1soldselfthankstotheMemolithu
buth1sK1ngsbond1sst1llgoneandBast1on1sstillrunnngnotH
currently on the rampageatthetopoftheTreehouse and 1fEva
..
Recommended Lv 39
k------
andh1sfr1endscantcalmh1mdownaroadleatand atltts cittzen
----
. . .-~-=--·
w11lbemgravedanger
Objectives
01 Go and find Bastion on the roofoftheTreehousel
Head to the Executive Elevator and ride it to the Testing Floor if you
wish to save your game and make some preparations.When ready
to face Bastion, return to the Reactor Floor and climb the golden
staircase up to the Treehouse's roof!
Wisdom of the Kmgmaker Preparation
Bastion's most dangerous attacks deal Magic and Wind damage;
Worried about how to approach an enemy this massive? look for gear that has strong Magical defense along with Wind
Well don t be-focus on the feet and the rest will resistance to reduce the damage dealt by his lightning bolts. Avoid
soon fall into place' Watch for a weak spot then
_. zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR
run in and give rt what for Once you ve done that
using weapons and skills imbued with the Light element, since this
Realmwrecker is highly resistant to that type of damage. Bastion's
, enough, another weak spot II appear right under- weak against both Water and Dark, so Water-based skills and the
1. !. neath his noggin tenr1o~~ud~:a~:t1 about do1n some Dark Backshot Bow from Tainted Monster 14 'Fanger" are quite
Chapter 6
zyxwvutsrqponmlkjihgf
Objectives
zyxwvutsrqponmlkjihgfedcb
01 porqe a umon wnh groadteaf!
..
069 Daphne,Glaucus'sBiggestFan
zyxwvutsrqponmlkjihgfed
All Aboard the Zippefin
J:c:b:';~~~~~~hE1~~~o;~e~~ipt:l~nfr;:~~!~~o~ 1
wants to give rt to Evan as a goodwill gesture and wh le rt will c:J
tamlymaketravelmgaroundaloteas1er
altoverthefront1sab1tofan1ssue
zto's race bernc otaste
L\ 40
objectives zyxwvutsrqponmlkjihgfedc
01 gemodelthe ztcoeun!
02 G1veZ1pandebacktoBroadleafaboardtheall new ztcpeunt
Leander wishes to bring some other important matters to the Zip needs a ride back home, so this presents the perfect oppor-
table, but Zip interrupts the announcement by making a grandiose tunity to get a feel for the Zippelin's handling. You won't be able
entrance aboard his airship. Having finished repairing the damage to disembark wherever you wish until Zip has been dropped off,
caused by Bastion over at Broadleaf. President Vector decides to zyxwvutsrqpo
however, so plot a course toward Broadleaf; press ® and aim the
landing indicator at the circular platform surrounding Broadleaf to
lend a helping hand by giving you free, unrestrained access to the
new and improved Zippelin ! There is one small issue, however-the land and see Zip off
gigantic bust of Zip's face mounted to the front of the airship is
of ... questionable taste to say the least. Thankfully, this is nothing
a little remodeling work can't fix! Speak to your party members in
the throne room for some optional dialogue if you wish, then exit
Evermore and interact with the Zippelin parked next to your king-
dom to let Bracken do her thing. Once the modifications have been
completed, it's time to take the remodeled Zippelin out for a spin!
Chapter 7
zyxwvutsrqpo
Wisdom of the Kmgmaker
zyxwvutsrqponmlkjihgfedcbaZ
Yur why not take that fancy new airship of youers on a
treasure chest huntln trip around the world? There's
loads of goodies stashed m them things mun! Oh
but don t forget to get youer Spellworks up to Level
to see where all the chests are get on over to P 596 zyxwvutsr
I' 9
and take a look ..S I
INN
Once you're ready to progress, return to Evermore and head to
the throne room. You won't be able to play freely for the remainder
of this chapter once you've spoken with Leander, so only proceed
when you're absolutely certain you wish to continue on with the
story
Batu decides to trail the Chief Consul and catches him meeting with
the robed figure again-though this time, the talks concern Roland's
allegiance to Evermore. Batu calls him out in front of all the others,
but Roland denies the allegations and leaves Evermore. As soon as
he steps foot outside, he's accosted by an agent of Ding Dong Dell
and is informed that King Mausinger wishes to meet with him to
discuss an offer of employment
Ill Betrayal
i@MNIIEIS
The Mark of Kings ..
> The real reason Roland has gone to Ding Dong Dell is in fact to
retrieve the Mark of Kings a symbol handed down from one ruler of
that realm to another and wlth whlch s afe passage intothectycan
be gained and certain secret areas accessed But qiven it s mcr edibte
importance Mausmqeris probablylookmgfor1ttoo
Objectives
01 UncoverEvanssecretroomt
02 Look for the Mark of Kings m Evans secret room I
@MMNIIEIMI
Enter the dungeons and approachKhunbish's cell to trigger a
cutscene.The fake bullets used to shoot Khunbishplaced him in
i &iMM
Objectives
01 Head for Ding Dong Dell aboard the Zippefin!
02 Use the Kmgsway to enter D ng Dong Delli
zyxwvutsrqpo
03 Listen to what the people of Ding Dong Dell have to say
04Speaktotheshopass1stantattheHoot1que1
OS Deliverthe qoods to Shadow!
06 Tell Crumbles back at the Hoottque that vour
delfvervIs comptete!
266 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJ
NI NO KUNI II • COLLECTOR'SEDITION GUIDE
Chapter 8
Speak to your party members if you wish, then exit Evermore and
board the Zippelin; you can also teleport to the Rolling Hills trip door
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
to save a bit of time. Land at the objective marker (next to Hermit's
Hollow) northwest of Noga Plateau and proceed on foot along the
river until you reach the bridge leading to Ding Dong Dell's backyard
Approach the city and an event will trigger where Evan uses the
Mark of Kings to open the Kingsway-head inside this newly-
opened passage to enter Ding Dong Dell
Wisdom of the Kmgmaker
268 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML
NI NO KUNI 11 • COLLECTOR'S EDITION GUIDE
Chapter 8
A Species Oppressed
~-~-----
findawaydowntherew1thoutbemgdetected
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
items that are well worth grabbing. Proceed
to Position A {taking a slight detour west at
the second intersection to grab Red Chest
68) and offer a Blossomwheat to the Higgle-
dy Stone as you near your destination. Clear
out the monsters and grab Red Chest 69
from the small chamber to the east of Posi-
tion A before heading toward PositionB.
Along the way, you'll encounter a helly jelly (I} zyxwvutsrqponm
3000Guilders
flanked by a few other monsters guarding
Red Chest 70; be sure to defeat them and
(;} zyxwvu
Superior Sixth Censer
(;} Savior'sTear
(I} zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQP
Sage'sSecret
<;} Vengeful Daredevil's Armor
t• zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
zyxwvutsrqponmlkjihgfedcbaZYXW
Pass through the newly-openedgate and proceed toward Posi·
tion H; the nearby Higgledy Stone requires a ForkedTailbone
as an offering. You're unlikely to have one at this stage, so you'll
simply have to return here later if that's the case. Grab the Chilly
DreadstareStaff from Red Chest 75 before continuing further ahead
to Position I.
Once arrived at PositionI, you'll have to light the three nearby form. Drop down from this platform and immediately head toward
braziers at PositionsJ, K, and L to reach the person crying out for PositionK to kindle the second brazier before firing up the third
help from beyond the locked gate. You'll only have 45 seconds to brazier at Position L to unlock the gate. Ride Puffer Whelk A back
accomplish this, so clearing out the monsters near PositionsKand north and save your game
L before lighting any of the braziers is essential to avoid wasting
time. Begin by resting at the waystone, then move toward Position
L-making sure to take out the monsters encountered along the
way. It's highly recommended that you visit the optional room at Po-
sition M to acquire a suit of Vengeful Daredevil's Armor from Red
Chest 79, before riding Puffer Whelk A back to your starting point
Preparation
The Queen of the Dawn is resistant to all elements and outright
immune to status ailments, with the exception of Poison. As such,
StrongmanStance Tooth-Rattler
Shootsaprojectileina
straight trajectory.
ShootsaFire-infused zyxwvutsrqponmlkjih
fr~)~:~~~~ in a straight
Performs a Fire-element
dashandramsintotarget
Shoots a Water-infused
Generates freeze-induc-
fr~)~:~~~~ in a straight ing glyphs
Shoots a Dark-infused
ir~)~ec~~~~.in a straight
fortrustingMausinger
A Father'sTruth
Ill
@ ~~;i ~~~1se ~;:~~~p;h:f ~:r;~~ ~\~~:.
zyxwvutsrqponmlkjihgfedcba ~:~~~:i:
1~~~~~s~~ct
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCB
8
the ornate chest next to the coffin to receive King Leonhard's Diary
and initiate an event scene. Evan's father held an unshakeable belief
in Mausinger, and so the boy king wants to make his misguided
adversary see the truth. The party returns to Evermore for the
time being, and shortly following their arrival, a letter of invitation
from King Mausinger himself arrives at their doorstep. He wishes
to invite Evan to visit Ding Dong Dell so a potential union can be
discussed, though his real motives likely concern the Mark of Kings
now in Evan's possession
Ill Nemesis
Preparation
You'll have to prepare for two back-to-back boss fights, so your
equipment choices must account for both. Weapons with Water
damage are your best overall option against both adversaries but
try to also equip a source of Fire damage that you can make use of
during the second battle. Magical defense provides the best overall
protection when taking the upcoming battle into account. Fire and
Poison resistance are quite helpful as well, and it's possible to get a
bit of each by equipping a Burn or Blazeguard Pendant and making
use of the Hot-Tip Tea Food Buff to increase the other resistance
during the fo!lowing boss fight. Finally, stock up on supplies (includ-
ing Venom-Be-Gone items to cure Poison) since you won't want to
go into either of these battles with no supplies!
Strategy
Mauainqe readeshsswordandrernainsstll!oramornentbeforeperform
1ngh1sownvar1antoftheKingspinslash bepreparedtoevadethroughthe
slashandcounterattackwheneverhedoesthsl
278 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
NI NO KUNI II • COLLECTOR'S EDITION GUIDE
head to one of these safe lanes whenever you've evaded a column
of meteor blasts
Burrowing Bolt
StrongmanStance Tooth-Rattler
Eaple-Evednesa Untouchability
280 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDC
NI NO KUNI II • COLLECTOR'S ED1TION GUIDE
Chapter 8
Ding Dong Dell Joins the Union
iMM@IEIMM
[
Rise of the Horned One
; Ding Dong Dell have signed the Declaration and the union IS com- '
pleteat last Nowallfivegreatnatonscan move forward as one ,
Alas no sooner has this momentous peace been made than Doloran j
resurrects the Horned One and brtnqs Alleqona back frorn below ;
"' th~ wa~es~~w-canthis ~nc:d~e ev~~b~to_PP~~7 __ ., •
ObJecttves
01 listen to Batuand cos report
02 LookfordetailsoftheSwordofUnionatthe
ubrarvrn cotdpawr
03 ShowthestrangestonetablettoBoddlyl
04 Have Li LI take a look at the strange stone tablet!
05 GototheDrylandsandfindsome seernc saoot
06 Ask LI Li to decipher the tablet for vou!
1 , zyxwvutsrqp
The IndecipherableTablet you've obtained is encrypted by some
sort of magic spell, and as a result, its contents remain a mys-
tery; Teleport to Evermore and show this Important Item to Li Li (who
can be found between the Outfitters and the Weapon Workshop) to
get her expert opinion on the matter. She informs you that the tablet
is protected by a charm of encryption and that she requires some
Seeing Sand from the Drylands in order to solve the problem
zyxwvutsrqponmlkj
PART 4 • MAIN STORY GUIDE 285
Ill The Cup and the Sword
l"------=~
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
Objectives
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
01 Go to the Caldera and try saymg the magic words!
02 Head lnslde the shrine and lookforthecupl
03 Defeat the Temper Temple!
04 Head rnstde the shrine and look for the cup!
05 Head back to the throne room m EvermoreandaskBrackento
startworkontheSwordofUmtyi
Chapter 9
(;} Savior'sTear
(;) Wizardly Crystal Robes
r-
1
Strategy
zyxwvutsrqponmlk
PART 4 • MAIN STORY GUIDE 289
t • t After defeating TemperTemple, approach the pedestal to
trigger a short cutscene and obtain the Cup of Commu-
nion. You'll then be transported outside the Shrine of Unity, so head
back to Evermore and speak with Bracken to begin developing the
Sword of Unity! Forging such a legendary blade requires proper
tools along with a suitable work environment, however, so the Ever-
more Weapon Workshop will need to be upgraded to a minimum of
level 4 before work can get underway.
fr zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
f&HM
~ 1~th:~~~~11~o~:~
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often or there 11 be kmgsgullders gom to waste
t:~~~~~5e
3~ii~0g0e~
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJI
:5b~~~tcaannde;hte
kmgsgullders will come rolltn m all the faster'
Chapter 9
recruit new citizens through the "Scout New citizens' feature. Take
on and complete any Errands that can easily be finished (those for
which you already have the required materials) and enlist all the
citizens available through the Taskmaster to speed up your recruit-
ment drive! Use the Recommended citizens list on the opposite
page to acquire any additional citizens until you've reached a total of
50 subjects!
Speak with Bracken in the throne room once all the requirements
have been met, and choose the "Begin Development" option to
start work on restoring Mornstar. Evan hands over both the Cup of
Communion as well as the Royal Twig, and Bracken soon returns
to present the young king with the exquisitely crafted Sword of
Unity! With plans to fight back against the Horned One and Doloran
firmly established, the leaders of the great kingdoms assemble their
armies in preparation for the upcoming battle that will ultimately
decidethefateofthisworld!
A Grand Strategy Ell
9 3 A Grand Strategy Recommended Lv SS zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
I Listen to what everyone assembled in the throne room has to
say about the current situation: this is clearly an uneasy alliance,
. ., . _ --~~~---- -=--~---- ~- ~ " but the people of the world have nonetheless united to fight under
Evan and h scomparnons have found the cup and the Sword of
Untyhasbeenforgedanew which meanstheycanfinallyfacethe one banner. Speaking with Roland sets into motion a series of
Horned One Buth s 1sapowerbeyond any they have faced before events that prevent you from playing freely for a while-wrap up
_ -=-- zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML
and 1tw1lltakethefullforceofthefivegreatnat1onswork111g
_._..A
togethermordertoovercome1t
any unfinished business if necessary, then confirm that you're ready
to begin the assault against the Horned One!
Objectives zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK Doloran is using the Horned One as his base of operations, so the
01 Speak to Roland 111 the throne room 111 Evermore when you re plan is to find a way inside and put a stop to the villain's madness
readv to put hts plan mtc acnon
02 Lead your troops in an assault on the Horned One!
To do so. all four towers powering the dimensional barrier that's cur-
rently protecting the colossal beast will need to be simultaneously
destroyed. Getting the various armies to cooperate proves to be a
daunting task, however, but Evan manages to rally the troops by
delivering a rousing call to arms that inspires them to set aside their
differences and unite as one!
INN
Skirmish: Approaching the Ultimate
~,·
t Following a series of cutscenes, you're taken to the continent of The Skirmish begins at PositionA where you're immediately be-
Nazcaawhere Operation Hornfall begins. The other nations will sieged by a formation comprised of three Malleteers, a lone group
take care of the four Kingmakers, while you fight your way up to the of Sorcerers, and Shullat-a powerful Lancer unit. You want to avoid
Horned One and weaken him enough to make infiltrating inside and facing all of them head-on, so pick off the Sorcerers first, then rotate
taking out Doloran possible. This plays out in the form of a mandato- your Swordsmen to the front and use them against the Malleteers
ry Skirmish battle titled 'Approaching the Ultimate'. From the Brief- Use Quick March to retreat when necessary, before spending some
ing Menu, feel free to use the Bolster Forces Menu if you haven't Military Might to replenish the troops you've lost. Finally, rotate your
been doing many optional Skirmishes and your Skirmish Units are Malleteers to the front and be sure to use All-Out Assault and any
below the recommended level. They're certainly not essential, but Special Tactics that buff your offense or defense {such as Bai Gan's
the 'HP Boost", 'Rnfrcmnt. Boost", 'Slow Might Gauge', and "Long Rousing Roar) to quickly take out Shullat
ShockTactics' boosts are well worth their KG costs!
After the event scene, head through the now-opened gate to reach
When it comes to your army composition, it's entirely possible to Position 8. There you'll encounter a Lancer unit, two Mal!eteers
get by with the standard Chingis, Khunbish, Bai Gon, and Min Ti and Nergal-the leader of a special group of Sorcerers. Use your
team if those are the only units currently available to you. It really own Malleteers to clobber the isolated enemy Lancer unit near your
helps to bring along a pair of Lancer units (Lycorias' unit is par- position, then Quick March around Nergal and dispatch the two
ticularly strong) to replace the Archers or Fusiliers, however, since enemy Malleteer units in the back with your Swordsmen. If you've
the many burly Lost Souls encountered during this Skirmish are already built up your Guts Gauge and have access to your Special
Swordsmen type units and are therefore extremely weak against Tactics, activate it to take out Nergal and the other Lost Souls with
Lancers. A well-balanced team consisting of a Swordsmen and Mal- minimal casualties
leteer combo backed up by two Lancers will serve you well. Be sure
to use your Military Might liberally throughout the Skirmish, since The battle is progressing on all fronts, as Queen Nerea and her army
are shown engaging with Brineskimmer; call for reinforcements to
you start with an already large supply of 10000 and many of the
defeated enemy units drop Military Might Boosts when defeated zyxwvutsrqp
replenish any lost troops before heading toward Position C, past
Chapter 9
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
Move to Position D. and approach the Horned One's location to ini-
tiate a short event scene depicting Zip Vector's forces clashing with
Bastion. The battle is nearing its climax, but you'll need to survive
against three incoming waves of enemy units until your allies can
destroy the magical barrier preventing you from reaching your objec-
tive. Lesser enemy units stream in from the east and west, while
more problematic Swordsmen-type Lost Souls always approach
from the south.
The second wave can be handled using similar tactics, though you'll
need to Quick March from east to west to swiftly take out the weak-
er units while evading the burly Swordsmen duo that entered from
the south. One of them is a stronger unit named Sisuthros, and
you'll ideally want to eliminate his lesser counterpart before focus-
ing your attention on him. Keep your distance and wait for the burly
Swordsmen to perform their leaping strike; close the gap and use
All-Out Assault in combination with your ShockTactic to retaliate
The towers are beginning to fall, so all you need to do is survive this
third and final wave to achieve victory! You'll be facing a lot of Mal-
leteers during this wave, including two special named units-Belit
and lshu\lana. Use hit and run maneuvers with your Swordsmen at
the front. and retreat to replenish your troops when necessary to
avoid being overrun. You can even fall back to the second gate near
Position C if you're really feeling the heat and need some breathing
room. This is the time to use up all available resources, so activate
your SpecialTactics as often as possible and this hard-fought battle
will soon be won!
After this victory you'll be ready to challenge the Horned One. Be-
fore doing so, consider exploring this small area to grab the useful
contents of the few Red Chests located here, as well as activating
the Nazcaan Coast trip door. The monsters encountered on this
forsaken continent can put up quite a fight, so be careful! It's also
possible to board the Zippelin near the coast to pursue optional
activities before progressing further
The assault meant to weaken the Horned One takes the form of
Not only will you have to contend with the Horned One, but endless
waves of Lost Soul units will also join the fray from the east and
west. You won't be fighting alone, though, since Pugnacius and
Nerea have set up Command Posts at both locations to halt the
enemy's advance; these fortifications deploy allied troops that do
a good job of keeping the Lost Souls occupied, so spend a bit of
Military Might to re-build them whenever they get destroyed
The Horned One's central glowing core is his weak spot and the
only place where he can be damaged. With this in mind, you'll want
to position your troops squarely next to the colossus's central core
294 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFE
NI NO KUNI II • COLLECTOR'S EDITION GUIDE
Chapter 9
Doloran's Design
Ill
E!FHIIIIM&
<;) WoebegoneCotton
(I) Savior'sTear
(;) Charm-Charger
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Gloomy Spiteful Staff
There are four tainted crystals marked as objectives on your map,
and interacting with each of them will transport you to a battle
against one of the four Tainted Holy Beasts: corrupted versions of
the protectors that were said to have once stood watch over Allego-
ria alongside its Kingmaker. You'll have to dispatch all four of these
unique monsters to open the gate and reach Doloran's castle!
I
The order in which you tackle the Tainted Holy Beasts is completely
up to you, but we recommend the following: Begin with lnkywriggle
{southeast), followed by Necryptolis (southwest), then Rotwobbler
(northwest), and finish with Slickslither (northeast). Defeating one of
the Tainted Holy Beasts always rewards you with a powerful piece to Light-based damage, so any weapon (such as Evan's Sword of
of equipment, so make sure to immediately equip these items fol- Unity) or skill imbued with this element can make short work of
lowing each battle them
296 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
NI NO KUNI II • COLLECTOR'S EDITION GUIDE
PART zyxwvutsrqponm
4 • MAIN STORYGUIDE 297
Heavy Ammo
Burrowing Bolt
Strongman Stance
Gorgon's Needle
..,.~~~'!l~~!l!!I
Strategy
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- 72 1!1'1!1'1!11!911!'1!1
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Preparation
Necryptolis is weak to the Light element and it's also highly suscep-
tible to Confusion, benefiting from no resistances whatsoever to
this debilitating status ailment. A ranged weapon with either Light
damage or a chance of inflicting Confusion can make this fight a lot
easier. Equip the Darkproof Saint's Mantle obtained from defeating
lnkywriggle (if you've been following our recommended order for
these Tainted Holy Beast battles) to greatly reduce the Dark damage
dealt by Necryptolis' charged attack. The Charm-Charger Pendant
found in the Lost City can allow you to regain MP automatically
during the battle. Bring plenty of curatives as well as Sixth Censer
items to allow you to continue rapid-firing from a distance!
Chapter 9
explosionand are able to keep an eye on the Lost Souls before they
become a threat. Weave through the mystic orbs launched in your
direction and keep your party members alive through the use of
healing items whenever necessary. Don't forget to activate your
Higgledies' Special Orders when the opportunity presents itself
while you chip away at Necryptolis's HP!
zyxwvutsrqponm
PART 4 • MAIN STORY GUIDE 299
~
""-----
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[tj Evan zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
Flurry
l!II
....
Tani BurrowingBolt
~
Ed'.I Leander SparkSpike SparkShower
i:]leracken
Untouchability
Preparation
Bring weapons and skills imbued with the Wind element to this
fight since Rotwobbler is vulnerable against that element; converse-
ly, you'l want to avoid equipping anything dealing Water damage, as
most of it would be negated. The Darkproof Saint's Mantle armor
rewarded for defeating lnkywriggle also serves you well here and
helps reduce both the Physical and Magic damage dealt by Rotwob-
bler's attacks. Poised or Perfectly Poised Pendants can protect you
against the Confusion status inflicted by this monster's charged
attack explosion, and Confusion-Be-Gone or AU-Be-Gone items can
remove this status ailment when in a pinch!
Strategy
Be mindful of the Lost Souls the wyrm calls as backup. since they Slickslither will run out of steam and revert back to its normal state;
can be problematic if you ignore them; either play it safe and wait
for them to self-detonate from a distance, or attempt to thin their
numbers just as they spawn. Try to build up your Zing gauges on the
Lost Souls if at all possible, since you'll want to have at least one
fully stocked weapon at the ready to capitalize on a golden opportu-
nity during a later point of the fight
i·iiktiidl3Hi
--Ji§j
8•"·
~Roland
fll
~Batu
Tani BurrowingBolt
StrongmanStance Tooth-Rattler
SJ Leand_e_r Gorgon'sNeedle
~Bracken
Untouchability Brutality
Strategy
Doloran doesn't remain stil for very long and always teleports
away after completing an attack; Lock-on to him to keep track of his
location as he darts around the battlefield. His offensive repertoire
is quite varied, and the punishment for failing to properly evade his
attacks is severe. Watch your HP supply and be sure to heal often!
...
9-5 Allegona Recornmendcd Lv 60
·----=- _.., . , _ ,. . _ "----- -- - - "'
Doloranteachesthefr1endsasurpnsmgtruth Allthatllvesmth s
world ts tted to atlthat uves m Rolands And Rolandssoul s the
tw n of Doloran s-e-ifone dies so too does the other Evenknowing ,
this Rolandvowstofighton and to wcrk wnh Evan to drive i
Objectives
01 Restorepeaceto the world!
02 CrushtheHornedOneand save the world
Important'
Speaking to Doloran in the Ceremonial Chamber will
prompt you to proceed past the point of no return If
you choose to progress past this point, then you won't
be able to return here or complete any optional acnvmes
untrl after the game has been completed The final boss
awaits beyond, so return to a waystone and save your
game before making any necessary preparatmns When
absolutely ready to fulfill your kingly destiny speak with
the defeated Doloran m his inner sanctum!
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Doloran a_ttempts to free his beloved Alisandra but instead ends
up releasing the Horned One's true form; the beast then cre-
ates a tear in the very fabric of existence before flying away into the
dimensional rift in which Allegoria was banished long ago. Speak to
your party members (and the sulking Doloran up the stairs) to hear
their thoughts before interacting with Lofty when you're ready. If
Lofty refuses to take you, verify that Evan is currently assigned to
your active roster and that he's also wielding the Sword of Unity
before speaking with your Kingmaker again to depart for the final
battle!
~-Efii
CJ Ewo
l!!jRoland
~Leander StoneSlinger
i:Sil•""""
Wisdom of the Kmgmaker
Flippin heck rnun' Can you fee!that7 Buzzin I am! Strategy
Buzzin I tell you! When you see a golden circle ap
• pear around me run up and hold@ and I !I lend you zyxwvutsrqponmlkjihgfedcbaZYXW
t some o the old Lofty magic' Youell be awakened
, in no time flat! And 11! keep doin It too so keep an
eye on me en t it! I can only give you a bit of power zyxwvutsrqponmlkjihgfedcbaZYXWV
l. at a time but rt II soon add up'
Preparation
The Horned One is weak against Light and the Sword of Unity
deals extra damage on top of that against him; equip the Shining
Flutterby Staff on Evan and be sure to assign the Dazzleslash skill
Use healing items to keep your party members alive, but make sure
to ration your supplies since this is a lengthy battle! Always keep
an eye out for your tiny Kingmaker's location during this boss fight;
absorbing his special Lofty Magic by holding ® will fill up some of zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
your Awakening Gauge which lets you enter the Awakened state
many times during the course of the fight if you're diligent about
following Lofty!
Chapter 9
2nd Phase Drawing power from Longfang's glyph, the Horned One stands in
the middle of the arena and summons a shower of red-hot rocks
that crash-land on the platform's surface; these rocks explode a
few seconds after landing and deal significant damage to anything
caught within their small blast radius. You can easily avoid both
their point of impact and explosions by positioning yourself directly
beneath the Horned One; this acts as a safe zone and doubles as a
perfect opportunity to safely take out a chunk of his barrier while the
rocks clear out! Destroying the red-hot rocks before they detonate
always releases some Higgledy Balls, so smash a couple of them
whenever you need to replenish your Higgledy follower counts
~ zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
Reloadingacornpletedsaveflewllnetyouafewnewleafbookposts each
nd1catngtheopenngofafewS1deOuests
Congratulations, as you've now completed the game! You'll be rewarded with the Robes
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of Unity {an outfit for Evan) and the opportunity to create a completed save file. These
save files are marked by a golden star and unique post game content becomes acces-
sible at this point. You'll be taken to Doloran's inner sanctum in Allegoria Castle, directly
before the point of no return once you choose to load this file. All your progress carries
over, including Side Quest and kingdom progression-aim for 100% completion!
Side Quests are like mini-adventures which reveal the stories of the inhabitants of
Ni no Kuni ti's world. Evan will meet a lot of new people on his travels and will often
wind up recruiting them as citizens of Evermore. In this section you'l learn about
how these quests work and how to get the most out of your time trying to track and
complete each one.
Evermore
If you ignore your kingdom, many Side Quests will be quite difficult
to complete when you first find them. You'll need to wait until you
reach later chapters, or hope to find the items you need from mon-
sters and foraging points. Before the kingdom is fully operational,
some of the Side Quests suggest fighting enemies in the world
Later on, you'll almost always have access to easier and more reli-
able solutions. Some Side Quests are even impossible to complete
without an upgraded kingdom
chapter.
* zyxwvutsrqponmlkjihgfe
Rewards
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ft .,i ~
12230 Exp zyxwvutsr
5000 G KG ~ M1lemyah
.._ Luckylocketxl***
Side Quest Almanac
*
Rewards
440 Exp ;, 280 G ij -
KG zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
f~
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCB
• Q1j' Munokho1
* Rewards
zyxwvutsrqponmlkjihgfed
2360Exp. ;"., 660G · -KG ~ NuB1
!o1! HeartyPendantxl*
/ Cool Longsword xl **
the quest
*
Rewards
~
450 zyxwvutsrqponmlkjihgfedcb
Exp
Glowproof
fi, f
350 G
Sprmg Mantle
..
xl
~ KG
*
~ P1 Chi
Objecttves
Objectives
01 GetsomeclumpsofGreengladeCotton(4 required)
02 Give the 4 clumps of Greenglade Cotton to Persha 01 Oefeatthreeskeleplasms
02 Talk to L1 L1 in Goldpaw
Rewards
• 450 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHG
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJ
r,
Exp. II
350 G JJ) - KG
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iij
Persha
Rewards
• 650Exp ;\ 320G .i>-KG Lill
~ Sardine Sandwich xd e
Cit srronq stxeh censer xz e+
If you'd prefer not to defeat monsters, you can also acquire it from
your kingdom. The Humble Bazaar facility can be built at this early
stage of the game and has a chance of producing greenglade cot-
ton when upgraded to facility level 2. Don't forget to check back
at the kingdom regularly to pick up the items your citizens have
left for you. If you are completing this quest later in the game after
the Swift Solutions Taskmaster is available, note that you can trade
three Tokens of Gratitude for one spool of greenglade cotton. Once
you have the spools of cotton, head back to Persha at the Dreaming
Camomile Inn to hand them in and complete the quest. If you went
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the Bazaarroute to acquire the cotton, Persha's Special Skill will
allow you to boost its productivity to 'abnormal' levels, if you choose
to staff her there
*
Rewards
You'll find Gao Jia determinedly starving himself in the Lucky Stars Bai Gon can be found sitting next to a building just outside the gate
Casino for a simple reason: he wants an "om-nom-nomelet'. Nothing that leads to Goldpaw's Fortune Square. After hearing of Gao Jia's
personal recommendation, he's willing to join up, but first he wants
you to defeat three grimchilla bangers. These creatures can be
found in the Calmlands outside of Goldpaw.To find a group of them
that always appears in the same area, teleport to the Calmlands trip
Head back to Evermore and find Floyd; you'll need to have built the door to see them on the upper left side of the screen when you get
Tasty's Cookshop facility and Floyd needs to be assigned to it. Once there, valiantly waving around their little spiked maces. After defeat-
you've done that. talk to Floyd outside Tasty's Cookshop to give him ing three of them, report your success to Bai Gon back where you
the cookbook, allowing him to cook the om-nom-nomelet for you lefthimtofinishthequest
to purchase at this shop. If you're missing any ingredients, you can
purchase them from the Everyday General Store. or if you haven't
built that yet, from Gerel's shop. Cook up the om-nom-nomelet and
teleport back to the Lucky Stars Casino trip door in Goldpaw.Talk to
Gao Jia to hand over his much-awaited delicacy. After he tucks in Ev-
ermore will acquire one thoroughly satiated General, ready to serve
Side Quest Almanac
~a~~Chapter4-3Goldp~...,,..~" =
Prerequisites Speak to Mm T1 down a small alley to the west of the
Dreaming Camomile Inn m Goldpaw while following Mam Story Ob-
~ect1ve 12 Recruit two more unit commanders'
Objectives Objecnves
01 Get a Sleep Be Gone 01 Cet some Suver Nuqqets (3 required)
02 Give the Sleep Be Gone to Mm T1 02 Give the 3 Silver Nuggets to Fa1 Do
* *
Rewards Rewards
Just like Bai Gon, she's initially dismissive until you tell her about
Gao Jia's recommendation, then tasks you to find her a single
sleep-be-gone before she'll sign up. If you don't have one, you can
buy them from the Lucky Lotus Item Emporium in Goldpaw, as
Lofty helpfully points out. But what Lofty doesn't tell you is that a
single sleep-be-gone will set you back a mere lOOG. Hand her the
tools
Wisdom of the Kmgmaker
Yur remember that P1 Chi qirl? The one from Side
Quest 007 who wanted some grass green thread?
t zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
Well you Just got given some en t it! 1f you didn t
"- sort her out already head back over her way and kill
l two questm birds with one grass-green stone!
It's best to set up your Mining Camp first, then repeatedly kill the
wyverns in Eert Grove, checking back on your kingdom occasionally
to see if they have any silver nuggets for you. If you're doing this
quest later in the game. you can buy silver nuggets from the Every-
day General Store in Evermore after upgrading it to facility level 2,
which is possible at kingdom level 2. You can also buy them from
the Swift Solutions Taskmaster for three Tokens of Gratitude each
Alternatively, Side Quest 019, also available from the Taskmaster.
gives five silver nuggets as a reward. Once you have the nuggets,
teleport back to the Dreaming Camomile Inn and talk to Fai Do to
hand them in so he can finish sharpening his tools
You need to have 1000G to finish this Side Quest, so make sure you
have that much before proceeding; don't worry, you'll get it back in
the end. Once you have the right amount, teleport to Sidewinder
Wisdom of the Kmgmaker Gorge and talk to the Amiable Merchant standing on the edge of
That waterproof iron armor you Just got II come in the cliff in the distance. Your objective marker will now point you to
~ zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
); well handy for Side Quest 0151 Don t sell it or drop Crookneck
yon. You
Cavern, all the way on the other
can save a lot of time by using
side of Cloudcoil
the Snaketooth Ridge
Can-
trip
, rt eh? Tell you what-lock tt into youer inventory
!l zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML
t. that way you can be sure Its qom nowhere! door, or any others close by, such as the Sky Pirates' Base. Head
down the slope to the lower level then follow the path around to
Crookneck Cavern; it's at the highest point of the area
Once inside you'll find the Dodgy Dealer on the right side of the
Cavern. Select Buy and you will find the item 'Tabbias's Knapsack"
available to purchase for 1000G. Before you hand over any cash,
back out and prepare yourself for a close quarters fight. Because all
the enemies will appear in a tight group around the party, characters
with area-of-effect skills can make quick work of them. If in doubt,
Side Quest Almanac
Evan's Kingspin and Roland's Flatliner are good choices. You can
also buy items from the Dodgy Dealer to use in the upcoming fight
if you need them, which is handy of him, given the circumstances
After purchasing the knapsack, Batu and Evan will accuse the
merchant of banditry in business, only to have level 20 bandits who
mean business drop in around the party, beginning the fight. When
they're dealt with, the Dodgy Dealer will give you back your money
then scurry off. Return to Tabbias in Goldpaw to give his knapsack
back and let him know about his ex-employer's devilish deception.
Tabbias vows to train himself up so he can't be tricked again, then
promptly agrees to join your kingdom, so he can continue his train-
ing in Evermore's ever-growing army.
If you've sold it already, you can craft Iron Armor after researching
Level 1 Armor Development at the Evermore Outfitters. If you're
lacking ingredients, you can buy them from the Everyday General
Store. Hand it in to Fai Do, and its superb quality will inspire him to
greaterheightsofarmorsmithing
I Chi P11sntJUStthefinestcarpentermallofGoldpaw-hesavery )
' \1keablefe\lowtobootlWhatsmore I hearhesalwaysbeenkeenon !
I the idea of moving to another kingdom Im sure he d be more than I
{.._.. _ ~ happy to JOln forces with such a helpful young kmgl ----' j
objectives Objectives
01 Get 5 Scanwmkles 01 Talk to Chi P1 m Goldpaw
02 Give the 5 ScanwmklestoYung Mein
*
Rewards
t, ilJ
* f,
Rewards
Find and talk to Yung Mein in Evermore to start this quest. The
quest location is random within Evermore, but you can pin citizens
you want to talk to down by assigning them as the only staff mem-
ber in a facility. This will place them in front of that facility for easy
access. Since you last saw her, Yung Mein has been learning the
way of the spear and, more importantly, the way of the restaurant
goer with Gao Jia. Yung Mein wants to pay Gao Jia back for treating
her to all that tasty new food by giving him a hefty gift of one of his
own favorite dishes. She tasks you to find five scariwinkles
Objectives
01 Talk to Ah Chum Goldpaw
*
Rewards
SOOExp f, 360G · -KG
,~
~ AhChu
J, SilverNuggetxS**
Long Mein doubts Evan has what it takes to uphold justice and
wants him to defeat Porky and Vern in the Calmlands before he'll
consider moving. You now need to teleport to the Calmlands trip
door, where you will see that a new Skirmish Standard for the battle
'Verninate the Horde!" has appeared on the plateau above.You'll find
all the details for this Skirmish on P.430. Once you've completed
it, return to Long Mein at Position C in Goldpaw to demonstrate
Evan's ability to enforce the laws of the land, completing the quest
Objectives
01 Talkto Fitchin Goldpaw
Rewards
*470Exp f'\430G ;jt-KG r(:,:JF,tch zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR
\t M11kyCrystalx5**
objecuves
01 Go after LongMem(3 times)
02 Wm the battle'
03 Talkto LongMe n in Goldpaw
*
Rewards
1560Exp 570Gfi\ lJ-KG ·~ LongMein
esongbookNo31xl
objectives
Objectives 01 Look forHenny n the Forest of Niall
01 MakeInquines at the casino (3 required) 01 Defeat all enemies
02 Look fora tourist srttmq cross-legged on the ground
03 Find the imposter pretending to be Hau Lmg
04 Go after the 1mposterpretendmgtobe Hau Ling Rewards
• 1230 Exp fi, 460 G ~ - KG r.i Henny
*
Rewards
!,;
610Exp. ia) 310G
BabblmgWonderwaterxS**
(jt-KG m HauLmg
"' OarkHag'sFmgerxl•
The two young boys that start this quest are just past the bridge
you found Li Li on during Side Quest 008, north west of Boddly's
Hau Ling is found on a balcony to the south of Goldpaw's Fortune Library in Goldpaw. They're practicing the math they were taught by
Square. A famous fortune teller, he immediately makes a prediction their governess. a Miss Henny-who also happens to be Evan's old
that excites Lofty enough to demand Evan invite him to Evermore governess from Ding Dong Dell. She's recently gone missing, and
But there are vicious rumors claiming Hau Ling's powers are the last the boys heard she was travelling to a part of the Forest of
waning, so he can't leave the city without making it seem like the Niall known for its dangerous wildlife, so it's up to Evan and friends
rumors are true. It's up to Evan and friends to get to the bottom of it to find her and make sure she hasn't come to any harm
and clear Hau Ling'sname
~ ~ t~:if~~ ~~~~~:~~~~r:~t~~~t~f~r~
~he~!~~~~~~se~;~~~:ati~
l~t~l~j
: tu~ ~~;JU~~e~~~n(s;;~s:~rt~~~ ~~e;t~~o;i;~~~ ~~~
~t l~~a~~~~l~:e j
t,,_ _fiend_and~ve 1twhat-for?_ _ _ _ ~l
objectives
01 Defeat Prangles
02 Talk to Moggie May
Rewards
• 2020 Exp ~ 620 G • - KG ~r ~·, Moggie May
/4 Bright Ammomte Bow xl **
Objectives
01 Look Ior Munel tn the jumbtewoods
02 Talk to Paco
•. t".
Rewards
• lllOExp. f, 400G .a)-KG ~ Munel
Q, Greenglade Cotton xs **
t~ ~~ f~1~~~~f-~~~~t~~~~;t:~~~~~~~~~,r~~~~~:s_~!~!~~~~~a~n~
~a)
Rewards
• 610 Exp. .:-, 310 G ~ - KG
*
Rewards
3240Exp zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
I\ 840G -8-KG
< Long RangeRmgxl*
path. Press the @ button to jump up and down stairs while follow-
in g this path, saving you time. Don't worry though, you can't per-
manently fail this quest If you fail to deliver them in the appointed
time, the next client you get to will refuse the delivery, restarting
the quest at the beginning of the delivery phase
Once you have interacted with Master Chow Chow to start the
timer, teleport to the Dreaming Camomile Inn trip door, then head
up the stairs following the path to the first client at PositionA- zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR
interact with the old man in the green shirt to deliver the noodles
Now jump over the balcony to the left of him down to the bridge be-
low, then follow the path around to Position Band interact with the
woman in the red dress. Turn left and jump over the balcony next to
her to reach the alley below, then jump again over the next balcony
to the right. Follow the path around to make the final delivery to the
girlwiththebowlhaircut
The fastest way to get to the windwyrm is via the Shipshire Cape
trip door, otherwise you'l need to walk south from Goldpaw, fol-
030 The Seeds of Righteousness
lowing the same path you took for Side Quest 008. Unlike a Tainted
cnent Despairing Mother Recommended Lv 23 Monster, this enemy will attack on sight, so be prepared before you
~~Start Chapter 5-1 Goldpaw ~ "" ., get too close. Once the windwyrm is defeated, Roland will explain
what happened in his past that led to him taking this quest a little
too personally. Return to the despairing mother in Goldpaw to let
her know it's safe to travel the road to Capstan-upon-Hull once
again. The reward for this quest isn't an item, but instead a new
cosmetic outfit for Roland. You can equip it by opening the equip-
ment and skills menu. Select Roland with~ or!@. then press the
Objectives OPTIONS button to swap between your available costumes
01 Defeat the vicious monsters on the road to Capstan upon-Hull
02 Talk to the Despairing Mother tn Goldpaw
Comfy Cloth XS **
~ Humdrum the Heroic
Head back to Evermore and talk to Chingis. He'll hand you a letter
that was attached to an arrow aimed into the kingdom. The letter is
from Tyran, the bandit you defeated to claim the Heartlands during
Main Story Chapter 3-1. He's now threatening to storm Evermore
Castle, so you need to head to the Heartlands near Evermore and
beat him back
63 H i&i3fil
Side Quest Almanac
objecnves
01 Find the five newborn Hiqqlediesm Evermore
02 Talk to Allee
03 Find the H1ggledymthethroneroom
*
Rewards
UlOExp .\ -G • 1840KG
',;; SnugglyWoolxS** zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
Et JubJubtheJolly
Objectives
01 Show Henny the mushroom that matches her description (3 times}
Rewards
• GOO Exp f, ~G ~ 1460KG zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
,,,,'J Sweet Dream Truffle x5 ****
objectives
01 Gets pteces of ftne-qramed lumber
02 Gvethe 5 p1ecesoffine-gramed!umberto Muriel
Rewards
• 600Exp f. -G 8 1460KG
Before you continue, search your inventory for the following three
.. RubyHuebloomx2*
items and ensure you have at least one of each: a toadstool, a
~ Sapphire Huebloom x2 *
bunch of bluesky buttontops and a bunch of cutesy pops
~ Coral Huebloom x2 *
If you're coming back to this quest later in the Main Story and
have already found and used the four-leafed soreaways from these
chests. don't worry. Completing the appropriate research at the
Hubble-Bubblery will allow you to buy four-leafed soreaways from
the Everyday General Store. In addition, the Side Guest 085: 'Green
Idle Hands", available after completing Chapter 6, gives a
zyxwvutsrqponmlkjihgfe
PART S • SIDE QUESTS & THE TASKMASTER 335
You can tell which equipment you've already crafted by looking
for a tick symbol next to the item on the in-game menu; you need
25 ticks in the list. across all tabs. If you've been leveling up your
Evermore Outfitters and the resource-gathering facilities in your
kingdom, you should be able to craft a lot of them already. Many of
the most common ingredients required to craft early items can be
bought from the Everyday General Store in Evermore
Objectives
01 De!iverthegoods to the peopleofHydropolls
02 Talk to xtohos
Rewards
* 1040Exp .:, 3BOG JJ)~KG
Evermore, completing the quest O Soreaway Sweet xl ***
objecuves
01 Keeleys father was headedfortheDrylands
Go and lookforh m
02 UseSp1ntMed1umtotalktotheghost
03 Defeat Klogg
04 Give Keeleys keepsake to Scully
05 Talk to Keeley m Capstan upon Hull
Rewards
.7110Exp f,2130G · -KG !-;,Keeley
.. 4 Wee Urchinsx2 *****
~ Swellfishx2** zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
"L Seas11kx2tt
This quest requires you to have access to the Zippelin and the "Spirit Rewards
Medium' spell. The Zippelin becomes available after Chapter 7-1 of
the Main Story. The Spirit Medium spell must be researched at the
* 1950 Exp zyxwvutsrqponmlkjihgfedc
I\ 570 G .. - KG ~...---' F1hppos
Evermore Spellworks and requires a facility level of 2. You must also F1eryOgresBowxl**
Objectives Objectives
01 ShowPontusthe1temthatheschallengedyou tofind(3tmes) 01 Talk to Ctaucus In Hvdropotis
Rewards
* *
Rewards
1890 Exp
Top Lobster x1
I\ 730 G
*****
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDC
4/) - KG
f,
---~ Pontus
*****
-:rj
~
1950 Exp
Trophy Fishxl
570 G jt - KG Glaucus
Before you start, check that you have at least one of each of the fol-
lowing materials: blimpfish, pincushion coral, and seasilk. If you're
missing any, you can purchase blimpfish from the Taverna Kalamari
objectives
in Nalltes Harbor for 1000G. Pincushion coral can be purchased
from Evermore's Everyday General Store at facility level 3, or you 01 TalktoThaumas m Hydropolls
r
t
- -·~---,,,_,__,,......._..
Prerequtsttes Speak to pefeus m Emponon Market m Hydropolls
purchasmgth1squestfromtheTaskmasterfor32ToG
Peleusthearmorerhasaratherbrut1shappearance but
character1stheexactoppos1te-hellgooutofh1swaytoass1st
--~
after
hfs J
l a~i~~: ~u~de:g ~~h1~i~~~ t~h~~l~e~~,~~~~!fi~~nh~~\~~~1~~
objectfves
01 Talk to Peleus n Hvdropolts
Rewards
* 2360 Exp ii\ 590 G • - KG 1 ~ ~ Peleus
rlerv Ptunderbuss xr eee
Prerequ1s1tesSpeaktoProteusmHydropollsafterpurchasingth1s
quest from the Taskmaster for 20 ToG
,... - - -'I
cbjecuves
01 Talk to Proteus in Hvdropohs
Rewards
• 2160Exp zyxwvutsrqponmlkjihgfed
f, 11
SOOG 4')-KG Proteus
~ BluePnsmsx3tt
When you get to Scintilla, you'll have time to prepare yourself for
battle, as the fight only starts when you interact with the glowing
@-
1950Exp
Mermaids
f, 570G
Dehght x2 ***
.,0 - KG
I
J
.
Helena
Rewards P'""",
• 4460Exp ~ 1360G ;{t-KG 1 .f_ Speio
Watery Wand of Wisdom xl *** 053 tvcorias, the Doubtful Guard i
You need the "Rejuvenate' spell to complete this quest. It can be
~II ~~~e;~~:c;t~~~-l Hvdropohs Recommended Lv 43
l
~~-
between herdutesand herdes1retohelppeoplemneed Lately l
shes beenveryconcernedaboutamonsterthats been terrortztnc ;
Hydropol1s-canEvando somethingto help7 __ .... J
objectives
01 Defeat Dampo
02 Talk to Lyconas m Hydropolls
* zyxwvutsrqponmlkjihgfedcbaZYXWV
Rewards
&\ ;il -
6750 Exp IJ 1990 G KG tvcortas
***
Sickening Dragon Lance xl
objecuves
Objectives
01 Talk to Hansel in the Forest of Niall
01 Track down the mumshroom tn Eert Grove
02 OefeatAbnorma
Rewards 03 Talk to the Mushroom Lover m Capstan-upon Hull
~:....
f,5670Exp 1560G °3'-KG
Champion's Rmg :d •
objecuves
01 Get 1 slice of Rcsehip Tart
02 Give the slice of Roseh p Tart to the Sweet-Toothed Man
*
Rewards
cravings
*
Rewards
•1 ChentSbylla Recommendedlv34
~ ASeafoodOdyssey><l
l ... _ _ _ _
hasf:ilen head over heels in love
but she dare not tell h m how she feels
forfearofreJect1onCanEvanhelphertakethefirststepsonthe
~~~to achieving zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
_h:~ dream? _ ~ ~ _ .,. i
i
J
Objectives
01 TalktoGlaucus You'll require three socktopuses and four splendid squids to com-
02 TalktoStbylla plete this quest. Check your inventory for them first. as you may al-
03 Get 1 Cuttyfish
04 Give the Cuttyfish to Sibylla
ready have them. If not, both materials can be found at the Fresher
and Freshest Fish Market facilities when they reach level 2, as well
05 Talk to Glaucus
zyxwvutsrqponm
as every other higher Fish Market at facility level 1. Otherwise forag-
ing points in the open ocean have a chance of giving you them, but
*'J
Rewards
the locations you can find them are shared with a lot of other items,
1890 Exp f, 730 G ..0 - KG so unless you have an unquenchable thirst for sailing the open seas
•11 Cryptic Close-Range Ring xl ** for long stretches of time, you'd be better off setting up your king-
dom to produce them at the Fish Market facilities and moving onto
another quest while you wait
Rewards
Rewards
• 1890Exp f\ 730G • ~KG
* 3650Exp
.SongbookNo27xl
f. 1020G · -KG
, Ant1freezePendantxl**
Objectives
01 Go and speak with the soldier who went to scout things out
02 Take to the field and catch six fangfishl
03 TalktoHelenamEvermore
Rewards
• 4460 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJ
Exp zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFE
ii
;, - G 11000 KG
, PendantofGrnxl **
mander
*
Rewards
065 A Love Supreme 181
2430Exp f, -G • lOOOOKG
Windy Composite Bow xl *** Client Thau mas Recommended Lv 34
~ ...~~Start Chapte,::_~ 1 E;e:;10;.e , "' • ,
Prerequlsttes Talk to Thaumas in Evermore after completing Side
Quest046andcrafc1ngthe Lullaby lance in the Evermore Weapon
Workshop
r
f
Thaumasthesorcererhasfoundap1eceofpaperonwh1ch
written the intriguing words To those who seek a mothers
are
j1
strength Alas therestofthetextappearstobem1ssmg Both
j Thau mas and Evan are keen to know what else rt says but in order
todoso acertammag1calsubstancewllberequ1red A __ _,,,
Objectives
01 GetlJarofHeavenlyWonderwater
02 G1vethe3arofHeavenlyWonderwatertoThaumas
Rewards
• 1890Exp ~ -G zyxwvutsrqponmlkjihgfedcb
,0 67SOKG
• BreezeguardPendantXl*
YoucannowcrafttheBeddy Bye LancemtheEverrnoreWeaponWorkshop
To start this Side Quest, you first need to craft the Lullaby Lance
weapon in the Evermore Weapon Workshop. This requires Level 2
Weapon Development-see P.117 for more details. When you've
crafted the lance, find and talk to Thaumas somewhere in Ever-
objectives more. He's found a mysterious letter that abruptly cuts off midway
::~~~to:e
01 Find someone m Evermore who has bushy brown hair and two after talking about a "mother's love'. Thaumas believes the letter is
02
~oe~n5d t~e~~::ad enchanted and needs a jar of heavenly wonderwater to remove the zyxwvutsrqp
03 Give the 5 Venom Be Gones to long Mein enchantment and decipher the rest of the message
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
*
Rewards
1890Exp f,-G
ToxawayPendantxltt
.6750KG
Side Quest Almanac
Objectives
01 Fmdthe missing bookontheroadtotheSpellworks objectives
02 G ve the AcademicTome to Triton
01 Get 10 Cuttyfish
02 Ctverhe 10Cuttyfish to Peleus
Rewards
.3150Exp ~-G ,08320KG Rewards
9songbookNo29xl * 1890Exp. ,;\ -G j)67SOKG
• DnpguardPendantxl*
You can nowcraftthe Cuttvfalchion
m the EvermoreWeaponWorkshop
Rewards
fl
3150 Exp. ;\ 970 G
tce Cream ccmuccpra xz e
• - KG ~,, Daphne zyxwvuts
,; BurnguardPendant><l*
YoucannowcraftFoolproofPans ntheEvermoreWeaponWorkshop
Objectives zyxwvutsrqponmlkjihgfedc
01 Give Hallmede a Huebloom with a cool blue color reminiscent
of the ocean
02 G1veHallmedeahuebloomthatshmes like the midday sun
03 G1veHallmedeahuebloomthat1selegant imperial and lady
like
*
Rewards
-e
3020 Exp
DnppmgRmgxl*
I\ 1270 G 8 - KG rs Hahmede
Side Quest Almanac
Objectives
01 Goto the Factory Floors
02
03
Defeat all enemies
Reboot the system using the computer in the
factory research lab
04 Talk to Oz m Broadleaf
rf !'"- ----¥-----~------- l
A trader by the nameof Price1sawatmgadellverynearPeppers
Pop UpBeanerym Broadleaf but the courier is late-very late Could
L somet~1~; J:i~:e~~~~;~~ ~; ~~~t~ 0~~a~u~a!haitr:~d0~igt~anck down J.
Rewards
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t,
6570 Exp 2280 G ;jt - KG
~ , WmdyGenuineRephcad ***
~~ Price
security room after the security system in the factory research lab
went down. Someone needs to go reboot it, and that someone is
you! The factory research lab is the location of the second memolith
you found during Main Story 6-3. The fastest way to get there is to
take the Testing Floor trip door and walk backwards through the Fac-
tory Floors. jumping over the completed puzzle to reach the outside
area. When you try to go through, it's locked, so Lofty decides a
little heave-ho will solve the problem. This trips the security system,
resulting in the surprise arrival of some bots behind you. This fight
has three level 46 Bl:Ockers and two Lv 46 Bl:Eaters. The Bl:Ockers
have a lot of health and use the same attacks as regular Bl-ltzers.
so be careful not to get overwhelmed by the three 81.:0ckersduring
this fight. Try to focus on them one at a time to remove each one as
fast as possible. Water-based Magic attacks are a good choice here
to deal great damage
Side Quest Almanac
_.,..------------------.--
ProducemBroadleaf
r Andrew a robot from Broadleaf 1skeentobecometheverybest 1
...... __,,,,
I
p1eceoftechnologyhecanbe Hesdec1dedthatwhatheneeds in
order to do thts ts a qutntttuon coreprocessor-so1tsupt0Evanto
J
"•-~-"-~_---~--~-track one down' ..._.._ ~
Objectives
objecuves 01 Defeat the BL ltzerv2 Oand acquire a
01 DefeatSkrych Qumt1ll1onCore Processor
02 Give the Stolen Memohth back to Kent 02 Give the Qumt1!11on-CoreProcessor to Andrew
Rewards
*
Rewards
h!
7470Exp i\
2280G · -KG
ShmyHeartyPendantxl**
~ J Kent *
4t:.
5530 Exp i\
Gold Nugget x5 ***
zyxwvutsrqponmlkjihgfedc
1730 G ;O - KG '1JI! Andrew
You'll find Kent standing near the Broadleaf Item Shop to the left
of the entrance to Broadleaf. Kent is a hotshot magical ore analyst
whose knowledge of ore is second to none-sadly the memolith
that held all his research data was stolen by a monster, so he offers
his services to Evan as a subject if he can defeat the monster and
get it back
to go to in Side Quest 037 (P.335). If you have the Zippelin, you can
fly over the mountains separating this area and Broadleaf, otherwise
you'll need to sail from a trip door on the other side of the world,
Rather than taking the path suggested by the in-game map and
entering the Factory Floors via the Factory Elevator, the easiest way
to get to your target is to teleport to the Testing Floor trip door then
head backwards through the Production Line to reach Dynafloor
No. 3-you'II walk into the room at Position A on the map. There's
no need to jump across the platforming puzzle; it's easier to walk
around the room
You can get to Powder Keg Cavern by following the marked path
on the map outside of Broadleaf. Once inside, Bl.:-lvion is located at
Position A on the Powder Keg Cavern map. After defeating Bl.:-lvion, Objectives
return to Cindy May in Upper Midtown in Broadleaf. The team will ur Learn thevaejuvenatespeu
02UsetheReJuvenatespellonKrystal
congratulate Evan and co. fordefeatingthetop-secretterrorma-
chine, and Cindy May will be so overcome she'll practically demand
to be allowed into Evermore
objectives
01 Talk to Candy in Broadleaf
*
Rewards
*
Rewards
e.~
5530 Exp
Tranquilium
i\ 1730 G
Nugget xs ***
~ - KG ~-i Brodie
O
*
Rewards
8300 Exp i\ zyxwvutsrqponmlk
zyxwvutsrqponmlkjihgfedcb
2590 G
objectives
01 vrsrr tbe
t.uckv t.orus Emporium objectives
02 Talk to the 3 peoplewhohelpedtheold ladyandfindoutwhat 01 Challenge the Bg Runner to a race
happened to her purse 02 Reach the finish line before B+g Runner
03 Give the Cheerful Woman back her purse
Rewards
Rewards
Prerequ1s1tesSpeaktotheUnemployedGardenersouthofthe
BroadleafEntrancetnp~pastthelnnkeeper
'' A gnmalkm gardener from Ding Dong Dell has come to Broad leaf,_,, i
. _ ;::.};'t:~zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
J1,:if~~JJt~Yf }}fl~t~:~1:\~:fof~:--J
objectives
01 Find someonewhos been having gardening troubles
02 TalktotheUnemployedGardener
03 Get some BreatheasyPlantsfromSpmesh1verGrove
(Lrequired)
04 Give the BreatheasyPlanttothe Environmental Officer
After the race starts, jump up the first set of stairs, then turn left
into Emp6rion Market, following the marked path on the map. Head
towards the stairwell in the north-west corner of the market-you'll
need to run up some stairs and turn 180 degrees at the top, then
run along a bridge, out over the water. When you get to the end of
the bridge, jump down onto the water-covered walkways below
These walkways are shown on your in-game map as solid paths,
so you can quickly pause the game and check your map if you're
confused. Run along these walkways, following the path to the fin-
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJ
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
ish line at PositionB
Side Quest Almanac
clean air. You need to head to Spineshiver Grove in the Heartlands Give Jared the lean meat and Batu will inform Jared that if he
to find this unusual plant. Spineshiver Grove was the location for wants a sky pirate's physique then he needs fresh milk as well, so
Side Quest 027 'The Hard-Nosed Huntress", and the closest trip hand that over too. He asks you to wait around while he lifts some
door is the Evermore one. Once inside, go to the objective circle on weights and feasts on his new foods. Batu is incredulous at the idea
your in-game map and touch the sparkling blue light in the south- of muscle-building happening so quickly, but soon enough Jared
east portion of the circle to acquire the breatheasy plant Return to comes back double his old size, thanks to the Turbo Nutrient Absorp-
Broadleaf's Dome Park and hand over the plant to the unemployed tion program. The quest ends with Evan wondering if he should sign
gardener. The environmental officer will turn him into an employed up for the program as well
gardener, ending the quest
"""'-
41
The hard-working young woman is in Upper Downtown in Broadleaf.
To get to her, start at the Broadleaf Entrance trip door and head up
srerecursnes Speak to jared at the north end of Lower Uptown
-~--------- ---...., the stairs to the Elevator, but don't get on. Instead, turn right then
Jared t~~~:d~~~~~~a~:r~h: ~~~:~~~t~~ i~e~1t1~~a~1s1~oiomed 1 take the next left and go up a very long set of stairs. At the top, turn
around, and head up the next set of stairs. In the building at the top,
If Hesdoneallsortstotryandbulkup buthestlilcantseemtoput
on any muscle Time to see ~1~~~e~1~~ Batu swears by can make any j1 there's a closed door that you can open by standing in front of it
and pressing®· Inside you'll find the hard-working young woman;
~=--~----~_, -A • ---- - speakwithhertobeginthequest
Objectives
01 GetsomecutsofLeanMeat (1 required)
02 Give the cut of Lean Meat to Jared
03 GetsomebottlesofFresh Milk (1 required)
04 Give the bottle of Fresh Milk to Jared
Rewards
The Higgledy you need to bring is called 'Droop the Drenched' and
lem-not enough lean meat! You'll need to find a cut of lean meat
to give to Jared
Before you head off and find it, though, you'll also need fresh milk
as well. You can buy both at the Everyday General Store in Ever-
more. The Sleepy Ranch facility can produce them as well, so if
you've built it, you probably already have both
~::~~1~~:{~~i:~~::~i,}~fiJf ! l~ :iit:1~i~~f1;:t___
~------------..........._ zyxwvutsrqponmlkjihgfed
~~;~l~~s:~?1 l 1:5
objectives
01 Get some Littlehcrn Shells (1 required)
Objectives 02 Give the LttttehomShell to Briana
01 GetsomecutsofM1ddling Meat {l required) 03 Get some Coral Hueb!ooms {l required)
02 Give the cut of Middhnq Meat to the Robo Chef 04 G1vetheCoralHuebloomtoBrooke
03 GetsomecutsofTenderTnpe {l required) OS Get some Dream Prisms {l required)
04 Give the cut of Tender Tripe to the Robo Chef 06 GvetheDream PnsmtoKrystal
* *
Rewards Rewards
After stepping out of the elevator into Lower Uptown you'll spot
three female engineers facing each other under a tree in the dis-
tance. Talk to any one of them to start this quest. After a weapon
pun-laden conversation, Tani intends to show them the beauty of
jewels, so you need to get them some souvenirs from around the
world
Sources of middling meat include the Sleepy Ranch facility and the
Everyday General Store in Evermore-both only need to be at facil-
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFE
ity level 1. Once you have the meat. hand it in to the robo-chef to
learn that he wants a cut of tender tripe as well. This can be found
*
Rewards
zyxwvutsrqponmlkjihgfedcba
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFED Rewards
•
6570 Exp
SongbookNo9xl
i\ - G ~
zyxwvutsrqponmlkjihgfe
zyxwvutsrqponmlkjihgfedcba
50000 KG
t, - • 3750 Exp. G i&\) 31500 KG
Oz in Evermore has a message for you from Broadleaf Inc. They are
holding an exciting product launch for a new world-changing robot
and Evan is invited to come see it! You need to head to Sequoia Val-
ley outside Broadleaf and talk to the robot soldier stationed there
This location is closest to the Junkyard Mire trip door; the robot you
need to speak to will be on the cliff above you
objectives
01 Show Nu 81 aMistralSpearofGrade6orh1gher Objectives
02 Recru1taWeaponsExpertfromtheFactoryFloors
01 Talk to Da Xmg m Gold paw
*
Rewards
f, -G Rewards zyxwvutsrqponmlkjihgfedcba
-;
3750Exp.
needs a mentor who can help him. Evan promises to find him one,
so you now need to find a weapon expert on the Factory Floors
of Broadleaf.Your objective is in the archive room, at PositionC
You may have to move the gear at Position B to get there-this is
controlled by the console at PositionA. Talk to Brodie in the archive
room and you'll discover that he would love to come work with you
in Evermore, but first he has a task for you to complete!
£\
5260 Exp 2280 C • - KG ~~~ Phorkys
,. Chaotic Ax of Champions :xl ***
097 Mylas's Big Adventure I You can find Phorkys surrounded by admiring ladies in NaUtes Har-
bor. He's one of Hydropolis's most popular soldiers, andThaumas's
• ~~~~~~i~~~r Hydropolls Recommended Lv 43
recent departure means all his fans have attached themselves to
---,~~-=~~·- """""".-""" ~ ,. .,
Prerequtsttes
8 1
Talk to M las west of the Taskmaster m Hr~polls
Phorkys instead, interfering with his work. He's keen to move to Ev-
ermore where he can guard in peace. but his fans wouldn't let him
move to a place that isn't worthy of his military reputation. You'll
f Mylas a ~~d-h;arte~ young m~man from Hvdropolts sever so ""1 need to build up Evermore's war rating to level A before he can
f exctedaboutcrossmgtheoceanandv1s1tm9Evermorebut he cant ,
l
quite bring himself to go because he thinks his mother would worry make the jump; turn to P.91 for more details on Kingdom Proficiency
about htm Can Evan persuade her to lethersongooffon h s big Ratings. Once you have your war rating at level A or higher, return to
~------- adventure?~---- -- zyxwvutsrqponmlkjihgfedcbaZYXWVUT
........1.,. Phorkys and he'll head off to join you in Evermore
objectives
01 TalktoMylass Mother
02 Get some pieces of Seraphic Silk (3 required)
03 Give the 3 p1ecesofSeraph1cS1lktoMylass mother
Rewards
• 3380Exp .;:-, 1490G 4'-KG zyxwvutsrqponmlkjihgfedcbaZYXWV
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJI
- Mylas
r Ant1-N1xmg Liberators Cloak xl ***
Once you have the seraphic silk, return to Mylas's mother and hand
it in. She will create a beautiful new robe for Mylas stuffed with
protective charms, allowing him to reach Evermore safely
Side Quest Almanac
objecnves
01 Bring Htpponoe en egg thatchangescolorwhenboiled
02 Bnng H1pponoeamushroomthatrevealsarangeofexotK
colors when cut open 100 Sibylla, the Decisive Diver ¥ I
03 Talk to Hipponoe at the place m Hvdrooous where two
42
goddesses meet
.~ ~~:~~~:;~~ar 8-1 Hydropolts Nautes Harb::commended Lv ~
Rewards
objecnves
01 Talk to Sibvlta In Hvdrcpolis
*
Rewards
* zyxwvutsrqponmlkjihgfe
Rewards
f, Jll zyxwvutsrqp
4020 Exp 1580 G ,&t - KG Drew
Rewards
~3550Exp. f,11soG '&)-KG ,-Eh
Contusron-ae-ccne xa e
Objectives
~~ ~:~;~; ~~~:~~r more femaleunit leadersto yourarmy objecnves
01 TalktoFrancmem Broadleaf
Rewards zyxwvutsrqponmlkjihgfedc
* 5690Exp "2130G ,8-KG 11 UJ Brooke
Rewards
* 3830 Exp 1'\ 1830G ;il - KG .2 : Francme
~ PunishersRmgxl*** ~ SaviorsTearxl ****
Brooke is where you left her after finishing Side Quest 089: "The
Cutting Edge'; just east of the elevator in Lower Uptown, south of
the Dome Park trip door. It turns out she's got the perfect skillset to
be an army commander, but before she'l agree to join Evermore,
Evan must prove he's an equal opportunities employer by having
at least three female commanders of Skirmish units in his Army
If you've been following this Side Quest guide in order you should
have three female commanders in your army already. If you do not,
it's recommended to pick up Side Quest 013 (P.324) and Side Quest
052 (P.341 )-both are purchasable from the Taskmaster and all you
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDC
need to do is talk to them. You will only need to acquire these two,
since Min Ti is automatically added during the Main Story. Once
you have at least three female Skirmish unit commanders, return to
Brooke and she'll enlist with Evermore's forces
Side Quest Almanac
objecuves
01 lookforMorganatSequo1aSelf Defense
02 look for Morgan In a rown wtth a harbor
03 Buy the most valuable tern that Morgan rs selling
04 GetsomeSundel1ons{lrequ1red)
OS Grve the Sundelion to Morqan
Rewards
*5530Exp fi,1s60G ;)~KG !itJMorgan
·, RuthlessRingxl**
:~:B~-e~~: General Store will now stock Sages Secrets Saviors Tears and
kingdom
the other end of Lower Midtown from the cate regular, past the
elevator
The shopkeeper wil tell you that Morgan has gone to a town with a
harbor. Take the trip door to Capstan-upon-Hull and you'll find her on mentioned in the in-game popups after this quest completes are
the left side of the town, at the back near the ocean. Before she'll added to the stock of the Everyday General Store in Evermore
* zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
Rewards
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGF
i\ O-
3550 Exp 1150 G KG ~ Furnest
~ *
M1lkma1d s Dehght x3
When you've completed the Errand Sickening for Silk, the Taskmas-
ter will automatically speak to you and start Side Quest 107 when
you attempt to leave. You now need to talk to Furnest in Ding Dong
Dell near the Cat's Cradle. He's standing outside the inn's north-
east corner, near a small fence. Furnest is a writer who's been re-
searching folklore in all corners of the world for a story he has been
working on, and he needed to know if all the mystical weapons and
monsters from those tales existed. Thanks to all your hard work
Side Quest Almanac
Objectives
01 Look for Drakon n Coral Cave
02 Defeatthewavewyrm
03 Give Drakon s collar to the Animal Loving Girl
Rewards
*
Rewards
• 6130Exp ,a\ zyxwvutsrqponmlk
1980G 4)-KG
~
9540 Exp
Hydropohtan
,, 3070 G ;,0 -
Stew x2 *****
KG
.,,V zyxwvutsrqponmlkjihgfedc
Milk Chew xl ****
After speaking to him, Evan will get into an argument that starts out
with the young man mistaking Evan's intentions and ends with Evan
agreeing to destroy a monster to prove a point. The monster you
need to destroy is the level 48Tainted Monster Akheilos. located
in Leucippes' Labyrinth. See P.537 for in-depth details on how to
defeat it
It turns out that the wavewyrm is Drakon. now three centuries old
While the time loop was happening in Hydropolis, time passed nor-
mally for Drakon. The reptilian pet believed his friend had abandoned
* zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
Rewards
£\
3550Exp. 1150G 4l-KG
~ ***
Blazing Ring xl
-------·~
A young girl from Broadleaf who s been feeling unwell has had an
argument with her sister Shesdesperatetomakeamends butIsn
zyxwvutsrqponmlkjihgfedcbaZYXWVUT
sure how But there is a certain hiqqledv she thlnks w!ll knowexactl
~--~~~~~~~ what to do
Objectives
01 Bnngthe higgledy who was born when a bandit mended his
waystoshowtotheH1ggledy Loving Little Cir!
Rewards
• 5810Exp. zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
f, 1710G 4'-KG
~ BnghtguardPendantxl*
Objectives
01 Get some cloves ofDeathbreath Garlic (5 requ red)
02 Gvethe 5 clovesofdeathbreathgarl1ctotheexpenmental
nutritionist
03 HandoutNutnBlamstofivet1red lookinq people (5 required)
04 TalktotheExpenmental Nutritionist
Rewards
• 3380Exp ;"., 1490G · -KG
The experimental nutritionist is found to the north of the Broadleaf roaring success
Dome Park trip door-head up the stairs then take a right, you'll see
her standing in the corner of the house halfway up the path. She
needs someone to take a trial of a new food that will banish fatigue
forever, but first she needs you to bring her five cloves of death-
breath garlic to really make it blastoff
objectives
01 Lookforascrewmtheentrance hall
02 G1vethescrewfanaticsomethmgmexchangeforh1sbeloved
* zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
Rewards
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
3380Exp ~ 1490G 4'-KG
• DmgyRmgxl*
You'll find the man at work east of the elevator in Lower Uptown
Head south from the Dome Park trip door then take a left as you
step outside to find him standing near the wall. He's lost a special
screw, and he thinks it's fallen all the way to the bottom of the
treehouse. Evan needs to go down there and see if he can find it in
the entrance hall. You can teleport to the Entrance trip door if you
like, but the elevator to Downtown is also directly behind you. Stay
on the ground floor and head east past the innkeeper; the sparkling
blue light you need to find is right at the eastern-most part of the
objective circle. at the very end of the path
Return to the man at work near the Dome Park trip door in Lower
Uptown to give him back the special screw before anyone else To start this quest, you need to travel to the EastWood, on the edge
takes it off you. After the man at work starts talking to the special of Sequoia Valley that Broadleaf is in. Simply enter the wood to see
screw, Evan and Lofty decide not to tell him the full story of what a cutscene begin-you'll receive this quest at the end of it. The
happened to it young monster inspector you encounter would rather sleep than
inspect anything. He asks you to kill all the monsters in the forest
so he has nothing to watch and can nap as much as he likes
Objectives
01 Talk to Floyd in Evermore
02 Find a Honey Apple in the mountains near Dmg Dong Dell
03 Give the Honey Apple to F!oyd
04 Find an Unripe F!repepperon an island south ofHydropolls
05G1vetheUnr1peFrepeppertoFloyd
06 Find a clove of Ripe Garlic tn a Desert Oasis
07 Ctve che clove of Ripe Cartic to Floyd
Rewards
* zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFED
f,
SS30Exp. zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQ
-G .a) 34000KG
:r.· Necklaceoflns1ghtxl**
SecretSauceMatenalavallable1nEverydayGeneralStore
including meat jackpots
You need to travel to Goldpaw and talk to Master Chow Chow next
to the Sweet Saffron Teahouse to begin this quest. He will ask if
you've been enjoying meat jackpots. It turns out Floyd has been
secretly studying under Master Chow Chow, so Evan decides it's
time to go talk to him to see if he's able to produce a quality meat
jackpot! You'll have to head to Evermore and find Floyd, who wasn't
attempting to hide anything; he just hadn't perfected the sauce
recipe yet. As an apology for doubting, Evan offers to find Floyd the
ingredients he requires to complete the sauce
You'll first need to head to Ding Dong Dell. If you haven't pro-
gressed the story yet. you'll need to land the Zippelin at the location
indicated during Main Story Chapter 8-1, then walk to the quest
PARTS zyxwvutsrqponmlkjihgfedc
zyxwvutsrq
• SIDE QUESTS & THE TASKMASTER 371
117 The Sweet Stink of Success rl1 You will need to fight monsters that drop the right equipment, and
there are many choices. Turn to P.589 and look for "Armor: Legs/Feet
l tl ~~:~~~~~i:rn8-1 Evermore Recommended lv 45
equipment" in the tables. Then you'll need to fight these enemies
until you receive equipment with the "Stinky" prefix. Once you have
Prerequisites Talk to Morgan Evermore after completing Side them, return them to Morgan and she will be extremely pleased
.
in
f
.
Quest 106
-
Morgan a merchant who used to work for Broadleaf Inc has asked ~
that you managed to acquire such a valuable item, leaving Evan
profoundly baffled as to who would buy such a thing
Evantobrmg her some smelly shoes It seems theres a lot of
demandforthemthesedays Evancantqu1tebelievethatanyone
( _ would wan~the1rshoe:r~~k~~~~:i~~ep;~:ees to help _Mo~ga~b~ • ,
Objectives
01 Fmdapa1rofSmellyShoesforMorgan
Rewards
* 4150 Exp. zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
4b 46000 KG zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
.f, - G zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFE
J'i DeterminedGaudyGaloshesx1 **** Objectives
01 Go and speakw1ththesold1erwhowenttoscoutthingsout
02 wtn the Batt!e!
03 Talk to Cao Ha in Evermore
*
Rewards
:r."
7260 Exp. Gzyxwvutsrqponmlk
zyxwvutsrqponmlkjihgfe
f, -
Profiteer'sPendantxl**
• 63500 KG
Talk to Gao Jia in the kingdom; he'll report that scouts have been
hearing construction noises outside the kingdom in the middle of
the night, but nothing can be seen in daylight. He's sent a unit to in-
vestigate, so Evan needs to go meet up with the Evermorian scout
standing in the Heartlands just outside Evermore to find out what's
going on. When you talk to the scout he'll mention that an unknown
bandit has constructed numerous siege towers and other military
equipment that you need to take down, then the level 44 Skirmish
Battle "Fight Back Fabricas!" will appear nearby.Turn to P.451 for a
guide to defeating this Skirmish Battle. When you're ready, interact
with the Skirmish Standard to begin. After foiling Fabricas, report
the failure of the fiend's fabricated formations to Gao Jia in Ever-
objectives
01 GetsomeZephyrZabagl1ones (1 required)
02 Give the Zephyr Zabaglione to Thetis
Rewards zyxwvutsrqponmlkjihgfedc
• 3380 Exp f, - G ,9 24000 KG
; PendantofPluckxl**
Side Quest Almanac
Find Thetis in Evermore and talk to her to discover that Chi Pi has
fallen ill. The mighty lumberjack and all-round woodwork warrior was
felled by a simple swim while holidaying at the seaside with Thetis
She's convinced he's deathly ill and asked Da Xing's advice regard-
ing his symptoms. Da Xing recommended a specific food, so Thetis
wants Evan to find one as fast as possible. The food you need to
find is a "zephyr zabaglione";you can cook it up atTasty's Cookshop
if you have the appropriate cookbook. Alternatively, the Taverna
Akheilos in Hydropolis, located in Emp6rion Market, will sell zephyr
zabagliones for 500G each. Return to Thetis in Evermore once you
have one and hand it over. She'll explain more about the reason Chi
Pi was ill-it turns out he'd been swimming for an entire day and
was just exhausted! Still, the zephyr zabaglione will be sure to perk
him up, so it works out nicely in the end
~i ~:~~;~~:~t:r
8 1
Evermore Recommended Lv 44 121 Tying the Knot 1l1
QichentYipYip Recommendedlv43
UW?J 5tartChapter8-l Ev~~ ~";.i;;\bil:-.,.
Ketch ash1pwnghtfrom Capstan doesntseeeye-to eve with
~~requisites Talk to Y1p-Y1p in Evermore after An1shmg Side Quest
Bracken Evans new Mlmster of tnqenuitv andtheykeepargwng
about the kingdoms ships CanEvangetthemtotalktoeach other
and clear the arr?
Objectives
OlTalktoBracken
02 Pind a Blitz Prism matnangularcavem the Heartlands
03 Give the Blitz Prism to Ketch
Objectives
01 GetsomeballsofPureWool (1 required)
*
Rewards 02 Give the bal!of Pure woolto vtp-vlp
5530Exp -G ii\ • 34000KG
, Wider-AwakeCharmxl *** Rewards
• 3380 Exp. ft - zyxwvutsrqponmlkji
zyxwvutsrqponmlkjihgfedcb
Gil 24000 KG
You'll need to find Yip Yip in your kingdom to start this quest. Her
daughter is about to get married and she needs to find some pure
wool to make her a wedding dress. The Wondrous Bazaarat facility
Objectives
Objectives 01 Get some pairs of Gaudy Galoshes (1 required)
01 Speak to Ya Pi in the Rolling Hills 02 Give the pa1rofGaudyGaloshes to Yo Ho-Ho
02 WintheBattlel 03 GetasetofWar!ordsArmor {1 required)
03 Talk to Ya Pi mGoldpaw 04 GwetheWarlordsArmortoYoHo Ho
OS Get some Prism Spears (1 reqwred)
06 Give the Pnsm Spear to Yo Ho-Ho
Rewards
* zyxwvutsrqponmlkjihgfedcbaZYXWV
Rewards
~ Chilly Radiant Blade xl *** zyxwvutsrqponmlkj
fl:6110Exp ~ 4030G · -KG YoHo Ho
G rnfttate's Rmg xl ***
Side Quest Almanac
HuntingLodgeNos.4and5 Lv.2
~Wildleether
B GoldNugget
MiningCampNos.2and3
MiningCampNos.4and5
~ CltrineHuebloom
Objectives
01 Speak to Callianeira in the Drylands
02 Defeat Valko in battlew1th(alliane1rasass1stance
~ Enigma Prism Mining Camp No. 5
*
Rewards
Q. Somnium Nugget
HuntinglodgeNos.4and5 Lv.2
Ill Knight'sBrocade
HuntinglodgeNos.4and5
.,, Super-Coolfur
HuntinglodgeNos.4and5
~ DelicateWlngBone
as a Skirmish unit
~
*
Rewards
5300 Exp
Somntum
I\ 1920 G
Nugget xs ****
:a, ~ KG • Trey
*
Rewards
4'
5300 Exp.
LeanMeatx2*
;, 2220 G :i) - KG •111 Jared
•• Chunky Meat x2 **
~ Garney Meat x2 *****
Objectives
01 Talk to Alexis m Broadleaf
Rewards zyxwvutsrqponmlkjihgfedcbaZ
• S210Exp. ; 23SOG · -KG -Alexis
~ Ehte Archer's Rmg x1 **
objectives
01 Talk to Norbert in Ding Dong Dell
*
Rewards
.J'"
5080 Exp.
FrothyCoffeex2**
f, 2440 G • - KG ~~ Norbert
objecnves
01 Talk to Klaus in Ding Dong Dell
Rewards
... Songbook No 11 xi
~~n~ns;t
Which means that f Evan wants Raxe! to come and lead h s army
hesgongtohavetoprovethathesworthyofh1sserv1ces by
defeatingsomerathervc1ousmonsters
objecuves
01 Defeat lOtrop1calfangfish
02 Talk to Raxel in Ding Dong Dell
Rewards
*
/"'
7240 Exp.
Venomous
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
I\ 2230 C
Pnsm Spear x.l
ra) -
****
KC ·~ Raxel
Objectives
01 Brave the maelstrom find tranquility remarn jouv and allw!l!
be dear Fmdthe nghtnng1
*
Rewards
6110 Exp ii\ 4030 G ..0 - KG 1\1 Grampuss
.... LemonDropxl ****
Objectives
Before you can start this Side Quest you need to complete the
Level 5 Accessory Development research in the Evermore Outfit- 01 Look for Grimm in the Western Woods
*
Rewards
"'/
9130Exp .;\ 2910G zyxwvutsrqponmlkjihgfedcb
,41-KG
FreezmgRedeemer'sSwordxl***
11 Gnmm
To start this quest, fast travel to the Ding Dong Dell Cat's Cradle trip
this time is no exception door and head towards the fountain. You'll see a grimalkin guards-
man standing next to a balcony in front of the fountain directly north
of the trip door-this is the 'guard on patrol' you need to speak
to. He tells you the story of Grimm, a famous and mighty mouse
warrior who left Ding Dong Dell after King Mausinger signed the
Declaration of Interdependence. The guard on patrol is worried
about Grimm's state of mind and asks Evan to track him down in
the Western Woods to check on him.
Side Quest Almanac
objectives
01 ShowR1tterasetofCascadmg Robes
02 ShowR1tteraCh1eftamsC!oak
03 Show Ritter some Wolfsbane Mail
Rewards
--
Everyday General Store at facility level 4 or purchased for Tokens
of Gratitude at the Taskmaster. Refer to the table below to source
ingredients for the wolfsbane mail
Lv.2
.Rook'sBrocade
Flourishing lumberyard
• Witch'sWool
CsnazzyString
zyxwvutsrqponmlkji
PART 5 • SIDE QUESTS & THE TASKMASTER 379
To find the client for this Side Quest. teleport to the Cat's Cradle
trip door in Ding Dong Dell, then turn around and head towards the
entrance of the city. As you get close you'll see three people con-
versing on the left side of the path, just before the gate that leads
to the city
Prerequlsites Speak with Gnsella in east Ding Dong Dell after pur-
chasing this quest from the Swift Solutions Taskmaster for 45 ToG
Objectives
01 Talk to Gnsella in Ding Dong Dell
Rewards
* zyxwvutsrqponmlkjihgfedcbaZYXW
zyxwvutsrqponmlk
zyxwvutsrqponmlkjihgfed
e\ .;I- -
4500 Exp 3100 G KG ~ Gnsella
objecnves Objectives
01 Talk to Kitty in Ding Dong Dell 01 Talk to the Shiftless Soldier
02 Defeat the bandit Marlene m battle
*
Rewards
5010 Exp
~SardmeSandw1chxS*
;\ 2020 G 8 - KG :~i; Kitty
*
Rewards
-
10430 Exp. ~
RmgofSp1texl***
3890 G f) -zyxwvutsrqponmlkjih
zyxwvutsrqponmlkjihgfedcbaZ
KG "1 Marlene
137 The People's Pat1ss1ere I To get to the injured soldier who begins this quest. start from the
Cat's Cradle trip door in Ding Dong Dell then head directly north
~,; ;~:~~~~~~:;;.ugn_dl Ding Dong Dell Recommended Lv 54
until you reach the balcony overlooking the central fountain. Turn left
objectives
01 Persuade 70ormorepeopletomovetoEvermore
02 Talk to Rosamund in Ding Dong Dell
*
Rewards
._.
8290 Exp ~ 3290 G
H,ggledyHealPendantxltt
... - KG
Ii) Rosamund
If you have completed every Citizen Side Quest prior to Side Quest
137 in this guide, you will have 80 citizens. You'll find lists of all
Citizen Side Quests on P.315. Look for the Citizen Quests icon (such
as on this Side Quest) and compare them with the Citizens Quest
icons in your in-game Side Quests menu to see which ones you He's another soldier who tried to convince Marlene to come back
may have missed
--------~--~~
Youllneverbelieveth1sEvanlLadyTrudyoneofthefines~
n Ding Dong Dell has expressed an interest n moving to
Im sure shecouldworkwondersonyouragr1culturalout
should go and find her before she changes her mm
Objectives
01 Talk to Lady Trudy in Dmg Dong Dell
Rewards
140 TamingTyger I
54
~ ;~:~~~~~~;r 9-1 Hermits allow Rolling :~~l:mmended
Lv
=~~
Tyger rs a talented but eccentr c blacksmith who lives m a dingy cave
all byh mself Hed bean excellentadd1t1ontoEvermorescommu
rnty of craftspeople but 1~~~~~t ~~~:or moving there aren t the
Objectives
01 Amass a stockp le of 30 or more melee weapons
02 Talk to Tyger m Hermits Hollow
Rewards
• 7660 Exp. f, 3520 G .. - KG 8 Tyger
~a_ Shmy Champion's Rmg xl ***
The wyverns have been quiet ever since Tarns kidnapping was
foiled but now there are susprcrous rumblings coming from their
See P117 for more detail on the Evermore Weapon Workshop and latr once acarn Whatm1ghlallth1smean?ltsupt0Evanandh1spals
togoandfindout
the requirements for crafting various melee weapons. After you
have crafted 30 different unique melee weapons, simply return to
Tyger to convince him it's worth moving to Evermore Objectives
01 Gotothewyverns den
02 Putanendtothewyverns rampage
03 Talk to Skv Piratein the Know In the Skv Ptrates Base
Rewards zyxwvutsrqponmlkjihgfedcba
• 10030Exp zyxwvutsrqponmlkjihgfed
zyxwvutsrqponmlkjihgfedcb
f, 3240G ,it-KG
P1tchguardPendant:d***
Side Quest Almanac
Teleport to the Sky Pirates' Base to find the the sky pirate in the
know. There's been terrifying noises coming from the Wyvern's Den
where you defeated the wyvern warlord during Main Story Chapter
2-3. Evan is asked to investigate in case the wyverns are prepar-
ing another attack. Before you head off, know that the objective
for this quest is the level 51 Tainted MonsterTwygg. See P.540 for
an in-depth guide to defeating this enemy. The closest trip door is
Snaketooth Ridge. Then take the same path you took to reach the purchase it
Wyvern's Den in the Main Story
The hi-tech craftsman is sold out of the Ultra-Gigaton 3000, and the
machine he uses to make them is broken. To fix it, he requires an
enigma prism. If you don't have one, you can purchase one for 30
Tokens of Gratitude from the Swift Solutions Taskmaster; he's lo-
Objectives
01 Head to the h1-techtoyshopm Broadleaf
02 Get some Enigma Prisms (1 required)
03 Give the Enigma Prism to the H1 Tech Craftsman
04 Talk to the Work Obsessed Croupier in Goldpaw
05 Look for the Croupiers Son
Rewards zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
• 5010ExpzyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
f, 2430G · -KG
• Wide-AwakeCharmxl **
143 Make My Sister Smile Again
Recommendedlv 53
Client Hard Working Young Woman
zyxwvutsrqponmlkjihgfedc
*
Rewards Rewards
Two of the customers marked on the map are close to the Cat's
Cradle Inn trip door; one directly behind and to the right after pass-
ing through the north end of Royal Parade.The other is standing
across the way from the Cawtermaster's Store. The last is close to
the Slums trip door. If you don't have these trip doors activated, it's
recommended to go and get them first as this greatly simplifies
things
Because two of the customers are so close to trip doors and you
have three minutes, there's little need to worry about time. Teleport
to the Slums trip door-the customer is the old lady grimalkin
across the room from you. Then teleport to the Cat's Cradle Inn trip
door, turn around, and run back towards the entrance to the city
Just after you enter Royal Parade, the next customer will be past
some bushes on the right, staring out across the water. Now you
just need to run the short distance over to the Cawtermaster in the
south east corner of Ding Dong Dell and deliver to the young man
standing next to the house across the road. When you are done,
return to the Hootenanny. As a reward for your sterling service,
you'l get a bonus of 10 Fish Suppers for a job well done (in addition
to the 3 listed)
Rewards
* zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
5300Exp. ~ 1920G ;jt-KG
~ Pile o' Pancakes x2 ****
The children are spread out around Ding Dong Dell; three are hiding,
one is running clockwise around the central fountain. You can find all
the hiding children by referring to Positions A, B, and Con the map
objectives
~~ ~~/t~de z~~~lw1th the soldier who went to scout things out
*
Rewards
objectives
01 Fmd the componentthat was droppedm the desert
02 G1vetheHyperclearlndustnalPrismtoPrice
*
Rewards
objecuves
01 GetsomeSunsetPnsms (2 required)
02 Give the 2 Sunset Prisms to Trey
03 GetsomeSommumNuggets (2 required)
04 Give the 2 Sommum Nuggets to Trey
Rewards
• 5010Exp i\ -G ~67000KG
i, WearableTechxl
Trey will have an exciting proposition for you when you talk to him in
Evermore. Bracken has been bugging him to install miniaturized jets
in her robotic leg so she can get more torque when spinning the
hammer, but Trey can't get that to work properly or, more important-
ly, safely. Instead, he's going to make her a powered suit of armor,
Side Quest Almanac
Objectives
01 Talk to Munokho1
02 Find some ptptnq hot water for Munokhot
I
*
Rewards
5010Exp ;', -G
Arrowhead Carrot x2 *
i967000KG
Objectives
01 Go and collect Nrall's prize
02 Defeat the bandits
03 Talk to Niall in Evermore
* zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
Rewards
f. - zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFE
4»
8930 E,p G 90000 KG
.~ Greenhng Garbxl
ObJect1ves
01 Talk to the sold er from Ding Dong Dell in the Rolling Hills
02 Win the Battle'
Rewards Bai Gan will be standing outside the Evermore Outfitters. He's look-
• 10430Exp ii\ -G .117500KG ing for his grandson Fai Do, to pick up some armor he requested,
but Fai Do has gone missing. You need to find and talk to Fai Do,
11 Songbook No lOxl
who will be standing on a bridge near the Explorers Guild. Fai Do
is convinced his grandfather is angry with the quality of the armor
Return to Bai Gan, and you'll discover that on the contrary, he was
Speak to Raxel in Evermore to discover that Raxel has set up a quite happy with the armor, and wanted to commend Fai Do for a
mock battle with Ding Dong Dell's armed forces-and he even job well done. He asks Evan to give Fai Do his glowing recommen-
warned them they need to bring their best to bear.Teleport to the dation, along with three balls of cuddlywarm cotton, which Fai Do
Rolling Hills and talk to the soldier standing on the path to the will find personally significant
Grotty Grotto from Side Quest 001. The Skirmish Standard for the
level 46 Skirmish Battle "Joint Exercise: Code Green" will appear The Thriving and Wondrous Bazaarfacilities have a chance of
nearby.Turn to P.452 for a full rundown on this battle. Note that if producing cuddlywarm cotton at facility level 2. When you have
you have only been doing Skirmishes when required by the story the cotton, return to Fai Do. Fai Do is touched by the meaning of
and side quests, this battle may include enemy forces far stronger the cotton, and agrees to speak with Bai Gan, but he asks Evan
than your own. Bolstering your forces and researching Skirmish- to accompany him. Return to Bai Gan to reunite grandfather and
related upgrades from the kingdom are highly recommended before grandson once more
entering this battle. If you still have trouble, you may want to raise
your level by replaying some easier skirmishes. When you are Now that they are reunited, Bai Gan has one more favor to ask of
ready to begin, interact with the Skirmish Standard. After the battle, you. Fai Do could still improve, and to do that, he wants Fai Do to
General Greif is remarkably polite in contrast to his convincingly ag- examine some quality 8 warlord's armor
--
grieved performance in the Skirmish, and the mock battle ends with
good relations all round Warlord's armor can be crafted at the Evermore Outfitters after
completing Level 6 Armor Development. The ingredients list for this
armor can be found on P.128, but here's a quick reminder
HuntinglodgeNos.4&5
HuntingLodgeNos.4&5
When you have crafted the quality 8 armor, go ahead and show it to
Fai Do. You won't lose the item, so if you don't have a better armor,
you can equip it to whichever character you wish. Fai Do will be
inspired once more, and vow to continue diligently striving towards
improving his craft
Side Quest Almanac
·-,
81 in h squestto
53
!
-·,
a Noctumium Nugget
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f 1 1 1
whats going on-a talent like that should be working not worryingI -i HeavenlyWonderwater
MiningCampNo.4
MiningCampNo.5
Objectives Q MiningCampNo.5
01 Talk to Nu Bi
02 Talk to Brodie MiningCampNo.4
03 GetsomeclumpsofFrostyfluffCotton (3 required) ~ SomniumNugget MiningCampNo.5
~: ~~~~ ;~~;o~\~mps of Frostyfluff Cotton to Nu 81
06 Show Nu B1aRad1antBladeofGrade8orh1gher
Radiant blades can be crafted at the Workshop after completing
Rewards Level 6 Melee Weapon research.The table lists the ingredients
required to craft the radiant blade, and where to source them
• 6110Exp I\ -G ;j) 103500KG
t,. Dream Pnsm x3 **** After you've crafted the radiant blade at the required quality, give it
to Nu Bi to help his training. You won't lose the sword, so you can
max out its quality if you like and equip it to one of your characters
Speak to Brodie in Evermore. He'll explain that he was discussing
Nu Bi's weapon-making capabilities with another smith when he
realized the subject of their discussion was listening! Now Nu Bi
won't talk to Brodie properly anymore. They can't create legendary
weapons together if things stay this way, so Evan offers to help sort
it out You need to talk to Nu Bi, located to the left of the Fresh Fish
Market
*
Rewards
t-~.,.,!'!~~5 Evermore
~;e;equ1s1tesTalk
-~~--~~--
to Ritter in Evermore after completing Side Quest
R1tterthetallorhascomeupw1than 1dea-hewantstodes1gn an
outfitforEvanbefittmgh1sstatusasabattle-hardenedwamorking
""' Now rt s JU St a matter of helping h m find the right mater als
Objectives
Objectives zyxwvutsrqponmlkjihgfedcb
01 cet some creces o+wnd t.eather (3 required)
01 Get some dollops of Sweet Sap (2 required) 02 Give the 3 oteces ot wnd Leather to Ritter
02 Give the 2 dollops of Sweet Sap to Brooke 03 Cet some preces ot Stvnsh Strtnc (2 required)
04 Give the 2 pieces ofStyl sh String to Ritter
05 Get some 'tranqutuum Nuggets {2 required)
Rewards 06 Give the 2 Tranquihum Nuggets to Ritter
* SOlOExp ;\ -G ,at67000KG
xL *** Rewards
*
;, Higgledy Help Pendant
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l9\ -
6800 Exp. G • 104500KG
.:. • VestmentsofV1ctoryxl
Speak with Brooke in Evermore. She's envious of Yo Ho-Ho's
t
~---·-- ------- ---- --- --·-- -- - -- 1
129 Requires ktnqdom factlttvHubble Bubbleryto be built
Rewards
• SOlOExp 1\-G .67000KG
.,•• Treacle Toffee xl ****
Side Quest Almanac
~~~~~~~~~-~~ ~ - -- - - - - ~ ~ - -~- -~
Prerequisites Speak with Dekkah in the Rolling Hills
'
A mysterious man has washed up on the shore in Capstan upon
Hull and he seems to have forgotten his own name-or most of tt
J Dekkah amyster1ousyoungmanwhohasb~
Dong Dell cla1mstobeabletosensetheflowo
land and sadamantthattheendoftheworld
atleastltsupt0Evantoaskaroundandsee1fhecanfillmthe ate situation andtheonlythmgthatwill make
blanks butlt soon becomes ctear therlt's much much longer than
~-- theaveragemomker ~----~-""' -~---.------- dinnerf?
Objectives
01 Workout Sm Gulsfullname
Rewards zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
*9650Exp { \3810G 4)-KG $.jsm-Gul
~ zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
****
Great Sage's Secret xl
The following table has the name parts you need to find, and where
you find them
Before you continue this quest, it's recommended to check your terms his part of the food-for-talking exchange.When he leaves this
inventory for four of the five different foods that Dekkah is going to time he doesn't mention where he's going, but you'll find him just
ask you for as he tours the world seeking various last suppers. If south of your current position, in the northern part of the Drylands,
you don't have them, here is the easiest place to find them all face down on a rock you need the Zippelin to access. This time he
gives you the "How the Ancients Ate" recipe book, which will allow
Floyd to craft the gooey curry he asks for at Tasty's Cookshop back
Food Vendor Cty Cost
in Evermore, so teleport back there and speak to Floyd
Hootique
The gooey curry requires Floyd to be at Cookery level 8, and the
meat ingredients require advanced Ranch facilities. You can find
everything you need to know aboutTasty's Cookshop on P.152,
including how to level up Floyd so you can craft it. The ingredients
required include: mellowfat peas, middling meat, and chunky meat
you can buy all three from the Everyday General Store. Lardons
can be found at the Chirpy Ranch at facility level 3 and the Raucous
You can craft all of these atTasty's Cookshop, but some require the Ranch at facility level 2. Melt-in-the-mouth meat is produced at the
completion of previous Side Quests to get the required cookbooks Raucous Ranch at facility level 3
{you can see the requirements in the Tasty's Cookshop table on
P.152). The last food, gooey curry, can only be crafted atTasty's
Cookshop after you have completed Objective 12. Dekkah will then
give you the "How the Ancients Ate' cookbook required to craft it;
you'll need to hand in the other four first
One day £van receives a vrsu from a mysterious woman by the name
of Senturt Shecla1msthat1t1sherdestmytoservetheOneTrue
Kmg but that there satnal Evan mustovercomebeforehecan
darm that ntle for himself
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Objectives
01 Defeat the Starless Kniqhtin BleachboneShrme
02 TalktoSenturi m£vermore
Rewards zyxwvutsrqponmlkjihgfedcbaZY
Broadleaf
* zyxwvutsrqponmlkjihgfedcbaZYXW
17910Exp ;, 6310G · -KG /1,..,jsentun
.SongbookNo2xl
Side Quest Almanac
objectives
01 TalktoTyran m Squeezethrough Grotto
02 Fmd Tyran s three minions
03 Tatk toTyran n Squeezethrough Grotto
Rewards
• 9650 Exp. ;:, 3810 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
GzyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFED
;a) - I] KG ( Tyran
Rewards
• 15190Exp r~ S6SOG · -KG
~ HydropohtanKmgsRobesxt
Xing. He'll explain that the newborns saw the legendary Higgledy,
164 A Tall Order
but were too intimidated to ask him to stay, so he's moved on to
Recommendedlv 68
ChentEasy Going Servant the Forest of Niall. The closest trip door to your target is the Hard
Start Complete Save Ding Dong Dell, Woods trip door in the Forest of Niall. Bring up the in-game map
and you'll see the target location. The Higgledy you need to find is
in the south west corner of the objective circle, on the small island
with the Red Chest. Talk to Mame the Magnificent and Evan will
persuade him to move to Evermore
Objectives
01 Find the 5 newborn Hiqqledtes m Evermore
02 Talk to Da Xmg tn Evermore
03 Look for the legendary Higgledy m Forest of Niall
Rewards
* 15380Exp ~ -G zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHG
,8 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML
153SOOKG
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The Higgledies are shown at PositionsA to E on the map. Track
them all down in any order and interact with them, then return to Da
+upponoe the arnst was ooce painfully shy but has blossomedsince
moving to Evermore Shes now keen to make paintings that will lngredent Source Facilty
resonateeven more strongly with heraudence but to do so shell
need a flower~~
Objectives
01 Get an Opal Huebloom
02 Give the Opal HuebloomtoH1pponoe
Rewards
This drops in the Faraway Forest Cave, the Dreamer's Maze that
unlocks after you gain the 'Enhanced Dreamer's Door Key" from
completing Side Quest 002. Turn to P.642 for more information on
Dreamer's Doors. When you have found an opal huebloom, hand it
in to Hipponoe so she can get even greater artistic inspiration from
its varied hues
Objectives
01 Find Fumest some evtdence of the LegendoftheBnghtBel!ies
Rewards
• 10550Exp 1'\ zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML
-G :jl 210000KG
() Sovereign Soreaway Sweet xl ****
Norbert the aspmng historian from Ding Dong Dell has developed
-
someth nq of a ftxancn with curry Hes keentotastead sh known
as gloopycurry m particular wtuch IS satd ro have been tbe staole
Food of alonq-los t ctviltaation W1IIEvanbeabletofindh1msome
~~
Objectives
01 Get aGloopyCurny
02 Give the GloopyCurryto Norbert
*
Rewards
Objectives
01 Head to Jack Frosts Playground and take on Snckersnarl
02 Talkt0Fa1 Dom Evermore
d1
169 Sap for Zapper
16830 Exp
9songbookNo6xl
I\ -
G • 183000 KG
etf
Suscitanium Nuggetd *****
PrerequtsttesSpeak with
-~~~----
,,.-,.,, - .......... ~- - ----
Alexis after completing Side Quest 127
- - ~ MoonriseThread xl *****
f ~~:1im~ ~~~~a~~~!~ o~1~1~!~~
, sheworksoutwth
~~~~~;;;:~~!~f
t~s hkeere~/~og~:~~!d
at the gym Evanagreestogoandfetchsomefor
l Adds two new pieces of equipment to Evermore Outfitters and six new pieces
ofequ1pmenttoEvermoreWeaponWorkshop
L _~ her but hes not quite sure what she means to use 1t for. "~
Objectives
01 Getz dcllcps of Aromattc Sap
02 Givethe Z dollopsofAromat1cSaptoAlex1s
*
Rewards
8960 Exp f, - G 4' 148000 KG
&., Supreme Sixth Censer xl ****
ons and two new armors that have now unlocked in the Evermore
Outfitters and Evermore Weapon Workshop
Loftysdec1dedthatallofEvansfr1endsneednewoutfitstomatch
their newfound status and Halimede a beautlctan from Hydropolls
[ ~olunt~~~e1~~oal1~~1i~~te~'s~r;h~:tiro~~5g ~~onu~e~ a =:'.:J
Objectives objecuves
01 Get 5 pieces of Rooks Brocade 01 Get 5 p1ecesofFlowmgFur
02 Gvethe 5 pieces of Rooks Brocade to Grimm 02 Ctve the 5 pteces of Howtnq FurtoHallmede
03 Get 3 pieces of Snazzy String 03 Get3 pieces of Queens Brocade
04 Gvethe 3 p1ecesofSnazzyStrmgtoGnmm 04 Glve rhe 3 p1ecesofQueensBrocadetoHa!1mede
05 Get2 spools of Mocnrtse Thread 05Get3p1ecesofCelest1alSilk
06 Give the 2 spools of Moonrise Thread to Gnmm 06 Cive the S pleces of Celesttal Silk to Hallmede
Rewards
*
Rewards
12000 Exp f, -
G ,iO 195000 KG zyxwvutsrqpo
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCB • 12000 Exp ;\ - G ,i) 195000 KC
ChiefConsut'sCoat xj t, Queen'sGownxl
objectives
Objectives
01Get5p1ecesofSavageleather
02 Give the 5 pieces of Savage Leather to Jared 01 Gets preces ot rootmao's Brocade
03 Get 3 pieces ofClassc Cord 02 Ctve rhe 5 p1ecesofFootmansBrocadetoAndrew
04 Give the 3 pieces of Classic Cord to Jared 03 Get3 spools of Night White Thread
05 Get2 Champions Buttons 04 Givethe3 spoolsofN1ght-Wh1teThread to Andrew
06 cfve the 2 Champions Buttons to Jared OS Cet z
Suscitantum Nuqqets
06 Cive the Z Suscitanium Nuggets to Andrew
Rewards
• 12000 Exp ;', - G zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFE
j/J 195000KG
J/l
Rewards
zyxwvutsrqponmlkjihgfedcbaZ
• 12000Exp ;', -G 195000KG
~ Commander's Clobber xl
,-(i. lngemousOutfitxl
Objectives
01 Get 5 pieces of Knights Brocade zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
02 Give the 5 pieces of Knights Brocade to Kent
03 Get 3 pieces of Sparkly Leather
04 Give the 3 pieces of Sparkly Leather to Kent
05 Get 2 pieces of Sumptuous String
06 Give the 2 pieces of Sumptuous String to Kent
*
Rewards
12000 Exp ;\ -
JumorConsul'sClothesxl
G .&) 195000 KG
Errands
Tokens of Gratitude 8)
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Errand Rewards
Working out the potential reward for an Errand may seem com-
plicated at first, but it's actually quite simple. There are too many
variations of Errands for us to list the exact reward for each of them,
but thankfully once you know how the rewards are calculated, the
system is easy to follow. Each Errand awards you with a set amount
of Guilders {G), Experience (EXP) and Tokens of Gratitude (ToG) upon
completion, and that amount is calculated by the type and number
of items or monsters involved in the Errand. As an example, each
blossomwheat that you're asked for will give you 17G, 9EXP and
5ToG, and in the Errand 'Loafing Around" you may be asked to find
four of each.Your total reward for completion of that particular Er-
rand would be: 68G, 36EXP and 20ToG
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teach h;p er -1 &
100Sybilla,the0ecisive0iver 25
teeco ctecter e-t &
leach Chapter 1 &
101 Drew,theCapableCop 28
10,c,,········· ············
40 364
each Chapter ' &
26
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PART 5 • SIDE QUESTS & THE TASKMASTER 401
Swapping ToG for Items
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The Swift Solutions Taskmaster
ARequestfromthePressed UnlockedChapter44~
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Unique Errands
While most Errands are similar in terms of structure. there are two
particular exceptions to the rule. There are two citizens who are so
closely linked to the Taskmaster that you will need to complete a
pair of unique Errand chains (consisting of three Errands each) in
order to make their recruitment quests show up in the "Scout New
Citizens' menu. As you complete each Errand in the chain, the next What Cotton? Completion of u;~~~k:l~a~:ai:er E~ra1n: ~
will get added to the potential Errands that can be added to the
Taskmaster's list once you reach the required chapter in the Main Acernnceleb Jtedl'.1terha,sentmeth1srhy-ne Some conons keep vou
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anderer rppare tly A d a hiq Ian of vcurs
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tually lead you to the traveling author Furnest, and 'A Request
Required Consumables Range * zyxwvutsrqponm
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from the Pressed' leads to the herbalist Da Xing. Thankfully, that
particular Errand is guaranteed to be present when you first meet
the Taskmaster.These Errands also have fixed requirements, unlike
traditional ones, so once you know which items you'll need, you can
plan ahead and make sure you have some once you've progressed
enough to unlock the subsequent Errands. It's also important to
make sure that if you see one of these Errands in the list that you
pick it up and don't abandon it, since you never know when it'll
show up again
Item Errands
These Errands are strictly focused on item-related tasks, including the required items to complete them. which allows you to easily
not only a wealth of materials, but also consumables and equip- acquire and complete them straight away. Doing so frees up more
ment. You can acquire the necessary items in any way you deem space for new Errands to be added to the list. and you can continue
fit. The most important thing to pay attention to with these Errands the cycle
when you're going to pick one up, is that they show you if you have
The Swift Solutions Taskmaster
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PART 5 • SIDE QUESTS & THE TASKMASTER 407
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I
Required Consumables Range * ;\ - Required Consumables Range * f\ ~
Srxrb Censer e 35 4Exp 12G 1 Oceans Bounty**** 3 5 61 Exp 54 C 8
Cozy Curry*** 3 5 24 Exp 37G 10
Chill Ee Gone * ~ S 4 Exp 12 G l
FshSupper** 3 5 7Exp 18G B
Medusa s Hair*** 3 5 24 Exp 37 G 10
Ste ik Dinner***** 3 5 150 Exp 78 C 20
Cleaning UpTheir Act UnlockedChapter7-lt~·
*
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Evan and friends can't hope to create a truly harmonious society when there are
threats constantly at the gates. Sometimes there's no choice but to assemble an
army and take to the field of battle. Army-against-army Skirmish battles are an
exciting, fast-paced diversion in the Main Story, and a tactical mini-game of their
own, just waiting to be mastered. The following pages will set you in good stead
for many glorious victories to come.!
Asthenameimplies.thisraisesthedurabilityofyour
army'sunits.sotheycanwithstandmorepunishment
from the enemy.
Fine-tunehowyouwishtostrengthenyourarmyunitsprior
tosendingthemintobattle
~ =~::rcement ;fiiE=~\~:~~1~:J2h~e~~::~:;P:su~f;~~ ~~:e
of these actions
There's also more depth to these three melee units than meets
the eye. Malleteers are more proficient than others at demolishing
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installations, for example, while Lancers have longer reach than
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Skirmish Guide
Passive Abilities
Each unit is led by one of your citizens, and their personal traits will Thisunit'spresenceonthefieldbooststhe
Booty Booster
dictate their abilities on the battlefield. Passive abilities represent effectofblueandgoldballs
one of these traits, and allow you to compose your army in a syner-
IIIChingis J~~h~~~~:i::~~~ knock the enemy back
gistic way by selecting commanders who work well together
ThisunitcanshareitsHPwithanother
~Tabbias strugglingunitonceeveryengagement
Onceperbattle,thisunitcancomeback
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fromdefeatwithafewHPrernaining
Thisunit'spresenceonthetieldbooststhe
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attackpowerolalliedMalleteers
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speedatwhichtheMightGaugefills
Thisunit'spresenceonthefieldbooststhe
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attackpowerofallalliedarchers
Allalliedrangedattacksareenhanced
Punching Down
whenthisunithasthehigherground
Thisunit'spresenceonthefieldbooststhe
lilHelon, powerofalliedrangedattacks
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damagefromenemyrangedattacks
Thelowerthisunit'sHPgets,themore
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allied installations stronger.
Ill Mari,oe
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between two or three leaders
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fortheAirRaidSpecialTactic
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attackpowerofalliedSwordsmen
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~Alexis donebytheBl:AzerSpecialTactic
Shock Tactics & the Guts Gauge
On the subject of time: the passage of it halts when you aim a spe-
cial tactic. You initiate this by pressing the ml button, which shows
an orange arrow pinpointing the direction of aiming, alongside
icons for all special tactics that you have available.These skills are
mappedto the@,@,®, and@ buttons,dependingon how you
configured your troops
Toxic Trap
Wynn Whistle
Skirmish Guide
Some Skirmish Battles don't offer much leg-room for your units;
such constricted movement can often be remedied through
noting that they are far more likely than normal units to drop Military
Might Boosts once they're defeated, so always check the ground
before charging off
Skirmish
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Skirmish Guide
Skirmish Guide
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Verninate the Horde!
@ Provided you'v: rec:uit~dat least two Lancer units throughout @ Even the climax of this Skirmish Battle can hardly withstand
your travels, this Skirmish Battle-connected to a Side Quest the power of a Lancer-ledarmy; the resident pores make their
that'll gain you a powerful commander-shouldn't prove too difficult alliance with the wyverns known, and coincidentally, they too are
to win. Normally, wildfire wyverns would spell trouble, but they're Swordsmen! Barring the named pore sporting a snazzy mohawk,
so abundant here that an army hyper-focused on Lancers carries who's actually a Malleteer, these units can all be swiftly overpow-
almost no risk at all. Wyverns are Swordsmen by nature, so they're ered by your Lancers. Rotate your own Swordsman squad to the
a poor match against Lancers front to keep the larger porchestrator under control, or simply wait
for your own reinforcements to aid you, cannons included. If you're
looking to kill time, repeatedly create distance with Quick March,
since neither the wyverns nor the pores are notorious for their
mobility.
Skirmish Guide
Fabricas's Fortlets
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alert more of his bandit crew. In anticipation of their arrival, position
yourself in between your recently-acquired installations and remain
steadfast, because you'll be surrounded from both sides after the
time limit! Whittle down the forces approaching from the eastern
side (your original arrival point} first, and use offensive special tactics
as often as needed on those that clump up around a siege tower. It
won't take much time to procure a full Guts Gauge, so ShockTactics
need not be held back!
Invaders in Evermore II
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Wave1
Wave3
Wave2
At the start of wave 2, you'll need to defend against an assault of
up to 25 units spreadout at four different angles.At the center-
where you're already prepared-await four Lancer hedgehounds
alongside the Malleteer squad led by Whamadeus, so eliminate the
two without a leader first. Next up, quickly rotate any Sword units
you have away from the hedgehounds after taking out Whamadeus,
/··-- ~
Skirmish Guide
.. ..
•
• tf :;: : :: : !.;:: -
Wave1
Wave3
31 enemy units
Wave2
Before the next wave begins, place yourself either to the left or right
of your command posts, because the enemy will suddenly con-
struct siege towers. Quickly destroying one of them and rebuilding
it creates a bit of breathing room before the bandits get within reach
Skirmish Guide
@ ~~~t~:~~:~it:~1:a:~t h:o~~~a~\~r~f~~e~::s:u!ni~~~~sr'i:y. In
collaborating with Evan. he seeks to rid injustice from a region not
far from his homeland. This Skirmish Battle is similar to other escort
more henchmen to the left. The first choice is the easiest route to
your next destination, while the second is more rewarding for your
Guts Gauge. If you opt for the west side first, stay at the foot of the
hill when approaching the next units, treading just outside the siege
tower's line of fire. Rotate your own troops accordingly as you lure
the enemy's melee units (one of each type) towards you, and move
on to the north once the area is clear.
might
Joint Exercise: Code Blue
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Wave 1
undoubtedly restore your Guts Gauge to full capacity later on. You'll
have a moment to pause after slaying up to 32 whamster units. dur-
ing which you should move south of your command posts
Wave3
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Your foes are pulling out all the stops for the final wave, because
now their combined troops will appear on the golden Heartlands
plains. The pores will be the hardest hitters, so eliminating them first
Wave2 is a good idea. ShockTactics are best saved for when a lot of wham-
Change of plans during wave 2: the whamsters make their return ster units converge on your command posts, because your Lancers
and they've got a good feeling about their Malleteers, since they're will rapidly eliminate the pores. Due to the necessity of moving left
their most dominant unit in this Skirmish Battle. The second half and right to defend your installations, and the Military Might Boosts
of your army should therefore consist of two Swordsman units you'll earn from the pores, you can freely launch your special tactics;
to help dispatch them. Irregular units populate the rest of the offense-oriented ones are particularly good for reducing the number
whamster posse, so your only legitimate concern here should be of whamsters on the battlefield. Repeat this process until up to 32
the Malleteers that approach from the north side of your command units have been downed, and Evermore remains unharmed!
posts. Use your ShockTactics at the start of this phase, since you'll
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@ Directly below and above P~sition Bon the map, you'll stumble
upon two groups of four units; one set of Lancer troops and
three irregular squads. Each time, it's preferable to defeat the en-
emy's spear soldiers before eliminating the rest, then rush on over
to Position C as fast as possible
Joint Exercise: Metal Test
Skirmish Guide
Whamelie Feud I
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a few siege towers and enemy units lurking in the vicinity. Flatten
everything with your hammers to fill up your Guts Gauge for the
next notable scrimmage. Lastly, collect the big Military Might Boost
by the corner near some trees, before progressing onwards
Whamelie Feud II
@ ~h~~g~~aa:~~~~i~ng J;i~~=~ot~~::~:~g:~~~~~::~~~:~:~~~~ Af- ll!IJI :~'~'.'~;:, ;'~'· mneatthe;, tran unebashedlv unlocked the next oate
fectionately called the House of Hurt, this domain is sprinkled with
a dash of deception! Unfortunately for them, the whamsters didn't
manage to assemble well-trained armed forces, since the majority
will be fragile melee irregular units. For this reason we recommend
two Swordsman units here, along with a Malleteer and Lancer
Eliminate the initial units (led by a named one called Drumstick), (@ Continue humoring the whamste~s by marching outside through
head past the opened gate, and you'll venture into the whamsters' the north-eastern gate, and trudging through the snow all the
web of deceit way to the penultimate objective-the lengthy promenade that's
evidently essential to their master plan. Here they've done away
@ In this seeminqlv desolate area, four irregular units and a siege with the siege towers, instead opting for two cannons to lend sup-
tower will emerge from underneath the snow as you collect the pressive fire to their ground forces, including a named Malleteer
Military Might Boost placed in plain sight, and will quickly close the unit. Be quick on your toes to avoid the explosive projectiles, have
only exit behind you. Rotate your Malleteers to dismantle the siege your Swordsman eradicate the whamsters, and turn your own Mal-
tower, and the surrounding whamster forces will soon buckle under leteers' attention to the installations
the offensive pressure of your Swordsman units
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irregular units. But that's not all! Reinforcements arrive shortly after
engaging these forces, with four more whamster units (two ranged
and two Malleteer squads) being joined by two pores and a wildfire
wyvern. Since the monster units are separated, your Lancer unit
shouldn't struggle against them, especially if you decide to unleash
your ShockTactics. The cannons are entirely exposed too, so they're
easily destroyed. Maybe these rotund rodents will design a better
House of Hurt next time!
Skirmish Guide
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of Lancer and Fusilier units will approach next, but don't commit to
fighting them until after you've lured them away from their siege
towers. Following their defeat, annihilate the two siege towers (as
well as the wooden fences for a boost to your Guts Gauge) and some special tactics is a good idea
gather reinforcements for the upcoming phase. Restoring the siege
towers isn't essential, but doing so will establish a safety zone that
you can later retreat to
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Invaders in Evermore V
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A lengthy, two-pronged assault occurs from this point onwards
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Skirmish Guide
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Wave2
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Skirmish Guide
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@ ~~~e~~~~=l~:~~:~!t~~~i:~:~~;~~:~~e:o;:~~:na~d:~~;:::e of
for two scenarios: either to gain more Guts Gauge if you've already
spent it to overcome Felix, or if Felix proves too challenging for your
army. This route offers much less in the way of resistance, so con
sider this is a back-up plan. Rolf also does not interfere if you cross
this particular bridge, rather than the one Felix obstructs
Skirmish Guide
Invaders in EvermoreVII
~®
Wave2 Defend against this onslaught of up to 37 units and Evermore will
never again be under siege! All the giant creatures {and to a lesser
extent, bandits) from before will form an alliance one last time. stag-
ing an attack from all directions. Go out of your way to target the
porchestrator Grillo first, with fangfish being second on the priority
list Beyond this, repeatedly counter based on unit type and stay
quick on your feet, relocating constantly
@ ~:v~:and~~~~nn~:~~i!1~~;.t~~:i~~o:::~t ~~e~~t~:·h~~~:;~~~
moment. he begins fighting a dragon by himself, so you must rush
to his aid. Quick March towardsTyran without delay, and once you're
close enough to the creature, activate ShockTactics to quickly gain
the upper hand. Now the Skirmish Battle has truly concluded; can
there finally be a bond of peace with the ex-bandit king?
Skirmish Guide
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Skirmish Guide
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down for long, so immediately prioritize the next command post and
the siege towers {in that order) after the troops are dealt with. More
installations await ahead, which means you still have to keep ahead
of the delivery units! Doing so will mean that the enemy cannons
fire at your soldiers, so you may need to call in reinforcements
Keep your Guts Gauge for the next step!
that any of your unit types can put them out of commission. Be
careful not to overextend and get yourself surrounded
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Skirmish Guide
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you've committed to this Skirmish Battle be~ore_acquiring
more than two Lancer squads then you can still win through
superior tactics. When the last wave arrives, back into the corner at zyxwvutsrqponmlkjihgfedcbaZYX
Position Bon our map to not only funnel the approaching wyverns,
but to also cause four friendly units arrive on the scene. They will
most assuredly even the odds if you haven't spent much time
recruiting new members for your army, so don't despair at the sight
of the intimidating wyvern mass
Skirmish Guide
the left-hand cliff-side again whilst making your way towards this
installation to avoid most of the opposition. Demolish the nearest
cannon, silence Crematoraptor (with or without ShockTactics) and
manhandle the last of the enemy's forces to free the first batch of
explorers. Crematoraptor also has a high chance of dropping a Guts
Gauge orb after its downfall
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~n_e more group of explorers is in peril, and they're held captive
the southern base. Three Archers, a cannon, and a siege
this desert; lncineraptors, hedgehounds, whamsters, and more are tower protect the front gate, which will only unlock after they're
wandering about, so we suggest a varied set of units within your taken care of. Infernos (a named lncineraptor) is accompanied by
army. At the start of the mission you'll see two medium Military a few installations and additional ground forces. The ground units
Might Boosts in the distance; picking them up will lead to battling need to be tackled first, due to their closer proximity. Sticking rela-
two wildfire wyverns. Create some distance first, and then let your tively close to the gate will ensure that the cannon in the distance
Lancer unit handle the situation won't reach you. Assault Infernos with ShockTactics enabled if you
haven't employed them already. Don't worry if a full Guts Gauge is
@ ~;~~::e~~~;~i:1:~~:1::hk~n;h:n::~:~=i~f:r~:~:~~:Y
not available to you, however, because you're given enough room to
dodge its attacks here. Once slain, the troubled explorers express
being called to the scene, but the lncineraptor near it will slightly their gratitude and the mission concludes!
complicate things here. Slowly head into this section of the map,
so that at first you only draw the attention of the irregular unit and
Drumstick's Malleteers. After defeating them, hug the cliff-side and
march closer to the command post; its destruction will agitate the
lncineraptor. Hold this position to avoid simultaneously dealing with
the remaining units, rough up the hostile dragon and move on to
the next objective after the stragglers-including a pack of Lancer
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onwards you can enter either of the north or south bases, both
of which are full of enemies. The order you tackle these areas in
Joint Exercise: Desert Strike
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forces-primarily ranged units and Malleteers-are spread thin and
their installations' ranges don't overlap well if you approach them
from the side. Start by destroying the cannons ahead of you, and
then move north. From here, march to the back of this outpost, and
Skirmish Guide
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Malleteer squad. Be careful of the Swordsman soldiers up the slope
and be wary of even more behind the next destructible fence. Break
this one open from the right side, or your army might get confused
between attacking it or the siege tower! Once your Lancers have
cleared the area of bandits. start assembling reinforcements before
heading to the next step
@) @ ~~~~~;~t~~; t~i~=e~~i~~i~~roi~kh;anc~:~:~~~o~=i~l~~:ards
the first siege tower. This makes your Lancers more likely to fight
back from a fixed angle, since the real obstacle here will be the lat-
est load of wildfire wyverns, plus additional Swordsmen reinforce
ments. Burst through the last wooden fences and don't spare any
@ Bruce, whose group of bandits terrorize th_e outskirts of Ding special tactics for Bruce's batch of bandits! Subduing his army
Dong Dell, needs to be apprehended for his deeds. Some of formation {consisting of two Lancers and two Fusiliers) will finish
his scouts, however, spotted the arrival of your army, so you only the Skirmish Battle!
have three minutes before this leader gives you the slip. Compared
to most Skirmish Battles, this is a fairly strict time window, so we
recommend attempting this only after you've recruited multiple
Lancers, due to the abundance of Swordsmen on the field. Regular
use of Yung Mein and Lycorias's special tactics (Shield Shrinker and
Rallying Cry, respectively) will be especially useful here! Overwhelm
the first two enemy units you encounter with your superior num-
bers and Quick March to the next step as fast as you can
Whamster Base Obliteration
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useful optional approach in this Skirmish Battle. The westward
bridge prior to step B completely bypasses the previously men-
tioned ambush, substituting it with a lengthier, more leisurely trek
through the northern mountain pass. Only eight mixed units reside
at this vantage point, half of which are Malleteers, and they're lined
up behind one another, with a bit of space in between each one of
them
Skirmish Guide
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PART 6 • SKIRMISH GUIDE 473
This section covers all of the monsters and their variants that
you'll regularly encounter in the field and within dungeons.
We've included tables displaying the resistances, drops, and
locations of each monster for easy reference. If you are tackling
a quest or errand that requires you to eliminate a specific num-
ber of monsters, collect items dropped by specific enemies, or
just want to know where to find them: this is the place to check!
Keep in mind, that this section does not include monsters spe-
cifically unique to Side Quests, Main Story bosses, or monsters
of the Tainted variety; you'll find those starting on P.500.
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Throughout the land there are a breed of monsters that have been tainted by mysterious
dark energy, making them more ferocious, more deadly, and more resilient than any other
type of monster you'll encounter. So fearsome are they that, unlike normal enemies that
run foolishly towards certain death, they stand their ground and wait for you to approach
them, only engaging you after a direct challenge is issued.
Preparation
Each Tainted Monster has a Preparation section that details what
you need to focus on when gearing up and preparing your party
You'll also find a Recommended Skills section to help you choose
which spells and Abilities are the most valuable in the upcoming
fight. If you don't know who to pick and what skil s to take, this is
where you start. Consider trying them if you are having trouble,
even if you don't normally use those characters; you might discover
a greater appreciation for their unique combat capabilities!
Strategy
Because eachTainted Monster is a stronger version of a monster Tainted Monsters are mered bly powerful so bring appropriate gear to each
you've encountered, or can encounter, somewhere else in the fight aswellasplentyoffood1temsandcuratvesl
Cumulative Bounties memberyou intend to bring. When you end up with six, you can
swap your entire party to ensure everybody is fresh, but this isn't
recommended for the one you're controlling. Instead, use the mon-
sters you encounteron the way to build up 100% Zing gauge on all
your melee weapons with the character you plan to control at the
start of the fight
Always have a full stock of healing items before you enter any
Tainted Monster fight, enough to reach the cap in battle, and
make sure to use them if you need them! These enemies can deal
significantdamage even when you're equal level to them with ap-
propriate gear: you need to make sure you are never in a position
where a single mistake will result in your death. If you take a lot of
damage in one blow, make sure to heal up. Be careful not to waste
your healing items, though: refer to P568 to see the exact strengths
of every healing item. As an example, it isn't recommended to use
a Soreaway that heals 300 HP if you only need to recover 100 HP,
unless you would otherwise die from your current target's most
powerful attack
The four core buildings the Main Story's Kingdom Tutorial required
you to build are the four pillars supporting your party as you take on
these monsters. The Evermore Outfitters (P.126) is where you'll find
a reliable source of powerful armors and accessories with useful
equipmentskills. The Evermore Weapon Workshop is your one stop
shop for damage upgrades and importantskills
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Preparation
Googah's Physical defense is higher than its Magical defense, so
you'll need at least 160 Melee attack rating to deal comfortable
damage to it Defeating Clangston for the Secure Bone Mail and
getting the SpellcraftyWarlock'sWand from Red Chest F30 are
highly recommended. This will allow a hit-and-run strategy using
Evan's Fireball spell. Poison is useful but can be hard to apply on
Googah. For defense, sources of Wind resistance include Breeze-
guard Pendants, armor with the 'Gusty" prefix, and the Tactic
Tweaker. Considering the difficulty of Googah and the poor reward
for defeating it, it's best to leave it alone until you're at least level
25
Strategy
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NI NO KUNI II • COLLECTOR'SEDITION GUIDE
Tainted Monster Almanac
Preparation
Magmanimus only appears during Side Quest 004. You'll need at
least 170 physical attack rating to deal comfortable damage. Fire Re-
sist items will be invaluable against this enemy-methods of raising
Fire resistance include: Fruits of Fortune available from the Sweet
Strategy
Preparation
You'll want at least 150 Physical attack rating in this fight. If you
want to fight Clangston early, get the Punishing Wolfram Sword
from Red Chest 33 in the Forest of Niall. Clangston's resistance
Strategy
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Preparation
The Iron Armor, which requires Level 1 Armor Development at the
Evermore Outfitters, is great against Mortimer. Freshly baked bread
is also recommended. Mortimer has strong Defense and is weak
against Light damage, so any weapons imbued with this element
will be invaluable. Roland's Heavy Ammo is powerful in this fight, as
it can knock Mortimer down after he jumps backwards. The Secure
Bone Mail from Clangston is essential, as you'll need to block often
The better your armor and defense, the less damage you will take timing is shown in the first screenshot)
while blocking
Strategy
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PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS 509
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StrongmanStance -
If you've chosen to use Batu in this fight, there are several powerful
combos that will allow you to deal excellent damage to Wham-
mity quickly, while still being able to evade or block. First, activate
Strongman Stance at the start of the fight, then run around behind
Whammity as outlined above. Use dash@.@.@.@. lfWhammity
is moving away, use @, @, @, @. As long as your defense is at
least 290 and your attack rating above 250, it's entirely possible to
kill Whammity before it can lower Batu's health by any significant
amount. If your Defense stats are lower, this strategy is still effec-
tive if you set the TacticTweaker to Durability and then block when
see 1/Vha,mmitv oreoarina to swine. Remember to heal if Batu's
Heavy Ammo
Strongman Stance
Preparation
Ouilla has an extremely high Physical attack rating, so you need
as much Physical defense as you can get. It's weak against Wind;
consider killing Tainted Monster 06: Mystral, before taking on Ouilla
to get access to the Wizard's Posy. This powerful. Wind-imbued
wand can allow Evan to deal significant damage to Ouilla at range
Be sure to bring as many healing items as possible. as several
of Ouilla's attacks are almost impossible to see coming. Fighting
this monster at level 33 or higher will minimize the chances of an
unexpected and rapid death from the faster attacks. Note that if you
don't have many points available in Arts of War in the TacticTweaker,
prioritise Durability over Eagle-Eyedness: Ouilla has two attacks that
you need to block
Strategy
The other two melee attacks are both extremely fast and impossible
to see coming. The first is a leaping attack that Ouilla uses to close
the gap. This attack deals its damage near the start of the leap ; by
the time you see the leap, the attack has already hit you. You can an-
ticipate this attack if you're far enough away; if you see Ouilla running
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across the arena towards you, hold (ll) to block immediately. Keep
blocking until you see what Ouilla does next. as you cannot escape
the range of his other lightning-fast melee attack if it uses it straight
away. Only if Oui\la starts the long build-up charge or moves away
from you to attack another party member is it safe to release block
Tainted Monster Almanac
**********
-:.:-~~~~~~
-.~~'!'~~~'!'
-- ri-~~IIIDlllll!II IIIJ!'II
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~Roland zyxwvutsrqponmlkjihgfed
rJ Tani BurrowingBolt
Preparation
You'll most likely encounter Lily your first time through the Shallow
Shoals.The strategy here can finish her as low as level 25 if you've
been upgrading your weapons via the kingdom but waiting until you
are at least level 30 is advised to make sure you have the HP and
Strategy
**********
Shipshire,nearCapstan-upon-Hull
notice
Strategy
Yvan is similar to a regular wyvern you'll have fought during the
Main Story, with the addition of being extremely difficult to stun
when it's in the middle of an attack. lt has an overhead smash using
both axes and a leaping slash. Both have a fast start-up, so you'll
Preparation
Equip your strongest Water-resistant armor and accessories to your If you equipped Evan with the Spellcrafty Warlock's Wand and the
chosen character (Evan is highly recommended), and consider a Seabreeze Sandals this fight can be completed in safety. Your party
strong defense armor for any party members you plan not to swap members will likely be heavily damaged by Puddley's devastating
to, as they will need the Physical resistances. Dripguard Pendants melee attacks, but while playing as Evan you'll be able to keep your
can be purchased from the TridentTested Armorers in Hydropolis distance and periodically fire off 1 MP Fireballs. Having an upgraded
and Aquarium Jelly is available from the TavernaAkheilos in Hy- Fireball will make this strategy even more effective, as will bring-
dropolis. Fire-imbued weapons and Fire-damage spells are the way ing along any Fire Higgledies you have and standing near them to
to go; you'll need at least 260 attack rating to deal comfortable dam- absorb them when you cast. Feel free to use some sixth censers
age to Puddley. Before fighting Puddley, it's highly recommended to to speed the fight along, especially when Puddley starts to make
defeat Lili to get the Hearty Seabreeze Sandals. Combined with the clones
Spellcrafty Warlock's Wand this will allow Evan to adopt a ranged
strategy, staying completely out of the way of Puddley's attacks
Strategy
Strongman Stance -
Strategy
**********
Capaneus'Crypt
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[]Evan Flurry
Preparation Strategy
You can't get to Grimwit unless you have the Zippelin, and by the
time you get there, there's a good chance you'll be higher level
than this monster. If you've raced through the game, you'll find
Grimwit a lot like Clangston. Focus on Defense with your armor and
accessories. Water-imbued weapons and skills are valuable to deal
extra damage, but not at the cost of Physical attack. If you lack the
weapons to damage Grimwit effectively, Vendor-bought equipment
from Broadleaf will suffice, or you can fight nearby enemies for
equipment drops, although you may find them slightly harder than
Grimwit depending on your level, so be careful
AfterstrafngaroundGrmw1tsf1rstorsecondsh1elddashtobeh1nd t
**********
Hydropelago
Spark Spike
Strategy
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/nd
::~1~s1 you need to keep constant momentum while straf ng to properly
Alternatvely youcanknockGnrnpopodownandoutofthestartupofth1s
attack with a spinning slice You have a Hm ted w ndow of time to do th s so
1mrnedatelyclosethed1stancew1thaDashattackl
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PART 7 • THE ILLUSTRATEDALMANACOF MONSTERS 521
**********
EJ Bracken HealingHub
~Batu StrongmanStance
~Roland
DuetoAbnormasstallonarynature youcanuseBrackentosetupaHealth
Hubnearbyandstandwthin tsrad1ustorecoveranydamagetakenwhile
attackng
522 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
NI NO KUNI II • COLLECTOR'SEDITION GUIDE
Tainted Monster Almanac
Threat Level
**********
Youcans1mplycrclearoundFlorettesattacksandcounterthemw1thdstance
clos1ngdashat1acksbeforeback1ngoutandrepeatingthsstrategy
Unsung Shrine
,,•-:-~ +----=
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Strategy
- '
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overheadhealth Yb~~ can tell which one IS the onotna! s nee t wont have an
Threat Level
**********
UnnamedlslandSouthofBrineyShrine/Shipshire
iii@ F=tMfiM1
Evadethroughthesecondslicebehinditsback,then
runtheoppositewayasitturns,stayingbehindits
back.lfitchangesdirectionoftummidway,start
circlingtheoppositeway.lfcaughtontheedgeofthe
arenaandknockeddown,staydownaslongaspos-
sible,thentimeanevadebehindit
Roaring
Leaping Slash
Roars.thensuddenlylaunchesintoalongdistanceflying
leaping slash ending face down on ground
Whenyouseetheroar,runtotheside.andprepareto
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=~~e~:i~:ting ~~~:sa~i~hea~;e:~~~i:;r~~aping Slash). then puts shield in Very linear, so run or evade sideways ~~: i~i~~~~~hs~;:;es~~nn~s~ll:s~~ove
~~u~~~~~i~I=~~ ~~: ~~: 8:rg~:~~n~:I~~: ~: :::i:tth7e~ you Evade towards the right leg. Aim to end up behind it Light attacksduring its recovery
Dashing Shield Bash ~~::;e~~;~:~d:bove). then puts shield in front and Strongstunskillscanknockdownduring
Verylinear.sorunorevadesideways
recoverywith100%Zinggauge
Preparation
Gaialith is a very powerful Tainted Monster that will require equally
powerful equipment. but rewards you with a powerful elemental
resistance armor. Gaialith is weak against fire, so upgraded spells
from the Evermore Spellworks will allow you to gain a big advan-
tage. Upgrade your equipment at the kingdom if possible, too, but
otherwise equip the highest defense armor you have
Strategy
serve as distractions
Strategy DamposWaterBallontravelsqu1teslowlybuthasdecenttrackng
needtomantainconstantmovementtoavo1d1tevenatlrange ong
so you II
**********
Orylands
Durability
l!llrarn
Preparation
This Tainted Monster is part of Side Quest 078. Bl:lvion deals
mostly Physical Damage, but it has a single, high-damage attack
that deals Light Damage, so equip some Light resistance to weaken
this threat. Sources of Light resistance include the Blindguard Pen-
dant from Red Chest A04, the Tactic Tweaker, equipment skills, and
Get-up-and-Gonutsfrom Broadleaf. Bl.:lvion's weakness to Wind
Strategy
have more range than the Bl:Aster, so you'll need to pay more at-
tention to avoiding them, but it's possible to evade towards its back
to cause the rest of the combo to miss. BL:lvion is best handled
**********
Sequoia Valley
Dynamism
Burrowing Bolt
Floodlight
Preparation
Skrych is fought during Side Quest 075. Both Light and Dark evades very precisely and evade the second blow of its three-hit
imbued Weapons and Abilities are powerful against this monster combo to its left leg instead of the right. You also won't be able to
It deals a lot of damage with melee attacks, so you'll want your avoid as many attacks by circling it other than the flying dive
Defense to be as high as possible. Equipment that reduces damage
is very valuable as well, such as Clangston's Secure Bone Mail
Bring plenty of consumables as its difficult to avoid all damage in
this fight
**********
Drylands
aewards zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML
_2
for Defeating
0 8
74840 Exp zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFE
/I" 7080 G Epic Giant's Tooth
Untouchability
Preparation Strategy
You want to focus on Defense and Fire resistance against Gryndl.
Water-imbued melee weapons are powerful, but not at the cost
of attack rating or, more importantly, equipment skills such as MP
Reduction. For ranged weapons, the Drenched Iceberg Blaster from
Tainted Monster 13, Puddley, can allow either Bracken or Roland
to deal heavy damage to this enemy with rapid-fire ranged attacks,
Dash shots and charged shots, but the Water Balloon spells are
equally powerful. Gryndl can be quite mobile, so Water Pistol and
other slow skills will often miss
WhenequppedwththeDrenchedlcebergBlasterfromPuddley Bracken s
capable of dealing tremendous damage to Gryndl n a short amount oft me
MindoftheMagos
Healing Hub
**********
Evergroves,WigglyWay
Strategy
Tainted Monster Almanac
**********
Rewards for Defeating ~
~ 78229 Exp 8, zyxwvutsrqponmlkjihgfed
W'
7640 C zyxwvutsrqpon
x2 Savior's Tear
Untouchability
Preparation
Focus on Dark Resistance and make sure to have the "Gutsy" equip-
ment skill on at least one party member. Pitchguard or Dingeguard
Pendants, equipment skills on armor {consider defeating Gaialith for
its reward), the Tactic Tweaker, and the pile o' pancakes food are all Chase the evasive Crystolith down with light attacks and Dash
sources of Dark resistance. Bring your most powerful charge break
Skills and enough sixth censers to use them when you need to,
as this monster's charged attack is very fast. The upgraded version
of Evan's Sunrise. Mornstar, is very powerful against this Tainted
Monster, especial y if you bring along Light Higgledies so you can
repeatedly cast Mornstar even without a full Zing gauge. Consider
getting the Blinding Ring from Red Chest 835 for its 25% Light
Damage Bonus. For this fight, using sixth censers when you need
them is a must; you won't have time to build MP with melee strikes
when it starts charging up
Strategy
**********
Ding Dong Well
QEvan Floodlight
Preparation
Unlike mostTainted goos, Snotley has neither elemental resistance This strategy requires little preparation but can be slow going. If
nor weakness. The spit attack deals Magic damage but is easy to you've completed all the recommended preparations for this fight,
avoid. Since all its weaknesses are zero, and its defense is extreme- try this faster strategy with a full MP Evan equipped with at least
ly high, bring characters with powerful spells. Consider crafting the one weapon that has 100% Zing gauge. When the fight starts, im-
Spellcrafty Gemfire Wand from the Evermore Outfitters (see P.126), mediately cast a 100% Zing gauge spell at Snotley, then charge up
and using the Epic Giant's Tooth from Gryndl and Rocket Fuel Food your spell, absorbing all the nearby Higgledies before you release it
from Broadleaf.This allows you to stay at long range and fire off at Snotley. When that cast is finished the Higgledies will reappear
1 MP basic spells with impunity. If your chosen spell is upgraded to nearby you, so charge your spell again to quickly reabsorb them,
level 10, try building up your Zing gauges to 100% on the monsters resulting in a devastating volley of enhanced Fireballs. Repeat this
in the Rolling Hills before the fight If you have enough Higgledies until you're out of MP. then all you need to do is clean what's left of
to bring a full party matching your chosen spell, a level 48 Evan Snotley up with dash shots-assuming you don't kill it outright!
equipped with the Spellcrafty Gemfire Wand and the Giant's Tooth
is capable of clearing Snotley out of the sewers in under a minute,
providing you enter the fight with full MP.
Strategy
Just like the other goos you've fought, Snotley comes equipped
with a 360-degree melee attack it can use repeatedly to devastate a
melee-focused strategy. It also uses a short-range leaping attack to
close the gap, and a spit attack it can only use up to medium-range
It's possible to stay away from Snotley and wear it down with
ranged attacks without ever coming close enough for it to hit you
When it starts summoning reinforcements at 50% health, resist the
urge to try to kill them and keep focusing on Snotley; once he dies,
so do his summons. Snotley's total health is low for this stage of
the game, making this strategy a safe bet
Tainted Monster Almanac
**********
Hydropelago
Dynamism Eagle-Eyedness
Preparation
Akheilos, encountered in Side Quest 109, spits out a high-damage
Water Balloon, and uses Physical damage swipes of its head and
tail. You'll need some Water resistance, but focus more on defense,
because the swipes and slams hit hard. Akheilos's projectile hits
multiple times, negating the Gutsy equipment skill's usefulness, so
go with more powerful defense-improving items for that slot if you
have any. Alternatively, equipping MP restoration shoes to a ranged
character will allow you to adopt a long-range strategy, circling
around the arena, making it easier to keep an eye on the secondary
tail. Tani is a good choice for this, but the recommended skills are
only a guide for this fight; any character with decent ranged skills
can adopt this strategy with any character.
Strategy
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PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS 537
Preparation
Appearing in Side Quest 132, Leolynx is an extremely mobile and down by running alongside it as it tramples across the arena, or stay
evasive enemy. Bring plenty of sixth censers, as keeping up with at long range on the other side of the arena, peppering it with dash
it long enough to regenerate MP can be difficult. The Sickening shots. If you choose to chase it down, Leolynx can evade backwards
Autumn Lily Wand is a very good way to apply Poison to Leolynx; away from you, so try to hold off and wait for it to use another at-
a level 3 charged Range Attack with this wand almost guarantees tack before you deal damage
a Poison application, greatly reducing the length of the fight. The
mobility of this enemy means you won't always have the time to
run in to use melee skills with high charge break values, so bring
ranged charge break skills if you can. Focus on gaining as much Fire
Resistance and defense as possible.
Strategy
Leolynx's basic close-range melee attacks are the same as those of
a manticore, but the frenzied leaping attack is gone and Leolynx will
instead crouch down before dashing forwards, trampling everything
in its path. This attack can travel from one end of the arena to the
other, but fortunately, it's extremely easy to avoid. The path of the
trample is fixed as soon as Leolynx crouches down, so you can just
run sideways as soon as you see it and have plenty of time to retali-
ate. Don't try to interrupt the trample, as the attack can hit you even If you break through this charged attack, Leolynx will immediately
when you're close to Leolynx's flank begin another one after it has recovered from the dazed state. Evan
and Tani, if equipped with Cut and Thrust or Windwhirl, can build up
Leolynx's snake tail tosses out an arc of multiple fireballs after the the MP required to use another one during Leolynx's dazed state
trample finishes, so be wary of them as you chase it down. Some- with light attacks. You can do this up to three times before Leolynx's
times Leo!ynx will throw out another set of fireballs with its hands charge break values get too high. This can allow you to deal im-
as it spins around. so watch out for this. Either proactively chase it mense damage to Leolynx, shortening this fight significantly.
Tainted Monster Almanac
**********
DampshoeCave
Rewards for Defeating zyxwvutsrqponmlkjihgfed
,#
f'5, 81624 Exp 6 8760 G /'"' Freezing Fish Fork
Dynamism Brutality
Preparation
Tusker has high defense and can take quite a beating. Despite
having 50% Poison resistance, you can still Poison this monster
without too much trouble if you use a ranged attack that can deal
multiple hits, or equip a Poison bow on Tani and use Hail of Arrows
Focus on defense, as it can hit hard with long-range sweeping at-
tacks. The Gutsy equipment skill is very useful;Tusker has several
high damage attacks that can outright kill characters with low
maximum health slightly too far off center. lf you have a Poison melee weapon you'll
have a chance to apply it when Tusker attempts the running leap at-
tack. Once Tusker has used the charged attack three times you can
Strategy break it with as little as four light attacks, so take the opportunity for
some easy damage and MP build-up before you resume circling
Many ofTusker's melee attacks have surprising range, but it only
has one attack that can reach you if you determinedly run away from
it all the time. This attack can be exploited to knock it down, making
it possible to defeatTusker as soon as you have the attack rating to
deal enough damage to it. as long as you have the patience and are
careful not to get trapped by its charged attack. The attack Tusker
can reach you with starts with it running at you with its sword in
the air. When it gets close, it'll leap up and strike the ground. If you
keep running sideways as it runs at you, then this attack will always
miss. Once you get used to the timing of the sword safely hitting
the ground you can turn back and hit it to knock it down with heavy
attacks. Deal damage while it's down to build up MP then run away
again as it gets up. Characters with a Poison ranged weapon will
eventually apply Poison to Tusker despite its Poison resistance
H1tTuskermthebackafteravo1dng1tsleapattacktoknock1tdown
~Batu StrongmanStance
Preparation
Equip multiple sources of Dark resistance and focus on defense
"Reduce Damage" equipment skills are useful since Twygg can
deal a lot of Dark and Physical damage. Light-imbued weapons and
spells are the best way to deal damage, especially with Sunrise
paired with four Light Higgledies to power it up. Twygg is weak
against Confuse, so crafting a Confuse weapon can give you some
breathing room, especially combined with a Ring of Spite. This mon-
ster can cause Nyx, so bring some hush-be-gones
Strategy
Twygg has the same close-range melee attacks as the wyvern war-
lord covered on P.186, but they deal lot more damage. It has a spit
**********
Shivery Shrine
The main strategy for Doombo is to stay at long range and whittle
it down with repeated charged shots. Use sideways dash shots to
circle around the arena whenever it gets close. When it reaches
50% health, it will summon clones that can block your shots-con-
tinue focusing on Doombo, because when the original dies, they all
Light weakness makes Evan a very strong choice, especially when die. Bracken and Roland can use their piercing charged shots to cut
equipped with the Epic Giant's Tooth from Gryndl, a Spellcrafty through these defenders, while other characters will need to start
Gemfire Wand, four Higgledies, and a level 10 Sunrise. The general using more sideways dash shots to reach the right angle. As long
strategy for using Higgledies to quickly boost your spells is covered as you stay patient and resist the temptation to take the fight to
in Snotlev's strategy. Boost your Zing gauges to 100% on the Doombo you can claim this bounty with ease
enemies just prior to Doombo. You aren't locked into using Evan
though; any character with a strong ranged weapon can pepper
Doombo to death at long-range with dash shots and charged shots,
it just takes a little bit longer
Strategy
Untouchability Brutality
Floodlight
Burrowing Bolt
Preparation
To find this enemy you have to advance the Main Story to Chapter
9-4 and head back out of the Horned One. Go down the stairs and
turn right, and you'll see Dahlia at the end of the path. Dahlia is
the last of the fairy Tainted Monsters and both its attacks deal Dark
damage, so stack Dark resistance as high as you can. It can also
inflict Nix, so pack some hush-be-gones. Both the Knockout Prism
Spear from Tainted Monster 43 and the Freezing Fish Fork from
Tainted Monster 35 are powerful against Dahlia The key to this fight is to constantly circle Dahlia a single evade's
distance away and wait for it to use an attack. You then have a short
window to dash attack in and hit it with a combo to build MP or at-
Strategy tempt to apply status ailments. If you brought along the ailment-ap-
plying spears mentioned in preparation, use Dash@,@. @for Tani
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and Dash @. @. @ for Leander. Leander's Dash @ is a powerful
attack to use if you only have a short amount of time to land a hit,
such as after Dahlia uses its flying dash. Combining the debilitation
of status ailments with 100% Zing gauge knockdowns can allow
you to control the fight
Tainted Monster Almanac
Threat level
**********
Rolling Hills
Rewardsfor Defeating 6,
,0- 90141 Exp 6 10820 G f"' Steelpounder
Eagled-Eyedness Brutality
Strongman Stance
Heavy Ammo
Preparation
Grimbaba can deal serious damage, so the Gutsy equipment skill is Sometimes Grimbaba will try to leap backwards away from you
powerful here. Bring plenty of consumables in case you take a hit, after it has given the doub!e thrust signal, but all you have to do is
as almost every attack Grimbaba uses will leave you with 1 HP when run after it while moving slightly to the side. Never stand directly in
wearing a piece of equipment with the Gutsy skill. Fire-imbued front of Grimbaba face-to-face, or the leap will go straight up and
weapons and spells are powerful against this enemy as long as land on you; always be circling around to its back.The signal for this
you're careful about when you cast them-Fire Pillar isn't recom- attack is long, so a simple strategy is to stay at mid-range and run
mended though, as it doesn't always knock Grimbaba down and can away whenever it approaches you, so its close-range attacks miss,
hide its animations from you. then hit it a couple of times while it is recovering, before moving
away again. When it starts to signal the leap, move as close to it as
you can and circle it in either direction. Stay away from the edges
Strategy of the arena and your other party members, though; you need to be
actively moving sideways for its leap attack to miss, and it can use
Grimbaba shares the same basic moveset as Tainted Monster 08, the straight up and down version if a party member is facing it while
Whammity, with the addition of a new leaping attack that can cover it's targeting them-if you are too close you'll get hit too!
the entire arena. This leap is signaled by Grimbaba thrusting its
spiked mace into the air twice. The leap can cross any distance and
it isn't always possible to avoid it by running sideways, so a well-
timed evade is needed-and the timing changes based on distance!
Fortunately, there's an easy way around it by managing the distance
between you and Grimbaba. If you're circling Grimbaba at close-
range as it leaps, it will fly straight past you and land behind you,
missing completely. You can then dash shot or dash attack to knock
it down as it tugs its club out of the ground-be quick, though, as
the window of opportunity doesn't last long. If you're using Evan or
Bracken, this is a good time to cast a Fireball!
Preparation
Get your defense and Magic defense as high as you can forToxina,
as none of its damage is elemental. It's weak against Light, so
characters with Light-based abilities and spells combined with Light
Higgledies work well here. You can try to time your spell casts and
Higgledy-absorption well, but it's better to rely on having 100% Zing
gauge. Its charged attack explosion deals Magic damage, and can
apply Poison, so pack some poison-be-genes. Killing Tainted Mon-
ster 43, Charmigan, first to get the Knockout Prism Spear can be
very useful in this fight. The Gutsy equipment skill will help prevent
instant death from Toxina's more damaging attacks. Leander and
Tani have the best evades for avoiding this putrid jelly's more mobile
attacks, with Batu and Bracken being the easiest forToxina to catch
and damage
Tainted Monster Almanac
**********
Sequoia Valley
Untouchability
Preparation
Strategy
Bl Ammo can throw out beamsof light from rts sword Just Ike Bl ltzer be
suretoevadethroughthem
Evades1dewaysasBlAmmo1sdescendingtododge1tschargedattack
**********
Preparation
Charmigan is a level 59Tainted Monster that is well worth defeating Batu and Bracken both have reliable attack strings for hitting Char-
early, since it rewards you with a powerful Spear that inflicts Sleep, migan mid-air. For Batu, Dash @, @, @, @ will hit Charmigan on
and Charmigan itself isn't that much of a threat. Bring your most all but the last hit, dealing high damage. Batu's Timber Shiverer can
damaging characters with good stun skills, or alternatively, bring also hit Charmigan mid-air; with 100% Zing gauge this attack is a
either Bracken or Batu with your best weapon for each. Stack Fire guaranteed knockdown if it connects with this Tainted Monster!
Almost all of Bracken's hammer moveset can hit Charmigan mid-air,
including the combo listed for Batu, but one particularly good combo
for Bracken that covers distance, builds MP, and has strong final
blows is Dash@,@,@,@,@,@. With both characters combined
hitting Charmigan and full Fire Resistance. you can take this target
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down even when it's a few levels higher than you
Strategy
Preparation
This is a long fight. so either aim to deal the highest possible dam-
age within the shortest time you can, or prepare several characters
with Freeze,Sleep, and Confuse Weapons (see P.45 in the Advanced
Combat Guide for a run-down on status ailments and the best ways
to apply them). The FreezingFish Fork from TM 35 is easily acquired;
equip your other party members with Freezeweapons as well
K1llingthecorrectSporeoncew1llbreak1t soyoullbeabletospotthereal
onethenexttmeSporespewd1gsundergroundl
Strategy
Sporespew is a glumshroom, a variant of a mumshroom that appears
in Nezcaaif you return there after Chapter 9-3. This enemy has the
same attacks as the mumshroom, such as a charge-up gas attack that
applies a de-buff that can reduce your damage, the ability to summon
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sporcinos, and the spore effect which can now also inflict Poison
Brutality Untouchability
Preparation
Zapple can be fought extremely early, as soon as you can deal
effective damage to it. so consider taking it on when your attack
rating reaches 270 or higher. Zapple's sole attack is a Wind spell,
so stacking Wind resistance will reduce its damage heavily. If you
are fighting it early, characters with a lot of health, such as Batu or
Roland, can let you make a mistake and still survive, but if you are
comfortable with your ability to avoid its attack then you can use any
character.
Strategy
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DashattackmtoSpnningSl1cetomterruptth1sattackandknockZappledown
**********
Jack Frost's Playground
RewardsforDefea1ing •
e 107297 Exp 6
12900 G ~ One-And-All-Be-Gone
Burrowing Bolt
Gorgon's Needle
Preparation
Snickersnarl's projectile looks like a Water attack, but it actually
deals pure Magic damage, so you'll need to focus on both Physical
defense and Water defense. The Super-SafeWarlord Armor from
Tainted Monster 42 has the Greater Damage Reduction equipment
skill, making it quite valuable. This enemy is incredibly evasive but
its defenses and health aren't overwhelming, so setting up a power-
ful ranged build and using plenty of sixth censers to deliver dev-
astating sustained damage will finish Snickernsarl quickly. Aspear
with MP Reduction to Abilities for either Tani or Leander is valuable
here. The Daffodil Bow and the Knockout Prism Spear from Tainted
Monster 43 are useful for applying Sleep to this enemy, but you can
also use Poison and Confuse against it
Strategy
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Tainted Monster Almanac
Preparation
Sindulata can deal high damage with some of its attacks, and its
projectile is non-elemental. This means that Magic defense and the
Reduce Damage equipment skill are your only defenses against
it, so consider defeating Tainted Monster 42 first. Water-imbued
weapons are strong against this enemy but don't sacrifice too much
damage for them or feel locked into using it; as long as you aren't
using Fire you will deal acceptable damage. Its Poison resistance
is relatively low, and it has no Dark resistance, so the Venomous
Blackwing Bow from TM 37 will shorten this fight considerably. A
crafted Fish Fork from the Evermore Weapon Workshop will greatly
improve Leander's offensive capability against this enemy, while
Evan will benefit from the Epic Giant's Tooth from Tainted Monster
28, Gryndl
Strategy
Preparation
This Tainted Monster is fought during Side Quest 161. The Starless
Knight has an extremely damaging combo attack that. if it catches
you, will certainly kill. Only characters with very high health pools
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and defense stand a chance of surviving it without healing in
between hits. Bring plenty of consumables and focus on defense,
since blocking is a powerful way to knock this enemy off balance
The Venomous Blackwing Bow, knockdown-capable Prism Spear,
and Freezing Fish Fork are all useful here
Strategy
thenyoucanknock1tdownwthanyattackas1ttriestopull1tsswordoutof
the ground
Tainted Monster Almanac
Dynamism Brutality
Floodlight
Preparation
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::~na~;e~~ckto avoid the shockwave but watch out for the lightning bolts
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PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS 553
fi3 Leander Gorgon'sNeedle
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Preparation
Storme's258000 health means this will be a long fight, so you'll
need access to multiple sources of healing, such as Bracken's Health
Hub, or a some healing Higgledies-ideallyones that can refresh
their followers mid-fight. Focus on Physicaldefense and have at least
one piece of armor with the Gutsy equipment skill on every character
Light-imbued weapons will deal a lot of damage, and Light skills are
powerful. A fully upgraded Outfitters or Weapon Workshop will vastly
improve your options for dealing with this enemy.
Focus on applying the Sleep status to keep Storme down for long
stretches. Knockingdown Storm allows you plenty of time for every
hit of multiple-hit combos and skills to connect. giving more chances
to re-apply Sleep. A Sleep-inflicting Spear from the Evermore Outfit-
ters is ideal, but the Knockout Prism Spear fromTainted Monster 43
can do the job. Your main characterwould benefit from the Super-Safe
Armoryou can get from Tainted Monster42
Strategy
Storme shares all its attacks with the windwyrm;the Slickslither vari-
ant is covered on P.301. Storme is much bigger, though, with higher
damage and range.You'll need to pay attention to its gust attack,
signaled by a large roar with a shockwave coming from its open
mouth. It can be difficult to see when you're hitting Storme up close
If you see Storme stand still for a long time with some upper body
movement, it may be preparing this attack. It's a good idea to move
the camera to watch its head while you attack it. If you see the wind
effect. then it's about to summon the lightning bolts
Storme is a lot easier to deal with if you stay at melee range. Its size
causes many of its attacks to miss when you're too close; position
Tainted Monster Almanac
**********
Evergroves
Preparation
Stack Light resistance and get your Physical defense as high as
possible. This monster is very weak against Dark and Poison. so
Dark-imbued weapons and Dark skills can deal heavy damage. If
you manage to knock it down for long enough, Leander's Evenstar
can take huge chunks of this enemy's health. Gutsy equipment
skills will protect you from Lymina's most damaging hits. Make sure
you restock all your consumables if you only just defeated the last
Tainted Monster of the previous 50!
If you used the Sleep status ailment to defeat Storme, Lymina is
easily put to sleep, especially now that you have the Ring of Rancor.
Strategy The waking animation for this enemy shows it crossing both axes in
front of its body, so hit it with a strong stun skill to knock it down if
In comparison to the next nine Tainted Monsters, Lymina can be you have a full Zing gauge. If you have a Sleep-based team that all
fought soon after defeating Storme. While it deals high damage, it possess Sleep weapons, you can kill Lymina as soon as you defeat
shares all its attacks with Gryndl andTwygg, though its charged at- Storme
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PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS SSS
Strategy
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mmed1atelycancelthechargeupandknock tdown Makesuretosaveyour
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Tainted Monster Almanac
**********
Rewards for Defeating ~
~ 124615 Exp 3
17990 G ;ii, Goldpounder
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Eagle-Eyedness
Preparation
The Gutsy equipment skill will save your life against Porcopalypto.The
Slippery Pendant is invaluable; Porcopalypto doesn't just hit hard, it's
also fast Lifeline can be useful to resurrect downed party members,
but its long cast time can get you killed. Poisonwill greatly help with
whittling away its health, but can be very difficult to apply. Prepare for
an intense fight, reliant on precise evades
Strategy
Porcopalyptois the Tainted Monster version of the Porchestrator,the
boss of Dreamer's Door No. 7. and shares the same attacks. It's a
Therearbacktobteattack1sd1ff1culttoevadeandshouldbeevadedtothe
rghlratherthantheleftEvaderepeatedlytobesure
Tainted Monster Almanac
Preparation
Water resistances are important here but don't skimp on defense
Evan's Floodlight is powerful in this fight when double buffed. The
trick to this fight, as with many other long, grueling battles, is to
have sources of healing that can sustain you. The Goldpounder can
reduce Bracken's Health Hub to 1 MP, making her powerful in this
fight. Alternatively, Leander or Tani equipped with the Soulbreaker
can apply Confuse and use a strong stun skill to knock Floode
down; wyrms stay knocked down for a long time, so this is a very
effective way to set up damaging attacks
Strategy
Dynamism Durability
Spark Spike
Preparation
You'll need high Physical- and stacked Light-resistance for this
enemy, and make sure you have the Gutsy equipment skill on at
least one piece of armor. Bring Wind Higgledies to deal maximum
damage with fully-upgraded Wind spells; you'll have multiple
chances to Charge your Spark Spikes and Spark Showers at range
Characters with long evades, such as Tani or Leander, are highly
recommended to make it easier to evade its rapid changes in
direction later in the fight
Strategy
Bl.:-Yte is a less complex version of the Bl-Iterator boss from Chap- can always hold it either left or right
ter 6 {P251)-it deals a lot more damage and has a wider range
on its rolling attack due to its increased size. At 80% health the
Bl-lteratorgained the use of a rising slash into its ball form that sent
three beam slashes along the ground-the 81..:-Yte can do this from
Tainted Monster Almanac
**********
Rewards for Defeating &,.. zyxwvutsrqponmlkj
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~ 133335 Exp 8 19210 G "'- Epic Baleful Baton
Heavy Ammo
Burrowing Bolt
Preparation
Horraura ranks as one of the hardest battles in Ni No Kuni II. It has
more health than any other Tainted Monster, and it can summon
five other Tainted Monsters to fight you, all of which have between
35000 to 38000 hit points. When you first approach this fight it can
be overwhelming, but with the right equipment, you can whittle
Horraura down without engaging its supporting fairies. To prepare
for this strategy, you need to pick a character with a high-damage,
1 MP ranged attack that starts and ends extremely quickly (it
doesn't matter if it requires MP Reduction to achieve this). They also
need an evade that covers long distance, and a fast dash shot. You
need to equip the Gutsy equipment skill to this character and give
them a powerful ranged weapon
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PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS 561
Strategy
Horraura is both a more and less complicated version of the Queen
of the Dawn boss fight from Main Story Chapter 8. In the story
fight, the Queen of the Dawn summoned slightly stronger special
boss versions of the standard fairy enemy types. In this fight. Hor-
raura can summon the Tainted Monster versions of these pixies;
Mystral, Lily, Conflagra, Scintilla, Florette, and Dahlia.They have the
same resistances as they did in their own Tainted Monster battles,
but their health is much higher. They still have the stun resistance
from their individual boss fights as well, so the crowd-control strate-
gies you used in the Main Story version of this boss fight will no
longer work-you cannot simply hit these enemies quickly to make
them go away, you'll need to either focus on them to take them
down as fast as possible, which requires a very powerful character
with the best possible equipment, or learn to fight Horraura without
dealingwiththematall
Tainted Monster Almanac
strong stun, so be sure to save your Zing gauge for this moment
Strategy
Elkwhisker is the Tainted Monster version of the brillianticore, which
can be found in the Shrine of Unity and the Permafrost Plains. This
enemy has the manticore's frenzied leaping attack. with the addition
of lightning bolts summoned behind it as it bounds about-these
bolts deal pure Magic damage, not Wind! It also shares the running
attack into the big swipe with a long wind-up-remember that the
running portion of this attack can damage you. Make sure to con-
tinuously run away from it in the opposite direction to its leaps, and
evadewiththerighttimingasitlands.
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Untouchability Dynamism
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Mangala's charged attack explosion deals Dark damage and
covers the entire arena, so you must get your resistances as high as
possible in this fight or use the Gutsy equipment skill. The latter is
easier to come by, but still bring a full stock of consumables
Elysium Armor at the Evermore Outfitters is a worthwhile invest-
ment, but if you have better equipment from the Dreamer's Doors,
feel free to use that instead. Make sure you have a full stock of sixth
censers and bring as much MP reduction equipment as you can
without sacrificing more important abilities. Status ailment builds
are quite powerful in this fight when combined with an upgraded
Water Pistol. The Soulbreaker Spear from Tainted Monster 52, Jel-
lena, combined with the Ring of Rancor, can allow Tani or Leander
to constantly apply Confuse, which can simplify this fight tremen-
dously
Strategy
**********
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Rewards for Defeating
S 152661 Exp a 23810 G
~
~ Executioner's Ring
Dynamism Brutality
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NI NO KUNI 11 • COLLECTOR'S EDITION GUIDE
Tainted Monster Almanac
Preparation
Humphrey is the final Tainted Monster, and as such, requires the
highest-level equipment. Gutsy is a must, as Humphrey deals very
high damage. A good strategy is to put high defense gear and Gutsy
on party members and use MP consumption-reducing gear with
Tani or Evan's Lifeline-it's possible to reduce it down to 2 or even
1 MP, allowing you to use it as a cheap heal when Humphrey is busy
attacking your party members. There's no need to worry about be-
ing too late, since Lifeline can awaken unconscious party members
as well. Most of Humphrey's attacks deal high Physical damage,
although it has some fire pillar attacks and a smash that deal Fire
damage, and the rock attacks deal Magic damage. In terms of spells
and Abilities, Water is the way to go, so that your damage isn't re-
duced by 40%, but there's no need to use Water-imbued weapons,
since Humphrey is neutral to Water rather than weak against it
Like Thogg, he can drum his chest to become enraged; the volcanic
chutes on his shoulders will begin to emit fumes, which you can
use as an indicator of the duration of this state. While enraged,
Humphrey will use three-hit arm combos, lunging claps, jumping
smashes, and will toss rocks at you; all attacks that you've seen
before. Similar to Bl.:Yte, it can be helpful to nudge the camera to
keep Humphrey centered as it's leaping at you to make sure you
evade accurately; you can't afford to get hit as it leaps past you, so
beprecisewithyourtiming!
If Humphrey beats his chest while enraged, he's going to use the
deadly big bang smash; he will slam the floor with both arms,
generating a massive area-of-effect shockwave, causing pillars of
flame to erupt randomly around it. This is not a charged attack, so
all you can do is move to avoid it. Your immediate goal should be to
contact with a shockwave won't deal any damage, but will cause gain as much distance as possible when Humphrey begins beating
you to flinch; this can briefly open you up to any subsequent attacks, its chest; if you can't make it out in time, time your jump over the
and considering how deadly they are, you'll want to minimize even shockwave and weave your way through the erupting pillars of
the slightest chance of this happening! Luckily, this won't be able flame. Once this is finished, Humphrey will become fatigued for a
to flinch you out of your attacks and combos, so you won't need to brief moment and revert to the normal state; take this opportunity
worry about that while you're dishing out damage to deal damage!
U ms ,· .·
The items within the world of Ni no Kuni II are as varied as the characters and
locations you'll encounter, with everything from common healing items, to rare
crafting materials. The lists provided in this chapter have been broken down into
smaller, more manageable sub-categories to better indicate which category a par-
ticular item you're looking for belongs to.
Many items can be acquired in lots of different ways, far too many for us to list
all of them. With that in mind, we have picked a few acquisition methods for each
item that we feel are among the best ways to acquire it. and just in case you find
yourself in need of some extra Guilders you'll also find the sale price for each item
in its entry.
We also present the exact effects of items either as a flat number or a percentage
where applicable, but not all of the percentage increases act the same, so we took
things a step further. If you see a+ in front of a percentage it means that the value
is additive (all effects are added up before being applied to the base value), and a
x means that it is multiplicative, where each effect is applied immediately one after
the other, increasing the base value step by step.
l';J Consumables
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PART 8 • ITEMS & EQUIPMENT 569
570 NI NO KUNI II • COLLECTOR'S EDITION GUIDE
Items
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things to keep track of as you're playing quality version of each item. Once you value it could have as a drop would be
is the equipment you wear becauseit
more than anything else can often be the
know the base value for an item, you can
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42 (+ 15 from the 15 quality levels), which
you could then increase to 52 (+10 from
difference between winning and losing a to work out the highest a stat could pos- the quality levels via Improving) at the
battle. The tables here will allow you to at sibly go on it. Weapon Workshop.
a glance see the most powerful equip-
ment available, and let you easily com- Items dropped from enemies can only
pare equipment for different characters ever be a maximum of quality 15, and
to work out your best loadout then after completing the "Full Potential
and Further" research topics at either the
The stats on weapons and armor are not Oufitters or the Weapon Workshop, you
fixed, however, and they will increase can increase the quality of an item a fur-
in conjunction with the item's quality ther 10 times. So, if we take the humble
rating, at a rate that is governed by their Broadsword as an example, it has a
rarity. To avoid flooding these tables base Melee attack of 27, and for each
with too much data by showing each quality rank above zero it would gain
stat at every level of quality, we are only an additional point into that stat since
Equipment Skills
Side Quest!
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Map Legend
Side Quest
Ill
{;)
Blue Chest (By Boat)
•
To make It obvious when you're able to obtain the contents
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categories Foot, Boat and Air represented as F Band A,
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if you can find the route to reach rt Chests with a B require a
boat some of these are deep inland but they are ltkely to be
on a continent that you can't reach until you can sad the seas
Tainted Monster Q Woods
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access to in chapter 7 2 Happy huntmgl
~ Prop-Leafed Clover
The World of Ni no Kuni II
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The World of Ni no Kuni II
The Heartlands
Shipshire Cape
{;) 600Guilders (I; DrippingRing (I} Shiny Long-Range Ring {;} Superior Sixth Censer
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The World of Ni no Kuni II
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The World of Ni no Kuni II
Hydropolis
The World of Ni no Kuni II
Broad leaf
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Ding Dong Dell
Here you'll find maps of all areas where it's possible to fight mon-
i MM 811§!1 %,ii GI sters and open treasure chests. The contents of treasure chests are
listed in numerical order as the section progresses
iMENIIE!
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a lronNugget :,tcrudeSap
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The World of Ni no Kuni II
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research required
~-fo500Fa<homs
The World of Ni no Kuni II
(;) zyxwvutsr
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In Chapter 4-1 Evan embarks upon a journey towards the Grotty
Grotto to retrieve Auntie Martha's lost rub-a-dub scrubber from
the clutches of some thieving whamsters. After clearing this
cavern of vermin, however, a mysterious figure appears. She
introduces herself as Mileniyah, and promptly hands Evan a
Dreamer's Key and sets Side Quest 002 in motion. This is a
special item that lets you open the mysterious Dreamer's Doors
found in caves and forests across the land.
-
Dreamer's Maze Basics
01
03
04
GrottyGrotto
Shrine of Pining
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Red
Orange
Ocher
08 Purple
09 Shivery Shrine Black
The first thing to know is that no two Dreamer's Mazes are ever the
same; not only will the arrangement of the floors change with every
visit, but so will the inhabitants you'll encounter. On each floor of
a Dreamer's Maze, your goal is to find another door. Upon finding
one, you'll have the choice of either continuing on to the next floor,
or escaping back to reality. There's no limit to how often you can
enter a Dreamer's Maze
handover a batch of pink orbs or materials!
Danger Level
Always keep one eye on the Danger Gauge, shown at the top right
of the screen as you progress through the maze, because each
time the Danger Level rises, so too does the level of the enemies
Idols
The Danger Gauge will stop rising on the final floor of a maze, but
at that point, your only means of escape will be to defeat the boss
or die in the attempt. Make sure to always check the Danger Level
before progressing to the final floor; if it's too high and the boss will
be too strong for you, you can always leave through the door on the
penultimate floor. Similarly, if you want to get the best loot possible
from the boss, make sure to wait for the Danger Level to rise as high
as you dare on the penultimate floor before reaching the maze's end
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Dreamer'sMaze01-GrottyGrotto
mmmmmmmmmmmmmmmm
v v v v
Dreamer's Maze 02 - Sundown Woods v v v
Dreamer'sMaze03-EertGrove v v v
Dreamer'sMaze04-ShrineofPining v v
Dreamer's Maze 05 - Tidewash Cave v v v
Dreamer'sMaze06-SublimeShrine v v v
Dreamer'sMaze07-BlowtorchCave v v v
Dreamer'sMazeOB-CrookedCavem v v v
Dreamer'sMaze09-ShiveryShrine Y v v v
Dreamer's Maze 10- Faraway Forest y Y Y Y v v v
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The Secrets Behind the Dreamer's Doors
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NI NO KUNI II • COLLECTOR'S EDITION GUIDE
The Secrets Behind the Dreamer's Doors
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NI NO KUNI II • COLLECTOR'S EDITION GUIDE
The Secrets Behind the Dreamer's Doors
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VerdantCrystal.CrimsonCrystal.Lumpenlumber,Solidlumber,EarthySap,Grassy
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IAherAttaininga"Com-
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Following the gains from each trip, you can craft new equipment in
the kingdom, restock, and prepare for your next delve. The equip-
This Dreamer's Maze is the main source of the materials needed ment you receive from defeating the first 50Tainted Monsters will
be invaluable for your first forays, and as you become stronger. you
can defeat the next 10Tainted Monsters one-by-one to bolster your
party further. Eventually you'll be capable of delving into the deep-
est floors to conquer the final boss, Thwomp, thus completing the
most difficult Dreamer's Maze in Ni No Kuni II
-
batch of content to explore. This new save file will be marked with a golden star and is
considered a Completed Game Save. Loading up this file will take you back in time to
just before the point of no return in Chapter 9-5, and you'll be able to leave the room
to continue with any unfinished business that you may have in the world, as well as
some new activities.
70
Your first indication that there's something new will be three Leafbook posts that appear,
Radiant Close-Range Ring
telling you about three mysterious characters that have recently been spotted out in the
Radiant Long-Range Ring
world. Each of these three people can be tracked down, and if you manage to complete
RadiantMage'sRing 300
their quests they will even move to Evermore as permanent citizens. Speaking of Evermore,
Radiant Hearty Pendant 300
many more new quests are available from citizens that have already made their home there,
Radiant Baby Buckler
providing you have fulfilled the additional requirements
Radiant Magic Muffler
There's plenty of other work to be done around Evermore too. Once you have managed
to convince the final few citizens to move to Evermore, and have built every facility that
can possibly be built. you'll be able to upgrade the Castle to its full glory of Lv. 4. Once you
reach that level you'll then be able to further upgrade a number of the gathering facilities to
allow them to bring in even rarer materials, and more research topics will become available
Even the Taskmaster doesn't want to feel left out and has added some new Errands and Towering lumberyard
items to his repertoire.
MiningCampNo.5
HuntinglodgeNo.5
Full-Fledged farm
Massive Market Garden
l#IH .. , Ill
Evermore Weapon Level7-10Melee
Workshop Weapon Development
Evermore Weapon Leve17-10Ranged
Workshop Weapon Development
Level7-10Arrnor
Development
Level7-10Accessory
Development
My Seventh&
Higglery
g~~:~~:~iggledy
Entry Name
Untock Requirernents
Poster zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQ Entry Name Poster
Untock Requirernents
A New Dawn for Ding Dong Dell LB Moderator PortraitofaPorcChoppar Mad4Monstrz
Chapter2-2.acquiretheleafbookViewerinCloudcoi1Canyon Chapter2-4,arriveattheislandofCwsg-y-Ddraig
The Ultimate fish Sandwich Kitty The Boss Tani
Chapter2-2,acquiretheleafbookViewerinCloudcoi1Canyon ReachChapter3-1,whenattemptingtoclaimtheHeartlands
NewtotheWortdoflaafbook Filippos You'IINeverBelieveThis... ThaExplorer'sApprentice
Chapter2-2.acquiretheleafbookViewerinCloudcoilCanyon ReachChapter3-1,whenattemptingtoclaimtheHeartlands
Finally,theBigDayArrives! Hansel ILLGETYAZNEXTTIME!l!l!II Tyran
Chapter2-2.acquiretheleafbookViewerinCloudcoilCanyon Chapter3-1,defeatTyranintheSkirmishfortheHeartlands
ACoup-CanltReallyBeTrue!? LB Moderator BestTentEver! Tani
Chapter2-2.acquiretheleafbookViewerinCloudcoilCanyon Chapter3-2,aftersettingupcampatthestartofthechapter
An EmptyOffering? Cindy May Meeting e Mumshroom Mad4 Monstrz
Chapter2-2,acquiretheleafbookViewerinCloudcoilCanyon Chapter3-2,aftersettingupcampatthestartofthechapter
The Glittering Lights of Goldpaw TheWanderingWordsmith We'reOfltoBrayaBeasty! Ketch
Chapter2-2,castWind-WhipperontheProp-LeafClover ReachChapter3-3,afterspeakingwithNiall
SaekingaPlacatoCallHome... Floyd Seriouslyl?AnotherSix!7 Ah Chu
Chapter2-2,castWind-WhipperontheProp-LeafClover Chapter3-3,finishwatchingthecutsceneafterapproachingFortuneSquare
A Gentle Breeze TheWortdinPictures DldlJustSpyPrinceEvan7 Pi Chi
Chapter2-3,entertheWyverns'DenbeyondSnaketoothRidge Chapter3-3,approachthecasino(obtainedafterwatchingacutscene)
Better Living Through Leafbook!
zyxwvutsrqponmlkjihgfedcbaZYXWVU
Unlock Requirements
TreasureTime:PartOna HeidenGoseeker
Chapter4-1.completetheKingdomBuildingTutorial
ThaForestTrail TheWortdinPicture
s
ReachChapter4-2,afterspeakingwithRolandinthethroneroom
A GhostlyPresence Dares'n'Scares
ReachChapter4-2.afterspeakingwithRolandinthethroneroom
TheF1oraoftheRollingHill s TheRottonestBotanist
Chapter4-3,completeresearchontheBridgespell
The HuntedHeart ProPick-UpTipsforGuys
Chapter4-3.casttheBridgespellintheCalmlandstoreachtheRedRedRose
MyFavoriteFish-PartOna FishRtheGr8est!I!
Chapter4-3,casttheBridgespellintheCalmlandstoreachtheRedRedRose
BumingthaMidnightOil
Chapter4-3,giveBoddlytheRedRedRose
Meetthelncinaraptor Tani
Chapter4-3,giveBoddlythelncineraptorHorn
OnestoWatch:FaiDo LBModerator
Chapter4-3.recruitBaiGonandMinTi
TheGloryofGobsmaar Boddly
Chapter4-4,returntheStarlightStonetoBoddly
SwiftSolution sHitstheRoad Taskmaster
Chapter4-4,finishreadingthebooksintheGoldpawlibrary.
OnestoWatch:ChiP i LBModerator
Chapter4-4.finishreadingthebooksintheGoldpawLibrary.
How Funto beYoung CarpeDiemDog
Chapter4-4,finishreadingthebooksintheGoldpawlibrary.
GoldpawJoin sEvermorel LBModerator
ReachChapter5-1,afterforgingaunionwithGoldpaw.
Unlocking Secretskills Nu Bi
ReachChapter5-1,afterforgingaunionwithGoldpaw
DatingDisasters:Henny DiaryofaDatlngDlsa
star
ReachChapter5-1.afterforgingaunionwithGoldpaw
TheFloraofCloudcoilCanyon TheRottonestBotanist
Chapter5-1.speakwithMr.WrightinCapstan-upon-Hull
ASinisterScene ThaWorldinPictures
Chapter5-1,speakwithMr.WrightinCapstan-upon-Hull
Catchof the Day Glaucus
Chapter5-1.speakwithMr.WrightinCapstan-upon-HullafterdefeatingtheJelly0ueen
TheCharmingCharfinch Mad4Monstrz
Chapter5-1,speakwithMrWrightinCapstan-upon-HullafterdefeatingtheJelly0ueen
MasterPugnaciu sHasChanged Yo Ho-Ho
Chapter5-1,defeat2agg
TreasureTlme:PartTwo
Chapter5-1,defeat2agg
TheHardWoods Niall'sUnderling
ReachChapter5-2,afterspeakingwithKetchtoaquireaship
We've Got a Ship! Tani
ReachChapter5-2,afterspeakingwithKetchtoaquireaship
A HydropolitanVista TheWanderingWord
smith
ReachChapter5-2.afterspeakingwithKetchtoaquireaship
An UnknownVesselArrives! Flllppos
Chapter5-2.finishgatheringintelonOueenNerea
Everyday Discipline BaiGon
Chapter5-2,finishgatheringintelonQueenNerea
MyFavoriteFish -PartTwo FishRtheGnlestl
!I
Chapter5-2,linishgatheringintelonOueenNerea
Pretty in Pink Tani
ReachChapter5-3.afterspeakingwithOueenNerea
Entry Name Poster
Unlock Requirements
Kitty-BaitingHasBeenBannedl
ReachChapter9-1
GoingBacktoDingDongDell
ReachChapter9-1
DateWithDarknesslneamate Mad4Monstrz
Chapter9-1,speaktoLiLiinEvermoreafterobtainingtheindecipherabletablet
TreasureTime:PartFive HeidenGoseeker
Chapter9-1,speaktoLiLiinEvermoreafterobtainingtheindecipherabletablet
FromaHilltopintheHeartlands ThaWorldinPictures
Chapter9-2,speaktoLiLiinEvermoreafterobtainingsomeSeeingSand
The Cup of Communion
Chapter9-2,defeattheTemperTemple
AShotofOurKing Tani
Chapter9-3,completethe"ApproachingtheUltirnate"Skirmish
What's Next for Our World? LB Moderator
Chapter9-4.defeatDoloranandwatchtheensuingcutscenes
OnestoWatch:YaPi
CornpleteSide0uest005
OnestoWatch:Yip-vtp
CornpleteSide0uest006
New Shores, New Horizons Keeley
CompleteSide0uest042
AlittleShotlManagedtoTake
CornpleteSide0uest074
andrewUpdate
CornpleteSide0uest076
Keeping EvermoreCrime Free
CornpleteSideOuest078
ThesaSpritesAreAIIRightl candy
CornpleteSide0uest079,orSide0uest104
Mlt¥ii
J; Yeti'sTooth EJ
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Flurry Fireball Dazzleslash Floodlight
.... Geomancer'sShoes
e CoatofClarity Bird's-EyeBolt
HeavyAmmo ExecutiveOrder
SparkShower Windwhirl
Clarityof Purpose
To reach the Cradle of Depths you'll need to use the 3000 Fathoms
Deep trip door within the Abyss, and then ride Puffer Whelk X down
to the depths. Once there. the Cradle is just a short run directly
ahead of you. The full breakdown of the battle with Brineskimmer
can be found on P.238
Hi&Ni IIIIIIMIMI
'Wando!Wisdom If Daredevil'sArmor
~ CompositeBow '$Shinylong-RangeRing
'Lodestonelaser JI GigatonGavel
;( Redeemer'sSword 'MoonlightBaton
'Wizard'sBouquet ""aunrealThing
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JI
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,{ BloodyBrand Biometric Boots
JjffGaudyGaloshes V RadiantBulwarkBrooch
It Marauder'sArmor JISaintedSabatons
Cradle of Creation Retrial - Oakenhart
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OakenhartRetr1alPotent1alRewards
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BurrowingBolt Bird's-EyeBolt ~ Nymph'sBow ~ CoatofClarity
Strongman Stance
'9ftP1underbuss JI Longshank zyxwvutsrqponml
1} Restoration Robes I{ BrightwingBow
Similar to the Cradle of Fire, the Cradle of Creation can only be ac-
a RobesofWisdom C3Executioner'sRing
northwest of Ding Dong Dell. Also, as with the Cradle of Fire, you'll
find a handy trip door just outside that you can activate, and if you
want to brush up on the fight before entering, turn to P.280
670 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHG
NI NO KUNI II • COLLECTOR'S EDITION GUIDE
Obtaining the "One True King" platinum trophy will require you
to complete the vast majority of optional content in the game,
along with a variety of other feats. Unlocking this much sought-
after trophy is a grand undertaking, but this detailed trophy
guide aims to help you unlock each of the 50 trophies needed to
achieve this goal as quickly and easily as possible!
Ci3
~Rov,IM;nt yAwardedforamassing500,000guilders
-· King in Exile
lilliMill
¥ Awarded for finishing Chapter1
~Lonmee'""' yAwardedforopeninglOOtreasurechests
EKingdomCreator yAwardedforfinishingChapter3
(fj·I) Awardedforha.ving50tripdoors
Iii
!:!ITrippleThreat
l( rernernberyou
I!
~MakeVourBestOffer
X H1ggledyStone
~Be,ldeVou~•• Y
Awarded for completing 50 Side Quests
AwardedforcornpletinglOOSideQuests
~ PeaceBreaksDut y AwardedforfinishingChapter8
~NoDownside y Awardedforcornpleting150Side0uests
~OnwardtoUnity ~AwardedforfinishingChapter9
r.lErrandBoy y AwardedforcompletingyourfirstErrand
~ToArmsl y AwardedforwinningyourfirstSkirrnish
!;I All About the Errands ¥Awardedforcompleting50Errands
~ABltootheS;de (fil)
J,\
Awardedfor com.pletingyour
firstSideOuest
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<f raKnightErrand AwardedforcornpletinglOOErrands
~KingoftheSkies
(11·1) Awardedforrna~in.gyourfirst
l( tnpintheZippelm lc!MusicBuff ¥Awardedforacquiring30songbooks
Royal Mint Tripple Threat
If you think 500000 Guilders is a lot of money, well, you're not
Side-Tracked, Beside
Yourself, & No Downside
171 - 175. If you only care about the Trophy, then avoiding some of
these will make things easier.
Lord zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
& Royal Treasurer
Errand Boy, All About
Although finding 100 and 200 treasure chests may appear intimi-
dating, it's actually more lenient than you might first assume. The the Errands, & Knight Errand
number listed for "RoyalTreasure' is in fact not the exact number
of chests scattered across the world of Ni no Kuni II. so you won't Many Errands from the Taskmaster (see P.400for a full list) will
have to track down every last one. There are no fast shortcuts that require you to hand over some items or materials. and these are
can be used to unlock these Trophies; we recommend paying close the ones you should be on the lookout for, since they can basically
attention to our maps in the World of Ni no Kuni II section, starting be completedinstantly if you happen to have the necessary items
on P.596. With these beside you, you can maintain a steady pace Monster-killing Errands can be manageable too, but they'll involve
toward these goals while avoiding too much backtracking a lot more back-and-forth, which adds to the time you'll need to
C]wakeyWakay
(ftp Awa.rdedforbeingawakenedbyagolden
],C ball
(fjp Awardedfo.rovercoming50Skirmish
~GodofWar ],C challenges
(llf) Awardedforhittin.gDangerlv.5ina
.BadOream ],( Dreamer'sMaze
Qore,mBig y Awardedforsurviving10Dreamer'sDoors
Open the Dreamer's Door with the Dreamer's Key and simply bide
your time until the Dreamer's Maze's Danger Level has passively
risen to level 5 and you will unlock the "Bad Dream'Trophy without
ever having to get into a fight. Once you've accomplished your
goal, exit the Maze by interacting with another Dreamer's Door. For
'Dream Big" it's important to remember the distinction between
Dreamer's Doors and Dreamer's Mazes, and this Trophy calls for
you to survive trips through 10 doors. This means that you cannot
simply complete the same maze 10 times, and instead you'll need
to venture into the mazes behind every single door. See P.642 for
help with the Dreamer's Mazes
111141%
~ CookingUp11Tre11t ¥ Awardedforcookingyourfirstdish
~W&11ponWhizz
(JJI) Awardedforcrea.ting50different
JC typesofweapon
[!;Armo,Au qfV
JC
Awardedlorcreating50differenttypes
ofarmor.
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(l!"j) Award.edlorupgradingyourspells50
7{ times
~HiggledyHotshot
qi-p Awardedforcooking. up50
J,( different Hiqgtedies
Cooking Up a Treat & To reach the minimum number of 50 differentweaponsneeded
Cooking Up a Storm for "Weapon Whizz", you only need to research Melee and Ranged
Weapon Development up to Lv.2 and Lv.3, respectively. "Armor Ace"
by contrast, will be a lengthier process, since you need to unlock up
to level 4 for both the Armor and Accessory Development to hit its
Trophy mark. Only two of these topics require a specific citizen to
complete, but one can be recruited relatively early (see Side Quest
~FabulousFairy·TaleFare 006 on P.320)and the other will be granted to you come Chapter
7-1
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~ HowtheAncientsAte
Master of Magic
676 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML
NI NO KUNI II• COLLECTOR'S EDITION GUIDE
Trophy Guide
Higgledy Hotshot
This Trophy provides another multi-faceted, long-term goal; you'll
need to upgrade Evermore, invest in several research topics from
the Higglery facility, acquire a number of Gathering facilities, and
make progress in the Main Story to open up more options for your
kingdom. Quite the handful!
gRecruitingSergeant ¥ Awardedforrecruiting50newsubjects
.RecruitingConsultant y Awardedforrecruiting100newsubjects
~MasterBuilder
(Jl"f'.) Awardedf.orbuilding20facilitiesin
2( Evermore
(J!P
Jt'
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zyxwvutsrqponmlkjihgfedcbaZYXWV
Awarded.forupgradingEvermoreCastle
tolevel4
Want to learn more about a particular Ni no Kuni II-related topic?
Chances are you can look it up right here, in this handy, alphabetical-
ly-organized list. Each entry will lead you to the most relevant part of
the book for the topic you want to read about
Index
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Hunting Lodges
Hydropelago
Hydropolis
137
602
612
Makronos
Mangala
TacticTweaker
!!"
Flee House
Important Items
!* Marlene:AConjurer
Tasty'sCookshop
Temper Temple
Testing Floor
152
288
Junkyard Mire
633
604
I
Unsung Shrine !-
I
Keeley !* ::-
Kent
Ketch WalloptheWhamsters!
_\J',fa119.~_r_i_n.~..?!?.!.r_i_t_s
!r-
666
Kimmy Water Balloon
KingMausinger
Kingdom Progression
Kingdom Side Quests Wavewyrm 498
Kingsguilders(KG) Western Woods 630
Kingspin 61
Kitty 381 Phorkys
Klaus 377,390 Pi Chi
Klogg 529 Whamm1ty
Knockdown 42 WhamsterBaseObliteration 472
Krystal 353 478
I
Laborofthelabyrinth
Lady Trudy
!*
leaf book
Leo lynx
-~eu_c_ippe_~_' L(l_l)y~.i_~~~-
Lili 321
53 616
!+
Lily
long Mein 327
Longfang 206
Lookseecave
Lost City
LostSouls'Lament 516
Lucky Stars Casino
Lumberyards
Lycorias
Ranged Attacks
Ranged Weapons 48
!*
549
5:-
Lymina 555 RangedWeapons 586,122 483
Rarity 15 553
FMadusa Raxel 377,388 21,46
Magmanimus
COLLECTOR'S EDITION GUIDE
Quest Guide
Let us guide you through Evan's adventure with a beautiful, in-depth walkthrough
full of exclusive artwork and illustrated maps. Every Side Quest, Errand and
Skirmish are also fully covered to ensure that you don't miss a thing.
Kingdom Building
Building your kingdom is a huge part of this adventure-the size and influence of
your kingdom affects almost everything you do in Ni no Kuni II. You'll want your
stores to be full and your coffers to be overflowing, and this book will provide the
most efficient ways to keep expanding at full pace.
100% Completion
If you want to see and collect everything in Ni no Kuni II then you'll find this guide
invaluable. There are many lists to fill, Higgledies to rally,Tainted Monsters to beat
and Citizens to recruit, and we have them all covered and organized.
fUfURIPRESS ~ zyxwvutsrqponmlkjihgfedcbaZYXW
LEVELS
ISBN 978-3-869930-86-2
111111111111111111111111111111
9 783869 930862