Ni No Kuni II Revenant Kingdom Collector's Edition Guide by KBGCUBA PDF

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~d.

~-11
BYKBG GUIDcS

COLLECTOR'S EDITION GUIDE


~d.~-11
BYKBG GUIDcS

COLLECTOR'S EDITION GUIDE


If you're not too familiar with how a game like Ni no Kuni II works and need some
guidance on how to begin with it then this is the section for you. Here we explain
saving and loading, the various elements of the user interface, and what leveling up
characters means, among other things.

This short section covers the most basic


things you need to know when you're
new to Ni no Kuni II. We'll cover the
system and control options, along with a
few other key features.

The System Menu

Move Camera Up/Down


Move Camera left/Right

Camera Movement Speed


Vertical Auto-Camera when Moving
Hrzntl.Auto-CamerawhenMoving

Voice Language
Saving & Loading

32 saveslots in total

Wisdom of the K,ngmaker


How do! Im Lefty! Youell meet me properly in Chapter 2
but they ve asked me to give you a few pointers even
before then Lucky old vou! Tip Number One Hold
@ durf n a cutscene to skip rt Youell only want to
~ ~ do this if you ve seen the scene rn question before
, though mind-they re proper lovely, most of em
In fact, some of em are so lovely you wont be able Lt] Physical Defense
l to skip em But then you wont want to neither!

Leveling up

(.§J Magical Defense

projectiles
Ni no Kuni II features a vivid, exciting
game screen overlay that is home to a lot
of information, especially in the heat of
battle. We'll run down each element here
and make clear what it represents.
Getting Started

Pressing the touch pad outside of battles


brings up the Main Menu, which consists
of seven submenus. Not all of these are
available straight away; some of them
will unlock as you progress through the
game and gain access to new features.

Party
The Party menu is where you'll select which party members
will take part in battles. The top three characters shown here
~ are your battle party, while the lower three are the reserve
members. The character in the top spot is the one that you'll be in
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR
control of at the start of battles. The lower three are reserve
the map

Tactic Tweaker

Items

e Here you'll find all of the items and equipment you're


carrying, sorted into co~venient c~te.gories. [11) and Ifill cycle
between these categories, and within each one you'll see a
complete list of everything you own that fits into that category. If
you've picked up a new item and you're not sure what it's for, this is
the place to come to inspect it for clues
--
• Higgledy Almanac

.CitizenAlmanae

(ITaintedMonsters

i}Leafbook
:a~~:f;~:~list that tracks every Higgledy you acquire and provides information about

A list of all Tainted Monsters in the game. A number of entries will already be filled in to
giveyouatasteofwhattoexpect.otherswillonlybeaddedwhenyouencounterthe
beast.Thelistalsotrackswhichonesyou'vedefeated,andtherewardstheygive
Leafbookisanetworkthatkeepsthecitizensoftheworldconnected,andallowsthem
tosharestories,news,andknowledge

Hereyou'llfindstatisticscoveringyourtimeplayingNinoKunillandthemany,many

.Help
GvitalStatistics
actionsyou'vetakenalongtheway

Collectsalltutorialsyou'vecomeacross,incaseyoueverneedtoberefreshedabout
something

l .,
At its core, Ni no Kuni II is a storv-driven role-playing game
with a focus on exploration, loot, and character and party-based
progression; you'll be collecting items and defeating monsters
in order to make your characters stronger and more able to
achieve their goals.This section explores the various parts that
make up Ni no Kuni II and explains what each of them involves

There are a wide variety of different quests and activities to


complete in Ni no Kuni II. Here we'll describe the differences
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQ
between each type and explain how they fit into the game's
overall flow and how they'll reward you.

Main Story
Game Flow

Errands Skirmishes

The Map Screen


Exploration is an essential element of Ni No Kuni 11, and there
are a host of different ways to make your way around the world.
This section covers all of these and aims to get you familiar
with all of the elements relating to them

. '
Youneedtoenterlocat1onsmorderforthemtoappearontheworldmap so
1tsworthenterngaplaceJuSttomark1tonthemapforlater
The Mini-Map
Wisdom of the Kmgmaker zyxwvutsrqponmlkjihgfedcbaZYXWVU
01 over by vur! Listen I don t want to go spoilin
zyxwvutsrqponmlkjihgfedcbaZYX
nothtn' but we en t gonna be travefin' round on foot
t zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQ
forever We II never make tt over to that massive
, zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQP
continent out east otherwise! Nah we'll be needin' a
l. ship or a flvin machine of some kind-or better yet,
both I No selt-respect!n globetrotter can be without
one or the other!
Game Flow

Foraging Points

Towns

Wisdom of the Kmgmaker


Once in a whde youell come across objects that
break when you batter 'em Might sound like v10
J lence for its own sake but rt can sometimes snag

t.
""- you a soothing green orb or two so tt s well worth
havin a wallop-especially if you ve researched a
zyxwvutsrqponmlkjihgfedcbaZYXWV
certain special vandalism-related topic back home
in Evermore! Smashin 1t1s1 The Kingdom of Evermore
After reaching a certam point m the story Evan will es-
tablish his own kingdom Managmg this kingdom forms
Non-Battle Spells a large part of the game and is not something that you
should ignore It will provide accessto new items and
equipment and any time you spend growing your king-
dom will certainly pay dividends later on Since it's such
a large and complex part of N1 no Kuni II we've given it zyxwvu
its own chapter, starting on P 88
Shops

Inns

This section covers the many ways that you'll acquire and man-
age items and currency during your adventure. Acquiring loot
from monsters that you kill forms a large part of the fun, and is
essential for upgrading your equipment so that you can take on
even stronger monsters.

Guilders

Kingsguilders Inventory Management


Game Flow

Item Rarity and Quality


l
Here we'll take you through all of the elements that make up
combat in Ni no Kuni II. Understanding each of these aspects
on its own will make combat as a whole much more enjoyable,
especially since some work in far more straightforward man-
ners than others.
The Battle Area
ingly

Blocking & evading


Fleeing Battle
It's possible to escape battles by running against the
edge of the boundary circle for five seconds but dotng
so runs the nsk of being attacked from behind If you
only have one character left alive then you should make
sure you can take at least one hit before attempting to
run away Fleeing Main Story boss battles rsn t possible

Monster Affinities

Elements T1meyourblockJustbeforeanattackforaperfectblock
oflts damaqe!
wh1chwillreduce90% zyxwvu

Locklnq onIsn't perfect however asyourmeleeattackswllpriormzehoming


nonthenearestenemy
Melee Attacks Ranged Attacks
Basic Combat

Higgledies Balls

.... ,u,01141,iwnw
:;~tres 20% ;~~0~~~~0%, 50% or

:;~;o~~~ ~~· 24% or ~~s;ores 24% of ;;~;o~~~ ~~%, 49% or


Hiqmakers
Restores24%of1MP -
The special Hiqqledies known as Hiqmakers are encoun-
tered tn battles against former Kmgmakers To make
them appear you need to destroy objects on the battle-
field that have absorbed some of the Kingmakers pow
Higgledy Balls zyxwvutsrqponm
ers When enough have been freed they 11 group up and, Higgledy balls are used to restore followers to Higgledy
much like regular Hiqqledies , a golden circle will appear Heroes and are discernible by their purple tmt A single
around them press ® while inside the circle and they'll Higgledy ball will recover one follower additionallv
aid you with a powerful ability that often means the dif- they can restore both HP and MP with the use of specific
ference between winning and losing these tough battles equipment such as the Higgledy Heal and Help Pendants
These balls are occasionally dropped by destructible
objects, fallen enemies and elemental Incarnates when
struck Bear in mind, the amount of HP and MP restored
will sometimes vary depending on their source
Awakening

H1ggledyBallsareaffectedbytheH1ggledyHepPendantandweaponsw1th
:~:r~s~~~:~edy sk II Youcancombine these items effects for up to 49%of

Status Ailments
~ Restrictstheheightatwhichtheaffectedcharactercanjump
~~:~~:~~ Can be cured using Wet-Be-Gone, and All-Be-
'!'''
Poisonstheaffectedcharacter,dealing4%damageagainst Poisonstheenemyfor30secs.Withinthisduration,the
yourmaxhealthevery3secsfor30secs.AsinglePoisoning enemywilltakedamageconsecutivelyevery3seconds
canhitupto11tirnes,howevereachsubsequentPoisoning
willresetthistirnerandstackanadditional4%toitsdamage zyxwvutsrqponmlkjihgfedc
upto11times.ThedamagedealtbyPoisoniscalculated
as30%ofthetotalcombinednumberofyourcurrent
offensivestats(Melee.Ranged.andMagic)
~~~et.h=n~tt;l~-~:.:~~;~·e<;:; be cured using the Venom-Be--

Sleep Putstheaffectedcharacter1osleep,renderingthemimmo- Putstheenemytosleeplor10secs.Whiletheenemyis


bileandunabletoattackforlOsecs.Canbecuredusingthe unabletomoveoractduringthistime.theywillawakenas
Sleep-Be-Gone and All-Be-Gone items soonastheytakedamage.lfyouinflictthisailmentwith
amulti-hitattack,itwillbeimmediatelycanceledbythe

Freezes the affected party member in place, rendering them


unabletoattack.Thedurationmayvaryfrom3to7secsde-
following hits
zyxwvutsrqpon
Freezesthe enemy in place tor 5secs. It will be unable
toactduringthistime.andyoucanfreelyinflictdamage
pendingontheattackused.CanbecuredusingtheChill-Be without breakingthis state
GoneandAII-Be-Goneitems.WiggletheleftSticktoescape
from Freeze much quicker.
Confusion Confusestheaffectedcharacterfor8secs.Duringthisperiod,
thedirectionalcontrolsoftheleftanaloguestickwillreverse
Al controlled party members will becomedazed, unable
Confusestheenemyfor8secs.ltwillstandinplace,
unabletoperlormanyactionsotherthancontinuously
emoting. Like the Freeze ailment, you can dole out as
zyxwvu
~o~~~~:~:-~o~:eac~t:i~-~eo~0~=~t~~~uredusing the much possible damageuntil the status wears off
quicker
Oisablestheuseofskillsfortheaffectedcharacterfor
~~~~~~~e;;;be cured using the Hush-Be-Gone andAll-Be

Petrify Turnstheenemytostoneandpreventsthemfrommov
ing.ltlastsfor10seconds.butcanonlybeinflictedby
the Higgledy Sap skill
Enemy Strength
Basic Combat

Weak Spots

Buffs & De-buffs

Switching Party Members

Food
The Zing Gauge

Switching Weapons
:

Monster Affinities

~ . mm
Eo~blesadamageboostagaiostNatcc,locReptil·
~
ian Foes
Basic Combat

Elements and Ailments r, . §#ffi@M#ffi¥U


Eoablesa.cesistaaceboostagaicstficedamageo,
J
confusion

~· ·....-$Elli>-·~-"'
<If'- zy
~cables.aresistanceboostagainstwinddamage ~
~ .or sleep ~

Spoils Settings

-------
BPRequired

Arts of War
2 10 15 20 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJ
78

15%oftheocigioal

always be able to take advantage of them I Thissliderincreasestheinvincibilityperiodwhen


evading

Thissliderdecreasestheamountoftimeittakes
toescapefrombattleby25%perlevel

"'.~ ..
zyxwvutsrqponmlkjihgfed
vield qreat results.
For centuries, anthropologists and philosophers alike have debated an aspect
of life that confounds the populace and seemingly cannot be understood: what
is a Higgledy? Allow us to finally reveal the answers for you.

Higgledy Heroes

which it will command and lead around

skills
The Magic of Higgledies
Higgledies. Lower costing Higgledies will fit relatively easy within heal members of your party once they dip below 30% of their total
the restrictions of the Higgledy Cost Limit, but you'l need to do health. For this reason, it's best to balance your team to include
some basic math to fit the more expensive ones into your party. You some priority healers (Cowardly, Shy, and Careful temperments). It's
obviously won't be able to assign four of the more expensive ones generally a good idea to balance your team with a variety of tem-
to your team, so you'll need to prioritize which ones you really want peraments, but going all out for a singular purpose can be essential
If you can't fit all the Higgledies you want in your party but have one against some of the most difficult foes, such as Tainted Monsters
to a few points left over. it never hurts to fill the extra space with the
lower costing ones

HiggledyTemperaments

PrioritizesattackingenemieswithgreaterHP.Lowestrateofsupport
Outgoing Heals party members with low HP (below 30% health). Performs both
actonsatmd--range
Prioritizes healing party members with lower HP (below 50%) at mid-
Cowardly
range. Attacks enemies with low HP at any range
HighlyprioritizeshealingpartymernberswirhreducedHP(below80%)
atanyrange.AttacksenernieswithlowHPatrnid-range
MainlyprioritizesattackingenernieswithlowHPatanyrange.Heals
partyrnernberswithlowHP(below30%)atcloserange
Cannotattack:supportonlyHighestrateofsupport.Prioritizeshealing
party members with reduced HP (below 80%) at any range
The Magic of Higgledies

the item offered. Additionally, Higgledies have preferred materials,


which give double their regular experience when offered. The gen-
eral type of material they like is listed beneath their experience bar,
so you'll know what to look out for. You can easily tell if you have
any of their preferred materials-they will be clearly marked by a
heart icon and brought to the top of your list.
+30%Multiplied

+30%Multiplied

+30%Multiplied
.............
-14411
Dopey.Dopey!
Curesanally'sstatusailrnents

Slightlydecreasesanenerny'smagical
defenseforashortperiodoftirne
Slightlydecreasesanenerny'sphysical
defenseforashortperiodoftirne
Slightlyincreasesanally'srnagicalattackfor
ashortperiodoftirne
Slightlyincreasesanally'sphysicaldefense
-
Curesall ailment
types

-5%percast

forashortperiodoftirne

Fight.Fight! Slightlyincreasesanally'srnagicaldefense
+4%percast
forashortperiodoftirne

Gloom,Glooml +30%Multiplied Silly.Silly! f~irg=~~i~~=~~~s0~~i~:erny's magical attack -S% per cast

RestoresasrnallarnountofHPtoanally

Higgle,Pigglel Wallop,Wallopl Slightlyincreasesanally'sphysicalattackfor


ashortperiodoftirne

Wimpy,Wimpyl Slightlydecreasesanenerny'sphysicalat-
+30%Multiplied
tackforashortperiodoftirne

~~~~-=
..............
Huff.Puff! +30%Multiplied
......

, Me Too.Me Too!
...

+20%Chance zyxwvutsrqponmlkjihgfedcbaZYXW

I ::;·:::;~.~,
i_....._;....
1,;l1~ ,,~ ..~ ;n he,ttlo
t:::··
Scrap.Scrap!
Special Order Skills
Stay,Stayl

+30%Multiplied
The Magic of Higgledies

CBP and Higgledy Explosions zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR


To fully understand the tables m this section, check out
the Combat Guide chapter starting on P 38 for an expla-
nation of Higgledy explosions and the Charge Break and
Stun systems
1-iiiii-<~

HiggledyBlaze

HiggledyBoom 20Physica1Powerand50CBPpershot

, <;'. ~i·~-~ledy Buff


Grants15secof+12%PhysicalDefenseandExtremestunresistance

t) HiggledyBuoy

. . !) HiggledyCleanse fmasoort,,mo znsec


4lf HiggledyClipse

'i.~.., Higgledy Daze ········~~,;;{;;;;; ,;;;;;;;g o,,;i ;;,,,it;,;,,;,, ,,;;;k;,;;,,;; ················ ·· ~o;,,;,,,;,,,,,1;1; fo;:,,:: :,;, ;,;,:,; ;,,:,;,.,m,:a,ec;d:i;n;g;
,,,;,,,:·· · · ··············· .

:) HiggledyOrip

...,.) Higgledyfan

o i Higgledyflash 20Magic/LightPowerand50CBPpershot

( ) HiggledyGird fu~","shorttimfl.

~ ~ Higgledy Gleam Higgledies from the hereafter bless an ally with the power of light. e;,..,..e

~ i) HiggledyGlint Strikesasingletargetfor120Magic/LightPowerand240CBPperhit

4 t HiggledyGloom

,,) HiggledyGlow lioht-infusedattacks.

~ HiggledyGlower darkness.

i----~ Higgledy Hammer .,n,,mi""' hea_d_s_.____ ---- ----- ----- ---- ---- ..~~~~-;·~-it for 120 Physical Power & 240 CBP.

0 HiggledyHettl TheHPofallalliesisgraduallyrestoredoverashortperiod0 sour ma


.. .,,.H,.,e, I
O Higgledy Heart <\tunnArl hv fnA<\ Grants 15sec of+ 12% M.Del and Extreme stun resistance

~.!) HiggledyHeat ti'"-~-~"-~k~--

Q, HiggledyHose
An impressive move that summons icy hail to rain down on
enemy heads
fn.,,anrnrrn,n,s·············· ·······························································
~;} Higgledy Howl flylcg.
~ • Higgledy Plunge cra_s_hi~?_d_()',\l_n. _ Onehitfor120Magic/DarkPowerand240CBPtoallenemiesinthetargetarea

I·---~
~ '
} Higgled;yy
Higgl~~-Rush
·::o·:;..: ;R;•;vi;v:;";::·:":l:a:11;,c.:al:lie,:sa.::c:d::":'.'"'.'.' :"::': :·. :s:mtalll'a::m:'":;c:t; o::';H::', ••••••••••• ;rf;:;fl'f~~f,:\:;fE1f1'.~:t1t;¥afil~~:v;;;:iitf:~J~;;:::;: ·
~;_C\_n~---------------------------------- ,_,_·~: __15sec duration
]
~t HiggledySap PetrifiesallenemiesintheareasurroundingtheHiggledyforlOsec

;s~~;: : =~:;:~~:~ iii[fj j~J~~tl


-~ I Higgledy Singe A fire-belching cannon appears, and is used to blast the enemy. 20 Magic/fire Power and 50 CBP per shot

,{j Higgledy Smite !~aen~o0~ ~~:i: higgledies appears to unleash his unique

e~ Hlgglod:~Sl=_h
........................ C.C : : C

~ ' Higgledy Smolder Higgledies from the hereafter bless an ally with the power of fire

~ J HiggledySplosh Awater·sprayingcannonappears.andisusedtoblasttheenemy

(~ J HiggledyWhoosh Awind-poweredcannonappears.andisusedtoblasttheenemy 20Magicf\rVindPowerand50CBPpershot

l~A) fHl;i~g,g;, ~,d~~y·W.:,l u~·· · · Aii ;; ;;tl;m;,,;.;;;;.;,;;;,;s,ii,; ;;;;,,; ,;;,;,;;,,;,;,;,;;,;,;,a,;, zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM + 12% Magic attack and increased stun value for 20sec
The Magic of Higgledies

AwakeningSkills

A Gaggle of Higgledies

(
11#!¥¥1!
Unkimmon the Uncommon, Motley the Menace, Mimber the Meanderer, Boojum the Bombastic, Topturvy the
Testy,FrumioustheFlammable.KnolltheCoal-Fired,BorogovetheBurning,GrabetheGlowering,Bandersnatchthe
Blazer,TeakettletheToasty,Tilly-LootheTwinkly,BenisontheBright,TulgeytheDingy,Malignitythelndignity,Tove
theTenebrous,DirgetheDismal,CrookytheSpooky,CoronachtheCranky,GibbettheJaundiced
FidgettheFestive,FrabjoustheFusilier,CrumbobblioustheCryptic.Boss-WosstheBruiser,HurdehurtheVoltigeur,
FlippitytheFluttery,ShrimperstheShantyboy,MizzentheMariner,CaloohtheCarabinier,Jumbliethelovely,
Threnodythe Pooped
Fourhiggledieswithheadadornments HumdrumtheHeroic,HurdytheHandy.BawbeetheBandit.ScroobioustheRash.SkitftheSkewiff.Ubgubthe
teamuptoshortenthe·rrev'valfmes Enlightened
Fourbespectacledhigglediesteamupto ~~~~:~~:r~~~~·le~~~~ethe Pure, Abradab the Aviator, Gyre the Flyer, Clangle the Spangly, Whiting the Lighting
unleashspec'almovesmoreoften
Fourwingedhigglediesteamuptobeable PopplethePure,SirPippletheWhipper,TeakettletheToasty.DishcloththeDragony,Whitingthelighting,Cruetthe
Wing Dings tocallfriendswithhiggledyballs Sunlit.WangletheAngel,CrookytheSpooky,CoronachtheCranky
Four higgledies replete with flowers and Mimsy the Magnificent, Daintifer the Damp, Trundlethe Tropical. Mumbian the Mover. Jubjub the Jolly, Bink the
ribbonsteamuptogetahealingboost Blinky,TumtumtheTerrible
Amblongus the Alarming, Utfish the Offish, Larrican the Leafy, Gubble the Gale-Force, Bantamthe Ructious, Tinder
Fourmaskedhigglediesteamupto the Torch, Clambunctious the Calm, Shub-Shubthe Shamanic, Gabardine the Gawker, Mame the Munificent
unleashhiggledyskillsmoreoften Manxome the Irksome, Dimity the Dastardly, Charnelthe Churlish, Phantasmagoria the Foul
Booties the Beastly, Discomfit the Misfit, Benisonthe Bright. Wroth the Wrong'un. Twinkle the Twee. Brackenthe
Fourfurryhigglediesteamuptogive Briny, Wiff-Waff theWafty, Mumbian the Mover. Bumblebizz the Blowy, Giddy the Gusty, Clambunctious the Calm
attackpoweraslightboost Boss-Wass the Bruiser, Phantasmagoria the Foul. Brillig the Dread, Mome the Munificent
ClaptraptheKingly,SirPippletheWhipper,CruettheSunlit,DiscomfittheMisfit,VerjuicetheValiant.Snickersnack
Tough Nuts the Searing, Hansom the Winsome, Styrrup the Smelter. Slingsby the Scorcher, Wangle the Angel, Bathys the Bold,
Vorpal the Volcanic, Wamble the Warm, Galumph the Grand
~ 001 Runciblethe Righteouschapler2 Fruit¥ ~009BawbeetheBanditHiggledyStone, GrainsandPulses.
~ Temperament: Shy ra 105-150 I] 87-124 ~ Temperament:5hy ~ 79-113 Lt] 91-129
(e>
Followers Scrap.Scrap! ~ There,There! <e)
Followers MeToo,MeToo! <e> Nocus,Pocus!
t;! 1 • Higgledy Boom ~ i;s~ 2 • Higgledy Hammer ~ Fight Right!

A
V
002 Humdrum the Heroic 5'deQunt032
Temperament:Carefree 1!".ilsz-111
Ore~
11]106-145 v
AOlOPopplethePureHIOvledrStone
Temperament: Careful ~ 80-115 Lt]
Feat~
71-102
Followers<@:>
~~ i •
Me,Me!
Higgledy Buff
~
~
Nocus,Pocus!
Fight Right! J Followers
l~;s~ 2
~

Sarne, Same!
HiggledySirrah
~
~
There, There!
Crit Hit! __j
~003FidgettheFestiveEvennort!Hlgglery
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
St~ ~ OllMimsytheMagnificentE~HiM*\' ButtonsWC

-.
~ Temperament: Outgoing f!'a I] 87-124 I) 59-84 ~ Temperament:Outgoing ~108-154 89-128
~~iwers ~ Do It, Do ltl <$>" Flimsy, Flimsy! Followers~ Me,Me! <$> There,There!
Costl. HiggledyHeart ~ HardGuard! ~;s~ 2 • Higgledy Heal Q Hard Guard!

--------=,
~1
v
l
,A._004HurdytheHandyEwrmoreHlgglery GrainsandPulses. 012 Crumbobblious the Cryptic Ewnnon! H6gglery Light Cloth"
Temperament: Careful ra 86-122 a) 83-119 V Temperament:Shy ~ 77-110 1)131-187
I ~~Fers <$>- Stay,Stay1 ~ Hunker.Hunker! Followers~
~;~ 2 •
Higgle,Piggle!
HiggledyHeart <t,-
<§>-
zyxwvutsrqponmlkjihgfe
Better.Better!
Rock Block!
~HiggledyBuff ~ FightRight!

Ilv
(~ 005 Unkimmon the Uncommon Hlggt.dySIOM
Temperament:Cowardly ra111-1s9
Lumbe~
ID102-145
~
'V
013BootlestheBeastlyEw,-..Hlgglol,y
Temperament:Carefree ~107-153 Lt] 96-137
Fur9
'
eollowm1!;,
~;;! 1 0
H;ggle,Piggle!
HiggledyHeal
4!>
Q
Dcpev.Dcpevr
CritHit! ~;$o;s : Hig~::~ ~::~er i Husn~:~ ;i~:~tr1

J v
(,A,_ 006MotleytheMenaceH6gg~Stone
Temperament:Careful ~109-156
~
I) 80-114
014 Amblongus the Alarming
Temperament:Cowardly
zyxwvutsrqponm
zyxwvutsrqponmlkj
£vel"ITIOfl! H6ggW\I
Lt] ~ 77-110
Flowers•
99-141

Followers<$> More,More! <€>- Flimsy,Flimsy! Followers ~ More, More, More! ~ Better, Better!
___J
1. ,
i;s~ 1 • Higgledy Boom Q Rock Shockl ~;s~ 3 • Higgledy Smite ¢ Fight Right! )

v
IA007PibthePeregrinatorEnrmoniHlgglery
Temperament: Outgoing ~ 98-141 I)
Bunonstlfl
109-156
(~015Boss-WosstheBruiserH!rggWySlone

<$),
Temperament: Outgoing ~127-181 Lt]
Feathers"!
68-97 zyxwvu
l
Followers(&> Tick.Tock! ~ Better.Better!
_j
Fol:wers Fight, Fight! ~ Flimsy, Flimsy!
t! 1 • Higgledy Cleanse ¢" Fight Right! ~;s, 3 • HiggledySirrah Q RockShock! J
A_
~
008Fcabjousth, Fu,m~,,-"""'°""
Temperament:Carefree ~100-143 I)
""""•
72-103
1 I~O
016 Galumph the Grand E~HINAerv
Ternperarnent:carefree !'a1s7-224 liJ
Leather¥
88-125
Followers~ Me,Me! <e) Dopey,Dopey! ~~11oers ~ Fight, Fight! ~ Hunker, Hunker!
~;s~ 2 • Higgledy Sirrah ¢ Fight Right! ) ~· HiggledyHeal (.y" SonicTonic! zyxwvutsrq J
The Magic of Higgledies

/. 017Claptrapthe KinglyEvermoR.Higglery String&Cord--;;;-\ zyxwvutsrqponm


'A zyxwvutsrqponmlkjihgfedcbaZ
031LarricantheLeafyHiggledyStone --Vegetables¥~

JD -.- <,, I
zyxwvutsrqponmlkjihgfedcb
Temperament:Carefree l!.113-16.2 9:J-136 Temperament:Careful ~ 73-105 ta133-190

~~toers <e> Better, Better! ~ Wallop, Wallop! Followers~ Bang.Bang! <§> Better.Better!
<t>
l
~· HiggledySirrah ~ F19htRight! ~:! 3 .. Higgledy Rush Gust Buster! ____J

~ OlSWiff-WafftheWaftyCNpt~,2 -- Cotton(9"1 FlippitytheFlutte.ryEwrmoreHl9g.i.ty LightCloth9 ..


~ <), Temperament:Shy f!. 78-111 D:]101-145 • Temperament:Carefree ~112-160 ti] 79-113

Followers ~ Scrap, Scrap! (S> Wimpy, Wimpy! ~ Huff,Puff! (?> Wallop.Wallop!


• Higgledy Gird ~ CritHit!
~;~ 1 · -- HiggledyHeal__ (Z> GustBuster!__,J

v c(>
Bt
A..019FiligreetheFlightyH'991edyS1one--Secretlngredientsfl', o33GubbletheGale-ForceEvermoreHiggle---;:;-- Lum~
Temperament: Cowardly r. 88-126 OJ 94-134 <) Temperament:Outgoing ~ 97-139 ta101-145

i[t i ::;;:;;;____ i "";:,:·c:~::'' ~ Huff.Puff! ~ Wallop.Wallop!


~:.~0 4 (1) HiggledyDa~ RockShock!

A ,,6,_
V <>-
~~~wers <e>
020TwiggytheTwistyEvermoreHigglery
Temperament: Shy
Ball, Ball! ~
. r.
---
80-llS.
There, There!
[l
~~
81-115 j .J

.....- <$>-
rcucwers 4)
034 Gosky the Grenade
Temperament:Outgoing
fak,Tock•
Everm«e Htgglery

<@>
~113-162 zyxwvutsrqp
Li]
getter.Better!
Light Cloth~
87-124
J
Costl O HiggledyBuff ¢" Sonic Tcnict l. t~ 1 • HiggledyWizz _ $ Heat Beater! .

...A,. 021AbradabtheAviatorEwnnonriHigglery HeavyCloth•'I 035BoojumtheBombasticE~Hlgg~ ~

r 'V (> Temperament: Carefree r. 88-125 IJ 70-100 <$>- Temperament:Careful ~ 78-112 ti] 83-118- I

t

~:t;• f Hig;l:~~:owl i w~~:~~:s~~;~! J ~~ris : Hig~i'~~~:izz H~i::~:~~~r!

A ,,6,_ 9
v ~ 022FlapwaggletheFeaf.~EvermoreHigg~athers~
Temperament: Outgoing ~ 93-134 ta 66-94 .......
036 Scroobious
~
the Rash EvermoreHivglery--
Temperament:Cowardly ~106-151 ta
Ore
74-106

tis i t
I

<§>
~.
Followers~ MeToo,MeToo!
HiggledyWhoosh ~
Flimsy,Flimsy!
Fight Right!-~
~
H~:::~~S~n:e :::i:·;::i~~! _J
~
~ 023 Swirlyum
<>-
the ConkererEvermoreHlgglery
I]
Bones 9 'l ~
~
037TopturvytheTestyHiggledyStone
<$)- Temperament:Cowardly ~ 67-96 Li]
Sap~,
92-132

t : ,'.;·;: ;:;' ~
Temperament: Cowardly ~ 69-98 71-102
0
~~ti'; H;gg:;·~:~,se ~~~wers
1-_Costl 4>
Scrap, Scrap!
HiggledyDaze
~
~
Wimpy, Wimpy!
FightRight! __________!

A 024 Mimberthe MeandererHtggledySlone UghtCloth9J r' A 038 Frum~sthe Flammable HlfiledyStone wool

V ~ Temperament: Cowardly ~ 7.. 0-100 ta 88-126 .....- ~ Temperament:Carefree . ~ 99-1.41 tatjs-79


4~~wers ~ Scrap.Scrap! <§> There.There!
Eris: Hig:~;:~:::sh__L w~:::~::! ~· Higgledy5inge ~ Smite Right!

~ 025Gyrethe FlyerE ... rrnor.Hlgg!.ry -- Mu~h;:;;-msC,J r'"~039KnolltheCoal-FiredEvermor.Htgv~blesf&'1


.....- ~ Temperament: Careful ~ 79-113 ta 59-84
~s : Te:~:.e~:~::free ~ ~106;1~::y, Fl~y179. -112 ~~~wers ~ Bang, Bang! ~ Hocus, Pocus!
~:! 2 «>
""""1
.. Higg!edyWhoosh Rock Shock! Cost 1 • HiggledyHeat ~ _c_ritH_it!
__ ~

,A. 026GiddytheGustyEvermon,H'9glefy --Sa~


A 040BorogovetheBum;agE,.~HiH"'v
V • Temperament:Careful ~ 98-140 ta 89-128 .....- <$>- Temperament: careful ~ 128-182 I] 68-97

l FoUowm 4) fak, Tock> ~ aetter. setter! owers ~ More.More! <$> Better.Better!


t! 2 ~ Higgledy Fan ¢>" Hard Guard!
~! l~ggledySinge Q HardGua_cd'-~ zyxwvuts
r' ~ 027HurdehurtheVoltigeur5ktl!Que1t091 - Fruit~1 ( ..L:!.,. 041GrabetheGloweringEwrmoreH~ Meat~
~ <), Temperament:Outgomg ~ 79-113 ta 86-123 .....- ~ Temperament: carefree ~ 89-127 ti] 73-105

~~twers 0- Ball, Ball! ~ Hunker, Hunker! Followers~ Bang,Bang! <§> Wallop,Wallop!


Cost 2 ~ Higgledy Howl ~ Smite Right! i:~HiggledyHeat ~

A.._028SirPippletheWhipper-EvermoreHlgrgi.ty - CrystalsJ r' A 042 BandersnatchtheBla~erEwrmoreH'99lery - Vegetabl~--;-9


'V • Temperament: Outgoing ~ 113-162 ta 65-93 ~ <$>- Temperament: Outgoing ~ 83-117 I] 82-118

Followers~ Stay,Stay! ~ There,There! Followers~ Ball,Ball! ~ Better.Better!

zyxwvutsrq
91
~:!~ggledyB~ GustBuster! ~· HiggledyDaze_ ~ RockShock!

,,,...._ 029 Bumblebizz the Blowy-Hlggledy St~ .... ---Fur ...L... 043TeakettletheToastyHiggledySl:OM-- Heavycloth
~ • Temperament: Careful ~ 68-97 ta 96-137 ~ ~ Temperament: Cowardly ~ 84-119 ti] 52-75
j
~~

~
Followers~ MeToo,MeToo!
Higgledy Rush

030UffishtheOffishEwrmoreHIQolery
~
O
Better,Better!
Fight Right!

--M-ushrooms(f
J l.. reuowers
. ~:~ 2
4J>

More, More, Moce,
Higgledy Blaze

044SnickersnacktheSe~gEveffllOfl:Hlgglery~
0
~
Hocus, Pocus!
Hard Guard!

[. <t> Temperament: Cowardly ~ 85-122 ta 86-122 r ....- ~ Temperament:Outgomg ~ 70-100 I] 93~~~3- I

;~~wers ~ Stay, Stay! ~ There, There' ;~:wers ~ Batter, aettert ~ There, There!
cost 3~gledySmite (,y SonicTonic! ___) ~Cost2 .. HiggledyGird ~ HeatBeater! ;
,A '1 j r"A,.
'9' ~
059TrundletheTropical Hlggh!dyStone Flowers~

rV ..
045 Bantam t.he Ructious '"""""" ".""'~" St,iog&Conl
Temperament:Carefree ~ 97-138 DJ 60-85 Temperament:Shy ~ 96-138 I] 68-97
(e>

.J
,4~twers ~ Fight,Fight! There,There! Followers ~ Me, Me! ~ There, There!
Cost2.. H1ggledySap ~ RockShock! i;~2 @- HiggledyBuoy Q
046 Tinder the Torch EvennonHlgg~
<S>
Grains and Pulses
v ~
~ 060MumbiantheMoverE~Higglery
BJ
Shells(IIJl

t
Temperament:Careful f'.il112-159 (!]104-148 Temperament:Outgoing f!'a 69-99 95-135

i;ltis i Hig;~a;~ ~:~Ider HocCur~; :us! ~:r;s : H:g::d~Hl~~I i :::i:· :~i~~!

047SlingsbytheScorcherHlogledyStone DairyProducts'Y-1... ~ 061Droopthe Drenclled Eve~Higglery Seafood•


.. Temperament: Carefree l!'.i 139-199 l!] 85-121 V ~ Temperament: Cowardly ~ 67-96 ID 110-157
;~~wers ~ Fight, Fight! ~ Wimpy, Wimpy! ~~twers ~ Tick, Tock! ~ Hunker, Hunker!
Cost3. HiggledyCleanse ~ fightRight! ...,_cost2 • HiggledyDrip Q Rock~

I. Followers~
~:s~03 ..
048StyrruptheSmelterEvennonHig,glery
.. Temperament: Careful
Hot,Hot!
HiggledySmolder
~
Q
r. 98-140 IJ
Silly,Silly!
_""-"-"'_er!_~
ore•
71-101

1~
062 Verjuice theValiantEvermoreHigglery
~
<§>
@,
Temperament:
More, More, More!
Higgledy Heal
Shy
<§>
¢"
!'.i} 71-102
There, There!
WaterThwarter!
I]
Fish•
92-131

rv ~
049Wamble the Warm EvermoreHigglery --- Meat~· \ 063 Clambunctious the Calm Hlggi.cty-Stor,e Shells 9

~ Temperament:Carefree r.126-179 DJ 93-133 Temperament:Cowardly ~ 11-101 1]110-158
Followers <w Hot, Hot! <§> Wallop, Wallop! rcuowers <§> Mend, Mend! <iy Better, Better!
~:.~04 • Higgledy Gird <t;:> Smite Right! ~;! 3 • Higgledy Cleanse Q Sonic Tonic!

~ OSOVorpaltheVolcanic Higgledy Stone Cotton • 1 ""-.. 064ShrimperstheShantyboyEW:""°"'Hi(tglery Seafood¥


~ ~ Temperament: Outgoing !'.iJ 130-186 I] 79-113
zyxwvutsrqponmlkjihg
~ ~ Temperament:Shy ~103-147 1D112-160
6~'ioers ~ More, More, More! ~ Hocus, Pocus! Followers ~ Me Too, Me Too! <iy There, There!
Cost4 $> HiggledyBlaze ~ HardGuard! J ~;s~ 3 @, Higgledy Wizz ¢ Water Thwarter!

(~ OSlBrockentheBrinyEver'fflOn!Hlggh!ry ---,-hells~ ,A_065MizzentheMarinerEwrmoreHlgglery Coral9


'9 ~ Temperament: Outgoing ~ 88-126 ID 111-159 V ~ Temperament:Carefree ~ 83-118 1]107-153
Followers~ Scrap,Scrap! ~ Hocus.Pocus! Followers~ Wet,Wet! <§> Hunker,Hunker!
t~ 1 • HiggledyWizz Q SickerQuicker! J;s~03 • HiggledyBuff ~ FightRi9ht! ,

v ~
_;~052ShillyshallytheShyEvem'KW'eHlgvlery
Temperament: Cowardly ~ 65-92
Seafood9'i
ID 108-154
(~066BathystheBoldEwrmoreHiggN!ry
~ ~ Temperament:Careful zyxwvutsrqponmlkjihg
f!'a 75-107
~
1]137-196
13ollowers~ Higgle,Piggle! <zy- SiUy,Silly! I ~~tc"" (9 Wet, Wet' <:$) Hom, Pocus!
~;~ 1 • HiggledyBuff <t;:> SonicTonic! j ~4@,
---
HiggledyBuoy ¢ HardGuard!
-

v ~
A_os3SkifftheSkewiffEvtm'KW'eHigg6ery
Temperament: Carefree ~ 72-102 I]
Fish'll
86-123
A
v 067 Twinkle the Twee H'<Klledy St-
Temperament: Careful !'.iJ 71-101 ID
'"'
87-124
9
J
~
£tis i H:::~~::~e i W~:;~B::::1r!
[ ~:!Followers <iy
1 @,
Dott.Dolt'
HiggledyHeal ~
<§> Better,Better!
LightSmiter!

~
~
054HaddocktheFishyHiggledyStone
~ Temperament: Shy ~ 77-110 ID
Buttons~
84-120
~
~
068JubjubtheJolly~O•st0JJ
• Temperament: Outgoing ~ SS-79 zyxwvutsrqpo
~
BJ 99-141
@'
Followers Do It, Do It! <§> Hunker, Hunker! Followers~ Ball,Ball! <s) Nocus.Pocus!

A
v ~
~;~ 1 @, Higgledy Drip

055 'rureen the Torrential Ew~


Temperament: Careful
Q
H'<Kl~cr
Water Thwarter!

f!". 79-113 I]
ccrar
59-84
'lj V
i:s~ 1 • HiggledyWizz

~069BinktheBlinkyEwm'KW'eHi(tglery
Temperament: Careful
¢>

f!'a
Fight Right!

92-132
Wonderwatelf!1.
ID 67-95
r i;~ 1 @,
Followers~ More,More,More! (zy' There.There! Followers (w Same, Same! ~ Better, Better! zyxwvutsrq
l, Higgledy Splash ¢> Hard Guard! i;~ 1 @, HiggledyGlow Q LightSmiter'

v ~(9
~056DaintifertheDampEvem'KW'eHigglery

Followers
Temperament:
Bang, Bang!
Shy
~
~ 54-78
Flimsy, Flimsy!
F~
ID 100-143- I v
(£070Shub-ShubtheShamanicEvermoreHigglery

Followers~
Temperament:
Higgle,Piggle!
Carefree
~
~ 78-112
Dopey,Dopey!
I)
Flowersf!f1
101-144

l~;~ 1 @, Higgledy Cleanse ~ Rock Block! j ~@, HiggledyCleanse ~ SonicTonic! )

(A
V ~ os7M~tton-BanetheMushyHlgg1ectyS1one
Temperament:Careful ~ 68-97
Mushroomj,9
ID 90-129 v
(,A_o71ClangletheSpanglyEvennoreH19Qlery
Temperament: Cowardly !'.iJ 59-84
DairyProducts\'.'J
ID 92-132
4~~wers ~ Same, Same! ~ Flimsy, Flimsy! 3~twers <§> Bang,Bangl ~ There.There!
Cost 1 $> HiggledySplosh Q SickerQuicker! -~ Higgledy Glow ~ Sicker Quicker!

zyxwvutsrqponmlkj
~058DishcloththeDragonyHiggledyStone Coral\!' ~072UbgubtheEniiQ-ht~~edEvenTNM"eHiggle,y Crystalsq
V ~ Temperament: Carefree !'.iJ 91-130 I] 96-138
rzyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
~ !'.iJ
Temperament:Careful 97-139 1D106-lSl
;~~wers <§> More, More! ~ Silly, Silly! 3~twers ~ Tick, Tock! ~ Hocus, Pocus!
lcost2 @- HiggledyHose ~ CritHit! ~Higgledyflas~ CritHit!
The Magic of Higgledies

A_
'o/ 073Tilly-LootheTwinklyHlggledyStone
• r.
Temperament: Careful 79-113
,.
~isms(?;
Ii] 59-84
087TumtumtheTerribleEVfffflDreHigglery
.. Temperament: Shy ~ 81-116 zyxwvutsrqp
(l
Eg~
51-72

Followers 4?> Same.Same! ~ There.There! Followers <§> MeToo,MeToo! <.§> Better,Better!

i:! 1 • Higgledy Rouse ~ Hard Guard! ____r li:~l ~gledyClipse ~ SickerQuicker! J


~ 074 calooh the Carabinier Evermore Hlqglery Thread 9 .• 088 Manx~ethe Irksome EvermoreHi991ffy 5ecretlngredientsf!;l
~ Temperament:Shy !i101-145 I] 82-118 [ <e> Temperament:Carefree ~102-145 DJ
78-111

~~~wers <?>- Fight, Fight! ~ Dopey, Dopey! Followers~ Scrap,Scrap! ~ Wallop,Wallop1

~· HiggledyGlint ~ FightRight! ~;;;! 1 • HiggledyGird ¢J SonicTonic! ~~

~ 075 Whiting the Lighting HiggledyStOM Wonderwater (. 089MalignitythelndignityHl991edyStone Bones~


V • f!.

J
Temperament: Outgoing . 58-83 JD100-1]3 .. Temperament: Shy ~ 78-104 I] 83-110

;~~oers ~ Dazzle, Dazzle! ~ Silly, Silly! Followers~ Dolt,Dolt! ~ Dopey,Dopey!

~· HiggledyFlash ~ HardGuard! ~;! 1 @ HiggledyClipse Q HardGuard!

A_
V +
076 Cummerbund the Cl.em. e.nt Ewrmc>r1! Hlgglery Dairy Products
Temperament: Carefree 69-98 f!". 95-136 D]
VJ •
090TovetheTenebrous

HiggledyStOM
Temperament: Outgoing F.100-143
Dairy Products
I] 54-78

~~twers ~ Me, Me! <?>' Better, Better! Fo!lowers ~ Tick, Tock! ~ Wimpy, Wimpy!
cost

~ +
2 (l> Higgledy Gleam

~077CruettheSunlitEvermoreHigglery
Temperament:Shy
{v

r.
Sonic Tonic!

68-97
Cotton'Ol
IJ10s-1ss
~HiggledyPlunge

(. 091DiscomfittheMisfltEwrmoreHl9glefy
4> Temperament: Cowardly
Q

r.
NightSmiter!

91-130
5ecretlngredients
I] 72-103
l
J[i' : H,;;,':~~;,,, : :~;~;;:;'.;'___ Followers~
~;s~ 2 •
Fight,Fight!
Higgledy Gloom
~
Q
There.There!
Night Smiter! _,

~ 078BenisontheBrightHigg~~ Prismsfl 092DirgetheDismalH1gg1ectyS1one ~


V ID • Temperament:Cowardly ~ 96-137 I] 91-131

t
Temperament:Cowardly ~ 92-131 96-137

~ Hi: ~:~:~~:~m NH:~s~~:~~! ~~


~~~wers ~ Higgle, Piggie!
HiggledySap
~
<Z>
Dopey, Dopey!
SickerQuicker! ~~'

v;~~wm
"~079JumbliethelovelyEverrnoreHlgglery

<§>
Temperament: Outgoing
Higgle, Piggie! ~
r.iJ 111-158
Secretlngredientse,I

There, There!
ID 80-114
".093CrookytheSpookyE...,.rrnoreHigglery

Followers
<e>,
Temperament:Carefree
~ More, More! ~
f!.101-144 I]
Wallop, Wallop!
Eggs~1
57-82

~:! 2

r
Cost 3 • HiggledyDaze <'!/,> FightRight! @ Higgledy Plunge Q Smite Right!

~ +
~ 080 Hansom the Winsome Evermon! Higglery
ID
Buttons•
:7~;6 J
zyxwvutsrq
Followers
~5~03
~

Temperament:
Dazzle, Dazzle!
HiggledyGlint
Shy
~
~
~ 73-105
Silly, Silly!
LightSmiter!
94-135
J wers
2 @
o;co~::::~a~=n~r~::~;rnM>rtH.lu;ry97-139
~ Gloom, Gloom!
HiggledyHeart
~
Q SonicTonic!
DJ
Nocus, Pocus!

~ 081 GabardinetheGawkerHlgg~Stone Heavy Cloth W 095 Gibbet the Jaundiced .Evermote H'9glery Lumber W l
V + Temperament: Shy ~ 63-89 ID 98-139

.. Temperament: Outgoing ~ 76-109 I] 109-156

<§> <§>
zyxwv
;~~wers Me, Me! ~ Hocus, Pocus! Followers~ Bang.Bang! Better.Better!
l,Cost3.. HiggledySmite ~ RockBlock! i:~2@, HiggledyGlower ~ CritHit! )

zyxwvutsrqponmlkjihgfedcbaZY

J.
iJ... Bones 91
---- ----
~ 082 Wangle the Angel EvermoreHlgglery WonderwaterW .r 096 Dimity the Dastardly Higgledy Scone
~ Temperament:Outgoing ~ 82-117 1]153-218 ...,,,,,. • Temperament:Cowardly ~ 96-137 DJ 72-103
6~toers
Cost4..
~ Double, Double!
HiggledyHeal
<?
~
There, There!
CritHit! Er3s : Hi:;:~::;~se i w~:: :~::_'-~
r' ~ 083 Mame the MunificentSideQvestl65 Sap¥ 097 Slithy the Spelunker Higgledy Stone Crystals ft''-,
'V • Temperament: Shy ~ 95-136 ID 122-175 .. Temperament: Carefree ~ 79-113 DJ 112-160
6~toers <§> Mend, Mend! ~ Better, Better! Followers~ Gloom,Gloom! ~ Better,Better!
~. HiggledyHeal ~ SonicTonic! ____) ~;! 3 @, Higgledy Glower ¢' Hard Guard!

9" (4)._ W 'l


"• 084 Wroth the Wrong'un Evennonl! Hlgglery
• Temperament:Cowardly ~107-152 ID
Wool
74-105 y • 098 Charnel the Churlish
Temperament:Outgoing
Ewrrnore Higglffy
~115-165 DJ
Prisms
68-97

i~tis i ii::~dSya::1 i T~::· ;:i~~! _J


6~toers
Cos13
~
(P-
MeToo,MeToo!
HiggledyHeal
~
~
Nocus,Pocus!
NightSmiter!

085ThrenodythePoopedE...,.rmonHlggle_,y Thread9
+
099BrilligtheDreadEwrmoreHigglery zyxwvu
zyxwvutsrqp Thread,;
.. Temperament:careful ~ 83-118 DJ118-169
J Temperament: Cowardly ~ 120-172 ti] 97-138

J
• •
Followers<§> Higgle,Piggle! <§> Dopey,Dopey! 6~toers ~ Stay, Stay! ~ There, There!
~:! 1 • Higgledy Heart ¢>" Hard Guard! Cost4@, HiggledySap Q SickerQuicker!

086Tulgeythe DingyE...,.l"ll'IOl'eHjgglll!.ry Cotton ~ 100 Phantasmagoria the Foul Higgledy Slone PrismsJ


4> Temperament: Shy ~ 60-86 I) 78-111 y ,@)- Temperament:Shy ~ 96-138 1)121-173
~~~wers ~ Stay, Stay! ~ Nocus, Pocus! 6~11oers 0 MeToo,MeToo! ~ There,There!
Cost 1 <f> HiggledyGloom O NightSmiter! Cost4 (P- HiggledyPlunge Q FightRight!
Combat in Ni no Kuni II is intuitive and fluid, but there's depth to be found within its
rich battle system. This chapter will help you gain an edge in combat by imparting you
with the knowledge necessary to harness each character's specific talents and skills, as
well as gain a better understanding of the mechanics and systems that influence your
performance during battle. Master the information provided below and you'll soon
reign as king of the battlefield!

Advanced Evasion Perfect Blocking

dates, however!
Advanced Combat Training

Block, Evade, & Skill Canceling

MP Management

Youcanalsocancela1attacksrecoveryw1ndowbyevadng Repeatedly
press1ng[Q)wh1leholdngtheleftanalogstckawayfromyouropponental
lowsyoutocanceltherecoveryperodofmostattacksandevadetosafetyl
Charge Breaks & Break Power (CBP)

Hit Reactions: Staggers & Knockdowns

TheamountofCBPrequiredtobreakthroughabossorTaintedMonster'scharged
attacksispresentedintablessuchasthisoneineachfoe'srespectiveentryl
Advanced Combat Training

Stagger{strong) Furtherincreasesdurationofflinchinganimation
Sendstargetflyingbackwardsashortdistanceand
Knockdowntweak) temporarily incapacitates it
!~~:~~dinb:::sesdistanceat which target gets

~~~~;~nbc;;ses distance at which target gets


Knockdown(strong)

Quick Recovery

stick to evade in the direction of your choice as you get off the
ground
Absorbing Higgledies and
Higgledy Explosions

Awakening your Potential reach their true potential


Advanced Combat Training

Ability and Spell Scaling

Exploiting Vulnerabilities

Inflicting Status Ailments

your opponents!
Jumping Evasion

Dash Shots

Zing Gauge Management

process!
Advanced Combat Training

Wisdom of the Kinqmaker


Youell want to save all youer tidtest goodies for the
tougher battles rnun! You can upgrade the Everyday
zyxwvutsrqponmlk
General Store back r n Evermore to get hold of the
cream of the consumable crop, and youell want to
do rt as soon as you can, smce three-leafed sore- ~
i
aways are gonna be 1~u;~~=1st friends for a good ~ 9

Managing Your Party Members


Advanced Item Usage
St~ings

This extensive section will break down all of the skills you'll use sion; both Wand users can fire up to three orbs in succession during
to deal damage to the enemies in the game. We've included as
much data as possible as we cover shared spells and then each
character's unique skills and attack strings.

Ranged WeaP.ons
Bows

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Many of the spells available for purchaseat the Evermore Spell-
works can be learned by two party members; Fireball, for ex-
ample, can be wielded by both Evan and Bracken, and functions
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQ
identically regardless of which character casts it. This section
covers everything there is to know about these shared spells.

The benefits of leveling up shared spells do not carry over to the


Shared Spells

• Fireball

,. ~
Fireball ~ Power MP
Asearin.gbal\offlameisconjuredupandhurled 40-60 CJ2
~ at foes

zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
SCALING Magic (BP 80 STUN Low REACTION Knockdown (weak)

zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFE
'1 x4 ~ Pyreball CJ => Can hit multiple targets
Abigballofflameisconjuredupandhurled
2

atenemies,explodingonimpact

"x8 ~ Oireball => 4-Hits per target C) 2


Apowerfulandhighlyexplosivebal\offlame
isconjuredupandthrownatfoes.
Pyre Pillar~

+~xB
Pyre Pillar ~
A maelstrom of flame is. conjured up, doing dam-
agetoallfoesitstrikes

SCALINGMagic CBP 100

~Dl~PIIIAr
STUN Low
Pow"
50-90

REACTIONKnockdown (medium)

=e Larqer area cf effect.


MP
CJ 3

zyxwvutsrqpo
zyxwvuts
C,~
90-140
I .-
L A f~rocious fire_stormd.e als damage to en-
emles over a wrde area
CBP 180
Shared Spells

~ Water Balloon

,A Water Balloon ~ Powe, MP


yconju_re~upaballofwaterthatisthenhurledat 40-70 C,2

SCALINGMagic CBP 80 STUN Low REACTION Knockdown (weak)

cfJ x4 ~ Water Bomb zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR


zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHG
C,
~ Can hit multiple targets.
Conjuresupabigba!lofwaterthatexplodes
2

on impact with enemies

~xS ~Waterllut =e a-Hits per tarqet 02


Conjuresupanenormousballofwaterthat
~--'-'P_lodesdramaticallyonimpact
Water Pistoi.-..

. . @a
~erPistol~
y :n~::zu1Jetofwater1sblastedatunsuspecting 60-80 C)3

SCALING Magic CBP 120 zyxwvut


STUN Low REACTION Knockdown (medium)

zyxwvutsrqponmlkjihgfedcbaZ
L x8 ~WilterSpout ~W.iderbeam. ,betterrange.
Anenormouslypowerfuljetofwateris
blasted at unsuspecrinq enernies.
100-150
CBP200
C,3

Enhanced Version

knockdown!
Shared Spells

~ Lifeline
Static Wall~

Static Wall Power MP


Emitsashockwavewho.sepowerdependsonthe 30-SO CJ2
~ caster'smeleestrength

ff}x4 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR
SliltkSquall -e Larqer area of effect.
Emits a large shockwave whose power de-
pendsonthecaster'smeleestrength.

perform charge breaks

EnhancedVersions
~tat cWall s great for knocking down groups of foes with medium or
._.., Pressure Drop

.. zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
+ PressureDrop .
butcanstunfoestoastop
zyxwvutsrqponmlkjih
zyxwvutsrqponmlk
Summonsaballofenergyt.hat'slowondamage,
Pow"
10-30
M~
C,2

·scA~i~~-~-~~;~·-· c~·~-~-~· · ·s~~N-M~"dl~~·-· ·;~CTiO~--~~~~kd~~~--;~~-d:~·~;-·· · ·


Spark Spike~

~ . -~

I
zyxwvutsrqponmlkjihgfedcbaZY
Spark Spike •
~

Alightning?oltisblas.tedattheenemy,giving
Powe,
40-60
MP
ei2
themaseanngshock

SCALING Magic CBP 80 STUN Low REACTION Knockdown (weak)

through charged attacks


Shared Spells

~ Spark Shower

SCALING Magic zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH


CBP 30 STUN Low REACTION Knockdown (medium)

ri}xs zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDC
,(> Spark Storm => Larger explosion/bolt.
Anenormousstormiswhippedup,causing
STUN low 30-90
CBP70
lightningtostrikeallaround

Theres no way to guarantee how many lightning bolts will connect w,th an
target butthesmallexplos1onsgeneratedastheylandmeanstheystanda
betterchanceofstrikingsurroundingenerniesl
Stone Slinge~
. @a
+ Stone Slinger
Thecasterconjuresuprocksthatcanbehurled
at foes.

SCALING Magic CBP 60 STUN Low


Power
30-50
MP
e,2

REACTION Knockdown (weak)

~x4 zyxwvutsrqponmlkjihgfedcbaZYX
RockFlinger

by Higgledy followers
~x8 zyxwvutsrqponmlkjihgfedcb
Boukterlunger zyxwvuts
=e Larqe explosjcn on Impact e,2
~:~~~i5;~ra~~:~es
up enormousrocks that can
Shared Spells

.-.- Ogre's Fingers

.. @a
Ogre_'s Fingers Power MP

'strikingenemiesfrombelow. _ _ '." e g '.o.. u n.. d.. •_ __


.. t..o.. n.. e p.. '.'.'.' .. rs are ' ".. m···m····o..··"e d '..'.o·m··· - 80 t:,3
.
SCALINGMagic CBP 80 STUN Low REACTION Knockdown {weak)

4f}xa zyxwvutsrqponmlkjihgfedcbaZYXWVUTS
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
Qant'sRnge:n
Largestonepil!arsaresummonedfromthe
=e Larqer area nf effect. 100-150
CBP200
C:,3

ground,strikingenemiesfrombelow
Evan Pettiwhisker Tildrum

Before he was deposed in a coup, Evan


was the young king of Ding Dong Dell,
Now, ably assisted by his friend and
advisor Roland, he has founded a new
kingdom called Evermore. His kind
heart belies a steely determination.

Kingspin Kingspyre
Flurry Gale-Force Flurry
Cut Loose
Floodlight Floodlight
Dazzles/ash Mornstar'sEdge

WaterBomb/WaterBlast SO
Water Spout 52
Daybreak/Mornstar
Astra
Lifeline

Neutral Attack Strings Dash Attack Strings

zyxwvutsrqponmlkjihgfedcbaZYXW
zyxwvutsrqponmlkjihgfedcbaZYXWV
Reaction: SJ = Stagger• Kl = knockdown • /W = Weak • /M = Medium • JS= Strong
Evan's Abilities almost exclusively rely on his sword to inflict Unlock Ls9 Flurry & Gale-Force Flurry
damage and he has access to a well-balanced mix of crowd
clearing and single target moves. A few of the boy king's
enhanced Abilities are imbued with elemental properties, and
once he's reached level 40, he becomes capable of greatly
increasing the survivability of the entire party by buffing their
Physical and Magical defense. At level 60, he gains access to
the devastating Dazzleslash ability, and transforms into a truly
kingly figure on the battlefield!

Kingspin & Kingspyre Unlock Nooe

+
,F
Flurry Power MP
Unleashesaseriesofstabbing.attacksboundto 90 ei2
putenemiesonthebackfoot

SCALING Melee CBP 177 STUN Medium REACTION Knockdown (medium)


~ Kingspin
=)7-HitThrustingMeleeFlurry

Animblespinningattackthatdea!sdamageto
~ foes on all sides.
Cut and Thrust & Cut Loose Unlock lv 24 unlock Lv 40 Floodlight & Enhanced Floodlight

r +~~
Cut and Thrust
A series of rapid-fire. slashes that can take out
enemres on ansioes

=>15%PhysicalandMagicaldefensebuffappliedtobothEvanand
partymembers.Lasts30seconds

r +·
1- -
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
EnhancedFloodlight .
Summons.thepower.of light to. protect all allies
Pow"
N/A
MP
C, 1
\
fromphys1cal&mag1calattack
Evan's Combat Guide

unlock L, 60 Dazzleslash & Mornstar's Edge

used

Power MP zyxwvutsr
160 C,3

SCALING Melee CBP 320 STUN Medium REACTION Knockdown (medium)

=)Extremelypowerfuloverheadswordslash.SingleHitinafar-
dangerous enemies! reachingcolumn
Evan is the only party member capable of wielding spells imbued with the power of
Light, and this unique talent comes in quite handy when facing enemies with a weak-
ness to that element. You won't gain access to his ultimate spell, Astra, until much later
in your journey, but the radiant blast it generates is something to behold!

Sunrise ~·

+ x4 •
Sunrise
Ballso_flightflyatfoes,dealingdamageasthey

zyxwvutsrqponmlkjihgfedcbaZY
strike

SCALING Magic

Daybreak
CBP 80 STUN Low

zyxwvutsrqpon
@] zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQP
Ci
Power~
40-60

REACTION Knockdown (weak)

~ Can hit multiple targets


ei,

2
Largeballsoflightflyatfoes,explodingand
dealingdamageastheystrike

@J x8 • Mornstilr ~ Large explosion on impact. Ci 2


Hugeballsoflightflyatfoes,explodingand
"-------- dealingheavydamageast_h•y_st_rik_,
-----~
Evan's Combat Guide

~ Astra
Roland Crane

In his world, Roland was president of


a major superpower. When he came
to Evan's world, he found that he had
regained his youth, but retained the
cool-headed maturity of his older
self. He has a gravely ill son of around
Evan's age back home.

Neutral Attack Strings Dash Attack Strings

stringandstartagainimmediately

Reaction: S/ =Stagger• zyxwvutsrqponmlkjihgfed


K/ = knockdown • /W = Weak • /M = Medium • /S = Strong
Roland's Combat Guide

Many of Roland's Abilities take advantage of his proficiency


with the sword and his advanced knowledge of tactics to strike
multiple foes while debilitating them in the process. His presi-
dential prowess allows him to bring his firearms training to
bear with a Dark blast capable of sending aerial foes crashing to
the ground. Once he's leveled up enough, Roland gains access
to a buff that raises his Melee attack strength, and learns to call
upon both his skill with the blade and expert marksmanship to
perform his signature ExecutiveTakedown! unlock Lv s Circular Sword & Cyclone Sword

Flatliner & Cross Cut untcck Noa,


Heavy Ammo & Superheavy Ammo Unlock Lv 18 Unlock Lv 30 Clarity of Purpose &
Enhanced Clarity of Purpose

they deal Ranged and Magical damage respectively

r+ Clarityof Purpose Pow" MP


C, 1

+
f.: A sword slash that focuses the _mind and boosts N/A
physicalattackforashorttime
Heavy Ammo ~ Pow" MP
Unleashe_sablastof.darkenergythatisperfect 40 C:,2
focbcmgmgdow""'born,foes.

E Ranged CBP 80 STUN Medium REACTION Knockdown (weak)

~·~·;~~·l~-·~~-~~~;~·~;~~- . ~~·;·~~~;·~~-r;~;-;~~~-~~-~~~-~~~~~~:
r+
=>Self-buffthatboostsRoland'sMeleeattackstrengthby15%for
30seconds

EnhancedClarit;of Purpose Pow" MP

4> SuperheavyAmmo ~ A sword slash that focuses ~he .mind and boosts N/A C:, 1
physicalattackforashortt1me
Apoweriulblastofdarkenergythatcanfel!
a'rborneenem·esoveraw·dearea.

SCALING Ranged CBP 100 STUN High REACTION Knockdown (medium) =>lncreasesbuffvalueto25%.Canbestackedwiththebasicversion
ofClarityofPurposeforatotalof40%,
Roland's Combat Guide

Swathe Cutter & Wave Cutter untcck LY 42 unlock LY 30 Executive Order &
Executive Takedown

( <t-. ~~Swathe Cutter ---------------

l++
! Power MP
80
AAslashstrongenoughtocutmetalthatcanalso
Tlowecfoes'physi"ldefeose.
C,3
Executive Order
Rolandmi.xesuphissword.andsidearmskillsin
Pow"
22
MP
C,3
zyxwvutsr

t(<f>
r.
SCALING Melee CBP 170 STUN Medium REACTION Knockdown (medium)
· · · · · · · · · ·:· ~;~~_;-~;~·~;~·~-i~·~·~;~~-~;~~~- . . Lowe.· · · ·;~-~~~--~~~;~;·~~~~~-~·~·~;-~; · · · · · 1
an explosfve combo attack

enemies hit by 10% for 30 seconds ___) :::::i.~~i~~:~~i~~:::::~~~>ig:::::~!~:~::~~~i~~:::::~:~~9:~:s~~g~~r:i~~:~i~:~i::::::J·:::


~Stylish7-HitMelee/GunHybridCombo.Shortrangebutvery
powerful.
Wave Cutter ~
r
Pow" ~P
I < • Astinging,water-infusedstrikethatcanalso 100 C,3
lowerfoes'physicaldefense.
Executive Takedown ~
SCALING Melee CBP 200 STUN High REACTION Knockdown (medium) zyxwvutsrqpon
Rolandm(xesuph_1sswordandsidearmskillsin
Pow"
20
MP
ei3

<G;·~· · · :·L:~i~-~~~··~~;;;~;·~~;~~~~-~~-~; -~~~~-i~~--~;;·~~·~·;·~~;·· · · · · · · · · · · · an exploslve and fierv furv.

zyxwvutsrqponmlkjihgfedcbaZYXW
SCALING Melee CBP 457 STUN Medium REACTION Stagger (medium)
\_____ 30 seconds. Higher damage, stun, and CBP
'.)
Tani
The only daughter of Batu, leader of
the sky pirates. He brought her up to
be tough and unafraid to speak her
mind, and she learned this lesson
well-some would say too well. Which
isn't to say she doesn't have a secret
soft spot for pretty dresses and puppy
dogs ...

Plunder
BurrowingBolt
Windwhirl
BlizzardBolt
Whirlicane
Stinkpot Strike
72
72 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
Bird's-EyeBolt Eagle-EyeBolt

Neutral Attack Strings Dash Attack Strings

Reaction: 5/ = Stagger • K/ = knockdown • /W = Weak • /M = Medium • /S = Strong


This young Sky Pirate lass is a crack shot with the bow, so it's no surprise that her
Abilities are predominantly focused on exploiting those talents. Her Burrowing Bolt
is a cheap and efficient way to take out weaker enemies from afar, while some of her
late-game Abilities allow her to rain death from the cover of safety. Tani is also well-
versed in the art of thievery, and her unique Plunder ability allows her to snatch valu-
able items and gear from unsuspecting victims. Her proficiency with the spear is also
worth mentioning, asTani'sWindwhirl ability can lash out at multiple foes and makes
her dangerous even when cornered!

Plunder & Enhanced Plunder unlock Noa, Plunder Pow" MP


Steals items from enemies, with success being N/A Cl 2
~ moretikelythebiggerthebuild-up.

be stolen

easy!
Burrowing Bolt & Blizzard Bolt Uolock None unlock L, 18 Windwhirl & Whirlicane

dealing potential

enemy's charged attack is complete!

Blizzard Bolt imbues Tani's arrow with the Water element and
Tani's Combat Guide

Hail of Arrows & Stinkpot Strike untock lv 32 unlock lv 48 Bird's-Eye Bolt & Eagle-EyeBolt

charged attacks!

A
Hail of Arrows ~zyxwvutsrqponmlkjihgfedcbaZYXWVUT
Aformidablemovethatrainsdownarrowson
l r+
Power
80 63
MP
or Tainted Monster encounters

Bird's-Eye Bolt
Vunsuspecfngenem·es. .. ~ Sendsnearbyenemiesin.toablindpanicwitha C,2
volley of homing arrows
SCALING Ranged CBP 148 STUN Medium REACTION Knockdown (weak)

~4-Hitrainofarrows.Medium-sizedAreaofEffectaroundtarget
zyxwvutsrqponmlkjihgfedcbaZ
SCAUNG Ranged CBP 123 STUN Low REACTION Stagger (strong)

~Homingtriplearrows.Singletargetonly
Batu

A sky pirate chieftain also known as the


Cloud Snake, a name that strikes fear
into decent and law-abiding hearts.
He's fiercely protective of his under-
lings and quick to anger, and has a
daughter, Tani, who he instructs in the
arts of flying and fighting.

Ina Spin Full Swing


Strongman Stance Strongman Stance
Cannon Shot Cannonade
Collywobbler
Swab-Soaker

Rock Flinger/
Stone Slinger
Boulder Bunger
Ogre's fingers Giant's Fingers

Neutral Attack Strings Dash Attack Strings

Reaction: S/ =Stagger• K/ =knockdown• /W =Weak• /M =Medium• zyxwvutsrqponmlkjihgfedcbaZYXWVUT


IS= Strong

NI NO KUNI II • COLLECTOR'S EDITION GUIDE


Batu's Combat Cuide

- Abilities

Batu is a simple man with a singular passion for smashing as many opponents as pos-
sible with his hammer. The brash leader of the sky pirates can further raise his already
colossal Physical defense by flexing a pose and entering his Strongman Stance-
before running headlong into battle and activating one of his many melee Abilities
Though not quite as adept as his daughter with a bow, Batu can deliver powerful
explosive arrows to his enemy's doorstep using his Cannon Shot ability. Once he's
reached level 50, his Swab-Soaker ability can deliver a blow of such magnitude that no
charged attack will be able to withstand the impact!

In a Spin & Full Swing zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON


unlock Nooe
Strongman Stance & Unfock L, 14 untock Le 27 Cannon Shot & Cannonade
Enhanced Strongman Stance

range!

available!

Strongman Stance
Batu'sbrawnhelpshimstands_trong,increasing
Powe,
N/A.
?1
C,1
~ defense and reducing damage

L SCALING None CBP O STUN None REACTION None

(A
~
Enhanced Strongman Stance
~:~~~5~r:~; r~:~~i~~~=~:;trong, increasing
Power
+
=s Selt-buff that boosts BMs Physical def'"se by 15%foc 30 s:::J

MP
Cannon Shot ~
Letslooseaferociousfieryarrowthatexplodes
on impact.

SCALING Ranged
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR
N/A C, 1
CBP 80 STUN Medium
Powoc

REACTION Knockdown (medium)


MP
CJ1

:~-xplosive arrow. Detonates on impact and hits any target within its

MP
C,1
zyxwvut
Batu's Combat Guide

Tooth-Rattler & Collywobbler unlock tv ss zyxwvutsrqponmlkjihgfedcbaZY


Timber-Shiverer & Swab-Soaker
untock t.v so
Leander Aristides

The chief adviser at the court of Queen


Nerea, Leander uses his formidable intellect
to steer the ship of state in Hydropolis. He
and the Queen declared their undying love to
one another as children, and now he accepts
her haughtiness with equanimity.

Eagle-Winged Spear 79
MindoftheMagosll 80

Strix'sSigil
Olympian'sSpear

52
56
57
SB

Neutral Attack Strings Dash Attack Strings

Reaction: 5/ =Stagger• K/ =knockdown• /W =Weak• /M,. Medium• zyxwvutsr


/S = ww
This bespectacled prodigy is a master of the spear and scholar of the highest order,
and he demonstrates this on the battlefield through a variety of unique Abilities. His
Winged Spear can be used at short range to swiftly dispatch weaker foes, and he can
temporarily raise his Magical attack strength by using Mind of the Magos. The Siren's
Circle ability allows Leander to siphon MP from surrounding enemies to replenish his
own supplies and carry on his assault. At level 52, he learns the mighty Titan's Javelin,
which he uses to dispense justice on all who defy the will of his beloved Queen.

Winged Spear &


Eagle-Winged Spear
unlock Le Nooe

+ Winged Spear
A spinning spear~nocks nearbyfo.esflying
beforereturninghkeaboomerang

SCALINGMelee CBP 100

zyxwvuts
STUN Medium REACTIONStagger(weak)

~Horizontalsliceinfan-typepattern.Canhitmultipletargets
t,1

;======-~~~~~-=======--=------'
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
Mind of the Magos & unlock Gorgon's Needle & Boreas' Needle
None unlock Nooe
Enhanced Mind of the Magos
Leander's Combat Guide

Siren's Circle & Strix's Sigil untock None untock Le 51 Titan's Javelin & Olympian's Spear

down any opponent it comes into contact with; it also steals 1.5MP
per enemy hit, so you'll need to connect with at least two oppo-
nents to recoup the MPspentactivatingthisability

zyxwvutsrqponmlkjih
+ Titan's Javelin
zyxwvutsrqponm
Launchesamagicspearatfoes,dealingdamage
allaroundwhereitlands.

SCALINGRanged CBP 196 STUN Medium


Power
100
MP
C:,3

REACTIONKnockdown (strong)

=>Spearthrowthatgenerateslargeb!astradiusthatdeals7-hits.

+ Siren's Circle ~
Summonsamagiccirclethatsendsfoesflying
andgivestheirMPtothecaster.

SCALING Melee CBP SO STUN Medium


Powe,
50
MP
~3

REACTION Knockdown (weak)

~summonsanexpandingbubblethatdealsDarkdamage.Siphons
l.SMPpertargethit

Strix's Sigil ~
Summonsamagiccir.clethatrobsfoesovera
~ wideareaoftheirMP

SCALING Melee (BP 60 STUN High REACTION Knockdown (weak)


Uniques~

Leander is the only party member with knowledge of the arcane forces that animate
the Dark spells listed here. Sundown and its enhanced versions are powerful tools that
can be used to make short work of foes with a weakness to this element. The ultimate
spell, Evenstar, has incredible destructive potential and more than justifies the high
level of research required to grasp its occult nature and learn to wield it!

Sundown~

+ Sundown ~
'Nhipsofpurestblacknessappear,andlashthe
enemy repeatedly.

SCALING Magic (BP 80 STUN Low


Powe,
40-60

REACTION Knockdown (weak)


MP
ei2

.x4 .. Midnight ~LargeAoE.5-Hitspertarget. tiO-IO C)2


Aflurryofflailingblackwhipsappear,and CBP 120

Using it effectively requires you to place yourself within harm's reach


Thankfully, lesser enemies wil get knocked down and won't be able
.x8 .. scourgethe enemymercilessly

OeadofNlght~LargerAoE.6-Hitspertarget
Teemingtentaclesofdarknessappear,and
zyxwvutsrqpo
90-130
CBP168
C,2

to retaliate. Be careful when going toe-to-toe with tougher oppo- battertheenemyblackandblue.

nents, however; try to wait until the enemy is busy recovering from
an attack before unleashing this spell! At 2MP and BOCBP, Sundown
isn't a great option for charge breaks-you're simply better off stick-
ing with Winged Spear or Gorgon's Needle at close range!

Enhanced Versions

Midnight greatly increases the number of


tentacles summoned and covers a much wider
Leander's Combat Guide
Bracken Meadows
A gifted engineer spoken of in awed
tones back in Broadleaf as the First
Lady of Tech. She lost a leg in an ac-
cident, but has never lost her nerve-
she's more than happy to swing her
prosthetic limb at any passing monster.

Infinite Ammo Infinite Ammo II


Health Hub
System Crash
Buzzkiller
ReflectorDrone ReflectorDrone2.0 87
Reboot 87

Neutral Attack Strings

Dash Attack Strings

The first hit of her neutral heavy attack can be chained into itself
for repeated loops of fast, high-damage, over-head chops, capable
of preventing stagger-prone enemies from retaliating. This general
cancelling flexibility means she is able to use skills at almost any
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCB
point, as well as drop a Health Hub,
.!Zl!!Elll!l!l!L _~ evade, or (of course} block an incom-

=:,-__:, :: ::::::::1
ing attack. When combined with zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM

Reaction: 5/ =Stagger• zyxwvutsrqponmlk


K/ = knockdown • JW = Weak • /M = Medium • /S = Strong
Bracken's Combat Guide

unrock None Health Hub &


Bracken is a brilliant engineer and scientist, and her arsenal of
Abilities reflects her love for gadgets and technology. She can
Enhanced Health Hub
bolster her innately high Ranged attack strength by using the
Infinite Ammo buff, as well as summon a squadron of killer
Buzzbot drones to gun down her opponents. Bracken can also Health Hub deploys a med kit capable of generating a healing field
deploy a portable med kit by activating her Health Hub, and inside a medium-sized radius; this device remains active for 20
she acts as the group's field medic during combat. The custom seconds and replenishes 15% of the total HP pool of any character
Reflector Drones she's designed can also unleash a barrage of within its area of effect. A healing pulse happens every two seconds
heat-seeking lasers from a distance, and she can make use of {for a total of 10 pulses per activation), so it's possible to fully
her prosthetic leg to deliver a knockout kick that's capable of replenish a party member's HP by remaining inside a med kit's area
sending most enemies flying backwards! of effect for a moment. Health Hub only costs 2MP and proves to
be extremely useful during almost any encounter; you can set down
a healing field with Bracken before taking control of wounded party
members and positioning them inside the healing field until they're
back to peak fighting condition!
Infinite Ammo & unlock None
Enhanced Infinite Ammo

+ Health Hub
Brackenusesherhomemademedkittoheat
herselfandanysurroundingatlies.

=>Oeployshealingfieldthatlasts20seconds.Heats15%ofparty
MP
02

member'stotalHPpoolevery2seconds.

+ Enhanced Health Hub


Brackenusesherhomemademed.kittoheal
herselfandanysurroundingallies
MP
02
zyxwvutsrq
Downtime & System Crash unrock Nooe unlock Nooe Buzz Off & Buzzkiller

,A. Downtime
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MP
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Ev.e~more
''"" ·-
Even with a solid foundation on which
to build his kingdom, an enormous
challenge still awaits Evan if Evermore
is to flourish. A strong start is needed,
along with an understanding of how
the various parts of running a kingdom
affect each other. With the help of the
information in this section, your kingdom
will soon be brimming with the hustle
and bustle one expects of a magnificent
nation!

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The Currencies of: tlie Kingct2m
CJ~
No kingdom can be without its own distinct economy. When Despite the similarities in naming, do not confuse Kingsguilders
managing Evermore, there are two currencies to acquire and with the ordinary Guilders that Evan and his fellow party members
keep track of: Kingsguilders and Influence. Both of these are earn throughout their adventures! Kingsguilders are only used when
necessary to keep growing the kingdom, and each one leads to managing Evermore (and to buy buffs during Skirmish Battles), so
acquiring more of the other. you won't be able to offer them to vendors in exchange for goods

{!Jl Influence

Kingsguilders (KG) ~
The Kingdom of Evermore

Kingdom Proficiency
Ratings

If an ideal kingdom performs like a well-oiled machine, then its


citizens are the components that drive it!This certainly holds
true for Evermore: without citizens, you cannot earn Kingsguil-
ders, and more crucially, you'll miss out on a wide assortment
of benefits across all parts of the game. Whether you hire a chef
to cook a plethora of delicacies, the next unit to join your army,
or a blacksmith to manufacture new armor for your party, they
all engage in bettering both the kingdom and your chances in
battle.

Acquiring Citizens
Having a citizen pack their bags and relocate to your kingdom is
usually a surprisingly simple endeavor. Some may need convinc-
ing, which often means they have a request meant to test Evan's
resolve. These take the form of Side Quests, and may be fairly
elaborate in terms of length or number of tasks involved, but none
of them are time-sensitive. so you can wrap them up whenever you
desire. All of these Side Quests are fully covered starting on P314
Some citizens can only be convinced to join Evermore after pro-
gressing the storyline, at which point a Side Quest icon will appear
on the in-game map of the area they are located in. Pay attention to
how the game addresses the characters you meet. If they have an
actual name rather than a brief personality description, then they're
sure to eventually sign up as one of Evan's subjects, although you
may need to complete some Side Quests first!

Errands
There rs another source of potential cmzens. who will
also appear as the story progresses the Taskmaster of
Swift Solutions The man m question sets himself up m
all the neiqhborinq sovereign states and he maintains a
list of individuals who seek residence in Evermore After zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
trading him some Tokens of Gratitude you simply have
to find these individuals and talk to them for them to
happily jotn Evan's ranks Check out P 400 for more on
these Errands'

Leveling them up is a simple task: just assign them to a facility of


any kind, and they'l begin to gain experience. These experience
gains can be further boosted by telling them to stay at the Sage's
Salon, once you've built it

Veteran, and some even as Masters!

Citizen Attributes
Each citizen has one or more areas of expertise, represented by the
following four attributes

~ zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
War: Well-versed in the art of military combat

~ Ingenuity: A skillful display of craftsmanship

(1 Spritecraft: Knowledgeable on all things higgledy

~ Conjury: Educated on all magical matters


The Kingdom of Evermore

Suitability & IQ Skirmish Units

P418

Special Skills
-- ......

003 Tani zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK


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I
~~~

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~~
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Automatically JOlnS during Chapter 3 1

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man Enemies often flee at the first sight of his luxuriant beard•

~'· - r,~
006 Bracken 012 Munokhoi Side Ouest Onj

. :11i
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~Unusuallyreservedforaskyp1rateMunokho1preferstalking

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The leader of a clan of qreenhnqs forest guardians who make
up for their lack of numbers wth sheer grit and good humor

t1I
The Kingdom of Evermore

~. >-
014 Floyd
· ·\\
,, ~
Automatically Joins during Chapter 4 1

A tra nee chef from D ng Dong Dell who has a huge appetite for
leammg sod rs eaper to master cursme from all round the 7c1d

-~ 019 Gram puss


~\ A master engraver
Side Quest 131

who has long worked for the royal family of

,~~
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,
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The Kingdom of Evermore

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035 Rosamund Side Quest 137 040 Bao Wao Side Quest 040

·\-F4 A pastry chef from Dmg Dong Dell whose exqu site creat ons are As a ch Id growing up in a down at heel partofGoldpaw he
, .. ~ : :~:l} snapped up by local residents and v snors to the k ngdom alike ~ d1scoveredhehadatalentforfind1ngprecousstoneswhchhe~

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~ ........~
1

036 Marlene

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Side Quest 138

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up to become a bandit muchtothebafflementoftheband1ts 11
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rsethroughtheranksandbecomeacapta1n1nGoldpawsarmy1
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but to hone -:1

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--
046 Gao Jia Side Quest 009 051 Yung Mem S1deQuest013&10ToG

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GaoJ1aretredfromthearmyafterbengwounded nbattle but
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04 7 Chi Pl Side Quest 018 s 18 ToG052 Mm Tl zyxwvut sroe cuest cr i

r ~ A master carpenter to whom aspiring craftsmen flock m order to


learn from h s example He earns plenty of money but spends 4
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, Aformersold1erwhoonceservedunderGaoJ1a When he retired

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The Kingdom of Evermore

054 Ah Chu S1deQuest019&8ToG 059 Tiller Side Quest037

' 10'
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.~~ A blacksmith famed for her forging skills She has a g ft for get '#-~~ Ash1pwr1ghtfromCapstan upon Hull Hehasatendencyto
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Side Quest 020 & 11 ToG

A nursery school teacher who s like a second mother to the


ge~ernosio,, faolc boch yoo~g aod
060 Keeley

~~· ~

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A sold and dependable sh pwr ght from Capstan upon
She has, cepocac,oo fo,ooccakmg aoyoooseose
Side Quest 042

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056 Yo Ho-Ho S1deQuestl23 061 Pontus S1deQuest044

• A naturally gifted gamblerwhosfamed throughout Goldpawfor ,,, ~\ A precocious self procla med oceanographer He doesn t know
hecwmmogways She ,ospoe, ochm weak, ,haom coo wh,ch
1

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057 Y1p-Y1p S1deQuest096&33ToG

Aveteranaccessorymakerwhohaspl1edhertrademGoldpaw
for many years Bnskandenergetc shehasastrongaversonto

-~062 Mylas
,.\Astodeocofchemysce"oosansofrn,myaodd"oat,ooHe
Side Quest 097

. 41-
J,
~~
058 Ketch

91
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A skilled shipwnqht from Cao.stan upon-Hull His peerless


boat buud nq skn!s meant he did evervthinq himself foe vears f
l

~,.~
063 Nereus zyxwvutsrqponmlkjihgfedc
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Side Quest 048

r: ~ A wandering minstrel and gifted songsm th who can play pretty


064 Thaumas

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S1deQuest046&29ToG

A sorcerer from Hydropol s whose good looks and gentle manner


·~~~-
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069 Peleus
"- Hesasl1ghtlyunpred1ctablecharacter
weapons s undenlable
Side Quest 047 & 32 ToG

but tus talent Ior mektnq


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066 Triton

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Hydmpol s He behms o ocdecaod disc plme so was always

~-~
071 Spero
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067 Phorkys srce ouest zyxwvutsrqponmlkjihgfedcbaZYXW


osa 072 Hahmede zyxwvutsrqponmlkjihgfedcbaZY SideQuest070

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The Kingdom of Evermore

074 Lyconas S1deQuest053 079 Sibylla S1deQuest100&25ToG

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S1deQuest099

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work but who overcame her lack of confidence with Evans help

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S1deQuest072

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s,de Quest 101 & 28 ToG

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prevent wrong dong Hecanbealttleover-enthusast1c but his
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089 Candy

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Side Quest 079 & 27 ToG

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Side Quest 075

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Side Quest 103

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Side Quest 126 & 34 ToG

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NI NO KUNI II • COLLECTOR'S ED1TIONGUIDE
The Kingdom of Evermore

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adversary Tyranhadneversomuchasseenakngmaker but JI
Before delving into the nitty-gritty of how to manage Evermore,
we need to explain the commands tied to facilities that influ-
ence the kingdom. This section focuses on features inherent to
all facilities, and which benefit Evermore as a whole.
The Kingdom of Evermore

accessories can be done via the Weapon Workshop and the Outfit-
ters facilities, located just a few steps from the castle

Catalysts
Unlocking Weapon& Armor Skills

PART 3 • THE KINGDOM OF EVERMORE 105


to swap them around in any way you see fit

Cooking Up Higgledies

Buyingat the EverydayGeneralStore

Nurturing Higgledies

Cooking & Buying Cuisine


at Tasty's Cookshop
Evermore's long-term evolution is staggered throughout multiple phases.
With this in mind, we've drawn up tables pertinent to each discipline. On the fol-
lowing pages we'll explain the purposes of the different categories of facility, but
first, let's take a look at where each one can be built.

@Budding lumberyard @EverrnoreWeaponWorkshop @Sage's Salon @Goodfellowslnn @evermore EliteBarracks

@Hubble-Bubblery @Evermore Barracks @sranchinglumberyard @HuntingLodgeNo.3 @otticer'sTrainingGround

@EverrnoreCastle @explorer's Guild @BustlingBaiaar @MiningCampNo.2 @MiningCampNo.4

@Higglery @evermoriaGardens @1nstituteo!Higherlnnovation @Minor Market Garden @Massive MarketGarden

@HuntinglodgeNo.1 @Kingrnaker'sCathedral @institute of Innovation @Major MarketGarden @Towering lumberyard

@sleepy Ranch @oispellery @HuntinglodgeNo.2 @FlourishingFarm @Flourishing lumberyard

@verdant Farm @oirnensionallab @MiningCarnpNo.3 @)Multi-Dimensionallab @Fabulous Fish Market

@Tasty'sCookshop @svmphoniurn @Fertile Farm @Expert Explorer's Guild @Bountiful Bazaar

~EverrnoreSpellworks @0asicTrainingGround @Lively Ranch @Full-Fledged Farm @Fine FishMarket

@Humble Bazaar @MiningCarnpNo.1 @spreading lumberyard @RaucousRanch @HuntingLodgeNo.4

@Fresh Fish Market @chirpy Ranch @Thriving Bazaar @ship-Shape Shipyard @HuntinglodgeNo.5

@EverydayGeneralStore @Medium Market Garden @Fresher Fish Market @wondrous Bazaar @MiningCampNo.5

@Evermore Outfitters @HyperHubbla-.Bubblery @AranellaSquare @FreshestFish Market


Production Facilities

• 5·_ Evermore Weapon Workshop ! !~~oKo~ · 1i Evermore Spellworks ~ !~~o:~


Functmns ResearchWeapons Make/Improve weapons
Reqrmnts None

-;
4newresearchtopics
<'.-.:c.--_,~,...._~,,,_-,_ ...........,..

ihtMM
__ Reqrmnts None
-=---...a:=-""~--
3i
3newresearchtopics
------=--
Functions Researchspells Learn/Improve spells

tlitiff#M
lextrapersonnelslot Kingdornlv.2
lextrapersonnelslot
4newresearchtopics, 4newresearchtopics
1extrapersonnelslot KingdomLv.2
lextrapersonnelslot
s new reseercb topcs.

~Ah Chu
~ extra person~el s;ot'

~ Bracken ~ Briana ~ Brodie J'jl Fitch


1extrapersonnelslot

~CallianeiramHauling m,,u
~NuBi J}!IPeleus .gsin-Gul ~Tyger .Marlene .gsin-Gul

• !/ Evermore Outfitters ~ !~~oKo~ \~f. Hiqqlerv ~ !~~o:~


Functions Research Armor Make/Improve armor
Reqrmnts None
'" ' ..
4newresearchtopics
---~ 8.....

Kingdomlv.2
-
i!@!#M
. .=~-~
Functions Research Hiqqledies Make/lmprovehggled1es

3i
2newresearchtopics
KingdomLv.2
ml MM
1extrapersonnelslot lextrapersonnelslot
4newresearchtopics, 3newresearchtopics,
1extrapersonnelslot lextrapersonnelslot
5newresearchtopics, 2newresearchtopics. 1
1extrapersonnelslot extra personnel slot Kingdomlv.3

~ Bracken J;ill Crispin J!!I Eli ~Alice ~Martha ~Candy ~Leander ~Norbert

~PiChi ~Ritter .gsin-Gul lll Senturi .g Sin-Gui

Gathering Facilities

s.
~.,~
Mininq Camp No 1 a
zyxwvu
zyxwvutsrqponmlkj • 240KG
+12000
Functions Gatherores wonderwater crystals and prisms
Reqrmnts None

. e hhMffiM
4newmaterialsproduced,
lextrapersonnelslot
4newmaterialsproduced,
1extrapersonnelslot

~Cindy May zyxwvutsrqponmlkjihgfed


~Dekkah

l"]raoi ~Yung Mein

whopping 50% off the time!


Growing Your Kingdom

' '!.;
_..;. Mininq Camp No 2
..
u
2900KG
+64000 s.
·~
Hunting Lodge No 1
• =m
u +12000

Functmns Gather ores wonderwater crystals andpnsms Funct1onsGatherbonesfursfeathersandleather

~~1!_!1ngdom=.v} ~ _ ~ _.,., --- "" --- .~eqr~n:' None

. 6 . ilhMW ffit&ZW
4newmaterialsproduced 4newmaterialsproduced,
1extrapersonnelslot lextrapersonnelslot

4newmaterialsproduced 4newmaterialsproduced Kingdomlv.2


Kingdomlv.3 lextrapersonnelslot
1extrapersonnelslot

~BaoWao ~Cindy May ~Dekkah ,W]Kect g]Ale,;s ~Bats ~Dekkah DHelena

!jlemtess l!Jra,; ~Yung Mein fllycorias ,l'IM;,T; .MoggieMay~Raxel

•~!.,; • 2900KG • '!,: • 2900KG


~;. Mining Camp No 3 a. +64000 _;. Hunting Lodge No 2 o +64-0oo
Functions Gather ores wonderwater crystals andprsms FunctmnsGatherbonesfursfeathersandleather
Reqrmnts Kingdom Lv 2 ~ ... ..--._ ......... ._...._ --- • _ • R:_~rm~:: K ~;:dom.,:".~ 2~ ~.. ~ ~---· _,, ~"' ~~~ ,

6 ilMMM s ., @MW
4newmaterialsproduced
1extrapersonnelslot
4newmaterialsproduced,
lextrapersonnelslot zyxwvutsrqponmlkjihgf
4newmaterialsproduced
1extrapersonnelslot 1 ~;~a ~:;;~~~ef~~g~ced KingdomLv. 3

~BaoWao ~Cindy May ~Dekkah ,W]Kect Jii]Alexis ~Bats ~Dekkah DHelena

J:lemtess j']rac; ~Yung Mein m,,,o,;as "'M;,r; ~MoggieMay~Raxel

• '!~ ,it 58000KG "'!.; .a) 2900KG


_; Mininq Camp No 4 u -esonoo ~;. Hunting Lodge No 3 a: +64000

Functions Gather ores wonderwater crystals and prisms FunctmnsGatherbonesfursfeathersandleather

~e':rmnts K ngd_im ~:.:."" _ "' " " ~eqrmnts ~ Kingdom L:, 2 _ _ _ ~,.,_ ~-
a _,
r • _...., "' , -~~~-

u§W ilhMW
4newmaterialsproduced,
lextrapersonnelslot ~ ~;:r'a~:;:~~~ef~~gtuced

4newmaterialsproduced,
1extrapersonnelslot ~ ~;:a ~:;;~~~ef~~gted

~BaoWao ~Cindy May ~Dekkah ,W]Kect ~Alexis ~Bats ~Dekkah DHelena

j;\ile,otess l!Jr,rn ~Yung Mein mLyco,;as "'M;or; .MoggieMay~Raxel

• '!c,;
~;. Mining Camp No 5

u
70000KG
+150000
• '!..;
_;
zyxwvutsrqponmlkjihgfedcbaZYXWV
Hunting u
zyxwvutsrq
Lodge No 4
.jt 58000KG
+650000

Functions Gather ores wonderwater crystals andpnsms Funct1onsGatherbonesfursfeathersandleather


.,,,,~ ..m~ts Ac1t~:".:;~~ro;~:~ ..~e sk1ll<IK~g ..~o~Lv 3 ... Req:mnts Kinqdom Lv 3 - ~ ""

. ff ilhMW ; : h!tMM
8newmaterialsproduced 4newmaterialsproduced,
lextrapersonnelslot lextrapersonnelslot

~BaoWao
4newmaterialsproduced
lextrapersonnelslot

~Cindy May
Kingdomlv.4

~Dekkah
,.,, , ~Alexis
4newmaterialsproduced,
lextrapersonnelslot

~Bats ~Dekkah DHelena

,fie,otess J!'lrac; gYungMein fllycorias "'M;,r; ~MoggieMay~Raxel


• '!--,; • 70000KG "'!--,; jj58000KG
_,;. Hunting Lodge No 5 u +750000 ~;. Bountiful Bazaar u +650000
Funct1onsGatherbonesfursfeathersandleather Funct1onsGatherngred1entscloththreadcottonstnngandbuttons
Reqr"!nts ";_c t1_:en ~1~~ ~erfect!xecut1on ski~ Kingdom~Lv 3 -..- Reqrmnts Kingdom Lv 3 ~-~ -~-- ~ ..... -~ _ ~- ~-~--

ff
8newmaterialsproduced,
iMMW ff
Bnewmaterialsproduced,
,mww
1extrapersonnelslot 1extrapersonnelslot
4newmaterialsproduced, 8newmaterialsproduced,
1extrapersonnelslot lextrapersonnelslot

~Alexis ~Dekkah gHelena ~Dekkah ~Klaus fl Morgan ~Pecsha


J:]Lyc,c;a, ~MoggieMay~Raxel ,Ee,;,e mYoHo-Ho

'Q • ~m •~'!-,; 4, 70000KG


~; Humble Bazaar o +12000 :1 . Wondrous Bazaar o -osocco
FuncuonsGatheringred1entscloththreadcottonstrngandbuttons Funct1onsGatheringred1entsc:loththreadcottonstnngandbuttons
-Reqrmnts Ac1t1zenw1th BusinessSense skill Kingdomlv 3_._ _
Reqrmnts None '"""' _,,.i, ~ _ ,,,.,_.. ,....,_'""""""' --~ =

ff
Bnewmaterialsproduced,
m,ww ff
16newmaterialsproduced,
iliiMW
1extrapersonnelslot t extra oersonnetslot
Bnewmaterialsproduced 6newmaterialsproduced Kingdomlv.4
1extrapersonnelslot Kingdomlv.2 1extrapersonnelslot

!OlDekkah ~KIM flMocg,o ~Pecsha ~Dekkah ~Klees ,BMocgao

~Phce mYoHo-Ho ~Pc;ce mYoHo-Ho

"""''!-,;
~; . Bustling Bazaar
4t
o
2900KG
+64000
'Q
~;. Fresh Fish Market

u
-m
+12000
Funct1onsGatheringred1entsc:loththreadcottonstrngandbuttons Funct1onsGatherfishseafoodshellsandcorals
.._Req-,m-n•-s-Km-gd-om-~-2~
.......~...- .....~~~""""~ ~~~~~~ .. ~
. ff ihtMW ff i!t&WM
8newmaterialsproduced 6newmaterialsproduced,
lextrapersonnelslot 1extrapersonnelslot
8newmaterialsproduced 4newmaterialsproduced,
lextrapersonnelslot lextrapersonnelslot

~Klaus BMorgan ~Daphne~Dekkah.GlaucusDPontus~Sibylla

filvoHo-Ho

•~ '!~ 4J 2900KG
~~ Fresher Fish Market o +64000
• '!-..; .. 2900KG FunctionsGatherfishseafoodshellsandcorals
g. Thriving Bazaar u +64000
~mLv_2_.""""""''"'. _ - ~~ -i::-~"""" ~-~
FunctionsGatheringredentsc:loththreadcottonstrngandbuttons
Reqrmnts Kingdom Lv 2 -= ~, . ff ilhMW
6newmaterialsproduced
1extrapersonnelslot
ff M@M
Bnewmaterialsproduced, 4newmaterialsproduced,
1extrapersonnelslot 1extrapersonnelslot

Bnewmaterialsproduced,
1extrapersonnelslot ~Daphne~Dekkah.GlaucusDPontus~Sibylla

~Klaus fl Morgan ~Persha

filvoHo-Ho
••!,;
~~.
zyxwvutsrqponmlkjihgfedc
4I
Freshest Fish Market o
2900KG
+64000
FunctionsGatherfishseafoodshellsandcorals
Reqrmnts Kmqdorntv 2

6newmaterialsproduced,
w,ww
lextrapersonnelslot
4newmaterialsproduced,
lextrapersonnelslot

~Daphne~Dekkah.GlaucusDPontus~Sibylla
Growing Your Kingdom

\ '!-..: • 58000KG \ !.; 4I 58000KG


_;. Fine Fish Market u +650000 ~;. Flourishinq Lumberyard u -ssoooo
Funct1onsGatherfishseafoodshellsandcorals Functions Gatherlumbe1 resins andfung1

ReqrmntsKngdornlv3 --···---~- ReqrmntsKngdomLv3 ..............


--~ ,-------

ii lii@IPM ii IMMt!M
4newmaterialsproduced 3newmaterialsproduced,
1extrapersonnelslot lextrapersonnelslot

4newmaterialsproduced 3newmaterialsproduced,
1extrapersonnelslot lextrapersonnelslot

~Oaphne~Dekkah.GlaucusmPontus~Sibylla .ChiPi~Dekkah~Keeley~Niall~Roden

\ '!.; .. 70000KG \ '!-..; .. 70000KG


~;. Fabulous Fish Market O +750000 _; Towering Lumberyard a +750000

Funct1onsGatherfishseafoodshells.i.ndcorals Functmns Gather lumber resns and funqr


... Reqrmnts A citizen w th Fishers Fingers,, sk II K ngdorn Lv 3 -.:.....~~,>..-.~ Reqrmnts Ac1t1zenw1th Taste for Timber skll Kingdornlv 3 _ ...............

i : liMiMM . ff @IBM
Bnewmaterialsproduced. 6newmaterialsproduced,
lextrapersonnelslot 1extrapersonnelslot

4newmaterialsproduced, 3newmaterialsproduced
Kingdomlv.4

n lextrapersonnelslot 1extrapersonnelslot

,.II]
. -~
Daphne ~Dekkah Glaucus ~ Pontus .!if]sibylla .ChiPi~Dekkah~Keeley~Niall~Roden

·~g. Budding Lumberyard -0 +12000


·~~;. Verdant Farm
• =m
o +12000

li.i'
FunctmnsGatherlurnberResinsandFung
Reqrmnts None_

ii
~-=- ~ -= _ ""-="='-"'~""""""'-
,wa
Funct1onsGathergrainsandvegetables

ReqrmntsNone_

ii
....._.._.. -~-~- .,...,, ... ---·

iM!M
4newmaterialsproduced,
~ ~~a ~!i~~~ef~jg1uced, lextrapersonnelslot

3newmaterialsproduced 4newmaterialsproduced
Kingdomlv.2 1extrapersonnelslot
lextrapersonnelslot

.ChiPi~Dekkah~Keeley~Niall~Roden ~Dekkah~Munokhoi~Kitty~LadyTrudy

\ "!,..; ,I 2900KG • '!-..: .. 3700KG


~;. Branching Lumberyard a +64-0oo _;. Fertile Farm o +nooo
FunctmnsGatherlurnberresnsandfung Functions Gathergramsandvegetables

""R~sK1n~ ~-- ~ Reqrmnts Kingdom Lv 2 -""•i•=·=-----. ---~= . . . . ~----"'-


@M iliiW!M

3newmaterialsproduced, 4newmaterialsproduced, Kingdomlv.3


Kingdomlv.3 lextrapersonnelslot
1extrapersonnelslot

.ChiPi~Dekkah~Keeley~Niall~Roden ~Dekkah~Munokhoi~Kitty~LadyTrudy

\ '!.; -&) 2900KG \ '!..;


~; Flourishing Farm

o
zyxwvutsrq
3700KG
~; Spreading Lumberyard u +64000 +11000

Functions Gather lumber resns and funqi Funct1onsGathergrainsandvegetables


Reqrmnts K1ngdomlv 2 """~~ - ~- &.• .=..,.... .. _:eqrmnts ,,K".?.~~':.v 2 ..- "' ~ ~ ..-,.=,- ..~~ ~..,,...

1mw+ lihrtMt!M

3newmaterialsproduced 4newmaterialsproduced
lextrapersonnelslot 1extrapersonnelslot

.ChiPi~Dekkah~Keeley~Niall~Roden ~Dekkah~Munokhoi~Kitty~LadyTrudy
• '!-..; .jt 70000KG • '!-..; .. 1200KG
_,:; Full Fledged Farm .u +150000 ~; Minor Market Garden o +34000

FunctmnsGathergransandvegetables Functions Gatherfrutsandnowers


Reqrmnts / c1t1ze~ with EmeraldFingers sk1~l-~~o~ Lv 3 "' Reqrmnts Kngdom Lv 2 .... ~~--...-;--

ff
6newmaterialsproduced
1extrapersonnelslot
ilMMi!W .
4newmateri '
alsproduced
1extrapersonnelslot
ilhMM

2newmaterialsproduced 3newmaterialsproduced
lextrapersonnelslot Kingdomlv.3
1extrapersonnelslot

~Dekkah~Munokhoi~Kitty~ladyTrudy ~Dekkah ~Halimede JDHipponoe ~LadyTrudy

~Rosamcod ~YoKac

·~~; . Sleepy Ranch


•a •m +12000
Functmns Gather meat dairy products and eggs • '!-..; .jt 2900KG

R:!~!_:lnts N~~ ~' .-.i..., ,., ...


~; Medium Market Garden .o +64000

.e ,MM
Functions Cather fr uits and nowers
Reqrmnts Kngdomlv 2""' ~....,... ~~'"~""" ----=-"""_,",_ __
4newmaterialsproduced
1extrapersonnelslot
ff ilhMM
3newmaterialsproduced 4newmaterialsproduced
1extrapersonnelslot Kingdomlv.2
lextrapersonnelslot
3newmaterialsproduced
.Chingis ~ Dekkah ~Muriel~ Rosamund ~Rumpel Kingdomlv.3
lextrapersonnelslot

~Dekkah ~Halimede ~Hipponoe ~LadyTrudy


• '!-..; 4' 3700KG
~Rosamund ~YuKan
~; . Chrrpy Ranch o +11000
Functions Gather meat daryproducts and eggs
-.. ~!'::":nts, K1~g~om Lv 2 " ~~ _ """
\ '!-..; • 58000KG
·?
4newmaterialsproduced,
ilhMM ~; . Major Market Garden zyxwvutsrqponmlkjih
u -eseooc
1extrapersonnelslot Functions Gatherfrunsandnowers

3newmaterialsproduced Reqrmnts Kngdom Lv 3 ~ "'"""~-• --~ "''"""""'""""...,.~...,...~


1extrapersonnelslot
ff zyxwvutsrqponmlkjihgfedcbaZYXW
,me
.Chingis ~ Dekkah ~Muriel~ Rosamund~Rumpel i ~;;'a ~!~:~~~ef~~~tuced

3newmaterialsproduced,
lextrapersonnelslot
• '!-..; .fl 3700KG
~; . Lively Ranch u +nooo ~Dekkah ~Halimeda ~Hipponoe ~LadyTrudy

Functions Gather meat dairy products and eggs


~Rosam"'d flv,Kao
_Reqrmnts Kingdom Lv 2 ~ -'"' _,

ff ilhMM
zyxwvutsrqponmlk
4newmaterialsproduced, • ~ • 70000KG
lextrapersonnelslot
~;. Massive Market Garden u +150000
3newmaterialsproduced, Kingdomlv.3
lextrapersonnelslot Funcuons Cather fru.ts und flower's
Reqrmnts A c1t1zen with ~Fertile Mind skill Kingdom Lv 3 "'~ ~~.-.:....~""' '"'
gchingis ~ Dekkah ~ Muriel~Rosamund ~ Rumpel
ifft#IW
• '!-..; jt 70000KG 2newmaterialsproduced,
_; Raucous Ranch u -zscoco 1extrapersonnelslot

Functions Gather meat dairy products and eggs


!eqrmnts A cmzen with Loveof Llapacas skill K ngdom Lv 3
~Dekkah ~Halimede ~Hipponoe ~LadyTrudy zyxwvu
Ehli#· ihiWM ~Rosamood ~YoKao

7newmaterialsproduced
1extrapersonnelslot
2newmaterialsproduced
1extrapersonnelslot

gchingis~Dekkah~Muriel~Rosamund~Rumpel
Growing Your Kingdom

Researchfacilities

completion

!~~~
• _}. Evermore Barracks ! !~:5:~ • _y Officer's Traininq Ground ~
1 0:~

Functmns Researchmethodstohelpinskrm1shes Funcuons Researchwaystoearnmoreexpenence

• Reqrmnts None~ ~ ........... ,.-~;;."'~""""- ..,,_ .. ~ci__r..m~~ ~ingd~r:!_Lv,._3 """~ ... "",._ .... A..

..
M ,.,. .. '"'"""' ~ ~

ilhMM .e 1MM
1 new research topic 1 new researchtopic
1extrapersonnelslot 1extrapersonnelslot

2newresearchtopics 1 new researchtopic


1extrapersonnelslot 1extrapersonnelslot

1 new researchtopic 1 newresearctitopic

ma,.
Kingdomlv.2 1extrapersonnelslot
lextrapersonnelslot

EB,iGoo BGaoJia ~Gdmm ~Ocew !]JacedJJ!'! LoogMeic Sic-Gel ~Ya Pi

mPhorkys .Sin-Gui ~Tyran

"!'/ Institute of Innovation (~


4::0:~

(! !~;~
1 0:~ Functions Researchhowtorunyourkmgdombetter
·~~( Evermore Elite Barracks
Functions Researchmethodstohelpinskrm1shes

! = -..
.,
Reqr~nts_Evermore..ha:_~:a~e~~aSquare K1n~:mlv 2 --~= ~ =

tMM
..
---~~r.:1nts Ki~~:,11.,,\;'
.. = .--~ = 1 new researchtopic,
1extrapersonnelslot
ilhMM 1 newresearctitopic,
1 new researchtopic,
1extrapersonnelslot 1extrapersonnelslot

2newresearchtopics 2newresearchtopics

.Chi
1extrapersonnelslot 1extrapersonnelslot

1 new researchtopic
1extrapersonnelslot !al smoke Pi

EBaiGoc ,BG,oJi, ,flG,imm ~Rodec .Sin-Gui

mPhorkys .Sin-Gui ~Tycac

• !/ ! :;;~o:~
1

! !:
Institute of Higher Innovation

• _y BaSIC Traininq Ground


4 0:~ Funcuons Researchhowtorunyourkmgdombetter
~R~q:mnts Evermorehas Aranella Squa:e.. Kingdom Lv 3
Functions Researchwaystoearnmoreexper1ence
Reqr~nts Kingdom.Lv : """ ~ ~ ""'" ~ "' -·
1rt@M
-; iitMM
1 new researchtopic 1 new researchtopic,
lextrapersonnelslot lextrapersonnelslot

1 new research topic


~ ~;;a r~!(t~~~f~/~f
1extrapersonnelslot
1 new researchtopic
1extrapersonnelslot lJAcdcew ~Bcooke .Chi Pi

~Drew JJJaredmlongMeinmOz.Sin-Gul~YaPi ~Heccy ~Rod,c .Sin-Gui


"!f. Ship-Shape Shipyard ~
3 :~~o:~ ... ,(.:
::"''. Hubble Bubblery
4t
u
250KG
+12500
Functions Researchwaystobulldbetterboats Functions Get better battle rewards Researchmedcmes
~qr~nts~1po~,:ied!ng~---~ ,;

s iliilWM .e di!IWM
lnewresearchtopic 1 new research topic
lextrapersonnelslot 1extrapersonnelslot
lnewresearchtopic 1 new researchtopic,
lextrapersonnelslot lextrapersonnelslot
lnewresearchtopic 2newresearchtopics Kingdomlv.2
Kingdomlv.3 1extrapersonnelslot
lextrapersonnelslot

~Ketch.Sin-Gul~Tiller ~DaXing .Grisella ~Leander ~Mylas

A!!!

·~
.Sin-Gui Thaumas ~ Thetis

· ~r
Functions
Explorer's Guild
Research temgathenngandexpandyourstoes
~ !~~s:~
• ('_: .. 73000KG
~:"''. Hyper Hubble-Bubblery u +110000

s
lnewresearchtopic
bM@M
Functions Get better battle rewards Re search medlcines

1extrapersonnelslot
s iliilWM
i ~;:arg:(:~~~~f~i~t 1 new researchtopic
lextrapersonnelslot
1 new researchtopic, 1 new researchtopic,
lextrapersonnelslot lextrapersonnelslot
2newresearchtopics
~Filippos ,IIHo;Deo mKhunbish 1extrapersonnelslot

.Sin-Gui ~Tabbias
~''"'" ~DaXing .Grisella ~Leander

tlllSin-Gul A!!Tha,mas ~That;,

·~f. Expert Explorer's Guild ~


1:~~~oKo~

4~~~0K0~
Functmns Research1temgatherngandexpandyourstores
"};'. Dimensional Lab ~

s
1 new researchtopic,
illiiWM
Functions
~qrmn~=·
Research that helps with Dreamers Mazes

1extrapersonnelslot
·? /htiWM
2newresearchtopics, 2newresearchtopics
lextrapersonnelslot lextrapersonnelslot
lnewresearchtopic 2newresearchtopics
1extrapersonnelslot 1extrapersonnelslot
1 new research topic,
~Filippos ,IIH0<Deo ~Khunbish lextrapersonnelslot

~'""'" .Sin-Gui ~Tabbias ~Chip ~Hauling .Krystal

~ Mileniyah tlll Sin-Gui ~spe;o

• .,.1~ • 4500KG
_';:__ Kmgmaker's Cathedral u +89000

Functions lmproveloftysabltytohelpinbattle
ReqrmntsK1ngdomlv2 ~ :t'.
M~ •n=m
zyxwvutsrqponmlkjihgf zyxwvutsrqp
ui zyxwvutsrqponmlkjihgf
Multi-Dimensronal Lab +110000
Functions ResearchthathelpswthDreamersMazes
·5 i&MM ~3,.~--~
'.
1 new researchtopic, EverrnorehasEv-
lextrapersonnelslot ermor'aGardens
illiiWM
1 new researchtopic, 2newresearchtopics,
lextrapersonnelslot 1extrapersonnelslot
z new research topics Kingdomlv.3 2newresearchtopics,
lextrapersonnelslot lextrapersonnelslot
1 newresearchtopc,
~Callianeira ~H,osel 1extrapersonnelslot

~Nocbeo ~spe;o "\~Chip mHauling .K,ys<al zyxwvutsrqponmlkjihgf


~Mileniyah .Sin-Gui ~Speio
Growing Your Kingdom

w~

_}. Everyday General Store


w
zyxwvutsrqponmlkjihgfedcbaZY
=m
+10000
Functions Buv medicine and rnaterlals
Re~~None

·i ilhMIN
Increased discount.better Kingdomlv.2
product line-up
Increased discount.better Kingdomlv.2
product line-up
Increased discount.better
product line-up

~Gerel

llaneous Facilities

•~!.:; • 25000KG
_-:. . Aranella Square o -sscooo
Functions Buld1ngand1mprovngth1sgreatlyincreasesinfluence

; 1MIN
•"':!!'
3. Oispellerv
..
u
11000KG
-tsscoo
zyxwvutsrqponmlkjihgfedcbaZYXWVUTS
Big boost in influence
Big boostin influence Kingdomlv.3
700000

Functions Uncurse equ.prnent


-!:.q •"'!.:; • 20000KG
; ,MM _-:. . Goodfellows Inn 0.' -asococ

~~=~,~------
Ability to remove curses Functions Buildngand1mprovmgthsgreatly ncreases nfluence
trorn even rerer equtprnent
Ability to remove curses
Kingdomlv.3
frornevenrarerequ"pment
5 ihMIN
Big boost in influence 500000
Big boost in influence Kingdomlv.3

~"'!~
_--:.. . Evermona Gardens

01
52000KG
+900000
zyxwvut
Functions Buildinq and mprov1ngthsgreatlymcreases1nfluence
Reqrmnts EvermorehasKmgmakers(athedral

· ff /UMIN zyxwv
zyxwvutsrqponmlkjihgfedcba
Big boost in influence 850000
FacilityF~

To begin with, your kingdom only covers a small patch of land


housing a handful of structures, but over time it can balloon
into a substantial domain where dozens of establishments
begin to thrive. On the following pages we'll provide a defined
overview of each and every facility.
Evermore Castle
Functions The heart soul andnervecenterofEvansKingdomofEvermore
.,. ~eq~~~t~_:::essi,:ile~~Chap!~..,,.,_n ,_ ~ ,..,.,.. ~

I-hi · i · ·W· ·· tMti


Hold up to 15k KG ~~n~~~~u~;:~·2

700klnfluence,
Holdupto30kKG
KingdornLevel2
Evermore~, 1.5millnfluence
HolduptoSOkKG
Kingdomlevel2
4millnfluence
Holdupto150kKG
Kingdomlevel3
8millnfluence
Holdupto300kKG
Kingdomlevel3
15millnfluence
Holdupto800kKG
Kingdomlevel3
30millnfluence
Holdupto1.5milKG
Kingdomlevel4
50millnfluence
Holdupto3milKG
Kingdomlevel4
75millnfluence
Holdupto5milKG
Kingdomlevel4

IM· zyxwvutsrqponmli kzyxwvutsrqponmlkjih


jih··W
gfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
· ilhMtfi
;;r~::\:~:i:~s ~~ ~~~~~ss r~ii~tted,

;~r~:\:~iii~i:~s, ~ f!~~~~:sr~~'.ted,

~Roland
Growing Your Kingdom

'~e Weapon Workshop

1¥¥¥¥1
Level1MeleeWeaponDevelopment
Step1 onthepathtomeleernastery
Learntornakearangeofbasicweapons
Step2onthepathtomeleernastery.
-
Learntornakearangeofbasicweapons
Step3onthepathtomeleernastery.
Staffmemberknows'SpiffingSmithing."
Learntornakemoreeffect'veweapons
Step4onthepathtomeleernastery
level4MeleeWeeponDevelopment ~a'.~:~s makeyet more effective

level5MeleeWeaponDev
elopment

Level6MeleeWeaponDevelopment Statfmemberknows"BruteStrength'

Step9onthepathtomeleernastery.
leve19MeleeWeaponDevelopment
Learntornakernind-blowingweapons

Lv.1RangedWeaponDevelopment

Lv.JRangedWeaponDevelopment

Lv.4RangedWeaponDevelopment

Lv.5RangedWeaponDevelopment
..........
Lv.6RangedWeaponDevelopm
ent

Lv.7RangedWeaponDevelopment

Lv.8RangedWeaponDevelopment

Step9onthepathtomissilernastery
Lv.9RangedWeaponDevelopment
Learntomakemind-blowingweapons

SteplOonthepathtomissilemastery
Lv.10RangedWeaponOevelopment
Leamtomaketheultimateweapons

OualityWeaponDevelopmentl
...............
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
OualityWeaponOevelopmentll

FullPotentialandFurth
er:Weapons
Me lee

No Research Reqtl1reme~

aroadsword e 200G

Skill Effect Prefix Dangerous


Makescriticalhitsslightlymorelikely.

~ I ~ zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
~::eN::::tx:2:
Skill Effect
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
catalyst'ICopperNugget"U
Prefix Dangerous
Makescriticalhitsslightlymorelikely
Growing Your Kingdom

Seaswell Spear** 1200G

Prefix Dangerous
Makescriticalhitsslightlymorelikely Decentchanceoffreezingenemies
HiggledyballshealMPalittle Makescriticalhitsslightlymorelikely
Lv. S Melee Weapon Dev~pment

Lv 2 Melee Weaporl Deve~pment Lv 4 Melee Weapon Dev~pment


Soulshaker **** 5600G

zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
Lv 6 Melee Weapon Development Tundra Thumper**** 5300G Wood Sprite Spear **** 5400G

PTefixDeadly
Growing Your Kingdom

Snowstorm Spear **** 7900 G

lsuscitaniumNuggetx3~
SideQuest067- - Conjurer's Conch** 700G
Ranged
No Research_Requ1reme~
ffTranquiliumNuggetx2~

~Cunyfishx5~

(i,lronNuggetx21:r.
a,j:ClearCrystalxl1:r.

Catalyst 'iCopperNugget'U
Skill Effect Prefix Dangerous
Greatlyboostscriticalhitdamage Makescriticalhitsslightlymorelikely.
Highchanceoffreezingenemies

Side Quest 068- .__

Shortbow * zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
lOOG

Highchanceofconlusingenernies
Greatlyboostscriticalhitdamage

Side Quest 170. -


Siege Bow e 200G
Daybreak Blade***** 15400G

Makescriticalhitsmuchmorelikely
DecentdamageboostwhenHPislow.
zyxwvutsr
Prefix Dozy
Growing Your Kingdom

Lv 2 Ranged WeaPon Oe~opment Lv 3 Ranged Weapon De::!;,!...opment Lv 4 Ranged WeaPon De~opment

Ammonue Bow ** 1000 G Composite Bow *** 2800 G Giants Bow *** 2900 G
Lv. 5 Ranged Weapon De~opment Lv. 6 Ranged Weapon De'!!!opment Lv 7 Ranged Weapon De~elopment

Autumn Liiy Wand **** 6900 G

Prefix Deadly
Growing Your Kingdom

Lv 8 RangedWeaPonDe~lopment Lv 9 RangedWeaponDe~opment Lv 10 RangedWeaponD~elopment


s,deQuest170- --

Level1AnnorDevelopment
a,,1
level2AnnorDevelopment

level3AnnorDevelopment Statfrnernberknows"NimbleFingers."

Level4Armor0evelopment

· · •=!~§~~~~~;~ . ~( ;~:::tt
Level5AnnorDevelopment

Level7AnnorDevelopment
Level6Arm=~,D=evfelo:pm~en:t
Level8Armor0evelopment
.. s· ..S.,cs.... e ...o f ..S..1.yl·,·· 0·;,,0
Staffm·,··m·b··'·' .. k.. co.. w

Level 9 ArmorDevelopment c~:~ngt~~=:er:: ~~i~a~:~r~~:ection

Level1Accessory0eve
lopment
ste 1

Level2AccessoryDevelopment

Level3Accessory
Development

Level4Accessory0evelopment

LevelSAccessoryDevelopment

Step7onthepathtoprimeaccessories
Leamtomakeoutstandingobjetsd'arts

Level8AccessoryDevelopment

Step9onthepathtoprimeaccessories
Leve19AccessoryDevelopment
Learntomaketheultirnateobjetsd'arts

~·-1111~ 1·-· ~ -~~ -, }fifi1i}§;--il


Efficient ApparelDevelopmentII Staff member is Master of "Nimble Fingers '

lzyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
:~ffl,:l••;••:••;"•~ID;ev:•••;•m:••;tl::_§~~~~~1~:;;~·· ··~~···-~=:=:f··~·
OualltyApparelDevelopmentl

a.,utyAppocelD"'lopm,ntll zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
OualltyApparelDevelopmentlll

SkiUUnlockingSec
rets:Apparel

FullPotentialandfurther:Apparel
Growing Your Kingdom

Lv 3 Armor OevelOpmen..!.IIJ
Armor
Brute's Boots*** 1800G
No Research Requiremen ..

PART 3 • THE KINGDOM OF EVERMORE 127


Lv 5 Armor Developmen~ Wolfsbane Mail**** SSOOG zyxwvutsrqponmlkjihg
Lv 8 Armor Development...lllJ

PrefixOmniproof
Growing Your Kingdom

Lv 1 Accessory Development

@lronNuggetx3U
QcoarseCordx2*
!IRubyHuebloomx2*:

MciearCrystalx3*
"SimpleStringx2"R
!IRubyHuebloomx21:,

Dnpguard Pendant e 600G

Lv 3 Accessory Developm~nt

Bnght Ring* zyxwvutsrqponmlkj


600G

Magic Muffler w 300G

Accessories
No research requirement 9

QQClearPrismsxl'A"
ShmyMages Ring** 1600G

zyxwvutsrqpo
Poised Pendant** 600G
Lv 6 Accessory Development

Wide Awake Charm ** 600 G

Lv 4 Accessory Developm~nt

Pnchguard Pendant*** 2600G

RuthlessRmg ** 900G

Shiny Champion's Rmg *** 2600G


Growing Your Kingdom

Turbo Toxaway Pendant *** 3900 G Lv 9 Accessory Developm~nt

Lv 7 Accessory Developrn!nt Lv 8 Accessory Developm!nt

Banedram Necklace**** 5400G

Radiant Baby Buckler**** 5400G


&NocturniumNuggetx4~
GIHipRibbonx3~
.Savageleatherx2~
.Rook'sBrocadex2~
@sunsetPrismxl1:rt:rn

Radiant Close RangeRmg **** 5400G

Pitch-Dark Rmg *** 3900G

PendantofTrueGnt **** 8700G


Sopping Rtng *** 3900G
Evermore Spellworks

SpecificSpellDevelopment:SpiritMedium

SpecificSpellDevelopment:Rejuvenate

SpecificSpellDevelopment:Retrial
Growing Your Kingdom

-· Higglery

My FirstHiggledy Cookbook

Staffmemberknows'HeadforHiggles'

MyThirdHiggledyCookbook Staffmemberknows'HeadtorHiggles.'

My Fourth Higgledy Cookbook Staffmemberknows'HeadforHiggles'


Staffmemberknows'HeadlorHiggles'
Staffmemberknows'Higgler'slnstinct.'
MyShrthHiggledyCookbook StaffmemberisMasterof'HeadforHiggles'

My Seventh Higgledy Cookbook


The7thinaseriesofinstructionbooksonhow
tocookupallthebesthiggledies
_ ~~:~ ~!~~:; ~s ~;;t~~~~~!~~~~~~!g.9les '
11
CompletedGameSave
The8thinaseriesofinstructionbooksonhow StaffmemberisMasterof'HeadlorHiggles'
tocookupallthebesthiggledies - StaffmemberisMasterof'Higgler'slnstinct'
AchieveKingdornlevel4
Detaileddescriptionsofhiggledybiologythat
CookGreatHigglediesforLess Staffrnemberknows"HeadforHiggles.'
helpreducecook-upcostsby20%
Acompleterun-downofhiggledybiologythat Statfrnernberknows"HeadforHiggles.'
CookGreatHigglediesforEvenless
helpsreducecook-upcostsby30% Staffrnemberknows"FluencyinHig."
Ahiggledy-rearingmethodthatupsEXP.
Higgledy-Rearing for Beginners Statfrnernberknows"HeadforHiggles.·
earnedfromgivingthemitems
Ahiggledy-rearingmethodthatupsEXP
Higgledy-Rearing for Professionals Staffrnemberknows"HeadforHiggles."
earnedfromgivingthemitemsafairbit
Ahiggledy-rearingmethodthatupsEXP
earnedfromgivingthemitemsalot Staffmernberknows'SenseofHistory'


No research requirement
.., My First Higgledy Cookbook f

<,
• • ~CoarseCordxS'R
W,SimpleStringx4'f:r
~ClearPrismsx311 My Second HiggledyCookbook


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~
<>I~
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a,1ronNuggetx4-/:r zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
~ ¢,,..RedPrisrnsx2*f:r

.CornfyClothxS*-A-
~ ~ ,f,oGlarnClamsxSi::r .StonewashedClothx4'R

0 ~BluePrisrnsx2*-A- ~GreenPrisrnsx2**

• ~ • ,_
034 Gosky the Grenade lOOOG

¢.,.RedPrismsx2"Cl:'(:( ~I~
iiiii,ec,Sii*
iA_•.•s,,•,,,,•, zyxwvutsrqponmlkjihgfedcbaZYXWVUT 051 Brocken the Bnny 3000G

'T
~ ()
~Shabbyleatherx4-tr

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~RedPrismsx2*1::
fJ:..BluePrismsx21:rk

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~ 093 Crookythe Spooky 3000G


,A1{31Baoac,a,6n
~. ~Awwberries x51:rcr


f);:.BluePrismsx21:rtt


088 Manxome the Irksome 1000 G
~ClearPrismsx3fl

My Fifth HiggledyCookbookl

~1;,o,oo,c,,,,oo,c


095 G1bbettheJaund1ced 3000G
~ClearPrismsx3'i't

My Fourth HiggledyCookbook

011 Munsv the Magnificent 3000G

• =~~,Cmal
-Pink Thread xa c

'1=:.ClearPrismsx3i'.r

My Thtrd Higgledy Cookbook

012 Crurnbobblious the Cryptic 3000 G

041 Grabe the Glowering 3000 G


Growing Your Kingdom

EnigmaPrismxS~


My Seventh Higgledy Coo~book


!f stardustPepperx81:rtrt:.
@!BitterBrothx6~

.!
*MaelstromShellx4~

8sunsetPrismx3~

My Sixth Higgledy Cookb'?!?k ~

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.,Ii) ~-G,me,Meatxll""""*

,,
My Ultimate HiggledyCo~book

EnlightenedWonderwaterxlO~

,,


Mining Camp N~

{i:, SilverNugget

O SteelyNugget

al ClearCrystal

gl VerdantCrystal

II CrimsonCrystal

~ MilkyCrystal

~ FreshWonderwater

~ HolyWonderwater

~ BabblingWonderwater

~ OasisWonderwater

~ ClearPrisms

~ GreenPrisms

(~ TranquiliumNugget

Q SomniumNugget

ii, Noctumium Nugget

Jt DarkCrystal ._... StonnCrystalCluster

u ForestCrystalCluster fl SimmeringWonderwater ***._


t.Q Inferno Crystal Cluster **** d ShiveringWonderwater

iJi j HellishWonderwater

(If/
GlacierCrystalCluster

*** ij HeavenlyWonderwater zyxwvutsrqpon


e zyxwvutsrqponm
~ BabblingWonderwateJ SimmeringWonderwater

~ ShiveringWonderwater BlissfulWonderwater
~ OasisWonderwater

f!/ SimmeringWonderwater *** i HellishWonderwater 'ii lcePrism

~ ShiveringWonderwater ij HeevenlyWonderwater '!J SunsetPrism

{k;:i ClearPrisms ~ Green Prisms ** () EnigmaPrism

jib. RedPrisms j lcePrism Q DreamPrism

ij SunsetPrism Q EnigmaPrism Q NightmarePrism


Growing Your Kingdom

r~
w~~
Huntinq Lodqe No.vl
t:,FlatBone

~SturdyBone
~ Hunting

-SpikyBone

~ TwistyBone
Lodge No. 1-5

~ SpikyBone ~ GiantRibcage

(J ShaggyFur (!IFierc::eFur

.Ruggedfur IJ FearlessFur

QFineFur

O Aowingfur

() Polypa1TOtFeather

{) Candy-OWIFeather

:,/ CloudCrowFeather

~ SlumbergullFeather

MoarkandSc::alyLeather

!!/ DarkandStormyLeather **

~ GiantRibcage

;t" DelicateWingBones

,.:IForkedTailBone «I ForkedTailBone

QFineFur ~ SturdyJawbone

O FlowingFur 0FineFur zyxwvutsrqponmlk


/Ji'Super-CoolFur O Flowingfur

D Supel'Hotfur &'super-CoolFur

:,/ Cloud Crow Feather {) Super-HotFur

If Hellishfur

,I CloudCrowFeather

**** zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR
Ji ***
Slumbergull Feather

ff Am,whawk Feather

{f BoltEagleFaather

{J Evarwingfeather

tJI.Knobblyleather

jJ!. Gnarlyleather

~ Wildleather

.Savageleether

asparklyleather

zyxwvutsrqponml
PART 3 • THE KINGDOM OF EVERMORE 137
Bazaars ~

Humble, Bustling, Thriving, Bountiful and Wondrous Bazaar


Of all the gathering facilities, the Bazaarshave the largest catalogue of potential wares that
can be acquired. so keeping them well staffed is always a good idea. Once assembled they
will be the best source for all your cloth, thread, cotton. string, and button needs

Thriving Bazaar

Mlt#IIIM
Q MunchyNut zyxwvutsrqponml
ifl PrickledPepper [] RunnyHoney O RunnyHoney
!]RunnyHoney ~ShootingStarSalt ~ShootingStarSalt
~ShootingStarSalt t/}ssheennint tfj:!,Sheennint
QPlainCloth QHeavy-DutyCloth Q Heavy-DutyCloth
Qsackctoth O QualityCloth O QualltyCloth
Q Heavy-OutyCloth QcoolCloth (} CoolCloth
O QualityCloth ,~ SeraphicSilk f!:,seraphicSilk
()RoughCloth II ComfyCloth • ComfyCloth
II Stonewashed Cloth (!} CozyCloth {:; CozyCloth
• ComfyCloth 41 FluffyCloth 4fl FluffyCloth
Q CozyCloth Cj Footman'sBrocade ~ Footman'sBrocade
~ WildWool ti HardwearingWool tli HardwearingWool
~ HeartwarmingWool ~ SnugglyWool ~ SnugglyWool
Iii HardwearingWool ~ LovelyWool ~ LovelyWool
~ SnugglyWool ~Ponderwool ~Ponderwool zyxwvutsrqponml
(o LambkinCotton ~ GreengladeCotton Q GreengladeCotton
~ GloamingCotton (c,cloudhazeCotton ~ CloudhazeCotton
~ GreengladeCotton ~RaincloudCotton (a RaincloudCotton zyxwvutsrqponmlk
G:i CloudhazeCotton ~FrostyfluffCotton Co: CuddlywannCotton
~ Snow-WhiteThread ~ Lemon-YeflowThread ~ Lemon-YellowThread

~ Coral-PinkThread ~ Slate-GreyThread ~ Slate-GreyThread


~ Lemon-YellowThread ~ Grass-GreenThread ~ Grass-GreenThread
~ Slate-GreyThread flsea-BlueThread llsea-BlueThread
C: SimpleString C SmartString C SmartString
(} CoarseCord QPrettyRibbon QPrettyRibbon
C SmartSttfng Q ChicRibbon C StylishString
QPrettyRibbon "StyllshString QchicRibbon
(3 HumblaButton O BrightButton QBrightButton
i:,;Just-RightButton ~ BullyButton ~BullyButton

QBrightButton O SpringBloomButton O SpringBloomButton


~ BullyButton ~ Summer Meadow Button *** ~ Summer Meadow Button ***
Growing Your Kingdom

~ ShootingSurSalt ~ShootingStarSalt

iJ'}.Sheermint <fj_,{Sheermint

~ DeethbreathGarlic Q, DeethbreathGarlic

O CootCloth Q CoolCloth

~SerephicSilk ,~ SeraphicSilk
***
AspectralSilk
****
..tlspectralSilk

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A
aspritefireSilk **** SpritefireSilk

(!! FluffyCloth ~Fairy'sBreathSilk


*****
~

IJ
Footman'sBrocede

Knight'sBrocede
{!,fFluffyCloth

tJ Footman'sBrocade
***
.Rook'sBrocade IJ Knight'sBrocade

~ LovelyWool .Rook'sBrocade

~Ponderwool Q Queen'sBrocade

IJJ Witch'sWool ~ LovelyWool

~ PureWool ~Ponderwool

(;o RaincloudCotton • Witch'sWool

(()

(o
FrostyfluffCotton

CuddlywarmCotton
~

II
PureWool

lmpureWool
****
• WoebegoneCotton ~ RaincloudCotton

~ Gress-GreenThread ~ FrostyfluffCotton

81Sea·BlueThread (o CuddlywarmCotton

-Fir-GreenThread II\ WoebegoneCotton

Qj Nlght-WhiteThread • SunnysmileCotton

t, StylishString ~ Grass-GreenThread ***


Q ChicRibbon 11:sea-BlueThread

fj SnazzyString '-i Fir·GreenThread ****


()HipRlbbon Q) Nlght-WhiteThread ****
O SpringBloomButton ~SunsetThread zyxwvutsrqponm
~ Summer Meadow Button #* G StylishString

O AutumnHazeButton QchicRibbon

If) WinterMoonButton QHlpRibbon

fJ Snazzy String ****


O Spring Bloom Button ***
ir,, Summer Meadow Button ***
O AutumnHazeButton

e WinterMoonButton

~Soldlar'sButton

PART 3 • THE KINGDOM OF EVERMORE 13 9


Fish Marketst A"

shells,and corals for the kingdom

~FlexibleFish 1/J Devilishfish

~ Frillyfish tJ Blimpfish

~ WrigglyEel g Breamweaver
,;;:Jcuttyfish ~ SplendidSquid
lJ Swayweed {j, Socktopus
~Seasilk ~ WeeUrchins
O GlamClams ltriToplobster
~ Swellfish () WhirlpoolShell

~ Scariwinkle ,JJ MaelstromShell


C)EbbTideShell ~ LittlehomSheH
O HighTideShell ~ BighomShell
C) WaveskipperShell fj:JadeCoral
Q WaveskaterShell 9 AmberCoral
W, ComelyCoral

~BonsaiCoral

~ BriarCoral

.PincushionCoral

EE§ di
~ WrigglyEel

~ Cuttyfish

1i,splendidSquid zyxwvutsrqponmlkjihgfedcbaZY
,tjsocktopus
~ WeeUrchins

ltiToplobster zyxwvutsrqponmlkjihgfedcbaZ
fl, FabCrab

~ WhirlpoolShell

• MaelstromShell zyxwvutsrqponmlkjihgfedcbaZYXWVUT
6fj LittlehomShelt

• BighomShell

f;J WarmflowShell

W: JadeCoral

fJ: Amb&rCoral

\?' HosepipeCoral

$f DralnpipeCoral

~ Electricoral
Growing Your Kingdom

M,
' ' ~umberyards

q Grandad'sChair

~ CutesyPops

JI Sweet Dream Truffle

&, Fine-Grainedlumber

(i' Jollylumber

fii Grumpylumber

ii Gloomy lumber

~Sc::entedSap

Ysc::entlessSap

't SweetSap

YlnkySap

q Grandad'sChair

~ CutesyPops

~ SweetDreamTruffle

• DuskStar

(:i Solidlumber ijji Fine-Grainedlumber

(i Coars&-Grainedlumber ~ Jollylumber zyxwvutsrqponm


U, Fine-Grainedlumber ii Grumpy lumber

~ Jollylumber ii Gloomy lumber

':.t GrassySap ti lovelylumber

~SourSap ~ScentedSap

~ScentedSap ~Sc::entlessSap zyxwvutsrqponml


~ScentlessSap "'t SweetSap

frl1nkySap

fl' Aromatic::Sap
Verdant, Fertile & Flourishing, and Full-Fledged Farm
Kept watch over by unusally-expressive scarecrows, these gathering facilities specialize in
harvestingaselectionofagriculturalproduce.Farmsgrowamultitudeofgrainsandveg- ~ Lilywheat
etables, all useful for cooking up new dishes and feeding Higgledies 8'j CosmicPeas

~ WonderWheat

~ BeanstalkGiant

'!.ilRadiantRadish

Q RuggedSpud

C, Loonycom

~Baaubargine

O PrismPepper

dD Lampkin
r/BrazenBaans ~YahtPeas
# Blossomwheat :f Lilywheat

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01§ CosmicPeas

P A1TOWheadCarrot • Sun-KissedTomato

Q CrybabyOnion (j}ClassicCabbage
Ci Sun-KissedTomato '9 RadiantRadish

O ClassicCabbage QRuggedSpud zyxwvutsrqponmlkjihgfedcbaZYXW


(ii RadiantRadish ~ Loonycom
Growing Your Kingdom

Sleepy, Chirpy, Lively, and Raucous Ranch


Accompanied by fluffy llapacas, ranches compliment your Farms to help provide a balanced diet
for Evermore's citizens. Meat, dairy products, and eggs can be obtained via these facilities

.. zyxwvutsrqponmlkj
~Sleepy Ranch Lively Ranch

BM 1111111 Ml 1111111 zyxwvutsrqpon


q, lean Meat 'fi; Bony Bits

Q TenderTripe

$ Brawny Meat zyxwvutsrqponm


<P Chunky Meat

q) Creamy Cheese

Q Better Butter

G Mature Cheese

~ Jazz Egg

,2, Lesser-Spotted Egg

~ Uptown Egg

""
Bad Egg

e Amiable Egg

f"
e+i&IIB 1111111

$
Mystery Meat

Brawny Meat

t~ lardons

~ Garney Meat

t1I Melt·in·the,-MouthMeat

!l Whole Milk

Q QuadrupleCream

g Quadruple Cream a Better Butter

~ Jazz Egg G Mature Cheese

.g, Lesser-Spotted Egg <tf Scrumptious Yogurt

~ Uptown Egg Bad Egg

""
e
Bad Egg

Amiable Egg
""e
e Amiable Egg

Egg Shell

Q Mammoth Egg

It Golden Egg

PART 3 • THE KINGDOM OF EVERMORE 143


Market Garden :

Minor, Medium, Major, and Massive Market Garden


The last of the agriculture-based gathering facilities, Market Gardens put an emphasis on
cultivating fruits and flowers. Thanks to their productivity, the residents of Evermore can
adhere to the age-old saying 'A Swirly Apple a day keeps the doctor away!'

{sieananza O Ouiltaloupe

't, Awwbentes ~ Awwberries QBlushingPeach zyxwvutsrqponm


"ii; Good-TimeGrapes 9 Good-Time Grapes <!} RhinoPineapple

Q O I!}
!I
Quiltaloupe

RubyHuebloom
*** £1
Ouiltaloupe

SapphireHuebloom !I
Moongo

RubyHuebloom
1ii; EmeraldHuebloom ii; CltrinaHuabloom ii EmeraldHuebloom
~ CoralHuebloom ~ CoralHuebloom £i CoralHuebloom

11 SapphireHuebloom !'I RubyHuebloom !I Amethyst Huebloom

~ CitrineHuebloom 1i EmeraldHuebloom !I; Smoky Quartz Huebloom ***


" Amethyst Huebloom ti; Amethyst Huebloom ~ Diamond Huebloom
Growing Your Kingdom

_, ~
Evermor~ Ever!:!!,ore Elite Barracks

Animprovedshocktacticwhosepowersends Armyhas5ormoreUnitCommanders
enemiesflyingineverydirection
Enablesmuchmoreefficientformationsthat
More Might resultinabiggerMightGauge(+15%)
Causesenem"estoflee·npan·c,leav"ngmore
MoreSpoilsofWar moneybehindonthebattlefield(+10%1
lmprovesfrontlinesupport.boostingthemilitary
Improved Command Post Efficacy mightaddedbycommandposts(+5%l
Basicstrategictrainingthatincreasesthespeed
Better Guts-Getting
atwhichtheGutsGaugefillsl+10%)

Fiii&if Theultimateshocktactic,inwhichallunitsare
mllllll!lilllllllll!llll!lllllllllllffiii&i
"AdvancedShockTactics"completed
UltimateShockTactics completely healed Army has 15 or more Unit Commanders
Enablesperfectlyefficientformationsthatresult "MoreMight"completed
inamuchbiggerMightGauge(+15%)

EvenMoreSpoilsofWar ~~~!~~e:::~e,~~o
:!~~~~e'1~r;~;~ring lots

Advancedstrategictrainingthatgreatlyincreas
Ultimate Guts-Getting eshowfasttheGutsGaugefills(+20%1
StaffmemberisMasterof"Canine
Smarts.'

Basic Training Grou

Heightenspartymembers'awarenessin
Improved Party Member Experience
battle,allowingthemtoearnmoreEXP.
Anintensivetrainingprograrnthatresults Staffrnemberknows"DoggedBearing"
Improved Skirmish Experience
inhigherEXP.earningsfromskirmishes
Trainingthatenablescitizenstorealize
Improved Citizen Experience
rnoreoftheirEXP.-earningpotential

Improved Reserve Experience ~~~:~i::;n zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQP


~:~~t'
~e0 taking part in

Trainingthatenablescitizenstorealizetheirfull
EXP-earningpotential(+30%)
·~-
Institute of Innovation & Higher Innovation

lmprovesmaterial-gatheringtechniques,speed-
Improved Resource Gathering
ingupcitizens'itemaccumulation(+20%)
Reduceswastefromtheconstructionprocess,
BetterConstructionEfficiency
loweringbuildcostby20%

Standardizesandformalizesresearctirnethodol-
ogy,reducingcostsby20%
Arevolutionarynewresearchapproachthat
Improved Research Speed
reducesdev.timesby10%
Useshigh-techequipmenttoimprovetech Staffmemberknows'Technophilia"
niquesthatboostresearct,speed(+5%)

Optimizesmaterial-gatheringtechniques,great
Ultimate Resource-Gathering
lyspeedingupitemaccumulation(+30%l
Eliminateswastefromtheconstructionpro- StaffmemberisMasterof"Builder'sEye."
Ultimate Construction Efficiency
cess,loweringbuildcostby30%

StaffmemberisMasterof"Builder'sEye."

Furthersystematizes researchmethodology,
reducingcostsby30%
Acomplex,incrediblyefficientresearchap-
proachthatreducesdev.timesby20%
Usescutting-edgekittogreatlyimprovetech- StaffmemberisMasterof"Technophilia."
niquesthatboostresearchspeed(+10%1 Staffmemberknows"TheZipEffect."

Ship-Shape Shipyard .• a:zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDC

Atechniquethatusescleverruddercontrol
High-SpeedHelmsmanship
tohelpashipmovemorequickly.
Cutsdownonunnecessaryno·sewhen
Basic Stealth Boat Building
sailing,helpingtoevadeenemies'notice
Eliminatesnoisewhensailing,allowing
onetopassmostenem'esbyunnofced
Enablesvaluableobjectsintheoceanto
Better flotsam-Spotting
bemoreeasilyspottedandrecovered
Enablesincrediblyrareoceanicobjectsto TwostaffmembersareMastersof"Even
Ultimate flotsam-Spotting
bemoreeasilyspottedandrecovered Keeled
Growing Your Kingdom

Explore~e~lorer's Guild

=~~nad~~~~~~lt~~~~:~:1!~'7~i1you to whizz

Makessmashingupobjectsalittlemorefunby
Improved Smash and Grab
havingityieldmoreguilders(+20%)
Anelegant,efficientstoragesolutionthat
increasesthesizeofyourstoresslightlyl+501
Acleverlyconcoctedstoragesolutionthatups
thesizeofyourstoresafairbit(+100)

Improved ForagingTeehnique
s zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
;en:~~;r:~~::~:i~j~~~~~o
be more easily spot-

Aclevercookingmethodthatcausesfoodto
makeyoufeelfullerforlongerh120sec)

Makessmashingupobjectsevenmorefunby
StaffmemberisVeteranat"SkySavvy."
havingityieldyetmoreguilders(+30%)
Makessmashingupobjectsirresistiblebyhaving
StaffmemberisMasterof"SkySawy.·
it alwevs vietdlovelvlootl
Asuper-smartstoragesolutionthatupsthesize
ofyourstoresquitealot(+300)
Analmostuncannystoragesolutionthatupsthe
sizeofyourstoresstupendously(+499)
Allowsincrediblyrareobjectstobemoreeasily
UltimateForagingTechnique
s
spottedandrecoveredonland

Aprayerforhealingthatmakesloftygiveyou
Kingmaker'sBlessing
more green balls
Apowerfulprayerforhealingthatmakeslofty "Kingmaker'sBlessing"completed.Staff
giveyoualotmoregreenballs memberknows'Metaphysicality."
Aprayerforaidfromonhighthatmakeslofty
giveyoumoreblueballs
Aprayerforaidfromonhighthatmakeslofty "Kingmaker'sBoon'completed.Staff
giveyoualotmoreblueballs member knows "Metaphysicality.'
Aprayerforprotectionthatmakesloftygiveyou
Kingmaker'sBounty
moregreen,gold,andblueballs1+10%)
Aprayerforprotectionthatmakesloftygiveyou "Kingmaker'sBounty"completed.Staff
Kingmeker'sBetterBounty
alotmoregreen,gold,andblueballsl+20%l memberknows"SacredSight.'
Hubble-Bu~er Hubble-Bubblery

Aneatlittletrickthatcancauseenemies
Money Magnetism
todropmoremoneyinbattle(+10%)
Aspecialprayerthatcanbumpupthe
qualityofitemsenemiesdrop{+1)
Anarcanesigilthatcausesenemiesto
Bags of Balls
dropmoreblueandgreenballs{+20%)
Basic medicine-mixing knowledge that
addstotheline-upatthegeneralstore
Mid-level medicine-mixing knowledge to Staffmernberknows"CauldronSense."
Apothecary'sCreed:lntennediate "Apothecary'sCreed:Basic"completed
broadentheline-upatthegeneralstore

Anevenneatertr'ckthatcancausefoesto
Ell!IIIBIIIIIIIIIIIIIIIIIBIP#f:hlffiih
Advanced Money Magnetism dropalotmoremoneyinbattle(+20%)
Aspecialprayerthatcanreallybumpup
Advanced Quality Control
thequalityofitemsenemiesdropl+11
Anarcanesigilthatcausesenemiestodrop
alotrnoreblueandgreenballs(+30%)
Advancedmedicine-mixing knowledge to Staffmernberknows'CauldronSense."
Apothecary'sCreed:Advanced Apothecary'sCreed:lntermediate"cornpleted
broadentheline-upatthegeneralstore

Hyperstimulation ~:d~~ie:h~~~~r=:~;~u~~~~1ct':P~=~~%)

................
Dimens~nal Lal5 & Multi-Di~ens1onal Lab

bit easier

Makes Dreamer's Mazes safer by slowing down


SaferDimensionalDelvingVol.l
theDangerGaugealittle(+10%)

SaferDimensiona
lDelvingVol.11
downtheDangerGaugealot(+20%l zyxwvutsrqponmlkjihgfedcbaZYXWVU
MakesDrearner"sMazesevensaferbysl01Ning

Orb-Smashing Avoidance ;;~~~ t~::~;~ ~~~·e;f:1n~itu get more pink

AddsanenergytoattacksthatcancauseDrearn
Orb-Drop Doubler
er'sMazefoestodroptwoorbs(15%chancel
Asixthsensethatallawsyoutodetectnearb\,'idolsin
Drearner'sMazes(100mrange)
Asixthsensethatallowsyoutodetectnearby
doorsinDrearner"sMazes(lOOmrange)
Asixthsensethatallowsyoutodetectnearby
chestsinDrearner'sMazes(lOOmrange)

;;a:~;~t:h~5s~;~e;8~:~;di~+~~e~~er'sMazes

Helpstheusersniffouttreasurechestsin
BountifulDimensionalDelvingVol.l
Dreamer'sMazesmoreeasilyl+5%)
Growing Your Kingdom

......
FB¥Nf MakesDreamer'sMazessuper-safebyhugely
SaferDimensionalDelvingVol.111
slowingdowntheDangerGaugeh30%l
MakesDreamer'sMazesabreezebyasgoodas
SaferDimensionalDelvingVol.lV
stoppingtheDangerGauge(+40%1

lnfluencesanackssotheyoftencauseDreamer's 'Orb-DropDoubler'completed.Staffrnernber
Advanced Orb-Drop Doubler isMasterof"Metaphysicality."
Mazefoestodroptwoorbs(+20%chance)
Asixthsensethatallowsyoutodetectevenfar-
'ln-BuiltldolLocator'completed
offidolsinDreamer'sMazes(999mrange)
Asixthsensethatallowsyoutodetecteven1ar-
'Dreamer'sDoorDetector"completed
offdoorsinDreamer'sMazes1999mrange)
Asixthsensethatallowsyoutodetectevenfar- 'OimensionalTreasure-Tracker'completed
offchestsinDreamer'sMazes(999mrangel Staffmemberknows"Expert'slnstinct'

FruitfulOimensionalDelvingVol.11 ~:;::~n~~~: i::~~e:a~~:n1 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA


~~~~~!;i~~Mazes Twostaffmembersknow"Expert'slnstinct

StaffmemberisMasterof"Expert'slnstinct.'
StaffmemberisMasterof"Astrologer'sGift'
Tasty's C~ .,ffl

CookeryLevel 1. ~ Frothy Coffee 700G

PeachyPlayersPunch 300G

Ocean's Bounty 900G

"loonycornxlutri:r
& FreshMilkx21::ITT ~JazzEggxli::ITT dPrismPepperxl~
Growing Your Kingdom

O erylevel4111
Moms Meat Pie 1300G Cookery Level 8. ~ Executive Steak 4000G

RequiresBrainFuel:HowtoEatSmart RequiresBrainfuel:HowtoEatSmart

~Jinglewheatxl1:r q:iGameyMeatxl~
~LeanMeatxlsk ~ i.· ··-R_e_~~-i~e-~-F~-~~!:~~~--~~.ir_~:!~l~ __Fa_r~ fjMelt-in-the-MouthMeatxli:rtr,':rt:d;,
<f Middling Meat xl ~ U" Q Crybaby Onion x2 'Q" <5;shootingStarSaltxl1:dm
0.,TenderTripex11:dm fil Melt-in-the-Mouth Meat xl ~ !£lstardustPepperxl~
OJ Chunky Meat xl 1:.1:i: ~UptownEggx2--trtr
~ShootingStarSaltxl-t:r::m

Cookery Level 7. ~ ) ~StardustPepperxlmrk

Lucky Lobster 3400 G

RequiresHowtheAncientsAte

~GameyMeatxlr..~
~SweetDreamTrufflexl~
iiJPrickledPepperx11:d:r
'e>BitterBrothxl~
~ShootingStarSaltxlrrl:m.

Cookery Level 10.J'i -


Fruity Fned Rice 3400G

RequiresBrainfuel:HowtoEatSmart

fBlossomwheatxl~
@tsun-KissedTomatoxl-tr
,:/JBrawnyMeatxl-t:r::m
~CreamyCheesex11:.*
6BadEggX11:d:r

RequiresHowtheAncientsAte

~BrazenBeansxl*i:(
G)tcoyCarpxl'Q"
~WrigglyEelxl~
~Seasilkxl~
• RequiresHowtheAncientsAte

~MellowlatPeasxli:f
<f
<.PChunkyMeatxl~
@Lardonsxl-trl:.-t,
·e
zyxwvutsrqponmlkjihgfedcbaZ
Middling Meat xl rrt:,;

Melt-in-the-Mouth Meatxl~
Molten Curry

RequiresHowtheAncientsAte

f.!.;JBlimpfishxl~
G'BadEggxl~
SEggShellxlmrk
€}
zyxwvutsrqpon
Moonbeam Mushrooms xl --t:d:(
1400G

qGrandad'sChairxlmrk
Cookery Level 9 S ,91 .DuskStarxl~

Meat Jackpot 4800G


RequiresHowtheAncientsAte RequiresTheGamblingGou!TTland

,r;l'}BrawnyMeatxl~

RequiresHowtheAncientsAte

!f;jcosmicPeasxl1:drf;:rn
~Lampkinxl~
Growing Your Kingdom

is leveled up
?

In this section we present a series of charts that list all purchas- ~ 005 Evermore
We~pon Workshop @ 3SOKCl!f
es and upgrades at each possible kingdom level, covering both Bf3I BuildlevellFacihty [1 None
facilities and researches, in a recommended purchasing order Startswith6craftableweapons

Note
we've
entries.
that if a specific
included their
citizen
name
is required
beside the usual
to complete
citizen
a step then
icon in these ii ~2. 61 ~=re~~~:~~g~v~:~~~:
~
[J
1sokcm
None

Provides9additionalcraftablemeleeweapons

Thanks to the relatively open-ended nature of kingdom man- E:11 007 Everyday
General Store n 200KC'l!f
agement, it is very possible for individual players to carve paths RciilBuildlevellFacility [1 None
that are completely different to our own with great success, so
we don't intend for you to follow our suggestions to the letter. If
your personal preferences lie elsewhere, then merely view this ; 0 2001KC@''
section as complimentary information! ~ g~~/L~:!;5icF~~~1f~op [J None

Startswithlfooddishtocookandpurchase

IO 240KCill

Kingdom Level 1 [J None


Startswith6gatherablematerials

Iii g~~ ~~~~~~: Ce~::el


0
[]None
-kC ID
~010Buddinglu'!1.beryard
~BuildlevellFaohty
0
[J
240KC@'
None
AvailableatthestartofChapter4
Startswith6gatherablematerials

~002Evermore0utfitters 0 350KC@
~BuildlevellFacility [J None ~OllHuntinglodgeNo.l , C) 240KC @'
~BuildlevellFacitity [J None
Startswith8craftablearmorpiecesandaccessories
Startswith8gatherablematerials

Fi.Q 00~ Evermore


Spellworks
~BuildlevellFacility
:0
j [1
350kC
None
m• ~
[1 None
240KCl!f zyxwvuts
ffl ~~id H~:;~~i Facility
0
[1
350kC
None
'l!r

zyxwvutsrqpon
0 2SOKC t!t
Startswith5craftableHiggledies
zyxwvutsrqpo
[J None
The Path to Building Evermore

l?.'il
014 Explorer's
~StoreMoreStuffl
Guild
@ BSOKG@
{:)None m ~~!1~~~::;~:~e:1::;:~:~op

Raisesthequa!ityofcraftedweapons
0 3500KG@
[}FitchorAhChu

C, 250KG 'i!J O SOOKG@


[1 None []None

Reducesthepricetagofcraftedarmorpiecesandaccessories

0 3500KG@'
[JPiChiorRitter

Raisesthequalityofcraftedarmorpiecesandaccessories

0 500KG'@
ft 5000KG@ ~ ~k5ci!~~~";~ei:v~::;~~5nt 1 [)None
[1 None Reducesthepricetagofcraftedspe\ls

f 2400KG'@
0
[]None 12a 036Higglery 500KG'@
+100:1
ExpandstheEverydayGeneralStore'scatalogwith4medicines 1
. ~-- ~-~o-~ ~-~.~~~--~_i_~~l_e~-i~_s _ f~_r .. ~~~-s. []Auntie Martha

ReducesthepricetagofcraftedHiggledies

I lli51.J 020EvermoreBarracks
113 BuildlevellFacility
0
[]None
250KG·@' +125001
0 1350KGi!f
[JAuntieMartha

ESlJ 021 Evermore Barracks O lSOKG'f't RaisestheexperienceHigglediesearnwhennurtured


11131 More Might {]None
0 2100KG@
[]None
t, 2400KC·@' +35000
Provides4additionalgatherablematerials.
{] SUnitCommanders

RecornmendedduetofrequentuseofthisresourceinSkirmishBattles (} 2100KG@
[]None
lSOKG©
[]None Provides4addltionalgatherablematerials

Provides9additionalcraftablerangedweapons
1 0 2100kG'f!J

6 150KG@' ~ ~=iet~;~;~l~t~dt!\~~i [] None


~024Evermore0utfitters
ktI,
Lv. 1 Armor Development [1 None Provides4additionalgatherab!ematerials

Provides3additionalcraftablepiecesofarmor
0 2100KG'@

O SOOOKC@ +150000 ~ ~:;elM~;i~:c~~~o~~- ~ [] None

[1 None Provides4additionalgatherablematerials

Requiresaminimumof25citizensand10facilities
0 2100kG·@'
0 240KG@ [] None
~ ~~~dHL~~e~I~ ~:~il~ [l None ProvidesBadditionalgatherablematerials
Startswith16gatherablemateria1s
0 2100KG@

~027FreshFishMarket fl 240KG'(!Jl ~ ~=:ei~e;~;i~i~y~~r~:_\ [] None


~BuildLevellFacility []None
Provides6addltionalgatherablemateria!s
StartswithBgatherablematerials
0 2100KG@'
0 240KG@
~ g~~/~i~n:~=~ffity []None
Provides4additionalgatherablematerials
[] None

Startswith4gatherablematerials
0 1350KG •@
lt'?.t! 029
Explorer's Guild 0 150KG1.!.l +5700
[1 None
~BriskStroll []HoiDenorFilippos

lmprovesyouron~footmovementspeed

l7iQ
030 Hubble-Bubblery
~BagsofBalls
O
[]None
SOOKG'@
m ~:. 62~11 ::;o;~::::~~:V°:i~~~:nt
zyxwvutsrqponmlkjihgfedc
Provides7additionalcraftablerangedweapons.
0
[]None
1350kG1Y

0 1350KG ill'
~ zyxwvutsrqponmlkjihgfedcbaZYXW
~047Evermore0utfitters
Lv. 2 Armor Development []None

Reducesthepricetagofcraftedweapons Provides4additionalcraftab!epiecesofarmor.
6 150KG@ (t lOOOOKG'@
[)None [J None
lncreasesthesizeofyourcofferstoholdupto30000Kingsguilders

t) 1350KGl!Y 0
(]None • ~~~/(::e~I~ i:c~~;: [J
2SOOOKG@
None
+550000

Oneofthebiggestlnfluencebooststothekingdom

IFiQ
050 Evermore Spellworks O lSOKG'@
1~0671nstituteoflnnovation Q 4500KG·@
+890001
~Lv.lSpeflDevelopment [)None ~BuildlevellFacility [J None
Makes5addllionalspellsavailable
0 13SOKG'@
fltQ
051 Evermore Spellworks 0 1350KG@ [J None
~Lv.2Spe11Development [} None Aecommendedforincreasinggatheringfacilityyields
Shareslearnableknowledgeof6additionalspells.
0 1350KG@
f) 150KG@ [J Chi Pi or Roden
[J Auntie Martha Aecommendedforincreasedcost-efficiencyoffacilities
Provides6additionalcraftableHiggledies
~0701nstituteoflnnovation ft 12SOOKG1.!r
t} 1350KG·@ kf1'
Level Up Facility to Lv. 2 : [J None
[] Auntie Martha
~0711nstituteoflnnovation f;i 3500KG'@
Provides12additionalcraftableHiggledies.
~ReducedResearchCosts [J None

G 2200KG@· Recommendedforincreasedcost-efficiencyofresearchtopics
. [J

O
None

SOOOKG@'
1~0721nstituteoflnnovation
kf1'Level Up Facility to Lv. 3
0 25000KG@>
[J None
+170000 I
[]None
~0731nstituteoflnnovation 0 67SOKG@ +60000
~056EvermoreBarracks Q 2200KG'@ +22000 I kf1'
Improved Research Speed [J None

1
BEiLevel Up Facility to Lv. 2 [J None . Recommendedforlesstime-consumingresearch

fiS7JI 057EvermoreBarracks SOOOKG·@ +450001 C,60000KG·@ +340000


l Ila LevelUpfacilitytolv.3 [)None ~0741nstituteoflnnovation
~LevelUpFacilitytoLv.4 • I) Nooe

;0 2400KG 'f!t
{]None
@ 22000KG ~~· +130000
[J Chi Pi or Roden
ForagePointscontainmorevaluableitems
Recommendedforincreasedcost-efficiencyoflevelingupfacilities

0 3500KC@'
[l Tabbias ~0761nstituteoflnnovation 0 22000KG,!}t +130000
~BetterResearchBoosts [J Brooke
Effectsfromconsumeddisheslastlonger.
Recommendedforlesstime-consumingreseard,

~060EvermoreBarracks {;J 13SOKG@


lfa MoreSpoilsofWar [J None
O llOOOKG@
[J None
EnemiesinSkirmishBattlesleavebehindmoreGuildersupondefeat

lt?.'i1 078
Explorer's Guild 0 67SOKG'@
~StoreMoreStuffll [J None

BoostsMilitaryMightgainsfrom20persecondto25
@ llOOOKGI~
liS7.J 062 Evermore Barracks 0 2400KG~t +35000 [J None
Kr.I BetterGuts-Getting [J GaoJiaorBaiGon

FillsupyourGutsGaugeevenfaster. 0 22000KG'@' +130000


[J OaXingorThetis
(I) SOOKG'!!l ExpandstheEverydayGenera1Store'scatalogwith5medicines
[J Khunbish

Objectsleave behind more Guilders when smashed. fliQ zyxwvutsrqponmlkjihgfedcbaZ


0
081 Hubble-Bubblery
~QualityControl [J
3500KG@
None

Kingdom Level 2 Raisesthequalityofi1emsleftbehindbydefeatedenemies

[J None
3000KG {!) fill zyxwvutsr
zyxwvutsrqponmlkjihgfedcba
;EJ
082 Everyday General Store
[J
&iiilLevelUpFacilitytoLv.2
4000KG'!!f
None
lncreasesthesizeofyourCofferstoholdupto15000Kingsguilders

158 NI NO KUNI II • COLLECTOR'S EDITION GUIDE


The Path to Building Evermore

Ell 083 EverydayGeneral Store


ii:iilLevelUpFacilitytolv.3 ··I
G •. s ooo···· ···c·····l!l·· ······+· ·'s. o.. ooo·
[)None.. .. · ~ ~~~/~:~;it~i;:,~~~m g .: KC l!I +nooo I
Startswith4gatherablematerials

0 20000KGfil +450000 Cl) 1200KC \_I;


[]None ~ ~~~d~;vc:i
~~~~~~t~arden {J None

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C20000Kcl!I
[]None ~ ~~Jd ~:e~~~ :~~~: Garden
0
[J
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lncreasesthesizeofyourCofferstoholdupto80000Kingsguilders Startswith5gatherablematerials

(t 2900KG1!J 0100000KC@+2000000
~ ~~~dB~:~;ri"fa~~;beryard [JNone ~ ~~!e1Ei~r~~rreK~~:~~mto Lv. 3 []None
Startswith6gatherablematerials Requiresaminimumof50Citizensand35Facilities

Q 0 4000KC'l!P
~ ~~~dsr;::~t~a~~;yberyard (]None
2900KG·@ ~103EvermoreWeaponWorkshop
Bf3 LevelUpFacilitytolv.2 [J None

Startswith6gatherablematerials

0 Ii (!)
~~:i!~:':e~:a:~!~o~:~~:~p [J
6750KC@
Fitch or Ah Chu

~ ~~~dB~::~i"f ::c~~:;
2900KG1!1
[)None Furtherreducesthepricetagofcraftedweapons

Startswith16gatherablematerials @3500KCl!I
[}None
G 2900KG@
~ ~~~/L~~::"fF~~~~; [lNone

Startswith16gatherablematerials
liSlJ 106 EvermoreWeaponWorkshop 0 30000KC@ +200000

G Ka LevelUpFacilitytolv.3 [)Nooe

~ ~~~dF~::=~~ ~::u~;rket 2900KG@

Ii ~~~li~;~;:;:~e~1:::;~:~?
[] None G) 22000KC'@· +130000
Startswith8gatherablematerials [J PeleusorBrodie
Furtherraisesthequalityofcraftedweapons
@ 2900KC l!I
~ ~~i~dF~!!~~~t:~:i~it~arket [)None () 22000KC '(!J +130000
Startswith8gatherablematerials. [J None
Allows you to improve the potencyof weapons up to 10 times
c;) 2900KC ·~I
~ ~~~d~~~;f1c:.i~ili~o.z [J None @ 4000KCl!I
Startswith7gatherablematerials [)None

@ 2900KG@ @ 6750KC@
~ ~~i~d ~~n~;rlc:a~ili~o.3 [J None [J Pi Chi or Ritter

Startswith7gatherablematerials Furtherreducesthepricetagofcraftedarmorpiecesandaccessories

0 3500KC@
~~~d HL~~~rf ~;~fl~ No. 2
G 2900KG@
~ [) None [J None
Startswith8gatherablematerials Uncoversextralatentabilitieswithinarmorpiecesandaccessories

0
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~ ~~~dHL~:~~r ~:~fl:y 3 kjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
(!) 2900KC@ 30000KC'f9 +200000
No.
[]None [] None

Startswith8gatherablematerials 0 22000KC19 +130000


[]CrispinorGrampuss
0
~ ~~~d ~~~~r t~:~i~ity [J
3700KG'f!J
None Furtherraisesthequalityofcraftedannorpiecesandaccessories

Startswith6gatherablematerials 022000KC@' +130000


[) None
0 3700KC'@
~ ~~{idL~~:~~a;a~~lity [1 None Allowsyoutoimprovethepotencyofarmorpiecesandaccessoriesupto10times

Startswith6gatherablematerials
fuQ. 115 EvermoreSpellworks ·-a,- zyxwvut
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0
~ ~~~dF~:!~ :~:ility
3700KCl!I
[J None Q
lfliQ 116 EvermoreSpellworks 30000KG'f!t +200000
Startswith4gatherablematerials. ~LevelUpFacilitytolv.3 [)None
6750KG
[]Triton
1!t
ffl:il t;:/J~i~;,~:~o~~- ~ 0
[]None
9800KG@

Furtherreducesthepricetagofcraftedspells Provides4additionalgatherablematerials

~ ~~:ci~~e;~e~f~!~~1!;~~~s
Lock
Opensup19bluechestslockedbymagic
lOOOOkG
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ffl:il t!:eti;~:~il~;dt~\~~31 G
[]
7000KG@1
None
Provides4additionalgatherablematerials

i2a: 119 Higglery 4000KG'@' +370001 G 9800kG'f!l1


l ~LevelUpFacilitytoLv.2 []None . [J None

10000KG1!l''
[J Auntie Martha

FurtherraisestheexperienceHigglediesearnwhennurtured
ffl:il t::elHi;~:~l~;dt~\~~i3 0
[J
9800KGl!)'
None

l l;?.a 121 Higglery


~LevelUpfacilitytoLv.3 [J
30000KG
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0 7000KG'@'

z: :~!& n~:ooo
ffl ~~~t~~i!~iigglediesfor Even Less I ; zyxwvutsrqponmlkjihgfedcbaZYXWVUTS
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[]None

FurtherreducesthepricetagofcraftedHiggledies
0 10500KG {!J

ffl:il 8~g~;a1~~r:1:~~r
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0
[J
7000KGl!l'
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Provides4additionalgatherablematerials
[J None

Provides3additionalgatherablematerials

ffl:il t::en~n~:~ri~~~:~v~'Iard 0
[]
9800KC
None
$1 ffl:il t:ielL~v;l{a~~~ttoLv. 2 0
[]
10500KG@'
None
Provides4additionalgatherablematerials
Provides4additionalgatherablematerials
0 7000KG@'
~125Spreadin9Lumberyard 0 9800KGl!I [] None
~LevelUpFacihtytolv.2 [lNooe
Provides4additionalgatherablemateria!s
Provides4additionalgatherablematerials

a
[]
7000KG'@·
None
ffl:il ~:ier~~i~:~~~;to Lv. 2
010500KG@1
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ProvidesBadditionalgatherablematerials

ffl:il t::el ~~t~;al~~zt!a~v.2


8
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0 2
0
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10500KG
None
l!l'

Provides4additionalgatherablematerials
Provides8additionalgatherablematerials

ft
[]
9800KC
None
'@•
ffl:il t::et:;;o;a~~;~~~~:~~en O
[]
BSOOKG'@"
None
+69000 I

Provides4additionalgatherabfematerials
ProvidesBadditionalgatherablemateria!s

0
[]None
7000KC@
ffl:i t::el~e:~~l~:;~e~v~~rden 0
[]
9800KC'@"
None
Provides4additionalgatherablematerials
Provides4additionalgatherablematerials

~BOFresherFishMarket
~LevelUpFacilitytoLv.2
()
[]None
9800KC t!J'
ii t:. ::;:~::~'::'~v~:~~~:
63
@
[]
3500KGl!l'
FitchorAhChu
Provides6additionalcraftableMeleeWeapons
Provides6additionalgatherablematerials

0
~131FreshestFishMarket
~LevelUpFacilitytolv.2
0
[]
9800KG
None
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ii t:. 73~:::~r~:::::~::~~~:nt []None
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O
0
[]
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~ ~::/ue:~~~il':1t;~~e~v~~rden (]None !l;?.'il350
Kingmaker'sCathedral (!t 95000KG~ +450000
~LevelUpFacilitytoLv.3 (]None
Provides3additionalgatherablematerials.

i"tCI 333 Hyper Hubble-Bubblery l?.iJI 351


Kingma~er'sCathedral
@300000KG@.r +630000
~LevelUpFacilitytoLv.4 (]None
llilJ LevelUpFacilitytoLv.4
lf'iQ 334 HyperHubble-Bubblery
W5llfl AdvancedQualityControl
(ti 9SOOOKG'f!J
(]Grisella
+260000
ffl ~~;g~~:e~:kee:;:e;~t1~::r:~
(;)30000KG'{!P
[Jspeio
+170000

LoftythrowsevenmoreHP-refillinggreenballs
Furtherraisesthequalityofitemsleftbehindbydefeatedenemies

luQ
llilJ
335 Hyper Hubble-Bubblery
Hyperstimulation
(?)150000KG'f!J
[J DaXingorThetis
+300000
ffl ~~:g~~:e~:~;:e;~~~ral
(,
[J
70000KG@
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+240000

LoftythrowsevenmoreMP-refitlingblueballs

G
~ :~~k~isp:; ~a~l~ble-Bubblery
()
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30000KG@J'
MylasorThaumas
+170000
ffl ~r~!~:e~:kse:Je;~;~;:1
LoftythrowsevenmoreHP-andMP-refillingballs
95000KG@
(]Callianeira
+260000

Defeatedenemiesleavebehindevenmoreballs

ffl ~!~eE;~:~ F~:Jo~~r:v~~ii~rther


@
[J
70000KG@
Furnest
+240000
ii ~ftrm~~:r~;~~~~~i!;rracks
fJ)70000KG1!J'
[J Grimm
+240000

Effectsfromconsumeddisheslastevenlonger. FillsupyourGutsGaugeevenfaster.

(!} 30000KG'@ +170000 lSZI 356 Evermore Elite Barracks G) 30000KG ttJi +170000
IFiQ 338 Multi-Dimensional Lab
~ Advanced Orb-Drop Doubler [J Speio 113 Even More Spoils of War [J PhorkysorKimmy

EnemiesinDreamer'sMazesdropevenmorepinkballsupontheirdefeat EnemiesinSkirmishBattlesleavebehindevenmoreGuildersupondefeat.

~ !~ea~:~~tri~~:!~~f~~~voidance I: ~:':° KG ~ +80000


030000KG(!J
[l None
+170000

FurtherincreaseslikelihoodofobtainingpinkballsinDreamer'sMazes BoostsMilitaryMightgainsfrom25persecondto40.

~ ~7Ze~~i~~~i;1r!~:~~~~~~:~ker
Recommended
Mk II [ ; ;~t:: :~~
for more easily finding treasure chests in Dreamer's Mazes
lSZI
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+240000
358 Officer's Training
ll3LevelUpFacilitytoLv.4
Ground
€)300000KG-@
(]None
+630000

lSlJ 359 Officer's Training Ground


Q) 70000KG @J +240000
BauttimateReserveExperience []YaPi
l"iQ 341 Multi-Dimensional Lab (D300000KG1!J' +630000
W!5ilJ Leve1UpFacilitytolv.4 i [J None Furtherraisesexperienceeamedbypartymembersnotparticipatinginbattles

l"iQ
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342 Multi-Dimensional
Bountiful Dimensional
Lab
Delving Vol. II
iG
[J }]
95000 kG •!•
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+260000
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360 Hyper Hubb1e-Bubbtery
Advanced Money Magnetism
G22000KG~
(]None
+130000
The Path to Building Evermore

~ 95000KG@ +260000 350000KC ·f.!J +670000


~361ExpertExplorer'sGuild
~ Gift of the Gods of Destruction [JKhunbish []None

Objects leave behind more items when smashed Provides2additionalgatherablematerials

m;?.il 362 ExpertExplorer'sGuild {f) lOOOOKG@' +80000 liiw


378 MassiveMarketGarden ~350000KC@ +670000

~ExtremeSmashandGrab [JKhunbish ~LevelUpFacilitytolv.3 [J None


Objects leave behind even more Guilders when smashed Provides2additionalgatherablematerials

~363Ship-ShapeShipyard ~ 95000KC@ +450000


ld'.1111 LevelUpFadhtytolv.3 [J None

~364Ship-ShapeShipyard ~200000KG4~ +550000


~LevelUpFacihtytolv.4 [)None

G) 55000KC '@ +230000


[JKetch&Tiller
ltemswithintheoceanareevenmoreeasilyspotted.

e) lOOOOKC '@
~ !:~a~~~cJ~~::i:hs;:i~iilding [J KetchorTiller
Enemiesareevenlesslikelytodetectyourship

II ~!:e~i~t~;c~~;~!hl~3
Onlyvaluableforaboostinlnfluence
()37000KC'f!l'
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+350000

Kingdom Level 4 ~ ~!.39~r%:~h~~el~~~;~t


~300000KC.·{!J
[JEli&Yip-Yip
+385000 zyxwvu
~SOOOOOKC@I Provides4additionalcraftablepiecesofArmor.
[)None
lncreasesthesizeofyourCofferstoholdupto1500000Kingsguilders

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[J None
lncreasesthesizeofyourCofferstoholdupto3000000Kingsguilders.

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~ ~:;e~t;~~~~i~:;1~ 3 [)None
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~350000KC'@' +670000
~ ~:;e~i;;;~~fl~~~~:.1ard [J None
Provides3additionalgatherablematerials

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~ ~::er~~u~~~ifi;~~ ~:.r;et [)None
Provides4additionalgatherablematerials

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[J None
Provides4additionalgatherablematerials

5 G)3SOOOOKC~ +670000
~ ~::eti;~:~il~t~dt~\~~3 [)None
Provides4additionalgatherablematerials

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~ ~::et~~c;:.~~li~:~~hlv.3 [J None
Provides2additionalgatherablematerials
Ill New Horizons

iMENIIMfi

1-1 New Horizons Recommended Lv 1

--------~
:eh~~e
- --- ...,..-,--.-.------~
l~~e~~:t~~r:~:du~o:~\;r~~~~gn~e~O~~n:ISC;:t:e l
aO~l~l:11:~ye!~e~nd
descending stairway
h:~~~~e! ~;Y~:~mi~~lf0t~~~~;9t~~~a~~~/t~h~~~e~f~~ifec~~t~e J
i
explos ons echo in the distance Is this the aft~~.~.:---~-•••

zyxwvutsrqponmlkjihgfed
objecnves
zyxwvutsrqponmlkjihgfedcb
01 Headdownsta1rsandseewhatsgomgon1
02 Defeatthesold1erswhohavecomeforthe little boy!
Chapter 1

Escape from Ding Dong Dell


Ill
1-2 Escapefrom Ding Dong Dell Recommended Lv l

-,----------
seerno that a coup !s underway notand cutcktv sets to work on a
.
plan of escape hopingtogeth mselfand Evan the target of the
rebels away from the castle Amid the confusion he manages to
grab a sword and with that and the few bullets remain ng in his tivemarker
pistol he begmstofighth1swaytofreedom

Objectives
01 Escapethecastlew1thEvan1 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
02 Sneak pasttheguardsw1thoutbemgseen1
03 Headtowardtheentrance'
04 Defeatallthemousesold1ers
05 Jomforcesw1thAranellaanddefeatallthe mouse sotorers!

iMfiENIIEli

Wisdom of the Kmgmaker zyxwvutsrqpo


You seen them candlesticks dotted all over Ding Dong
Dell castle mun? Well you can wallop them with
youer melee attacks to smash em to btts! And when ~ ~
you do youell sometimes get some o them green i
balls that heal youer HP Give one a clobber when
youer hurttn ent 1tl ~ zyxwvut
.\
i@MNIIBfi

zyxwvutsrqponmlkjihgfedcbaZYX
The two elite guardsmen directly in front of your starting location
{Position A) are of no concern, as they never turn around. Observe
the accompanying mouse guard's patrol route, and head for the
series of bushes at Position B when he takes a brief pause near
the two elite guardsmen. Wait for the same mouse guard to be
facing the other way, and swiftly move to the bushes at Position
C. Rotate the camera so you can still keep an eye on this patrolling
guard, then move to Position D when he's facing the other way
Pause here, as another mouse guard will look in your direction for
a few seconds before permanently turning around. It's safe to head
for the bush at Position E as soon as he does so, but watch out for
Chapter 1
Ill The Search for the Sewers

progress

tutorial on Character Parameters iMMMiiEli


1-3 The Search for the Sewers Recommended Lv 2

,= ~-' ------....---- ~----------


[ f;~:1;;ileRft~a;t~t;~ Jbo~~~ds~~ ~l~~~~:mE~fna \~~:e~r~;~~e ~~~hae
sewers that not many in the castle know about and which may be
the key to escaping undetected The companions set off togetherto
findtheentrancetothe1rescaperoute

objectives zyxwvutsrqponmlkjihgfed
01 ;~nt~tte:~~5~nce
to the secret passage that leads
02 Equ1pyourswordandp1stoltoyourarms band and
speak wtth Aranella
03 :~~d5 :t;e;; trance to the secret passagethat leadsto
1

04 Headthroughthesecretpassagetothesewers1
OS Escape Ding Dong Dell Castle via the sewers!

@) zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR
Equip the .broadsword and ratslicer to melee we~pon slots I and
11, respectively. It's recommended to always assign your most
powerful weapons to the same slot (in this case the broadsword
to slot I}, since doing so makes it easier to keep track of their loca-
tion within your current selection. Equip the sidearm to the ranged
weapons slot and exit the menu. From this point on, it's possible to
cycle between currently equipped melee weapons using ~, and to
perform ranged attacks by pressing (fill during combat. Remember
that ranged attacks consume some of your precious MP. so keep an
eye on your MP gauge!
Chapter 1

iME·NIIEf&iI doorway adorned with golden fish orna-


ments. By rotating the camera, a mouse
lancer can be observed patrolling along
the red carpeted area. Wait for him to turn
around and promptly make your way to the
set of stairs directly in front of your current
location. From this point onward, you can
safelyfollowtheobjectivemarkertoexitthe
room without any risk of being detected

(;} Broadsword

<;) Freshly Baked Bread

<;} 100Guilders

(;} Soreaway

Wisdom of the Kmgmaker zyxwvuts


From now on any enemies you
wallop can drop items and equip-
zyxwvutsrqponml
ment Be sure to open up
youer inventory often and
make sure youve got the
best kit possible equipped ~
en'tit! zyxwvutsrqpon
.S l
Ill A Way Out of the Waterway

1 4 A Way Out of the Waterway


MMNIIEIMMiiiiiiii Rcr onunanded Lv ~

(;) Cutlass ~
<;) Sixth Censer

(;} Screawav

Wisdom of the Kmgmaker zyxwvutsrqp


I' zyx 9

.S zyxwvut
zyxwvuts
Youell want to avoid usm Roland s Hatiiner abltitv by
yur mun And see if you cant build up the Zing gauges
of all youer weapons too-that way youell be able to
have Cross Cut all set up for the boss fight ahead ent 1t7
Wisdom of the King maker zyxwvutsrqponmlkjihgfedcbaZYXWVUT
Flippin heck, mun! Talk about tough! Well what with
that magtcal barrier and all there en't nowhere to
run so youell Just have to give rt all you ve qot! If
you er clever, though you wont spend too much
I
, time up close and personal Nah, a quick pot shot
or two from a distance I! do the trick by vur! zyxwvutsrqponmlkjihgfedcbaZYXW
t

Preparation
B•w•
r:!jRoland

8 ~ 40 40 40 40 40 10 6250

EMI riWlmlll_llDIIII_
zyxwvu
zyxwvutsrqponmlkjihgfedcba
2nd Phase 10% 10% 10% 10%

EMF lliBIIEIIIEll!III-
-~ ......

Ill A King Without a Country

1-5 A King Withouta Country zyxwvutsrqponml


Recommended L\ 4

r~ i~~~ ;~~::~~;;:t~/ zyxwvutsrqp


~~~:tk~~~:/~~:~ • ~
:fa~~!~ae~ii~~~hl~i::tle
11 ~~
despar Evan 1sg1venaglimmerofhopebyaconversat1onhe has
l with a mysterious boy he meets in a dream But w thout a k ngdom
!..,~ _ ~ _. _ ~~e-over;ust what_w~l-~e~~~ zyxwvuts
_ -'-" l

Objectives
01 Goto Roland'

(@) ~~:~~;i~:1i:; ~:; ~0::a~:~:~1:~n~~~~~~\~:~r~~a;/P~:~~ca-


rnent. Head up the small cliffside path leading to Roland's loca-
tion (indicated by the objective marker) to initiate a cutscene and
complete this chapter
~
First Steps ..
~~~~ ~~~~:; :ide;~~~~nt~ the
supplies provided by Aranella during the
previous chapter, he can now take part in
battles from this point onward. Both Evan
and Roland are sword users, so deciding
which one of them should receive the stron-

2-1 First Steps Recomrnendedlv 5

-~~--~~--,.,.,,-~-- - ---~ -
~:cn0~eec~~~n:~~~~~ o8n~{1~a:r~~:~:~10h~~p~~Ti1~~5~o n~~~n~~l~~:9~o 1
at~~r~ds :1~~ ~nf:n~~sc~c~~~~~aJ~~~ ~~l~~~d~1~1;~;;:~~r
Canyon sohesetsoutw1thRolandtoreach1t
o1tfoa~~~~1]
== __ ..-,
l
objectives zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
01 Head for Cloudcoli canvon!
02 Defeat thewyvern
03 Head forCloudcoll canvon!

2 I RecommendedOptional Activities 0~~:~~i~e ~n°;0e


Sneak pasr the windwvrrn southeast of Auntie
their location whenever you desire. Step onto the Hideaway Hollow
~a;t~~!s~~~ige and grab the BurningR ng from 01 zyxwvutsrqponmlkjihgfedcb
trip door and press ® to have it remember you, before leaving this
area behind. For a list of trip doors, take a look at P.673
~,~t(::eG~:1~/G~~~:~~1~::;i ;r~:t!:~:~d Cbest 01 p 637
The Rolling Hills stretch out before you, and from this point onward
the game gradually loosens its reins-giving you a bit more freedom
to explore and diverge from the beaten path. Monsters roam the
field map, and knowing which ones to avoid picking a fight with is
quite important. The color of a monster's name indicates its threat
level in relation to your party's current level. A general rule of thumb
is to avoid fighting enemies whose name is displayed in deep red,
Wisdom of the King maker zyxwvutsrqponmlkjihgfedcbaZYXWVUT
You seen them sparkly golden spots on the floor dotted
about the place, mun? Well, walk over 'em and
youell be rewarded with all kinds of qoodies! And zyxwvutsrqponmlkjihgfedcbaZYXW
• t they reappear after battles and when you go away
, and come back sometimes with completely differ-
( ent stuff inside 'em! Still don t go too mental with
the old toraotn -theres such a thing as havin too
much stuff' For all the details on these foraqin spots
fltpp!n flip on over to P 13
Chapter 2

Traversing Cloudcoil Canyon

(I) 300Guilders
~-
(I}
(;)
100Guilders

BabyBuckler
l
- BreezyRing

(;} Burnguard Pendant


(I} Songbook No. 13

2 2 Traversing Cloudcoil Canyon Recommended Lv G , Save your game at the waystone and activate the

,-----·..,-,,--- - -~--------· - ~J
Havmg met with Auntie Martha and learned a little about h1ggled1es
Sidewinder Gorge trip door a bit further up ahead.The Gri-
malkin Merchant you meet here is a refugee from Ding Dong Dell
and recognizes Evan; he introduces the party to a device called the
ontheway EvanandRolandamveatCloudcoilCanyon ltshometo
hordes of feroctous monsters nottoment1onabloodth1rstybandof Leafbook viewer, which allows you to connect to the Leafbook infor-

Objecttves
~---~-~~~--~.,
sky pirates who could prove problemat1c1ftheyfindourheroes
theresnochmcebuttosotd1eron

zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
Still

...
mation-sharing service and receive news from all over the world. He
initially offers to sell it to you for 10000G. but then decides to simply

01 Make your way through Cloudcod Canyon!


02 Follow that Hiqqledv!
03 Cast Wind Whipper on the prop leafed clover'
04 Makeyourwaythrough(loudco1ICanyon1
05 Do as the sky pirates say
Proceed further into the canyon, and pick up the Dangerous
Blunderblaster from Red Chest 11 near PositionB (equip it on Ro-
land if it's an improvement over your current firearm), then activate
the Bellywriggle Bluff trip door next to the second waystone. There
aren't many autosave points in this area, so remember to interact
with the waystone before moving on in order to avoid losing much
progress should you fall in battle

zyxwvutsrqpo
Approach the collapsed wooden structure at PositionC to trigger
an event scene. Runcible. the Higgledy Hero entrusted to you by
Auntie Martha, tries to gain the group's attention. It appears he
wants to show you something, so follow him as he leads you down
a narrow side path (be sure to loot the many forage points encoun-
tered along the way). Once you reach the end of the path, Runcible
, , Casting Wind-Whipper on the Prop-Leafed Clover near
Position Callows you to progress further into Cloudcoil
Canyon, but now would be a good time to backtrack through Belly-
wriggle Bluff and activate the Prop-Leafed Clovers you initially disre-
Wisdom of the Kmgmaker
garded, since they lead to valuable items. The one first encountered
near Position F leads to a portion of Cloudcoil Canyon meant to be Don t go thinkin that JU St because you clobbered
accessed during a later portion of the game; as such, the enemies every enemy in sight you er safe-nah mun I They !I •
found there are much higher level and are highly dangerous respawn every three minutes so don t hang about I'zyxwvutsr
"I
unless youer feelm Aghty1 .l t

(;} Dangerous Blunderblaster


(?
E3¥¥1511Niii zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
zyxwvutsrqponmlkjihgfed

--J~
(;} GustproofWhirlwind Boots

Cl) Queasy Cutlass

<;) 300 Guilders

f
(;} Soreaway

{;) CrabappleTea
zyxwvutsrqponmlkjihgfedcbaZYXW
<;}
<;}
Sixth Censer

Three-Leafed Soreaway
v
{;) Angel'sTear
When you're ready to progress, ride the Prop-Leafed Clover at zyxwvutsrqponmlkjihgfedcbaZYXW
Position C and follow the objective marker as it guides you through
Rattleshake Rock. You'll soon reach a waterfall at Position D-con-
firm that both Evan and Roland are equipped with the strongest
gear currently at your disposal before jumping across. The pore
chopper in the clearing ahead is level 9, and poses a greater threat
than the weaker ones you're used to fighting. The tactics previously
mentioned in this section still apply, but you'll need to keep a closer
eye on your HP and use soreaways whenever necessary

butbewarnedthatyoullhavetoescapefrombattlesanddosomesneaking
to reach tslocaton Saveyourgamebeforeattemptngth1sl

tantlyagrees

To Tani's Rescue
Chapter 2

''**'*
2-3 To Tam's Rescue Recommended Lv 6 Another field expedition is in order, but this time you'll need to
traverse the treacherous Soaring Peaks to reach the Vvyvern's Den
where Tani is being held hostage. You won't encounter any new
r'Rolandao;;;;n~ce~u~
I and hauledin to be tried a foes here, but expect the monsters populating this area to be quite
1snakesabouttopassJudg a bit higher level than those you've previously fought. Roland is
l comes n Unwilhngtoput likely to have reached level 8 by this point, which means he'll have
l.__=---~ access to his Circular Sword ability (and its enhanced version
Cyclone Sword); this powerful area of effect slash costs two MP but
objectives it deals tremendous damage and has the added benefit of briefly
01 HeadfortheWyverns Deni lowering the physical attack of any foes it hits
02 HeaddeeperintotheWyverns Den
~! ~r:f:~a~~~ Wyvern Warlord
Wisdom of the King maker zyxwvutsrqpo «
zyxwvut
'9
Roland's Circular Sword ability rs a tidy little number I'
zyxwvutsr
but have you tried rt with a full Zing qauqe? Flip .S
mun rt s a whole new version of 1tselfl Oh and you
zyxwvutsrqpon
can get the super powered version by sucktn up green
higgledy followers too but you ell have to head on over
to P 44 to find out more about that!
Cross the wooden bridge and head toward the rickety cliffside path
at PositionA. Collect the Angel's Tear from the nearby Red Chest
and proceed down the mountainous path until you reach Position
B. Activate the nearby Snaketooth Ridge trip door (also, don't miss
Red Chest F48, as it contains some single cream that will come in
handy soon!), then head down the short tunnel supported by the
ancient bony remains of a gigantic creature. Fight your way through
the wyverns and zapwings until you reach Position C, then take a
detour up the side path at PositionD. Loot the nearby Red Chests
and consider entering Crookneck Cavern by running across the
natural bridge formation at PositionE-the Red Chest found inside
contains 600G. Double back to PositionD and immediately plot a
course for the Wyvern's Den

Nixproof UghtTunic *****"


Wisdom of the Kmgmaker zyxwvutsrqponmlkjihgfedcbaZYXWVU
Flip mun! Have you met that Tove the Tenebrous vet?
The hiqqledv? Hes got this proper tidy ability called
Higgledy Plunge that does a flippin bucketload of
damage! l<eep an eye on him m battle and get over
~ to him sharptsf when he gives you the old good to
, go signal! You wont regret 1tl

DI
Chapter 2

I The Wyvern's Den is certainly not the most inviting of places. so take a moment to rest
at the waystone, save your game, and equip your strongest equipment. Offer a Single
Cream item at the nearby Higgledy Stone to befriend a powerful Dark-elemental Higgledy
named Tove the Tenebrous. He'll most certainly come in handy during this battle!

Preparation

rently equipped weapons by fight a few monsters

~- z
l
---~-·--·
To the Cradle of Light

zyxwvutsrqponmlkjihgfedc
To the Cradle of Light

r
2-4 Recommended Lv 6

van brings Tani back safe!


mpomtsoutthattheonly
;,~:i;•;:u:I~~::,~~ a~!~
-~-~~-
Objectives
and
9
wm h

zyxwvutsrqponmlkjihgfed
zyxwvutsrqponmlkjihgfedcb
01 Climb aboard Tanis sky skimmer and set out
thekmgscradle'
for

02 Headtnstdethe Cradle of ttqht!


03 rnvesttcate whet's Instde the Cradle of Ijqht!

(@) You regain control of Evan back at the Sky Pirates' Base-just
as before. you can speak to rtsoccupantsto hear some updated
dialog reflecting the current state of affairs. Now's a good time to
purchase both the Bandit Spear and Huntman's Bow at the Sky Pi-
rates' Arsenal shop and to equip them on Tani, though you won't get
to use her until the next chapter. Follow the objective marker when
you're ready to depart. and speak with Tani north of the airfield to
hop aboard a Sky-Skimmer and journey to the Cradle of Light
Chapter 2

The Kingmaker's Trials


Ill
2-5 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML
The Kmgmaker's Tnals Rcrnmmended Lv 7 zyxwvutsrqponmlkjihgfedcbaZYXWVUTS
r ~ iii ~:fi~ 1
;it:~~ ;h~ti:~~:; zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHG
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~;~~~~1~~::t:~~~h~~~1!1n~?ci~~f
havetotakethesetestsofh1smentalandphys1calabl1t1esallonh1s
own Atrulydauntmgchallenge awaits
-
earn youerself some goodies that'll come m proper
handy m the Trial of Courage It makes things a bit
t more of a faff, like but with this strategy guide by
, yur to help you, theres no excuse for qettrn anvth!n zyxwvutsrqponmlkjihgfedcbaZYXWV
t but full marks'

~ ~:~/~:~1t:i!~~.
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM:~~:~=l~~;~~nu\;ann~
LKJIHGFEDCBA ~~l~tt~:~~uo~~:ian
The statue order this time is purple, green, pink, red, orange and
then blue, and each statue must destroy a tower nearby in order
to keep the story going. This is usually done by pointing the statue
at the tower using a wheel, but some are not quite so direct. Pink
must be turned to face red, so that the events of the story play out
properly, and the final wheel must be used to turn the dragon in the
center of the board to face the blue statue, so the boy can deal the
finishing blow. Once that's done the pedestal will appear and you're
11111
free to exit via the portal behind you. Doing so takes you to the
Place of Strength, where you'll be tested by a powerful foe
.'P'?~~l?~!l!I
--foflEmmEBIIIEIII
ri-~~IIDlllllf!I
- !*llllll!llllll!IIBll!II
Choppy boss's Boots *****

@)@) !r:t~:i~il:~i~~~:~ece
the Trial of Strength-in which
you'll have to defeat the gorilla-
like Thogg to acquire your King-
maker. Rest at the waystone and

Wisdom of the Kmgmaker


Evan1sarr111esattheTr1alofStrength whereanunknownfoeliesinwa11 Run in and get walloptn the moment you see this zyxwvutsrq
I' 9
burly bare-knuckled bruiser windin up to some
thin big Its risky but if you get rt right rt swell J. l
zyxwvutsrqponmlkjihgfedcba
worth tt Youell daze him and stop him attack!n ~
theres beautiful!

Preparation
Equip both the Shamshir and the Warlock's Wand if you've collected
all three Bonus Orbs during the second and third Trials of Knowl-
edge. These weapons will give you a huge advantage againstThogg,
as they're much stronger than those you would normally have ac-
quired at this stage of the game. Make sure Evan has all your best
armor equipped-you can borrow from your other party members if
necessary. This boss is weak against Dark-based attacks, so assign
Tove the Tenebrous to your Higgledy lineup

zyxwvutsrqponmlkj
PART 4 • MAIN STORY GUIDE 191
Strategy

the moment this happens!

;:;rg;~~~:: :~t~
~v:~~o5nk:;~=t~=~:.:~~~~b~t:a:~ t~:v: s:~~f zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
@) zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA 8
new things to say about the current happenings, so talk to everyone
if you don't want to miss any unique bits of dialog. When you're
ready to move on to the next chapter, follow the objective marker
and speak with Batu near the Inn. In an unexpected turn of events,
the Sky Pirates have decided to pledge their loyalty to the young
King Evan-becoming his first subjects in the process!
[
Heartlands, Homelands Ill
3-1 Heartlands, Homelands Recommended l v 11

A
··-·---- -----·--· ?J
great kingdom needs a oreattocancn and having looked at a ma
ofthenearbyareaRolanddec1desthattheHeartlandsaretheper-
fectplace The only problem 1sthatabunchofbloodth1rstyband1ts
stand in the way Time to take a lesson m army-on-army battles
from the mlqhtv Batu!

Objectives
01 Head for the Heartlands!
02 Taketothefieldw1thyourarmyandbeatbackthe bandits!
03 Defeatall the bandits!

(@) ~oeu;I ~~~nti~~j~~::eginno:~ s{~~~~~~i:~ ~~~~: 71:~;:~nngd:lnt;~om


5
The winds there aren't strong enough to carry the Sky-Skimmers,
so you'll have to travel by foot-through the Soaring Peaks. Batu
warns that the Heartlands are infested with Bandits, but he calls
upon the services of Khunbish and Chingis (both Skirmish Unit Lead-
ers), to accompany the group. Eager to witness Evan's plans coming
to fruition, Gerel also decides to tag along for the ride

Wisdom of the Kmgmaker


Theres a few folks along for the ride now which means
youell need to use the party menu to swap people in and
out when you want to shake things up! Everyones
zyxwvutsrqponmlkjihgfedcbaZYXWVUTS
teleport to the Snaketooth Ridge trip door to save a bit of time, as
got their own particular strengths and weak this will place you closer to your destination. From there, simply
follow the objective marker to the {previously blocked) path leading
~ ;;~sc:sn-~~::~ :ne::~rnt~h;1;;;ny~~:~a~ttb~l~~:Sw directly into the Heartlands. Batu prepares for battle against the
more about em! bandits occupying that region by planting a Battle Standard for your
troops to rally under!

PART 4 • MAIN STORY GUIDE 193


Skirmish: The Battle for the Heartlands

I Here you're introduced to the concept of skirmishes


army-on-army battles in which you, as Evan, assume com-
mand of up to four units of troops in a variety of real-time tactical
combat scenarios. When you're ready to join the fray, interact with
the nearby Battle Standard to begin the Main Story related 'The
Battle for the Heartlands" Skirmish

The objective of this Skirmish is quite straightforward-defeat all


the bandits! You have two unit leaders under your command: Khun-
bish, who leads his band of Archers, and Chingis, leader of a pack of
Swordsmen. They each have their role to play during combat, so use
flll or Ifill to rotate your Swordsmen to the front of the formation
where they'll be most effective. Keep in mind that you'll have to
manually readjust your formation as you move across the battlefield;
try to aim your Swordsmen in the direction of enemy units as you
move in to engage them. There's no need to press any buttons to
command your troops to attack during Skirmishes; simply moving
your units within range of the enemy's will automatically cause
them to engage

Head toward the bandits at Position A and bash them with your
Swordsmen, while your Archers fire volleys of arrows from the back
of the torrnetlon=setelv out of harm's way. Once these bandits
have been taken out of the picture, you'll gain access to the Might
Gauge; holding down (8) will initiate a Quick March, greatly increas-
ing the movement speed of Evan and his units. Holding down@
launches an All-Out Assault. enhancing the attack rate and combat
effectiveness of your troops so long as that button remains held
Both actions drain the Might Gauge (when either (8) or@are being
pressed), though it will gradually replenish once you stop issuing
these commands. Using both the Quick March and All-Out Assault
commands liberally is key to your success, so don't forget about
them!

Chase down the enemy Fusilier units (yellow gun icon) using Quick
March, then switch to All-Out Assault after you've closed in. Once
they've been defeated, you'll be ambushed by a few Malleteer
units. Thankfully, your Swordsmen are the natural counter to this
UnitType, so point them at the Malleteers and switch to All-Out As-
sault to quickly send them packing

Next up you'll gain access to SpecialTactics: powerful abilities


zyxwvutsrqponmlkjihgfedcbaZYXWVUT
specific to each Skirmish Unit. Hold (Bgl and press either@, ®.
@, or@ to activate the SpecialTactic assigned to that button-go
and test these new abilities against Tyran and his minions who are
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQP
stationed near the closed gate at Position B. Khunbish's Deafening
Roar is great for temporarily preventing enemy units from moving,
while Chingis' Air Raid makes short work of tightly clustered groups
of enemies by raining death upon them. Focus your Swordsmen on
the enemy's Sorcerers first. before turning their attention to Tyran
Chapter 3

It's time for this Skirmish's final showdown! Follow the objective
Wisdom of the Kmgmaker
marker down the ramp and activate your ShockTactics as you near
Whats that mun? You wanna know what military might Tyran and his bandit lackeys. It's possible to use Chingis' Air Raid to
ts is it? Good question I Its the power you use to take out most of the enemies in one fell swoop, as they're all tightly
,.
pull off Special Tactics call reinforcements build zyxwvutsrqponmlkjihgfedcbaZYXWV
clustered. Don't forget to use the All-Out Assault command when
attacking and you should have no trouble winning the battle. This
t battlefield tnstaltanons and all kinds of other useful
, stuffl Proper useful n 1s1 Which means you d best zyxwvutsrqponmlkjihgfedcbaZYXWVUT
surely won't be the last you'll be seeing ofTyran and his bandits, but
l. not go wasting rt willy n!l!y~1t en t easy to get hack! for now you can celebrate your victory!

Pass through the now open gate and head down the ramp, but
don't proceed further yet! There's an enemy Tower behind the barti-
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJI
cades at PositionC, so methodically take out the surrounding bandit
units (without getting too close to the Tower), then storm in using
Quick March and tear the Tower down with your Swordsmen. Pick up
the Medium Military Might Boost from the rubble and make your way
toward the enemy Command Post at Position D; destroy it and Evan
will gain access to the extremely powerful ShockTactics ability
Ill The Master of the Forest

• Take a loo.k around camp_ and speak with its occupants to hear
some optional conversations. Gerel's Shop near the settle-
ment's entrance sells some useful weapons and armor-prioritize
buying equipment for the party members you intend to use, as you
likely won't have enough money to buy everything available. Don't
forget to sell some of your old unwanted gear for a bit of extra cash!
When ready to progress, exit the safety of the camp and step into
the Heartlands

The Heartlands invite you to explore, though your main objective


lies through the Evergroves, southwest of your kingdom to come
You can choose to immediately journey in that direction, but be
aware that there are many Red Chests containing powerful pieces
of equipment that you should consider seeking out before heading
into the Forest of Niall.The most notable items currently accessible
in the Heartlands region are the Windy Shamshir acquired from
Red Chest Fl?, as well as the Confusing B!underbuzzerand Shooty
Leather Armor in Red Chests F19 & F21, respectively. None of them
are difficult to acquire and they'll greatly increase your party's capa-
bilities. Regardless of your chosen course of action, start by activat-
ing the Heartlands trip door directly north of Evan's settlement

The monsters populating the Heartlands pose more of a threat than " f,
those previously encountered, but they're mostly comprised of spe-
cies you're already familiar with. Of exception are the intimidatingly
large manticores, one of which you may have spotted roaming the

Someenhancedablit1essuchasRolandsCyconeSwordandEvansKng
spyrecanbreflyknockthemant1coredown1ftheyconnectwhle tsroarng
ed to avoid fighting this monster for the time being, as you're cur-
rently both undergeared and underleveled. It's worth noting that the
game auto-saves each time you choose to fight a Tainted Monster,
so you don't have to worry about losing progress. For now, steer
clear of googah and proceed into the Evergroves, but for full details
on Tainted Monsters, including locations and strategies, visit P.500.

Absorb1ngnearbyH1ggled1esbeforeusingEvansF1reballspellcanallowyou
toeasilybreakthroughamantcoresdeadlychargedattackl
t Follow the objective marker and activate the Wiggly Way trip
door on the way to the Forest of Niall. Explore and familiar-
ize yourself with this region if you wish (as there are Red Chests
strewn about), but it's best to avoid entering the Shiverwood Shrine
as the enemies there are too tough for you at this stage. You won't
be able to proceed further into the Everwoods until you complete
this sub-chapter. When you're ready to progress, cross the giant
root bridge leading to the Forest of Niall's entrance and head inside

(;} Venom-Be-Gone

(;} Angel'sTear

(;} Dice Dumplings zyxwvutsrqp


(I) Soreaway

• •
It.
Wisdom of the Kingmaker
Crikev! Floyd s only gone and set up shop back at ouer
camp already' Theres quick he 1s1 He can only bake
bread at the moment but find him a recipe book or
two and he I! soon be broaden in his repertoire'
--· efJ
(;} 10000Guilders

Speaking to Niall reveals that he's lost his forest to Pugnacius,the


ruler of Goldpaw, in a dubious dice game. The party agrees to head to
Goldpaw in order to find out what happened and try to get Niall his
beloved woods back. Niall agrees to let Evan and his friends take all
the wood they need if they'll help him reclaim what's rightfully his
Chapter 3

Meeting Master Puqnacius


Ill
3 3 Meeting Master Puqnacius Recommended Lv 12

[
~-UnluckilyforEvan
- - - -- - -~--~
theForestofN1all1sactuallynowtheForestof
... ..-,.

l-~-----
Puqnactus having beentakenoverbytherulerofGoldpawafter
Nialllost to hlm rn a cnce uame However rt seems Puqnactus has
earned h1mselfqu1tethereputatonfornotplaymgfa1r sorrs upto
thefr1endstogoandsee1fall1sas1tshouldbe

objecnves

02 ~:s~1/or
01 Head for Coldpaw!
the building at the top of Gold paw that looks like a

03 Speak to Master Pugnacious in the Grand High Rollers Ha!II


04 Plavdice with the Grand High Rollersgatekeeperl
zyxwvuts
05 Headtothecasmoandsee1fyoucanuncoveranys1gnsof
cheatmq!
06 Ask around for Information atthecas no!

to vout zyxwvutsrqponmlkjihgfed
07 Gather everyone m the lobby of the inn and see what Tani has
teu
08 Go back and seethe Grand High Rollers gatekeeper'
09 Speak to Master Puqnactus in the Grand High Rollers Ha\11

3-3 Recommended Optional Acuvmes 0~~:~~i~e ~n~~e

If you get the HardwearngWool from Red Chest


110 in EertGrove you can use tas an offering
zyxwvutsrqponm p641
01
at the HggledyStone n Tlqluftt Cavern to cbtam
Prumious the Flammable

I Activate the Sunnypatch Pond trip door, then teleport to


the Wiggly Way trip door. Follow the objective marker
and traverse the large root bridge to proceed further into the
Evergroves, where you'll soon enter the Eider Downs region. Head
toward the city of Goldpaw, making sure to activate the Calmlands
trip door along the way. There are Red Chests scattered throughout
the Eider Downs region if you wish to explore. and it's also possible
to proceed further south into the Shipshire region-though it's best
to wait until you've completed Chapter 03 before doing so

The bustling city of Goldpaw awaits, but first, make sure to activate
the Great Gate trip door; take in the sights and feel free to get ac-
quainted with some of Goldpaw's many unique citizens. The Sweet
Saffron Tea House deals in foods, which offer a wide selection of
temporary buffs. The nearby Iron Orchid Weapon Shop sells some
gear that might prove useful, so it's not a bad idea to purchase a
few weapons for your preferred party members. As you make your
way north through the city, activate the Chamomile Inn, Lucky Stars
Casino, and Fortune Square trip doors when you've reached their
respective locations
mons an obnoxiously loud bird called a Duebill to follow you around
and remind you of your debt until it has been repaid. Judging by the
fact that most people around town are also shadowed by a Duebill,
it seems like Evan isn't the only one that's fallen victim to the rigged
dice game

iiFBSSHII&

EEl=MN-&idiiN\6
Chapter 3

A Nationwide Scandal Ill


3-4 A Nationwide Scandal RecommendedLv 14

,:~~iiT'.1::,;i::~:i"~~~d;~~:',1:~:v!f ~¥a,J:~h~,~~~:?:)~l~t ]1
0

cheared rctanour ot tus torest ltseemsheusedLadyLuck nthe


game m question so the pals decide to look there ~

objectives
01 Takeadoserlookatladyluckl
02 Go and see N1a111
zyxwvutsrqponmlk
zyxwvutsrqponmlkjihgfedcbaZYXW
03 HeadtotheAu!dWoods deep in the Forest of Niall
04 Searchthed1cefactoryforev1denceofcheatmgl
OS Escape from the dice facrorv
06 Defeat the mossy monumentl
07 GoandaccuseMasterPugnac1us of cheattnq!
08 Head to Fortune SquarefortheTnal by Fortune'

3 4 RecommendedOptional Acttvtnes 0~~:~~i~e ~n°(0e


Cast Qu cken Growth on the Mushrooms
theForestofNallontheW1gglyWay
west of
and grab
zyxwvutsrqpon
03 P600
theHeartyPendantfromRedChestF47

Quicken Growth can also be used on the Mush

~~~~s tset~~~~ ~r~;~~~o~~~:l~~e~~~t~:~;dhests 03 p 598


SongbookNo19respectively
{;) Wolfram Spear (;} Soreaway
(;} MockToadstool {;) Lumpen Lumber
(;} Punishing Wolfram Sword
(;} Sixth Censer
<;} EliteSorcerer'sRing
c;} Three-Leafed Soreaway

, Speak with Niall to inform him that the game's somehow


been rigged-though you'll still need to obtain concrete
proof before he can get his forest back. He mentions that folks from
Goldpaw have been coming and going to the Auld Woods of late, so
this part of the forest becomes your next destination. Old Niall then
explains that you'll need the Quicken Growth spell to reach this oth-
erwise inaccessible area, and so he conveniently teaches it to Evan

Wisdom of the Kmgmaker


Follow the objective marker and press ® next to the mushrooms
You can use that fancy new Quicken Growth spell of
youers to get to all kinds of new places by turmn teeny zyxwvutsrqponmlkjihgfedcbaZ
at Position A to cast Quicken Growth and open the way forward
Proceed along the massive winding branches (collecting items from
tiny toadstools mto massive mushrooms mun
i) You ve probably passed a few already so retrace foraging points along the way), until you arrive at Position B. Use
Quicken Growth once more and hop atop the oversized mushrooms
~ zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJ
s~~~e:p5~:pesmaln:n~a~\~i~~~·:0~a~=~0J~~~ya~ut~~t to progress. Head deeper into the Auld Woods until you arrive
zyxwvutsrqponmlkjihgfedcbaZYXWVUT
Recommended Optional Activities table over by at Position C; activate the Auld Woods trip door and rest at the
L there! That II soon put you on the right track! waystone, before entering the secluded clearing (Position D) that's
home to the hidden Dice Factory.
Chapter 3

@Approaching the Dic_e Factorywill i~itiate an event sce~e in


which the group deliberates on their next course of action
The brute force approach is out of the question, so they agree that
sneaking inside is the best option. Fortunately, two workers taking
their break outside the factory's entrance provide Batu and Tani with
the perfect opportunity-they knock both disreputabledice-makers
zyxwvutsrqponmlkjihgfedcbaZYXWVU
out cold, so Evan and Roland can swipe their outfits and infiltrate
the factory undetected
Wisdom of the Krngmaker
zyxwvutsrqpon
Cnkey o BJ1mey1 Look at the size of 111 Youell want to
steer well clear of this thing once tt spins up to speed
trust me! Evade, evade and evade some more
that's what I say! Then, if youer clever you can keep
youer distance and fire off ranged attacks and skills
while he's busy chas!n down youer pals! ~

Preparation
You'l have to make your preparations before exiting the Dice Fac-
tory, as the fight immediately begins once you step outside. The
Mossy Monument is vulnerable to Fire, so Evan's Fireball spell is
quite powerful here (especially with the Spellcraftyzzzzzzz Warlock's
Wand if you've obtained it). The Fiery Ranger's Bow should also be
equipped on Tani or Batu if you've previously acquired it Prioritize
equipping armor with the highest Physical defense available, since
with the exception of its Dark-based Nixing shockwave, the Mossy
Monument's attacks are strictly Physical in nature and will hit hard

ml!lfl~~~~~!'!I
- ri-lml-llCIIII ..
m MMll!llmmmm
-!+IIBmmmm ...

~·~;'.Fl
Watery Barrage Bow *****
Strategy
Chapter 3

In a stroke of luck, none of the factory-workers noticed the commo-


tion going on outside, so it's time to head back to Goldpaw-armed
with enough proof to expose Pugnacius and help Niall reclaim his
forest. Before you leave though, interact with the Higgledy Stone
in this clearing, and offer it a Gunkshroom (found in foraging points
throughoutthe Forest of Niall) to befriend Mutton-Bane the Mushy!
There's also an Elite Sorcerer's Ring hidden in Red Chest 35, at the
opposite end of the clearing.When ready, teleport back to Fortune
Square and go accuse Pugnacius! zyxwvutsrqponmlkjihg
@)@ ~~~~a~~=:oG;~~is~i~~m~~:l~~dH;:~~~~:: : t trial
conducted by Lady Luck Herself would be the most appropriate
t~

way to resolve this matter, and Pugnacius agrees without a second


thought. After the conversation, approach Fortune Square and speak
with the Mandarin when ready to begin the trial; a series of events
(including a boss battle) will ensue, so this is your last chance to
make your preparations
---
D•"" zyxwvutsrqponmlkjihgfedcbaZYXWV
r!!jRoland

l!ll
~Batu
Tani BurrowingBolt -

StrongrnanStance

~~~'!~~~!!'!!
.,t:*~~~~
- tt!*lll!!lillll!llll~!llll!!II
... Et.~::t:;;;
zyxwvutsrqponm Hiqmakers to the Rescue
Watery Barrage Bow zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGF
1'****
Destroying red-hot rocks releases a bunch of Higgledy
Balls in addition to the Hiqmakers hidden within free
Wisdom of the Kmgmaker zyxwvutsrq
a enough of these special sprites and they II form golden
circle Step inside this circle and press ® to generate a
Listen up my bov! Rea!mwreckers are kinqrnakers that Flameproof Barner-granting complete rmmunnv against
have lost the tr marbles and gone proper loopy' They re all Fire-based attacks to anyone standmg within its
bur stin at the seams with overflowin power, which radius'
makes weak spots pop up all over em! They move
li about a bit but if you can keep clobberin em, youell
, soon have that realmwrecker seem stars!

Preparation
Longfang is weak against Water, so Evan's Water Balloon spell is
very effective here (especially in combination with the Spellcrafty
Warlock's Wand). If you have weapons with Water properties, make
sure to equip them. Conversely, remove any weapons that deal Fire-
based damage, as they'll be much weaker during this fight. Though
relatively expensive at 500G each, purchasing some Fruits of For-
tune foods from the Sweet Saffron Tea House in Goldpaw can help
improve your resistance to the many Fire attacks used by Longfang
Chapter 3

Niall Gets Back His Forest


DI
3-5 Niall Gets Back His Forest
,.....,..,.._,_,,....,, ""'lo"' ... --- " _....,,...___
Recommended Lv 15
~ ~ , ~ -
zyxwvu

objectives zyxwvutsrqponmlkjihgfed
01 Go and tell Niall you got his fore sr back!
Ill Evermo er
Chapter 4

Evermore is not only enjoyable, but it's also extremely beneficial- kingdom itself, or rewarded for helping your citizens by completing
giving you access to stronger equipment, new and upgraded spells, specific Side Quests. You'll be needing plenty of Kingsguilders to
unique Higgledy Heroes and much more. This section will guide you transform Evermore into the impressive kingdom it has the potential
through the basics of kingdom management. but for full details turn to become, so begin by collecting the 2500KG currently sitting in
to P.90 your Coffers; highlight the "Coffers" tab in the kingdom Management
Menu and press ® to collect the KG accumulated there
Building a new kingdom doesn't come cheap, and the currency that
fuels Evermore's expansion is known as Kingsguilders (KG). Kings-
Wisdom of the Kmgmaker
guilders are entirely distinct from the regular Guilders you've been
amassing up to this point, and can only be acquired through your Corrr! Looks I ke youer kingdoms made you a few
kinqsquilder s alreadyl Tidv! Don t go for qettin' to collect
4-1 Evermore Forever Recommended Lv 17 em nice and often-vif youer coffers fill up any extra
you make II only go to waste But don t worry youell
..---
- t;hewordout and peoplefromalloverhave begun to~' soon be able to make em bigger so you wont have to
vermore whch ts starting to look like areal kmgdom come back and check em every five Flippin minutes' ~
gl111gnatmnw1II need spectahsts tn a!l kinds of areas 111 , 9
ulythnve andwh1le1talreadyhasexperts mweapons !
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJI
r
mar and magic 1t s missing a higgledy wh1zz __ _ __, i
~ Your next task is to build the four essential facilities related to
Evermore's Ministries: the Higglery, where new Higgledy Heroes
objectives
OIS1tonyourthroneandstartoversee1ng
zyxwvut
can be cooked up; the Evermore Weapon Workshop, where new
armaments are developed; the Evermore Outfitters, where armor
Evermoresdevelopmentl
is crafted; and lastly, the Evermore Spellworks, where new spells -
02 Go and recruit Auntie Marthal
03 Help Auntie Martha out with her little errand! are researched. You already have the KG required to complete each l
04 Speak to Roland in the throne room in Evermore facility, so select the 'Manage Your kingdom' option and use the Left
Stick to highlight one of the available construction sites; press ® to
bring up the facility's overview menu, then select the "Build facility'
option and confirm your decision. Repeat this process (moving the
cursor over to each currently available plot of land) until all four facili-
ties have been constructed
It's time to assign citizens to your newly-built Evermore Weapon which in turn increases the rate at which KG are accumulated. It's
Workshop! Highlight the facility, then press® to bring up the facil-
ity Menu; select the "Personnel" tab and press® to choose one
of the three currently vacant "Assign citizen" slots. Doing so brings
up the Personnel List, which displays each of the citizens appropri-
ate for this task. Batu boasts the highest IQ for this job out of your
currently available citizens, so assign him first. When looking to
automatically assign the most qualified citizens for a given task,
press@to use the 'Recommend Personnel" option. Go ahead and
use this option to automatically assign both Chingis and Khunbish to
the remaining two open slots 1 For in-depth information concerning
citizens, consult P.91

Once all three available slots have been filled, press @ to return to
the facility Menu and select the 'research" tab. From the research
List. highlight and select 'level 1 Melee Weapon Development" and
begin researching this topic. This takes time, so you'l have to wait
a few moments (most topics take much longer!) before it's been
fully researched. Then select the 'Complete Rsrch.' option from the
Evermore Weapon Workshop's facility Menu to finish the process;
remember this important last step whenever you're researching
topics, as the process won't fully be completed until you've manu-
ally selected this option!

This serves as your introduction to Side Quests: optional activities


(with a few exceptions) that yield various rewards once completed.
In this case, you'll have to complete the 'Auntie Martha's Scrubber'
Side Quest 001 before being able to enlist Auntie Martha's help
and progress the Main Story. Side Quests also serve as the main
method of recruiting new citizens to your cause. though not every
Side Quest rewards you with a new subject. Side Quest locations
are marked on your map, represented by a blue exclamation mark
icon. For a complete list of all Side Quests, their rewards, and how
to complete them, visit P.314
Chapter 4

-- Wisdom of the Kmgmaker zyxwvutsrqponmlk


Cnkey these Dreamers Door thinqies are we!I excmn eh? They ve got
these constantly changrn dungeons on the other side Just packed with
zyxwvutsr
~

e: ~~:~~~~~:u1!oanngde~~~i : k:~ f~~n~~~~ Yd~~~~~oa~; ttie~u~:t;h~~~J~o ~ 9


0 1
zyxwvutsrqponmlkji
P 642 to learn morel ..S

{;) DampWizard'sWand

iiMM
Ill A Banner to Unite Under

iM&MM

I Teleport to Go!dpaw (using the Dream


ing Camomile Inn trip door) and follow
the objective marker until you arrive at the
Library's doorstep. Head inside and you'll
make the acquaintance of Boddly-the
positively enchanting librarian who looks
after this place! She won't let you take a
single peek at any of the Library's 'bookie-
wookies" until you've obtained a proper
library card, however. It just so happens
that Boddly is the only person who can
issue these credentials, so she exploits the
party's desperation and agrees to give them
a library card in exchange for three 'teensy-
weensy' favors.

4-2 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJ
A Bannerto Unite Under Recommended Lv 17

r1 whileRol
Evan has said he wants his kingdom to beonethatsfreeofwar and
anddoesntnecessarlythinkth1s1sabad1dea he needs to
! ;;i,:v~~~~sagbo a~tl~~~~ft~rir;~n~et;~f~1e~dhse~e~~~~1~h~ ~1~;~~~~
0 1

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Chapter 4

4 3 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
The Trials of Boddly The Trials of Boddly
Ill
Recommended Lv 19

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I Speak with Boddly and she'll tell you about the first favor
you'll need to complete before she considers handing
over the library card. The object of Mistress Boddly's desire is a rare
crimson flower named the Red Red Rose that only blooms in spe-
cific locations-luckily, one such location happens to be nearby.This
uncommon flower can be found north of Goldpaw, though you'll
need to learn the Bridge spell before you can reach the remote cliff
zyxwvutsrqponmlkjihgfedcbaZYX
where it grows. Ever eager to help, Boddly points the group toward
a young girl named Li Li, who may know a thing or two about magic
related matters; this youthful spellcrafting specialist is a resident of
Goldpaw, so exit the Library and follow the objective marker to the
small bridge overlooking a river on which she awaits Evan's arrival
Speak with Li Li to begin Side Quest 008 "Li Li, the Troubled Ge- ~ Teleport to Evermore, then ass_ign Li Li to th~- Evermore
nius". Because of the recent scandals involving Master Pugnacius, Spellworks and begin researching the 'Specific spell
she's become disillusioned with life in Goldpaw. Evan proposes that Development: Bridge" topic. The research process will take a few
she become a citizen of Evermore, and though intrigued by the idea, moments--once it's done, make sure to select the "Complete
Li Li still feels reluctant to accept; she requests that you demon- Rsrch.' option and Li Li will explain the rules governing the use of
strate your kingly worth by defeating three skeleplasms before your newly-acquired Bridge spell
she'll join your kingdom
Next, teleport to the Calmlands trip door and follow the objective
Make this your active quest, then teleport to the Calmlands trip marker until you reach a dead end. Approach the cliff's edge to initi-
door. A pack of skeleplasms can be seen roaming the field directly ate a short conversation, then press ® to cast Bridge and build a
up the nearby ramp; defeat them, and, if you haven't yet met your way forward! You'll spot a Battle Standard for the "Criminal Capture
skeleplasm-bashing quota, seek out another group of enemies Bandit Gang" Skirmish further up ahead-it's best to ignore it for the
within the blue circle indicated on your map to complete the objec- time being as you only have two Skirmish Units, and they're both
tive. Teleport back to Goldpaw by using the Dreaming Camomile Inn below the recommended level. Be sure not to miss the Hig-Piggy
trip door and return to Li Li. Impressed by your deeds, she moves Longsword found in Red Chest 31 though, then approach the red
to Evermore where she can make use of its Spellworks facility to twinkling point on the ground to gather the Red Red Rose. Return
begin researching the Bridge spell needed in order to progress. to Goldpaw and present this elusive flower to Boddly to complete
the first of her assignments

@MEI
Chapter 4

(;} 300Guilders
(I) 100Guilders
(;) Baby Buckler

<;) Breezy Ring

(;} Burnguard Pendant

<;) Songbook No. 13

Wisdom of the Kmgmaker zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQ


zyxwvutsrqponmlkjihgfedcbaZYXWVUTS
Yur that batty old librarian mentioned ustn a watery
spell on this mcmer aptor en t 1t7 I reckon she means
Evans Water Pistol spell But youell need to research
~ level 2 Spell Development before you can learn rt
Come on mun-put youer best people on itf
=>,

Wisdom of the Kmgmaker zyxwvutsrqp


zyxwvutsrqponm
Old Smoky by yur's proper tricky to knock down
cos hes pretty much stun-proof when hes attackln
and movtn about' But if you wait till he finishes •
that burntn hailstorm move, he II be wide open so ~ zyxwvu
9
shock the blighter to a standstill with some of them
fancy enhanced versions of youer skills while hes ..S
still huffin and puffin I

FireproofSoldier'sCloak"*****

Preparation
The lncineraptor is weak against Water, so Evan's Water Pistol spell
(or Water Balloon if you haven't yet learned the former) is quite
potent against it Make sure all availableWater-based spells are
assigned to your skill palette if you choose to bring Evan into this
battle! Equip him with a Dripping Ring to further boost the Water
damage dealt by these spells, and equip any gear that helps miti-
gate Fire damage if any is available. Though this is purely optional,
you can also charge up your Zing gauges and refill your MP by fight-
ing a few enemies to give yourself an edge at the start of the battle.

Strategy
This overgrown lizard certainly won't be giving up its horn without
a fight-expect it to defend its turf with deadly Fire-breathing at-
tacks backed up by a mixture of claw swipes and tail whips. When
grounded, it can belch out a sweeping stream of flames, covering
a medium-sized area in front of itself; the lncineraptor always rears
up before performing this attack-evade toward its flank and target
its tail while it recovers. Another attack to be on the lookout for is
the rushdown stampede the boss uses to close the gap; it's easily
Chapter 4
-~--

Return to Evermore, and speak with Floyd at Tasty's Cookshop


{be sure to assign him to this facility if you haven't done so yet)
With the help of this new cookbook, Floyd is now able to prepare
a variety of new recipes-including the much sought-after om-
nom-nomelet! You'll need to bring him one of each of these three
basic ingredients in order to cook up the recipe: Mellowfat Peas, an
Arrowhead Carrot, and a good Egg. If you're missing any of them,
it's possible to purchase them from Gerel's Everday General Store
in Evermore. Cook an om-nom-nomelet and teleport back to Gold-
paw's Lucky Stars Casino

Wisdom of the Kmgmaker


Reckon youer crnzens have been workln away
• hard enough that a couple wtll be ready to level up
, by now mun! Well what are you wamn for? Open zyxwvutsrqponmlkjihgfedcbaZYXWV
.S l :he~~inb~i0a:dMl~:~gf:~:~~::n~1t~0at~l~~ear~~~
next to their noggin-press the OPTIONS button and
youel! be able to level em up This II give their IQ a good
old bump meantn' they'll be able to do better research
and more efficiently tool Tidy'
join Evermore's ranks. It's possible to recruit them in any order you
wish, so let's begin with Bai Gon, who you may have previously
encountered on the way to Fortune Square. Follow the objective
marker to the north of Goldpaw, and speak with him to initiate Side
Quest 010 "Bai Gon, the Grizzled Veteran'. You must defeat three
grimchilla bangers before he'll join you, so teleport to the Calmlands
trip door where you'll find these pipsqueaks roaming nearby. Once
three of these monsters have been defeated, return to Bai Gan to
complete this Side Quest and gain the support of this long-in-the-
tooth general and his Skirmish Unit: The Silver Foxes!

Next up, there's Min Ti, who waits by a house west of the Dream-
ing Camomile Inn. Speak with this honor-bound huntress to begin
zyxwvutsrqponmlkjihgfedcbaZY
Side Guest 011 "Min Ti, the Sharpshooter" in which she asks for a
Sleep-Be-Gone. If you don't already have one, they can be bought
from the Lucky Lotus Emporium in Goldpaw. Give the Sleep-Be-
Gone to Min Ti and she'll move to Evermore, bringing along her
Skirmish Unit:The Howling Hunters!

With four Skirmish Units now under your command, it's time to
return to Boddly at the Library and inform her that you're ready to
reclaim her stolen Starlight Stone. Teleport to the Calmlands trip
door and you'll find the Battle Standard for the Skirmish Battle "Steal
Back the Starlight Stone' just beyond Crossover Bridge, southeast
of Goldpaw
Chapter 4

Min Ti's units are side by side in the formation. To do this, simply
Skirmish: Steal Back the Starlight Stone assign Khunbish to the@ slot-this new formation order will allow
you to keep both of your ranged units in the back line, out of harm's
reach, while your melee units attack from the front! When ready,
select the Mobilize Forces option to start the Skirmish.

Wisdom of the Kmgmaker


Now that youer cmzens back in Evermore have zyxwvutsrqp
started churntn' out the old kinqsquilder s you can
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spend a few of em in the Bolster Forces menu that I'
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fair tn war and err war! And besides no one wants to
go bashtn their head against the same battle again and
aqain! Flip to P 418 to learn more en t 111

Once on the battlefield, rotate your formation so that Bai Gon's


Malleteers are at the front, and take out the bandit Lancers at
Position A. Be careful to keep your Swordsmen out of reach of
those enemy Lancers, however, as they won't stand a chance
against them. Destroy the Barricades directly in front and advance
toward Position B to trigger an enemy ambush. Use Quick March
to retreat outside of the cannon's reach, and activate Bai Gen's

Hold@ next to the cannon's remains until the circular gauge com-
pletely fills up to rebuild this heavy-artillery and turn the tables on
the bandits! Destroy the Barricades and lure the enemy units to the
middle of the ramp, where your cannon can provide supporting fire
Always remember to keep your Malleteers at the front of the forma-
tion when engaging enemy Lancers. When the bandit forces in the
area have been eliminated, Quick March to the Tower at Position C

Cross the gate and storm the enemy's cannon before taking out
both Command Posts at Position D and immediately rebuilding
them; these structures generate Military Might at regular intervals,
so you should always build them when the opportunity presents
itself. Move toward Position E and two pore Swordsmen will

zyxwvutsrqponmlk
PART 4 • MAIN STORY GUIDE 219
appear out of nowhere to perform a surprise attack-activate both
your Shock Tactics and Rousing Roar before using All-Out Assault to
annihilate them. Once the pore units go down, turn your attention to
Lil and defeat her to secure the Starlight Stone!

Ill A Night at the Library

(@)@) :~~~o~~~~~~ss~:1~~= ~:~~~r~~:~~8s~~:~ret~ss~~~ir~~t


straightforward: simply interact with each of the five books high-
lighted by the objective markers to learn more about the history of
the world. Speak to Evan once you've read each book to initiate a

Wisdom of the Kmgmaker zyxwvutsrqpo


zyxwvutsrqp
Crikev! Who knew there were so many people tn the
world who needed help, mun? Have you spoken to that
Taskmaster bloke outside the Lucky Stars Casino
in Ccldpaw? Hes got all these errands you can run
for people and earn youerself Tokens of Gratitude I

as they call 'em They're these com thinqies you can ~ a


swap for items or for hot tips on new cmzens to
zyxwvutsr
recruit' If you want to know more turn to P 4001J.
Chapter 4

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..
l

GoldpawJoins the Union Ill


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4 5 Goldpaw Joms the Union Recommended Lv 19 zyxwvutsrqponmlkjihgfedcbaZYXWV
Thefr1endsdecdethatthewayto makeaworldfreeofwar1stoget
thefivegreatnattonstoformaunion JUStasthelegendaryKng
Ferd nand once d d This will mean getting them all to sign up to
what Evan has decided to caf theDeclarat1onoflnterdependence
H1sfirsttarget?MasterPugnac1usofGoldpaw

objectives
01 Ask MasterPugnaous to sign the Declaration of!nterdepen
dence!
02 Porqe a uruon wtth Cotdpew!

zyxwvutsrqponmlkjih
PART 4 • MAIN STORY GUIDE 221
.. The Shipwrights of Capstan

5-1 The Shipwright


s of Capstan Recommended Lv 23 zyxwvutsrqponmlkjihgfedcbaZYXW
4W·fiM18
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Hydropols
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Unfortunately 1tcantbereached
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the friends will needtoheadforCapstan upon Hull where a man
called MrWrtghtmaybeabletobu1ldthem a boat
Chapter 5

1 1 • You'll need a boat to reach the kingdom of Hydropolis,


so it's time to head for the seaside hamlet of Capstan-
upon-Hull in order to meet with a renowned shipbuilder named
Mr.Wright. Teleport to the Calmlands trip door and journey south to
the Shipshire region, beyond Crossover Bridge. The manticore and
pore chopper enemies encountered along the way can be quite chal-
lenging depending on your party's strength, but it's possible to wait
for them to turn around and sneak by undetected if they prove too
difficult
Wisdom of the Kmgmaker

Goin toe to toe with this gelatinous giants liable


to get you slapped silly but if you play rt smart and
f l wait till she's busy firin them laser thinqles at some-
' one else you can step m and wallop away to youer
l hearts content and build up a tidy pile of MP and
Zing whde youer at rt Theres tactical!

Preparation
The Jelly Queen is weak against Wind damage, so weapons and
skills imbued with this element work best here; conversely, avoid
those imbued with the Water element since they'll deal reduced
damage. Equipping armor with a healthy balance between both
Physical and Magical defense can help counteract both this boss's
lasers and tentacle slaps. If you've researched level 3 Accessories
at the Evermore Outfitters, craft a Poised Pendant to help increase
your resistances to the Confusion status ailment caused by the
Jelly Queen's confusion blast

CircularSword HeavyAmmo

Ina Spin StrongmanStance


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- 100% 70% 70%

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~"it Dynamism Eagle-Eyedness Untouchability

Strategy
(I) Three-Leafed Soreaway

(;) Songbook No. 14

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Strong Sixth Censer
Cl) DeadlyTowerToppler

(;} WizardlyTwinklyTunic

foil&

t 1 • Head to the Forest of Niall (Greenling Grove) and use


the Thornaway Spray on the Puffburrs to open the way
into the Hard Woods; you'll have to navigate through this monster-

• infested portion of the forest to reach the creature guarding the


lronbough Grove. Cast Quicken Growth at Position A to proceed
further, and be sure not to miss both the DeadlyTowerToppler from
~ Red Chest 39 to the south and the WizardlyTwinklyTunic from Red
Chest 40. The Higgledy Stone found north of the area requires a
• • Nightmare Prism as an offering, so you'll need to return here later if
you wish to befriend the Higgledy it shelters
;;; INN zyxwvutsrqpon
Use Quicken Growth on the mushrooms at Position B to reach a
waystone, then activate the nearby Hard Woods trip door and save
your game. A boss encounter with the self-appointed guardian of
these woods is up ahead, so now's your chance to make some
preparations. Step into the lronbough Grove when ready to initiate
the boss fight!
1. Teleport to Capstan-upon-Hulland speak with Mr.Wright
to see if he could possibly build you a boat now that his
shipbuilders have found their way back home. He agrees, though
the voyage to Hydropolis requires a vessel sturdy enough to
withstand the rough seas that must be braved to get there; he then

Niall singles out the lronbough Trees growing in the Hard Woods as
being perfect candidates for the task. Unfortunately, there's a small
issue complicating the matter-an angry beast has recently taken
up residence in that neck of the woods and the Greenlings have
been forced to block off the entire area. Niall offers a partial solution
to the problem in the form of a bottle ofThornaway Spray: a magical
concoction capable of dissolving the spiky Puffburs that were used
to seal off the entrance to the Hard Woods
Preparation
Zagg is weak against Fire-based damage, so use Fire
weapons or skills. Evan's Pyre Pillar spell can come in
very handy indeed in this fight and researching it at the Evermore
Spellworks can make things easier. Armor that increases both your
Physical and Magical defense equally is ideal, while anything that
provides resistance to Wind damage (such as a Breezeguard Pen-
dant) can provide some protection against Zagg's lightning bolts. Be
sure to also bring a full supply of healing items, including an Angel's
Tear or two to revive any unconscious characters!

Strategy
Zagg shares a lot of moves with Thogg-first defending his territory
with the same leaping slam attack and three-hit melee combo used
by his less formldable counterpart. Though he doesn't benefit from
Thogg's ability to throw boulders from a distance, he instead sur-
prises with a dangerous jumping bellyflop attack once his HP pool
reaches the 80%(and once again at around 35%) mark. You'll briefly
lose control of the camera as Zagg leaps to the lronbough stumps
in the background; he'll then bound from tree to tree-faking you
out and daring you to keep up-until he finally lets out a roar. This
is the cue signaling that he'll jump into the air before crashing
down on the floor with a mighty be11yflop. This attack produces an
unblockable shockwave that can be tricky to steer clear of, so your
best best is to move away from your current position and watch for
Zagg's shadow before jumping over the shockwave as he slams
down. The timing is a bit tricky so don't get discouraged if you get
hit by this attack-though make sure to heal immediately afterward!

Wisdom of the Kmgmaker zyxwvutsrqpo


Flip mun you should see Zagg once hes taken a bit of
a beann -goes absolutely Flippin bonkers he does!
zyxwvutsrqponmlkjihgfe
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no lockin onl Youell Just have to do you er best to •
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thrashin while hes recovertn I
Once he's recovered from his first bellyflop, Zagg comes at you
with renewed fervor-unleashing the familiar big punch he also
shares with Thogg. You can attempt to perform a charge break by
using your most powerful skills to leave Zagg in a dazed state and
score some bonus damage, but the safest option is to simply rotate
around him at close range to sidestep his punch. Sneak in some
melee attacks to regain some MP and Zing while the boss is recov-
ering, but be careful not to get too greedy!

Once his HP pool inches closer to the 50% mark, Zagg gets mad,
pounds on his chest. and enters a lightning-infused enraged state
He'll then immediately jump to one of four possible locations across powerful skills in your arsenal as Zagg is momentarily exhausted
the arena and call forth columns of lightning bolts in a two- to Once his HP gets low enough, he'll perform another super jump
four-pronged pattern. This attack is clearly telegraphed by the bright bellyflop, before cycling through his previously detailed offensive
golden circles indicating the point of impact of each lightning bolt options. Continue dealing as much damage as possible whenever
Zagg gives you an opening and you'll soon drive this misguided
miscreant out of the lronbough Grove for good

t Now that the lronbough Trees have been secured, return to


Capstan-upon-Hull and speak with Ketch to finally begin con-
struction of your mighty vessel! Ketch insists that he be allowed to
join your kingdom, and so becomes a citizen of Evermore. The ship
needs a few last-minute tweaks before it can officially be declared
seaworthy, so the party returns to Evermore where Ketch soon
brings news that the boat is ready and waiting at the nearby coast
Chapter 5

An Audience with the Queen


Ill
I Anchors aweigh! Board your brand-new boat and plot a
course due southeast toward the Hydropelago-home
to the city of Hydropolis.The call of the open sea may beckon,
however, and there are a few optional destinations that can be
worth visiting before heading toward this maritime kingdom; consult
the Optional Recommended Activities table to the left for a list.
It's worth noting that you won't be able to explore the eastern
continents yet. as great rifts in the sea limit your travels to the inner
expanse for the time being

Packsof monsters can be found roaming the ocean (always repre-


zyxwvutsrqponmlkjihgfedcbaZYX
sented by blue blobs), so don't expect your seafaring voyage to be
uneventful and devoid of hardships! You can get a general idea of
which types of monstersyou'll be fighting by looking at the name
displayed above the enemyas you move in closer. Some of these
aquatic monsters are quite dangerous,so pay close attention to the
enemystrength color indicator!
The information you're seeking can be obtained by speaking with
three specific citizens: The first is the Talkative Old Woman located
inside the Siren's Rest Inn, east of the city. The second is a Troubled
Young Man next to the large fish currently being gutted in Nalltes
Harbor, near Taverna Kalamari. The third and final citizen is the Man
Working in Market in Kardia Square, north of the city. You'll also find
a trip door at each of these locations, so be sure to activate them
along the way!
Chapter 5

ME MEW

I Hydropolis' laws expressly forbid public displays of affection,


so what better way to get the Queen's attention than to stage
a fake marriage proposal in which Evan declares his love to Tani?
Lofty directs the make-believe ceremony, and the plan proves to be
a rousing success as the party immediately gets thrown in jail for
their transgression. Once in their cell, Archon Leander informs them
that Queen Nerea wishes to meet the group in person; you're then
taken to the underwater palace's impressive throne room where
you need to speak with the Queen herself. She's willing to sign the
treaty and forge a union with Evermore, but only if you can defeat
Cetus, a great sea monster that dwells within Leucippes' Labyrinth
The location of these clients is marked on your map, so seek them She insists that Leander accompany you on this quest and, he
out and speak with all three to complete the delivery. You'll find Tri- becomes a temporary party member!
ton sitting at a table near the entrance to the Siren's Rest Inn; Pro-
teus can be reached by passing through NaUtes Harbor and heading
south; and Peleus waits by the entrance to the Coral Diadem in the
Emp6rion Market. Return to Xiphos once you've delivered all three
packages to complete the Side Quest and receive the Adore Ring
Important Item
..
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What Lurks in the Labyrinth

What Lurks m the Labyrinth


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through a ruse that nvolves Evan proposing toT


agrees to sign the Declaration but on one condit
defeatCetus master of tevctooes Labyrinth andt
Recommended Lv 27

- - _..,_
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I It's time to set sail for Leucippes' Labyrinth, so exit the
underwater palace via the hydroportal just outside the
throne room, and head back to your ship (open the trip door Map
and teleport to the World Map if you wish to save a bit of time!)
Navigate around Makronos island and make your way southeast

l mosttrustedadv1serleanderalongw1ththemw
until you reach your destination. The Labyrinth is guarded by a legion
of ghastly spirit troops-the tormented souls of Cetus' countless
victims-so you'll have to fight through their ranks using Ever-
Objectives rnore's army to reach Cetus's lair
01 Goto teuctcoes Labynnthl
02 Useyourarmytohelpyoufightyourwayfurthermt0Leuc1p-
You're taken to the Briefing Menu for the "Labor of the Labyrinth'
pes Labyrmthl
03 Find Cetus who dwells m the depths of Leuctppes
04 Defeat Cetus!
Labyrinth, zyxwvutsrqponmlkjihgfedcbaZYXW
Skirmish as soon as you come ashore. The enemy ranks are com-
posed of many Lancer units, so avoid bringing Swordsmen if pos-
OS Go and tell Queen NereathatyouvedefeatedCetusl sible. Conversely, Malleteers can simply chew through most of the
enemies encountered in this Skirmish, so make sure to put Bai Gan
in your roster along with an additional Malleteer unit if you have any
other at your disposal; back your melee troops with some Archers
5 3 Recommended Optional Activities 0~~:~;i~e ~n~~e
or Fusiliers for maximum effect. Feel free to spend a few KG in the
~:oeia0o4~a1nn ~oo~d~~~ecru1ted by completing Side p 336
Bolster Forces Menu if you want to make things easier, then select
01
the Mobilize Forces option to begin the battle

Place your Malleteer(s) in the frontline and bash your way through
the enemy units until you pass through the first gate at Position A
Skirmish: Labor of the Labyrinth An enemy ambush awaits the moment you step through, so retreat
through the gate and use it as a chokepoint. Defeat the nearby
troops from this position, and head back through the gate

can spit water balls from a distance


andburrowunderground;watchfor
the dust clouds as it moves below
the suriace, since it will soon erupt
from that position and deal a lot of
damage to any friendly units caught
in its path. Your Malleteer(s) are the
ideal counters to these enemies, so
use Bai Gan's Rousing Roar to raise
your defenses before charging the
fangfish

232 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
NI NO KUNI II • COLLECTOR'S EDITION GUIDE
Chapter 5

zyxwvutsrqponmlkj
PART 4 • MAIN STORY GUIDE 233
----
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Leander
StrongmanStance

MindoftheMagos

Preparation

Strategy

Wisdom of the Kinqmaker


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t opportunity to give his gob a right royal batter!n
while hes stunned to really pile on the damage!
Chapter 5

objectives zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
01 GototheAbyssand lookforQueenNerea1
02 Find awaydowntothedepthsoftheAbyssl
03 Take a closer look at the pufferwhelkl
04 Find a way down the depths of the Abvss!
05 Defeat Brtneskimrner!

5-4 RecommendedOptional Acttvmes 0~~:~~i~e~n~':


Purchasec1BrghtButtonfromthe[veryday
GeneralStore1fyoudontalreadyhaveonesnce 01 p620
1tcanbeofferedtoaHggledyStonensdethe
Abyss

zyxwvutsrqponmlk
PART 4 • MAIN STORY GUIDE 235
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-~fo500Fa,homs

TotheCradleof
the Depths

To1000Fa,hom,'E
~ ~EH

To1500Fathoms :.: Offering


Bright Button

(;) Silver Nugget <;) Punisher's Ring . t:

(;) All-Be-Gone <;) Four-Leafed Soreaway

(;) Damp Flutterby Baton (;} Anti-Nixing Bone Mail

{;) Waterproof Sea Breeze Sandals (;} Jade Coral

(;} Strong Sixth Censer (I} Angel'sTear


(;) Greatsword <;) SongbookNo.15 50 Fathoms Deep
<;) 1700Guilders Start your descent by activating the 50 Fathoms Deep trip door next
to the waystone and saving your game. Progress a bit and Leander
will give a brief explanation of the Puffer Whelks used to plunge
further into the depths. Make your way toward Puffer Whelk A {de-

~ :v: :~~:xsl:u~~~~~~~~~ ~: s:;: i~~Zr ~~~h~~~~ a~i~~~The


8
Cradleof the Depths-where Hydropolis' Kingmaker dwells-rests
5
stroying the corals blocking your path) and Leander will teach Evan
to use the Water Slide spell. Cast Water Slide on the Puffer Whelk
and jump onto the jet of water to ride it down to the 500 Fathoms
at the bottom of this multi-tiered underwater dungeon; your objec- Deep floor
tive is to keep descending until you reach the seabed!
500 Fathoms Deep
Though heading ever downward is your objective, there are many
Wisdom of the Kmgmaker
side areas containing goodies that can be reached by navigating
• zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
Corrr talk about flippin contus!n I This place ts
a niqhtmare! And them puffer whelk things only
the network of Puffer Whelks in the correct order. Puffer Whelk B
leads back to the previous floor, so you'll instead want to ride Puffer
!' take you one way so if you want to retrace youer Whelk C to traverse across to the opposite section of this floor
' steps you have to look around for another one l From here, riding Puffer Whelk D allows you to cross back to the
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML
!l t Its a right old faff! Theres plenty to see and do on other side and obtain a powerful Damp Flutterby Baton from Red
Chest 44. Drop down to Landing Point A before returning to the op-
the way to the bottom, but if you Just want to get 1t
over with the only way rs down! posite section by riding Puffer Whelk C, then head for Puffer Whelk
E to proceed to 1000 Fathoms Deep
Chapter S

2000 Fathoms Deep


Make your way up the nearby ramp until you arrive at Puffer Whelk
P Ride it to the eastern section of this floor, then head down the
ramp to your left and use Puffer Whelk Q to reach the northern
section. From there, go forward and round the bend to the upper
portion of the platform, before heading toward Puffer Whelk R; ride
it to access Red Chest 51 which grants you a suit of Anti-Nixing
Bone Mail. Jump down (you can also get some Jade Corals from
the nearby Red Chest 52) and make your way toward the bottom
of this section before riding Puffer Whelk V to the western section
From this location, ride Puffer Whelk P, then head through the small
opening directly in front of your landing point before climbing up the
spiraling ramp to your left to reach Puffer Whelk S. Use it to water
slide down to the Abyss's lowest floor: 3000 Fathoms Deep

1000 Fathoms Deep


Riding Puffer Whelk I leads directly to the next floor, so immediately
make your way there if you simply wish to proceed further down
There are a few optional rewards you can claim before moving on,
however; it's possible to reach Red Chest 45 {containing a pair of
Waterproof Sea Breeze Sandals) by riding Puffer Whelk H up to the
elevated section of this floor. Be sure to drop down onto the lower
platform where you'll find a Higgledy Stone- offer it a Bright Button
(which you likely have in your possession) to befriend Haddock
the Fishy! Next, ride Puffer Whelk G to a distant platform where
Red Chest 46 containing a strong sixth censer can be found. From
this platform, you'll have to ride Puffer Whelk F back up to the 500
Fathoms Deep floor, before sliding down the nearby Puffer Whelk E
to return to 1000 Fathoms Deep. Finally, ride Puffer Whelk I to reach
the 1500 Fathoms Deep floor.

3000 Fathoms Deep


This simple floor is now all that stands between you and the Cradle
of the Depths! The first thing you should do is activate the 3000
1500 Fathoms Deep Fathoms Deep trip door near Puffer Whelk W. Next up, head toward
Upon landing, you can drop down onto the lower area and grab Red the waystone close to Puffer Whelk X, directly north of your landing
Chests 47 and 48 to get a greatsword and some Guilders if you wish point; save your game, but only slide down Puffer Whelk X once
When ready, use PufferWhelk M to reachthe opposite section of this you're ready to begin the upcoming boss fight. Before doing so, you
floor, then head up the nearby ramp to reacha waystone. Activate the may want to grab Red Chests 53 and 54, then ride Puffer Whelk W
1500 Fathoms Deep trip door, then slide down PufferWhelk N if you back up to the previous floor to grab a four-leafed soreaway from
want to directly proceed to 2000 Fathoms Deep. Choosing to ride the Red Chest 50. You'll also find a Higgledy Stone on the same plat-
adjacent PufferWhelk K takes you to a previously inaccessible upper form, but you won't be able to befriend the Higgledy it shelters until
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
platform; from there, Puffer Whelk J can be used to reach Red Chest you obtain the necessary Bighorn Shell at a later point. From here.
teleport back to the 3000 Fathoms Deep trip door (or ride Puffer
49 containing a Punisher's Ring. Return to the waystone and ride
PufferWhelk N to the 2000 Fathoms Deep floor Whelk S) and slide down Puffer Whelk X to reach the seabed and
initiateacutscene
• Doloran is to blame for Queen Nerea's sudden disappear-
ance and proceeds to steal her Kingsbond. Leander's pleading
EEIEll!M is enough to momentarily reach Nerea and help her snap out of
Doloran's spell, but Brineskimmer-Hydropolis's Kingmaker-has
now turned into a Realmwrecker and must be stopped before it's
too late!

-----·
~·· · · zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBAzyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQ
QEvan

I'llTani

geatu
~Leander
Flurry

Spark Spike

Spark Spike
Burrowing Bolt

StrongrnanStance
Chapter 5

the platform in an attempt to ram you; immediately head toward


Wisdom of the Kmgmaker the edges of the arena when he signals this attack to avoid taking zyxwvut
A word to the wise Pack youer pockets with all the damage
sixth censers you can canv before this battle by vur!
~ ~ That way you can get a load of MP back when the
, rotter s see in stars and his head becomes a weakzyxwvutsrqponmlkjihgfedcbaZYXWVUT
l. spot and clobber him good and proper!

Preparation
Brineskimmer's only vulnerability is Wind damage; weapons and
skills imbued with that element should be prioritized and anything
imbued with Water must be avoided. Many of this Realmwrecker's
attacks deal Water damage and are capable of Freezing you, so
equip armor with strong Magical defense and Water resistance
if available. Consider equipping Dripguard or Antifreeze Pendants
(which can be crafted at the Evermore Outfitters) to bolster your
defenses further. Sixth censers can allow you to unleash your most
powerful skills when Brineskimmer is vulnerable, so purchase some
if needed as you stock up on supplies!

Brineskimmer always storms off after performing his ice beam, so


keep a bit of distance as he prepares to dash away to a new loca-
tion. Track his movement and attempt to predict where he'll land
next, so you can be ready to damage his Weak Spots the moment
he comes to a halt. He'll occasionally hover toward the middle of
the arena, before diving down and violently circling the center of

zyxwvutsrqponmlkjih
PART 4 • MAIN STORY GUIDE 239
.. 5-5
Hydropolis Joins the Union

Hydropohs Joins the Union zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQP


Recommended

r' Dolor:n stealsanotherkmgsbond and the friends are forced to

t
calm another kmgmaker-th1s t me mighty Brmesk mmer This
done they learn the mered bletruth aboutHydropol s Queen Nerea
g
has trapfh~d1 0,; :n~~~9
Lv

~~he1~~~~~r;r~i/~:~sc:~~ t~~1:,~e to end • I


32

~J
-- -~, -- -~-~--~~cfc'~Mi.~iWi1U.~o ,.,~,,%£#.\'j)j•.,
objecnves
01 rorce a unton wtth Hydropolis!
ESMf¥W

~ zyxwvutsrqponmlkj
Queen Nerea e~presses h~r desire to finally e~d the 300 year
loop and allow trme to run its course once again-come what
may. Speak with her to sign the Declaration of lnterdepence and
usher in a new dawn for Hydropolis and its people!
Beyondthe Great Divide Ill
6 1
....,,,. ,, ~---· -~--~-
Beyond the Creat Divide Recommended

'the nme has come tor the fnends to head for Broadleaf the next
Lv 35
E ;; SfM·M
potential signatory of the Declaraton But in order to get there
they II needtobeabletobypassagreatnftmtheocean Luckily
Leander seems to know of a way of mod1fy1ng their sh p that might
Justenablethemtodoso

Objectives zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
01 Leander is in the throne room Ask him about 1mprovmg your
sh1pl
02 Head forBroadleafl
03 Headfor the landingpad at the top of the Treehcuse!
r zyxw
@) With Hydropolis now signed up to the union, the a.ttention turns ~
to Broadleaf-a technoloqicallv savvy kingdom res1d1ng on one
of the eastern continents. The oceanic rifts dividing the sea prove to
The lowest number of citizens you can have at this stage (if you
haven't completed any Side Quests) is 14, so you may have to do
a bit of head-hunting before being able to progress past this point
With this in mind, we've provided a list of citizens that we feel are
the quickest and easiest to recruit. while simultaneously being most
beneficial to Evermore's continued development. Focus on complet-
ing the following Side Quests (or any other currently available Citi-

--
zen Side Quests) until you've reached the 25 citizen mark; be sure
to also build any additional facilities (to reach a total of ten) required
for the Evermore Castle upgrade as you tackle the Side Quests and
accumulate Kingsguilders

11!11111111Ft81
Nu Bi AFavorforNuBi 004 97
HangOn, HoiDen!

Yung Mein YungMein.theTraineeGuard


Tabbias,theTrustingTraveler
ChiPi,theMasterCarpenter
AhChu,theCaringBlacksmith
YuKan.theKindTeacher
Fitch,theFriendlyBlacksmith
Alice,AKAMiniMarthal

Filippos Filippos.theNoviceHunter

Once you've fulfilled all three prerequisites {recruited 25 citizens,


built 10 facilities, and amassed 5000KG), highlight Evermore Castle
and select the "Level Up Kingdom" option to expand your territory
and open up new development opportunities! The Ship-Shape Ship-
yard facility can be built on the newly-available plot of land west of
the kingdom's gates; once it's been built, return to the throne room
and speak with Leander to outfit your boat with jump capabilities!

a 5000KG cost tied to the upgrade. Depending on how many Side


Wisdom of the Kmgmaker
Quests you've been completing, it's quite possible that you'll have
already assembled enough citizens and built enough facilities to Right listen up! Now that youer king of a much bigger
perform this essential upgrade {or that you'll already have reached kingdom theres all kinds of new tactnnes you can
kingdom level 2 and built the Ship-Shape Shipyard!); in that case, build but Ive got a red-hot recommendation on
you can simply speak to Leander in the throne room to modify your what to start with once you ve sorted you er ship out •
ship and move ahead to Objective 02 the Basic Tr ainin' Ground I Research the Improved ~ zyxwvu
9 zyxw
~:::r ~Pe~~;~ ~~~; ::~1~y t:~'i:~~~~~~:~ny~~o~:~
1

handy for the battles ahead I You can thank me later I


.S

Open the map wh le in Evermore and look for Side Quest cons Completing
low ~f1ttue:~5~1II reward you w th some KG so its better than wartmq H vou re
zyxwvutsrqponmlkjihgfedcbaZYXW
Chapter 6
&MiiMM:WIM EMIIM1¥¥BIM

EMIIEM

EMIMEzyxwvutsrqponml
1MWM
Chapter 6

Broadleaf is separated into three main sectors: Downtown, Mid-


town. and Uptown=-themsefves each split into a lower and upper
floor. These areas are connected by a central Inter-Area Elevator
operated by a courteous droid; the landing pad is accessible through
the Uptown sector, but first. make sure to activate the Entrance trip
door directly in front of your location

The Bl:Aster combat bots introduced in this area are particularly The Downtown sector is where you'll find the Poplar Produce shop,
dangerous and should be approached with caution. They're capable allowing you to stock up on supplies if needed, as well as both the
of transforming into veritable armored wrecking balls-rolling Redwood Retreat Inn and the Taskmaster's Swift Solutions. The
around the battlefield while trying to ram into you. This ball form Midtown sector is home to Pepper's Pop-Up Beanery which sells
grants Bl:Asters complete immunity to ranged attacks, though a variety of foods, along with the Sequoia Self-Defense equipment
hitting them with melee attacks when they briefly stop rolling shop. The latter's selection might contain a few upgrades to your
will cause them to revert into their regular form and knock them current arsenal, so purchase those if that proves to be the case
down. Bl:Asters can also fire a massive charged attack beam after Finally, the Uptown sector is where you'll find the Dome Park trip
door, as well as the Factory Elevator leading to the Factory Floors
on its upper level

When ready to progress, ride the Inter-Area Elevator to the Uptown


sector, then go through Dome Park until you reach the staircases
leading to the Upper Uptown floor, where the protest is currently
raging. You'll be introduced to Bracken: Chief Engineer at Broadleaf
Industries and organizer of this resistance movement, shortly before
President Zip Vector makes his grand entrance aboard his flamboy-
ant Zippelin. He doesn't seem interested in hearing the pleas of his
overworked employees, and instead summons Bastion-Kingmaker
of Broadleaf-to disrupt the protest. Doloran seizes the opportunity
and steals President Vector's Kingsbond, before vanishing as quickly
as he appeared. The Zippelin's firepower is enough to repel Bastion
for the time being, but the situation isn't looking good for the people
of Broadleaf
A Rebellion in Broadleaf

6-2 A Rebellion m Broadleaf Lv 36

~==--~---~-~~
Recommended

Evanandh1sfrendsreachBroadleafatlastonlytofindt~
aren't quite nqht ltsanat1onwh1chgrewfromatnycom
a full blown country andtheemployeeswhoarealso1ts
are striking m protestatthecurrentworkngcond1t1ons
EEIIEM ifiBMP PresdentZpVectorsmanagement

Objectives
01 HeadforZ1pandBrackensoldworkshop
02 Take a look around zto and Brackens old workshop

Look next to the bookshelf Roland is busy inspecting, and interact


with the red glowing object located on the floor to pick up the
#BL011 Important Item. The contents of this old Memolith alone
won't be enough to bring back the real Zip Vector, so you'll have to
find three more Memoliths by searching the Factory Floors area

I The evidence points to President Vector being yet another


victim of Doloran's dark machinations, so Evan suggests
searching for a way to jolt Zip out of his tainted trance. The old
workshop in which Zip and Bracken founded Broadleaf Industries is

Wisdom of the Kmgmaker


Bracken en t Just tough shes useful too mun! That
Health Hub abflitv of hers can fix everyone up mid-
battle and when she summons all them little robots
with Buzz Off and gets hammenn away while they
zyxwvut
zyxwvuts
I'
1 Ji!

do their work shes nigh on unstoppable! .1


Chapter 6

Thanks for the Memolith

6-3 Thanks for the Memollth Recommended Lv 38

' ~'
lf ;:~
1
~~~sirt~eea~~nipr=~~~o~~~smw:tpB~:1~~~;11:70:x:d~~ ~~~~~1=~f
Inc She rememberswhat he was like before the perpetual fission
(,·.·reactor, and rs convinced that find mg some memottths of the good
~ ......... olddaysm1ghthelpt0Jogh1smemory __

Objectives
OlHeadtothefactoryf
02 HeadInstde the factorv!
03 L1ghttheemergencybolleron DynafloorNo 1 rn the ractorv!
04 Lookformemollthsrn the tactcrvarchfves
05 Lookformemollthsmthe smanstrckraos!
06 Lookformemollthsaroundtheproduct1onlme1
07 Disengage all the locks on DynafloorNo 3 n the Facrorv!
08 Lookformemollthsaroundtheproduct1onlme1
09 Head for the Chief EngineersOfficem the factory'
10 Headforthereactorcontrolroommthefactoryl

(I} Steely Nugget

(;) Strong Sixth Censer .Blue Default Position

(;} Untouchable Brute's Boots BlueAlternatePosition

(;} Good 01' Eggnog

EMIIE1zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
MNM on the Emergency Boiler to restore access to this room. Before
proceeding further, activate the Factory Floors trip door by the
waystone, and open Red Chest 55 tucked away in the corner near
the entrance. The Factory Floors are crawling with combat droids
in addition to the usual monsters, so you'll have to battle your way
through both as you progress through this area. The Bl-Udgeon,
Bl-Ade, and Bl-Ast Bots introduced here have a limited range of
attacks, but don't let them gang up on you, as they can quickly take
you out if you aren't careful. Focus your offense on the ranged Bl-
Ast Bots, while evading the melee attacks coming from the other
two variants

Head east across Platform 81 and through Position A to arrive at


this floor's Emergency Boiler, where Bracken will teach Evan to use
the Kindle non-battle spell; this nifty spell lets you fire up the color-
coded Boilers found throughout the Dynafloors, which in turn re-
stores functionality to the red or blue Control Panels linked to each
, Begin your search for the missing Memoliths by returning Boiler. Cast Kindle on this Boiler, then trace your steps back to the
to the site of the protest (Upper Uptown floor), then ap- now active Control Panel at Position A; operate this device to lock
proach the Factory Elevator to trigger an event scene. Speak to the Platforms 81 and 82 in their alternate configuration and open up
(now-compliant) Elevator Droid after Bracken takes care of the small new pathways. Return up the stairs, then cross the newly-formed
security clearance issue and ride the lift up to the Factory Floors bridge created by Platform 82 to reach Red Chest 56 guarded by
some enemies, before heading back to Platform 82's location and
, , Dynafloor No. 1 jumping down through the gear to reach Red Chest 57 containing
Bracken scans for the location of the missing Memoliths a pair of Untouchable Brute's Boots. From there, head back to the
and picks up a reading in the nearby Archives; since the Dynafloors waystone to refill your HP and MP, then proceed across Platform
are currently under lockdown, however, you'll need to first turn 82 to arrive at the Archives
Wisdom of the Kmgmaker

All these red and blue control panels and platforms and
whatnot might seem complicated at first but rt
en t all that hard to get you er head round-the red
~ • panels move all the red platforms and the blue
, panels move all the blue ones, and theres only two zyxwvutsrqponmlkjihgfedcbaZYXWVU
t po smons for each See-easy peasv!

{I) 2500 Guilders

(;) Gutsy Enchanted Armor

Blue Alternate Position


(I} Dark Crystal

.Red Default Position


Red Alternate Position

zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR
@) ~~· ~=~~~~n~f~} No.2 from the south, where a short
zyxwvutsrqpon
conversation will take place as you arrive at PositionA. Leander
explains that both a Red and Blue Boiler need to be kindled in order
to navigate through this floor's security measures and reach the
zyxwvutsrqponmlk
Smartstick Lab. From PositionA, make your way to the Blue Boiler
by going across PlatformsR1, 81, and R2, then through PositionC
and Platform82. Once you've arrived at your destination, fire up the
Blue Boiler, then operate the newly-activated Blue Control Panel at
Position 8 to lock the Blue Platforms to their alternate configuration
Chapter 6

This opens the path leading to the Red Boiler's location, so head
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
across Platforms82 and 81 to get there. After kindling the Red
Boiler, it's possible to reach both the Higgledly Stone and Red Chest
60 south of PlatformR1. To do so, start by returning to Position 8
and operating the Blue Control Panel to revert the Blue Platforms to
their default configuration. From there, interact with the Red Control
Panel at Position C to reconfigure the Red Platforms to their alter-
nate placement. Return once again to Position 8, switch the Blue
Platforms to their alternate configuration, then traverse Platforms
82, 81 and R1 in this order. Grab the Gutsy Enchanted Armor from
Red Chest 60 and offer some Scented Sap to the Higgledy Stone to
befriend Topturvy the Testy!

From there, retrace your steps to the Blue Control Panel at Posi-
tion B; operate it to revert the Blue Platforms back to their default
configuration, then make your way to Position C. Head southwest
and drop back down to where you initially arrived at Dynafloor No.2,
before making your way to Position A. Jump on PlatfonnR2 (make
sure the Red Platforms are in their alternate configuration) then
make your way to Position D. Operate the Blue Control Panel and
hop down to Position C before crossing Platfonn 83 to reach a
waystone and Red Chest 61
Offering:Gunkshrooms

The first lock switch can be found by facing the doorway at Posi-
tion B, then turning right and immediately going up the set of stairs
to your left. Disengage the first lock, then grab the Angel's Tear from
Red Chest 63 directly underneath your location. Next. ascend the
lengthy staircase that's adjacent to the wall and fire up the Blue
Boiler found at the top; return to Position A and activate the Blue
Control Panel there to lock the Blue Platforms into their alternate
configuration. From there, proceed across Platform 81 and ignite
the Red Boiler; backtrack a few steps to the Red Control Panel at
Position C and operate it to reconfigure the Red Platforms to their
alternate placement. This opens the way to the Higgledy Stone
tucked away north of PlatformR1; make your way there {by passing
in front of the Red Boiler) and offer it a bottle of Whole Milk (if you
have one) to befriend Slingsby the Scorcher!

Return to the locked doorway at Position 8, and jump across the


pathway formed by Platforms82, R2, and 83 to disengage the
second lock switch. Be sure not to overlook the Castle Crusher
hammer found in Red Chest 65 on the central platform as you hop
.Red Default Position
across-and be careful not to fall! From the platform on which the
second lock switch is located, jump down to Position A and return
Red Alternate Position
to Position C before operating the Red Control Panel and reverting
the Red Platforms to their default configuration. Make your way to
(;} Songbook No. 16 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJI
the third and final lock switch by going through Platform R1, then
disengage it to release the lock on the doorway at Position B! Grab
<;) Angel'sTear the All-Be-Gone from Red Chest 64 by climbing the stairs to the top
of the central pillar. before making your way back to Position 8 and
(;) All-Be-Gone
entering the Production Line
(;} Castle Crusher
(I) Four-Leafed Soreaway

~ ~r;:~~~~ ~~~a! west along the ramp, then go up


the short flight of stairs directly in front of you to find Red Chest 62;
open it to obtain a copy of Songbook No.16. Next, make your way
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
toward the metallic doorway at PositionB. Once there, you'll learn
about the three lock switches that you'll need to disengage in order
to gain access to the Production Line hidden behind this maximum-
security door.

guardian!
--ESI
O•""
r:!J Roland HeavyArnmo

l!ll zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
Tani BurrowingBolt

&;;J Batu StrongmanStance lnaSpin

8J Leander SparkSpike

~Bracken

Wisdom of the Kmgmaker


zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGF
The key to clobbertn this rarnpaqin' robot is to give rt a
good hidin' while tt s chargrn' up its attacks Once
you v knocked it over all youer hits will count as

'
, c~~:~a1~0 o~:~ie;;~;~~~s~ ~ 1~,9 a~:u~:n t/t:~~~~~zyxwvutsrqponmlkjihgfedcbaZYXWVUTS
0

so you can stop rt from firin that horrible laser!


t

PART 4 • MAIN STORY GUIDE 251


252 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHG
NI NO KUNI II• COLLECTOR'S EDITION GUIDE
Chapter 6

Eiti'O&iES

-~-~
6-4 Bastion Unbound
Bastion Unbound

Zipmayhavebeenrestoredtoh1soldselfthankstotheMemolithu
buth1sK1ngsbond1sst1llgoneandBast1on1sstillrunnngnotH
currently on the rampageatthetopoftheTreehouse and 1fEva
..
Recommended Lv 39

----~,.,.....,.,.,.,...~·---- ---- .... ~ ~-~-~,.,,.,,.,.......,,.....,

k------
andh1sfr1endscantcalmh1mdownaroadleatand atltts cittzen

----
. . .-~-=--·
w11lbemgravedanger

Objectives
01 Go and find Bastion on the roofoftheTreehousel

(@) ;~:v~~~at~: ~:~: ~i~: ~~:v~~:~~~~~aRk~~;~;~et~k~~;;:~~nt


house's Roof, but Zip comes up with a novel solution: converting
light into solid matter by diverting the Reactor's energy to create a
makeshift staircase. Though this plan will result in the destruction of
the Perpetual Fission Reactor, President Vector doesn't hesitate for
a moment and gives the green light to proceed!

Head to the Executive Elevator and ride it to the Testing Floor if you
wish to save your game and make some preparations.When ready
to face Bastion, return to the Reactor Floor and climb the golden
staircase up to the Treehouse's roof!
Wisdom of the Kmgmaker Preparation
Bastion's most dangerous attacks deal Magic and Wind damage;
Worried about how to approach an enemy this massive? look for gear that has strong Magical defense along with Wind
Well don t be-focus on the feet and the rest will resistance to reduce the damage dealt by his lightning bolts. Avoid
soon fall into place' Watch for a weak spot then
_. zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR
run in and give rt what for Once you ve done that
using weapons and skills imbued with the Light element, since this
Realmwrecker is highly resistant to that type of damage. Bastion's
, enough, another weak spot II appear right under- weak against both Water and Dark, so Water-based skills and the
1. !. neath his noggin tenr1o~~ud~:a~:t1 about do1n some Dark Backshot Bow from Tainted Monster 14 'Fanger" are quite
Chapter 6

Higmakers to the Rescue!


When Bastion summonshis flying defense drones, focus on
destroying them to release the Higmakers trapped inside! Free
enough of these unique sprites and you'll be able to activate their
Special Order-transforming the Higmakers into a row of artillery
cannons pointed straight at Bastion. These cannons will fire a few
Broadleaf Joins the Union

6-5 Broadleaf Joins the Union Recommended Lv 40 zyxwv


odshavemaoagedtocalmBast,oo
ot wtthout some sacrtftces Zips be
snownomorethanahunkofJunk
n and sgns up to the Declaration in
abetterfutureforall
~

zyxwvutsrqponmlkjihgf
Objectives
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01 porqe a umon wnh groadteaf!

@) ~~:t~~t~~ts h~::nb~~~h::v~~~~:;~h~h~;;~: u~~5F~s:~a:~~:~ti~~


5
that was the object of Zip's obsession had to be sacrificed in the
process. Although he doubts his suitability as leader of Broadleaf,
the nation's people rally behind Zip and make their voices heard
loudly and clearly: President Vector is here to stay!
__ J

..
069 Daphne,Glaucus'sBiggestFan

Chip the Child Prodigy


7-1
All Aboard the Zippelin

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All Aboard the Zippefin

u~h:O \~~n~r~: zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH


~~~t
11
Ill
Recommended

J:c:b:';~~~~~~hE1~~~o;~e~~ipt:l~nfr;:~~!~~o~ 1
wants to give rt to Evan as a goodwill gesture and wh le rt will c:J
tamlymaketravelmgaroundaloteas1er
altoverthefront1sab1tofan1ssue
zto's race bernc otaste
L\ 40

objectives zyxwvutsrqponmlkjihgfedc
01 gemodelthe ztcoeun!
02 G1veZ1pandebacktoBroadleafaboardtheall new ztcpeunt

7-1 RecommendedOptional Acnvtnes 0~~:~;i~e ~~0(0e zyxwvuts


~~;;1~1~1~~9c!nd~e°cuoe~tpfe~~t:~
~e11c1~uc1~~~~:t~uest Ol ~ ;~~
StartS1deQuest094 and cne ot rbe objecnves wnt p361

hti1r~~~~y;ii~~~~~ ~:~;d~:st081 for


~~~ntaynodu 01 p 354

By helping the robo-chefprovethevrtueofa


well cooked meal nSdeQuest088 you II obtan 01 P358
the Bram Fuel How to Eat Smart Cook Book
&iMM

Leander wishes to bring some other important matters to the Zip needs a ride back home, so this presents the perfect oppor-
table, but Zip interrupts the announcement by making a grandiose tunity to get a feel for the Zippelin's handling. You won't be able
entrance aboard his airship. Having finished repairing the damage to disembark wherever you wish until Zip has been dropped off,
caused by Bastion over at Broadleaf. President Vector decides to zyxwvutsrqpo
however, so plot a course toward Broadleaf; press ® and aim the
landing indicator at the circular platform surrounding Broadleaf to
lend a helping hand by giving you free, unrestrained access to the
new and improved Zippelin ! There is one small issue, however-the land and see Zip off
gigantic bust of Zip's face mounted to the front of the airship is
of ... questionable taste to say the least. Thankfully, this is nothing
a little remodeling work can't fix! Speak to your party members in
the throne room for some optional dialogue if you wish, then exit
Evermore and interact with the Zippelin parked next to your king-
dom to let Bracken do her thing. Once the modifications have been
completed, it's time to take the remodeled Zippelin out for a spin!
Chapter 7

Leander breaks the News


Ill

zyxwvutsrqpo
Wisdom of the Kmgmaker
zyxwvutsrqponmlkjihgfedcbaZ
Yur why not take that fancy new airship of youers on a
treasure chest huntln trip around the world? There's
loads of goodies stashed m them things mun! Oh
but don t forget to get youer Spellworks up to Level

3t~:~ r~tueea~c:x:h 5e/~;1~~~~~~ s ~e~~~~s1~Yo~~:


1 , :~~e zyxwvutsrqponmlkjihgfedcbaZYX
f

to see where all the chests are get on over to P 596 zyxwvutsr
I' 9
and take a look ..S I

INN
Once you're ready to progress, return to Evermore and head to
the throne room. You won't be able to play freely for the remainder
of this chapter once you've spoken with Leander, so only proceed
when you're absolutely certain you wish to continue on with the
story

Batu decides to trail the Chief Consul and catches him meeting with
the robed figure again-though this time, the talks concern Roland's
allegiance to Evermore. Batu calls him out in front of all the others,
but Roland denies the allegations and leaves Evermore. As soon as
he steps foot outside, he's accosted by an agent of Ding Dong Dell
and is informed that King Mausinger wishes to meet with him to
discuss an offer of employment

Ill Betrayal

I You take control of Roland as he arrives at Ding Dong Dell


Castle. King Mausinger awaits your presence in the Throne
Room, but feel free to speak with the castle's various guards and
servants to get an idea of how much things have changed since
Mausinger seized the crown. There's not much room for sightseeing
otherwise, so head directly to the Throne Room when you're ready
to progress, and approach Mausinger to trigger a conversation
Chapter 7
Mausinger asks Roland if he's heard of the Mark of Kings: a
pendant passed down among the rulers of Ding Dong Dell. This
royal heirloom doubles as a key that grants access to certain loca-
tions-most notably, the nation's King's Cradle and a backdoor
entrance to the city known as the Kingsway. Mausinger wants to
get his hands on it, but after searching every nook and cranny it still
eludes his grasp. Roland mentions that the Mark of Kings currently
restsaroundEvan'sneck.andthathecanacquireit-giventheright
Chapter 7

i@MNIIEIS
The Mark of Kings ..

7-4 The Mark of Kings Recommended Lv 40

> The real reason Roland has gone to Ding Dong Dell is in fact to
retrieve the Mark of Kings a symbol handed down from one ruler of
that realm to another and wlth whlch s afe passage intothectycan
be gained and certain secret areas accessed But qiven it s mcr edibte
importance Mausmqeris probablylookmgfor1ttoo

Objectives
01 UncoverEvanssecretroomt
02 Look for the Mark of Kings m Evans secret room I

ful Starfall Sword originally meant to help Evan escape in case of


emergency, along with precisely what Roland was looking for: the
fabled Mark of Kings
Ill The Mark of Kings
Chapter 7

@MMNIIEIMI
Enter the dungeons and approachKhunbish's cell to trigger a
cutscene.The fake bullets used to shoot Khunbishplaced him in

i &iMM

Wisdom of the Kmgmaker


Cor, I wasn't half worried there for a second! Talk about
cunrun t Anyway, if you er lookin to go in all gung-ho
and have at the guards head on Id use that Star
fall Sword and youer F!atliner and Circular SwordzyxwvutsrqponmlkjihgfedcbaZYXWV
, t abilities Oh and if you want an MP top-up get
'\, back to the waystone after wallopin' the first group
!l zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJ
t of guards en t it!
]
Ill Homeward Bound

8 1 Homeward Bound Recommondr rJ ! , 4,


.,__ ~ - - -
:~atl~~ta~~~:~ 5u~=~~~S~I~~~~~: t~::;~~ngl~;°o:~;V~e~r~n~'!:k ;
t~e~;~~ i::r:r~iii~ngE~~nM:~~;~~~rs~~~ti~nti:op~~~re n;:l~;e jl
t~~t
whattheyreallythmkofllfeunderthe mousekmg

Objectives
01 Head for Ding Dong Dell aboard the Zippefin!
02 Use the Kmgsway to enter D ng Dong Delli
zyxwvutsrqpo
03 Listen to what the people of Ding Dong Dell have to say
04Speaktotheshopass1stantattheHoot1que1
OS Deliverthe qoods to Shadow!
06 Tell Crumbles back at the Hoottque that vour
delfvervIs comptete!

I Before attempting to convince Mausinger to sign the Dec-


laration, Evan wishes to see how the people of Ding Dong
Dell are faring under the Mouse King's rule. He also intends to learn
more about how his father, the late King Leonhard, was perceived in
the hopes of better understanding the circumstances that led to his
assassination.To do so, the group plans to infiltrate Ding Dong Dell
by using the Zippelin to stealthily bypass the guards stationed in
front of the city's outskirts, before landing and sneaking in through
the Kingsway

266 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJ
NI NO KUNI II • COLLECTOR'SEDITION GUIDE
Chapter 8

Speak to your party members if you wish, then exit Evermore and
board the Zippelin; you can also teleport to the Rolling Hills trip door
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
to save a bit of time. Land at the objective marker (next to Hermit's
Hollow) northwest of Noga Plateau and proceed on foot along the
river until you reach the bridge leading to Ding Dong Dell's backyard
Approach the city and an event will trigger where Evan uses the
Mark of Kings to open the Kingsway-head inside this newly-
opened passage to enter Ding Dong Dell
Wisdom of the Kmgmaker

The weapons round by yur might be a bit on the pricey


side but they re worth a vrsrt to the Cawtermaster's
Store for anyway-the monsters down the Old Well
are proper feisty mun I Oh and if you en't got a few ,
already grab a ruxawav necklace or two otherwise ~ zyxwvu
9
them voogoos II give you no end of trouble' .S I

268 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML
NI NO KUNI 11 • COLLECTOR'S EDITION GUIDE
Chapter 8

A Species Oppressed

8-2 A Species Oppressed zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQP


Recommended Lv 46

.,-Th-;membersof mousek:d-Ev:;;;-s;aksto are~ha~py to be free ~f~1


thed1scnmmat1ontheysufferedwhenthegnmalknwere in charge ,
Unfortunately the qrimalkm can no longerwalkthestreetswthout
fear and have mostlyfledtoaslumin the sewers The friends try to

~-~-----
findawaydowntherew1thoutbemgdetected

PART 4 • MAIN STORY GUIDE zyxwvutsrqp


269
The skelepaladins introduced in the Old Well
are tougher versions of the skeleplasms you
should be well familiar with at this point
The biggest difference between both types
is the addition of a rushing flurry attack to
the skelepaladin's offensive repertoire; the
forward momentum and relentless nature

run, but you won't be able to put up your


guard after getting hit. The big swing that
closes out the rushing flurry always leaves
the skelepaladin vulnerable, so strike the
monster at this point to knock it down!

You'll encounter many broken walkways and


dead ends as you journey through the Old
Well, though quite a few of them (which
this section points out) lead to valuable

zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
items that are well worth grabbing. Proceed
to Position A {taking a slight detour west at
the second intersection to grab Red Chest
68) and offer a Blossomwheat to the Higgle-
dy Stone as you near your destination. Clear
out the monsters and grab Red Chest 69
from the small chamber to the east of Posi-
tion A before heading toward PositionB.
Along the way, you'll encounter a helly jelly (I} zyxwvutsrqponm
3000Guilders
flanked by a few other monsters guarding
Red Chest 70; be sure to defeat them and
(;} zyxwvu
Superior Sixth Censer

loot this chest as it contains a powerful To Ding Dong Dell


<;) Gloomy Sword of Sighs
Gloomy Sword of Sighs that boosts the MP (;} All-Be-Gone
restored by your melee attacks!
(;} Zappy Gaudy Galoshes
(;) Tranquilium Nugget
(;} Four-LeafedSoreaway
Chapter 8

(;) Chilly Dreadstare Staff zyxwvutsrqponmlkjihgfedcbaZYX


{I) Spectral Silk

(;} Savior'sTear
(I} zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQP
Sage'sSecret
<;} Vengeful Daredevil's Armor

(I} Songbook No. 12

t Arriving at Position8, a short scene will play out and


you'll need to cast the Kindle spell on all three braziers
surrounding the large statue of Evan's ancestor (whom fans of
the first game will instantly recognize!) in order to unlock the gate
and progress further into the Old Well. You have 15 seconds to
accomplish this, but all three braziers are next to each other so
there's plenty of time. Once you've opened the gate, step through
and head west to grab the pair of Zappy Gaudy Galoshes from Red
Chest 72-though be careful as the group of monsters roaming
about can prove dangerous

1, t Proceed to the waystoneat Position C and save your


game before clearing out the enemies at PositionD
Three more braziers at Positions D, E, and F need to be kindled
before you can progress further north, but accomplishing this will
require a bit more effort than last time. Avoid lighting any of the
braziers for now, and make your way toward Position G; cast Wind-
Whipperon the Prop-Leafed Clover, then head to PositionF. You'll
only have 25 seconds to do this, so Kindle the brazier at PositionF
before immediatelyfiring up the brazier at PositionE. Next. ride
the shortcutcreated by the gust of wind at Position G to quickly
reach the last remaining brazier at Position D; it'll be close. but you
should make it with a few seconds to spare!

t• zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
zyxwvutsrqponmlkjihgfedcbaZYXW
Pass through the newly-openedgate and proceed toward Posi·
tion H; the nearby Higgledy Stone requires a ForkedTailbone
as an offering. You're unlikely to have one at this stage, so you'll
simply have to return here later if that's the case. Grab the Chilly
DreadstareStaff from Red Chest 75 before continuing further ahead
to Position I.
Once arrived at PositionI, you'll have to light the three nearby form. Drop down from this platform and immediately head toward
braziers at PositionsJ, K, and L to reach the person crying out for PositionK to kindle the second brazier before firing up the third
help from beyond the locked gate. You'll only have 45 seconds to brazier at Position L to unlock the gate. Ride Puffer Whelk A back
accomplish this, so clearing out the monsters near PositionsKand north and save your game
L before lighting any of the braziers is essential to avoid wasting
time. Begin by resting at the waystone, then move toward Position
L-making sure to take out the monsters encountered along the
way. It's highly recommended that you visit the optional room at Po-
sition M to acquire a suit of Vengeful Daredevil's Armor from Red
Chest 79, before riding Puffer Whelk A back to your starting point

Wisdom of the Kmgmaker


This queen en't without her subjects, you know! Nah
mun got loads of little fairy helpers she has, and
they can be proper annovm if you don t get nd of
em quick! Still, they don't have much HP so use
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zyxwvutsrqponmlkjihg
4"

a nice wide area attack like Roland s rtatnner or I' 9


clobber em w~~~ I~~~~ ~t!~~~s/~:t 1~~ up youer MP .S

Preparation
The Queen of the Dawn is resistant to all elements and outright
immune to status ailments, with the exception of Poison. As such,
StrongmanStance Tooth-Rattler

Shootsaprojectileina
straight trajectory.

ShootsaFire-infused zyxwvutsrqponmlkjih
fr~)~:~~~~ in a straight
Performs a Fire-element
dashandramsintotarget

Shoots a Water-infused
Generates freeze-induc-
fr~)~:~~~~ in a straight ing glyphs

Shoots a Dark-infused
ir~)~ec~~~~.in a straight

Shoots alight-infused Castsahealingfield


i:aJ~ec~~lr:inastraight :a:5~~;egeneratethe
Further reducing the Queen's HP pool to the 50% mark triggers
her elemental storm attack. She'll first summon a group of four
delphines that generate small glyphs capable of temporarily freezing
you upon contact; these magic glyphs move around, so pay close
attention and do your best to avoid them. The Queen then hovers
above the center of the battlefield and lets loose a series of three
elemental explosions (water, fire, and wind in this order) aimed
at different portions of the platform. Getting frozen by one of the
delphine's glyphs will prevent you from positioning yourself away
from the incoming attacks, so try to take out a few of the minions
responsible for these glyphs before the Queen gets the chance to
launch her elemental blasts. The energy required to conjure this
attack leaves the Queenexhaustedandvulnerablefora lengthy
duration-take full advantage of the situation and retaliate with your
most powerful skills!

fortrustingMausinger

274 NI NO KUNI II • COLLECTOR'SEDITION GUIDE


Chapter 8

A Father'sTruth
Ill
@ ~~;i ~~~1se ~;:~~~p;h:f ~:r;~~ ~\~~:.
zyxwvutsrqponmlkjihgfedcba ~:~~~:i:
1~~~~~s~~ct
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCB
8
the ornate chest next to the coffin to receive King Leonhard's Diary
and initiate an event scene. Evan's father held an unshakeable belief
in Mausinger, and so the boy king wants to make his misguided
adversary see the truth. The party returns to Evermore for the
time being, and shortly following their arrival, a letter of invitation
from King Mausinger himself arrives at their doorstep. He wishes
to invite Evan to visit Ding Dong Dell so a potential union can be
discussed, though his real motives likely concern the Mark of Kings
now in Evan's possession

Ill Nemesis

276 NI NO KUNI II • COLLECTOR'S EDITION GUIDE


Chapter 8

I It's time to show Mausinger proof of the unflinching trust that


King Leonhard had in him-and to hopefully make the Mouse
King see the error of his ways in the process. Speak to your party
members for some words of encouragement, then head for Ding
Dong Dell. The guards previously stationed outside the city have
disappeared, so you can confidently stroll through the front gate if
you wish, or teleport to the Ding Dong Dell Castle trip door. Once
inside the city, head for the castle's entrance and the guards will
grant you safe passage
-~:...

Preparation
You'll have to prepare for two back-to-back boss fights, so your
equipment choices must account for both. Weapons with Water
damage are your best overall option against both adversaries but
try to also equip a source of Fire damage that you can make use of
during the second battle. Magical defense provides the best overall
protection when taking the upcoming battle into account. Fire and
Poison resistance are quite helpful as well, and it's possible to get a
bit of each by equipping a Burn or Blazeguard Pendant and making
use of the Hot-Tip Tea Food Buff to increase the other resistance
during the fo!lowing boss fight. Finally, stock up on supplies (includ-
ing Venom-Be-Gone items to cure Poison) since you won't want to
go into either of these battles with no supplies!

Strategy

is to close the gap by teleporting himself near his opponent, before


unleashing a variety of Fire-enhanced sword slashes and combos

Mauainqe readeshsswordandrernainsstll!oramornentbeforeperform
1ngh1sownvar1antoftheKingspinslash bepreparedtoevadethroughthe
slashandcounterattackwheneverhedoesthsl

278 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
NI NO KUNI II • COLLECTOR'S EDITION GUIDE
head to one of these safe lanes whenever you've evaded a column
of meteor blasts
Burrowing Bolt

StrongmanStance Tooth-Rattler

Eaple-Evednesa Untouchability

Wisdom of the Kmgmaker

Cnkey I never thought Id see old Mausmqer and


zyxwvutsrqponmlkjihgfedcbaZYXW
us lot ftqhtin on the same side! Hes a useful so-

~ a:;~u t~ ut~ ab: r~~ r ~~'~:~etbha;:s ~;~~e~t; y:du ~r~m


5 0 1 5 0
zyxwvutsrqponmlkjihgfedcbaZYX
Oakenharts big poisonous shockwave attack and
.S zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
t alll just step tn the circle and then you can walk
around all immune from everything for a bit! Tidv!

280 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDC
NI NO KUNI II • COLLECTOR'S ED1TION GUIDE
Chapter 8
Ding Dong Dell Joins the Union

iMM@IEIMM
[
Rise of the Horned One

9-1 Riseof the Horned One Recommended Lv 11

; Ding Dong Dell have signed the Declaration and the union IS com- '
pleteat last Nowallfivegreatnatonscan move forward as one ,
Alas no sooner has this momentous peace been made than Doloran j
resurrects the Horned One and brtnqs Alleqona back frorn below ;
"' th~ wa~es~~w-canthis ~nc:d~e ev~~b~to_PP~~7 __ ., •

ObJecttves
01 listen to Batuand cos report
02 LookfordetailsoftheSwordofUnionatthe
ubrarvrn cotdpawr
03 ShowthestrangestonetablettoBoddlyl
04 Have Li LI take a look at the strange stone tablet!
05 GototheDrylandsandfindsome seernc saoot
06 Ask LI Li to decipher the tablet for vou!

PART 4 • MAIN STORY GUIDE 283


Wisdom of the King maker zyxwvutsrqp
Knickers' This soul suck!n nonsense rs a right old
calamity eh? Still could be worse-if you were
worrvm that there might be side quests you wont
be able to do because people have had their souls ,
stolen luckily for you that en t the easel So stop ~ zyxwvu
9
worrvm and start s avm the world I Go on my s on! J.

alcove after the first conversation) to learn about an ancient stone


tablet that may contain clues pointing to Mornstar's whereabouts
Chapter 9

1 , zyxwvutsrqp
The IndecipherableTablet you've obtained is encrypted by some
sort of magic spell, and as a result, its contents remain a mys-
tery; Teleport to Evermore and show this Important Item to Li Li (who
can be found between the Outfitters and the Weapon Workshop) to
get her expert opinion on the matter. She informs you that the tablet
is protected by a charm of encryption and that she requires some
Seeing Sand from the Drylands in order to solve the problem

t Exit Evermore and board the Zippelin


(or teleportto the Drylands trip door if
you've previously activated it), and plot a
course for the Drylands, south of Broadleaf
Seeing Sand has been difficult to come by
asoflate,solilihasgraciouslymarked
three locations on your map where some
could potentiallybe found; you'll need to
approach all three sites on foot and interact
with a specific object at each of them
before finding what you seek. The order in
which you choose to do so isn't important,
since you'll always find the bottle of Seeing
Sand at the last site you inspect. Gather
the Seeing Sand, but before you depart for
Evermore,activate the Drylands trip door
in the middle of Splitstone Canyon if you
haven't already done so!

zyxwvutsrqponmlkj
PART 4 • MAIN STORY GUIDE 285
Ill The Cup and the Sword

9-2 The Cup and the Sword Ror ornmencled Lv SS

(The friends hearthe!egendoftheSwordofUnity-agrea~


thatdrovethedarknessfromtheworldmtheageofan
f Havmgdec1pheredastrangestonetabletthey also learnt
r turned mtoaholycupandh1ddenawayunt1l 1twouldbe

l"------=~
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
Objectives
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
01 Go to the Caldera and try saymg the magic words!
02 Head lnslde the shrine and lookforthecupl
03 Defeat the Temper Temple!
04 Head rnstde the shrine and look for the cup!
05 Head back to the throne room m EvermoreandaskBrackento
startworkontheSwordofUmtyi
Chapter 9

t The Shrine of Unity isn't especially large or complex, but you'll


encounter your fair share of monsters on the way to the cup's
location. Proceed along the oval-shaped corridor that's directly in
front of your starting location, and grab the Savior's Tear from Red
zyxwvutsrqponmlkjihgfed
Chest 81. Head to PositionA and take out the monsters roaming
the area, before making your way to PositionB, where you'll come
face-to-face with a highly dangerous brillianticore

This evolved variant of the manticore doesn't have a tremendous

(;} Savior'sTear
(;) Wizardly Crystal Robes

PART 4 • MAIN STORYGUIDE 287


Chapter 9

Wisdom of the Krngmaker

Keep youer wits about you once the Temper Temples


zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
HP starts droppin -at 50% rt 11 start roann like billy o
which means a flurry of fly n fists ts on the way!
~ il Get right up close and personal though and you

~ b~as~ ;~~~~1~t ~rh~~:1~~ 0


:~~e~h :s~~~;:w:h~~~~ sit
hops away cos rt II probably be shaptn' up to do zyxwvutsrqponmlkjihgfedcbaZYXWVUT
t the same aqain!

r-
1

Strategy

The key to this battle is to perform a charge break as Tempter Tem-


ple gathers energy in preparation for its devastating charged attack
explosion. Not only does this attack have a large area-of-effect and
deal a lot of damage, it also builds up toward the boss's enraged
hellfire state by stealing some of your MP.TemperTemple's current
build up state is reflected by the flames (or lack thereof) engulfing
the seven rings mounted on its back; the more MP is stolen, the
more rings will erupt in flames, and the faster the boss will get en-
raged. TemperTemple needs to perform a minimum of two charged
attacks before it can steal enough MP to enter its hellfire state

zyxwvutsrqponmlk
PART 4 • MAIN STORY GUIDE 289
t • t After defeating TemperTemple, approach the pedestal to
trigger a short cutscene and obtain the Cup of Commu-
nion. You'll then be transported outside the Shrine of Unity, so head
back to Evermore and speak with Bracken to begin developing the
Sword of Unity! Forging such a legendary blade requires proper
tools along with a suitable work environment, however, so the Ever-
more Weapon Workshop will need to be upgraded to a minimum of
level 4 before work can get underway.

To perform this essential upgrade, you'll first need to reach kingdom


level 3, which in turn requires you to have recruited 50 or more
citizens and to have built at least 35 facilities; you'll also need the
large sum of 100000KG to complete the process once the other
requirements have been met. Investing a bit of KG to upgrade your
kingdom's Coffers is recommended, since you won't have to make
as many return trips to Evermore while you're focusing on complet-
ing Side Quests

fr zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
f&HM

The minimum number of citizens you can possibly have when


reaching this point is 26, so you may need to complete quite a few
Side Quests before you're able to recruit the amount of subjects
necessary to progress further into the story. Start by visiting the
Taskmaster (in either Goldpaw, Hydropolis, Broadleaf, or Ding Dong
Dell) and exchange any Tokens of Gratitude you currently have to

.. If you end up havin to go off and do a load of side


quests to get the citizen count up don t forget to head
back to Evermore and empty the coffers good and

~ 1~th:~~~~11~o~:~
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
often or there 11 be kmgsgullders gom to waste

t:~~~~~5e
3~ii~0g0e~
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJI
:5b~~~tcaannde;hte
kmgsgullders will come rolltn m all the faster'
Chapter 9

recruit new citizens through the "Scout New citizens' feature. Take
on and complete any Errands that can easily be finished (those for
which you already have the required materials) and enlist all the
citizens available through the Taskmaster to speed up your recruit-
ment drive! Use the Recommended citizens list on the opposite
page to acquire any additional citizens until you've reached a total of
50 subjects!

Speak with Bracken in the throne room once all the requirements
have been met, and choose the "Begin Development" option to
start work on restoring Mornstar. Evan hands over both the Cup of
Communion as well as the Royal Twig, and Bracken soon returns
to present the young king with the exquisitely crafted Sword of
Unity! With plans to fight back against the Horned One and Doloran
firmly established, the leaders of the great kingdoms assemble their
armies in preparation for the upcoming battle that will ultimately
decidethefateofthisworld!
A Grand Strategy Ell
9 3 A Grand Strategy Recommended Lv SS zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
I Listen to what everyone assembled in the throne room has to
say about the current situation: this is clearly an uneasy alliance,
. ., . _ --~~~---- -=--~---- ~- ~ " but the people of the world have nonetheless united to fight under
Evan and h scomparnons have found the cup and the Sword of
Untyhasbeenforgedanew which meanstheycanfinallyfacethe one banner. Speaking with Roland sets into motion a series of
Horned One Buth s 1sapowerbeyond any they have faced before events that prevent you from playing freely for a while-wrap up
_ -=-- zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML
and 1tw1lltakethefullforceofthefivegreatnat1onswork111g
_._..A
togethermordertoovercome1t
any unfinished business if necessary, then confirm that you're ready
to begin the assault against the Horned One!

Objectives zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK Doloran is using the Horned One as his base of operations, so the
01 Speak to Roland 111 the throne room 111 Evermore when you re plan is to find a way inside and put a stop to the villain's madness
readv to put hts plan mtc acnon
02 Lead your troops in an assault on the Horned One!
To do so. all four towers powering the dimensional barrier that's cur-
rently protecting the colossal beast will need to be simultaneously
destroyed. Getting the various armies to cooperate proves to be a
daunting task, however, but Evan manages to rally the troops by
delivering a rousing call to arms that inspires them to set aside their
differences and unite as one!

INN
Skirmish: Approaching the Ultimate

~,·

t Following a series of cutscenes, you're taken to the continent of The Skirmish begins at PositionA where you're immediately be-
Nazcaawhere Operation Hornfall begins. The other nations will sieged by a formation comprised of three Malleteers, a lone group
take care of the four Kingmakers, while you fight your way up to the of Sorcerers, and Shullat-a powerful Lancer unit. You want to avoid
Horned One and weaken him enough to make infiltrating inside and facing all of them head-on, so pick off the Sorcerers first, then rotate
taking out Doloran possible. This plays out in the form of a mandato- your Swordsmen to the front and use them against the Malleteers
ry Skirmish battle titled 'Approaching the Ultimate'. From the Brief- Use Quick March to retreat when necessary, before spending some
ing Menu, feel free to use the Bolster Forces Menu if you haven't Military Might to replenish the troops you've lost. Finally, rotate your
been doing many optional Skirmishes and your Skirmish Units are Malleteers to the front and be sure to use All-Out Assault and any
below the recommended level. They're certainly not essential, but Special Tactics that buff your offense or defense {such as Bai Gan's
the 'HP Boost", 'Rnfrcmnt. Boost", 'Slow Might Gauge', and "Long Rousing Roar) to quickly take out Shullat
ShockTactics' boosts are well worth their KG costs!
After the event scene, head through the now-opened gate to reach
When it comes to your army composition, it's entirely possible to Position 8. There you'll encounter a Lancer unit, two Mal!eteers
get by with the standard Chingis, Khunbish, Bai Gon, and Min Ti and Nergal-the leader of a special group of Sorcerers. Use your
team if those are the only units currently available to you. It really own Malleteers to clobber the isolated enemy Lancer unit near your
helps to bring along a pair of Lancer units (Lycorias' unit is par- position, then Quick March around Nergal and dispatch the two
ticularly strong) to replace the Archers or Fusiliers, however, since enemy Malleteer units in the back with your Swordsmen. If you've
the many burly Lost Souls encountered during this Skirmish are already built up your Guts Gauge and have access to your Special
Swordsmen type units and are therefore extremely weak against Tactics, activate it to take out Nergal and the other Lost Souls with
Lancers. A well-balanced team consisting of a Swordsmen and Mal- minimal casualties
leteer combo backed up by two Lancers will serve you well. Be sure
to use your Military Might liberally throughout the Skirmish, since The battle is progressing on all fronts, as Queen Nerea and her army
are shown engaging with Brineskimmer; call for reinforcements to
you start with an already large supply of 10000 and many of the
defeated enemy units drop Military Might Boosts when defeated zyxwvutsrqp
replenish any lost troops before heading toward Position C, past
Chapter 9

a second gate. Once there, you'll encounter an easily-dispatched


group of Sorcerers, along with a Lancer unit. and three burly
Swordsmen-type Lost Souls guarding the pass leading to the
Horned one's location

These intimidating units behave identically to the pores encoun-


tered in previous Skirmishes-making use of their large swords to
perform sweeping slashes and leaping strikes. Stay vigilant and be
ready to immediately Quick March away if any of them start charg-
ing up their devastating ground smash attack. Engage the enemy
units individually as you make your way up the pass, using your
Lancers (if you have any) to outmaneuver the burly Swordsmen and
make short work of them. It's important to never use your Ma!-
leteers against these enemies. Lastly, don't neglect to make use of
SpecialTactics, All-Out Assault, and ShockTactics when facing Agga
the formidable Swordsman-type Lost Soul at the rear of the enemy
formation

zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
Move to Position D. and approach the Horned One's location to ini-
tiate a short event scene depicting Zip Vector's forces clashing with
Bastion. The battle is nearing its climax, but you'll need to survive
against three incoming waves of enemy units until your allies can
destroy the magical barrier preventing you from reaching your objec-
tive. Lesser enemy units stream in from the east and west, while
more problematic Swordsmen-type Lost Souls always approach
from the south.

The second wave can be handled using similar tactics, though you'll
need to Quick March from east to west to swiftly take out the weak-
er units while evading the burly Swordsmen duo that entered from
the south. One of them is a stronger unit named Sisuthros, and
you'll ideally want to eliminate his lesser counterpart before focus-
ing your attention on him. Keep your distance and wait for the burly
Swordsmen to perform their leaping strike; close the gap and use
All-Out Assault in combination with your ShockTactic to retaliate
The towers are beginning to fall, so all you need to do is survive this
third and final wave to achieve victory! You'll be facing a lot of Mal-
leteers during this wave, including two special named units-Belit
and lshu\lana. Use hit and run maneuvers with your Swordsmen at
the front. and retreat to replenish your troops when necessary to
avoid being overrun. You can even fall back to the second gate near
Position C if you're really feeling the heat and need some breathing
room. This is the time to use up all available resources, so activate
your SpecialTactics as often as possible and this hard-fought battle
will soon be won!

After this victory you'll be ready to challenge the Horned One. Be-
fore doing so, consider exploring this small area to grab the useful
contents of the few Red Chests located here, as well as activating
the Nazcaan Coast trip door. The monsters encountered on this
forsaken continent can put up quite a fight, so be careful! It's also
possible to board the Zippelin near the coast to pursue optional
activities before progressing further

Skirmish: The Final Fight

The assault meant to weaken the Horned One takes the form of

Not only will you have to contend with the Horned One, but endless
waves of Lost Soul units will also join the fray from the east and
west. You won't be fighting alone, though, since Pugnacius and
Nerea have set up Command Posts at both locations to halt the
enemy's advance; these fortifications deploy allied troops that do
a good job of keeping the Lost Souls occupied, so spend a bit of
Military Might to re-build them whenever they get destroyed

The Horned One's central glowing core is his weak spot and the
only place where he can be damaged. With this in mind, you'll want
to position your troops squarely next to the colossus's central core

294 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFE
NI NO KUNI II • COLLECTOR'S EDITION GUIDE
Chapter 9

Doloran's Design
Ill

E!FHIIIIM&

{;) Dark Maelstrominator

<;) WoebegoneCotton
(I) Savior'sTear

(I) Superior Sixth Censer

(;) Charm-Charger

<;) zyxwvutsrqponmlkji
Gloomy Spiteful Staff
There are four tainted crystals marked as objectives on your map,
and interacting with each of them will transport you to a battle
against one of the four Tainted Holy Beasts: corrupted versions of
the protectors that were said to have once stood watch over Allego-
ria alongside its Kingmaker. You'll have to dispatch all four of these
unique monsters to open the gate and reach Doloran's castle!

Wisdom of the Kmgmaker


Don t go gettln cocky mun Rest up at the way
stone between al\ these battles, and head back to
i Evermore if you need some supplies These ratters zyxwvutsrqponmlkjihgfedcbaZYXWVU
, ent mes sm about!

I
The order in which you tackle the Tainted Holy Beasts is completely
up to you, but we recommend the following: Begin with lnkywriggle
{southeast), followed by Necryptolis (southwest), then Rotwobbler
(northwest), and finish with Slickslither (northeast). Defeating one of
the Tainted Holy Beasts always rewards you with a powerful piece to Light-based damage, so any weapon (such as Evan's Sword of
of equipment, so make sure to immediately equip these items fol- Unity) or skill imbued with this element can make short work of
lowing each battle them

WharnsterllkelostSoulsstandthe1rgroundafterbemgtr1ggered then launch


thernselvesatthe1rtargetlkecannonballs Evadeoutofthewayastheyleap
n vour direction! Thep1x1el1kelostSoulslaunchthemselvesatthe1rtargetlkeheatseek11g
nussues Thesearearguablythemostdangeroustype sobereadytoevade
wheneveryouspotthemcomngyourwayl

296 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
NI NO KUNI II • COLLECTOR'S EDITION GUIDE
PART zyxwvutsrqponm
4 • MAIN STORYGUIDE 297
Heavy Ammo

Burrowing Bolt

Strongman Stance

Gorgon's Needle

..,.~~~'!l~~!l!!I
Strategy
- riMIBllll!IIIDIIIIII zyxwvutsrqponmlkjihgfedcbaZYXWV
- 50% llll!'lll!l'lm!,llll!II
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
- 72 1!1'1!1'1!11!911!'1!1
M;:=,;cof EagleEyedcess Uctocmabllity

Preparation
Necryptolis is weak to the Light element and it's also highly suscep-
tible to Confusion, benefiting from no resistances whatsoever to
this debilitating status ailment. A ranged weapon with either Light
damage or a chance of inflicting Confusion can make this fight a lot
easier. Equip the Darkproof Saint's Mantle obtained from defeating
lnkywriggle (if you've been following our recommended order for
these Tainted Holy Beast battles) to greatly reduce the Dark damage
dealt by Necryptolis' charged attack. The Charm-Charger Pendant
found in the Lost City can allow you to regain MP automatically
during the battle. Bring plenty of curatives as well as Sixth Censer
items to allow you to continue rapid-firing from a distance!
Chapter 9

explosionand are able to keep an eye on the Lost Souls before they
become a threat. Weave through the mystic orbs launched in your
direction and keep your party members alive through the use of
healing items whenever necessary. Don't forget to activate your
Higgledies' Special Orders when the opportunity presents itself
while you chip away at Necryptolis's HP!

zyxwvutsrqponm
PART 4 • MAIN STORY GUIDE 299
~
""-----

11111111-EMI
[tj Evan zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
Flurry

f!!J Roland HeavyAmmo

l!II
....
Tani BurrowingBolt

~
Ed'.I Leander SparkSpike SparkShower

i:]leracken

Untouchability

Preparation
Bring weapons and skills imbued with the Wind element to this
fight since Rotwobbler is vulnerable against that element; converse-
ly, you'l want to avoid equipping anything dealing Water damage, as
most of it would be negated. The Darkproof Saint's Mantle armor
rewarded for defeating lnkywriggle also serves you well here and
helps reduce both the Physical and Magic damage dealt by Rotwob-
bler's attacks. Poised or Perfectly Poised Pendants can protect you
against the Confusion status inflicted by this monster's charged
attack explosion, and Confusion-Be-Gone or AU-Be-Gone items can
remove this status ailment when in a pinch!

Strategy
Be mindful of the Lost Souls the wyrm calls as backup. since they Slickslither will run out of steam and revert back to its normal state;
can be problematic if you ignore them; either play it safe and wait
for them to self-detonate from a distance, or attempt to thin their
numbers just as they spawn. Try to build up your Zing gauges on the
Lost Souls if at all possible, since you'll want to have at least one
fully stocked weapon at the ready to capitalize on a golden opportu-
nity during a later point of the fight

put to rest and the tainted crystal has been cleansed

i·iiktiidl3Hi
--Ji§j
8•"·
~Roland

fll
~Batu
Tani BurrowingBolt

StrongmanStance Tooth-Rattler

SJ Leand_e_r Gorgon'sNeedle

~Bracken

Untouchability Brutality

Strategy
Doloran doesn't remain stil for very long and always teleports
away after completing an attack; Lock-on to him to keep track of his
location as he darts around the battlefield. His offensive repertoire
is quite varied, and the punishment for failing to properly evade his
attacks is severe. Watch your HP supply and be sure to heal often!

PART 4 • MAIN STORY GUIDE 303


possible to score some hits after successfully evading through est way to avoid it. Blocking can help greatly mitigate the damage
both his sweeping strikes, as the overhead or thrusting attack that incurred from this sweeping attack when Dotoran unleashes it from
follows will miss you if you're positioned to his side or behind him a position that leaves no room for escape
If evading these attacks proves too difficult, blocking (and especially
perfectly-timed blocks) can at least allow you to mitigate some of
their damage
Chapter 9
Ill Allegoria

...
9-5 Allegona Recornmendcd Lv 60
·----=- _.., . , _ ,. . _ "----- -- - - "'
Doloranteachesthefr1endsasurpnsmgtruth Allthatllvesmth s
world ts tted to atlthat uves m Rolands And Rolandssoul s the
tw n of Doloran s-e-ifone dies so too does the other Evenknowing ,
this Rolandvowstofighton and to wcrk wnh Evan to drive i

Doloran s evil from the world_..., __ --"---""_j

Objectives
01 Restorepeaceto the world!
02 CrushtheHornedOneand save the world

Important'
Speaking to Doloran in the Ceremonial Chamber will
prompt you to proceed past the point of no return If
you choose to progress past this point, then you won't
be able to return here or complete any optional acnvmes
untrl after the game has been completed The final boss
awaits beyond, so return to a waystone and save your
game before making any necessary preparatmns When
absolutely ready to fulfill your kingly destiny speak with
the defeated Doloran m his inner sanctum!

@) zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
Doloran a_ttempts to free his beloved Alisandra but instead ends
up releasing the Horned One's true form; the beast then cre-
ates a tear in the very fabric of existence before flying away into the
dimensional rift in which Allegoria was banished long ago. Speak to
your party members (and the sulking Doloran up the stairs) to hear
their thoughts before interacting with Lofty when you're ready. If
Lofty refuses to take you, verify that Evan is currently assigned to
your active roster and that he's also wielding the Sword of Unity
before speaking with your Kingmaker again to depart for the final
battle!
~-Efii
CJ Ewo

l!!jRoland

El Tani BurrowingBolt Bird's-EyeBolt

~Batu StrongmanStance Tooth-Rattler

~Leander StoneSlinger

i:Sil•""""
Wisdom of the Kmgmaker
Flippin heck rnun' Can you fee!that7 Buzzin I am! Strategy
Buzzin I tell you! When you see a golden circle ap
• pear around me run up and hold@ and I !I lend you zyxwvutsrqponmlkjihgfedcbaZYXW
t some o the old Lofty magic' Youell be awakened
, in no time flat! And 11! keep doin It too so keep an
eye on me en t it! I can only give you a bit of power zyxwvutsrqponmlkjihgfedcbaZYXWV
l. at a time but rt II soon add up'

Preparation
The Horned One is weak against Light and the Sword of Unity
deals extra damage on top of that against him; equip the Shining
Flutterby Staff on Evan and be sure to assign the Dazzleslash skill
Use healing items to keep your party members alive, but make sure
to ration your supplies since this is a lengthy battle! Always keep
an eye out for your tiny Kingmaker's location during this boss fight;
absorbing his special Lofty Magic by holding ® will fill up some of zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
your Awakening Gauge which lets you enter the Awakened state
many times during the course of the fight if you're diligent about
following Lofty!
Chapter 9

2nd Phase Drawing power from Longfang's glyph, the Horned One stands in
the middle of the arena and summons a shower of red-hot rocks
that crash-land on the platform's surface; these rocks explode a
few seconds after landing and deal significant damage to anything
caught within their small blast radius. You can easily avoid both
their point of impact and explosions by positioning yourself directly
beneath the Horned One; this acts as a safe zone and doubles as a
perfect opportunity to safely take out a chunk of his barrier while the
rocks clear out! Destroying the red-hot rocks before they detonate
always releases some Higgledy Balls, so smash a couple of them
whenever you need to replenish your Higgledy follower counts
~ zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
Reloadingacornpletedsaveflewllnetyouafewnewleafbookposts each
nd1catngtheopenngofafewS1deOuests

Congratulations, as you've now completed the game! You'll be rewarded with the Robes
zyxwvutsrqponmlkjihgfedcbaZYXW
of Unity {an outfit for Evan) and the opportunity to create a completed save file. These
save files are marked by a golden star and unique post game content becomes acces-
sible at this point. You'll be taken to Doloran's inner sanctum in Allegoria Castle, directly
before the point of no return once you choose to load this file. All your progress carries
over, including Side Quest and kingdom progression-aim for 100% completion!
Side Quests are like mini-adventures which reveal the stories of the inhabitants of
Ni no Kuni ti's world. Evan will meet a lot of new people on his travels and will often
wind up recruiting them as citizens of Evermore. In this section you'l learn about
how these quests work and how to get the most out of your time trying to track and
complete each one.

Your first introduction to Side Quests will be during Chapter 4


Swift Solutions Taskmaster
of the Main Story. Progressing in the Main Story requires you to
complete a few Side Quests, and after doing so it will be up to you Even the Taskmaster, a source of curzens and rare items
whether or not to seek out further Side Quests. These are almost for quest objectives benefits from your kingdom's mas-
sive production power! With a vast stockpile of free items
to tap you can tmmedlarelv complete and hand tn many
of the Errands in the Taskmaster's list to gain the Tokens
of Gratitude needed to recruit citizens or purchase any
rare items you miqht need

Evermore

If you ignore your kingdom, many Side Quests will be quite difficult
to complete when you first find them. You'll need to wait until you
reach later chapters, or hope to find the items you need from mon-
sters and foraging points. Before the kingdom is fully operational,
some of the Side Quests suggest fighting enemies in the world
Later on, you'll almost always have access to easier and more reli-
able solutions. Some Side Quests are even impossible to complete
without an upgraded kingdom

We often provide page references linking to the appropriate parts


of the Kingdom of Evermore chapter. For later quests, especially for
frequently-mentioned kingdom facilities, the page references are
sometimes omitted as assumed knowledge, but you can always flip
to P88 for a refresher if you ever need it
Side Quest Overview

There are three types of Side Quests in Ni No Kuni II: Citizen


Acquisition Side Quests, Evermore Kingdom Side Guests, and
Normal Side Quests. We'll briefly go through the differences
between these here, and the ways we'll cover them in the Side
Quest Almanac

Citizen Acquisition Side Quests

chapter.

PART 5 • SIDE QUESTS & THE TASKMASTER 315


Side Quest Overview

Normal Side Quests

PART 5 • SIDE QUESTS & THE TASKMASTER 317


Objectives
Objectives
01 Goto the GrottyGrotto
02 Defeatthewhamstersand recover the rub-a-dub scrubber 01 Gather nine Dream Fragments from the Dreamers Mazes
03 Glve the rub-a-dub scrubber to Auntie Martha dotted around the world
02 Give al! rune Dream Fragments to Milenyah in Goldpaw

* zyxwvutsrqponmlkjihgfe
Rewards

zyxwvutsrqponmlkjihgfedcba
ft .,i ~
12230 Exp zyxwvutsr
5000 G KG ~ M1lemyah
.._ Luckylocketxl***
Side Quest Almanac

004 A Favor for Nu B1 f


_,,,..., Recommendedlv28
iJ9 ChentNuB
~..,.. , Start Chapter 4 2 Goldpaw s Weapon Shop

r ~---------~ ts miss ng hts qrand


l
Nu B anarmorerfromGoldpaw
t nbly She trained him in the weapon-making arts an
I very down in the dumps ever since her demise Defeat the monster
t that tormented h s beloved mentor and convince htm ro come to
l ,. ~--Evermore''"""'_..__ zyxwvutsrqponml
--~--....i
Objectives Objectives
01 GoafterMunokho1(3t1mes) 01 Defeat Magmarnmus
02 Talk to Nu 81 mGoldpaw

*
Rewards
440 Exp ;, 280 G ij -
KG zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
f~

zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCB
• Q1j' Munokho1
* Rewards

zyxwvutsrqponmlkjihgfed
2360Exp. ;"., 660G · -KG ~ NuB1
!o1! HeartyPendantxl*
/ Cool Longsword xl **

the most trouble: Magmanimus

the quest

PART 5 • SIDE QUESTS & THE TASKMASTER 319


Objectives
01 Get a spool of Grass-GreenThread
02 Give the spool of Grass-Green Thread to P Chi

*
Rewards

~
450 zyxwvutsrqponmlkjihgfedcb
Exp
Glowproof
fi, f
350 G
Sprmg Mantle
..
xl
~ KG
*
~ P1 Chi

Wisdom of the Kmgmaker

Theres a higgledy stone side of Tiqhtfit Cav-


at the
~ ern but you might not have the hardwearinq wool
""- you need to coax the little feller out of rt yet Don t
l forget to come back when you ve got yer grubby
mitts on somel

320 NI NO KUN1 ti • COLLECTOR'S EDITION GUIDE


Side Quest Almanac

=-~ --~-,_,.,._·~~~.,.....,.,.......--~~ - --,,,


It
In Goldpaw Evan bumps into Persha a maid who used to work at l
the palace m Ding Dong Dell and who s now working at an inn -1
instead He mtcht be able to cersuede hertocometoEvermore but j
I"'...,_ onlyfhecanhelpherfimshherworkbeforesheleaves ~

Objecttves
Objectives
01 GetsomeclumpsofGreengladeCotton(4 required)
02 Give the 4 clumps of Greenglade Cotton to Persha 01 Oefeatthreeskeleplasms
02 Talk to L1 L1 in Goldpaw

Rewards
• 450 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHG
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJ
r,
Exp. II
350 G JJ) - KG
zyxwvutsrqponmlkjihg
iij
Persha
Rewards
• 650Exp ;\ 320G .i>-KG Lill
~ Sardine Sandwich xd e
Cit srronq stxeh censer xz e+

Head to the Dreaming Camomile Inn in Goldpaw and talk to Persha,


to the right of the Innkeeper. Persha is a maid from Ding Dong Dell
who fled the kingdom during the coup and has found work with the
Innkeeper in Goldpaw. She wants to join Evan's kingdom, but her
strong sense of duty compels her to finish the work she was doing
here first. She requires four clumps of greenglade cotton to speed skeleplasms
that along. You're likely to have this amount by the time you start
this quest. but just in case you don't have any, greenglade cotton is
most easily acquired by teleporting to the Greenling Grove trip door
in the Forest of Niall and defeating the two mumshrooms near the

If you'd prefer not to defeat monsters, you can also acquire it from
your kingdom. The Humble Bazaar facility can be built at this early
stage of the game and has a chance of producing greenglade cot-
ton when upgraded to facility level 2. Don't forget to check back
at the kingdom regularly to pick up the items your citizens have
left for you. If you are completing this quest later in the game after
the Swift Solutions Taskmaster is available, note that you can trade
three Tokens of Gratitude for one spool of greenglade cotton. Once
you have the spools of cotton, head back to Persha at the Dreaming
Camomile Inn to hand them in and complete the quest. If you went
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGF
the Bazaarroute to acquire the cotton, Persha's Special Skill will
allow you to boost its productivity to 'abnormal' levels, if you choose
to staff her there

PART 5 • SIDE QUESTS& THE TASKMASTER 321


objectives
01 Make an Om-nom nomelet
02 Give the Om nom no me let to Gao J1a

*
Rewards

550 Exp f, 540 G ii) - KG ,AA Gao J1a


I' Al1-Be-Gonexl **
~~:~~at1callyrece1vethe Fabulous Fairy Tale Fare Cookbook at the start of the

You'll find Gao Jia determinedly starving himself in the Lucky Stars Bai Gon can be found sitting next to a building just outside the gate
Casino for a simple reason: he wants an "om-nom-nomelet'. Nothing that leads to Goldpaw's Fortune Square. After hearing of Gao Jia's
personal recommendation, he's willing to join up, but first he wants
you to defeat three grimchilla bangers. These creatures can be
found in the Calmlands outside of Goldpaw.To find a group of them
that always appears in the same area, teleport to the Calmlands trip
Head back to Evermore and find Floyd; you'll need to have built the door to see them on the upper left side of the screen when you get
Tasty's Cookshop facility and Floyd needs to be assigned to it. Once there, valiantly waving around their little spiked maces. After defeat-
you've done that. talk to Floyd outside Tasty's Cookshop to give him ing three of them, report your success to Bai Gon back where you
the cookbook, allowing him to cook the om-nom-nomelet for you lefthimtofinishthequest
to purchase at this shop. If you're missing any ingredients, you can
purchase them from the Everyday General Store. or if you haven't
built that yet, from Gerel's shop. Cook up the om-nom-nomelet and
teleport back to the Lucky Stars Casino trip door in Goldpaw.Talk to
Gao Jia to hand over his much-awaited delicacy. After he tucks in Ev-
ermore will acquire one thoroughly satiated General, ready to serve
Side Quest Almanac

011 Mm T,, the Sharpshooter I


,. 1 Chent Mm Ti Recommended lv 18

~a~~Chapter4-3Goldp~...,,..~" =
Prerequisites Speak to Mm T1 down a small alley to the west of the
Dreaming Camomile Inn m Goldpaw while following Mam Story Ob-
~ect1ve 12 Recruit two more unit commanders'

Gao J1a has recommended a new recruit by the name of Mm T1 She ~


I served under him m the army and has an mered bly unerr ng eye- j

L: he eye of a hunter She swill ngto move to Evermore but onlvtf l


' -- Evan brings her a certain something first -~ _A ~_.....l

Objectives Objecnves
01 Get a Sleep Be Gone 01 Cet some Suver Nuqqets (3 required)
02 Give the Sleep Be Gone to Mm T1 02 Give the 3 Silver Nuggets to Fa1 Do

* *
Rewards Rewards

500Exp. '\ 360G 4'-KG ~,t MmT1 zyxwvutsrqponmlkjihgfedcbaZYXWVU


SSOExp -~ 380G 9-KG - Fa1Do
; .. !' Grass-Green Thread x5 *** • Waterproof Iron Armor xl **

Just like Bai Gon, she's initially dismissive until you tell her about
Gao Jia's recommendation, then tasks you to find her a single
sleep-be-gone before she'll sign up. If you don't have one, you can
buy them from the Lucky Lotus Item Emporium in Goldpaw, as
Lofty helpfully points out. But what Lofty doesn't tell you is that a
single sleep-be-gone will set you back a mere lOOG. Hand her the

tools
Wisdom of the Kmgmaker
Yur remember that P1 Chi qirl? The one from Side
Quest 007 who wanted some grass green thread?
t zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
Well you Just got given some en t it! 1f you didn t
"- sort her out already head back over her way and kill
l two questm birds with one grass-green stone!

PARTS • SIDE QUESTS& THE TASKMASTER 323


wyverns inside its maze will have a chance to drop silver nuggets
This Dreamer's Maze starts at level 26 and quickly rises above level
30 from Danger Level 2 onwards, so battles can be difficult at the
recommended level of this quest. See P642 for more on this

It's best to set up your Mining Camp first, then repeatedly kill the
wyverns in Eert Grove, checking back on your kingdom occasionally
to see if they have any silver nuggets for you. If you're doing this
quest later in the game. you can buy silver nuggets from the Every-
day General Store in Evermore after upgrading it to facility level 2,
which is possible at kingdom level 2. You can also buy them from
the Swift Solutions Taskmaster for three Tokens of Gratitude each
Alternatively, Side Quest 019, also available from the Taskmaster.
gives five silver nuggets as a reward. Once you have the nuggets,
teleport back to the Dreaming Camomile Inn and talk to Fai Do to
hand them in so he can finish sharpening his tools

You need to have 1000G to finish this Side Quest, so make sure you
have that much before proceeding; don't worry, you'll get it back in
the end. Once you have the right amount, teleport to Sidewinder
Wisdom of the Kmgmaker Gorge and talk to the Amiable Merchant standing on the edge of

That waterproof iron armor you Just got II come in the cliff in the distance. Your objective marker will now point you to

~ zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
); well handy for Side Quest 0151 Don t sell it or drop Crookneck
yon. You
Cavern, all the way on the other
can save a lot of time by using
side of Cloudcoil
the Snaketooth Ridge
Can-
trip
, rt eh? Tell you what-lock tt into youer inventory
!l zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML
t. that way you can be sure Its qom nowhere! door, or any others close by, such as the Sky Pirates' Base. Head
down the slope to the lower level then follow the path around to
Crookneck Cavern; it's at the highest point of the area

Once inside you'll find the Dodgy Dealer on the right side of the
Cavern. Select Buy and you will find the item 'Tabbias's Knapsack"
available to purchase for 1000G. Before you hand over any cash,
back out and prepare yourself for a close quarters fight. Because all
the enemies will appear in a tight group around the party, characters
with area-of-effect skills can make quick work of them. If in doubt,
Side Quest Almanac

Evan's Kingspin and Roland's Flatliner are good choices. You can
also buy items from the Dodgy Dealer to use in the upcoming fight
if you need them, which is handy of him, given the circumstances

After purchasing the knapsack, Batu and Evan will accuse the
merchant of banditry in business, only to have level 20 bandits who
mean business drop in around the party, beginning the fight. When
they're dealt with, the Dodgy Dealer will give you back your money
then scurry off. Return to Tabbias in Goldpaw to give his knapsack
back and let him know about his ex-employer's devilish deception.
Tabbias vows to train himself up so he can't be tricked again, then
promptly agrees to join your kingdom, so he can continue his train-
ing in Evermore's ever-growing army.

Head to Evermore and talk to Nu Bi standing outside the Evermore


Weapon Workshop (if he's not assigned to another facility). It turns
out the friendly rivalry with Fai Do from Side Quest 015 is a mutual
one, so he wants to inspect a Hybrid Bow with a quality of 5 or
higher to improve his weapon-making. Just like with Side Quest
015, you can craft it in the relevant facility, in this case the Ever-
more Weapon Workshop. You need to complete level 1 research in
RangedWeaponry at the Workshop to craft a quality 5 Hybrid Bow
If you lack any ingredients, the Everyday General Store has al! of
Rewards them, except for solid lumber.
• 740Exp £\ -G • 2450KG zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
There's two reliable ways to get solid lumber early in the game
I"""- Red Pnsms x3 ** from the Budding Lumberyard at facility level 2, or from defeating
mossy monuments north-east of Evermore. When you have the
required amount of solid lumber, craft the Hybrid Bow. Hand the
Fai Do is standing outside the Evermore Outfitters (assuming he's Bow to Nu Bi, who will vow to increase his weapon-making skill
not assigned to another facility}. He explains that he has a friendly even further.
rivalry with Nu Bi to improve his armorsmithing skills, but he needs
to inspect a suit of iron armor with a quality of 5 or higher. You can
use the Waterproof Iron Armor you received for completing Fai Do's
Side Quest 012, so show it to him-you won't lose the armor-and
you'll complete this quest immediately

If you've sold it already, you can craft Iron Armor after researching
Level 1 Armor Development at the Evermore Outfitters. If you're
lacking ingredients, you can buy them from the Everyday General
Store. Hand it in to Fai Do, and its superb quality will inspire him to
greaterheightsofarmorsmithing

PART 5 • SIDE QUESTS zyxwvutsrqponmlkjih


sTHE TASKMASTER 325
018 Ch, Pi, the MasterCarpenter ::!' I
) Client Chi Pi Recommended Lv 18
' - StartChapter4 5 Goldpaw
prerequisites Talk to Chi P1 in Goldpaws Fortune Square after pur
chasing this quest from the Taskmaster for 18 ToG

I Chi P11sntJUStthefinestcarpentermallofGoldpaw-hesavery )
' \1keablefe\lowtobootlWhatsmore I hearhesalwaysbeenkeenon !
I the idea of moving to another kingdom Im sure he d be more than I
{.._.. _ ~ happy to JOln forces with such a helpful young kmgl ----' j

objectives Objectives
01 Get 5 Scanwmkles 01 Talk to Chi P1 m Goldpaw
02 Give the 5 ScanwmklestoYung Mein

*
Rewards
t, ilJ
* f,
Rewards

zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCB 520Exp 330G :it-KG _1Ch1P1


550Exp -G 1080KG ** 1'" PuzzlingTowerToppler xl
t' QueasyB1ghornSpearxl**

Find and talk to Yung Mein in Evermore to start this quest. The
quest location is random within Evermore, but you can pin citizens
you want to talk to down by assigning them as the only staff mem-
ber in a facility. This will place them in front of that facility for easy
access. Since you last saw her, Yung Mein has been learning the
way of the spear and, more importantly, the way of the restaurant
goer with Gao Jia. Yung Mein wants to pay Gao Jia back for treating
her to all that tasty new food by giving him a hefty gift of one of his
own favorite dishes. She tasks you to find five scariwinkles

Objectives
01 Talk to Ah Chum Goldpaw

*
Rewards
SOOExp f, 360G · -KG
,~
~ AhChu

J, SilverNuggetxS**

020 Yu Kan, the Kind Teacher ':' I


Recommendedlv zyxwvut
18

I ti!J ~~~~~~~;:~ 4-5 Gold paw


Side Quest Almanac

Long Mein doubts Evan has what it takes to uphold justice and
wants him to defeat Porky and Vern in the Calmlands before he'll
consider moving. You now need to teleport to the Calmlands trip
door, where you will see that a new Skirmish Standard for the battle
'Verninate the Horde!" has appeared on the plateau above.You'll find
all the details for this Skirmish on P.430. Once you've completed
it, return to Long Mein at Position C in Goldpaw to demonstrate
Evan's ability to enforce the laws of the land, completing the quest

Objectives
01 Talkto Fitchin Goldpaw

Rewards
*470Exp f'\430G ;jt-KG r(:,:JF,tch zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR
\t M11kyCrystalx5**

objecuves
01 Go after LongMem(3 times)
02 Wm the battle'
03 Talkto LongMe n in Goldpaw

*
Rewards
1560Exp 570Gfi\ lJ-KG ·~ LongMein
esongbookNo31xl

Long Mein is standing just inside the entrance to Goldpaw. When


you talk to him he accuses Evan of being a spy until a Goldpaw
guard intervenes, then Long Mein runs off. The Guard explains that
Long Mein is an overenthusiastic guard trainee whose unquench-
able spirit for protecting the city has been causing trouble. Evan
and friends are interested in finding out more, so now you need to
chase Long Mein down as he causes havoc in Goldpaw.This quest
is like Side Quest 004 in that you need to find Long Mein as he
moves to different locations within the city. He'll accuse various
innocents of nefarious activities likely to bring down the city, then
attempting to deliver a report to Pugnacius. The locations he moves
to are noted on the map, so start by finding him at Position A and
follow him as he moves to Position B and then Position C. There
you'll get the option to invite him to Evermore

PART 5 • SIDE QUESTS& THE TASKMASTER 327


024 Miss Henny's Misfortune I
Client Helpful Boy Rec:ommendedLv 23
Start Chapter 5 1 Goldpaw

objectives
Objectives 01 Look forHenny n the Forest of Niall
01 MakeInquines at the casino (3 required) 01 Defeat all enemies
02 Look fora tourist srttmq cross-legged on the ground
03 Find the imposter pretending to be Hau Lmg
04 Go after the 1mposterpretendmgtobe Hau Ling Rewards
• 1230 Exp fi, 460 G ~ - KG r.i Henny

*
Rewards

!,;
610Exp. ia) 310G
BabblmgWonderwaterxS**
(jt-KG m HauLmg
"' OarkHag'sFmgerxl•

The two young boys that start this quest are just past the bridge
you found Li Li on during Side Quest 008, north west of Boddly's
Hau Ling is found on a balcony to the south of Goldpaw's Fortune Library in Goldpaw. They're practicing the math they were taught by
Square. A famous fortune teller, he immediately makes a prediction their governess. a Miss Henny-who also happens to be Evan's old
that excites Lofty enough to demand Evan invite him to Evermore governess from Ding Dong Dell. She's recently gone missing, and
But there are vicious rumors claiming Hau Ling's powers are the last the boys heard she was travelling to a part of the Forest of
waning, so he can't leave the city without making it seem like the Niall known for its dangerous wildlife, so it's up to Evan and friends
rumors are true. It's up to Evan and friends to get to the bottom of it to find her and make sure she hasn't come to any harm
and clear Hau Ling'sname

Evan decides there must be an imposter pretending to be Hau Ling


and sets out to find him. The imposter can be found in the area
Side Quest Almanac

027 The Hard-Nosed Huntress f


,r •1 Client Mogg e May Recommended Lv 26
• ~, StanChapt~ 1 Spmesh1v~rove
Prerequtsites Tatk to Moqqte Mav justmstde the entrence to
Sptnestuver Crove in the Heartlands

~ ~ t~:if~~ ~~~~~:~~~~r:~t~~~t~f~r~
~he~!~~~~~~se~;~~~:ati~
l~t~l~j
: tu~ ~~;JU~~e~~~n(s;;~s:~rt~~~ ~~e;t~~o;i;~~~ ~~~
~t l~~a~~~~l~:e j
t,,_ _fiend_and~ve 1twhat-for?_ _ _ _ ~l

objectives
01 Defeat Prangles
02 Talk to Moggie May

Rewards
• 2020 Exp ~ 620 G • - KG ~r ~·, Moggie May
/4 Bright Ammomte Bow xl **

Objectives
01 Look Ior Munel tn the jumbtewoods
02 Talk to Paco

•. t".
Rewards
• lllOExp. f, 400G .a)-KG ~ Munel
Q, Greenglade Cotton xs **

Moggie May can be found inside Spineshiver Grove. She's an


Travelto the Forest of Niall and talk to the brusque greenling stand- environmentally-conscious huntress who has been standing guard
ing outside Sunnypatch Pond to start this quest. Of the two people against the level 22 Tainted Monster, Prangles,a beast that threatens
standing here, he's the one on the left. The brusque greenling asks to tear up the forest. She'd defeat Prangles herself, but the monster
after Muriel, a Grimalkin who recently left to join Evermore.The only is too cowardly to face her, so Evan volunteers to take it on instead

PART 5 • SIDE QUESTS & THE TASKMASTER 329


Check P506 for a detailed rundown on how to defeat Prangles 029 High-Speed Hot Streaks!
When you're ready, you'll find the monster at the very bottom of
Recommendedlv19
the Spineshiver Grove area. Take the first right then the first left past Client Master Chow Chow
Moggie May's position, fighting past any monsters on the way, then Start Chapter 5-1 Goldpaw
interact with Prangles once you're ready to start the fight. Once r:rr~~u~~~~s0::~k
to Mast€r Ch0w Chow next to Goldpaws sweet
you've defeated the big bully, retrace your steps back to Moggie
May to release her from her guard duties and allow her to join
Evermore

028 Tales of Derring-Do

Client Boastful Man zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGF Recommendedlv 32


objectives
¥ Start Chapter 5 1 Goldpaw
zyxwvutsr ~
01 Talk to Master Chow Chow and help with their deliveries
Casino in Goldpaw
/!'¥ - -
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHG
Prerequisites Talk to the Boastful Man southoftheLuckyStars
- - - ~ ~ - ......
02 Deliverto three customers within three mmutes
03 TalktoMasterChowChow

r v!~~:~:saor:1~ ~no~~~~~~:;~a1~;~so~~:1 ~1~;~eJv~~ 0t~t f~lfo:dm ~

t~ ~~ f~1~~~~f-~~~~t~~~~;t:~~~~~~~~~,r~~~~~:s_~!~!~~~~~a~n~
~a)
Rewards
• 610 Exp. .:-, 310 G ~ - KG

_: Hot Streak SpicyNoodles x3 **


Objectives :l_ The Gambhng Gourmand xl
01 Defeat Conflagra
02 Talk to the Boastful Man in Goldpaw

*
Rewards

3240Exp zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
I\ 840G -8-KG
< Long RangeRmgxl*

Conflagra is a level 26Tainted Monster; turn to P512 for a detailed


strategy if you need it. When you're ready, teleport to the Calmlands
trip door and head east. Be careful of the level 35 manticore that
patrols just to the south of the area; you may not be ready to face
it yet if you're tackling this quest as soon as it becomes available
It's easy to go around it if you head more to the north when passing
it. When you're fully prepared, interact with Conflagra to begin the
fight. Once you've defeated it, return to the boastful man, who will
be transformed into a humbler man once he realizes Evan took his
tall tales seriously
Side Quest Almanac

path. Press the @ button to jump up and down stairs while follow-
in g this path, saving you time. Don't worry though, you can't per-
manently fail this quest If you fail to deliver them in the appointed
time, the next client you get to will refuse the delivery, restarting
the quest at the beginning of the delivery phase

Once you have interacted with Master Chow Chow to start the
timer, teleport to the Dreaming Camomile Inn trip door, then head
up the stairs following the path to the first client at PositionA- zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR
interact with the old man in the green shirt to deliver the noodles
Now jump over the balcony to the left of him down to the bridge be-
low, then follow the path around to Position Band interact with the
woman in the red dress. Turn left and jump over the balcony next to
her to reach the alley below, then jump again over the next balcony
to the right. Follow the path around to make the final delivery to the
girlwiththebowlhaircut

The fastest way to get to the windwyrm is via the Shipshire Cape
trip door, otherwise you'l need to walk south from Goldpaw, fol-
030 The Seeds of Righteousness
lowing the same path you took for Side Quest 008. Unlike a Tainted
cnent Despairing Mother Recommended Lv 23 Monster, this enemy will attack on sight, so be prepared before you
~~Start Chapter 5-1 Goldpaw ~ "" ., get too close. Once the windwyrm is defeated, Roland will explain
what happened in his past that led to him taking this quest a little
too personally. Return to the despairing mother in Goldpaw to let
her know it's safe to travel the road to Capstan-upon-Hull once
again. The reward for this quest isn't an item, but instead a new
cosmetic outfit for Roland. You can equip it by opening the equip-
ment and skills menu. Select Roland with~ or!@. then press the
Objectives OPTIONS button to swap between your available costumes
01 Defeat the vicious monsters on the road to Capstan upon-Hull
02 Talk to the Despairing Mother tn Goldpaw

PART S • SIDE QUESTS & THE TASKMASTER 331


objectives
01 Go and speak with the soldier who went to scout thmgs out
Objectives
02 Wm the Battle! 01 Talk to Alice
02 Go after the higgledy
03 Defeat the Pore Chopper
Rewards

* 1560 Exp. zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML


,t, -G4' 4200 KG Rewards
BabyBucklerxl*
* zyxwvutsrqponmlkjihgf
f; zyxwvutsrqponmlkjihgfedcb 1230Exp -G ,jl 2800KG

Comfy Cloth XS **
~ Humdrum the Heroic
Head back to Evermore and talk to Chingis. He'll hand you a letter
that was attached to an arrow aimed into the kingdom. The letter is
from Tyran, the bandit you defeated to claim the Heartlands during
Main Story Chapter 3-1. He's now threatening to storm Evermore
Castle, so you need to head to the Heartlands near Evermore and
beat him back

Talk to the Evermorian scout standing in the Heartlands. The


Skirmish Battle 'TYRAN, REEL KING" will then appear next to your
position. The recommended unit level for this Skirmish Battle is 19,
so turn to P.438 for an in-depth guide to defeating this battle at an
early level if you need it. The quest will complete upon victory, with
Tyranvowingto return and try again

63 H i&i3fil
Side Quest Almanac

objecnves
01 Find the five newborn Hiqqlediesm Evermore
02 Talk to Allee
03 Find the H1ggledymthethroneroom

*
Rewards
UlOExp .\ -G • 1840KG
',;; SnugglyWoolxS** zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
Et JubJubtheJolly

PARTS • SIDE QUESTS & THE TASKMASTER 333


035 Fun With Fungi Ill

~ ~::~~~:;~:r S-l Evermore Recommended Lv 20

~theac~1 1~1;ehne~;t:~e~~ir~lt~~:h: ~~~Z1n~~~{h~~~~~~It~!~~~~-


} typesofmushroomtheym1ghtencounterinthegreatoutdoors She
~ wantstog1vethem a test but shes keentotry1touton Evanfirst J

Objectives
01 Show Henny the mushroom that matches her description (3 times}

Rewards
• GOO Exp f, ~G ~ 1460KG zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
,,,,'J Sweet Dream Truffle x5 ****

objectives
01 Gets pteces of ftne-qramed lumber
02 Gvethe 5 p1ecesoffine-gramed!umberto Muriel

Rewards
• 600Exp f. -G 8 1460KG
Before you continue, search your inventory for the following three
.. RubyHuebloomx2*
items and ensure you have at least one of each: a toadstool, a
~ Sapphire Huebloom x2 *
bunch of bluesky buttontops and a bunch of cutesy pops
~ Coral Huebloom x2 *

If you're missing any, toadstools can be found from the Budding


Lumberyard facility in Evermore, as well as a common drop from
enemies in the Forest of Niall. Bluesky buttontops are available at
the Branching and Spreading Lumberyard facilities when upgraded
to level 2. The last, cutesy pops, is the most difficult one: you need
a level 3 kingdom to build or upgrade the Lumberyard facilities and Spreading Lumberyard facilities in the kingdom, once they are
that can produce cutesy pops. See P.141 for more details on the upgraded to facility level 2. It's also possible to get them from the
materials available from Lumberyard facilities. While it is possible Swift Solutions Taskmaster, at a rate of 10Tokens of Gratitude each
to find cutesy pops from foraging points in the Forest of Niall, they Once you have the required amount of lumber, hand it in to Muriel
are extremely rare. If you don't have a level 3 kingdom yet. it's in Evermore so she can save her Llapacas from suffering any more
recommended to wait until you do, and then build the appropriate significant splintering
Lumberyards that wil allow you to complete this quest, rather than
spend time repeatedly collecting foraging points
Side Quest Almanac

First, note that this quest requires a four-leafed soreaway to com-


plete. The earliest place you can find one is from a Red Chest in
the Abyss, which you'll travel to in Main Story Chapter 5-4. Another
is after upgrading your ship in Chapter 6-2. Travelto the Pinwheel
Flats, just outside of Broadleaf, and on the left side of the Pinwheel
Flats you'll find Red Chest 824, containing another four-leafed
soreaway.Then there's one in the Factory Floors dungeon within
Broadleaf, that you travel to during Main Story Chapter 6-3. On
Dynafloor No. 3, you can find some four-leafed soreaway in a Red
Chest on the bottom floor.

If you're coming back to this quest later in the Main Story and
have already found and used the four-leafed soreaways from these
chests. don't worry. Completing the appropriate research at the
Hubble-Bubblery will allow you to buy four-leafed soreaways from
the Everyday General Store. In addition, the Side Guest 085: 'Green
Idle Hands", available after completing Chapter 6, gives a

zyxwvutsrqponmlkjihgfe
PART S • SIDE QUESTS & THE TASKMASTER 335
You can tell which equipment you've already crafted by looking
for a tick symbol next to the item on the in-game menu; you need
25 ticks in the list. across all tabs. If you've been leveling up your
Evermore Outfitters and the resource-gathering facilities in your
kingdom, you should be able to craft a lot of them already. Many of
the most common ingredients required to craft early items can be
bought from the Everyday General Store in Evermore

Bao Wao is located a short way down Luckless Lane in Goldpaw,


close to the Dreaming Camomile Inn. When you talk to him he of-
fers to sell you a souvenir for 10000G, and you can't proceed until
you have that amount in your inventory. Don't worry though, you'll
get it back soon enough. After paying up, Bao Wao gives you what
he claims are some genuine snake-eyed peas that always rolls ones,
then runs off. It turns out he's just carved all the other dots off the
Now
Side Quest Almanac

Objectives
01 De!iverthegoods to the peopleofHydropolls
02 Talk to xtohos

Rewards
* 1040Exp .:, 3BOG JJ)~KG
Evermore, completing the quest O Soreaway Sweet xl ***

PART 5 • SIDE QUESTS & THE TASKMASTER 337


--~

objecuves
01 Keeleys father was headedfortheDrylands
Go and lookforh m
02 UseSp1ntMed1umtotalktotheghost
03 Defeat Klogg
04 Give Keeleys keepsake to Scully
05 Talk to Keeley m Capstan upon Hull

Rewards
.7110Exp f,2130G · -KG !-;,Keeley
.. 4 Wee Urchinsx2 *****
~ Swellfishx2** zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
"L Seas11kx2tt

043 Filippos, zyxwvutsrqponmlkjihgf


"'::°' I
the Novice Hunter
Recommendedlv 33
' cuent rtuocos
~~StartChapter6-l Hvdropot!s

Keeley is found to the left of Capstan-upon-Hull, near some large


logs of cut timber. She's an accomplished shipwright. and would
love to come to Evermore, but she can't leave until she hears word
about her father, who sailed out from Capstan-upon-Hull years ago objectives
and never returned 01 Talk to Filippcs m Hydropolis

This quest requires you to have access to the Zippelin and the "Spirit Rewards
Medium' spell. The Zippelin becomes available after Chapter 7-1 of
the Main Story. The Spirit Medium spell must be researched at the
* 1950 Exp zyxwvutsrqponmlkjihgfedc
I\ 570 G .. - KG ~...---' F1hppos

Evermore Spellworks and requires a facility level of 2. You must also F1eryOgresBowxl**

338 NI NO KUNI II • COLLECTOR'S EDITION GUIDE


Side Quest Almanac

044 Pontus's Ocean of Knowledge I


~~ ~~~~~~~:~~ 6 1 Hydropolis down an alle:el:::t:;::e;h~:::
wallofKardaSquare

t Pontus prides himself on be ng the finest oceanographer in all ~


Hydropolis and he wants to challenge Evantotakeh s outz a!l about l
life beneath the waves! He swilling to make Evan hts asststant fhe 1
1-. gets al~~h_'.:_~s~~~ r~ght-~~~~ m yiht e~~ m~v~_to Evermore1 ., j

Objectives Objectives
01 ShowPontusthe1temthatheschallengedyou tofind(3tmes) 01 Talk to Ctaucus In Hvdropotis

Rewards

* *
Rewards

1890 Exp
Top Lobster x1
I\ 730 G
*****
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDC
4/) - KG
f,
---~ Pontus
*****
-:rj
~
1950 Exp

Trophy Fishxl
570 G jt - KG Glaucus

046 Thaumas,the SuaveSorcerer "£ I


33
--~ ~::~~~~~~:~-1 Kard1a Square n Hydrop:~:ommen~ded Lv

Before you start, check that you have at least one of each of the fol-
lowing materials: blimpfish, pincushion coral, and seasilk. If you're
missing any, you can purchase blimpfish from the Taverna Kalamari
objectives
in Nalltes Harbor for 1000G. Pincushion coral can be purchased
from Evermore's Everyday General Store at facility level 3, or you 01 TalktoThaumas m Hydropolls

can trade six Tokens of Gratitude at the Swift Solutions Taskmaster


for one. Seasilk is available at the Fresh Fish Market in the kingdom Rewards
and can be bought at the Everyday General Store just like the coral
*
-+-
2300 Exp.
MagesRmgxl*
f, 630 G zyxwvutsrqponmlkjihgfedc
M - KG ". Thaumas

047 Peleus,the AmiableArmorer '!:' I


~ ~ Client Peleus Recommended Lv 33
1

Evermore "' ~'"'.$.,., Start Chapter 6-1 Emponon Market m Hydropolls

r
t
- -·~---,,,_,__,,......._..
Prerequtsttes Speak to pefeus m Emponon Market m Hydropolls
purchasmgth1squestfromtheTaskmasterfor32ToG

Peleusthearmorerhasaratherbrut1shappearance but
character1stheexactoppos1te-hellgooutofh1swaytoass1st
--~
after

hfs J
l a~i~~: ~u~de:g ~~h1~i~~~ t~h~~l~e~~,~~~~!fi~~nh~~\~~~1~~

objectfves
01 Talk to Peleus n Hvdropolts

Rewards
* 2360 Exp ii\ 590 G • - KG 1 ~ ~ Peleus
rlerv Ptunderbuss xr eee

PART 5 • SIDE QUESTS & THE TASKMASTER 339


049 Proteus, the Gloomy Jeweler '!:' I
11 ~~:~~~r;;::rs6-1 Hvdropolts RecommendedLv 33

Prerequ1s1tesSpeaktoProteusmHydropollsafterpurchasingth1s
quest from the Taskmaster for 20 ToG
,... - - -'I

' Proteus sarathermelancholyyoung man buth s skufas a jeweler '1


ls without equal lfyourelookngfortalentedcraftsmentocome
~, an: work m your kingdom you could ~o an aw~ul_lot worsel_ "'•

cbjecuves
01 Talk to Proteus in Hvdropohs

Rewards
• 2160Exp zyxwvutsrqponmlkjihgfed
f, 11
SOOG 4')-KG Proteus

~ BluePnsmsx3tt

Nereus is standing on the side of a green-walled building just before


the bridge that leads to the Siren's Rest in Hydropolis. He's a
famous professional singer, but he's almost entirely lost the use of
his voice! It takes some inspired guessing from Leander to work out
that a witch on the island of Makronos has put a curse on him. You
need to head to Capaneus's Crypt to lift the curse

This quest's objective is the level 34 Tainted Monster Scintilla, so


turn to P519 for in-depth advice and tactics for defeating it. Capa-
neus's Crypt is located at the end of the marked path on the map.
and you'll need to fight through level 32-41 monsters to get to it,
so make sure you've brought enough curatives. Once inside, your
target is in the southernmost room of the Crypt

When you get to Scintilla, you'll have time to prepare yourself for
battle, as the fight only starts when you interact with the glowing

340 NI NO KUNI n • COLLECTOR'SEDITION GUIDE


objectives objecuves
01 Soeakto Soetotn teuctooes labyrinth 01 TalktoHelenamHydropol1s
02 Defeat the ghost soldiers m battle with Soero's assistance
03 Talk to Calhaneira 1n Hydropolts
04 learn the Rejuvenate spell
05 Talk t0Spe10 in Hvdrooohs
*
Rewards

@-
1950Exp
Mermaids
f, 570G
Dehght x2 ***
.,0 - KG
I
J
.
Helena

Rewards P'""",
• 4460Exp ~ 1360G ;{t-KG 1 .f_ Speio
Watery Wand of Wisdom xl *** 053 tvcorias, the Doubtful Guard i
You need the "Rejuvenate' spell to complete this quest. It can be
~II ~~~e;~~:c;t~~~-l Hvdropohs Recommended Lv 43

researched at the Evermore Spellworks facility-see P.132 for Prerequts1tesSpeaktolyconasmthePalaceofHydropolls


requirements
~ersmceshewasal1ttleg1rllyconashaswantedtobeahero- 1
me Sheis nowaguardatthe palace but often finds herself torn J

l
~~-
between herdutesand herdes1retohelppeoplemneed Lately l
shes beenveryconcernedaboutamonsterthats been terrortztnc ;
Hydropol1s-canEvando somethingto help7 __ .... J
objectives
01 Defeat Dampo
02 Talk to Lyconas m Hydropolls

* zyxwvutsrqponmlkjihgfedcbaZYXWV
Rewards

&\ ;il -
6750 Exp IJ 1990 G KG tvcortas
***
Sickening Dragon Lance xl

Dampo is a level 43 Tainted Monster found on a small island to the


north-east of the larger island of Makronos. P.528 has all the details
you'll need to defeat this monster. If you find yourself needing to
At this point. if you don't have the Rejuvenate spell, you'll need level up, Makronos island and the Abyss are good choices for farm-
to go and research it before you can continue. Once you have the ing monsters for experience. The Makronos trip door is the closest
spell, return to Speio and talk to her to cast it on the Sea God's location to Dampo; jump back in your ship (or call the Zippelin if you
Trumpet, allowing her to hear the whispers of the gods and com- have it) and head north-east to find it. After defeating Dampo, return
plete her apprenticeship to Lycorias, where she'll be so inspired by your heroics she'll decide
her future lies with Evan in Evermore!
054 Hansel, the Fanciful Gardener ~ f
dfJ ~~%1~~:;::~ 6 1 Forest of N all Recomm,ended Lv 33

objecuves
Objectives
01 Talk to Hansel in the Forest of Niall
01 Track down the mumshroom tn Eert Grove
02 OefeatAbnorma
Rewards 03 Talk to the Mushroom Lover m Capstan-upon Hull

11!' 1820 Exp f, 890 G • - KG "'ii Hansel


~- Three-Leafed Soreaway xS **
* zyxwvutsrqponmlkjihgfedcbaZYXWVU
Rewards

~:....
f,5670Exp 1560G °3'-KG
Champion's Rmg :d •

055 A Secret Sweet Tooth


Client Sweet- Toothed Man Recommended Lv 36
StartChapter6 l Goldpaw

objecuves
01 Get 1 slice of Rcsehip Tart
02 Give the slice of Roseh p Tart to the Sweet-Toothed Man

*
Rewards

2430Exp f, BOOG 4t-KG


• Runny Honey x5 **

cravings

Unfortunately, Side Quest 055 can't be completed until you've


completed the Main Story. You need the "How the Ancients Ate"
Cookbook from Side Quest 160 to allow Floyd to cook up a Rosehip
Tart. Side Quest 160 is only available after finishing the Main Story
and seeing the end game credits, making a Complete Save File, and
then reloading it, so you'll have to leave this quest till then. If you've
completed the Main story, turn to P.391 to find the guide for com-
pleting Side Quest 160 and follow it until you receive the Cookbook

342 NI NO KUNI 11 • COLLECTOR'S EDITION GUIDE


Side Quest Almanac

058 The Best Seafood rn Seatown


CltentMarna Recommendedl11 34

S~~ :ha~:er 6 1 Hydr~1s "'~ ~ '""'1-e" ... ==~- ~~


Prerequisites Speak with Marina near the Taverna Kalaman in Nautes
Upon entering Eert Grove you'll see a small sporcino that has been HarbormHydropol1s

'tainted to beggary", in Lotty's words. It runs off, and your objective


r-r-r-r-: - ~ ---- -- ~-=--~--~~~-- -- "
Evan and co are keen to sample a seafood dish known as Medusas ~
marker will show the location of the level 37Tainted Monster Ab- ! hair Unfortunately theTavernaKalaman where the drsh ts served
norma, located at Position A on the map. Turn to P.522 for in-depth 1 rs running low on rnqredrents lfEvanwantsaheartyplateofpasta
~.,. ~ hes going to have to fetch the ingredients himself!~ ~ .. }
strategy and tactics for this monster. You'll need to fight your way
through the enemies standing between you and Abnorma. The way-
stone at Position B, next to Eert Grove's Dreamers Door, is handy Objectives
for refreshing HP and MP. After a short cutscene you'll be able to 01 Get someSocktopuses (3 required}
interact with Abnorma to start the fight. Once you've defeated the 02 Give the 3 Socktopuses to Manna
03 Get some Splendid Squids (4 required)
ferocious fungus, return to the mushroom lover in Capstan-upon-
04 Give the 4 Splendid Squids to Manna
Hull to report the fabulous news that his favorite farming field is
fungicide free for the foreseeable future

*
Rewards

057 The Way to a Man's Heart.


1890Exp. f, 730G ,8-KG

•1 ChentSbylla Recommendedlv34
~ ASeafoodOdyssey><l

~\ _1~~~t~rt :hapt~} ~yd:poli~,..-;l _ ~ ,;\ ~-


Prerequisites Talk to Sibylla to the south of the Nautes Harbortnp
door in Hvdropolis Talk to Marina in front of the Taverna Kalamari in Nalltes Harbor and
--;1bylla a cnver trom Hydro~olis "1
!
I
with a man named Glaucus

l ... _ _ _ _
hasf:ilen head over heels in love
but she dare not tell h m how she feels
forfearofreJect1onCanEvanhelphertakethefirststepsonthe
~~~to achieving zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
_h:~ dream? _ ~ ~ _ .,. i
i
J

Objectives
01 TalktoGlaucus You'll require three socktopuses and four splendid squids to com-
02 TalktoStbylla plete this quest. Check your inventory for them first. as you may al-
03 Get 1 Cuttyfish
04 Give the Cuttyfish to Sibylla
ready have them. If not, both materials can be found at the Fresher
and Freshest Fish Market facilities when they reach level 2, as well
05 Talk to Glaucus
zyxwvutsrqponm
as every other higher Fish Market at facility level 1. Otherwise forag-
ing points in the open ocean have a chance of giving you them, but

*'J
Rewards
the locations you can find them are shared with a lot of other items,
1890 Exp f, 730 G ..0 - KG so unless you have an unquenchable thirst for sailing the open seas
•11 Cryptic Close-Range Ring xl ** for long stretches of time, you'd be better off setting up your king-
dom to produce them at the Fish Market facilities and moving onto
another quest while you wait

Once you have enough of both, return to Marina to hand in the


socktopuses. She'll then ask you for four splendid squids, so give
her those and soon enough Evan and Lofty will be enjoying some
delicious Medusa's hair pasta. Don't worry, you also get something-
finishing this quest gives you the 'A Seafood Odyssey' Cookbook for
Floyd, allowing him to cook up various Hydropolis specialties and all
the stat-boosting buffs these seafood superfoods can offer

PART 5 • SIDE QUESTS & THE TASKMASTER 343


Objectives
ObJect1ves
01 Go to Nautes Harbor and find the merperson who s been fol-
lowing the fisherman 01 Headdeepermtothecave
02 Talk to the Careless Angler 02 Defeat the pore
03 Get 3 Gold Nuggets 03 Talk to the Gnmchil\a Elder
04 Givethe 3 Gold Nuggets to the Careless Angler

Rewards
Rewards
• 1890Exp f\ 730G • ~KG
* 3650Exp
.SongbookNo27xl
f. 1020G · -KG

, Ant1freezePendantxl**

Gold nuggets can be found from your kingdom's Mining Camp


No.2 and No.3 at facility level 2, as well as any later Mining Camps
They're also purchasable from the Taskmaster for 10Tokens of Grati-
tude. For those doing this quest later in the game, the Evermore
General Store stocks them at facility level 4. Once you have them,
hand them in to the careless angler and he'll nervously ask you to
wait around while he bangs out his masterwork. Don't worry, you
don't have to: the sniffy young woman has grown tired of waiting You need the 'Nature's Tongue" spell to start this Side Quest. In fact,
around and followed you to find the angler herself. Evan and friends you can't even talk to the quest-giver unless you have it. It can be
quickly realise they are no longer needed. researched at the Evermore Spellworks; you'll find the requirements
on P.132. Once you have it, you'll need to head to Greenglade Cave
that lies to the west of the Forest of Niall. It's up on a plateau, so
you need to cast the "Quicken Growth" spell on some mushrooms
to get up to it, but you can also get there via Zeppelin if it's avail-
able. If you enter without Nature's Tongue, you'll see the Grimchil-
las, but you can't interact with them. Enter with Nature's Tongue,
however, and you'll be confronted by the Grimchilla Elder, and Evan
will cast the spell, allowing you to converse with him

344 NI NO KUNI II • COLLECTOR'SEDITION GUIDE


Side Quest Almanac

Objectives
01 Go and speak with the soldier who went to scout things out
02 Take to the field and catch six fangfishl
03 TalktoHelenamEvermore

Rewards
• 4460 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJ
Exp zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFE
ii
;, - G 11000 KG

, PendantofGrnxl **

mander

ingredients for the feast. ending the quest

PART S • SIDE QUESTS & THE TASKMASTER 345


Objectives
01 Get 1 bowl ofHydropolltanStew
02 Give the bowl of Hydropolitan Stew to Filippos

*
Rewards
065 A Love Supreme 181
2430Exp f, -G • lOOOOKG
Windy Composite Bow xl *** Client Thau mas Recommended Lv 34
~ ...~~Start Chapte,::_~ 1 E;e:;10;.e , "' • ,
Prerequlsttes Talk to Thaumas in Evermore after completing Side
Quest046andcrafc1ngthe Lullaby lance in the Evermore Weapon
Workshop

r
f
Thaumasthesorcererhasfoundap1eceofpaperonwh1ch
written the intriguing words To those who seek a mothers
are
j1
strength Alas therestofthetextappearstobem1ssmg Both
j Thau mas and Evan are keen to know what else rt says but in order
todoso acertammag1calsubstancewllberequ1red A __ _,,,

Objectives
01 GetlJarofHeavenlyWonderwater
02 G1vethe3arofHeavenlyWonderwatertoThaumas

Rewards

• 1890Exp ~ -G zyxwvutsrqponmlkjihgfedcb
,0 67SOKG
• BreezeguardPendantXl*
YoucannowcrafttheBeddy Bye LancemtheEverrnoreWeaponWorkshop

To start this Side Quest, you first need to craft the Lullaby Lance
weapon in the Evermore Weapon Workshop. This requires Level 2
Weapon Development-see P.117 for more details. When you've
crafted the lance, find and talk to Thaumas somewhere in Ever-
objectives more. He's found a mysterious letter that abruptly cuts off midway

::~~~to:e
01 Find someone m Evermore who has bushy brown hair and two after talking about a "mother's love'. Thaumas believes the letter is
02
~oe~n5d t~e~~::ad enchanted and needs a jar of heavenly wonderwater to remove the zyxwvutsrqp
03 Give the 5 Venom Be Gones to long Mein enchantment and decipher the rest of the message

zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
*
Rewards
1890Exp f,-G
ToxawayPendantxltt
.6750KG
Side Quest Almanac

066 Triton's Lost Treasure 1&1 067 A Cuttyfish Above 111

"~ ~~:e,.;~~~~~~r Evermore Recommended Lv 35 ,_'.:'.--.~ ~;~';;'~~:~~:,


6 1
Evermore =~- -M Recommended Lv 34
6_1
PrerequisitesTalk to PeleusmEvermoreaftercompletmg51deQuest
047andcraftmgacuttyflecheattheEvermoreWeaponWorkshop

Objectives
01 Fmdthe missing bookontheroadtotheSpellworks objectives
02 G ve the AcademicTome to Triton
01 Get 10 Cuttyfish
02 Ctverhe 10Cuttyfish to Peleus
Rewards
.3150Exp ~-G ,08320KG Rewards
9songbookNo29xl * 1890Exp. ,;\ -G j)67SOKG
• DnpguardPendantxl*
You can nowcraftthe Cuttvfalchion
m the EvermoreWeaponWorkshop

PARTS • SIDE QUESTS & THE TASKMASTER 347


objectives Objectives
01 Get lOSteely Nuggets 01 Talk to Daphne in Hvdrcpolis
02 Give the 10 Steely Nuggets to Persha

Rewards

* 1890Exp "-G ;06750KG


*
Rewards

fl
3150 Exp. ;\ 970 G
tce Cream ccmuccpra xz e
• - KG ~,, Daphne zyxwvuts
,; BurnguardPendant><l*
YoucannowcraftFoolproofPans ntheEvermoreWeaponWorkshop

Objectives zyxwvutsrqponmlkjihgfedc
01 Give Hallmede a Huebloom with a cool blue color reminiscent
of the ocean
02 G1veHallmedeahuebloomthatshmes like the midday sun
03 G1veHallmedeahuebloomthat1selegant imperial and lady
like

*
Rewards

-e
3020 Exp
DnppmgRmgxl*
I\ 1270 G 8 - KG rs Hahmede
Side Quest Almanac

071 Thetis, Medicinal Merperson 1l1


42
lfi1 ;~~~~~~~~1 :r
7-1 Emponon Market Hydro:::1:mmended~v

"rhetts a doctor from Hydrooolis ts alwavs busy attending to her


patients various needs buthasrecentlydscoveredaformulafora
new med cine that would allow merfolk to spend extended time on
dry land SheSJUStmtssrno one cruc!a! ingredient Can Evan step in
andsavetheda~~~~-~..J.
objectives
Objecuves 01 DellverCbtp's package
01 Get 1 Jar of Deep Seawater from Tidewash Cave 02 Get2JarsofOas1sWonderwater
02 Give the Jar of Deep Seawater to 'thens 03 G1vethe2JarsofOas1sWonderwatertoCh1p
04 Get 3 Dark Crystals
05 Givethe 3 Dark Crystals to Chip
Rewards
• 4970 Exp. ,, 1610G zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCB
,0 - KG ~ Theus Rewards
ti Superior Sixth Censer x2 *** .3020Exp l\1270G .a}-KG o.Jch1p
e Sage'sSec.retxl***

PART 5 • SIDE QUESTS & THE TASKMASTER 349


When you have cleaned them all up, Bracken will hack the door,
allowing you entry. You need to interact with one of the consoles
in this room-it's the only monitor with a bright screen. This will
unlock the security door in Downtown, allowing Oz to escape. Re-
turn to the door you walked past to start the quest at the Broadleaf
Entrance and Oz will be standing outside it. He's so grateful that
someone let him out he'll jump at Evan's invitation to join Evermore

Objectives
01 Goto the Factory Floors
02
03
Defeat all enemies
Reboot the system using the computer in the
factory research lab
04 Talk to Oz m Broadleaf
rf !'"- ----¥-----~------- l
A trader by the nameof Price1sawatmgadellverynearPeppers
Pop UpBeanerym Broadleaf but the courier is late-very late Could
L somet~1~; J:i~:e~~~~;~~ ~; ~~~t~ 0~~a~u~a!haitr:~d0~igt~anck down J.
Rewards

• 5530Exp ;, 1730G · -KG ~~ Oz Objectives


"\. Shot-0-SaladxS*** 01 Look for the Delivery Robot
02 Defeat the Bandits m battte and deliverPnce'scarqo
03 Talk to Price in Broadleaf
This quest is automatically started when you walk past a metal
door located halfway between the Broadleaf entrance and Poplar
Produce-simply walk down the corridor to the left after taking the
Broadleaf trip door. Oz is a security worker who's trapped inside the
* zyxwvutsrqponmlkjihgfedcbaZYXWVU
Rewards

zyxwvutsrqponmlkjihgfedcb
t,
6570 Exp 2280 G ;jt - KG
~ , WmdyGenuineRephcad ***
~~ Price

security room after the security system in the factory research lab
went down. Someone needs to go reboot it, and that someone is
you! The factory research lab is the location of the second memolith
you found during Main Story 6-3. The fastest way to get there is to
take the Testing Floor trip door and walk backwards through the Fac-
tory Floors. jumping over the completed puzzle to reach the outside
area. When you try to go through, it's locked, so Lofty decides a
little heave-ho will solve the problem. This trips the security system,
resulting in the surprise arrival of some bots behind you. This fight
has three level 46 Bl:Ockers and two Lv 46 Bl:Eaters. The Bl:Ockers
have a lot of health and use the same attacks as regular Bl-ltzers.
so be careful not to get overwhelmed by the three 81.:0ckersduring
this fight. Try to focus on them one at a time to remove each one as
fast as possible. Water-based Magic attacks are a good choice here
to deal great damage
Side Quest Almanac

076 An Upgrade for Andy i


~ Chent Andrew RecommendedLv 44
~ ri.W' StartCfa~~ ~~adleafEntrance _
Prerequts1tesTalktotherobotAndymthecorneroppos1tePoplar

_.,..------------------.--
ProducemBroadleaf
r Andrew a robot from Broadleaf 1skeentobecometheverybest 1
...... __,,,,

I
p1eceoftechnologyhecanbe Hesdec1dedthatwhatheneeds in
order to do thts ts a qutntttuon coreprocessor-so1tsupt0Evanto
J
"•-~-"-~_---~--~-track one down' ..._.._ ~

Objectives
objecuves 01 Defeat the BL ltzerv2 Oand acquire a
01 DefeatSkrych Qumt1ll1onCore Processor
02 Give the Stolen Memohth back to Kent 02 Give the Qumt1!11on-CoreProcessor to Andrew

Rewards
*
Rewards

h!
7470Exp i\
2280G · -KG
ShmyHeartyPendantxl**
~ J Kent *
4t:.
5530 Exp i\
Gold Nugget x5 ***
zyxwvutsrqponmlkjihgfedc
1730 G ;O - KG '1JI! Andrew

You'll find Kent standing near the Broadleaf Item Shop to the left
of the entrance to Broadleaf. Kent is a hotshot magical ore analyst
whose knowledge of ore is second to none-sadly the memolith
that held all his research data was stolen by a monster, so he offers
his services to Evan as a subject if he can defeat the monster and
get it back

to go to in Side Quest 037 (P.335). If you have the Zippelin, you can
fly over the mountains separating this area and Broadleaf, otherwise
you'll need to sail from a trip door on the other side of the world,

Rather than taking the path suggested by the in-game map and
entering the Factory Floors via the Factory Elevator, the easiest way
to get to your target is to teleport to the Testing Floor trip door then
head backwards through the Production Line to reach Dynafloor
No. 3-you'II walk into the room at Position A on the map. There's
no need to jump across the platforming puzzle; it's easier to walk
around the room

PART 5 • SIDE QUESTS& THE TASKMASTER 351


ewe;;;
077 Kimmy, the Cool-Headed Cop ~ I zyxwvutsrqponmlkjihgfedcbaZYXW
Recommendedlv 40

II~~~~~~~~~ 7-1 Broaleaf Upper Midtown


Side Quest Almanac

Cindy May is in Broadleaf's Upper Midtown. Starting from Pepper's


Pop-Up Beanery, travel up the stairs nearby and you'll spot three
characters standing under a tree on the next level. Talk to any of
them to find them discussing a major problem-the top-secret mili-
tary mechanoid they were working on has gone missing! You'll need
to find and defeat the level 44 Tainted Monster Bl.:-lvion in Powder
Keg Cavern to shut down the rogue robot renegade. Turn to P.530
for an in-depth guide to defeating it

You can get to Powder Keg Cavern by following the marked path
on the map outside of Broadleaf. Once inside, Bl.:-lvion is located at
Position A on the Powder Keg Cavern map. After defeating Bl.:-lvion, Objectives
return to Cindy May in Upper Midtown in Broadleaf. The team will ur Learn thevaejuvenatespeu
02UsetheReJuvenatespellonKrystal
congratulate Evan and co. fordefeatingthetop-secretterrorma-
chine, and Cindy May will be so overcome she'll practically demand
to be allowed into Evermore

079 Candy, the Spirit-Seeker ¥ I


, RecommendedLv 40

~ ~~~~~~:;~:r 7 1 Broad!eaf Upper Downtown

objectives
01 Talk to Candy in Broadleaf

*
Rewards

3400 Exp zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHG


f,1230 G
..,,:_ Hcsh-ae-cone xa e
.. - KG _. Candy

PART 5 • SIDE QUESTS & THE TASKMASTER 353


Objectives objecttves
01 Defeat 5 Mark l Retrodroids 01 Go and see whats wrong with Flappy
02 Talk to Brodie 02 Talk to Rumpel

*
Rewards

e.~
5530 Exp
Tranquilium
i\ 1730 G
Nugget xs ***
~ - KG ~-i Brodie
O
*
Rewards
8300 Exp i\ zyxwvutsrqponmlk
zyxwvutsrqponmlkjihgfedcb
2590 G

Soreaway Sweet x2 ***


,jt - KG l~'1l Rumpel

Return to Greenglade Cave (which should be familiar from Side


Quest 060) to find the Grimchillas being patched up by a new Grl-
malkin 'Doc" called Rumpel. He's looking for a place to settle down,
but he can't leave yet without someone to look into the problem
with his friend Flappy, who is suffering from a mysterious disease
Rumpel's never seen before. a sort of "dark haze'
Once you've acquired this Side Quest. your objectives are split
between Dynafloors No. 2 and 3. Step outside the archive room and Unfortunately for Flappy, the disease in this case is the old familiar
exit through Dynaftoor No. 1, continuing until you get to Dynafloor tang of a Tainted Monster, and there's only one cure for that; beat-
No. 2. You'll enter at PositionA, and your objective on this floor is ing it out of them! You'll find information on defeating the level 46
at PositionD. The movable floor you need to cross is at PositionC Tainted Monster Flappy on P.533, and it's recommended you follow
and the console that controls it is at PositionB. Use the console if this guide, as Flappy is particularly difficult to take down. When
necessary, then defeat the two retrodroids at PositionD you're ready, head to the bottom of the cave and interact with
Flappy to start the fight. A short cutscene will play with Rumpel, but
Once you've done so, use the console at PositionE to rotate the he doesn't participate in the fight itself
movable floor at Position F, then continue onwards to Dynafloor
No. 3. Keep left as you enter Dynafloor No. 3 and go up the stairs to After defeating Flappy he'l come back to his senses and then flap
reach the platform the last retrodroids are standing on. Once they're away. Head back to the first intersection in the cave to find Flappy
defeated, return to the Dynafloor No. 1 trip door and talk to Brodie in and Rumpel standing next to each other. Talk to the Grimchillas and
the archive room again, where his team will give him an emotional Flappy if you want to, since they won't hang around for long. When
farewell and he'll leave to join Evermore. With this quest completed, you're finished, talk to Rumpel for hearty congratulations all round,
you've finished the second objective for Side Quest 094 as well, so and a completed quest
feel free to continue on P361
Side Quest Almanac

objectives
01 vrsrr tbe
t.uckv t.orus Emporium objectives
02 Talk to the 3 peoplewhohelpedtheold ladyandfindoutwhat 01 Challenge the Bg Runner to a race
happened to her purse 02 Reach the finish line before B+g Runner
03 Give the Cheerful Woman back her purse

Rewards
Rewards

• 3150Exp. ;'., 970C .fl-KC zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGF


****
• 3150Exp. ;,
,,.•" StrawberryChewxl
970G 8-KG

.,V Cough Sweetxl ****

The cheerful lady is opposite the Sweet Saffron Teahouse in Gold-


paw, standing next to a street stall. She's lost her purse but can't
leave her workplace to go find it. You'll need to talk to the shop-
keeper at the Lucky Lotus to learn that our cheerful lady client took
a tumble near the Emporium and all her spilled possessions were
picked up for her by helpful passersby. PositionsA and B on the
map show the two nearby people you need to talk to
they want to race him first!
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM
Note that the person at Position B, the Hydropolitan tourist. has
the purse, but you must still talk to the person at PositionA first,
before you can actually get the purse from the tourist. There is a
third person you can talk to in this quest (at Position C), but you
don't need to unless you want to hear what he has to say. Once you
have the purse, bring it back to the cheerful lady near the Teahouse
It turns out this cheerful but absent-minded lady had deliberately
given her purse to the tourist, then completely forgot she'd done
so. She leaves to give the tourist the purse again, but not before
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
rewarding you for your trouble

PART 5 • SIDE QUESTS & THE TASKMASTER 355


085 Green Fingers, Idle Hands
Recommendedlv 42
ChentUnemployedGardener
Start Chapter 7-1 Broadleaf Lower Downtown near Innkeeper

Prerequ1s1tesSpeaktotheUnemployedGardenersouthofthe
BroadleafEntrancetnp~pastthelnnkeeper

'' A gnmalkm gardener from Ding Dong Dell has come to Broad leaf,_,, i

. _ ;::.};'t:~zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
J1,:if~~JJt~Yf }}fl~t~:~1:\~:fof~:--J
objectives
01 Find someonewhos been having gardening troubles
02 TalktotheUnemployedGardener
03 Get some BreatheasyPlantsfromSpmesh1verGrove
(Lrequired)
04 Give the BreatheasyPlanttothe Environmental Officer

When going down the stairs throughout Emp6rion Market, only


briefly tap ©l, don't hold it down, otherwise you may land heavily Rewards
at the bottom, which will negate the time you saved by skipping
the descending animation. You need as much speed as you can get
~ 4970 Exp f, 1610 G • - KG
..,.... Four-LeafedSoreawayx2***
against the big runner

After the race starts, jump up the first set of stairs, then turn left
into Emp6rion Market, following the marked path on the map. Head
towards the stairwell in the north-west corner of the market-you'll
need to run up some stairs and turn 180 degrees at the top, then
run along a bridge, out over the water. When you get to the end of
the bridge, jump down onto the water-covered walkways below
These walkways are shown on your in-game map as solid paths,
so you can quickly pause the game and check your map if you're
confused. Run along these walkways, following the path to the fin-
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJ
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
ish line at PositionB
Side Quest Almanac

clean air. You need to head to Spineshiver Grove in the Heartlands Give Jared the lean meat and Batu will inform Jared that if he
to find this unusual plant. Spineshiver Grove was the location for wants a sky pirate's physique then he needs fresh milk as well, so
Side Quest 027 'The Hard-Nosed Huntress", and the closest trip hand that over too. He asks you to wait around while he lifts some
door is the Evermore one. Once inside, go to the objective circle on weights and feasts on his new foods. Batu is incredulous at the idea
your in-game map and touch the sparkling blue light in the south- of muscle-building happening so quickly, but soon enough Jared
east portion of the circle to acquire the breatheasy plant Return to comes back double his old size, thanks to the Turbo Nutrient Absorp-
Broadleaf's Dome Park and hand over the plant to the unemployed tion program. The quest ends with Evan wondering if he should sign
gardener. The environmental officer will turn him into an employed up for the program as well
gardener, ending the quest

086 Bulking Up Batu-Style'


1 •111 ~~~~~::;~er 7-1 Broadleaf Low~ptown
RecommendedLv

"""'-
41
The hard-working young woman is in Upper Downtown in Broadleaf.
To get to her, start at the Broadleaf Entrance trip door and head up
srerecursnes Speak to jared at the north end of Lower Uptown
-~--------- ---...., the stairs to the Elevator, but don't get on. Instead, turn right then

Jared t~~~:d~~~~~~a~:r~h: ~~~:~~~t~~ i~e~1t1~~a~1s1~oiomed 1 take the next left and go up a very long set of stairs. At the top, turn
around, and head up the next set of stairs. In the building at the top,

If Hesdoneallsortstotryandbulkup buthestlilcantseemtoput
on any muscle Time to see ~1~~~e~1~~ Batu swears by can make any j1 there's a closed door that you can open by standing in front of it
and pressing®· Inside you'll find the hard-working young woman;
~=--~----~_, -A • ---- - speakwithhertobeginthequest
Objectives
01 GetsomecutsofLeanMeat (1 required)
02 Give the cut of Lean Meat to Jared
03 GetsomebottlesofFresh Milk (1 required)
04 Give the bottle of Fresh Milk to Jared

Rewards
The Higgledy you need to bring is called 'Droop the Drenched' and

* 3020 Exp. zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJ


f, 1270 G ~ - KG
can be cooked up at the Higglery after you've researched 'My Third
Higgledy Cookbook'; see P.133 for the full requirements. There's
,.., Shmy Close-Range Rmg xl ** no need to assign Droop the Drenched to your party of Higgledies,
unless you wish to of course! Return to the building in Upper Down-
town and talk to the Higgledy-loving little girl sitting on the bed to
North of the Dome Park trip door in Broadleaf and up some stairs make her day and have her looking forward to an exciting, illness-
free future of Higgledy spotting

lem-not enough lean meat! You'll need to find a cut of lean meat
to give to Jared

Before you head off and find it, though, you'll also need fresh milk
as well. You can buy both at the Everyday General Store in Ever-
more. The Sleepy Ranch facility can produce them as well, so if
you've built it, you probably already have both

PART 5 • SIDE QUESTS & THE TASKMASTER 357


089 At The Cutting Edge
~ Recommended Lv 41
!Pit!: Clienr Brtana
... St~~~r~~l_~ Uptown Broadleaf
Prere~U1s1tesTalk to Briana in Broadlears Lower Uptown ......-....- _

~::~~1~~:{~~i:~~::~i,}~fiJf ! l~ :iit:1~i~~f1;:t___
~------------..........._ zyxwvutsrqponmlkjihgfed
~~;~l~~s:~?1 l 1:5

objectives
01 Get some Littlehcrn Shells (1 required)
Objectives 02 Give the LttttehomShell to Briana
01 GetsomecutsofM1ddling Meat {l required) 03 Get some Coral Hueb!ooms {l required)
02 Give the cut of Middhnq Meat to the Robo Chef 04 G1vetheCoralHuebloomtoBrooke
03 GetsomecutsofTenderTnpe {l required) OS Get some Dream Prisms {l required)
04 Give the cut of Tender Tripe to the Robo Chef 06 GvetheDream PnsmtoKrystal

* *
Rewards Rewards

3020Exp f, 1270G · -KG 3020Exp f, 1270G · -KG


c) Mom's Meat Pie x2 ** **
Nixaway Necklace x 1
~ Brain Fuel HowtoEatSmart

After stepping out of the elevator into Lower Uptown you'll spot
three female engineers facing each other under a tree in the dis-
tance. Talk to any one of them to start this quest. After a weapon
pun-laden conversation, Tani intends to show them the beauty of
jewels, so you need to get them some souvenirs from around the
world

Sources of middling meat include the Sleepy Ranch facility and the
Everyday General Store in Evermore-both only need to be at facil-
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFE
ity level 1. Once you have the meat. hand it in to the robo-chef to
learn that he wants a cut of tender tripe as well. This can be found

358 NINO KUNI II• COLLECTOR'S EDITION GUIDE


Side Quest Almanac

You'll need to speak to the Evermorian scout in the Heartlands,


Much like Side Quest 033 "Higgledy Hide and Seek". the Higgledies
you need to talk to are displayed as blue dots on the map, just like
zyxwvutsrqponmlkjihgfedcb
normal citizens; Position A to Position Eon the map below shows
the location of all five
you're ready to begin

After defeating Tyran again, a small cutscene plays showing Tyran


pining over the food available in Evermore, before running away
once more, and your task is completed
objectives

~! :~~\~oe t;:t:l~:d1er from Broad leaf m Sequoia Valley


objecuves
01 Show Fa1 Do a Chieftans Cloak of Grade 6 or higher
02 Show Fa! Do a pair of Brutes Boots of Grade s or htqher

*
Rewards
zyxwvutsrqponmlkjihgfedcba
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFED Rewards


6570 Exp
SongbookNo9xl
i\ - G ~
zyxwvutsrqponmlkjihgfe
zyxwvutsrqponmlkjihgfedcba
50000 KG
t, - • 3750 Exp. G i&\) 31500 KG

~ Ice Pnsm x3 ***

Oz in Evermore has a message for you from Broadleaf Inc. They are
holding an exciting product launch for a new world-changing robot
and Evan is invited to come see it! You need to head to Sequoia Val-
ley outside Broadleaf and talk to the robot soldier stationed there
This location is closest to the Junkyard Mire trip door; the robot you
need to speak to will be on the cliff above you

360 NI NO KUNI II • COLLECTOR'S EDITION GUIDE


Side Quest Almanac

095 Da Xinq, the Haughty Herbalist '!:!' I


1 ~, Client Da Xmg Recommended Lv 42 zyxwvu
.41J!: 5tartChapter8 1 Goldpaw nexttotheluckylotus Item
Emporium ,.,.

objectives
01 Show Nu 81 aMistralSpearofGrade6orh1gher Objectives
02 Recru1taWeaponsExpertfromtheFactoryFloors
01 Talk to Da Xmg m Gold paw

*
Rewards

f, -G Rewards zyxwvutsrqponmlkjihgfedcba
-;
3750Exp.

Sunset Prism x3 ***


:jt 31500KG
• 3550Expzyxwvutsrqponmlkjihg
f, llSOG ~ -KG ~~ DaXmg
I' AII-Be-Gonex2tt

needs a mentor who can help him. Evan promises to find him one,
so you now need to find a weapon expert on the Factory Floors
of Broadleaf.Your objective is in the archive room, at PositionC
You may have to move the gear at Position B to get there-this is
controlled by the console at PositionA. Talk to Brodie in the archive
room and you'll discover that he would love to come work with you
in Evermore, but first he has a task for you to complete!

Here's an uncommon situation: a Side Quest inside a Side Quest


You must complete Brodie's Side Quest to finish this one, so you'll
want to set it as your active quest. Turn to P354 for info on Side
Quest 081 'Brodie's Last Big Job". Once you've finished with Side
Quest 081, set Side Quest 094 as your active quest again, then talk
to Nu Bi in Evermore. He will thank you for inviting Brodie from Side
Quest 081 to your kingdom and report that he now understands
how to make the mistral spear, and even potentially superior ver-
sions of it. Your journey through two Side Quests at the same time
is now complete

PART 5 • SIDE QUESTS & THE TASKMASTER 361


* zyxwvutsrqponmlkjihgfedcbaZ
Rewards

£\
5260 Exp 2280 C • - KG ~~~ Phorkys
,. Chaotic Ax of Champions :xl ***

097 Mylas's Big Adventure I You can find Phorkys surrounded by admiring ladies in NaUtes Har-
bor. He's one of Hydropolis's most popular soldiers, andThaumas's
• ~~~~~~i~~~r Hydropolls Recommended Lv 43
recent departure means all his fans have attached themselves to

---,~~-=~~·- """""".-""" ~ ,. .,
Prerequtsttes
8 1
Talk to M las west of the Taskmaster m Hr~polls
Phorkys instead, interfering with his work. He's keen to move to Ev-
ermore where he can guard in peace. but his fans wouldn't let him
move to a place that isn't worthy of his military reputation. You'll
f Mylas a ~~d-h;arte~ young m~man from Hvdropolts sever so ""1 need to build up Evermore's war rating to level A before he can
f exctedaboutcrossmgtheoceanandv1s1tm9Evermorebut he cant ,

l
quite bring himself to go because he thinks his mother would worry make the jump; turn to P.91 for more details on Kingdom Proficiency
about htm Can Evan persuade her to lethersongooffon h s big Ratings. Once you have your war rating at level A or higher, return to
~------- adventure?~---- -- zyxwvutsrqponmlkjihgfedcbaZYXWVUT
........1.,. Phorkys and he'll head off to join you in Evermore

objectives
01 TalktoMylass Mother
02 Get some pieces of Seraphic Silk (3 required)
03 Give the 3 p1ecesofSeraph1cS1lktoMylass mother

Rewards
• 3380Exp .;:-, 1490G 4'-KG zyxwvutsrqponmlkjihgfedcbaZYXWV
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJI
- Mylas
r Ant1-N1xmg Liberators Cloak xl ***

You need to speak to Mylas to begin this quest. He can be found


in between the Taskmaster and NaUtes Harbor. Mylas is very
excited to hear about Evermore's diverse population and culture,
and would love to head there, but sadly his mother forbids him to
leave Hydropolis. Evan and Lofty decide to talk to his mother to see
if they can get permission for Mylas to move there. His mother is
in the building behind Mylas; simply walk up to the door to the left
of him and press® to open it. She's adamant that the answer's
'No" at first, but Evan's persistence brings heraround ... to a point
She's willing to let Mylas go if she can make him a suitable outfit
to protect him. To this end. you need to bring her three pieces of
seraphic silk.This silk can be found at the Bustling and Bountiful

Once you have the seraphic silk, return to Mylas's mother and hand
it in. She will create a beautiful new robe for Mylas stuffed with
protective charms, allowing him to reach Evermore safely
Side Quest Almanac

objecnves
01 Bring Htpponoe en egg thatchangescolorwhenboiled
02 Bnng H1pponoeamushroomthatrevealsarangeofexotK
colors when cut open 100 Sibylla, the Decisive Diver ¥ I
03 Talk to Hipponoe at the place m Hvdrooous where two
42
goddesses meet
.~ ~~:~~~:;~~ar 8-1 Hydropolts Nautes Harb::commended Lv ~

Rewards

• 3380 Exp ~ 1490 G .jl - KG r •• H1pponoe


~ Aquanum Jelly x3 *** ' "'

objecnves
01 Talk to Sibvlta In Hvdrcpolis

*
Rewards

3550Exp. ,, 1150G · -KG zyxwvutsrqponmlkjihg


-"'J Sibylla
'4)} Kraken's Catch x2 *****

Drew a keen policeman over m Broadleaf has been looking for a 1


l~ ~;n~,~~',J'.," ~ffi{\:%7~til~~~l{{,!i;!';~~:;;,W~::V' _ :
Objectives
01 Talk to Drew m Broadleaf

* zyxwvutsrqponmlkjihgfe
Rewards

f, Jll zyxwvutsrqp
4020 Exp 1580 G ,&t - KG Drew

& The CEO x2 ****

PART 5 • SIDE QUESTS& THE TASKMASTER 363


Objectives
01 Talkto Ell in Broadleaf

Rewards
~3550Exp. f,11soG '&)-KG ,-Eh
Contusron-ae-ccne xa e

103 Brooke,Committed Careerist I


1 ~ ChentBrooke RecommendedLv 46
· S=Uptown "'
Prerequ1s1tesTalktoBrookeeastoftheelevatorm Broadleaf'slower
UptownafterreachmgChapter8andfinishmgS1deQuest089

(~t~u~s ~~hat;;ooke a prog;a;mer:t~~~dle~fInc ha-:a:k~~-"'lj


set that makesheraperfectcand1datetoleadanarmy Sheswtll ng
t'- to make~he ~ov~t~~E~!~~i~~~e~1~1~~~~:P~~:~rcan
prove th~t hes.Ji

Objectives
~~ ~:~;~; ~~~:~~r more femaleunit leadersto yourarmy objecnves
01 TalktoFrancmem Broadleaf

Rewards zyxwvutsrqponmlkjihgfedc
* 5690Exp "2130G ,8-KG 11 UJ Brooke
Rewards
* 3830 Exp 1'\ 1830G ;il - KG .2 : Francme
~ PunishersRmgxl*** ~ SaviorsTearxl ****

Brooke is where you left her after finishing Side Quest 089: "The
Cutting Edge'; just east of the elevator in Lower Uptown, south of
the Dome Park trip door. It turns out she's got the perfect skillset to
be an army commander, but before she'l agree to join Evermore,
Evan must prove he's an equal opportunities employer by having
at least three female commanders of Skirmish units in his Army
If you've been following this Side Quest guide in order you should
have three female commanders in your army already. If you do not,
it's recommended to pick up Side Quest 013 (P.324) and Side Quest
052 (P.341 )-both are purchasable from the Taskmaster and all you
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDC
need to do is talk to them. You will only need to acquire these two,
since Min Ti is automatically added during the Main Story. Once
you have at least three female Skirmish unit commanders, return to
Brooke and she'll enlist with Evermore's forces
Side Quest Almanac

objecuves
01 lookforMorganatSequo1aSelf Defense
02 look for Morgan In a rown wtth a harbor
03 Buy the most valuable tern that Morgan rs selling
04 GetsomeSundel1ons{lrequ1red)
OS Grve the Sundelion to Morqan

Rewards
*5530Exp fi,1s60G ;)~KG !itJMorgan
·, RuthlessRingxl**
:~:B~-e~~: General Store will now stock Sages Secrets Saviors Tears and

kingdom
the other end of Lower Midtown from the cate regular, past the
elevator

The shopkeeper wil tell you that Morgan has gone to a town with a
harbor. Take the trip door to Capstan-upon-Hull and you'll find her on mentioned in the in-game popups after this quest completes are
the left side of the town, at the back near the ocean. Before she'll added to the stock of the Everyday General Store in Evermore

PART 5 • SIDE QUESTS & THE TASKMASTER 365


objectives
01 Talk to Furnest m Dmg Dong Dell

* zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
Rewards

zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGF
i\ O-
3550 Exp 1150 G KG ~ Furnest
~ *
M1lkma1d s Dehght x3

This is another unusual Taskmaster Citizen Side Quest. You need

Being special Errands, their material requirements are fixed: you


need to find one cosmic pea. one clump of "frostyfluff cotton' and
one piece of spectral silk to complete them all. Cosmic peas are
available from the Fertile, Flourishing, and Full-Fledged Farms at
various facility levels. Frostyfluff cotton can be purchased from
the Taskmaster himself for 15Tokens of Gratitude after Chapter 7. zyxwvutsrqponmlkjihgfedcbaZYXWVU
Alternatively, the Bustling, Bountiful, and Wondrous Bazaarscan all
produce it at various facility levels. The final Errand requires spectral
silk, which can also be produced at the Bountiful and Wondrous
Bazaars,as well as purchased from the Taskmaster for 20 Tokens of
Gratitude after Chapter 7.

When you've completed the Errand Sickening for Silk, the Taskmas-
ter will automatically speak to you and start Side Quest 107 when
you attempt to leave. You now need to talk to Furnest in Ding Dong
Dell near the Cat's Cradle. He's standing outside the inn's north-
east corner, near a small fence. Furnest is a writer who's been re-
searching folklore in all corners of the world for a story he has been
working on, and he needed to know if all the mystical weapons and
monsters from those tales existed. Thanks to all your hard work
Side Quest Almanac

Objectives
01 Look for Drakon n Coral Cave
02 Defeatthewavewyrm
03 Give Drakon s collar to the Animal Loving Girl

Rewards

*
Rewards
• 6130Exp ,a\ zyxwvutsrqponmlk
1980G 4)-KG

~
9540 Exp
Hydropohtan
,, 3070 G ;,0 -
Stew x2 *****
KG
.,,V zyxwvutsrqponmlkjihgfedc
Milk Chew xl ****

Talk to the taverna waitress at the TavernaAkheilos to begin this


quest She's received a letter from an admirer but doesn't seem
to realize what's going on herself. She wants you to go talk to the
person who sent the letter to find out why. You need to find the
'passionate young man', who is located at the end of the southern
path out of NaUtes Harbor.

After speaking to him, Evan will get into an argument that starts out
with the young man mistaking Evan's intentions and ends with Evan
agreeing to destroy a monster to prove a point. The monster you
need to destroy is the level 48Tainted Monster Akheilos. located
in Leucippes' Labyrinth. See P.537 for in-depth details on how to
defeat it

It turns out that the wavewyrm is Drakon. now three centuries old
While the time loop was happening in Hydropolis, time passed nor-
mally for Drakon. The reptilian pet believed his friend had abandoned

PART S • SIDE QUESTS & THE TASKMASTER 367


objecnves
01 Talk to the Robo(hefand heto wrrn hts denvenes
02 Deliver to three customers within three minutes (3 required)
03 Ta!k to the Robo(hef

* zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
Rewards

£\
3550Exp. 1150G 4l-KG
~ ***
Blazing Ring xl

The robo-chef is standing behind Pepper's Pop-Up Beanery in


Broadleaf.The robo-chef's delivery system is on the fritz, so he
needs you to deliver three steaks in three minutes to various cus-
tomers around Broadleaf

This quest is like Side Quest 029: "High-SpeedHot Streaks" in terms


of how the timer works. The timer stops in menus and when talking
to the customers, and you can pause the game to look at the map
without consequences. It's also possible to use trip doors, which
greatly helps with this quest. The three charactersyou need to deliver
to are located in Upper Midtown, Lower Uptown, and Lower Down-
town. Of those three maps, only Upper Midtown doesn't have a trip
door on the same level as the quest-giver, so start with that one first
Side Quest Almanac

112 Healing Rifts with Hiqqledies


RecommendedLv 45
ChentH ggledy Loving Little G rl
StartChapter8-1 Broadleaf Upper Downtown
Prerequisites Talk to the Higgledy-Loving Llttle Glrl in Broadleafs
Upper Downtown after completing Side Quest 087

-------·~
A young girl from Broadleaf who s been feeling unwell has had an
argument with her sister Shesdesperatetomakeamends butIsn

zyxwvutsrqponmlkjihgfedcbaZYXWVUT
sure how But there is a certain hiqqledv she thlnks w!ll knowexactl

~--~~~~~~~ what to do

Objectives
01 Bnngthe higgledy who was born when a bandit mended his
waystoshowtotheH1ggledy Loving Little Cir!

Rewards

• 5810Exp. zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
f, 1710G 4'-KG
~ BnghtguardPendantxl*

Objectives
01 Get some cloves ofDeathbreath Garlic (5 requ red)
02 Gvethe 5 clovesofdeathbreathgarl1ctotheexpenmental
nutritionist
03 HandoutNutnBlamstofivet1red lookinq people (5 required)
04 TalktotheExpenmental Nutritionist

Rewards
• 3380Exp ;"., 1490G · -KG

~ Rocket Fuel x3 *****

The experimental nutritionist is found to the north of the Broadleaf roaring success
Dome Park trip door-head up the stairs then take a right, you'll see
her standing in the corner of the house halfway up the path. She
needs someone to take a trial of a new food that will banish fatigue
forever, but first she needs you to bring her five cloves of death-
breath garlic to really make it blastoff

PART 5 • SIDE QUESTS & THE TASKMASTER 369


115 A Not-So-Watchful Eye
ChentMonsterlnspector Recommendedlv49
Start Chapter 8 1 East Wood ~

objectives
01 Lookforascrewmtheentrance hall
02 G1vethescrewfanaticsomethmgmexchangeforh1sbeloved

03 Give the Special Screw to the Man at Work

* zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
Rewards

zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
3380Exp ~ 1490G 4'-KG
• DmgyRmgxl*

You'll find the man at work east of the elevator in Lower Uptown
Head south from the Dome Park trip door then take a left as you
step outside to find him standing near the wall. He's lost a special
screw, and he thinks it's fallen all the way to the bottom of the
treehouse. Evan needs to go down there and see if he can find it in
the entrance hall. You can teleport to the Entrance trip door if you
like, but the elevator to Downtown is also directly behind you. Stay
on the ground floor and head east past the innkeeper; the sparkling
blue light you need to find is right at the eastern-most part of the
objective circle. at the very end of the path

Return to the man at work near the Dome Park trip door in Lower
Uptown to give him back the special screw before anyone else To start this quest, you need to travel to the EastWood, on the edge
takes it off you. After the man at work starts talking to the special of Sequoia Valley that Broadleaf is in. Simply enter the wood to see
screw, Evan and Lofty decide not to tell him the full story of what a cutscene begin-you'll receive this quest at the end of it. The
happened to it young monster inspector you encounter would rather sleep than
inspect anything. He asks you to kill all the monsters in the forest
so he has nothing to watch and can nap as much as he likes

The monster here is the level 47Tainted Monster, Crystolith. See


P535 for all the in-depth tactics and information you'll need to
defeat it. It's located at the end of the East Wood, so fight through
the monsters to get there. When you are prepared, interact with the
purple aura to start the fight. After you've defeated Crystolith, the
monster inspector will be very excited at all his upcoming napping
possibilities, then runs off to prepare for some serious sleeping
Evan and Lofty have a philosophical conversation about the monster
inspector's own prospects for the future before deciding it isn't re-
ally any of their business in the end
Side Quest Almanac

Objectives
01 Talk to Floyd in Evermore
02 Find a Honey Apple in the mountains near Dmg Dong Dell
03 Give the Honey Apple to F!oyd
04 Find an Unripe F!repepperon an island south ofHydropolls
05G1vetheUnr1peFrepeppertoFloyd
06 Find a clove of Ripe Garlic tn a Desert Oasis
07 Ctve che clove of Ripe Cartic to Floyd

Rewards
* zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFED
f,
SS30Exp. zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQ
-G .a) 34000KG
:r.· Necklaceoflns1ghtxl**
SecretSauceMatenalavallable1nEverydayGeneralStore
including meat jackpots

You need to travel to Goldpaw and talk to Master Chow Chow next
to the Sweet Saffron Teahouse to begin this quest. He will ask if
you've been enjoying meat jackpots. It turns out Floyd has been
secretly studying under Master Chow Chow, so Evan decides it's
time to go talk to him to see if he's able to produce a quality meat
jackpot! You'll have to head to Evermore and find Floyd, who wasn't
attempting to hide anything; he just hadn't perfected the sauce
recipe yet. As an apology for doubting, Evan offers to find Floyd the
ingredients he requires to complete the sauce

You'll first need to head to Ding Dong Dell. If you haven't pro-
gressed the story yet. you'll need to land the Zippelin at the location
indicated during Main Story Chapter 8-1, then walk to the quest

PARTS zyxwvutsrqponmlkjihgfedc
zyxwvutsrq
• SIDE QUESTS & THE TASKMASTER 371
117 The Sweet Stink of Success rl1 You will need to fight monsters that drop the right equipment, and
there are many choices. Turn to P.589 and look for "Armor: Legs/Feet
l tl ~~:~~~~~i:rn8-1 Evermore Recommended lv 45
equipment" in the tables. Then you'll need to fight these enemies
until you receive equipment with the "Stinky" prefix. Once you have
Prerequisites Talk to Morgan Evermore after completing Side them, return them to Morgan and she will be extremely pleased

.
in

f
.
Quest 106
-
Morgan a merchant who used to work for Broadleaf Inc has asked ~
that you managed to acquire such a valuable item, leaving Evan
profoundly baffled as to who would buy such a thing
Evantobrmg her some smelly shoes It seems theres a lot of
demandforthemthesedays Evancantqu1tebelievethatanyone
( _ would wan~the1rshoe:r~~k~~~~:i~~ep;~:ees to help _Mo~ga~b~ • ,

Objectives
01 Fmdapa1rofSmellyShoesforMorgan

Rewards
* 4150 Exp. zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
4b 46000 KG zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
.f, - G zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFE
J'i DeterminedGaudyGaloshesx1 **** Objectives
01 Go and speakw1ththesold1erwhowenttoscoutthingsout
02 wtn the Batt!e!
03 Talk to Cao Ha in Evermore

*
Rewards

:r."
7260 Exp. Gzyxwvutsrqponmlk
zyxwvutsrqponmlkjihgfe
f, -
Profiteer'sPendantxl**
• 63500 KG

Talk to Gao Jia in the kingdom; he'll report that scouts have been
hearing construction noises outside the kingdom in the middle of
the night, but nothing can be seen in daylight. He's sent a unit to in-
vestigate, so Evan needs to go meet up with the Evermorian scout
standing in the Heartlands just outside Evermore to find out what's
going on. When you talk to the scout he'll mention that an unknown
bandit has constructed numerous siege towers and other military
equipment that you need to take down, then the level 44 Skirmish
Battle "Fight Back Fabricas!" will appear nearby.Turn to P.451 for a
guide to defeating this Skirmish Battle. When you're ready, interact
with the Skirmish Standard to begin. After foiling Fabricas, report
the failure of the fiend's fabricated formations to Gao Jia in Ever-

objectives
01 GetsomeZephyrZabagl1ones (1 required)
02 Give the Zephyr Zabaglione to Thetis

Rewards zyxwvutsrqponmlkjihgfedc
• 3380 Exp f, - G ,9 24000 KG

; PendantofPluckxl**
Side Quest Almanac

Find Thetis in Evermore and talk to her to discover that Chi Pi has
fallen ill. The mighty lumberjack and all-round woodwork warrior was
felled by a simple swim while holidaying at the seaside with Thetis
She's convinced he's deathly ill and asked Da Xing's advice regard-
ing his symptoms. Da Xing recommended a specific food, so Thetis
wants Evan to find one as fast as possible. The food you need to
find is a "zephyr zabaglione";you can cook it up atTasty's Cookshop
if you have the appropriate cookbook. Alternatively, the Taverna
Akheilos in Hydropolis, located in Emp6rion Market, will sell zephyr
zabagliones for 500G each. Return to Thetis in Evermore once you
have one and hand it over. She'll explain more about the reason Chi
Pi was ill-it turns out he'd been swimming for an entire day and
was just exhausted! Still, the zephyr zabaglione will be sure to perk
him up, so it works out nicely in the end

Take the blitz prism to Ketch in Evermore. Ketch is still reluctant at


first, but Evan convinces him to meet up with Bracken in the castle,
where he eventually realizes they both want the same thing: for the
120 Rocking the Boats 1l1 ships in Evermore's navy to be the best in the world!

~i ~:~~;~~:~t:r
8 1
Evermore Recommended Lv 44 121 Tying the Knot 1l1
QichentYipYip Recommendedlv43
UW?J 5tartChapter8-l Ev~~ ~";.i;;\bil:-.,.
Ketch ash1pwnghtfrom Capstan doesntseeeye-to eve with
~~requisites Talk to Y1p-Y1p in Evermore after An1shmg Side Quest
Bracken Evans new Mlmster of tnqenuitv andtheykeepargwng
about the kingdoms ships CanEvangetthemtotalktoeach other
and clear the arr?

Objectives
OlTalktoBracken
02 Pind a Blitz Prism matnangularcavem the Heartlands
03 Give the Blitz Prism to Ketch
Objectives
01 GetsomeballsofPureWool (1 required)

*
Rewards 02 Give the bal!of Pure woolto vtp-vlp
5530Exp -G ii\ • 34000KG
, Wider-AwakeCharmxl *** Rewards
• 3380 Exp. ft - zyxwvutsrqponmlkji
zyxwvutsrqponmlkjihgfedcb
Gil 24000 KG

: Wizardly Robes of Wisdom x 1 ***

You'll need to find Yip Yip in your kingdom to start this quest. Her
daughter is about to get married and she needs to find some pure
wool to make her a wedding dress. The Wondrous Bazaarat facility

PART 5 • SIDE QUESTS s THE TASKMASTER 373


122 Ya P,, the Proud Soldier I
56
• ~~:~~~:;~er 9 1 Goldpaw Fortune Squar:ecommendedlv

Ya P1 a proud member of Goldpaw s army rs determined to defeat a


gang ofband1tswhoarethreatenmg hs beloved homeland He has
assernbled tus troops and1sreadytomarch1ntobattle-but1fEvan
were to Join him victory would be guaranteed

Objectives
Objectives 01 Get some pairs of Gaudy Galoshes (1 required)
01 Speak to Ya Pi in the Rolling Hills 02 Give the pa1rofGaudyGaloshes to Yo Ho-Ho
02 WintheBattlel 03 GetasetofWar!ordsArmor {1 required)
03 Talk to Ya Pi mGoldpaw 04 GwetheWarlordsArmortoYoHo Ho
OS Get some Prism Spears (1 reqwred)
06 Give the Pnsm Spear to Yo Ho-Ho
Rewards

* 10430Exp. f, 3890G .j)-KG zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML


1'Jl vaP1

* zyxwvutsrqponmlkjihgfedcbaZYXWV
Rewards
~ Chilly Radiant Blade xl *** zyxwvutsrqponmlkj
fl:6110Exp ~ 4030G · -KG YoHo Ho
G rnfttate's Rmg xl ***
Side Quest Almanac

HuntingLodgeNos.4and5 Lv.2
~Wildleether

Everyday General Store

B GoldNugget
MiningCampNos.2and3
MiningCampNos.4and5

Everyday General Store

~ CltrineHuebloom
Objectives
01 Speak to Callianeira in the Drylands
02 Defeat Valko in battlew1th(alliane1rasass1stance
~ Enigma Prism Mining Camp No. 5

*
Rewards

10430 Exp. zyxwvutsrqponmlkjihgfedcba


f, 3890 G 4) - KG ~ cemanetra
The quality of the item you give to Yo Ho-Ho doesn't matter, so Windy Gemfire Wand xl ***
there's no need for a catalyst. When you give the gaudy galoshes to
her, she next asks for the suit of warlord's armor. You can craft this
at the Evermore Outfitters once you have researched level 5 Armor
Development, which requires Eli's Special Skill. You can acquire Eli
from Side Quest 102

Q. Somnium Nugget
HuntinglodgeNos.4and5 Lv.2

Ill Knight'sBrocade

HuntinglodgeNos.4and5
.,, Super-Coolfur

HuntinglodgeNos.4and5
~ DelicateWlngBone

as a Skirmish unit

PART 5 • SIDE QUESTS & THE TASKMASTER 375


Wally doesn't haveTrey's memolithanymore; after seeing the amaz-
ing video on it, he gave it to another Broad!eaf employee, Tad, in
the reactor control room. Teleport back to the Testing Floor trip door
then take the elevator up to the Reactor Floor. It's the same elevator
you used in Chapter 6 to get to Zip Vector.You'll find Tad in the reac-
tor control room standing to the right of Zip. Tad had the memolith,
and after seeing the valuable recording, sold it to Poplar Produce!
Teleport to the Broadleaf Entrance trip door and interact with the
Poplar Produce vendor. In the "Buy" menu you'll find Trey's missing
memolith, purchasable for 10000G. Buy it, then take it back to Trey
in the resistance headquarters. He's very glad to have it back, but
now Bracken really wants to know what was on it. Reluctantly, he
tells you that it was videos of him singing-pretty well too, accord-
Objectives
ing to Wally and Tad! But once he hears that they've already seen
01 TalktoWal!ymtheSmartst1ckLab
the video, he's keen to get out of Broadleaf to somewherethat has
02 Talk to Tad m the reactor control room
03 Buy Treys Missing Memollth at Poplar Produce people who don't know about it, such as Evermore!
04 Give Treys Missing Memollth to Trey

~
*
Rewards

5300 Exp
Somntum
I\ 1920 G
Nugget xs ****
:a, ~ KG • Trey

Wisdom of the Kmgmaker

, Hippin heck I Youell need lOOOOG if you want to


, finish the fourth bit o this quest by vur! Better start
t ptncb!n them pennies' objecnves
01 Talk to Jared m Broadteaf

*
Rewards

4'
5300 Exp.
LeanMeatx2*
;, 2220 G :i) - KG •111 Jared
•• Chunky Meat x2 **
~ Garney Meat x2 *****

Wally 127 Alexis, the Hard-Nosed Cop zyxwvutsrqpon


'=' I zyxwvu
• ;~~~~~l:;::r 9_
1 Broadleaf Recommended Lv 50

Objectives
01 Talk to Alexis m Broadleaf

Rewards zyxwvutsrqponmlkjihgfedcbaZ
• S210Exp. ; 23SOG · -KG -Alexis
~ Ehte Archer's Rmg x1 **

376 NI NO KUNI II • COLLECTOR'S EDITION GUIDE


Side Quest Almanac

128 Norbert, the Future Historian °:" I


~.; ~~~~~~~~~:;tg-l Ding Dong Dell Recommended Lv 50

Prerequisites Talk to Norbert in the north east of Ding Dong Dell


after purchasing h1squestfromtheTaskmasterfor41 ToG

objectives
01 Talk to Norbert in Ding Dong Dell

*
Rewards

.J'"
5080 Exp.

FrothyCoffeex2**
f, 2440 G • - KG ~~ Norbert

objecnves
01 Talk to Klaus in Ding Dong Dell

Rewards

• 4800 Exp. i1;, 2800 G i' - KG ~ Klaus

... Songbook No 11 xi

130 Raxel, One-Eyed Mercenary I


,~ ~~~%1~~:;~~r Ding Dong Dell Recommended Lv 51
9-l
Theydontchaseyou soyou lhavetowalkovertothemtostartthef1ght
PrerequlsitesSpeak to Raxelwhoss1ttmgonasmall bench down an
alley on the east slde of Dinq Dong Dell

~~n~ns;t
Which means that f Evan wants Raxe! to come and lead h s army
hesgongtohavetoprovethathesworthyofh1sserv1ces by
defeatingsomerathervc1ousmonsters

objecuves
01 Defeat lOtrop1calfangfish
02 Talk to Raxel in Ding Dong Dell

Rewards

*
/"'
7240 Exp.
Venomous
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
I\ 2230 C
Pnsm Spear x.l
ra) -
****
KC ·~ Raxel

PART 5 • SIDE QUESTS & THE TASKMASTER 377


Wisdom of the Kmgmaker
Yur did you see Grampuss has got the same Cre-
ative Flair skill as that Eli bloke from Side Quest ' Ii:
102 back on P 3647 With the two o them on board, ~ 9
you can get youer research into Level 6 accessories
underway T1dy1
zyxwvuts
.S I

Objectives
01 Brave the maelstrom find tranquility remarn jouv and allw!l!
be dear Fmdthe nghtnng1

*
Rewards
6110 Exp ii\ 4030 G ..0 - KG 1\1 Grampuss
.... LemonDropxl ****

Objectives
Before you can start this Side Quest you need to complete the
Level 5 Accessory Development research in the Evermore Outfit- 01 Look for Grimm in the Western Woods

ters-see P126 for the requirements

*
Rewards

"'/
9130Exp .;\ 2910G zyxwvutsrqponmlkjihgfedcb
,41-KG
FreezmgRedeemer'sSwordxl***
11 Gnmm

To start this quest, fast travel to the Ding Dong Dell Cat's Cradle trip
this time is no exception door and head towards the fountain. You'll see a grimalkin guards-
man standing next to a balcony in front of the fountain directly north
of the trip door-this is the 'guard on patrol' you need to speak
to. He tells you the story of Grimm, a famous and mighty mouse
warrior who left Ding Dong Dell after King Mausinger signed the
Declaration of Interdependence. The guard on patrol is worried
about Grimm's state of mind and asks Evan to track him down in
the Western Woods to check on him.
Side Quest Almanac

The Western Woods' location is shown on the map below, and


Position A notes the general patrol area of a level 60 windwyrm. Be
careful when setting the Zippelin down to enter the woods, as the
windwyrm will be invisible until you land. It's recommended to set
your landing point as close to the large forested area on the edge of
the plateau as you can, then immediately enter the Western Woods

objectives
01 ShowR1tterasetofCascadmg Robes
02 ShowR1tteraCh1eftamsC!oak
03 Show Ritter some Wolfsbane Mail

Rewards

• 6110 Exp. ,, 4030 G Ja - KG zyxwvutsr


zyxwvutsrqponmlkjihgfedc
~ Ritter

i, Shiny Magic Muffler xl **

Ritter is standing in front of the Cawtermaster's Store in Ding Dong


Dell. A tailor by trade and a dreamer by nature, Ritter wants to make
clothes for all the nations of the world. Naturally this makes him
a great fit for Evermore, but he's in a bit of a design slump at the
moment. You'll need to bring him some novel clothes to boost his
inventiveness back up to its usual heights!

these at the Evermore Outfitters in the kingdom, as long as you've


completed the appropriate research (see P.126). All the ingredients
for the cascading robes and chieftan's cloak can be bought at the

--
Everyday General Store at facility level 4 or purchased for Tokens
of Gratitude at the Taskmaster. Refer to the table below to source
ingredients for the wolfsbane mail

Lv.2
.Rook'sBrocade

Flourishing lumberyard

~ SweetSap Towering Lumberyard

• Witch'sWool

CsnazzyString

zyxwvutsrqponmlkji
PART 5 • SIDE QUESTS & THE TASKMASTER 379
To find the client for this Side Quest. teleport to the Cat's Cradle
trip door in Ding Dong Dell, then turn around and head towards the
entrance of the city. As you get close you'll see three people con-
versing on the left side of the path, just before the gate that leads
to the city

135 The Misunderstood Maqician ~ I


, ChentGnsella RecommendedlvSO zyxwvut
1,.* StartChapter9 1 Ding Dong Dell

Prerequlsites Speak with Gnsella in east Ding Dong Dell after pur-
chasing this quest from the Swift Solutions Taskmaster for 45 ToG

Objectives
01 Talk to Gnsella in Ding Dong Dell

Rewards

* zyxwvutsrqponmlkjihgfedcbaZYXW
zyxwvutsrqponmlk
zyxwvutsrqponmlkjihgfed
e\ .;I- -
4500 Exp 3100 G KG ~ Gnsella

C,, Cozy Curry x2 ***


Side Quest Almanac

138 Marlene Good Girl Gone Bad I


Recommendedlv 56
Clienttnjured Soldfer
StartChapter 9-1 Ding Dong Dell ~ ,

objecnves Objectives
01 Talk to Kitty in Ding Dong Dell 01 Talk to the Shiftless Soldier
02 Defeat the bandit Marlene m battle

*
Rewards

5010 Exp
~SardmeSandw1chxS*
;\ 2020 G 8 - KG :~i; Kitty
*
Rewards

-
10430 Exp. ~
RmgofSp1texl***
3890 G f) -zyxwvutsrqponmlkjih
zyxwvutsrqponmlkjihgfedcbaZ
KG "1 Marlene

137 The People's Pat1ss1ere I To get to the injured soldier who begins this quest. start from the
Cat's Cradle trip door in Ding Dong Dell then head directly north
~,; ;~:~~~~~~:;;.ugn_dl Ding Dong Dell Recommended Lv 54
until you reach the balcony overlooking the central fountain. Turn left

Rosamunds bakery salways packed with customers lookngtotry


her tasty treats and todays no exception lfEvanwantstopersuade
hertomovetoEvermore hesgomgtohavetomakesuretherellbe
enoughcustomerswa1tmgforherwhen she qets there!

objectives
01 Persuade 70ormorepeopletomovetoEvermore
02 Talk to Rosamund in Ding Dong Dell

*
Rewards

._.
8290 Exp ~ 3290 G
H,ggledyHealPendantxltt
... - KG
Ii) Rosamund

Rosamund is standing next to the Hootique in Ding Dong Dell. An


accomplished baker, Lofty would love to have her in Evermore so
he can get lots of free pastries, but she won't move unless there
are enough people to support her business. You need to have 70
citizens in your kingdom to complete this quest

If you have completed every Citizen Side Quest prior to Side Quest
137 in this guide, you will have 80 citizens. You'll find lists of all
Citizen Side Quests on P.315. Look for the Citizen Quests icon (such
as on this Side Quest) and compare them with the Citizens Quest
icons in your in-game Side Quests menu to see which ones you He's another soldier who tried to convince Marlene to come back
may have missed

PARTS • SIDE QUESTS & THE TASKMASTER 381


139 Lady Trudy, Charming Farmer "=' I
} Recommendedlv 50

~ ~~:~~~aa~\e~r~~i Ding Dong Dell


~" -~:ici.~~1 ...,.,,..,-...,.,.,.
Prerequ1SttesSpeakw1thladyTrudyontheeasts1deofthecentral
~~~~~~s:~r ~~~94 ~;:gc Dell after purchasing this quest from the

--------~--~~
Youllneverbelieveth1sEvanlLadyTrudyoneofthefines~
n Ding Dong Dell has expressed an interest n moving to
Im sure shecouldworkwondersonyouragr1culturalout
should go and find her before she changes her mm

Objectives
01 Talk to Lady Trudy in Dmg Dong Dell

Rewards

• 4350Exp. ~ 3210G it-KG .LadyTrudy


~ Ouittaloupex2 ***
• Blushing Peach x2 ***
• Noon Glory x2 ****

140 TamingTyger I
54
~ ;~:~~~~~~;r 9-1 Hermits allow Rolling :~~l:mmended
Lv

=~~
Tyger rs a talented but eccentr c blacksmith who lives m a dingy cave
all byh mself Hed bean excellentadd1t1ontoEvermorescommu
rnty of craftspeople but 1~~~~~t ~~~:or moving there aren t the

Objectives
01 Amass a stockp le of 30 or more melee weapons
02 Talk to Tyger m Hermits Hollow

Rewards
• 7660 Exp. f, 3520 G .. - KG 8 Tyger
~a_ Shmy Champion's Rmg xl ***

141 The TaintedWyvern


Recommendedlv51
ChentSkyP1ratemtheKnow
StartChapter9-l Sky Pirates Base

The wyverns have been quiet ever since Tarns kidnapping was
foiled but now there are susprcrous rumblings coming from their
See P117 for more detail on the Evermore Weapon Workshop and latr once acarn Whatm1ghlallth1smean?ltsupt0Evanandh1spals
togoandfindout
the requirements for crafting various melee weapons. After you
have crafted 30 different unique melee weapons, simply return to
Tyger to convince him it's worth moving to Evermore Objectives
01 Gotothewyverns den
02 Putanendtothewyverns rampage
03 Talk to Skv Piratein the Know In the Skv Ptrates Base

Rewards zyxwvutsrqponmlkjihgfedcba
• 10030Exp zyxwvutsrqponmlkjihgfed
zyxwvutsrqponmlkjihgfedcb
f, 3240G ,it-KG
P1tchguardPendant:d***
Side Quest Almanac

Teleport to the Sky Pirates' Base to find the the sky pirate in the
know. There's been terrifying noises coming from the Wyvern's Den
where you defeated the wyvern warlord during Main Story Chapter
2-3. Evan is asked to investigate in case the wyverns are prepar-
ing another attack. Before you head off, know that the objective
for this quest is the level 51 Tainted MonsterTwygg. See P.540 for
an in-depth guide to defeating this enemy. The closest trip door is
Snaketooth Ridge. Then take the same path you took to reach the purchase it
Wyvern's Den in the Main Story

After defeatingTwygg, the wyverns are in shock, but not out of


gratitude-they won't forgive and forget Evan killing their leader
anytime soon. Return to the sky pirate in the know in the Sky Pi-
rates' Base to report the resolution of his worrying wyvern problem

The hi-tech craftsman is sold out of the Ultra-Gigaton 3000, and the
machine he uses to make them is broken. To fix it, he requires an
enigma prism. If you don't have one, you can purchase one for 30
Tokens of Gratitude from the Swift Solutions Taskmaster; he's lo-

Objectives
01 Head to the h1-techtoyshopm Broadleaf
02 Get some Enigma Prisms (1 required)
03 Give the Enigma Prism to the H1 Tech Craftsman
04 Talk to the Work Obsessed Croupier in Goldpaw
05 Look for the Croupiers Son

Rewards zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
• 5010ExpzyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
f, 2430G · -KG
• Wide-AwakeCharmxl **
143 Make My Sister Smile Again
Recommendedlv 53
Client Hard Working Young Woman

~~~~~f~P: oi~n~o:~ :aa~ - ~~v i.


Prerequtsttes Talk to the Hard Working Young Woman m Upper
~~:~town after complet ng S de Quest 087 and Side Quest 112 in

.-- - ------- - - ~ -- - --- ""\


Ayoungg1rlfrom Broadleafhad been feeling rather unwell but
has now made a full recovery Unfortunately authe ttme she aoent J1
!
~
cooped up n her room has madeherscaredofgomgouts1de Per
haps a v1s1t from a higgledy would help put a sprmg~m her steo! ....

Objectives Objectives zyxwvutsrqponmlkjihgfe


01 ~;:~~ ~1~7ally cheerful Higgledy to show to the Higgledy Loving
02 Win the Battle'
zyxwvutsrqp
01 Defeat the monstersthatarelurkmgoutsidetheTreehouse

zyxwvutsrqponmlkjihgfedc
*
Rewards Rewards

• 8SS0Exp I\ 2690G ;&)-KG 10430 Exp. fi, 3890 G ,0 - KG


~•1:. Violet Pastille x1 **** esongbookNo25xl
Side Quest Almanac

The Hootenanny is standing directly in front of the Hootique close


to the stairs. She wants to leverage Evan's fame to publicize her
business by getting him to help her deliver food to three custom-
ers throughout Ding Dong Dell. This is like previous food delivery
Side Quests in that you need to deliver the food within a time limit
to three different customers scattered around Ding Dong Dell. The
same rules apply; the timer stops in menus and when interacting
with customers, trip doors cost no time and function as instant
teleports,andyouneedtodoitallwithinthreeminutes

Two of the customers marked on the map are close to the Cat's
Cradle Inn trip door; one directly behind and to the right after pass-
ing through the north end of Royal Parade.The other is standing
across the way from the Cawtermaster's Store. The last is close to
the Slums trip door. If you don't have these trip doors activated, it's
recommended to go and get them first as this greatly simplifies
things

Because two of the customers are so close to trip doors and you
have three minutes, there's little need to worry about time. Teleport
to the Slums trip door-the customer is the old lady grimalkin
across the room from you. Then teleport to the Cat's Cradle Inn trip
door, turn around, and run back towards the entrance to the city
Just after you enter Royal Parade, the next customer will be past
some bushes on the right, staring out across the water. Now you
just need to run the short distance over to the Cawtermaster in the
south east corner of Ding Dong Dell and deliver to the young man
standing next to the house across the road. When you are done,
return to the Hootenanny. As a reward for your sterling service,
you'l get a bonus of 10 Fish Suppers for a job well done (in addition
to the 3 listed)

Child D can be encountered anywhere along the marked path. If


you have trouble catching him, try running in the opposite direction
When you've found all four children, return to the flustered mother
objecttves to receive her grateful thanks and a tasty, home-cooked meal
01 ~11~~:~e four missing children and get them home in time for

02 Talk to the Flustered Mother

Rewards

* zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
5300Exp. ~ 1920G ;jt-KG
~ Pile o' Pancakes x2 ****

The children are spread out around Ding Dong Dell; three are hiding,
one is running clockwise around the central fountain. You can find all
the hiding children by referring to Positions A, B, and Con the map

PART 5 • SIDE QUESTS & THE TASKMASTER 385


Tyran the self-styled Real King of the Heartlands has sent Evan "'
[
yet anotherthreateningletter andth1stmeheseemstoreallymean
business Apparently this IS h s last biq battle but willthis really '
L........-.-c-- prove to be Evan and Tyran s final showdown? -- ,___,;,,1J

objectives
~~ ~~/t~de z~~~lw1th the soldier who went to scout things out

*
Rewards

10430Exp f, -G .. 117500KG zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONM


4J Shmy Bulwark Brooch xt ***

objectives
01 Fmd the componentthat was droppedm the desert
02 G1vetheHyperclearlndustnalPrismtoPrice

*
Rewards

8180Exp ~ -G 4' 84000KG


~ BnghtRmg:d*

Find Price in Evermore and speak to him. A valuable component


that was to be used in the perpetual fission reactor has fallen off
one of Zip's airships. and they don't really need it anymore, so Price
has secured permission for Evermore to salvage it! The only catch is
they aren't entirely sure where in the Drylands it is

objecuves
01 GetsomeSunsetPnsms (2 required)
02 Give the 2 Sunset Prisms to Trey
03 GetsomeSommumNuggets (2 required)
04 Give the 2 Sommum Nuggets to Trey

Rewards
• 5010Exp i\ -G ~67000KG
i, WearableTechxl

Trey will have an exciting proposition for you when you talk to him in
Evermore. Bracken has been bugging him to install miniaturized jets
in her robotic leg so she can get more torque when spinning the
hammer, but Trey can't get that to work properly or, more important-
ly, safely. Instead, he's going to make her a powered suit of armor,
Side Quest Almanac

150 On Cold Ground rlr


~ Client Lady Trudy Recommended Lv 51

~tartCh!pt:~-~ :ve~mor~ • " =iilli·-


••

rrerecursrtes Talk to Lady Trudy m Evermore after completing Side


Quest003andS1deQuest 139 Require s the kinqdom factlttles
Verdant Farm and Minor Market Garden to be built in Evermore

Lady Trudy IS hard at work rn the fields making sure Evermore


enJoysanotherbumperharvest butsheswomedaboutherfellow
farmer Munokhol Something seems to be troubl ng him but she
cant work out what Time for Evan to investigate

Objectives
01 Talk to Munokho1
02 Find some ptptnq hot water for Munokhot

I
*
Rewards

5010Exp ;', -G
Arrowhead Carrot x2 *
i967000KG

'It' Lampkin x2 ****


"' Prism Pepper x2 ****

Lady Trudy in Evermore will bring up a problem she's noticed with


Munokhoi from Side Quest 004; the dedicated farmer is spending
Evan decides to

151 Almost Too good to Be True... zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGF


rlr
~ ~~~~~~~a~~er 1 Evermore Recommended Lv 54
9_

Niall Evermores M ntster ot rtnance has recetved a mvstertous


letter informing him that hes won a prize His Joints are aching too
muchforh1mtogoandclam It for himself thouqh sorrs upto
Evantodothehonorsmstead

Objectives
01 Go and collect Nrall's prize
02 Defeat the bandits
03 Talk to Niall in Evermore

* zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
Rewards

f. - zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFE

8930 E,p G 90000 KG
.~ Greenhng Garbxl
ObJect1ves
01 Talk to the sold er from Ding Dong Dell in the Rolling Hills
02 Win the Battle'

Rewards Bai Gan will be standing outside the Evermore Outfitters. He's look-
• 10430Exp ii\ -G .117500KG ing for his grandson Fai Do, to pick up some armor he requested,
but Fai Do has gone missing. You need to find and talk to Fai Do,
11 Songbook No lOxl
who will be standing on a bridge near the Explorers Guild. Fai Do
is convinced his grandfather is angry with the quality of the armor
Return to Bai Gan, and you'll discover that on the contrary, he was
Speak to Raxel in Evermore to discover that Raxel has set up a quite happy with the armor, and wanted to commend Fai Do for a
mock battle with Ding Dong Dell's armed forces-and he even job well done. He asks Evan to give Fai Do his glowing recommen-
warned them they need to bring their best to bear.Teleport to the dation, along with three balls of cuddlywarm cotton, which Fai Do
Rolling Hills and talk to the soldier standing on the path to the will find personally significant
Grotty Grotto from Side Quest 001. The Skirmish Standard for the
level 46 Skirmish Battle "Joint Exercise: Code Green" will appear The Thriving and Wondrous Bazaarfacilities have a chance of
nearby.Turn to P.452 for a full rundown on this battle. Note that if producing cuddlywarm cotton at facility level 2. When you have
you have only been doing Skirmishes when required by the story the cotton, return to Fai Do. Fai Do is touched by the meaning of
and side quests, this battle may include enemy forces far stronger the cotton, and agrees to speak with Bai Gan, but he asks Evan
than your own. Bolstering your forces and researching Skirmish- to accompany him. Return to Bai Gan to reunite grandfather and
related upgrades from the kingdom are highly recommended before grandson once more
entering this battle. If you still have trouble, you may want to raise
your level by replaying some easier skirmishes. When you are Now that they are reunited, Bai Gan has one more favor to ask of
ready to begin, interact with the Skirmish Standard. After the battle, you. Fai Do could still improve, and to do that, he wants Fai Do to
General Greif is remarkably polite in contrast to his convincingly ag- examine some quality 8 warlord's armor

--
grieved performance in the Skirmish, and the mock battle ends with
good relations all round Warlord's armor can be crafted at the Evermore Outfitters after
completing Level 6 Armor Development. The ingredients list for this
armor can be found on P.128, but here's a quick reminder

HuntinglodgeNos.4&5

HuntingLodgeNos.4&5

lnfemo Crystal Cluster Mining Camp Nos. 4 & 5

When you have crafted the quality 8 armor, go ahead and show it to
Fai Do. You won't lose the item, so if you don't have a better armor,
you can equip it to whichever character you wish. Fai Do will be
inspired once more, and vow to continue diligently striving towards
improving his craft
Side Quest Almanac

154 Nu Bi's Crisjs of Confidence


, ,... , Client Brodie
~"jV'j StartChapter9-l Evermore
Prerequ1s1tesTalktoBrod1einEvermoreaftercompletngS1deQuest
094and51deQuest08l
~------~-~--...,....,...._
Brodie looks ratherforlorn-hesagreedtohelpNu

:i~~~:;~ e1i~ ~;~~~v~~tttifi~~e~:t~1n!~d:ifkd~:~y j1 ij


p:~~~~et~tzyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
Recommendedlv
rlr

·-,
81 in h squestto
53

!
-·,
a Noctumium Nugget

Forest Crystal Cluster


MiningCampNo.4
MiningCampNo.5
MiningCampNos.2,3,&4
MiningCampNo.5

lzyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
f 1 1 1

whats going on-a talent like that should be working not worryingI -i HeavenlyWonderwater
MiningCampNo.4
MiningCampNo.5

Objectives Q MiningCampNo.5

01 Talk to Nu Bi
02 Talk to Brodie MiningCampNo.4
03 GetsomeclumpsofFrostyfluffCotton (3 required) ~ SomniumNugget MiningCampNo.5
~: ~~~~ ;~~;o~\~mps of Frostyfluff Cotton to Nu 81

06 Show Nu B1aRad1antBladeofGrade8orh1gher
Radiant blades can be crafted at the Workshop after completing
Rewards Level 6 Melee Weapon research.The table lists the ingredients
required to craft the radiant blade, and where to source them
• 6110Exp I\ -G ;j) 103500KG

t,. Dream Pnsm x3 **** After you've crafted the radiant blade at the required quality, give it
to Nu Bi to help his training. You won't lose the sword, so you can
max out its quality if you like and equip it to one of your characters
Speak to Brodie in Evermore. He'll explain that he was discussing
Nu Bi's weapon-making capabilities with another smith when he
realized the subject of their discussion was listening! Now Nu Bi
won't talk to Brodie properly anymore. They can't create legendary
weapons together if things stay this way, so Evan offers to help sort
it out You need to talk to Nu Bi, located to the left of the Fresh Fish
Market

There you learn that Nu Bi's confidence has been shattered. He


overheard Brodie telling another workmate that he can't allow Nu
Bi to work on a particular weapon because he is "just a kid." Return
to Brodie, who will explain that the reason isn't a low opinion of Objectives
Nu Bi, it's because the fumes involved in making that weapon are 01 Get some sets of DelicateWing Bones (2 required)
too dangerous for a young dog's sensitive lungs. There's a way to 02 Gvethe2 setsofDel1cateW1ngBonestoGrisella
resolve this though: three clumps of frostyfluff cotton could protect
Nu Bi from the fumes involved

*
Rewards

Frostyfluff cotton is available from the Bazaarfacilities as well SOlOExp -~ ~G zyxwvutsrqponmlkjihgfedcbaZ


.jt 67000 KG
as being purchasable from the Swift Solutions Taskmaster for 15 • SongbookNo28xl
Tokens of Gratitude. Give the clumps to Nu Bi and he will realise his
error, returning to make up with Brodie. Now talk to Brodie near the
Evermore Weapon Workshop. As part of Nu Bi's continued training,
Brodie asks you to show Nu Bi a quality 8 radiant blade Talk to Grisella in Evermore. She's close to finishing a very special
potion she's been working on, but she's missing a vital ingredient,
a delicate wing bone. Such bones can be found from Hunting Lodge
4 and 5 at facility level 2, as well as purchased from the Swift Solu-
tions Taskmaster for 20 Tokens of Gratitude each. Return to GriseIla
when you have enough to allow her to finish her task-which is
making a love potion, although she's coy about which customer she
crafted it for!
158 Dressed to Koll r&1
f,;')) Client Ritter Recommended Lv 51

t-~.,.,!'!~~5 Evermore
~;e;equ1s1tesTalk

-~~--~~--
to Ritter in Evermore after completing Side Quest

R1tterthetallorhascomeupw1than 1dea-hewantstodes1gn an
outfitforEvanbefittmgh1sstatusasabattle-hardenedwamorking
""' Now rt s JU St a matter of helping h m find the right mater als

Objectives
Objectives zyxwvutsrqponmlkjihgfedcb
01 cet some creces o+wnd t.eather (3 required)
01 Get some dollops of Sweet Sap (2 required) 02 Give the 3 oteces ot wnd Leather to Ritter
02 Give the 2 dollops of Sweet Sap to Brooke 03 Cet some preces ot Stvnsh Strtnc (2 required)
04 Give the 2 pieces ofStyl sh String to Ritter
05 Get some 'tranqutuum Nuggets {2 required)
Rewards 06 Give the 2 Tranquihum Nuggets to Ritter

* SOlOExp ;\ -G ,at67000KG
xL *** Rewards
*
;, Higgledy Help Pendant
zyxwvutsrqponmlkjihgfe
l9\ -
6800 Exp. G • 104500KG
.:. • VestmentsofV1ctoryxl
Speak with Brooke in Evermore. She's envious of Yo Ho-Ho's

to work, that competing with Yo Ho-Ho isn't something she really


needs to do

157 Wish Upon a Stone ril


Recommendedlv 51
costume for Evan
~ ~~~~~~l:~ter 9 1 Evermore ~~~
prerequishes Talk to Klausin EvermoreaftercompletingS1deQuest

t
~---·-- ------- ---- --- --·-- -- - -- 1
129 Requires ktnqdom factlttvHubble Bubbleryto be built

Klaus has been told of a special substance that ssuretomake htm a


nch and successful merchant-a flavorsome mineral that has fallen

t d~~~~1::~ ~e~~~;~ fa0nv~va~~~/k ~~;~~~~ :~~~~~~i~h~~~:~a~~s I


I __ ............. and bring some to Klaus? ,...,,. __ -~ J
Objectives
01 GveKlaus aflavorsomem neralthatfallsfromtheheavens
above

Rewards
• SOlOExp 1\-G .67000KG
.,•• Treacle Toffee xl ****
Side Quest Almanac

159 A Man of Many Names I 160 Dekkah's Grand Tour I


, Client Sm Gui RecommendedLv 65 68
~jStartCompleteSave Capstan upon Hull • ~~~~~:~~1:~e Save Rolling Hills near Clo:;;:~::~:~d Lv

~~~~~~~~~-~~ ~ - -- - - - - ~ ~ - -~- -~
Prerequisites Speak with Dekkah in the Rolling Hills
'
A mysterious man has washed up on the shore in Capstan upon
Hull and he seems to have forgotten his own name-or most of tt
J Dekkah amyster1ousyoungmanwhohasb~
Dong Dell cla1mstobeabletosensetheflowo
land and sadamantthattheendoftheworld
atleastltsupt0Evantoaskaroundandsee1fhecanfillmthe ate situation andtheonlythmgthatwill make
blanks butlt soon becomes ctear therlt's much much longer than
~-- theaveragemomker ~----~-""' -~---.------- dinnerf?

Objectives
01 Workout Sm Gulsfullname

Rewards zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
*9650Exp { \3810G 4)-KG $.jsm-Gul

~ zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
****
Great Sage's Secret xl

The following table has the name parts you need to find, and where
you find them
Before you continue this quest, it's recommended to check your terms his part of the food-for-talking exchange.When he leaves this
inventory for four of the five different foods that Dekkah is going to time he doesn't mention where he's going, but you'll find him just
ask you for as he tours the world seeking various last suppers. If south of your current position, in the northern part of the Drylands,
you don't have them, here is the easiest place to find them all face down on a rock you need the Zippelin to access. This time he
gives you the "How the Ancients Ate" recipe book, which will allow
Floyd to craft the gooey curry he asks for at Tasty's Cookshop back
Food Vendor Cty Cost
in Evermore, so teleport back there and speak to Floyd
Hootique
The gooey curry requires Floyd to be at Cookery level 8, and the
meat ingredients require advanced Ranch facilities. You can find
everything you need to know aboutTasty's Cookshop on P.152,
including how to level up Floyd so you can craft it. The ingredients
required include: mellowfat peas, middling meat, and chunky meat
you can buy all three from the Everyday General Store. Lardons
can be found at the Chirpy Ranch at facility level 3 and the Raucous
You can craft all of these atTasty's Cookshop, but some require the Ranch at facility level 2. Melt-in-the-mouth meat is produced at the
completion of previous Side Quests to get the required cookbooks Raucous Ranch at facility level 3
{you can see the requirements in the Tasty's Cookshop table on
P.152). The last food, gooey curry, can only be crafted atTasty's
Cookshop after you have completed Objective 12. Dekkah will then
give you the "How the Ancients Ate' cookbook required to craft it;
you'll need to hand in the other four first

161 Testing the One True Kong I


~ Recommendedlv 66 zyxwv
{ 1,. l ;zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
~~e:;~~~~~;~e
Save Evermore •

One day £van receives a vrsu from a mysterious woman by the name
of Senturt Shecla1msthat1t1sherdestmytoservetheOneTrue
Kmg but that there satnal Evan mustovercomebeforehecan
darm that ntle for himself
zyxwvuts
Objectives
01 Defeat the Starless Kniqhtin BleachboneShrme
02 TalktoSenturi m£vermore

Rewards zyxwvutsrqponmlkjihgfedcbaZY
Broadleaf
* zyxwvutsrqponmlkjihgfedcbaZYXW
17910Exp ;, 6310G · -KG /1,..,jsentun
.SongbookNo2xl
Side Quest Almanac

Senturi is in your kingdom, near the Bountiful Bazaar. A minstrel


whose destiny is to serve the One True King prophesied to unite the
world-but she doesn't think Evan deserves that title just yet. She
proposes a test of his singular royalness: defeat the Starless Knight,
a level 66Tainted Monster that resides in Bleachbone Shrine. You

objectives
01 TalktoTyran m Squeezethrough Grotto
02 Fmd Tyran s three minions
03 Tatk toTyran n Squeezethrough Grotto

Rewards
• 9650 Exp. ;:, 3810 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
GzyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFED
;a) - I] KG ( Tyran

~ Adept's Rmg xl ****

Squeezethrough Grotto is the giant cave under the waterfall visible


to the right of the Forest of Niall entrance, and the Wiggly Way is
the closest trip door. Using the Zippelin is the easiest way to access
the cave, and there's a small ledge underneath you can land on
through the branches of the tree, though you can take the ship up
from the sea and follow the river to get there if you don't mind tak-
ing the scenic route

him, it's Evan. Evan invites him to Evermore, as well as allTyran's


bandit friends. First though, Evan must findTyran's old chums who
left after Side Quest 147.

PARTS • SIDE QUESTS & THE TASKMASTER 393


Objectives
01 G1vetheenv1ronmentalmspectorthethreewatersamples
youvetaken
02 Fmdsomeespec1allycoldwaterfromtheshadeofarockonan
1slandeastofMakronos
03 Defeat the enemy
04 Give Seawater Sample D to the EnvironmentalInspector

Rewards
• 15190Exp r~ S6SOG · -KG
~ HydropohtanKmgsRobesxt

Wisdom of the King maker

* Flip mun! If you ve been followin the guide Tyran


""- by yurll be the last cmzcn you need to recruit!
Time to level up youer kingdom to maximum snaz
l zines s!
Side Quest Almanac

Xing. He'll explain that the newborns saw the legendary Higgledy,
164 A Tall Order
but were too intimidated to ask him to stay, so he's moved on to
Recommendedlv 68
ChentEasy Going Servant the Forest of Niall. The closest trip door to your target is the Hard
Start Complete Save Ding Dong Dell, Woods trip door in the Forest of Niall. Bring up the in-game map
and you'll see the target location. The Higgledy you need to find is
in the south west corner of the objective circle, on the small island
with the Red Chest. Talk to Mame the Magnificent and Evan will
persuade him to move to Evermore

Objectives
01 Find the 5 newborn Hiqqledtes m Evermore
02 Talk to Da Xmg tn Evermore
03 Look for the legendary Higgledy m Forest of Niall

Rewards

* 15380Exp ~ -G zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHG
,8 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML
153SOOKG

T Wizard Kmg s Secret x1 *****

them all down

zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
The Higgledies are shown at PositionsA to E on the map. Track
them all down in any order and interact with them, then return to Da

PART 5 • SIDE QUESTS& THE TASKMASTER 395


166 A Blossoming Art Career d1 Floyd can craft this Cookery level 10 recipe after you've received the
"How the Ancients Ate' cookbook from Side Quest 160. The table
[ ,J ;~:~~~~~fe~~~ave Evermore e Recommended Lv 66
lists all the ingredients required for the sultan's crown and the easi-
est places to find them. See P.92 for details on how to raise Floyd's
Cookery level

+upponoe the arnst was ooce painfully shy but has blossomedsince
moving to Evermore Shes now keen to make paintings that will lngredent Source Facilty
resonateeven more strongly with heraudence but to do so shell
need a flower~~

Objectives
01 Get an Opal Huebloom
02 Give the Opal HuebloomtoH1pponoe

Rewards

* 8960 Exp f, - G ;jJ 148000 KG zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK


W PhoemxTear xl *****

This drops in the Faraway Forest Cave, the Dreamer's Maze that
unlocks after you gain the 'Enhanced Dreamer's Door Key" from
completing Side Quest 002. Turn to P.642 for more information on
Dreamer's Doors. When you have found an opal huebloom, hand it
in to Hipponoe so she can get even greater artistic inspiration from
its varied hues

167 Legend of the Bright Bel hes 111

~ ~~~~~~:;~::e Save Evermore Recommended Lv 68

Furnest oneofEvermoresmostpopularauthors 1slookmgfor


tnsptranon tor hts new book Hes heardaboutsomethingcalledthe
Legend of the Bright Belles which seemstocomefromalong lost
k ngdom and IS keen to find out more Can Evan help him with his
nvest1gatons7

Objectives
01 Find Fumest some evtdence of the LegendoftheBnghtBel!ies

Rewards
• 10550Exp 1'\ zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML
-G :jl 210000KG
() Sovereign Soreaway Sweet xl ****

even after being eaten


Side Quest Almanac

168 CurryingFavor 1&1


~.@h ~~~e;~~;~l~7e Save Evermore Recommended Lv 68

Norbert the aspmng historian from Ding Dong Dell has developed
-
someth nq of a ftxancn with curry Hes keentotastead sh known
as gloopycurry m particular wtuch IS satd ro have been tbe staole
Food of alonq-los t ctviltaation W1IIEvanbeabletofindh1msome
~~
Objectives
01 Get aGloopyCurny
02 Give the GloopyCurryto Norbert

*
Rewards

10550Exp. ,;\ -G 4' 210000KG


.5ongbookNo17xl

Objectives
01 Head to Jack Frosts Playground and take on Snckersnarl
02 Talkt0Fa1 Dom Evermore

d1
169 Sap for Zapper

• ~~~~~~~~'i:te Save Alexis ~ Reco:me~ded Lv 66


*
Rewards

16830 Exp
9songbookNo6xl
I\ -
G • 183000 KG

etf
Suscitanium Nuggetd *****
PrerequtsttesSpeak with
-~~~----
,,.-,.,, - .......... ~- - ----
Alexis after completing Side Quest 127
- - ~ MoonriseThread xl *****
f ~~:1im~ ~~~~a~~~!~ o~1~1~!~~
, sheworksoutwth
~~~~~;;;:~~!~f
t~s hkeere~/~og~:~~!d
at the gym Evanagreestogoandfetchsomefor
l Adds two new pieces of equipment to Evermore Outfitters and six new pieces
ofequ1pmenttoEvermoreWeaponWorkshop

L _~ her but hes not quite sure what she means to use 1t for. "~

Objectives
01 Getz dcllcps of Aromattc Sap
02 Givethe Z dollopsofAromat1cSaptoAlex1s

*
Rewards
8960 Exp f, - G 4' 148000 KG
&., Supreme Sixth Censer xl ****

ons and two new armors that have now unlocked in the Evermore
Outfitters and Evermore Weapon Workshop

PART 5 • SIDE QUESTS & THE TASKMASTER 397


Wisdom of the King maker

Ive had a blirnmin fantastic idea-fancy new outfits for


everyone! These next five quests II bag you some
proper snazzy duds for all youer pals and now
• youer kingdom rs up and runntn oetnn most o
"'- the materials should be a doddle! It en tall gonna
!.S zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
t be plain santn though-theres a couple o bits
and bobs we need from beyond that Dreamers
Door in the Faraway Forest' Proper savage tn there 1t 1s1

172 Pretty as a Princess' zyxwvutsrqponmlkjihgfedcbaZYX


1l1
,,., Client Hallmede Recommended Lv 75

l~ Start Co~~ete Save}vermo:e ~ •=="-'~ .,.. :t =


Prerequisites Talk to Hahmede m Evermore after completing Side
Quest70 Requ1reskm?dom1evel4 .,.._

Loftysdec1dedthatallofEvansfr1endsneednewoutfitstomatch
their newfound status and Halimede a beautlctan from Hydropolls
[ ~olunt~~~e1~~oal1~~1i~~te~'s~r;h~:tiro~~5g ~~onu~e~ a =:'.:J
Objectives objecuves
01 Get 5 pieces of Rooks Brocade 01 Get 5 p1ecesofFlowmgFur
02 Gvethe 5 pieces of Rooks Brocade to Grimm 02 Ctve the 5 pteces of Howtnq FurtoHallmede
03 Get 3 pieces of Snazzy String 03 Get3 pieces of Queens Brocade
04 Gvethe 3 p1ecesofSnazzyStrmgtoGnmm 04 Glve rhe 3 p1ecesofQueensBrocadetoHa!1mede
05 Get2 spools of Mocnrtse Thread 05Get3p1ecesofCelest1alSilk
06 Give the 2 spools of Moonrise Thread to Gnmm 06 Cive the S pleces of Celesttal Silk to Hallmede

Rewards

*
Rewards

12000 Exp f, -
G ,iO 195000 KG zyxwvutsrqpo
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCB • 12000 Exp ;\ - G ,i) 195000 KC
ChiefConsut'sCoat xj t, Queen'sGownxl

Ingredient Amount Source Facility Ingredient Amount Source Feciutv Cost

398 NI NO KUNI II • COLLECTOR'SEDITION GUIDE


Side Quest Almanac

objectives
Objectives
01Get5p1ecesofSavageleather
02 Give the 5 pieces of Savage Leather to Jared 01 Gets preces ot rootmao's Brocade
03 Get 3 pieces ofClassc Cord 02 Ctve rhe 5 p1ecesofFootmansBrocadetoAndrew
04 Give the 3 pieces of Classic Cord to Jared 03 Get3 spools of Night White Thread
05 Get2 Champions Buttons 04 Givethe3 spoolsofN1ght-Wh1teThread to Andrew
06 cfve the 2 Champions Buttons to Jared OS Cet z
Suscitantum Nuqqets
06 Cive the Z Suscitanium Nuggets to Andrew

Rewards
• 12000 Exp ;', - G zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFE
j/J 195000KG
J/l
Rewards
zyxwvutsrqponmlkjihgfedcbaZ
• 12000Exp ;', -G 195000KG
~ Commander's Clobber xl
,-(i. lngemousOutfitxl

Ingredient Amount Source Facility


lngredent Amount Source Faclty Cost

Objectives
01 Get 5 pieces of Knights Brocade zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
02 Give the 5 pieces of Knights Brocade to Kent
03 Get 3 pieces of Sparkly Leather
04 Give the 3 pieces of Sparkly Leather to Kent
05 Get 2 pieces of Sumptuous String
06 Give the 2 pieces of Sumptuous String to Kent

*
Rewards

12000 Exp ;\ -
JumorConsul'sClothesxl
G .&) 195000 KG

Incredient Amount Source Facilitv Cost

PART 5 • SIDE QUESTS & THE TASKMASTER 399


From Chapter 4-4 onwards, fans of the original Ni no Kuni
will spot a familiar face near Goldpaw's Lucky Stars Casino.
Although many years have elapsed since the events of the
first game, the family line of the Taskmaster (and by extension
their synonymous profession) withstood the passage of time,
in order to diligently aid another generation of adventurers!
Swift Solutions has now become a wandering establishment,
meaning that no matter which nation you visit, the endearingly
scruffy Taskmaster will be waiting for you at a specific location.
Here we'll break down everything about this endearing errand-
broker.

Errands

Tokens of Gratitude 8)
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQ

arranging meetings with potential citizens

Errand Rewards
Working out the potential reward for an Errand may seem com-
plicated at first, but it's actually quite simple. There are too many
variations of Errands for us to list the exact reward for each of them,
but thankfully once you know how the rewards are calculated, the
system is easy to follow. Each Errand awards you with a set amount
of Guilders {G), Experience (EXP) and Tokens of Gratitude (ToG) upon
completion, and that amount is calculated by the type and number
of items or monsters involved in the Errand. As an example, each
blossomwheat that you're asked for will give you 17G, 9EXP and
5ToG, and in the Errand 'Loafing Around" you may be asked to find
four of each.Your total reward for completion of that particular Er-
rand would be: 68G, 36EXP and 20ToG

Managing your Tasks


The Swift Solutions Taskmaster

Taskmaster Locations Scouting New Citizens

always lead to a citizen moving to Evermore. Since the Taskmaster


has already made most of the arrangements, all that's required
to complete these quests is to simply go and talk to the relevant
person. As you progress through the Main Story and meet other
requirements, more and more quests will get added to this list,
allowing you to quickly and easily increase your citizen tally. If you
wish to see the full details for each of these quests, please refer to
the Side Guest Almanac, starting on P.318

hiP.th;M,,

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14
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069Daphne,Glaucus"sBiggestFan 18
teach h;p er -1 &

leach hap "7-1 &

079r,oa .. 27 teach crecter r-t 353


teach Cbapter a-t &Com-
095DaXing,theHaughtyHerbalist 23

eech Chepter &


33

100Sybilla,the0ecisive0iver 25
teeco ctecter e-t &
leach Chapter 1 &
101 Drew,theCapableCop 28
10,c,,········· ············
40 364
each Chapter ' &
26

36 leac Chaow 364


leec Cbepter •-1 &

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PART 5 • SIDE QUESTS & THE TASKMASTER 401
Swapping ToG for Items

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The Swift Solutions Taskmaster

ARequestfromthePressed UnlockedChapter44~
An aporhec.nv JVPr nGoldrnw s too busv ro qo out looknqforhe bsand
such md h 1, ked I sumcono m ghl be able to do some foraq nq for h m
YoullbeJbletorustlethsl1ttlelotup n no trrne Im sure
'.'.~'.'.
..........

RequiredConsumables
Soreawav e
Range
JO
*
4Exp
;'.,
12c;
~
1
"'
,ap
Is He Still Busy? Completmn
of A Request f~:~~~:dp;:::et~r:rr~n: ~

That apottu-ca y over n Co dpaw s mak ng .1 med c ne desrqned to er how


besttop,tths purqe the drqesnvc rr act Appaently heneedssomeposon

if ': '";,2'"·"""~"'.' ·· · · · · · · · · · · · · · · " ······ "·':ee.,e: .. ,.,.'......... ..... .. . . ...... I


ous mush ooms l a cy that ek~o~~~nt~u~on!~~ ntu ned cir t'-ft' must reanv

Required
Toadstoole
Consumables Range
3
* zyxwvutsrqponml
3Exp
f, ~
7G l

..,, ri,m~

Unique Errands
While most Errands are similar in terms of structure. there are two
particular exceptions to the rule. There are two citizens who are so
closely linked to the Taskmaster that you will need to complete a
pair of unique Errand chains (consisting of three Errands each) in
order to make their recruitment quests show up in the "Scout New
Citizens' menu. As you complete each Errand in the chain, the next What Cotton? Completion of u;~~~k:l~a~:ai:er E~ra1n: ~
will get added to the potential Errands that can be added to the
Taskmaster's list once you reach the required chapter in the Main Acernnceleb Jtedl'.1terha,sentmeth1srhy-ne Some conons keep vou
Story.
leavec o e feelmq cofd HesJ zyxwvutsrqponml
v m.Some keep vou rool 11toldButldloveost'ethecurouskndTha
anderer rppare tly A d a hiq Ian of vcurs

The chain beginning with the Errand 'Peas Please Me' wil even-
tually lead you to the traveling author Furnest, and 'A Request
Required Consumables Range * zyxwvutsrqponm
f, ~
Frostvflutt Conon eee l Exp 2 C 9
from the Pressed' leads to the herbalist Da Xing. Thankfully, that
particular Errand is guaranteed to be present when you first meet
the Taskmaster.These Errands also have fixed requirements, unlike
traditional ones, so once you know which items you'll need, you can
plan ahead and make sure you have some once you've progressed
enough to unlock the subsequent Errands. It's also important to
make sure that if you see one of these Errands in the list that you
pick it up and don't abandon it, since you never know when it'll
show up again
Item Errands
These Errands are strictly focused on item-related tasks, including the required items to complete them. which allows you to easily
not only a wealth of materials, but also consumables and equip- acquire and complete them straight away. Doing so frees up more
ment. You can acquire the necessary items in any way you deem space for new Errands to be added to the list. and you can continue
fit. The most important thing to pay attention to with these Errands the cycle
when you're going to pick one up, is that they show you if you have
The Swift Solutions Taskmaster

Get Milk NounlockreqrnrementzyxwvutsrqponmlkjihgfedcbaZYX


':.:::"'

Thsonesfromayoung
Fortunately hesnotaskngfo
stretch him out heonlywantsagood
zyxwvutsrqponmlkjihgfedcbaZYXWVU
pup nGoldpaw who tells us bc wants to botancr
ustotJkemJttersintoourownhand\
supplyofmlktogrowb1gandst101g
ind

on Hopefully he crcesn t l y to di nk tall Jt unce

Required Consumables * zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQ


f:, ~
Range

Fresh Milk** 3 5 6Exp 13G 4


Whole Milk*** zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
3 5 20Exp 27G 9
No unlock requfrernem zyxwvutsrqponmlkjihgfedcbaZYXWVU
t0) A Medium Rarity UnlockedChapters-1(if:"

* ...
*
Required Consumables Range 10,1 Required Consumables Range

Just-Right Button e 4Exp lOG FreshWonderwater* 3-5 3Exp

Bright Button** 6Exp llG 3-5 4Exp

Bully Button e-e 9Fxp


7~ Exp
Spring Bloom Button*** 13Exp 22G
folightenedWonderwater***** ll5Fxp
Autumn Haze Button**** 32Exp 33G

Sweet Deal No unlock requirement '!:t' A Taste for Danger zyxwvuts


zyxwvutsrqponmlkjihgfedcbaZYXWVU
f':!" UnlockedChapters 1

Thi, one s from an eccentric cook 1/1,hO wants to try work ng w th someth ng
Th, errand comes from a I rtrc g rl n a smalt v llage Seems she's got qu te the
thatsterrf,,ngtoevenloukat much less eat No doubt about It this man
sweet tooth and loves mak ny he own treats n the k tchen but shes rt nn ng hasabsolutefa1thnhscookngt1lertslJusthopehedoesntendupeatng
short on g ed ent s Can vor rustle up anyrh ng <he m ght be able to use? sumertunq ho'llreqret

Required Consumables Range * ,f, ~1 Required Consumables Range * zyxwvutsrqpo


,f, ~
Jazz Egg** 3 5 6Fxp 13G 4 Blimpfish **** 3 5 32 Exp 33 G 13
GoodEgg* 35 3Exp 7G I
DnkyEggs•
Runny Honev w+
35
3 5
4Exp
4Exp
lOG
JOG
2
"2
Eggshell***
Toadstool * zyxwvutsrqponmlkjihgfedcbaZYXWVU
35
3 s
20Exp
3 Exp
27G
7 G
9
l

SweetPups zyxwvutsrqponmlkjihgfedcbaZYXW
Nounlockrequrement
~

, Goldpaw theysJyth.:itadoq\.\hoLioesntlckhschops zyxwvutsrqponmlkjihgfedcbaZYXWVUTS


at the slqht of sprcv
food s no doq at all Wf c! makev ttus errand unusu.t t r omes frorn abash
fulqroup of doqs whcwartt o eat somethinq sweet tor a change

Required Consumables Range * ;:, -


Frothy Coffee e e 3 5 7Exp 18G 8
P1leo Pancakes**** 3 5 40Exp 46G 8
cet-uo-and-conuts ee 3$ lOExp 23G 8
Bg Cheese Cake**** 3 5 fil Exp 54 G l~
The Swift Solutions Taskmaster

Loafing Around UnluckedChapterS 1 ~°'


This ones liom 1 head I JVng 11, who hakev f1e,h loiv,s everv dav She
tellsustlJtshcs ntcrcstcc ntryngoutJnewkndorwheat butshedoesnt
have ,myth nq particutartv nspn nq n the k rchen cupboaros Do you th nk voc
nuqht be uble tohelp her?

Required Consumables Range * f, ~


HeartyWheat* 3 5 j Exp 7G l
Jmglewheat* 3 5 -t Exp lOG 2
slossornwheat ee -; s 9Exp 17G 5
Lllywhe1t*** :is 2UExp 27G CJ

More of a Night Owl, Really Unlocked Chapter 5 1 ~O'.

Fhc sailorv of Capvtar upon Hull arc we! know1fnrgoottngupwththela,k


but not the rnan who sent n rtuvreoucst Hesb('Pntry1nqeverythngheDn
t J w ike hims It up ot a morn ng hut t seems h havn t found qu tether ght
rernedvjusr vet

Required Consumables Range * f, ~


Sleep Be Conc e 3 5 4Exp 12 (, I
Hush Be Ccne e 3 5 4Exp 12 G I
Confuson Be Ccne e 3 " 4Exp 12 ( I

Just What the Doctor Ordered Unlocked Chapter 5 1 ~

fhP P an old tailor the kids ull the Teddv rioctor H<:' s bee 1 hxmq the tovs
nddoll',tJrlr<ct>butrnt'ntlylwc,puthshackmtrnlr1ntg(m1ttJgtth
mare nls he ner-ds Can vo hrlp h m

Required Consumables Range * ,;'\ "


Heartwarmtnq woote 3" 4Exp lOG 2
Snuggly woole e 3 9Exp 17( 5
lovely Wool*** J c; 13 Exp 22 G 8
Ponderwool *** 3 5 20Exp 27G 9
PureWool**** , " 48Exp l9G 14

Kept in the Dark Unlocked Chapters 1 °,::0


[l '> e rand t.ome s from at md yo in J boywl ol k1c, toqr w mu I ru JITI\ Ile'>
tr o ,hy to (J( out s de so the~ ~~k~~l~ 1lf0-,~~:~~!c~~~11qather some Ire sh ine<, tor

Required Consumables Range * f, "


MockTo.tdstool * 1' 3 Exp 7G I
Cobbter's Nattv e s-s 4Exp 10( 2
Gunkshroons* 35 4Exp lOG 2
Cutesy Pops***
Moonbeam Mushrooms ** zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML
) c;
3)
20Exp
liExp
27G
lj C
g
4

zyxwvutsrqponmlkjihg
PART 5 • SIDE QUESTS & THE TASKMASTER 407
ARealEye-Opener UnlockcdChapter61 ~""

Tl so f'S f 011 a tlyd opol tin oval gu1,,J ~f'!m'> I e c1tte d I ttle s ometlunq
to keep h 1 twh(ht'>
m the corne Mustbe ce work f voucun qer t zyxwvutsrqponmlkjihgfedcbaZYXWVUT
i durv so tte can stoo vawn q andfalltnq Ip

Required Consumables Range * '\ ·


Sheerrrnnt*** 35 20Exp 2 G 9
Pnckled Peoper e e 35 4Exp lOG 2
SourSalts*** 35 13Exp )(G 8

ARe1ghtGood Feed ljnlockcdChapter b 1 u.:.o


EasyDoselt zyxwvut UnlockcdChapter61~
Tl s P n ids from a hshe nm', w fe in Capstan upon Hull He husba ids
shp s duc to ccme back n soon rndsh,slooknqf(rlwlf)punngt(gPthera
slJ.ptpdinnerfoh,rettrnC1lcot11lcnyourhelpfoth,oe
zyxwvutsrqponmlkjihgfedc
Tl eresatrweleron J lonq JLU neywhos m short on med c nal suppl rs and
s rather wor edaboutc1rryngonv,,thoutthem He doesn't fancv lus cbunces

Required Consumables Range * ;\ ~ ofnndmq the nqht st uff nafo e,gnhnd vc hes equestedou ad

Required Consumables Range * &\ ~


Om Norn Nomelet* 3 5 3Exp lOG 3
Country Corn Soup e zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
3 5 3 Exp c lOG 1 Three teafed Soreawav
Venom Be Cone w
ee 3 5
3 ~
8Exp
4 Exp
za
12 G
3
1
The CEO**** 3 5 40 Exp 45 G 13
Centaur s Blood * ~ S l Exp 10 G 1
All Be Cone e e 35 llExp -s c 5
The Swift Solutions Taskmaster

TroubledWat
ers UnlockedChapter6 1 °~
Heres a hard request to turn down Its from a fisherman who's been unwell
mdhasntbeen ihle to qo hshinq buthasp1umsedh,sonabgc111:h Do
youthnkyoucanhelp?

Required Consumables Range * f, .. )


Coy Caro e 3 S 4Exp lOG 2
Flexible Fish** 3 5 9 Exp 17G 5
Cuttvttsh *** 3 5 13 Exp 22G 8
Swish Fsh *** 3 5 20Exp 27G 9

warm-up Exerctses zyxwvu


Un!ockedChapter6 l ~

zyxwvutsrqponmlkjihgfedcbaZYX
ManyofthemerfolkofHydroprlsl1ketohaveahotb1tetoeatbeforethey
gu sw mm ng helps w th the brae nq sea ware Im told Cm you rustle up
sometlnnq with a brt ot s b rnto 11

Required Consumables * f, ~
Range I

Hot St reak Sptcv Noodle s ** 3 5zyxwvutsrqpo


?Exp 18G 4
Vctors Volcano**** 3 5 40Exp 46G 8
Meat Jackpot***** 3 5 lSOExp 78G 20
Mush Kebab*** 3 5 24Exp 37G 10

PART 5 • SIDE QUESTS& THE TASKMASTER zyxwvuts


409
A Little R&R Unlocked Chapter 7 1 ~"' Good Old Home Cooking Unlocked Chapter 7-1 ~o.

lnterestmq Seems the hard wo1kngenqineersofEroadleaflnc Ike to use Broadleafrs quite a cosmopohtan place and many of ts es dents acruanv
healnq temstoperkthemselvesupabtwl1letheyreonbreak t hrs errand f-cve roots tn otber count es lh1srequestscome1nfromJustsuchilperson
calls for a partrcula somethng-doyouhaveanytospare whowil1tstorelvethetildtonillcook1ng his familv used to make

I
Required Consumables Range * ;\ - Required Consumables Range * f\ ~
Srxrb Censer e 35 4Exp 12G 1 Oceans Bounty**** 3 5 61 Exp 54 C 8
Cozy Curry*** 3 5 24 Exp 37G 10
Chill Ee Gone * ~ S 4 Exp 12 G l
FshSupper** 3 5 7Exp 18G B
Medusa s Hair*** 3 5 24 Exp 37 G 10
Ste ik Dinner***** 3 5 150 Exp 78 C 20
Cleaning UpTheir Act UnlockedChapter7-lt~·

LetThemEatCake UnlockedChapter7 1 '°~


Thsfr<;11vPerandsfromayounglldywholovestothro\llipJrtes Shes

..., ptannmqto bake a cake ror ;urprisepanyforhefendssincethtynallvery

*
Required Consumables Range fond ot suqarv tlunqs Shc wants us to provrdc he with scme sweetmqredrcnts

9Exp Required Consumables Range * f, A

Drainpipe Coral **** 48Exp Awwberres ** 3 5 6Exp l3G 4


Jade Corale e e 13Exp BlushingPeach*** 35 20Exp 27G 9
Churned Butter e e 35 6Exp l3G 4
75Exp
SngleCream ** "3 5 6Exp 13G 4
Auroral Coral***** 115Exp Uptown Egg** 3 5 6Exp 13G 4

Dietary Dilemma Unlocked Chapter 7 1 ~

Workers m E oadleafoftenvst the wrnpctnycl n c lo keep an eye on the r


health and the woman who sent this errand tells us that ~he got a report back
say nq she needs a more we\ balanced d ~tr Do you I ave anyth ng su t iblv

Required Consumables Range * i\ ~


Hot Tip Tea**** 3 5 40Exp 46G 13
Thick Yogurt** 3 5 6Exp 13C 4

Crannad's Chafr *** 3 5 13 Exp 22 C 8

DressedbytheBest UnlockedChapter? l ~°'


Ah,to11ctalorsstud101nGoldpawhassetthetoneoflocalfashonsfor
Salad Days Un!otkedChap1er? 1 ':ct,
gene anons and now they re lookmq to come up w th someth ng new Only the
highest qualtyclothwlldo the', say gotanythmgthatmghtfittheb1117 Thse raridcomesfomBroadlelfsHellthclrcDvson Thev'rc makinq l
satad ba filledwthfreshqreens mdveqqestopromotehealthyeatnq arnonq
* f, •) the r staff and they re hcpmq we can help w1tt somethmq n part cular

* ;~ ~
Required Consumables Range

Seraphic Stlk *** 3 5 20E:.xp 27C 9 Requtred Consumables Range

Fairy's Breath S lk ***** 3 ~ 75 Exp 47 G 19 Crvcabv Omon e 3 S 3Exp 7G 1


Classic Cabbaqe e 3 5 4 Exp lOC 2
Rooks Brocade**** 3 5 48 Exp 39G 14
Sun Kissed "romato e 3 5 4 Exp JOG 2
Queens Brocade***** 3 5 75Exp 47G 19 Lampkin**** 3 5 48 Exp 39 G 14
Bemberqne*** 1S 20Exp 27G q

Sort Of Secret Inqredient UnloclledChapter7 l 6,:! zyxwvut


Thsoncsfromacookwhoscpasson smJkngfoodusngcertJnsecct
nqredents He's verv senous atour t soserousth1thesenttl1srequestm
anonvmouslv tkeep ttus one under vou hat eh')

Required Consumables Range * ,i\ ~


Sour Salts *** 3 :, 13 Exp 22 G 8
BtterBroth

oeatboreatb
***
StardustPepper***
ceruc e eee
3 5
35
3 5
13Exµ
13Exp
32Exp
zyxwvutsrqponm
22G
2.2C
BG
8
8
13
SecetSauce***** ,5 :,Exp 47G ll
The Swift Solutions Taskmaster

A Peace Offering Unlocked Chapter 9 l ~<I\

Now that peace 1 dS ret, med to Dng Dong [)rll the restaurants a e parked
wthpeoplewhl rq awav thcir hee rime Th;requestsfor,myspaeforegn
f od vou have sorhat evervonc can share1tandd1scovE'rsomethngnew
tcqether

Required Consumables Range * f, ~


Potluck Potsncker ee 3 5 lOExp 23G 6
Lucky lobster***** 3 5 97Exp 66G 15
Hydropolitan Stew***** 3 5 97 Exp 66 G 15

A Matter of Taste Unlocked Chapter 8 1 ~

Th s Pr and comes frc m J nan who has some t uly excnc tastes He rewards
people handsomefv for rhe srranqest Iccds rbev can hncl and ne's r J ned ti
us Ior thts rcqur st Ttuv rniqht be i hard one to ftnd bttdoyrn rfunk vou can
lelp

Required Consumables Range * zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQ


f:, ~
Beanstalk Giant**** 3 5 48 Exp 39G 14
GoldenEgg**** 35 48Exp 39G 14
Sweet Dream Truffle **** 3 5 48 Exp 39 G 14

A Fishy Request UnlockedChap1er9 1 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFED


°:=' zyxwvutsrqponmlkjihgfedcbaZYXWVUTS
H s requevt came n from a qrtmalkm qournud Ht wants us to deuvcr h m
, dish of fresl Hydropo)~~\:~hw!~lt ~c\~:c~ . i\i~eaes~ .:i taste tor ntc nar on 11

Reqwred Consumables Range * f, ~


Sirens Satac ** 3 ~ 10 Exp 21 C 8
Mermaid's Deliqht *** 3 5 16 Exp 10 C 8
KnkensCat(h***** 1S i so txo 8( 1

PART 5 • 51DE QUESTS & THE TASKMASTER 411


F1shmgforComphments UnlockedChapter9 1 °=f Chasing Rainbows Unlocked Completed Game Save ~

AqranddameoftheDingDongDPllgPntryhlssnrtedatrendforkeepnq Theskyprate;havelongheldthebPIPfthatn1nbowsareas1qnofqoodluck
nrefish Shessentusareques1for<,oneth1ngspec.:ilthatonPsmplycrntseP to come a d manv beneve thar t+ ng;thatlmkhkeranhowsareJJStaslucky
mvwherein rhe kinqdom canyouhelp7 Crn you hnd anvth ng that may or may not make tf er dreams come m f'?

Required Consumables Range * I\ ~J Required Consumables Range * f, ~I


Trophy Fish***** 3 5 115 Exp 55 G 20 CelestialSrlk ***** 3 5 115 Exp 55G 20
Breamweaver we e e 3 5 48Exp 39G 14 Arquum Nugget***** 3 ~ 75 Exp 47 G 19
Opal Huebloom ***** 3 S 115 Exp 55 G 20
FrllyF1sh ** 3 5 9Exp 17G 5
Wonder Wool***** 3 5 115 Exp 55 G 20
Wriggly Eel** 3 5 q Exp l7G 5

MakmgaFortune UnlockedChapter91 ~

In Coldpaw theres a special rneal thats made tu look just I ke l night sky and
whd peoplel1ketoeatbeforectskrqfolune
portantoccas,ons C.1nyouprovdesomeoftfe1ngred1enbneefedtomak\' zyxwvutsrqponmlkjihgfedcbaZYXWV
teller s to read the stars onim
11

Required Consumables Range * ;":, ~


Cosmic Peas**** 3 5 32 Exp 33 G 13
Dusk Star***** 3 S 75 Exp 47G 19
Stardust Pepper*** 3 5 13 Exp 22 G 8
Moongo **** 3 ~ 48 Exp 39 G 14

AuNaturel Nounlockrequ1rement~

lhsprr1ndsfromayoungmotherinGoldpaw Her,onsgomgthrougha
pfdaeofrefusngtogetd1Pssed and towue won't wear anvthinq at all But
there's a umorgongaoundthJtWf'vegot 1supplyofluckyclothPstogve
awav andshethnksthcttmqhtse1ve is an encouraqement

Required Equipment Range * f, ~1

aasrc wraarowear e l lOExp 28G 3


Spring Mamle e 1 23 Exp 41G 7
Iron Armor e e 1 42 Exp 56G 12
Soldiers Cloak e e 1 42 Exp St G 12

No One Leaves Empty-Handed No unlock requirement ~

zyxwvutsrqponmlkjihgfedcbaZY
Ive JL st had \ me ssage about tho sky pirates an nu JI spear throwing contest
atCloudlo1ICanyonEveryyeartheyorderabo1tloadofspearstoJsenthe
conpettor onlyforlhelotofthemtogo m1ssng hytheend

Required Equipment Range * f, "


Piq-fron Pike e 1 lOExp 28G 3
UpstandngSpear* 1 23Exp 41G 7
BghornSpear** 1 42 Exp 'i6G 12
Seaswell Spear we l 81 Exp 74G 18
The Swift Solutions Taskmaster

The Path of least Resistance UnlockedChapter? 1 ¥


Th s ones from J young lad~ in Broadleafwho s tound her lack of exerc se
catctunc upwtf her Shes sent in a equest for some new footwear expelled
hertoaskforrunrnngshoes but tlooksIike vhe'v atte some boots that arc
supposedtom1keyoulookslmme nstead

Required Equipment Range * ~ "


Wave warkers ee 1 Bl Exp 74G 18
Brutes aoots e+e 1 156Exp 97G 24
Rogush Boots*** l 253 Exp 122 C 30

HidelSeek U11ockedChapter51 ~

Theesayou gman n Caosta upon Hultwho kee lyfollowsthelatest


ntemat onal favh ons and n 1w he's out to try something new Th s ernnd tic's
sent n calls for somcth ng made tro1~~tlther that II g vc h m J w Id and edqy

Required Equipment Range * f., "


Leather Arrnor e 1 23E.xp 41 c 7
Boss s Boots * 1 2~ Exp 41 G 7

BetterThanaScarecrow UnlockedChapter6

DredfishsadelcacynHydropolsbutthPyh1walo1oftroublekr>epngl
1 ~
The Magic Touch zyxwvutsrqpon
°:°"
UnlockedChapter9 1

fortt1emselvcs\/l,hentht>earesomanyse1b1dsahout This r eque st from the People S~i that a legend1ry sorcerer once camf'to LJ1ng Dong Dell and ever
ne folk quards calls fo somenewgunstoscaethepe'>tsoli"'th

Required Equipment Range * f:, "


sinre then m gc1lqedrhasbeenverypopularthere
r llsfo a weapon mbucdwththeesse1ceofsorcery zyxwvutsrqp
lhsrequest1npartc lar

Plunde blaster we 1 42 Exp SGG 12


Required Equipment Range * f,
Plunderbuss *** 1 lSGExp 97( 24 Foxqlove Claive **** 1 471 Exp 154G 40
Floodgate Hintlock ee 1 SlExp 74G 18 Sword of Sighs*** 1 253 Exp 122 G 30

lceberq Blaster*** 1 156 Exp <J7G 24 Rad ant Blade*** l 2.,3[xp 122G 30

PART 5 • SIDE QUESTS& THE TASKMASTER 413


Monster Errands
Monster Errands task you with going out and defeating a specific
amount of a specific monster type. Progress only counts towards
these requirements while you have the Errand active, though! It's
very easy to pick up a number of these Errands, only to find that
none of them can be found at your next destination, so we've
provided some locations where each of them can be found

Canyon Patrol Nounlockrequ1remcnt~

lheskyp1Jt<:sposwdth1sbou1tyhuntfo your mnedate menton The


monste sofCloudcc l Canvon have been n ikinqa ealnuis.ance ofthcmvelvcv
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PARTS • SIDE QUESTS & THE TASKMASTER 415


6J<.irmish G~~:

Evan and friends can't hope to create a truly harmonious society when there are
threats constantly at the gates. Sometimes there's no choice but to assemble an
army and take to the field of battle. Army-against-army Skirmish battles are an
exciting, fast-paced diversion in the Main Story, and a tactical mini-game of their
own, just waiting to be mastered. The following pages will set you in good stead
for many glorious victories to come.!

The Arts of War $':S:


In this section we'll discuss each of the parts that make up a Skir-
mish battle. There's more to these battles than you might think-
you'll need to learn about all of the unit types, abilities and gauges
that dictate the flow of battle if you want to take a truly tactical
approach and secure decisive victories

When skimming through the "Bolster Forces" sub-menu, you'll


notice that you can essentially make a Skirmish Battle easier to deal
with, for a price. Each of these actions has a cost in Kingsguilders,
The Briefing Menu andbringswithitthefollowingeffects

Asthenameimplies.thisraisesthedurabilityofyour
army'sunits.sotheycanwithstandmorepunishment
from the enemy.

Fine-tunehowyouwishtostrengthenyourarmyunitsprior
tosendingthemintobattle
~ =~::rcement ;fiiE=~\~:~~1~:J2h~e~~::~:;P:su~f;~~ ~~:e

A summary of the units soon to be locked in army-on-army


combat.bothyourownandyouropponent's.Beaware
IE) ~1::;:ight Slows down the rate at which the Might Gaugeis
depleted,enablingyoutoemploycommandstiedtothis
mechanicforalongerstretcholtime
thatthisscreendoesnotshowtheentiretyoftheenemy's
forces.soexpectsurpr"ses
al ~::r.:hock EnhancesEvan'sShod<Tacticsbyhavingtheireffectlast
fora while longer.
.MusterFon:es Thismenucoverswhatyourarmyiscapableofandallows
youtorearrangeyourforcesandswapoutunitsaccording
tothetypeofenemyyou'refacing
ThisoptionisonlyavailableforReplayableSkirmishes
you'vealreadybeatenbefore.Notonlydoesitincrease
theamountofMilitaryMightoftheenemy'sforces,it
~HardMode alsoraisesthelevelsoftheirindividualunits.Althoughit
makesaSkirmishBattlemorechallenging,theupsideof
thisisthatyou'llgainmoreexperienceforyourownarmy
if you win
Skirmish Guide

Military Might & The Might Gauge


--MMiHH#

of these actions

Moving Your Troops


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The orientation of your units is controlled via the ~ I [ID) buttons,
rotating them left and right, respectively. Units attack automatically,
so you only have to worry about positioning your troops within close
proximity of the enemy forces

Two important commands are connected to the Might Gauge. One


is called "Quick March" {simply hold®) and the other is 'All-Out
Assault' (hold@). These can be executed at any time, as long as as
long as your Might Gauge isn't empty. Quick March allows you to
move your troops noticeably faster, while All-Out Assault speeds up
the pace at which they attack. These commands are very powerful,
and using them wisely will dictate the flow of battle, either through
avoiding a precarious situation or by defeating the opposition faster
than you normally would

Replenishing Your Units


Evenun1tcommanderscanberestored1ftheyvefallenmbattle although
domgsotakescons1derablylongerthanreplenishngtherfollowers
Unit Stats Irregular Unit Types

I~ Attack Ii) Defense r::J Speed

Melee Unit Types


When melee units fight during a Skirmish Battle, they follow the
tenets of rock-paper-scissors,in that all three unit types carry both
a dominant weakness and strength, creating a three-way power sate by dealing large amounts of damage
dynamic

The three different melee unit types are: Swordsman, Malleteer,


and Lancer. Swordsmen are the scourge of Malleteers, Malleteers
are the bane of Lancers. and Lancers defeat Swordsmen. While
there are a few irregular melee and ranged units, these three types
are your most important combat assets back

There's also more depth to these three melee units than meets
the eye. Malleteers are more proficient than others at demolishing

r---J
installations, for example, while Lancers have longer reach than
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average and Swordsman
· §1@5 • ar~ ~11-roun~ers, capable of
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Skirmish Guide

Passive Abilities
Each unit is led by one of your citizens, and their personal traits will Thisunit'spresenceonthefieldbooststhe
Booty Booster
dictate their abilities on the battlefield. Passive abilities represent effectofblueandgoldballs
one of these traits, and allow you to compose your army in a syner-
IIIChingis J~~h~~~~:i::~~~ knock the enemy back
gistic way by selecting commanders who work well together
ThisunitcanshareitsHPwithanother
~Tabbias strugglingunitonceeveryengagement

Onceperbattle,thisunitcancomeback
~Muriel Last Gasp
fromdefeatwithafewHPrernaining

Thisunit'spresenceonthetieldbooststhe
l!LongMein
attackpowerolalliedMalleteers

Thisunit'spresenceonthefieldbooststhe
~v.p; damagealliesdotosiegetowers

II Chi Pi Demolition Expert


Thisunit'spresenceonthefieldboosts
allieddamagetoenemyinstallations

Thisunit'spresenceonthefieldbooststhe
~e,;Gon
speedatwhichtheMightGaugefills
Thisunit'spresenceonthefieldbooststhe
Sl1vungMein Point-Sharpener
attackpowerofallalliedarchers
Allalliedrangedattacksareenhanced
Punching Down
whenthisunithasthehigherground

mitigating damage much easier Thisunit'spresenceonthelieldbooststhe


l!!!Filippos
attackspeedolalliedarchers

Thisunit'spresenceonthefieldbooststhe
lilHelon, powerofalliedrangedattacks

E]J,nKI Thisunit'spresenceonthefieldreduces
damagefromenemyrangedattacks

Thelowerthisunit'sHPgets,themore
fflTy,on powerfulitsattackswillbe

!ti Rumpel

~ .... , Splendid Isolation


Thefeweralliedunitsonthefield,the
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Thisunit'spresenceonthefieldmakesall
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allied installations stronger.

Ill Mari,oe
Thisunit'spresenceonthefieldbooststhe
damagealliesdotolargernonsters

btll Yo Ho-Ho
Thisunit'spresenceonthefieldbooststhe
speedatwhichtheGutsGaugelills

11]01,u,., Emplacement
Displacement
Thisunit'spresenceonthefieldreduces
damagefromSiegeTowersandcannons

Thisunit'spresenceonthefieldreduces
t.J!Phorkys Helping Hand the.am~t' of Military Might usedto

Special Tactics nspe;o


Thisunit'spresenceonthefieldcanoc-
casionallycauseenemyattackstofail

Thisunit'spresenceonthefieldmakes
mlyoOriH defeatedenemiesdropmoreitems

Thisunit'spresenceonthefieldreduces
l!ilcamanaira thedarnagetakenfromenemymagic
between two or three leaders
Anti-Artillery Thisunit'spresenceonthefieldbooststhe
~Chip Training damagealliesdotoenemycannons

l!l]orew Thisunit'spresencereducesthewaittime
fortheAirRaidSpecialTactic

Thisunitwilloccasionallylaunchacounter-
~a, attackagainsttheenemy

Thisunit'spresenceonthefieldreduces
~Brooke damagefromenernymeleeattacks
Thisunit'spresenceonthefieldbooststhe
[:BJK;mmy Cutting Edge
attackpowerofalliedSwordsmen

Thisunit'spresencebooststhedamage
~Alexis donebytheBl:AzerSpecialTactic
Shock Tactics & the Guts Gauge

On the subject of time: the passage of it halts when you aim a spe-
cial tactic. You initiate this by pressing the ml button, which shows
an orange arrow pinpointing the direction of aiming, alongside
icons for all special tactics that you have available.These skills are
mappedto the@,@,®, and@ buttons,dependingon how you
configured your troops

Wisdom of the Kmgmaker zyxwvutsrqpo


Once you ve walloped an enemy unit don t rush off t
without checkin' to see if they ve left anything be- zyxwvut
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Rallying Cry

Toxic Trap

Wynn Whistle
Skirmish Guide

Some Skirmish Battles don't offer much leg-room for your units;
such constricted movement can often be remedied through

noting that they are far more likely than normal units to drop Military
Might Boosts once they're defeated, so always check the ground
before charging off

Additionally, Monsters perform a wider set of attacks than standard


ground forces. Enemy units such as bandits, much like your own
Battlefield Objectives

Wisdom of the Kmgmaker


Youer free to barrel on and smash through youer
• objectives if you fancy but rt en t always the best
". way A little explonn can turn up a Might Boost that zyxwvutsrqponmlkjihgfedcbaZ
t. might Just end up turrun the tide of battle!

Skirmish
Unit~,..,

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Side Quest 132

- UmtTheMoonlessKng~
Skirmish Guide
Skirmish Guide

After you've completed a replayable Skirmish once, you will also


have the option of enabling its Hard Mode version via the Bolster
Forces Menu the next time you attempt it. Hard Mode significantly
increases the level of the enemies you'll be facing, and while they
can become quite difficult, they are by far the best source of EXP
for your Skirmish units. The actual level of the enemies you face
in Hard Mode is determined by the combined overall level of your
Skirmish units: the higher your overall level, the higher the level of
the opponents you'll face

Wisdom of the Kmgmaker


Even if a skirmish rs marked as bein one you can replay
rt might not always turn up right away lf you don t see
the old battle standard where the map tells you rt
should be try cornpietin other available skirrnishe s
usm a trip door to Jump away and back again or

entenn t~~t~~~v~~·1 ~~:t 1e~~~~~h:~~~:~1t shake


1

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Gate

*
lta
..
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SiegeTower

Cannon
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i@2, Medium Military Might Boost


~Big Military Might Boost

P5""EndPoint/Finishline
·-
Mandatory Skirmlslies zyxwvutsrqponmlkjihgfedcbaZYXWVUTS

The Battle for the Heartlands Steal Back the Starlight Stone Approaching the Ultimate
....
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Verninate the Horde!

@ Provided you'v: rec:uit~dat least two Lancer units throughout @ Even the climax of this Skirmish Battle can hardly withstand
your travels, this Skirmish Battle-connected to a Side Quest the power of a Lancer-ledarmy; the resident pores make their
that'll gain you a powerful commander-shouldn't prove too difficult alliance with the wyverns known, and coincidentally, they too are
to win. Normally, wildfire wyverns would spell trouble, but they're Swordsmen! Barring the named pore sporting a snazzy mohawk,
so abundant here that an army hyper-focused on Lancers carries who's actually a Malleteer, these units can all be swiftly overpow-
almost no risk at all. Wyverns are Swordsmen by nature, so they're ered by your Lancers. Rotate your own Swordsman squad to the
a poor match against Lancers front to keep the larger porchestrator under control, or simply wait
for your own reinforcements to aid you, cannons included. If you're
looking to kill time, repeatedly create distance with Quick March,
since neither the wyverns nor the pores are notorious for their
mobility.
Skirmish Guide

Fabricas's Fortlets

@@ ~:e;a~~~:~~.;~nr~:~~hs~e~~~o:~~::!ur:~~ena:snfn
r;r:;;;o
alert more of his bandit crew. In anticipation of their arrival, position
yourself in between your recently-acquired installations and remain
steadfast, because you'll be surrounded from both sides after the
time limit! Whittle down the forces approaching from the eastern
side (your original arrival point} first, and use offensive special tactics
as often as needed on those that clump up around a siege tower. It
won't take much time to procure a full Guts Gauge, so ShockTactics
need not be held back!
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Wave1

Wave3

Wave2
At the start of wave 2, you'll need to defend against an assault of
up to 25 units spreadout at four different angles.At the center-
where you're already prepared-await four Lancer hedgehounds
alongside the Malleteer squad led by Whamadeus, so eliminate the
two without a leader first. Next up, quickly rotate any Sword units
you have away from the hedgehounds after taking out Whamadeus,

.t~ ... 4 ....-...........

/··-- ~
Skirmish Guide

Joint Exercise: Code Yellow


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.. ..

• tf :;: : :: : !.;:: -
Wave1

Wave3

31 enemy units

Wave2
Before the next wave begins, place yourself either to the left or right
of your command posts, because the enemy will suddenly con-
struct siege towers. Quickly destroying one of them and rebuilding
it creates a bit of breathing room before the bandits get within reach
Skirmish Guide

Rage of the Righteous

@ ~~~t~:~~:~it:~1:a:~t h:o~~~a~\~r~f~~e~::s:u!ni~~~~sr'i:y. In
collaborating with Evan. he seeks to rid injustice from a region not
far from his homeland. This Skirmish Battle is similar to other escort

@!he end of Bonk:rs's criminal co~du.ct dr~ws near, as the


infamous bandit rs now cornered inside his base.Though
numerous, his Swordsman units will not rival your Lancers. By
now your Guts Gauge should be nearly full, making the fight even
more one-sided once you let loose your ShockTactics. Ignore all the
installations while your ShockTactics are active; these structures are
of no importance to the main objective, which is defeating Bonkers
@ DozyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
n?t let th~ suspicious silence deceive you, for o~ c~urse the himself. Pin this unruly bandit down and this Skirmish Battle will be
bandit's trap rs waiting to be sprung! Surround Ya P1 with your nicely wrapped up
forces here, establishing a layer of protection, with your Lancer and
Delivery at Any Price!

• A commerce route for delivery robots has been compromised,


so Evan has to clear this pathway of bandits. As is standard
protocol for these escort missions, you'll want to stay ahead of the
allied units. Not much resistance is offered by the bandits during the
opening stretch, however: only three enemy Malleteers attack short-
ly after your arrival, and the downward slope further east is only
guarded by two irregular melee units, plus a lone siege tower. All of
these are fairly easy to best, leaving you with a clear path forward zyxwvutsrqponmlkjihgfedcbaZYXWVU
@ ~~~:r:a~~ve;a~~~~::;:isf~on~ey~hu; ~~i1~:e~;~~~~~~e:e~~1~::
enough; neutralize these monster units first. Since these robots
keep moving even in the face of adversity, having two Lancer units
in your army will avoid potentially getting stuck here. Annihilate the
installations (three siege towers and a cannon) while keeping a
watchful eye on the robots to help them out if needed. Use special
tactics as often as needed to control the enemy units in this area

@ ~~=;~~: ~n;af~~a~t~=~~:~:ue~~r~a~~~;: ~e~~t ~;~k~~~::-


the delivery units! The robots sense their presence and promptly
decide to halt their movement until these creatures are dealt with
Thankfully, all it takes is a single Malleteer unit to block their assault,
so position yourself accordingly as they descend from the high
ground. Push through and this Skirmish Battle will be successfully
concluded!
Skirmish Guide

Marlene: A Conjurer Corrupted

more henchmen to the left. The first choice is the easiest route to
your next destination, while the second is more rewarding for your
Guts Gauge. If you opt for the west side first, stay at the foot of the
hill when approaching the next units, treading just outside the siege
tower's line of fire. Rotate your own troops accordingly as you lure
the enemy's melee units (one of each type) towards you, and move
on to the north once the area is clear.

@ Defeating the three ranged units stationed_here-these squads


can easily be eliminated one-by-one-provides safe passage
through the next gate. Rush to the command post ahead while
ignoring the siege tower. Four more units will reveal themselves,
so after destroying the command post, lean your units into the
@ ~fter the events in Ding Don~ Dell,. a form~r memb_er of Maus- northern wall and call for reinforcements if necessary. Maneuver
inqer's army has gone off to live a life outside the kingdom,
amongst bandits. Unwilling to listen to the pleas of her past col-
leagues. it falls onto Evan to convince Marlene to return. Your first
order of business is to duke it out with one Swordsman and one
Fusilier unit guarding the locked gate; this won't prove problematic
for your collective army. Descend into a narrow pathway by the river @) In this a_rea, you _only need to overpower Marlene's soldi_ers
after positioning your Malleteers forwards and you'll be pestered by Everything else rs of secondary importance, so you can ignore
arrows from two siege towers; smash them to smithereens after the nearby cannons if you're comfortable avoiding their explosive
walloping the enemy Lancers with your hammers projectiles. Position your Swordsmen at the front to handle her Mal-
leteers more effectively, and unleash ShockTactics. Various special
@ From her~ you ~an choo_se between two op~ions: picking up the tactics are also a good idea here, due to the tightly-packed forma-
two medium Military Might Boosts to your nght (causing two tion of Marlene's troops, so don't hold back in order to wrap up this
hidden whamster irregular units to pounce on you), or clobbering Skirmish Battle!
TYRAN, REEL KING

@After destroyingthe siege t?wers in front ~f the gate. it_'II unlock


and reveal a sizeable opposing army. Tyran rs accompanied by
nine units {mostly irregulars) as well as two cannons. Thanks to
the vastness of this perimeter. you're free to maneuver to your
@A sma_ll group of primarily Swordsmen await you .past the gate, heart's content-head straight for one of the cannons to disable
and will be supported by a cannon that launches its projec- it, then activate ShockTactics to whittle down the brunt ofTyran's
tiles down to the slope that's blocked by destructible fences. This forces. Move east if your army needs a moment to recover outside
provides you quite a bit of time to react to each cannon ball, and the the range of the last cannon. and gradually eliminate the remain-
open space up ahead is ideal for using a lot of Quick March. Rebuild ing enemy units (which are likely to be Malleteers) for yet another
the cannon for what awaits next; the return ofTyran! He and his crushing victory overTyran!
army of six units await you in front of the next gate, and his three
Skirmish Guide

Flames of the Firedrake

might
Joint Exercise: Code Blue

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~~~ts
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obstruct the road to victory, with Hydropolis's army rolling out not
only a porchestrator, but a third lncineraptor. Use special tactics
to deal with the standard ground troops, and once their numbers
have been suitably deflected. smash their command post to the
ground. Keep heading westward from here to summon more allies,
and then unleash ShockTactics to take out the monster units. With
the duo succumbing to Evermorian strategies, you'll have bested
Hydropolis's training exercise!
Skirmish Guide

Angling for Fangfish


Invaders in Evermore IV

Wave2~t
:· · .
•••:!: P····· -, ... ",·
; )

• • rr:·
Wave 1
undoubtedly restore your Guts Gauge to full capacity later on. You'll
have a moment to pause after slaying up to 32 whamster units. dur-
ing which you should move south of your command posts

Wave3
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Your foes are pulling out all the stops for the final wave, because
now their combined troops will appear on the golden Heartlands
plains. The pores will be the hardest hitters, so eliminating them first
Wave2 is a good idea. ShockTactics are best saved for when a lot of wham-
Change of plans during wave 2: the whamsters make their return ster units converge on your command posts, because your Lancers
and they've got a good feeling about their Malleteers, since they're will rapidly eliminate the pores. Due to the necessity of moving left
their most dominant unit in this Skirmish Battle. The second half and right to defend your installations, and the Military Might Boosts
of your army should therefore consist of two Swordsman units you'll earn from the pores, you can freely launch your special tactics;
to help dispatch them. Irregular units populate the rest of the offense-oriented ones are particularly good for reducing the number
whamster posse, so your only legitimate concern here should be of whamsters on the battlefield. Repeat this process until up to 32
the Malleteers that approach from the north side of your command units have been downed, and Evermore remains unharmed!
posts. Use your ShockTactics at the start of this phase, since you'll

442 NI NO KUNI II • COLLECTOR'S EDITION GUIDE


Skirmish Guide

Lost Souls' Lament

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@ Directly below and above P~sition Bon the map, you'll stumble
upon two groups of four units; one set of Lancer troops and
three irregular squads. Each time, it's preferable to defeat the en-
emy's spear soldiers before eliminating the rest, then rush on over
to Position C as fast as possible
Joint Exercise: Metal Test
Skirmish Guide

Whamelie Feud I

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;h~~t;~~~nb:e:~eosb~~:c~~a~~/~iu;~~\:fe ~~~,t~v:~u~ith
8 0
a few siege towers and enemy units lurking in the vicinity. Flatten
everything with your hammers to fill up your Guts Gauge for the
next notable scrimmage. Lastly, collect the big Military Might Boost
by the corner near some trees, before progressing onwards
Whamelie Feud II

@ ~h~~g~~aa:~~~~i~ng J;i~~=~ot~~::~:~g:~~~~~::~~~:~:~~~~ Af- ll!IJI :~'~'.'~;:, ;'~'· mneatthe;, tran unebashedlv unlocked the next oate
fectionately called the House of Hurt, this domain is sprinkled with
a dash of deception! Unfortunately for them, the whamsters didn't
manage to assemble well-trained armed forces, since the majority
will be fragile melee irregular units. For this reason we recommend
two Swordsman units here, along with a Malleteer and Lancer
Eliminate the initial units (led by a named one called Drumstick), (@ Continue humoring the whamste~s by marching outside through
head past the opened gate, and you'll venture into the whamsters' the north-eastern gate, and trudging through the snow all the
web of deceit way to the penultimate objective-the lengthy promenade that's
evidently essential to their master plan. Here they've done away
@ In this seeminqlv desolate area, four irregular units and a siege with the siege towers, instead opting for two cannons to lend sup-
tower will emerge from underneath the snow as you collect the pressive fire to their ground forces, including a named Malleteer
Military Might Boost placed in plain sight, and will quickly close the unit. Be quick on your toes to avoid the explosive projectiles, have
only exit behind you. Rotate your Malleteers to dismantle the siege your Swordsman eradicate the whamsters, and turn your own Mal-
tower, and the surrounding whamster forces will soon buckle under leteers' attention to the installations
the offensive pressure of your Swordsman units

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irregular units. But that's not all! Reinforcements arrive shortly after
engaging these forces, with four more whamster units (two ranged
and two Malleteer squads) being joined by two pores and a wildfire
wyvern. Since the monster units are separated, your Lancer unit
shouldn't struggle against them, especially if you decide to unleash
your ShockTactics. The cannons are entirely exposed too, so they're
easily destroyed. Maybe these rotund rodents will design a better
House of Hurt next time!
Skirmish Guide

Tyran's Lucky Country

@ry.ran's stubbornness is almost charming... Ignoring that he


still wants to snatch Evermore away from you, of course. A @ ~t~~~t~a;~~':lnf/~~~~~~nbcee~a~i: ::~h::~~~;:d~i~::;/~~~~t
square-shaped bandit formation consisting of two Malleteer and on the separate Lancers first. as defeating them leaves the Sorcer-
two Lancer units waits at your kingdom's doorstep. With this rotat- ers behind them practically defenseless. and re-enact the back-and-
ing composition, Tyran counter-acts the vulnerabilities of his troops, forth dance from your previous bout with Tyran's formation. The
requiring a more refined approach on your part. Neutralize the two formation has replaced its Lancers with Swordsmen, but the tactics
stand-alone Lancer and Fusilier squads behind him first. Doing this zyxwvutsrqponmlkjihgfedcba
used for PositionA still apply here. You can use ShockTactics to
lets you weave in and out of the formation's attack range without speed this up, as it can be replenished again fairly quickly

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@ ~~:au:~~i~~~~~
~~=t~l~~~~osn:h~~~:n:o~:~.r !~~~;e~i~oS:,~~::t~~~o
of Lancer and Fusilier units will approach next, but don't commit to
fighting them until after you've lured them away from their siege
towers. Following their defeat, annihilate the two siege towers (as
well as the wooden fences for a boost to your Guts Gauge) and some special tactics is a good idea
gather reinforcements for the upcoming phase. Restoring the siege
towers isn't essential, but doing so will establish a safety zone that
you can later retreat to
- •.
Invaders in Evermore V

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...= Wave

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Wave 1

Wave3

Wave2
A lengthy, two-pronged assault occurs from this point onwards

Twosegetowersw1ilappearatthestartofthem1ss10n
Skirmish Guide

Whamelie Feud Ill

@ Resilient as Whamelie. may have been in the past, this Skirmish


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ments do arrive here, due to the centralized pool of water they can't
Battle marks the last time this whamster will trouble you! It's a easily reach your army as you move from one cannon to the next. so
be sure to capitalize on this! Concentrate on the few enemy units
left after wrecking the command post, and then head back outside

@:gh:t:~li: i~a~:tt~~~~~~~~:~h u~vi~naf~;:t:~~~~it~gs~:p~;::·t~~


anti-whamster onslaught. Their increased variety is all for naught,
because you only have to activate ShockTactics to remind her that
Evan's forces are nottobetrifledwith
@ .Heading north-east, four more irregular melee units attempt to
impede you. They're all very spread-out, making them no match
for your combined army. Next, destroy the nearby wooden fences
again, then destroy and rebuild the cannon placed near the gate
walls. Once you inch closer to the seemingly-deserted command
post, the gate behind you shuts itself and you'll be surrounded by
five whamster units. All but one are irregular units, so immediately
back yourself up against a wall (in order to see every one of them)
and gradually whittle them down. Restore the command post
(something you should keep doing throughout the mission) after
destroying it, and move on
Invaders in Evermore VI

,. .
• Wav
Wave,~::::-:;:~~~:::;~:::::::::
Wave1 Wave3

Wave2

time. This last wave includes up to 38 units

enemy units
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Yur I don t mean to be the bearer of bad news but
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things are only gain to get harder from this tnva
sron mission onward Still if you build the two bar {
racks facilities m Evermore and get a bit o research ~
done, youell be more than ready to face the mus!c!zyxwvutsr
J.
Skirmish Guide

Fight Back Fabricas!

@@@ :~~;~: ~:~~=i-~~~: :i;~dt~:tt~~g~l~nags ~:~d~:!to


Approximately 24 installations (ignoring the wooden fences) have
been placed by your enigmatic enemy, so be sure to bring multiple
Malleteers with you. The single Sorcerer in your army will be useful
for hitting a couple of high-ground structures that your melee units
cannot touch. There are two important things to remember in this
Skirmish Battle. The first is to never stick to one location for more

@ At the end of this. area you'll be able to w!tness Fabricas's public


persona. Destroying the last four installations to the west are
a requirement for this; be sure to restore them each time they're
demolished. Once they've all been hammered to smithereens, Fab-
ricas's will emerge with his army, made up of six units in total: two
melee irregulars, two Fusiliers, and two Shieldsmen. Make short
work of them by unleashing ShockTactics to end this battle!
Joint Exercise: Code Green

@;~: :~:s~~~~:~:~: ~i;~e~a~nir~::~ r:~~~~ a r~:~i:~~:r ~vf:~'s


5 8 5
0
alleged treason. Confused about what he's talking about, Evan em-
barks towards the general's base to settle any misunderstanding
You're accompanied by two friendly units here, and your first step
should be to flatten the enemy command post across the bridge
Focus your army on this installation from the get-go, to cut off any
reinforcements for the surrounding ranged irregular units, and then
restore the building for yourself

@::~i~~r~rx g:;:~n~~:; ~~i~:,\~;!~t!~i~~ :~~~e:~~:~~:~


Rotate your Lancers to the front to target these specifically, and the
rest will be toppled with little effort. Maintain the formation of your
Lancers near the hill before defeating the last unit of this group, due
to the four wildfire wyverns making their stand on top of it. Attack

zyxwvutsrqponmlkjihgfedcba
@ ~~~e~~~~=l~:~~:~!t~~~i:~:~~;~~:~~e:o;:~~:na~d:~~;:::e of
for two scenarios: either to gain more Guts Gauge if you've already
spent it to overcome Felix, or if Felix proves too challenging for your
army. This route offers much less in the way of resistance, so con
sider this is a back-up plan. Rolf also does not interfere if you cross
this particular bridge, rather than the one Felix obstructs
Skirmish Guide

Invaders in EvermoreVII


Wave2 Defend against this onslaught of up to 37 units and Evermore will
never again be under siege! All the giant creatures {and to a lesser
extent, bandits) from before will form an alliance one last time. stag-
ing an attack from all directions. Go out of your way to target the
porchestrator Grillo first, with fangfish being second on the priority
list Beyond this, repeatedly counter based on unit type and stay
quick on your feet, relocating constantly

Just like the previous wave, do not hesitate to use ShockTactics as


soon as they're available. The importance of constructed installa-
Wave3 tions lies in their ability to take attention away from command posts,
rather than inflicting tons of damage. In other words: don't concern
yourself too much with their physical condition and restore them if,
and only if, you can spare a moment. Special tactics such as Place
Guard Post, Wyrm Whistle, or Alluring Aroma further strengthen
this distraction-based strategy, so it's worth recruiting the relevant
citizens if you're struggling

Wisdom of the Krngmaker zyxwvutsrqpo


Wave4 This battle by yur s a proper stinker mun I Theres no
shame in admftt!n it! Still get a bit o research done
at them barracks facilities in town and you can give
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youerself a bit of a leg up Improved Command Post f
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9
Defenses and Ultimate Command Post Defenses I'
should do the trick! .J
Tyran's Last Stand

@rvran's opening .gambit is to station four range~ units alongside


four Malleteers m front of a locked gate. At all times, half of
these forces are guaranteed to stay grouped together in a square-
like formation. much like your own troops-this gives you the
opportunity to separate and promptly eliminate the other half. Two
Swordsman units will swiftly cut these stand-alone troops down
if you can position them away from Tyran's own troops, and the
opposing army is not equipped to combat your Swordsmen once
they've been deprived of these back-up soldiers

~~·~i :~~s~1s~=~~ a ~i::t1~~d~~nte :~~n;~~~i~~~e


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@) ~~;i 1 5 8 0~:~:
towers definitely is. Obliterate the first row of these installations,
and engage his Malleteer army consisting of ... just himself, and then
topple the last two siege towers. Is this the end ofTyran?

@ ~:v~:and~~~~nn~:~~i!1~~;.t~~:i~~o:::~t ~~e~~t~:·h~~~:;~~~
moment. he begins fighting a dragon by himself, so you must rush
to his aid. Quick March towardsTyran without delay, and once you're
close enough to the creature, activate ShockTactics to quickly gain
the upper hand. Now the Skirmish Battle has truly concluded; can
there finally be a bond of peace with the ex-bandit king?
Skirmish Guide

What's Rightfully Ours

@ ~:~~:;~~~;::~:\~:'(~n~iu!i~;::~ ~~~~; :~dc~;:~~~~~:Y


irregular units. Steer your army to the north-west side to force the
irregular units to move away, and fend off all the sword-wielding
bandits with your Lancers as you do. While neither the Sorcerers
nor the Archers pose a major threat, maneuvering like this at least
reduces the amount of soldiers you'll have to battle at any one time

@ :~~:; ~~:~:::\~~i:: \~~i;~~s~oon;it;~~:~:~v=i~~;~~;ear~=~s-


ily demolished by landing blows on them through the indestructible
gate walls-and two cannons are located around four enemy units
Due to the cannon fire, you'll need to keep repositioning yourself
while fighting the Swordsman units. Once these have been dealt
with, level any intact installations before trouncing the remaining
forces
Here Come the Whamsters!

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Skirmish Guide

Wallop the Whamsters!


Batter those Bandits

@ A lon.e bridqe connectinq two compact patches of land has been


heavily fortified, making rt hard to avoid getting bombarded by
a salvo of long-distance bandit fire. First and foremost: claim the

@@@) =~:~;~~~=~:r:irf~~sa\:;~fb;anyt~:~~~:~~~~Pg:~~r zyxwvutsrqponmlk


reinforcementsof your own and await their arrival on your side of
the bridge, backed up by your freshly-built siege towers! A whop-
ping 11 enemy units are eager to launch a direct attack, with an ad-
ditional three irregular units attempting to sneak up on you from the
rear. From here onwards you can either patiently hold your ground
behind your siege towers-deploying ranged special tactics against
any unit that dares to set foot on the bridge-or deal with them
personally by unleashing your Shock Tactics
Skirmish Guide

Special Delivery: Forest of Niall

@ ~:n~=~~ ~e:e:~i~:~~o~;~
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down for long, so immediately prioritize the next command post and
the siege towers {in that order) after the troops are dealt with. More
installations await ahead, which means you still have to keep ahead
of the delivery units! Doing so will mean that the enemy cannons
fire at your soldiers, so you may need to call in reinforcements
Keep your Guts Gauge for the next step!

........,'---'---""-_,,__., @ ~:~ep~o~:~:e~~~~~tn~oo~~~:a:~~~~ ~::;~:: ;~r~~a~~~~~~

@ ;;~: ;i::ir~;:\~: i~~~lf~s~l~~tr:~euqc~:~enst:o~n:~:~~~i;i;~~~Y ~:zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQ


~~oouc:dT;~c;:~ ~~ri~~nt~~~I en~~~C:!:~ds!~~e'.os~~c~e:~i;~:i:~/:~~-
units out of harm's way until they reach their destination. Given the mand post and siege tower need to be destroyed rather quickly
length of their route, pre-emptive measures need to be taken to Special tactics that specialize in laying waste to an area (such as Air
ensure their safety; here you generally want to stay ahead of the de- Raid) are great for controlling the situation here, so throw such abili-
livery units, as the real threats won't appear until later.The Shields- ties into the enemy crowd whenever you can. This will ensure the
man units can delay your advances, but they stand little chance survival of the delivery units, who will notify Evan when they have
against Malleteers or Sorcerers. Both the command post and the reached their goal!
Criminal Capture: Bandit Gang
Skirmish Guide

Whamsters Wanting Wizardry


Bots Gone Bonkers

that any of your unit types can put them out of commission. Be
careful not to overextend and get yourself surrounded

@ You've almost .completed the mission already, b~'. prior to ?eing


crowned the victor, the next batch of short-circuitinq machines
intend to test your mettle. Much like their faulty predecessors, the
majority of their forces are composed of irregular units, with the
exception of two Swordsman units. Although not essential, special
tactics will quickly reduce them to piles of metallic junk, but you'll
need to be careful of the two cannons that are perched deeper into
their territory.
Snowy Survey Party Rescue

ltwonttakelongforyourMalleteerstotakedownthefangf1sh Stayfrosty
Skirmish Guide

Survey Party Protection

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ishing installations and will be charging in from two angles at once
Although the six wildfire wyverns may seem far from your base,
they are not to be neglected in favor of the forces approaching from zyxwvutsrqponmlkjihgfedcbaZYX
Dontholdbackaganstthewldf1rewyvernsofwaveJI
PositionC! Don't hesitate to use your ShockTactics, and merci-
Escort Mission: Shock and Ore

@ ~:t~:~l~~~:t;i~~~~t ;:t~~na~~:~dpea~eadn1: :i:il:~ ;~i~~~~g B:t-


tles, while being shot at by neighboring enemy installations that you
cannot conventionally destroy. It's important to not stand still for
too long, or the delivery units will suffer too many casualties. Run
ahead of the friendly units that need escorting and repeatedly rotate
to the natural counter of whatever awaits ahead, with Shieldsmen
in particular being vulnerable to Malleteers and Sorcerers. An all-
around army with one of each unit type would be well-suited for this
Skirmish Battle, though a second Lancer will also help

@ ~~~~e~nt~: ~~~~~~~ha~h~s~~~:~~no::t!~th t~:eu;-~~on~:~n:i~Y zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA


8
Lancers first and neutralize the ranged units that have appeared
behind you next, since the delivery units can hold their own against more!
Skirmish Guide · •.

The Battle for Broadleaf

@ Call ~or reinforcemen.ts if .re~uired, b~cause you're approach!ng


the final stretch of this rrusston. Walking through the gate will
set you up for an enemy ambush, but four units (three of which are
Lancers) won't put much of a dent in your army with two Malleteers
on your side. What lies past the next gate is a bit more diverse in
terms of unit composition, but you should have a full Guts Gauge to
help deal with them. Even though two Malleteers won't be optimal
here, having one Lancer and Swordsman will make short work of
the opposition under the effect of ShockTactics. Destroy the two
remaining installations and that'll be the end of these bandit miscre-
ants!
March of the Wyverns

@ IfzyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
you've committed to this Skirmish Battle be~ore_acquiring
more than two Lancer squads then you can still win through
superior tactics. When the last wave arrives, back into the corner at zyxwvutsrqponmlkjihgfedcbaZYX
Position Bon our map to not only funnel the approaching wyverns,
but to also cause four friendly units arrive on the scene. They will
most assuredly even the odds if you haven't spent much time
recruiting new members for your army, so don't despair at the sight
of the intimidating wyvern mass
Skirmish Guide

Sandy Survey Party Rescue

the left-hand cliff-side again whilst making your way towards this
installation to avoid most of the opposition. Demolish the nearest
cannon, silence Crematoraptor (with or without ShockTactics) and
manhandle the last of the enemy's forces to free the first batch of
explorers. Crematoraptor also has a high chance of dropping a Guts
Gauge orb after its downfall

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@ ~~:~a~~~,t~~sda;~:.::v~::i~~:1;:~o;;r:e~~~~~x~~l:li~:l~~fn~haebits @ inside
~n_e more group of explorers is in peril, and they're held captive
the southern base. Three Archers, a cannon, and a siege
this desert; lncineraptors, hedgehounds, whamsters, and more are tower protect the front gate, which will only unlock after they're
wandering about, so we suggest a varied set of units within your taken care of. Infernos (a named lncineraptor) is accompanied by
army. At the start of the mission you'll see two medium Military a few installations and additional ground forces. The ground units
Might Boosts in the distance; picking them up will lead to battling need to be tackled first, due to their closer proximity. Sticking rela-
two wildfire wyverns. Create some distance first, and then let your tively close to the gate will ensure that the cannon in the distance
Lancer unit handle the situation won't reach you. Assault Infernos with ShockTactics enabled if you
haven't employed them already. Don't worry if a full Guts Gauge is

@ ~;~~::e~~~;~i:1:~~:1::hk~n;h:n::~:~=i~f:r~:~:~~:Y
not available to you, however, because you're given enough room to
dodge its attacks here. Once slain, the troubled explorers express
being called to the scene, but the lncineraptor near it will slightly their gratitude and the mission concludes!
complicate things here. Slowly head into this section of the map,
so that at first you only draw the attention of the irregular unit and
Drumstick's Malleteers. After defeating them, hug the cliff-side and
march closer to the command post; its destruction will agitate the
lncineraptor. Hold this position to avoid simultaneously dealing with
the remaining units, rough up the hostile dragon and move on to
the next objective after the stragglers-including a pack of Lancer
hedgehounds-havebeen dealt with. zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
@@) ::~;~t~~:~:e;o:r0:a~:~;:r:~~:~~~~s~~ar~~~hF~o~di~~e
onwards you can enter either of the north or south bases, both
of which are full of enemies. The order you tackle these areas in
Joint Exercise: Desert Strike

@ ~~%:d!e~;~: ~~:i~~:t:n~~~f~zyxwvut
:=~~~srqponml
t~~~ot~:ekedjiha~~~e~;ht~:/
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forces-primarily ranged units and Malleteers-are spread thin and
their installations' ranges don't overlap well if you approach them
from the side. Start by destroying the cannons ahead of you, and
then move north. From here, march to the back of this outpost, and
Skirmish Guide

Bagthat Brute Bruce!

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(® ~:=a~!1tf:~h:~v=~~s t::;e~~1~ f;~~, :~~::ny~u:c~:n:~;h u;~~r
Malleteer squad. Be careful of the Swordsman soldiers up the slope
and be wary of even more behind the next destructible fence. Break
this one open from the right side, or your army might get confused
between attacking it or the siege tower! Once your Lancers have
cleared the area of bandits. start assembling reinforcements before
heading to the next step

@) @ ~~~~~;~t~~; t~i~=e~~i~~i~~roi~kh;anc~:~:~~~o~=i~l~~:ards
the first siege tower. This makes your Lancers more likely to fight
back from a fixed angle, since the real obstacle here will be the lat-
est load of wildfire wyverns, plus additional Swordsmen reinforce
ments. Burst through the last wooden fences and don't spare any
@ Bruce, whose group of bandits terrorize th_e outskirts of Ding special tactics for Bruce's batch of bandits! Subduing his army
Dong Dell, needs to be apprehended for his deeds. Some of formation {consisting of two Lancers and two Fusiliers) will finish
his scouts, however, spotted the arrival of your army, so you only the Skirmish Battle!
have three minutes before this leader gives you the slip. Compared
to most Skirmish Battles, this is a fairly strict time window, so we
recommend attempting this only after you've recruited multiple
Lancers, due to the abundance of Swordsmen on the field. Regular
use of Yung Mein and Lycorias's special tactics (Shield Shrinker and
Rallying Cry, respectively) will be especially useful here! Overwhelm
the first two enemy units you encounter with your superior num-
bers and Quick March to the next step as fast as you can
Whamster Base Obliteration

@ ~~~r:.ar:~~;1~:;~;~~:~~~::;~nr: f;~tg~i~pn::d baacsc:~d~~~ar


from Ding Dong Dell. Around the corner from your arrival point.
you'll stumble upon four units (two Malleteers and two Archers) and
two siege towers protecting a locked gate. Rotate your Swords-
men to the front so they can deal with the enemy forces after luring
them away from the siege towers, and then use your Malleteers for
the demolition work on the towers

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If the last ~wo steps prov: to~ dau.nti~g for your army, there's a
useful optional approach in this Skirmish Battle. The westward
bridge prior to step B completely bypasses the previously men-
tioned ambush, substituting it with a lengthier, more leisurely trek
through the northern mountain pass. Only eight mixed units reside
at this vantage point, half of which are Malleteers, and they're lined
up behind one another, with a bit of space in between each one of
them
Skirmish Guide

Joint Exercise: Winter Warfare

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you'll encounter a cluster of siege towers along with three Lancer
measure. You can stand in the corner by the medium Military Might
Boost if you don't want your troops to break much of a sweat. The
last of the three waves could overwhelm your army, due to the
units and a Sorcerer squad. These are easy targets for any Malleteer number of soldiers involved, so if this proves to be problematic, use
in your army. Begin your assault via either the left or the right side your ShockTactics
to minimize the amount of arrows being fired at you. After removing
all opposition from the area, head for the north-eastern route if you
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these are no problem for your Malleteers the Malleteers before you destroy the installations. With their bases
taken out, the amount of Archers will be much easier to deal with. A
medium Military Might Boost is located near the airship's wreckage
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numbers every time. You'll be attacked from all directions by three
short waves, so constantly rotate your Lancers as a counter-

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PART 6 • SKIRMISH GUIDE 473
This section covers all of the monsters and their variants that
you'll regularly encounter in the field and within dungeons.
We've included tables displaying the resistances, drops, and
locations of each monster for easy reference. If you are tackling
a quest or errand that requires you to eliminate a specific num-
ber of monsters, collect items dropped by specific enemies, or
just want to know where to find them: this is the place to check!
Keep in mind, that this section does not include monsters spe-
cifically unique to Side Quests, Main Story bosses, or monsters
of the Tainted variety; you'll find those starting on P.500.

How the Drops Work


The Illustrated Almanac of Monsters

Mouse Captain

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PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS 489


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NI NO KUNI If • COLLECTOR'S EDITION GUIDE
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PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS 491
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NI NO KUNI II• COLLECTOR'SEDITION GUIDE
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PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS 493


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494 NI NO KUNI II • COLLECTOR'S EDITION GUIDE


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Throughout the land there are a breed of monsters that have been tainted by mysterious
dark energy, making them more ferocious, more deadly, and more resilient than any other
type of monster you'll encounter. So fearsome are they that, unlike normal enemies that
run foolishly towards certain death, they stand their ground and wait for you to approach
them, only engaging you after a direct challenge is issued.

An Introduction to Tainted Monsters


Tainted Monsters are bigger, tougher, and a lot meaner than the
normal monster they were before the darkness infected them. Their
Damage, Defense, and health are all very high, and many of them
have gained stronger stun resistance than the normal creatures you
are used to fighting. As a result, it isn't possible to walk into these
fights and expect to deal with them as you do their weaker breth-
ren, without any preparation

These enemies require you to gear up carefully, consider your par-


ty's composition, equipment, and skills, and focus all the different
elements of Ni No Kuni 1 's rich and varied game systems together
towards a single purpose; hunting the world's deadliest bounties
Defeating your targets will earn you a lot of experience and gold,
while progressing your Cumulative Bounty Reward meter. Many of
them also give equipment rewards whose power far outrstrips your
regular gear, making them well worth defeating

Preparation
Each Tainted Monster has a Preparation section that details what
you need to focus on when gearing up and preparing your party
You'll also find a Recommended Skills section to help you choose
which spells and Abilities are the most valuable in the upcoming
fight. If you don't know who to pick and what skil s to take, this is
where you start. Consider trying them if you are having trouble,
even if you don't normally use those characters; you might discover
a greater appreciation for their unique combat capabilities!

Strategy
Because eachTainted Monster is a stronger version of a monster Tainted Monsters are mered bly powerful so bring appropriate gear to each
you've encountered, or can encounter, somewhere else in the fight aswellasplentyoffood1temsandcuratvesl

world, you won't find in-depth explanations of each move or attack


here, as you'll already be familiar with how to fight them. Instead
you'll discover how their new status as Tainted Monsters changes
the fight, and what you need to watch out for compared to fighting
the regular version. Often these fights work out quite differently
because of these changes-for one, they're all much bigger! Many
of them are so big that previous strategies used to fight the regular
version may no longer work, as their larger size allows them to at-
tack you when you'd usually expect to be safe. In these cases you'll
find an explanation of what you need to watch out for.
Tainted Monster Almanac

Cumulative Bounties memberyou intend to bring. When you end up with six, you can
swap your entire party to ensure everybody is fresh, but this isn't
recommended for the one you're controlling. Instead, use the mon-
sters you encounteron the way to build up 100% Zing gauge on all
your melee weapons with the character you plan to control at the
start of the fight

Always have a full stock of healing items before you enter any
Tainted Monster fight, enough to reach the cap in battle, and
make sure to use them if you need them! These enemies can deal
significantdamage even when you're equal level to them with ap-
propriate gear: you need to make sure you are never in a position
where a single mistake will result in your death. If you take a lot of
damage in one blow, make sure to heal up. Be careful not to waste
your healing items, though: refer to P568 to see the exact strengths
of every healing item. As an example, it isn't recommended to use
a Soreaway that heals 300 HP if you only need to recover 100 HP,
unless you would otherwise die from your current target's most
powerful attack

Evermore: The Strength of a Nation


From Chapter 5 onwards, the damage Tainted Monstersdeal begins
to ramp up significantly, and the rewards from the Main Story
quests start to fall behind. You'll find yourselfon the receiving end
of sudden unexpected deaths, as a single unwise move results in
taking more damage than you have HP, even when the target is the
same level as you are. All is not lost, however, as Evan is a king,
and King's do not hunt alone-you have the resources of a nation at
your command

The four core buildings the Main Story's Kingdom Tutorial required
you to build are the four pillars supporting your party as you take on
these monsters. The Evermore Outfitters (P.126) is where you'll find
a reliable source of powerful armors and accessories with useful
equipmentskills. The Evermore Weapon Workshop is your one stop
shop for damage upgrades and importantskills

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wouldbeagoodt1metolearnhowtoperformchargebreaks1fyouhavent
already

The Everyday General Store and the Hubble-Bubblery are your


General Tips and Tactics secondary supports, allowing you to upgrade your stocks of healing
items, purchase consumables for reduced cost, and buy basic in-
gredients for equipmentcrafting for a pittance, just in case you find
yourself short before facing a particularly tough Tainted Monster
Even the resource-gatheringfacilitiescan be leveraged as a source
of power; a kingdom with staffed facilities pumping out resources
allows you to easily completeTaskmaster Errands, which in turn
allows you to buy powerful elemental Damage and Resistance
It's a good idea to enter a fight with any Tainted Monster with full Accessories
health and MP, but your party membersoften use up all their MP
on any basic monsters you encounterbetweenyou and the target A king doesn't have to hunt alone. Properly utilizing the kingdom
You can swap out party memberswhile travelling to your target to will allow you to take on Tainted Monstersat lower than the recom-
conserve their MP and Health. By the midpointof Chapter 5 you mended level. If your equipmentis not updated at the kingdom or
will have 5 party members, enough to swap out the two you are elsewhere, you'll need to wait until you are at least the same level
not controlling, then swap them back once you reach the target. as your target. or even higher for some of the more difficult targets
This makes it easier to enter the fight with full MP for every party See P.90 for an introduction to the kingdom management mode
••
H1ggledesw1llbecorneusefulforenhancmgsklls n sttuettonswhere uamq
meleecombattobuildyourZmggauge1snotvable

Important Equipment Skills


Tainted Monster Almanac

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oht
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Long range combat


Burrowing Bolt

Preparation
Googah's Physical defense is higher than its Magical defense, so
you'll need at least 160 Melee attack rating to deal comfortable
damage to it Defeating Clangston for the Secure Bone Mail and
getting the SpellcraftyWarlock'sWand from Red Chest F30 are
highly recommended. This will allow a hit-and-run strategy using
Evan's Fireball spell. Poison is useful but can be hard to apply on
Googah. For defense, sources of Wind resistance include Breeze-
guard Pendants, armor with the 'Gusty" prefix, and the Tactic
Tweaker. Considering the difficulty of Googah and the poor reward
for defeating it, it's best to leave it alone until you're at least level
25

Strategy

Fortunately,a ranged strategy can work very well. Googah can't


move very fast or far, and has trouble chasing you. Both Evan and

PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS 505


YoucanstrafearoundPranglestoavod1tsarrows butyoullwanttolaterally Prangleswillhaveahardtrneh1tt1ngbothTan andEvanwhletheyare
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506 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
NI NO KUNI II • COLLECTOR'SEDITION GUIDE
Tainted Monster Almanac

Preparation
Magmanimus only appears during Side Quest 004. You'll need at
least 170 physical attack rating to deal comfortable damage. Fire Re-
sist items will be invaluable against this enemy-methods of raising
Fire resistance include: Fruits of Fortune available from the Sweet

so bring plenty of sixth censers. Upgrade whatever characters you


can afford to, but don't use any Silver Nuggets early on if you have
them, since you'll need some for an important Side Quest a little
later in the Main Story. The Secure Bone Mail from Clangston and
the Wizard's Posy from Mystral can help a lot in this fight

Strategy

Bu1ldngyourZ1ngwllbedffcultsincemeleecornbat sn't particulartv viable


forthsfght soconsderenhanc1ngyoursklsw1thH1ggled1es

PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS 507


**********
Heartlands,southofSpineshiverGrove

Preparation
You'll want at least 150 Physical attack rating in this fight. If you
want to fight Clangston early, get the Punishing Wolfram Sword
from Red Chest 33 in the Forest of Niall. Clangston's resistance

Strategy

lt's posslble to nterrupt1tssh1eldchargebytminga@attackasthesh1eld1s be careful though asfalingtot1Jneth1scorrectlywllresult ntrad1ngblows


bengbrotghtacrossClangstonsface and Clangston w II win th s exchange when rt comes to damage I
~Roland

!ll zyxwvutsrqponmlkjihgfedcbaZYX
Tm

Preparation
The Iron Armor, which requires Level 1 Armor Development at the
Evermore Outfitters, is great against Mortimer. Freshly baked bread
is also recommended. Mortimer has strong Defense and is weak
against Light damage, so any weapons imbued with this element
will be invaluable. Roland's Heavy Ammo is powerful in this fight, as
it can knock Mortimer down after he jumps backwards. The Secure
Bone Mail from Clangston is essential, as you'll need to block often
The better your armor and defense, the less damage you will take timing is shown in the first screenshot)
while blocking

Strategy

zyxwvutsrqponmlkjihgfed
PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS 509
,,

TheW nd spell can be avoided by simply runnmg m c rcles around Mystral


whenyouseethshandpose
Tainted Monster Almanac

**********
Rewards for Defeating f,g
~ 41306 Exp 2330 G a /'- Lethal Soldier's Spear

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~Roland zyxwvutsrqponmlkjihgfedcbaZY
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Preparation
Bridoe scell frc,m

Strategy

rrussmg

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~.: ~

PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS 511


Strategy

Theflyirgbodyrushcanreachyouveryquci<lyafter tstarts so make sure to


evadesdewayswhenyousee ti
Tainted Monster Almanac

**********
Dugout

Rewards for Defeating ,,;? zyxwvutsrqponmlkji


f,- 44630 Exp 8 2510 G ,r Chaotic Greatsword

StrongmanStance -

If you've chosen to use Batu in this fight, there are several powerful
combos that will allow you to deal excellent damage to Wham-
mity quickly, while still being able to evade or block. First, activate
Strongman Stance at the start of the fight, then run around behind
Whammity as outlined above. Use dash@.@.@.@. lfWhammity
is moving away, use @, @, @, @. As long as your defense is at
least 290 and your attack rating above 250, it's entirely possible to
kill Whammity before it can lower Batu's health by any significant
amount. If your Defense stats are lower, this strategy is still effec-
tive if you set the TacticTweaker to Durability and then block when
see 1/Vha,mmitv oreoarina to swine. Remember to heal if Batu's

TheforwardmomentumofBatusl1ghtdashkck sjusr enouqh to catch up


w th whemmtrv as t moves away
Eagle-Eyedness

Heavy Ammo

Strongman Stance

Preparation
Ouilla has an extremely high Physical attack rating, so you need
as much Physical defense as you can get. It's weak against Wind;
consider killing Tainted Monster 06: Mystral, before taking on Ouilla
to get access to the Wizard's Posy. This powerful. Wind-imbued
wand can allow Evan to deal significant damage to Ouilla at range
Be sure to bring as many healing items as possible. as several
of Ouilla's attacks are almost impossible to see coming. Fighting
this monster at level 33 or higher will minimize the chances of an
unexpected and rapid death from the faster attacks. Note that if you
don't have many points available in Arts of War in the TacticTweaker,
prioritise Durability over Eagle-Eyedness: Ouilla has two attacks that
you need to block

Strategy

sideways when you see it

The other two melee attacks are both extremely fast and impossible
to see coming. The first is a leaping attack that Ouilla uses to close
the gap. This attack deals its damage near the start of the leap ; by
the time you see the leap, the attack has already hit you. You can an-
ticipate this attack if you're far enough away; if you see Ouilla running
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQP
across the arena towards you, hold (ll) to block immediately. Keep
blocking until you see what Ouilla does next. as you cannot escape
the range of his other lightning-fast melee attack if it uses it straight
away. Only if Oui\la starts the long build-up charge or moves away
from you to attack another party member is it safe to release block
Tainted Monster Almanac

**********

-:.:-~~~~~~
-.~~'!'~~~'!'
-- ri-~~IIIDlllll!II IIIJ!'II
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~Roland zyxwvutsrqponmlkjihgfed
rJ Tani BurrowingBolt

Preparation
You'll most likely encounter Lily your first time through the Shallow
Shoals.The strategy here can finish her as low as level 25 if you've
been upgrading your weapons via the kingdom but waiting until you
are at least level 30 is advised to make sure you have the HP and

Strategy
**********
Shipshire,nearCapstan-upon-Hull

notice

Strategy
Yvan is similar to a regular wyvern you'll have fought during the
Main Story, with the addition of being extremely difficult to stun
when it's in the middle of an attack. lt has an overhead smash using
both axes and a leaping slash. Both have a fast start-up, so you'll

Batu's naturally high Health, Defense, Strongman Stance, and low


MP cost on his Cannon Shot skill make him a powerful choice in this
fight. You can wait until you see Yvan in a vulnerable position, then
immediately fire off a Cannon Shot to knock it down before swap-
ping to a closer character
Tainted Monster Almanac

Preparation
Equip your strongest Water-resistant armor and accessories to your If you equipped Evan with the Spellcrafty Warlock's Wand and the
chosen character (Evan is highly recommended), and consider a Seabreeze Sandals this fight can be completed in safety. Your party
strong defense armor for any party members you plan not to swap members will likely be heavily damaged by Puddley's devastating
to, as they will need the Physical resistances. Dripguard Pendants melee attacks, but while playing as Evan you'll be able to keep your
can be purchased from the TridentTested Armorers in Hydropolis distance and periodically fire off 1 MP Fireballs. Having an upgraded
and Aquarium Jelly is available from the TavernaAkheilos in Hy- Fireball will make this strategy even more effective, as will bring-
dropolis. Fire-imbued weapons and Fire-damage spells are the way ing along any Fire Higgledies you have and standing near them to
to go; you'll need at least 260 attack rating to deal comfortable dam- absorb them when you cast. Feel free to use some sixth censers
age to Puddley. Before fighting Puddley, it's highly recommended to to speed the fight along, especially when Puddley starts to make
defeat Lili to get the Hearty Seabreeze Sandals. Combined with the clones
Spellcrafty Warlock's Wand this will allow Evan to adopt a ranged
strategy, staying completely out of the way of Puddley's attacks

Strategy

keep your distance


**********
ChattertoothRidge

~a;:;::rE~;feaag 3890 G ~ Dark Backshot Bow

Strongman Stance -

Strategy

S 18 NI NO KUNI II • COLLECTOR'S EDITION GUlDE


Tainted Monster Almanac

**********
Capaneus'Crypt

Rewards for Defeating ,II


~ 56316 Exp a 3540 C ~ All-Be-Cone x3

8Leander Gorgon'sNeedle zyxwvutsrqpo


f'!j Roland HeavyAmmo

AvodScmt1llaspro1ectileattackatallcosts smce n additiontc dealinq heavv


damage 1tcancanalso1nflcttheConfusestatusalment Strategy

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Attack ng Semi Ila wh le t s ma neutral state usmg enhancedsk lls will knock
tt oown 1t1akespart1cularlylongtorecoverfromth1s alowmgyoutoattack
freelyI
t,i Roland HeavyAmmo

[]Evan Flurry

Preparation Strategy
You can't get to Grimwit unless you have the Zippelin, and by the
time you get there, there's a good chance you'll be higher level
than this monster. If you've raced through the game, you'll find
Grimwit a lot like Clangston. Focus on Defense with your armor and
accessories. Water-imbued weapons and skills are valuable to deal
extra damage, but not at the cost of Physical attack. If you lack the
weapons to damage Grimwit effectively, Vendor-bought equipment
from Broadleaf will suffice, or you can fight nearby enemies for
equipment drops, although you may find them slightly harder than
Grimwit depending on your level, so be careful

using Water-based spells

AfterstrafngaroundGrmw1tsf1rstorsecondsh1elddashtobeh1nd t
**********
Hydropelago

Rewards for Defeating ~


f:i,, 61348 Exp 8 5030 Ci zyxwvutsrqponmlkjihgfedcbaZYXWV
Ji' Giant's Bow

Spark Spike

Strategy
TheexplosongeneratedbyGrimpoposslowerparabol1cshotcoversahuge
/nd
::~1~s1 you need to keep constant momentum while straf ng to properly

Alternatvely youcanknockGnrnpopodownandoutofthestartupofth1s
attack with a spinning slice You have a Hm ted w ndow of time to do th s so
1mrnedatelyclosethed1stancew1thaDashattackl

zyxwvutsrqponmlkjihgfedc
PART 7 • THE ILLUSTRATEDALMANACOF MONSTERS 521
**********

EJ Bracken HealingHub

~Batu StrongmanStance

~Roland

DuetoAbnormasstallonarynature youcanuseBrackentosetupaHealth
Hubnearbyandstandwthin tsrad1ustorecoveranydamagetakenwhile
attackng

522 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
NI NO KUNI II • COLLECTOR'SEDITION GUIDE
Tainted Monster Almanac

Threat Level
**********

Youcans1mplycrclearoundFlorettesattacksandcounterthemw1thdstance
clos1ngdashat1acksbeforeback1ngoutandrepeatingthsstrategy

PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS 523


**********
Threat level

Unsung Shrine

,,•-:-~ +----=
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4)(;{ "

Strategy

even a well-geared, equal level Batu in seconds

- '
ThingscangetconfusingonceTwinkybeginsspawnmgcop1esof1tselfbelow zyxwvut
overheadhealth Yb~~ can tell which one IS the onotna! s nee t wont have an

524 NI NO KUNI II • COLLECTOR'S EDITION GUIDE


Tainted Monster Almanac

Threat Level
**********
UnnamedlslandSouthofBrineyShrine/Shipshire

Rewards for Defeating \II zyxwvutsrqponmlk


0 66396 Exp 6 5440 G zyxwvutsrqponmlkjihgfedcbaZY
~fl Secure Strongbox Boots

PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS 525


Strategy

iii@ F=tMfiM1
Evadethroughthesecondslicebehinditsback,then
runtheoppositewayasitturns,stayingbehindits
back.lfitchangesdirectionoftummidway,start
circlingtheoppositeway.lfcaughtontheedgeofthe
arenaandknockeddown,staydownaslongaspos-
sible,thentimeanevadebehindit
Roaring
Leaping Slash
Roars.thensuddenlylaunchesintoalongdistanceflying
leaping slash ending face down on ground
Whenyouseetheroar,runtotheside.andprepareto
_e_~_?_:':..1!.i~.~-El~:':'.!".~.~Q!:l . ~~--~-e.~!~~Jts.. ~~~~
Hititwhileit'sgettingup.lfit'sfar&Nay,
use a ranged skill or ranged attack zyxwvuts
=~~e~:i~:ting ~~~:sa~i~hea~;e:~~~i:;r~~aping Slash). then puts shield in Very linear, so run or evade sideways ~~: i~i~~~~~hs~;:;es~~nn~s~ll:s~~ove

~~u~~~~~i~I=~~ ~~: ~~: 8:rg~:~~n~:I~~: ~: :::i:tth7e~ you Evade towards the right leg. Aim to end up behind it Light attacksduring its recovery

45° Slash Right _;r;~;~~;_~i;


1;_;~_;;,;_;~; aonrg~:~~n:~1~~:~~ {hoeu r;~~~et Evadetowardstheleftleg.Aimtoendupbehindit Lightattacksduringitsrecovery.

Dashing Shield Bash ~~::;e~~;~:~d:bove). then puts shield in front and Strongstunskillscanknockdownduring
Verylinear.sorunorevadesideways
recoverywith100%Zinggauge

Charged Attack ~~f ;~~~~~i~ii~Jii~i:~~~!~~~::~~:o~~t-:~~:~;=:- ~;;~;s :::;:::;,;::~~;;~~


up,andthesmashhappensimmediatelyafterwards
,:i;t;~~ ;~::;,•;;'~:'.°'
Thisattackcanbeinterruptedand
punishedusingthechargebreaksystem

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~:~~·:~:i~~ kjihgfedcbaZYXWVUTSRQPONML
ThreehitcomboofhorizontalslashesinfrontofBoarcher Timeanevadethroughanyslashwhileaimingtoend
Three Hit Dashattackintolightattacks.Recoveryis
startingwithbackhandlefttorightslash,thenrighttoleft upbehinditsleftlegandtherestwilleithermissorit
Combo Slash low,sobecarefulofovercommitting
Finalslashisslowerlefttoright willstopthecomboearly.
ThreehitcomboofhorizontalslashesinfrontofBoarcher Timeanevadethroughanyslashwhileaimingtoend
Three Hit Dashattackintolightattacks.Recoveryis
startingwithrighttoleftslash,thenlefttoright.Final upbehinditsleftlegandtherestwilleithermissor
Combo Riser low.sobecarefulofovercommitting
strikeisaslowerverticalrisingslash willstopthecomboearly.
Tainted Monster Almanac

Preparation
Gaialith is a very powerful Tainted Monster that will require equally
powerful equipment. but rewards you with a powerful elemental
resistance armor. Gaialith is weak against fire, so upgraded spells
from the Evermore Spellworks will allow you to gain a big advan-
tage. Upgrade your equipment at the kingdom if possible, too, but
otherwise equip the highest defense armor you have

Strategy

serve as distractions

PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS 527


**********
Hydropelago

Rewards for Defeating ~ zyxwvutsrqponmlkjihgfedcbaZYXWVUTS


zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
fJr 71457 Exp 8 6150 G ~ One-and-All-Be-Gone

Strategy DamposWaterBallontravelsqu1teslowlybuthasdecenttrackng
needtomantainconstantmovementtoavo1d1tevenatlrange ong
so you II

AspmningslcewllknockDampodownand nterruptits attack


Tainted Monster Almanac

**********
Orylands

Rewards for Defeating zyxwvutsrqponm


~
t!{ 63029 Exp zyxwvutsrqponmlkjihgfedcb
ti, 6300 G ~ Four-Leafed Soreaway xS

Durability

Kloggsbggestattack thebodyslamchargedattack can bs avoroec bv


Jumpmgmtotheairandusngairlghtattackssotheradalshockwavepasses
underneathyourcharacter
**********
PowderKeg Cavern

ooJ Leander SparkSpike Spark Shower

l!llrarn
Preparation
This Tainted Monster is part of Side Quest 078. Bl:lvion deals
mostly Physical Damage, but it has a single, high-damage attack
that deals Light Damage, so equip some Light resistance to weaken
this threat. Sources of Light resistance include the Blindguard Pen-
dant from Red Chest A04, the Tactic Tweaker, equipment skills, and
Get-up-and-Gonutsfrom Broadleaf. Bl.:lvion's weakness to Wind

Strategy

have more range than the Bl:Aster, so you'll need to pay more at-
tention to avoiding them, but it's possible to evade towards its back
to cause the rest of the combo to miss. BL:lvion is best handled

sideways to gain distance


Afterchargng BllvonwillperformabrefhopJustbefo
zyxwvuts
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~~:~kbeamevade laterally Justbefore it touchesthe qround to avoid this

530 NI NO KUNI II • COLLECTOR'S EDITION GUIDE


Tainted Monster Almanac :

**********
Sequoia Valley

Rewards for Defeating zyxwvutsrqponmlkjihgfedc


0 74840 Exp O 6440 G Songbook No. 20

Dynamism

Burrowing Bolt

Floodlight

Preparation
Skrych is fought during Side Quest 075. Both Light and Dark evades very precisely and evade the second blow of its three-hit
imbued Weapons and Abilities are powerful against this monster combo to its left leg instead of the right. You also won't be able to
It deals a lot of damage with melee attacks, so you'll want your avoid as many attacks by circling it other than the flying dive
Defense to be as high as possible. Equipment that reduces damage
is very valuable as well, such as Clangston's Secure Bone Mail
Bring plenty of consumables as its difficult to avoid all damage in
this fight
**********
Drylands

aewards zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML
_2
for Defeating
0 8
74840 Exp zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFE
/I" 7080 G Epic Giant's Tooth

Untouchability

Preparation Strategy
You want to focus on Defense and Fire resistance against Gryndl.
Water-imbued melee weapons are powerful, but not at the cost
of attack rating or, more importantly, equipment skills such as MP
Reduction. For ranged weapons, the Drenched Iceberg Blaster from
Tainted Monster 13, Puddley, can allow either Bracken or Roland
to deal heavy damage to this enemy with rapid-fire ranged attacks,
Dash shots and charged shots, but the Water Balloon spells are
equally powerful. Gryndl can be quite mobile, so Water Pistol and
other slow skills will often miss

WhenequppedwththeDrenchedlcebergBlasterfromPuddley Bracken s
capable of dealing tremendous damage to Gryndl n a short amount oft me

your own skill recovers!


Tainted Monster Almanac

MindoftheMagos

Healing Hub
**********
Evergroves,WigglyWay

Rewards for Defeating


g76533Exp 6,s23oc Songbook No. 21

Strategy
Tainted Monster Almanac

**********
Rewards for Defeating ~
~ 78229 Exp 8, zyxwvutsrqponmlkjihgfed
W'
7640 C zyxwvutsrqpon
x2 Savior's Tear

Untouchability

Preparation
Focus on Dark Resistance and make sure to have the "Gutsy" equip-
ment skill on at least one party member. Pitchguard or Dingeguard
Pendants, equipment skills on armor {consider defeating Gaialith for
its reward), the Tactic Tweaker, and the pile o' pancakes food are all Chase the evasive Crystolith down with light attacks and Dash
sources of Dark resistance. Bring your most powerful charge break
Skills and enough sixth censers to use them when you need to,
as this monster's charged attack is very fast. The upgraded version
of Evan's Sunrise. Mornstar, is very powerful against this Tainted
Monster, especial y if you bring along Light Higgledies so you can
repeatedly cast Mornstar even without a full Zing gauge. Consider
getting the Blinding Ring from Red Chest 835 for its 25% Light
Damage Bonus. For this fight, using sixth censers when you need
them is a must; you won't have time to build MP with melee strikes
when it starts charging up

Strategy
**********
Ding Dong Well

Rewards for Defeating ... zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQ


~ 79926 Exp 8 7800 G Qr Great Sage's Secret

QEvan Floodlight

~ Leander SparkSpike MindoftheMagos

Preparation
Unlike mostTainted goos, Snotley has neither elemental resistance This strategy requires little preparation but can be slow going. If
nor weakness. The spit attack deals Magic damage but is easy to you've completed all the recommended preparations for this fight,
avoid. Since all its weaknesses are zero, and its defense is extreme- try this faster strategy with a full MP Evan equipped with at least
ly high, bring characters with powerful spells. Consider crafting the one weapon that has 100% Zing gauge. When the fight starts, im-
Spellcrafty Gemfire Wand from the Evermore Outfitters (see P.126), mediately cast a 100% Zing gauge spell at Snotley, then charge up
and using the Epic Giant's Tooth from Gryndl and Rocket Fuel Food your spell, absorbing all the nearby Higgledies before you release it
from Broadleaf.This allows you to stay at long range and fire off at Snotley. When that cast is finished the Higgledies will reappear
1 MP basic spells with impunity. If your chosen spell is upgraded to nearby you, so charge your spell again to quickly reabsorb them,
level 10, try building up your Zing gauges to 100% on the monsters resulting in a devastating volley of enhanced Fireballs. Repeat this
in the Rolling Hills before the fight If you have enough Higgledies until you're out of MP. then all you need to do is clean what's left of
to bring a full party matching your chosen spell, a level 48 Evan Snotley up with dash shots-assuming you don't kill it outright!
equipped with the Spellcrafty Gemfire Wand and the Giant's Tooth
is capable of clearing Snotley out of the sewers in under a minute,
providing you enter the fight with full MP.

Strategy
Just like the other goos you've fought, Snotley comes equipped
with a 360-degree melee attack it can use repeatedly to devastate a
melee-focused strategy. It also uses a short-range leaping attack to
close the gap, and a spit attack it can only use up to medium-range
It's possible to stay away from Snotley and wear it down with
ranged attacks without ever coming close enough for it to hit you
When it starts summoning reinforcements at 50% health, resist the
urge to try to kill them and keep focusing on Snotley; once he dies,
so do his summons. Snotley's total health is low for this stage of
the game, making this strategy a safe bet
Tainted Monster Almanac

**********
Hydropelago

Rewards for Defeating zyxwvutsrqponmlkjih


'i;;j
~ 88773 Exp 6, 8000 G ~ Wizard King's Secret

Dynamism Eagle-Eyedness

Spark Spike Spark Shower

Preparation
Akheilos, encountered in Side Quest 109, spits out a high-damage
Water Balloon, and uses Physical damage swipes of its head and
tail. You'll need some Water resistance, but focus more on defense,
because the swipes and slams hit hard. Akheilos's projectile hits
multiple times, negating the Gutsy equipment skill's usefulness, so
go with more powerful defense-improving items for that slot if you
have any. Alternatively, equipping MP restoration shoes to a ranged
character will allow you to adopt a long-range strategy, circling
around the arena, making it easier to keep an eye on the secondary
tail. Tani is a good choice for this, but the recommended skills are
only a guide for this fight; any character with decent ranged skills
can adopt this strategy with any character.

Strategy

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PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS 537
Preparation
Appearing in Side Quest 132, Leolynx is an extremely mobile and down by running alongside it as it tramples across the arena, or stay
evasive enemy. Bring plenty of sixth censers, as keeping up with at long range on the other side of the arena, peppering it with dash
it long enough to regenerate MP can be difficult. The Sickening shots. If you choose to chase it down, Leolynx can evade backwards
Autumn Lily Wand is a very good way to apply Poison to Leolynx; away from you, so try to hold off and wait for it to use another at-
a level 3 charged Range Attack with this wand almost guarantees tack before you deal damage
a Poison application, greatly reducing the length of the fight. The
mobility of this enemy means you won't always have the time to
run in to use melee skills with high charge break values, so bring
ranged charge break skills if you can. Focus on gaining as much Fire
Resistance and defense as possible.

Strategy
Leolynx's basic close-range melee attacks are the same as those of
a manticore, but the frenzied leaping attack is gone and Leolynx will
instead crouch down before dashing forwards, trampling everything
in its path. This attack can travel from one end of the arena to the
other, but fortunately, it's extremely easy to avoid. The path of the
trample is fixed as soon as Leolynx crouches down, so you can just
run sideways as soon as you see it and have plenty of time to retali-
ate. Don't try to interrupt the trample, as the attack can hit you even If you break through this charged attack, Leolynx will immediately
when you're close to Leolynx's flank begin another one after it has recovered from the dazed state. Evan
and Tani, if equipped with Cut and Thrust or Windwhirl, can build up
Leolynx's snake tail tosses out an arc of multiple fireballs after the the MP required to use another one during Leolynx's dazed state
trample finishes, so be wary of them as you chase it down. Some- with light attacks. You can do this up to three times before Leolynx's
times Leo!ynx will throw out another set of fireballs with its hands charge break values get too high. This can allow you to deal im-
as it spins around. so watch out for this. Either proactively chase it mense damage to Leolynx, shortening this fight significantly.
Tainted Monster Almanac

**********
DampshoeCave
Rewards for Defeating zyxwvutsrqponmlkjihgfed
,#
f'5, 81624 Exp 6 8760 G /'"' Freezing Fish Fork

Dynamism Brutality

Spark Spike Mind of the Magos

Preparation
Tusker has high defense and can take quite a beating. Despite
having 50% Poison resistance, you can still Poison this monster
without too much trouble if you use a ranged attack that can deal
multiple hits, or equip a Poison bow on Tani and use Hail of Arrows
Focus on defense, as it can hit hard with long-range sweeping at-
tacks. The Gutsy equipment skill is very useful;Tusker has several
high damage attacks that can outright kill characters with low
maximum health slightly too far off center. lf you have a Poison melee weapon you'll
have a chance to apply it when Tusker attempts the running leap at-
tack. Once Tusker has used the charged attack three times you can
Strategy break it with as little as four light attacks, so take the opportunity for
some easy damage and MP build-up before you resume circling
Many ofTusker's melee attacks have surprising range, but it only
has one attack that can reach you if you determinedly run away from
it all the time. This attack can be exploited to knock it down, making
it possible to defeatTusker as soon as you have the attack rating to
deal enough damage to it. as long as you have the patience and are
careful not to get trapped by its charged attack. The attack Tusker
can reach you with starts with it running at you with its sword in
the air. When it gets close, it'll leap up and strike the ground. If you
keep running sideways as it runs at you, then this attack will always
miss. Once you get used to the timing of the sword safely hitting
the ground you can turn back and hit it to knock it down with heavy
attacks. Deal damage while it's down to build up MP then run away
again as it gets up. Characters with a Poison ranged weapon will
eventually apply Poison to Tusker despite its Poison resistance
H1tTuskermthebackafteravo1dng1tsleapattacktoknock1tdown

PART 7 • THE ILLUSTRATEDALMANAC OF MONSTERS 539


(]Evan Floodlight

~Batu StrongmanStance

Preparation
Equip multiple sources of Dark resistance and focus on defense
"Reduce Damage" equipment skills are useful since Twygg can
deal a lot of Dark and Physical damage. Light-imbued weapons and
spells are the best way to deal damage, especially with Sunrise
paired with four Light Higgledies to power it up. Twygg is weak
against Confuse, so crafting a Confuse weapon can give you some
breathing room, especially combined with a Ring of Spite. This mon-
ster can cause Nyx, so bring some hush-be-gones

Strategy
Twygg has the same close-range melee attacks as the wyvern war-
lord covered on P.186, but they deal lot more damage. It has a spit

WhenTwygg ts charging up mid a r Batu s Cannon Shot can knock u down


Tainted Monster Almanac

**********
Shivery Shrine

Rewards for Defeating '!liJ: zyxwvutsrqponmlkjihgf


zyxwvutsrqponmlkjihgfedc
tJ 86730 Exp 8 10420 G ~ Venomous Blackwing Bow

The main strategy for Doombo is to stay at long range and whittle
it down with repeated charged shots. Use sideways dash shots to
circle around the arena whenever it gets close. When it reaches
50% health, it will summon clones that can block your shots-con-
tinue focusing on Doombo, because when the original dies, they all
Light weakness makes Evan a very strong choice, especially when die. Bracken and Roland can use their piercing charged shots to cut
equipped with the Epic Giant's Tooth from Gryndl, a Spellcrafty through these defenders, while other characters will need to start
Gemfire Wand, four Higgledies, and a level 10 Sunrise. The general using more sideways dash shots to reach the right angle. As long
strategy for using Higgledies to quickly boost your spells is covered as you stay patient and resist the temptation to take the fight to
in Snotlev's strategy. Boost your Zing gauges to 100% on the Doombo you can claim this bounty with ease
enemies just prior to Doombo. You aren't locked into using Evan
though; any character with a strong ranged weapon can pepper
Doombo to death at long-range with dash shots and charged shots,
it just takes a little bit longer

Strategy

PART 7 • THE ILLUSTRATEDALMANAC OF MONSTERS S41


**********
Rewards for Defeating zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
\1.,,
,a,63029Exp (j 5170G J'\. FierySpitefulStaff

Untouchability Brutality

Floodlight

Burrowing Bolt

Preparation
To find this enemy you have to advance the Main Story to Chapter
9-4 and head back out of the Horned One. Go down the stairs and
turn right, and you'll see Dahlia at the end of the path. Dahlia is
the last of the fairy Tainted Monsters and both its attacks deal Dark
damage, so stack Dark resistance as high as you can. It can also
inflict Nix, so pack some hush-be-gones. Both the Knockout Prism
Spear from Tainted Monster 43 and the Freezing Fish Fork from
Tainted Monster 35 are powerful against Dahlia The key to this fight is to constantly circle Dahlia a single evade's
distance away and wait for it to use an attack. You then have a short
window to dash attack in and hit it with a combo to build MP or at-
Strategy tempt to apply status ailments. If you brought along the ailment-ap-
plying spears mentioned in preparation, use Dash@,@. @for Tani
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and Dash @. @. @ for Leander. Leander's Dash @ is a powerful
attack to use if you only have a short amount of time to land a hit,
such as after Dahlia uses its flying dash. Combining the debilitation
of status ailments with 100% Zing gauge knockdowns can allow
you to control the fight
Tainted Monster Almanac

Threat level
**********
Rolling Hills

Rewardsfor Defeating 6,
,0- 90141 Exp 6 10820 G f"' Steelpounder

Eagled-Eyedness Brutality

Strongman Stance

Heavy Ammo

Preparation
Grimbaba can deal serious damage, so the Gutsy equipment skill is Sometimes Grimbaba will try to leap backwards away from you
powerful here. Bring plenty of consumables in case you take a hit, after it has given the doub!e thrust signal, but all you have to do is
as almost every attack Grimbaba uses will leave you with 1 HP when run after it while moving slightly to the side. Never stand directly in
wearing a piece of equipment with the Gutsy skill. Fire-imbued front of Grimbaba face-to-face, or the leap will go straight up and
weapons and spells are powerful against this enemy as long as land on you; always be circling around to its back.The signal for this
you're careful about when you cast them-Fire Pillar isn't recom- attack is long, so a simple strategy is to stay at mid-range and run
mended though, as it doesn't always knock Grimbaba down and can away whenever it approaches you, so its close-range attacks miss,
hide its animations from you. then hit it a couple of times while it is recovering, before moving
away again. When it starts to signal the leap, move as close to it as
you can and circle it in either direction. Stay away from the edges
Strategy of the arena and your other party members, though; you need to be
actively moving sideways for its leap attack to miss, and it can use
Grimbaba shares the same basic moveset as Tainted Monster 08, the straight up and down version if a party member is facing it while
Whammity, with the addition of a new leaping attack that can cover it's targeting them-if you are too close you'll get hit too!
the entire arena. This leap is signaled by Grimbaba thrusting its
spiked mace into the air twice. The leap can cross any distance and
it isn't always possible to avoid it by running sideways, so a well-
timed evade is needed-and the timing changes based on distance!
Fortunately, there's an easy way around it by managing the distance
between you and Grimbaba. If you're circling Grimbaba at close-
range as it leaps, it will fly straight past you and land behind you,
missing completely. You can then dash shot or dash attack to knock
it down as it tugs its club out of the ground-be quick, though, as
the window of opportunity doesn't last long. If you're using Evan or
Bracken, this is a good time to cast a Fireball!

PART 7 • THE ILLUSTRATEDALMANAC OF MONSTERS 543


Gorgon's Needle

Preparation
Get your defense and Magic defense as high as you can forToxina,
as none of its damage is elemental. It's weak against Light, so
characters with Light-based abilities and spells combined with Light
Higgledies work well here. You can try to time your spell casts and
Higgledy-absorption well, but it's better to rely on having 100% Zing
gauge. Its charged attack explosion deals Magic damage, and can
apply Poison, so pack some poison-be-genes. Killing Tainted Mon-
ster 43, Charmigan, first to get the Knockout Prism Spear can be
very useful in this fight. The Gutsy equipment skill will help prevent
instant death from Toxina's more damaging attacks. Leander and
Tani have the best evades for avoiding this putrid jelly's more mobile
attacks, with Batu and Bracken being the easiest forToxina to catch
and damage
Tainted Monster Almanac

**********
Sequoia Valley

Untouchability

Preparation

Strategy
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suretoevadethroughthem

Evades1dewaysasBlAmmo1sdescendingtododge1tschargedattack

ing down to successfully avoid this attack


Preparation
The Gutsy equipment skill is incredibly helpful for this fight. Useful
ranged weapons include the Venomous Blackwing Bow from TM 37.
the Bright Frontier Flintlock from TM 41 and the SickeningAutumn
Lily Wand, or a Spellcrafty Gemfire Wand for spells. Light-imbued
weapons and spells are strong here; Evancan deal high damage with
his Light spells, but any fully-upgradednon-Dark spell will do the job
Bring Light Higglediesto boost Sunrise and buy some Rocket Fuel to
get more out of your sixth censers. If you have sixth censers to spare,
don't skimp on them when you see a chance to deal heavy damage

Boarzerkerstartsthesh1eldbashtostabbyrunnmgatyouw1th1tssh1eldheld Attheendofthesh1eldbash Boarzerkerwillsuddenlv thrust tsspearout


upandthespearatthereadylf1tstartsth1satcloserangeyouneedtoblock wardslTh1sstabhashugerangeandw1llst1llturntofollowyou1fyouevade
or1twllfollowyouandrunyouover dealing heavy damage earlysoyoullneedtolearn1tstir111ng
Tainted Monster Almanac

**********

Preparation
Charmigan is a level 59Tainted Monster that is well worth defeating Batu and Bracken both have reliable attack strings for hitting Char-
early, since it rewards you with a powerful Spear that inflicts Sleep, migan mid-air. For Batu, Dash @, @, @, @ will hit Charmigan on
and Charmigan itself isn't that much of a threat. Bring your most all but the last hit, dealing high damage. Batu's Timber Shiverer can
damaging characters with good stun skills, or alternatively, bring also hit Charmigan mid-air; with 100% Zing gauge this attack is a
either Bracken or Batu with your best weapon for each. Stack Fire guaranteed knockdown if it connects with this Tainted Monster!
Almost all of Bracken's hammer moveset can hit Charmigan mid-air,
including the combo listed for Batu, but one particularly good combo
for Bracken that covers distance, builds MP, and has strong final
blows is Dash@,@,@,@,@,@. With both characters combined
hitting Charmigan and full Fire Resistance. you can take this target
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down even when it's a few levels higher than you
Strategy
Preparation
This is a long fight. so either aim to deal the highest possible dam-
age within the shortest time you can, or prepare several characters
with Freeze,Sleep, and Confuse Weapons (see P.45 in the Advanced
Combat Guide for a run-down on status ailments and the best ways
to apply them). The FreezingFish Fork from TM 35 is easily acquired;
equip your other party members with Freezeweapons as well

K1llingthecorrectSporeoncew1llbreak1t soyoullbeabletospotthereal
onethenexttmeSporespewd1gsundergroundl

Strategy
Sporespew is a glumshroom, a variant of a mumshroom that appears
in Nezcaaif you return there after Chapter 9-3. This enemy has the
same attacks as the mumshroom, such as a charge-up gas attack that
applies a de-buff that can reduce your damage, the ability to summon
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sporcinos, and the spore effect which can now also inflict Poison
Brutality Untouchability

Preparation
Zapple can be fought extremely early, as soon as you can deal
effective damage to it. so consider taking it on when your attack
rating reaches 270 or higher. Zapple's sole attack is a Wind spell,
so stacking Wind resistance will reduce its damage heavily. If you
are fighting it early, characters with a lot of health, such as Batu or
Roland, can let you make a mistake and still survive, but if you are
comfortable with your ability to avoid its attack then you can use any
character.

Strategy

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**********
Jack Frost's Playground

RewardsforDefea1ing •
e 107297 Exp 6
12900 G ~ One-And-All-Be-Gone

Burrowing Bolt

Gorgon's Needle

Preparation
Snickersnarl's projectile looks like a Water attack, but it actually
deals pure Magic damage, so you'll need to focus on both Physical
defense and Water defense. The Super-SafeWarlord Armor from
Tainted Monster 42 has the Greater Damage Reduction equipment
skill, making it quite valuable. This enemy is incredibly evasive but
its defenses and health aren't overwhelming, so setting up a power-
ful ranged build and using plenty of sixth censers to deliver dev-
astating sustained damage will finish Snickernsarl quickly. Aspear
with MP Reduction to Abilities for either Tani or Leander is valuable
here. The Daffodil Bow and the Knockout Prism Spear from Tainted
Monster 43 are useful for applying Sleep to this enemy, but you can
also use Poison and Confuse against it

Strategy

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this
Tainted Monster Almanac

Preparation
Sindulata can deal high damage with some of its attacks, and its
projectile is non-elemental. This means that Magic defense and the
Reduce Damage equipment skill are your only defenses against
it, so consider defeating Tainted Monster 42 first. Water-imbued
weapons are strong against this enemy but don't sacrifice too much
damage for them or feel locked into using it; as long as you aren't
using Fire you will deal acceptable damage. Its Poison resistance
is relatively low, and it has no Dark resistance, so the Venomous
Blackwing Bow from TM 37 will shorten this fight considerably. A
crafted Fish Fork from the Evermore Weapon Workshop will greatly
improve Leander's offensive capability against this enemy, while
Evan will benefit from the Epic Giant's Tooth from Tainted Monster
28, Gryndl

Strategy
Preparation
This Tainted Monster is fought during Side Quest 161. The Starless
Knight has an extremely damaging combo attack that. if it catches
you, will certainly kill. Only characters with very high health pools
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and defense stand a chance of surviving it without healing in
between hits. Bring plenty of consumables and focus on defense,
since blocking is a powerful way to knock this enemy off balance
The Venomous Blackwing Bow, knockdown-capable Prism Spear,
and Freezing Fish Fork are all useful here

Strategy

thenyoucanknock1tdownwthanyattackas1ttriestopull1tsswordoutof
the ground
Tainted Monster Almanac

Jack Frost's Playground

Rewards for Defeating


~ 114205 Exp 8 13710 G SongbookNo.23

Dynamism Brutality

Floodlight

Preparation

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::~na~;e~~ckto avoid the shockwave but watch out for the lightning bolts

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PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS 553
fi3 Leander Gorgon'sNeedle

D'""
Preparation
Storme's258000 health means this will be a long fight, so you'll
need access to multiple sources of healing, such as Bracken's Health
Hub, or a some healing Higgledies-ideallyones that can refresh
their followers mid-fight. Focus on Physicaldefense and have at least
one piece of armor with the Gutsy equipment skill on every character
Light-imbued weapons will deal a lot of damage, and Light skills are
powerful. A fully upgraded Outfitters or Weapon Workshop will vastly
improve your options for dealing with this enemy.

Focus on applying the Sleep status to keep Storme down for long
stretches. Knockingdown Storm allows you plenty of time for every
hit of multiple-hit combos and skills to connect. giving more chances
to re-apply Sleep. A Sleep-inflicting Spear from the Evermore Outfit-
ters is ideal, but the Knockout Prism Spear fromTainted Monster 43
can do the job. Your main characterwould benefit from the Super-Safe
Armoryou can get from Tainted Monster42

Strategy
Storme shares all its attacks with the windwyrm;the Slickslither vari-
ant is covered on P.301. Storme is much bigger, though, with higher
damage and range.You'll need to pay attention to its gust attack,
signaled by a large roar with a shockwave coming from its open
mouth. It can be difficult to see when you're hitting Storme up close
If you see Storme stand still for a long time with some upper body
movement, it may be preparing this attack. It's a good idea to move
the camera to watch its head while you attack it. If you see the wind
effect. then it's about to summon the lightning bolts

Storme is a lot easier to deal with if you stay at melee range. Its size
causes many of its attacks to miss when you're too close; position
Tainted Monster Almanac

Congratulations,you've defeated all 50Tainted Monsters! Now that


you've done that, ten more even more powerful monsters have ap-
peared in the world. To stand a chance against these foes you'll need
to repeatedly delve into the final Dreamer's Door, the Faraway Forest
Cave (see P.656), to craft the highest tiers of equipment. Doing this
will also get you the necessary experience to level up to face these zyxwvutsrqponmlkjihgfedcbaZYXW
Head to the kingdom of Evermore chapter for research and kingdom
much more powerful monsters. Remember to take any cursed equip- upgrades that will benefit you while gathering ingredients to create
ment you find to the Uncursery to unveil its properties; you might find the most advanced weapons and armors. It's advised to flick through
something that really helps the entries for all 50 previousTainted Monsters, even if you didn't
need to use them to defeat one, as there are valuable strategies
None of these enemies are going to be easy to take down. Many of within in each one. Your next ten targets are Ni No Kuni ll's ultimate
them can be long fights against enemies with extreme amounts of challenge, and you'll need to utilize all of Evermore's potential-and
health. You'll need to create specific Higgledy groups, upgrade your your own-to destroy them!

**********
Evergroves

Preparation
Stack Light resistance and get your Physical defense as high as
possible. This monster is very weak against Dark and Poison. so
Dark-imbued weapons and Dark skills can deal heavy damage. If
you manage to knock it down for long enough, Leander's Evenstar
can take huge chunks of this enemy's health. Gutsy equipment
skills will protect you from Lymina's most damaging hits. Make sure
you restock all your consumables if you only just defeated the last
Tainted Monster of the previous 50!
If you used the Sleep status ailment to defeat Storme, Lymina is
easily put to sleep, especially now that you have the Ring of Rancor.
Strategy The waking animation for this enemy shows it crossing both axes in
front of its body, so hit it with a strong stun skill to knock it down if
In comparison to the next nine Tainted Monsters, Lymina can be you have a full Zing gauge. If you have a Sleep-based team that all
fought soon after defeating Storme. While it deals high damage, it possess Sleep weapons, you can kill Lymina as soon as you defeat
shares all its attacks with Gryndl andTwygg, though its charged at- Storme

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PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS SSS
Strategy

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mmed1atelycancelthechargeupandknock tdown Makesuretosaveyour
Zinq qauqe for thls!
Tainted Monster Almanac

**********
Rewards for Defeating ~
~ 124615 Exp 3
17990 G ;ii, Goldpounder

-----
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80%

Eagle-Eyedness

Preparation
The Gutsy equipment skill will save your life against Porcopalypto.The
Slippery Pendant is invaluable; Porcopalypto doesn't just hit hard, it's
also fast Lifeline can be useful to resurrect downed party members,
but its long cast time can get you killed. Poisonwill greatly help with
whittling away its health, but can be very difficult to apply. Prepare for
an intense fight, reliant on precise evades

Strategy
Porcopalyptois the Tainted Monster version of the Porchestrator,the
boss of Dreamer's Door No. 7. and shares the same attacks. It's a

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1tcanth1tyouwththerestoftheattackl

PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS 557


Preparation
If you've been delving into the Faraway Forest Cave to level up for
Congerer, you should have enough ingredients to be able to craft
more powerful Light-imbued weapons at the Evermore Weapon
Workshop. Bring Light Higgledies that can heal to keep your team-
mates in good shape. Congerer's damage isn't so high that high-
defense armors won't significantly help in this fight. especially if you
double buff your party with Evan's Floodlight when possible

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rghlratherthantheleftEvaderepeatedlytobesure
Tainted Monster Almanac

Preparation
Water resistances are important here but don't skimp on defense
Evan's Floodlight is powerful in this fight when double buffed. The
trick to this fight, as with many other long, grueling battles, is to
have sources of healing that can sustain you. The Goldpounder can
reduce Bracken's Health Hub to 1 MP, making her powerful in this
fight. Alternatively, Leander or Tani equipped with the Soulbreaker
can apply Confuse and use a strong stun skill to knock Floode
down; wyrms stay knocked down for a long time, so this is a very
effective way to set up damaging attacks

Strategy

PART 7 • THE ILLUSTRATEDALMANAC OF MONSTERS 559


**********
Factory Floors

Rewards for Defeating ,§'


,a 131588 Exp 8 18970 G zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
,t,!, Lethal Nebula Sword

Dynamism Durability

Spark Spike Spark Shower

Spark Spike

Preparation
You'll need high Physical- and stacked Light-resistance for this
enemy, and make sure you have the Gutsy equipment skill on at
least one piece of armor. Bring Wind Higgledies to deal maximum
damage with fully-upgraded Wind spells; you'll have multiple
chances to Charge your Spark Spikes and Spark Showers at range
Characters with long evades, such as Tani or Leander, are highly
recommended to make it easier to evade its rapid changes in
direction later in the fight

Strategy
Bl.:-Yte is a less complex version of the Bl-Iterator boss from Chap- can always hold it either left or right
ter 6 {P251)-it deals a lot more damage and has a wider range
on its rolling attack due to its increased size. At 80% health the
Bl-lteratorgained the use of a rising slash into its ball form that sent
three beam slashes along the ground-the 81..:-Yte can do this from
Tainted Monster Almanac

**********
Rewards for Defeating &,.. zyxwvutsrqponmlkj
zyxwvutsrqponmlkjihgfe
~ 133335 Exp 8 19210 G "'- Epic Baleful Baton

Heavy Ammo

Burrowing Bolt

Preparation
Horraura ranks as one of the hardest battles in Ni No Kuni II. It has
more health than any other Tainted Monster, and it can summon
five other Tainted Monsters to fight you, all of which have between
35000 to 38000 hit points. When you first approach this fight it can
be overwhelming, but with the right equipment, you can whittle
Horraura down without engaging its supporting fairies. To prepare
for this strategy, you need to pick a character with a high-damage,
1 MP ranged attack that starts and ends extremely quickly (it
doesn't matter if it requires MP Reduction to achieve this). They also
need an evade that covers long distance, and a fast dash shot. You
need to equip the Gutsy equipment skill to this character and give
them a powerful ranged weapon

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Aher Horraurawarps n her Tainted Monster summons the battle can very
qucklybecomeoverwhelming1fyouatternpttofghtatcloseormdrange

YoucanavodthsproJectileattackbyevadingJustbefore
treachesyou

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PART 7 • THE ILLUSTRATED ALMANAC OF MONSTERS 561
Strategy
Horraura is both a more and less complicated version of the Queen
of the Dawn boss fight from Main Story Chapter 8. In the story
fight, the Queen of the Dawn summoned slightly stronger special
boss versions of the standard fairy enemy types. In this fight. Hor-
raura can summon the Tainted Monster versions of these pixies;
Mystral, Lily, Conflagra, Scintilla, Florette, and Dahlia.They have the
same resistances as they did in their own Tainted Monster battles,
but their health is much higher. They still have the stun resistance
from their individual boss fights as well, so the crowd-control strate-
gies you used in the Main Story version of this boss fight will no
longer work-you cannot simply hit these enemies quickly to make
them go away, you'll need to either focus on them to take them
down as fast as possible, which requires a very powerful character
with the best possible equipment, or learn to fight Horraura without
dealingwiththematall
Tainted Monster Almanac

strong stun, so be sure to save your Zing gauge for this moment

Strategy
Elkwhisker is the Tainted Monster version of the brillianticore, which
can be found in the Shrine of Unity and the Permafrost Plains. This
enemy has the manticore's frenzied leaping attack. with the addition
of lightning bolts summoned behind it as it bounds about-these
bolts deal pure Magic damage, not Wind! It also shares the running
attack into the big swipe with a long wind-up-remember that the
running portion of this attack can damage you. Make sure to con-
tinuously run away from it in the opposite direction to its leaps, and
evadewiththerighttimingasitlands.

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;a:::::~ ~::ea;g22760 C ii} Unbreakable Necklace

Untouchability Dynamism

Gorgon's Needle

Heavy Ammo

Preparation zyxwvutsrqponmlkjihgfed
Mangala's charged attack explosion deals Dark damage and
covers the entire arena, so you must get your resistances as high as
possible in this fight or use the Gutsy equipment skill. The latter is
easier to come by, but still bring a full stock of consumables
Elysium Armor at the Evermore Outfitters is a worthwhile invest-
ment, but if you have better equipment from the Dreamer's Doors,
feel free to use that instead. Make sure you have a full stock of sixth
censers and bring as much MP reduction equipment as you can
without sacrificing more important abilities. Status ailment builds
are quite powerful in this fight when combined with an upgraded
Water Pistol. The Soulbreaker Spear from Tainted Monster 52, Jel-
lena, combined with the Ring of Rancor, can allow Tani or Leander
to constantly apply Confuse, which can simplify this fight tremen-
dously

Strategy

**********
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQ
Rewards for Defeating
S 152661 Exp a 23810 G
~
~ Executioner's Ring

Dynamism Brutality

564 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIH
NI NO KUNI 11 • COLLECTOR'S EDITION GUIDE
Tainted Monster Almanac

Preparation
Humphrey is the final Tainted Monster, and as such, requires the
highest-level equipment. Gutsy is a must, as Humphrey deals very
high damage. A good strategy is to put high defense gear and Gutsy
on party members and use MP consumption-reducing gear with
Tani or Evan's Lifeline-it's possible to reduce it down to 2 or even
1 MP, allowing you to use it as a cheap heal when Humphrey is busy
attacking your party members. There's no need to worry about be-
ing too late, since Lifeline can awaken unconscious party members
as well. Most of Humphrey's attacks deal high Physical damage,
although it has some fire pillar attacks and a smash that deal Fire
damage, and the rock attacks deal Magic damage. In terms of spells
and Abilities, Water is the way to go, so that your damage isn't re-
duced by 40%, but there's no need to use Water-imbued weapons,
since Humphrey is neutral to Water rather than weak against it

Like Thogg, he can drum his chest to become enraged; the volcanic
chutes on his shoulders will begin to emit fumes, which you can
use as an indicator of the duration of this state. While enraged,
Humphrey will use three-hit arm combos, lunging claps, jumping
smashes, and will toss rocks at you; all attacks that you've seen
before. Similar to Bl.:Yte, it can be helpful to nudge the camera to
keep Humphrey centered as it's leaping at you to make sure you
evade accurately; you can't afford to get hit as it leaps past you, so
beprecisewithyourtiming!

If Humphrey beats his chest while enraged, he's going to use the
deadly big bang smash; he will slam the floor with both arms,
generating a massive area-of-effect shockwave, causing pillars of
flame to erupt randomly around it. This is not a charged attack, so
all you can do is move to avoid it. Your immediate goal should be to
contact with a shockwave won't deal any damage, but will cause gain as much distance as possible when Humphrey begins beating
you to flinch; this can briefly open you up to any subsequent attacks, its chest; if you can't make it out in time, time your jump over the
and considering how deadly they are, you'll want to minimize even shockwave and weave your way through the erupting pillars of
the slightest chance of this happening! Luckily, this won't be able flame. Once this is finished, Humphrey will become fatigued for a
to flinch you out of your attacks and combos, so you won't need to brief moment and revert to the normal state; take this opportunity
worry about that while you're dishing out damage to deal damage!
U ms ,· .·

The items within the world of Ni no Kuni II are as varied as the characters and
locations you'll encounter, with everything from common healing items, to rare
crafting materials. The lists provided in this chapter have been broken down into
smaller, more manageable sub-categories to better indicate which category a par-
ticular item you're looking for belongs to.

Many items can be acquired in lots of different ways, far too many for us to list
all of them. With that in mind, we have picked a few acquisition methods for each
item that we feel are among the best ways to acquire it. and just in case you find
yourself in need of some extra Guilders you'll also find the sale price for each item
in its entry.

We also present the exact effects of items either as a flat number or a percentage
where applicable, but not all of the percentage increases act the same, so we took
things a step further. If you see a+ in front of a percentage it means that the value
is additive (all effects are added up before being applied to the base value), and a
x means that it is multiplicative, where each effect is applied immediately one after
the other, increasing the base value step by step.

l';J Consumables

568 NI NO KUNI II • COLLECTOR'SEDITION GUIDE


Items

zyxwvutsrqponml
PART 8 • ITEMS & EQUIPMENT 569
570 NI NO KUNI II • COLLECTOR'S EDITION GUIDE
Items

Materials~

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PART 8 • ITEMS & EQUIPMENT 571
Items

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PART 8 • ITEMS s EQUIPMENT 573
Items
Items
Items

Important Items IZI

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Arguably one of the most important showing the stats for the lowest possible it's a rarity 1 weapon. So, the highest
things to keep track of as you're playing quality version of each item. Once you value it could have as a drop would be
is the equipment you wear becauseit
more than anything else can often be the
know the base value for an item, you can
easily usethestatadjustmentcalculation
zyxwvutsrqponmlkjihgf
42 (+ 15 from the 15 quality levels), which
you could then increase to 52 (+10 from
difference between winning and losing a to work out the highest a stat could pos- the quality levels via Improving) at the
battle. The tables here will allow you to at sibly go on it. Weapon Workshop.
a glance see the most powerful equip-
ment available, and let you easily com- Items dropped from enemies can only
pare equipment for different characters ever be a maximum of quality 15, and
to work out your best loadout then after completing the "Full Potential
and Further" research topics at either the
The stats on weapons and armor are not Oufitters or the Weapon Workshop, you
fixed, however, and they will increase can increase the quality of an item a fur-
in conjunction with the item's quality ther 10 times. So, if we take the humble
rating, at a rate that is governed by their Broadsword as an example, it has a
rarity. To avoid flooding these tables base Melee attack of 27, and for each
with too much data by showing each quality rank above zero it would gain
stat at every level of quality, we are only an additional point into that stat since

Equipment Skills

Side Quest!

PART 8 • ITEMS & EQUIPMENT 581


•• •
IJ II •
Dangerous II Chilly
II •
II Confusing
II •
•II ••
Deadly

Epic !". II •
Dozy
II •
•II ••
Feisty
'.
Dreamy

Freezing
II •
II •
•. , • ·- •
I

II •
Poky IJ Puzzling
II •
Punishing
•• • IJ
Queasy

Sickening
II
II



Shooty

Smashy IJ II •
~, •--
II Vexing
II •
Twangy IJ
• II •
II • •
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Zappy IJ
Secondary Skill IJ •
Secondary Skill II • .. IJ.
Secondary Skill II Anti-Nixing IJ •
Secondary Skill II IJ •
Secondary Skill

II • •• r: ~ IJ •
IJ.
II •
Secondary Skill De-nixing e-

!--; IJ •
II •
Secondary Skill

Secondary Skill f' IJ •


••
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Secondary Skill II Freezeproof IJ •


Secondary Skill II i"', IJ •

II •
Secondary Skill II IJ •

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Happy

Secondary Skill itJ Hearty IJ •


Secondary Skill lJ '.] Nixproof ,. IJ.
II ~ IJ.

• •••
Secondary Skill Perky

Secondary Skill II Toxproof :~ IJ •


Secondary Skill r IJ •
Secondary Skill II LJ IJ •
Secondary Skill

Secondary Skill •• •• IJ .J
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Blazing

Bright
II •
II •
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(x25%dmg.)
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~r,,
IJ Hangsonwith1 HPafterabighit

II•
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II •
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Super-Safe

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Gloomy
II •
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Slightly increases dark damage
(x15%dmg.l

582 NI NO KUNI II • COLLECTOR'SEDITION GUIDE


Equipment zyxwvutsrqponmlkjihg

Glowing

Howling
II
II •• II
•• •
II (~:isrart~~ally restored during battle

HiggledyballshealHPalittle

••
Hig-Piggy {x5%HP)
Pitch-Black
II Explosive II lncreasesMPuseandabilitydamage

••
(+1 MPandx30%dmg.)
Shining II
•• II lncreasesMPuseandspelldamage
1+1MPandx30%dmg.)
Watery II Imbues weapon with water
Invigorating II )~~SS:os~~te amount of HP restored

•••
Windy II Imbues weapon with wind
Pig-Higgy II HiggledyballshealMPalittle
(x5%MP)

II

•••
lncreasestheamountofMPrestored
Refreshing (x20%MP)
Allproof II Skilly II ReducesMPusedforspecialmoves

• •
niessMP)
Blazeproof II Spellcrafty II ReducesMPusedwhencastingspells
(11essMP)
Damp-Proof II

•••
Vengeful II SomeMPrestoredwhentaking
damage.(+10%MPperhitl
Dark proof II Secondary Skill II BoostsMPrestoredbymeleeattacks
1x15%MP)
Duskproof IJ
II
••
Fireproof

•• II
Bootyful ~~~¥,.,mJ~~~~asure ctiests appear.
Flameproof II
IJ ~ig~!l~r:;'~~1;leasure diests appear.
II
••
Galeproof

•• II Slightly boosts experience earned


Disciplined (+5%Exp.)
Glowproof II Enriching IJ Great!yboostsmoneydroppedbyfoes

••
(+10%GJ
Gustproof IJ
•• IJ f~igtt~roostsmoneydroppedbyfoes
Lightproof II
Multi proof IJ
Top-Quality IJ Enemiesdropmorehigh-gradeitems
(+10%diance)

Nightproof II
IJ •• Wizardly II lncreasesmaximumMPby1


Omniproof

Shineproof

Soakproof
••IJ
IJ
Amateurish

II
Waterproof

••
II
IJ Clumsy
II
II

Windproof

II
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IJ
IJ •
Rusty

Stinky
IJ


Blighted

IJ Tarnished "-

• ••
Carefree IJ Threadbare IJ
Ill-Omened II IJ Wrinkly IJ
0 Melee Weapons

_I Savior's Sword frir*tt 320 G

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_;ff( Splendiferous Lance~ 1900G

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PART 8 • ITEMS & EQUIPMENT 585
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AxofChampions*i:n'r** 880G

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~ TowerToppleri:rtr*** 190G M Cataclysm Ax~ 940G

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Equipment

~BadlandBlaster~

~ ~m ll!J1•s
[~(quisitionF)WeaponWorkshop

~PyramidBeam~

"""IJ ~·•• ll!J1•s

PassiveSkilllmbuesattackswithFiredamage
-···-·······-·······-· ········-········--········-·····-···········-·······-·······-······- -·····-
IA(quisitionF)WeaponWorkshop

if) 9 Armor: Body & Feet/Legs

While there are no restrictions on which characters can wear what

M, Bone Mail***** zyxwvutsrqpon


~ DJ•s l§l•s
-A(quisitionA)Abyss.FactoryFloorsM)WyvernWarlord
~ossvMonument.ClangstonF)OutlittersC)(Anti-Nixing)

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i_!l.(quisitionf)OutlittersC)(Gutsy)60
.~~~~J
--- ~:~1~;r· i:~= - - - - "- ~1
AcquisitionA) OldWell, WesternWoods,Tumbledown
0

ShrineM)WyvernWarlord.Longfang,Bastion.Gaialith
C){Vengeful)79

r ~- ~rBoo(9J*;;** ~
Acquisition~tiproof)Bl

!if:::, Rad;antRa;mentmm- *" _ ~ ~o;;~~~·~if;~~


I zyxwvut
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AcquisitionF)Outfitters
~ HGFEDCBA
100 _
I-A~-~uisi;i;~ A)'OidWe11. Naz~;;·:we~;;;~w~~s - . . .-j
M) Grimctiilla Splasher, Mumshroom.Glumshroom

ii ;;:~ A;'.7"''**~-
AcquisitionM)BoarzerkerF)Outfitters
Longfang,Brineskimmer,Bastion.Oakenhart,Madusa
V)Cawtermaster'sStoreC)(A11ti-Nixing)831.(Secure)A50

_ A ~;}~~·~@~ 1090°'

AcquisitionA)Nazcaa.ShrineofUnity,FrnezybonesCave
M)CrystalCrypt.Longfang,BrineskimmerF)Outfitters
C)~i~W-ly)8_2~~~~~~~
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-" ~~~;-s· ·; ;,;* :


AcquisitionM)Wyvern.Bastion,Oakenhart

1' i~~~l~.t~:~-
1 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
.. Acqutsttlcn F) a~·;fitter~-....·- ..... -

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Acquisition M) Mossy Monument, Longfang (Lv.65)~ . Q~ken
hart{Lv.651F)Outfitters
Equipment

Cl. Accessories: Handwear & Neckwear

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PART 8 • ITEMS & EQUIPMENT S91
_,_,,,,,_,.... ·-········

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AcquisitionV)TaskmasterlCh.7-0JF)OutfittersC)AB ~ P~nd~~t~f Plu~k.***** -~~-~~)

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1 kjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
Magic defenseboosted when HP is low.

~::~·:~~r:~ AcquisitionA)CloudcoilCanyonF)O:tf~i
I
e 1~r;aast~~::::::~;,~.:1kt;ua!~i:e(:s25%

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780G
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AcquisitionV)TaskmasterlCh.7-0)F)OutfittersC)A30
!.~ssi.':'. ~. . ~.~.iU~r:11.?.'.'.:."..:sPhysical defense. l+20 def.)
AcquisitionA)Abyss.FactoryFloors.WesternWoods
M)LongfangV)Taskmaster(Ch.7-0)F)Outfitters
Equipment
Map Legend

Dungeons World Map


(;J Red Chest zyxwvutsrqponmlkjihgfedc
(;) Red Chest (On Foot)

(;J Blue Chest (;) zyxwvu


Red Chest (By Boat)

E) Special Chest {;) Red Chest (By Airship)

(i) Waystone ~ Blue Chest (On Foot)

6(1) Trip Door

Side Quest
Ill
{;)
Blue Chest (By Boat)

Blue Chest (By Airship)


Treasure Chests
fil Dreamer's Door
~ Trip Door


To make It obvious when you're able to obtain the contents
of a treasure chest, we ve spilt world map chests into three
categories Foot, Boat and Air represented as F Band A,
~ Foraging Point Tainted Monster

respectively A chest with an F can always be obtained on foot @ Higgledy Stone zyxwvutsrqponmlkjihgf
fiJ Shrine

••
if you can find the route to reach rt Chests with a B require a
boat some of these are deep inland but they are ltkely to be
on a continent that you can't reach until you can sad the seas
Tainted Monster Q Woods

Finally chests wrth an A require the airship, which you II gain Mini-Boss ~ Cave
access to in chapter 7 2 Happy huntmgl

~ Lost Soul A Cradle

e Mr. Higglesworth ~ Mushroom

A(!)P Puffer Whelk (!) Side Quest

~ Prop-Leafed Clover
The World of Ni no Kuni II

The Rolling Hills

{;) Soreaway {;) Muttiproof Restoration Robes {;} SuperiorSixthCenser

{;) Angel'sTear (I) Four-Leafed Soreaway fl} Bright Lodestone Laser

(;} All-Be-Gone (I} Damp Starfall Sword {;;} SongbookNo.5

(I) Songbook fl)


No.19 zyxwvutsrqp ~ BurningRing Harpist's Costume

{n FreshlyBakedBread (;} Glowproof m}


Spring Mantle ~ Sage'sSecret CozyCurry

G DetoxSimpleSlippers zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
;; flJ
Savior'sTear Higgledy Heal Pendant (;; Multiproof Autumn Mantle
(I) 300Guilders (;; SteakDinner ~ FishSupper (;} Songbook No. 03
The Soaring Peaks

- 500Guilders
- Three-LeafedSoreaway (;) Glowproof Spring Mantle {;) Somnium Nugget (x3) zyxwvutsrqponmlkjihg
{;) Windy Shamshir (I} Gustproof BasicWizardwear ;ffl VengefulMarauder's Armor

{I) Hig-Piggy Longsword (;} Sixth Censer lffl Arrowhawk Feather (x3) zyxwvutsrqponmlkjihgf
(;} Single Cream {x3) (;; Three-leafed Soreaway ;J} TurboToxaway Pendant
G Sage's Secret ~ Shipwright's Shirt
The World of Ni no Kuni II

The Heartlands

(;} Hush-Be-Gone (I) Confusing Blunderbuzzer

{;) Close-Range Ring (;} Soreaway (x2) zyxwvutsrqponmlkjihgfedcbaZYXWVUT


~ Angel'sTear

~ Three-LeafedSoreaway ~ ShootyleatherArmor zyxwvutsrqponmlkjihgfedcbaZYXW


ti} BlindguardPendant

~ MagicMuffler (I} SixthCenser I; BurningYeti'sTooth SongbookNo.18


(;} Windy Shamshir
Evergroves & Eider Downs

G DuskproofleatherArmor (;; PerkylightTunic


;J PeachyPlayer'sPunch (;} Hot Streak Spicy Noodles

CJ SixthCenser (;} HeartyPendant

(;} Angel'sTear - Angel'sTear

(;} Cool Platinum Ax {;) Alert Chieftain's Cloak

(;} Twangy Silk Slippers l;J Great Sage's Secret


(;} Spellcrafty Warlock's Wand ;;} Goldpaw Gown

(;} Hig-Piggylongsword {ii) Next-Level NixawayNecklace

(I) Sixth Censer QI Statesman'sSpear

~ Sleep-Be-Gone (;) Savior'sTear

{I; Three-leafed Soreaway (;) Sovereign Soreaway


The World of Ni no Kuni II

Shipshire Cape

{;) 600Guilders (I; DrippingRing (I} Shiny Long-Range Ring {;} Superior Sixth Censer

(;} Three-leafed Soreaway ~ Angel'sTear zyxwvutsrqp a PunishingBurningBlade {;} OuickfireRing

(I;} DripguardPendant {IJ Strong a


zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPO
Sixth Censer f;;}roxawayPendant AlertChieftain'sCloak

(I} Confusion-Be-Gone (I; Choppy fl)


Soldier's Cloak ~PerfectlyPoisedPendant Secure Strongbox Boots

{I) Soreaway Sweet (11 {I)


Songbook No. 4 zyxwvuts BighornShell(x3) ~ FieryHurlculesHandgun

{;) 800Guilders (;} RefreshingWandofWit ~ BlusteryRing (;} Composite Bow


Hydropelago

zyxwvutsr
(;} Savior's Tear

zyxwvutsrq
fl} Sopping Ring

(I) Siren's Salad zyxwvutsrqponmlkjihgfe


{;) Savior'sTear
lffl AntifreezePendant {;) Swift Hag's Tooth

GR) Soldier'sSpear G} HosepipeCoral(x3)

(11 All-Be-Gone II} RegalAttire zyxwvutsrqp


ffll Strong Sixth Censer (ID zyxw
MultiproofRoguishBoots
(II} Ice Cream Cornucopia (11 Higgledy Help Pendant

(Im Lemon-Yellow Thread (x5) ~ Luckylocket


The World of Ni no Kuni II

Drylands

{;} Smashy Marauder's Armor fl} All-Be-Gone fl} zyxwvutsrqponmlkjihgfedcbaZ


zyxwvutsrqponmlkjihgfedcbaZYXWVU
SuperiorSixthCenser

I; Sage'sSecret a Savior'sTear a MamooniGarb

II} Mammoth Bow ~ RuggedSpud(x3) zyxwvutsrqponmlkjihgfed


{;} Knight's8rocade(x3)

(;;s1azin9Ring {;} Cuddlywarm Cotton (x3) {&; Sickening Cataclysm Ax


G Simmering Wonderwater (x3) G KillerKebab
Sequoia Valley

IS} Sickening Sick Shooter (I} Frostyfluff Cotton (x3)

SJ PoisedPendant fl} RadiantRadish(x3)

(IJ 1900 Guilders G Cryptic Close-Range Ring

;ll Strong Sixth Censer {;} lnitiate's Ring

;J} Pour-Leafed Soreaway (I} Superior Sixth Censer zyxwvutsrqponmlkjihgfedcbaZYXWVU


(I} Hig-PiggyWand of Wisdom
The World of Ni no Kuni II

Jack Frost's Playground

(I} zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGF
(I}
SickeningSick Shooter zyxwvutsrqponmlkjihgfedcbaZYXWVU
(I) {;)
SovereignSoreawaySweet Blinding Ring NocturniumNugget(x3)

(I) (;)
PoisedPendant zyxwvutsrqponmlkjihgfedcb
RadiantRadish(x3) ~ Savior'sTear

(;) Four-LeafedSoreaway (I)


(;; zyxwvutsrqponmlkjihgf
Anti-NixingStrongboxBoots DeadlyCrimson Halberd
(a! Gotta-FlyFlakes (;} Necklaceof Insight (;} ShinyMage'sRing ffl; ChillyHailstormHarpoon
(;) FrostyfluffCotton (x3) (I) ShiveringWondeiwater(x3) ;;i Sage'sSecret ~ HeartyRobesofWisdom

(;) SupremeSixth Censer Ill One-and-All-Be-Gone {;l AwesomeAntifreezePendant


Nazcaa

(;} SovereignSoreaway
{;) Confusing Blackwing Bow

1 2 Ding Dong Dell Castle - Downstairs

MEil#EM 1 3 Ding Dong Well - Castle Sewers

FEMilii!MM
Slimy
Skeleplasm Slimy 480

Skeleplasm
,.
14 Ding DongWell-DrainageP1t

EEN&EM
2 Slimy

Black Knight Ost Phase)


BlackKnight(2ndPhaseJ
The World of Ni no Kuni II

21 WorldMap-RollingHills 32 WorldMap-W1gglyWay El MM-11¥¥&


Skeleplasm 14-20 Slimy
MEil&E#M Whiiilli+M
Hedgehound

Wyvern 34 Pcrest of Nialt= Auld woods


WhamsterBanger 11-15 Slimy

WhamsterClanger Skeleplasm 11-15 Slimy


MN·id§!4M
WhamsterPranger Sylphie

GrimchillaBanger
2 2 Cloudcoil Canyon
WharnsterBanger
FEM MUMM WhamsterClanger
WhamsterPranger WhamsterPranger
Tempest Incarnate
WhamsterBanger GrimchillaBanger
Pore Chopper 34 zyxwvutsrqponmlkji
F. of Niall AuldWoods(D1ce Factory}
GrimchillaPranger ,,, @MiiilliM¥i\i
Pore Chopper 21 Solid-Bodied 204
3-5,19-21Beautiful
Tempestlncarnate 3-5,19-21 Beautiful 32 ForestofN1all-GreenllngGrove 34 lnter-Dimensional Dimension

23 WorldMap-SnaketoothA1dge
MEFll&SWAAM ME@MMIMM
14-20 Beautiful 484

Fi @Ffl§F#d Tempest Incarnate


Dynagoo 7-14 Slime 43 Cloudcoil Canyon
Slimy
Zapwing WhamsterBanger 14-16,15-19 Brutal Ff MN·ilitilMM
WhamsterPranger 14-16,15-17 Brutal
WhamsterPranger 14-16,15-20 Brutal 19-21 Slimy

WhamsterClanger 14-16,15-21 Brutal Zapwing

Wyvern 7-14 Reptilian

·~
lncineraptor 26 Reptilian
23 WyvernsDen 33 WorldMap Eventide Trail

MN·lhi\M4AM ·1¥EM
51 Sunrise Shore (past Crossover Bridge)

WyvernWarlord 11 Reptilian WhamsterBanger MEil#EIUM


6-8 Reptilian 482 WhamsterClanger
WhamsterClanger
WhamsterPranger
25 CwsgyDdrag-PlaceofStrength
GrimchillaBanger
¥Ei%MM GrimchillaClanger
Thogg 14 Natural 191

Magmagoo Slimy
32 Worldmap-Heartlands GrimchillaPranger
Skeleplasm Slimy
FEll#EIMM Slimy
11-13 Brutal 478 Dynagoo

WhamsterClanger
21-23Reptilian
Tempest Incarnate
Sylphie Hedgehound

51 WorldMap CapstanuponHull
Hedgehound

Slimy Wyvern WhiddlEIM


WhamsterClanger
Skeleplasm Slimy GrimchillaPranger
33 WorldMap-Calmlands

MEWMEifM
WhamsterClanger
Sylphie Slimy
Puddlegoo
Delphine
GrimchillaClanger

Hedgehound
Magmagoo 14-20 Slimy
51 WorldMap-ShallowShoals 54 50FathomsDeep 54 Inter-DimensionalDimension

WhamsterClanger
MEM!ir!f*M iiiiiiiiiiiiiiii@iiEBi+EiiiilE¥iiiiil FMilfflMEM
WhamsterBanger GrimchillaPranger
61 WorldMap-Ocean{PastJump)
GrimdlillaPranger
WE·idbiW#ii
Skelepuddler Slimy
25-27,27-37 Brutal
Stellar Jelly 39-52 Slimy
Slimy
54 500FathomsDeep 38-40 Slimy
Puddlegoo Slimy
Skeleplasm Slimy I' @FJl§MM Puddlegoo 38-40 Slimy

Brutal

51 BnneyShrne GrimchillaSplasher

Fi ·iUIM4$5
Jelly Queen
61 WorldMap Lake Gearie

51 ForestofN1all-HardWoods
WM!HiiiMM
WMiliMM Spanglegoo Slimy
54 1000Fathoms0eep Slimy

MhildbiM#M
33-40 Bruta1487489

Sporcino GrimchillaPranger
Light Incarnate

32-39 Slimy
Tempest Incarnate Stellar Jelly 33-34 Slimy WyvernWarlord

Thogg
63 Factory F!oors-DynafloorNo 1

52 WorldMap-Ocean

EEiliMiM@5
54

Fi
1500Fathoms0eep

§F\l#FW BL-AdeBot • M

29-36 Slimy GrimchillaPranger


Puddlegoo 29-36 Slimy GrimchillaSplasher BL-UdgeonBot
32-34 Slimy
Delphine Stellar Jelly 33-40 Slimy BL-UdgeonBot2.0

Delphine

5 3 Seat of the Sea Beast 54 2000FathomsDeep

IFLiw,iiiiiiiiiii36iiiiRmje~§itili
i7ii34!*i, IF:irimichiill,
iPca.,g,•, iiiiiiffi§FEi/i@iFhiiiilI![II light Incarnate
GrimchillaSplasher
53 WorldMap-Leuc1ppes Labyrinth 63 Factory Floors-DynafloorNo 2

Ff MhiiihBMM Puddlegoo Slimy Ff MIMil#M#M


Brutal
Stellar Jelly Slimy
GrimchillaSplasher

Delphine BL-UdgeonBot2.0
Skeleplasm Slimy
Puddlegoo Slimy Spangle goo Slimy
54 3000FathomsDeep

Delphine
Fi MMMM4N
Wyvern
WhiteWyvern
Stellar Jelly
Delphine
The World of Ni no Kuni II

7-5 Ding Dong Del! Castle 82

Voogoo
Old Well - Downstream Tunnels

Skelepaladin
MFihii\411
Slimy

Slimy
91 Dry!ands

TropicalFangfish
Magmagoo

GrimchillaBanger
. .. zyxwvutsrqponmlkji
56-69Reptilian
54-60 Slimy
54-67Reptilian
495

8·2 OldWell lnsoection Tunnet


75 Factory Floors Dynafloor No 3
MMiliMM
FFfliMM GrimchillaBanger
BL-AdeBot2.0 41-43 487 GrimchillaClanger
BL-UdgeonBot2.0 92 Shrine of Unity

WM!IIMM
Slimy
Slimy
HellyJelly Slimy Slimy

82 Old Well Abandoned Chamber

44 iiBMM
Sylphie
8 1 World Map (Towards Ding Dong Dell}
93 Nazcaa

MFil&fiEM Fl EE!MhEM
WhamsterPranger
Glumspore
WhamsterClanger
Voogoo
45-47 Slimy
Skeleplasm 8 3 World Map - Memona Moor
Skelepaladin
Hedgehound
MEIINMM
8 2 Old Well - Upstream Tunnels
WhamsterBanger 94 Belly of the Beast-Lost City
Fi +MM WhamsterPranger
GrimchillaClanger
WhamsterClanger
GrimchillaBanger
Hedgehound Necryptolis
Skeleplasm 45-47 Slimy

Skeleplasm 8-4 Ding Dong Dell Castle-


Downstairs (Throne Room)
Skelepaladin
MNE·iitiiMM
Mausinger

84 Inter-Dtmensiona! Dimension 94 BellyoftheBeast-AllegonaCastle


82 Old Well- Midstream Tunnels
MMil&BEWW WMIMSMM
MEihiiE#M
GrimchillaClanger
94


GrimchillaBanger lnter-Dimenstona! Dimension
Slimy
Ff fM
Slimy
Skeleplasm Slimy
Skelepaladin Slimy
Sky P1r , e & Capstan-upon-

1111111 zyxwvutsrqponmlk
~
~
The World of Ni no Kuni II
Hydropolis
The World of Ni no Kuni II

Broad leaf

iMib:hfi:9
Ei&iil:iliii-
Ding Dong Dell
Here you'll find maps of all areas where it's possible to fight mon-
i MM 811§!1 %,ii GI sters and open treasure chests. The contents of treasure chests are
listed in numerical order as the section progresses

iMENIIE!

Ding Dong Dell Castle Sewers Material Drops <;) Broadsword

M M <;}
a lronNugget :,tcrudeSap
(I}
FreshlyBakedBread

100Guilders
Ding Dong Dell Castle Sewers Equipment Drops (I) Soreaway

M
J"cutlass
7 . (;)" ~~~~~~;
Ni EE zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJ
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQP
/ Batspit"

/" Broadsword zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML


;if Ratchopper*
(;) Sixth Censer

,,f Ratslicer *Chapter2-1orlater (I} Soreaway


CloudcollCanyon Equipment Drops

MEE
E=MMIMIE 3

3
/

j}
Shamshir

rf'HeartyPendant

BabyBuckler
''
ff' MagicMuffler

'§ Long-RangeRing

<;) Close-RangeRing

ff,

/
2 zyxwvutsrqponmlkjihg
J'
2 / Broadsword

2 •chapter2-4orlater
**Chapter3-1orlater

Q zyxwvutsrqponmlkjihgfedcb
MunchyNut

6/RoughCloth
The World of Ni no Kuni II

EFWIIS!fti

{;) 300Guilders zyxwvutsrq


(I} ,ooGuilders zyxwvutsrqp
~ . . 8..~~~--~~~~'~-~
<;} DangerousBlunderblasterzyxwv
(I) Gustpr~ofWhirlwind
Boots

<;} _ ?~~as~__cutlass
(;) 300Guilders

<;!} __ 9.r_~ezy~i~g
<w.J . . ~.~-rea~~-~
<;) CrabappleTea
CP. -~ixth Censer
(;} Three-LeafedSoreaway

~-- A~-~-el'sTear
(;) Bur~guardPendant
(;) · S~-~gbookNo. 13
(;) Soreaway
Offering:NightmarePrism

i&EifMll&EEI M
M
fl, Jinglewheat

~ Sun-Kissedlomato

~ Lesser-SpottedEgg

Q MammothEgg"

~ Mockloadstool

4' Toadstool
ForestofN1allEqu1pmentDrops
~Cobbler'sNails

~ Gunkshrooms
iiMiiiiiiiiiiiiiiiii&
~
M
Wide-Awake Charm 3 •
+ -iiiiiiiiiiiiiiiiiiiM&
zyxwvutsrqpon
V
Boss's Boots 2 BulwarkBrooch
fiJ Moonbeam Mushrooms
,;i ToxawayPendant 3 zyxwvutsrqponmlkjihgfe
zyxwvutsrqponmlkjihgfedcbaZYXWVU
~ IP
Whirlwind Boots Magic Muffler
~ Cutesv Pops"
(i' Pendant Of Grit 3 ill. e
Spring Mantle Champion's Ring
~ SweetDreamTruffle*
ti s
D RunnyHoney
I'§ Elite Archer's Ring 3


LightTunic

... Mage'sRing

...®
EliteWarrior'sRing 3 Leather Armor 2 Simple Slippers
"StonewashedCloth
ltl BasicWizardwear


Silk Slippers
~ HeartwarmingWool
....
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
"
Blunderbuzzer 2 Old Cloak
~GreengladeCotton
zyxwvutsrqponmlkjihgfedcbaZ
"'r
"..... lR
Ice Crystal Pistol 3 Barrage Bow 2 Brawler
ib Fir-GreenThread*

"
?I' < i\(;'
Ogre's Bow 3 longbow 2 Blunderblaster
ii;
~
EmeraldHuebloom

VerdantCrystal
,,, ~
Wizard's Posy 11{ 3 Ranger's Bow 2 Huntsman's Bow

lR
'
Crimson Ax 3 Hag's Finger 2 Siege Bow

(i
Forest Crystal Cluster*
» -,
Soldier's Spear 3 Sorcerer's Scepter 2 Spellcaster'sShell

-, ""'-,,,.
Lightweightlumber

\J .1 Roaring Sword 3 Warlocl<"sWand 2 Magic Wand

,,,
Lumpenlumber
,p
Iii· Grumpylumber*

~EarthySap
,p
f,J
BreezeguardPendant

DripguardPendant
,,. Platinum Ax

Monstrous Mallet
Massive Mallet

Iron Ax

,p BurnguardPendant 2 / Wolfram Spear 2 / Bandit Spear


,(! WaddleduckFeather
© Breezy Ring 2 / Upstanding Spear 2 / Pig-Iron Pike
~ HolyWonderwater

*AdvancedForagingTechniques
e Dripping Ring 2 ,I Wolfram Sword 2 ,I' Cutlass

research required e Burning Ring 2 ,I' Shamshir 2 ,I Broadsword


The World of Ni no Kuni II

{;) Wolfram Spear <;} Soreaway (x2)

(I) lumpen Lumber (x5)


(I} Punishing Wolfram Sword
(;} Sixth Censer
{I) Elite Sorcerer'sRing
(;) Three-LeafedSoreaway
(I} Songbook No. 14

Cl) Strong Sixth Censer


(;} DeadlyTowerToppler

(;} WizardlyTwinklyTunic
(I} 10000Guilders

N·!EHEI ;w
M
~ Awwberries Abyss maps appear
on the following page.
~ChurnedButter

'1, UptownEgg


Abyss Equipment Drops
~ShootingStarSalt
lliMiliiiiiiiiiiiiiiilMIM EMF
0,Heavy-DutyCloth ~ ShinyMagicMuffler 4 Cj) Gabriel'sGavel ,, CrimsonAx

~ Lemon-YellowThread If' ShinyBabyBuckler 4 j/1 SoreBoarAx 4 ,)ilsoldier'sSpear

{) PrettyRibbon ,!?ShinyHeartyPendant 4 /Lizardlance r/ RoaringSword

O BrightButton '§ Shinylong-RangeRing 4 / Spectrum Speer 4 .j)DripguardPendant

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The World of Ni no Kuni II

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The World of Ni no Kuni II
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The World of Ni no Kuni II

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"5snazzyString••
In Chapter 4-1 Evan embarks upon a journey towards the Grotty
Grotto to retrieve Auntie Martha's lost rub-a-dub scrubber from
the clutches of some thieving whamsters. After clearing this
cavern of vermin, however, a mysterious figure appears. She
introduces herself as Mileniyah, and promptly hands Evan a
Dreamer's Key and sets Side Quest 002 in motion. This is a
special item that lets you open the mysterious Dreamer's Doors
found in caves and forests across the land.

-
Dreamer's Maze Basics

01

03
04
GrottyGrotto

Shrine of Pining
.;;;
Red

Orange
Ocher

08 Purple
09 Shivery Shrine Black

completed the Main Story

The first thing to know is that no two Dreamer's Mazes are ever the
same; not only will the arrangement of the floors change with every
visit, but so will the inhabitants you'll encounter. On each floor of
a Dreamer's Maze, your goal is to find another door. Upon finding
one, you'll have the choice of either continuing on to the next floor,
or escaping back to reality. There's no limit to how often you can
enter a Dreamer's Maze
handover a batch of pink orbs or materials!

Danger Level

Always keep one eye on the Danger Gauge, shown at the top right
of the screen as you progress through the maze, because each
time the Danger Level rises, so too does the level of the enemies

642 NI NO KUNI ti • COLLECTOR'S EDITION GUIDE


The Secrets Behind the Dreamer's Doors

Idols

The Danger Gauge will stop rising on the final floor of a maze, but
at that point, your only means of escape will be to defeat the boss
or die in the attempt. Make sure to always check the Danger Level
before progressing to the final floor; if it's too high and the boss will
be too strong for you, you can always leave through the door on the
penultimate floor. Similarly, if you want to get the best loot possible
from the boss, make sure to wait for the Danger Level to rise as high
as you dare on the penultimate floor before reaching the maze's end

l#h&i li!!lll!miiWI
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~1~:ni~ib~:; lnfluencesattackssotheyoftencause
Dreamer'sMazefoestodroptwoorbs
Floor Layout: Forest

644 NI NO KUNI It • COLLECTOR'SEDITION GUIDE


The Secrets Behind the Dreamer's Doors

Floor Layout: Cave Using your Senses


These floors wind their way through the
deep underground, and their paths forwards
are not always apparent; occasionally
you need to jump up or down to find the
Dreamer's Door. Some areas may also
have a large pit in the ground, and if you
fall in, small ledges in the walls are the only
-~

Dreamer'sMaze01-GrottyGrotto
mmmmmmmmmmmmmmmm
v v v v
Dreamer's Maze 02 - Sundown Woods v v v
Dreamer'sMaze03-EertGrove v v v
Dreamer'sMaze04-ShrineofPining v v
Dreamer's Maze 05 - Tidewash Cave v v v
Dreamer'sMaze06-SublimeShrine v v v
Dreamer'sMaze07-BlowtorchCave v v v
Dreamer'sMazeOB-CrookedCavem v v v
Dreamer'sMaze09-ShiveryShrine Y v v v
Dreamer's Maze 10- Faraway Forest y Y Y Y v v v

fij§fo§ §I
Sardine Sandwich
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I
Country Corn Soup

Fish Supper

6000G
CrabappleTea 600G
Frothy Coffee
Milkmaid's Delight
Pileo'Pancakes

Ff ..
Dice Dumplings
Hot Streak Spicy Noodles
2160G
3000G
Meat Jackpot

Peachy Player's Punch


1200G
Double-Down Dumplings 600G
FruitsofFortune

'**"'
Siren's Salad
Mermaid's Delight 1440G
2160G

HydropolitanStew 6000G
600G
Zephyr Zabaglione
Ice Cream Cornucopia
Aquarium Jelly

' '
Gotta-Fly Flakes §!

646 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA
NI NO KUNI fl • COLLECTOR'S EDITION GUIDE
The Secrets Behind the Dreamer's Doors
Excitable Higgledy

It seems there are higgledies brave enough to venture through


Dreamer's Doors. Even here their inherent benevolence shines

lcePrism,SunsetPrism.SeraphicSilk,Footrnan'sBrocade,Ponderwool.Frostylluff
Cotton, Sea-Blue Thread, Chic Ribbon, Summer Meadow Button, Amethyst Huebloom,
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Feather, Maelstrom Shell, Amber Coral, Shivering Wonderwater
OreamersMaze07 BlowtorchCave
DreamersMaze09 ShveryShnne
EnigmaPrisrn,DreamPrism.SpritefireSilk,Rook'sBrocade,PureWool.Woebegone
Cotton. Night-White Thread. SnazzyString, Winter Moon Button, Diamond Huebloom
NocturniumNugget,GlacierCrystalCluster,Gloomylumber,lnkySap,BoltEagle
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King's Brocade. Impure Wool. Wonder Wool, Sunnysmile Cotton, Tinkletune Cotton Fur.FlowingFur,DarkandStorrnyleather,Knobblyleather.Gnarlyleather
SunsetThread,MoonriseThread,SumptuousString,ClassicCord.Soldier'sButton,
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Aromatic Sap, Ambrosial Sap, Everwing Feather,Neverwing Feather,Warmflow Sweet.Sage'sSecret,Super-CoolFur.Super-HotFur,WildLeather,SavageLeather
~;~ld~~~~:rShell, Electricoral. Auroral Coral, BlissfulWonderwater, Enlightened
I¥ Mfiii¥MM
Confusion-Be-Gone.Sleep-Be-Gone,Chill-BeGone.SovereignSoreawaySweet
SupremeSixthCenser,GreatSage'sSecret,Super-HotFur,HellishFur,SavageLeather,
Sparkly leather

This second type


of Dreamer's Maze

The total amount var-

when approached!

648 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
NI NO KUNI II • COLLECTOR'S EDITION GUIDE
The Secrets Behind the Dreamer's Doors

Kindly Llapaca

The Flawless FortuneTeller shares This fluffy animal can be difficult


words of advice about what lies

however, and you'll be unable to c,er·


take him up on it later by talking to
him again
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FreshMilk,SingleCrearn,LeanMeat,MiddlingMeat

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Middling Meat, Bony Bits, Brawny Meat, Mystery Meat

I¥ '1M!EMM ¥
WholeMilk,MatureCheese.BetterButter.OuadrupleCrearn,ScrurnptiousYogurt,
Garney Meat, Tender Tripe, Chunky Meat, Lardons, Melt-in-the-Mouth Meat

§ § I F §
Angel'sTear,AII-Be-Gone,ClearPrisrns, Red Prisms. Base Bone. Flat Bone.Sturdy
Bone, FreshWonderwater, HolyWonderwater, BabblingWonderwater

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Angel'sTear,AII-Be-Gone,GreenPrisrns,BluePrisrns,SpikyBone,TwistyBone,Giant
Ribcage, OasisWonderwater, SimrneringWonderwater, Shivering Wonderwater

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Nightmare Prism, ForkedTail Bone, Sturdy Jawbone, Hellish Wonderwater
650 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCB
NI NO KUNI II • COLLECTOR'S EDITION GUIDE
The Secrets Behind the Dreamer's Doors

The Materialistic Man isa

Money can lower the Danger


Level of a Dreamer's Maze by
1, provided you have 10000
Guilderstospare. ltisa trick
he can only perform once per
flooreachtimeyoufindhim clinehisofferandcomeback
later; handy for when you're
shortafewpinkorbs!

""""""""''""
I ¥1¥41 zyxwvutsrqponmlkjihgfedcbaZYXW
§ § MIMHl&NM
Sackcloth, Heavy-Duty Cloth, Stonewashed Cloth. Comfy Cloth. Heartwarming Wool
HardwearingWool,GloamingCotton,GreengladeCotton.Coral-PinkThread
Lemon-YellowThread,SimpleString,CoarseCord,Just-RightButton.BrightButton
RubyHuebloom.EmeraldHuebloom.CoralHuebloom.CopperNugget.SilverNugget
VerdantCrystal.CrimsonCrystal.Lumpenlumber,Solidlumber,EarthySap,Grassy
Sap,WaddleduckFeather,PolyparrotFeather.HighTideShell.WaveskipperShell
BonsaiCoral,BriarCoral,HolyWonderwater,BabblingWonderwater

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String,PrettyRibbon,BullyButton,SpringBloomButton,SapphireHuebloom,Citrine
Huebloom,GoldNugget,SteelyNugget,MilkyCrystal,DarkCrystal,Coarse-Grained
Lumber,Fine-Grainedlumber,SourSap,ScentedSap,Candy-OwlFeather,Cloud

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SeraphicSilk,SpectralSilk,Footman'sBrocade,Knight'sBrocade,Ponderwool,Witch's
Wool,FrostyfluffCotton,CuddlyvvarmCotton,Sea-BlueThread.Fir-GreenThread
Stylish String, Chic Ribbon, Summer Meadow Button, Autumn Haze Button, Amethyst

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Thread,SnazzyString,HipRibbon,WinterMoonButton,Soldier'sBunon,Diamond
Huebloom, Onyx Huebloom. Noctumium Nugget. Arquum Nugget. Glacier Crystal
Cluster. Storm Crystal Cluster, Gloomy Lumber, Lovely Lumber, Inky Sap. Aromatic
Sap,BoltEagleFeather,EverwingFeather,BighornShell,WarmflowShell,Drainpipe
Coral.Electricoral.HeavenlyWonderwater.BlissfulWonderwater

time deal per floor


Mister Reset is one of the

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. . .
The Secrets Behind the Dreamer's Doors

Boss: Thogg Affinity $ Stun Res High


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654 NI NO KUNI II • COLLECTOR'S EDITION GUIDE


The Secrets Behind the Dreamer's Doors

11##51 I Boss: Zagg Affinity /'\ Stun Res High


Cave

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lliii
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Following the gains from each trip, you can craft new equipment in
the kingdom, restock, and prepare for your next delve. The equip-
This Dreamer's Maze is the main source of the materials needed ment you receive from defeating the first 50Tainted Monsters will
be invaluable for your first forays, and as you become stronger. you
can defeat the next 10Tainted Monsters one-by-one to bolster your
party further. Eventually you'll be capable of delving into the deep-
est floors to conquer the final boss, Thwomp, thus completing the
most difficult Dreamer's Maze in Ni No Kuni II

IFT ~ ImprovedForag·ngTechn·ques requ·red


UFT~UlfmateForag·ngTedm·quesrequ·red
The Secrets Behind the Dreamer's Doors •
658 NI NO KUNI ti • COLLECTOR'S EDITION GUIDE
The Secrets Behind the Dreamer's Doors
After you've finally battled your way past the Horned One, and made Doloran see the
error of his ways, you may think you've earned a break. Once the credits have finished
rolling, however, you'll be asked to make a new save file which will open up a new

-
batch of content to explore. This new save file will be marked with a golden star and is
considered a Completed Game Save. Loading up this file will take you back in time to
just before the point of no return in Chapter 9-5, and you'll be able to leave the room
to continue with any unfinished business that you may have in the world, as well as
some new activities.
70

Your first indication that there's something new will be three Leafbook posts that appear,
Radiant Close-Range Ring
telling you about three mysterious characters that have recently been spotted out in the
Radiant Long-Range Ring
world. Each of these three people can be tracked down, and if you manage to complete
RadiantMage'sRing 300
their quests they will even move to Evermore as permanent citizens. Speaking of Evermore,
Radiant Hearty Pendant 300
many more new quests are available from citizens that have already made their home there,
Radiant Baby Buckler
providing you have fulfilled the additional requirements
Radiant Magic Muffler

There's plenty of other work to be done around Evermore too. Once you have managed
to convince the final few citizens to move to Evermore, and have built every facility that
can possibly be built. you'll be able to upgrade the Castle to its full glory of Lv. 4. Once you
reach that level you'll then be able to further upgrade a number of the gathering facilities to
allow them to bring in even rarer materials, and more research topics will become available
Even the Taskmaster doesn't want to feel left out and has added some new Errands and Towering lumberyard
items to his repertoire.
MiningCampNo.5
HuntinglodgeNo.5

Full-Fledged farm
Massive Market Garden

l#IH .. , Ill
Evermore Weapon Level7-10Melee
Workshop Weapon Development
Evermore Weapon Leve17-10Ranged
Workshop Weapon Development
Level7-10Arrnor
Development
Level7-10Accessory
Development
My Seventh&
Higglery
g~~:~~:~iggledy

660 NI NO KUNI II • COLLECTOR'S EDJTION GUIDE


Cough Sweet zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPON
Booststheuser'sHPbyfive
StrawbenyChew Booststheuser'smeleeattackbyone
Booststheuser'srangedattackbyone
Booststheuser'smagicalattackbyone
Booststheuser'sdelensebyone
Booststheuser'smagicaldefensebyone
During Chapter 2-2, near the start of your adventure, you'll
enter Cloudcoil Canyon and happen upon a friendly grimalkin
merchant trying to sell his wares. This merchant seemingly has
his finger on the pulse of all the latest news and gossip from
around the world, and he is able to do so through the magic of
the Leafbook social network combined with a Leafbook viewer:
the latest invention out of Broadleaf Inc. As a king on the run,
having access to such information would be an invaluable tool
for Evan, and since the merchant is sympathetic to Evan's situa-
tion, he even offers to hand a Leafbook over for free.

Entry Name
Untock Requirernents
Poster zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQ Entry Name Poster
Untock Requirernents
A New Dawn for Ding Dong Dell LB Moderator PortraitofaPorcChoppar Mad4Monstrz
Chapter2-2.acquiretheleafbookViewerinCloudcoi1Canyon Chapter2-4,arriveattheislandofCwsg-y-Ddraig
The Ultimate fish Sandwich Kitty The Boss Tani
Chapter2-2,acquiretheleafbookViewerinCloudcoi1Canyon ReachChapter3-1,whenattemptingtoclaimtheHeartlands
NewtotheWortdoflaafbook Filippos You'IINeverBelieveThis... ThaExplorer'sApprentice
Chapter2-2.acquiretheleafbookViewerinCloudcoilCanyon ReachChapter3-1,whenattemptingtoclaimtheHeartlands
Finally,theBigDayArrives! Hansel ILLGETYAZNEXTTIME!l!l!II Tyran
Chapter2-2.acquiretheleafbookViewerinCloudcoilCanyon Chapter3-1,defeatTyranintheSkirmishfortheHeartlands
ACoup-CanltReallyBeTrue!? LB Moderator BestTentEver! Tani
Chapter2-2.acquiretheleafbookViewerinCloudcoilCanyon Chapter3-2,aftersettingupcampatthestartofthechapter
An EmptyOffering? Cindy May Meeting e Mumshroom Mad4 Monstrz
Chapter2-2,acquiretheleafbookViewerinCloudcoilCanyon Chapter3-2,aftersettingupcampatthestartofthechapter
The Glittering Lights of Goldpaw TheWanderingWordsmith We'reOfltoBrayaBeasty! Ketch
Chapter2-2,castWind-WhipperontheProp-LeafClover ReachChapter3-3,afterspeakingwithNiall
SaekingaPlacatoCallHome... Floyd Seriouslyl?AnotherSix!7 Ah Chu
Chapter2-2,castWind-WhipperontheProp-LeafClover Chapter3-3,finishwatchingthecutsceneafterapproachingFortuneSquare
A Gentle Breeze TheWortdinPictures DldlJustSpyPrinceEvan7 Pi Chi
Chapter2-3,entertheWyverns'DenbeyondSnaketoothRidge Chapter3-3,approachthecasino(obtainedafterwatchingacutscene)
Better Living Through Leafbook!

Entry Name Poster

zyxwvutsrqponmlkjihgfedcbaZYXWVU
Unlock Requirements

A Magnificent Manticore Mad 4 Monstrz


Chapter3-3.approachthecasinolobtainedafterwatchingacutscene)
The GrumpyGambler HoundAboutTown888
Chapter3-3,finishgatheringinformation(obtainedafterwatchingacutscene)
TheGrandHighRolleronTri al DaXing
ReachChapter3-5,afterdefeatinglongfang
LongfenginAction!
ReachChapter3-5,afterdeleatinglongfang
Evan'sBackforEvarmore! LBModerator
ReachChapter4-1,onceEvermoreisestablished
Visitingthe DiceFactory Augurer's
Chapter4-1,completetheKingdomBuildingTutorial
zyxwvutsrqponmlkjihgfedcbaZYXWVU
Guild of Goldpaw

TreasureTime:PartOna HeidenGoseeker
Chapter4-1.completetheKingdomBuildingTutorial
ThaForestTrail TheWortdinPicture
s
ReachChapter4-2,afterspeakingwithRolandinthethroneroom
A GhostlyPresence Dares'n'Scares
ReachChapter4-2.afterspeakingwithRolandinthethroneroom
TheF1oraoftheRollingHill s TheRottonestBotanist
Chapter4-3,completeresearchontheBridgespell
The HuntedHeart ProPick-UpTipsforGuys
Chapter4-3.casttheBridgespellintheCalmlandstoreachtheRedRedRose
MyFavoriteFish-PartOna FishRtheGr8est!I!
Chapter4-3,casttheBridgespellintheCalmlandstoreachtheRedRedRose
BumingthaMidnightOil
Chapter4-3,giveBoddlytheRedRedRose
Meetthelncinaraptor Tani
Chapter4-3,giveBoddlythelncineraptorHorn
OnestoWatch:FaiDo LBModerator
Chapter4-3.recruitBaiGonandMinTi
TheGloryofGobsmaar Boddly
Chapter4-4,returntheStarlightStonetoBoddly
SwiftSolution sHitstheRoad Taskmaster
Chapter4-4,finishreadingthebooksintheGoldpawlibrary.
OnestoWatch:ChiP i LBModerator
Chapter4-4.finishreadingthebooksintheGoldpawLibrary.
How Funto beYoung CarpeDiemDog
Chapter4-4,finishreadingthebooksintheGoldpawlibrary.
GoldpawJoin sEvermorel LBModerator
ReachChapter5-1,afterforgingaunionwithGoldpaw.
Unlocking Secretskills Nu Bi
ReachChapter5-1,afterforgingaunionwithGoldpaw
DatingDisasters:Henny DiaryofaDatlngDlsa
star
ReachChapter5-1.afterforgingaunionwithGoldpaw
TheFloraofCloudcoilCanyon TheRottonestBotanist
Chapter5-1.speakwithMr.WrightinCapstan-upon-Hull
ASinisterScene ThaWorldinPictures
Chapter5-1,speakwithMr.WrightinCapstan-upon-Hull
Catchof the Day Glaucus
Chapter5-1.speakwithMr.WrightinCapstan-upon-HullafterdefeatingtheJelly0ueen
TheCharmingCharfinch Mad4Monstrz
Chapter5-1,speakwithMrWrightinCapstan-upon-HullafterdefeatingtheJelly0ueen
MasterPugnaciu sHasChanged Yo Ho-Ho
Chapter5-1,defeat2agg
TreasureTlme:PartTwo
Chapter5-1,defeat2agg
TheHardWoods Niall'sUnderling
ReachChapter5-2,afterspeakingwithKetchtoaquireaship
We've Got a Ship! Tani
ReachChapter5-2,afterspeakingwithKetchtoaquireaship
A HydropolitanVista TheWanderingWord
smith
ReachChapter5-2.afterspeakingwithKetchtoaquireaship
An UnknownVesselArrives! Flllppos
Chapter5-2.finishgatheringintelonOueenNerea
Everyday Discipline BaiGon
Chapter5-2,finishgatheringintelonQueenNerea
MyFavoriteFish -PartTwo FishRtheGnlestl
!I
Chapter5-2,linishgatheringintelonOueenNerea
Pretty in Pink Tani
ReachChapter5-3.afterspeakingwithOueenNerea
Entry Name Poster

Unlock Requirements

Kitty-BaitingHasBeenBannedl
ReachChapter9-1
GoingBacktoDingDongDell
ReachChapter9-1
DateWithDarknesslneamate Mad4Monstrz
Chapter9-1,speaktoLiLiinEvermoreafterobtainingtheindecipherabletablet
TreasureTime:PartFive HeidenGoseeker
Chapter9-1,speaktoLiLiinEvermoreafterobtainingtheindecipherabletablet
FromaHilltopintheHeartlands ThaWorldinPictures
Chapter9-2,speaktoLiLiinEvermoreafterobtainingsomeSeeingSand
The Cup of Communion
Chapter9-2,defeattheTemperTemple
AShotofOurKing Tani
Chapter9-3,completethe"ApproachingtheUltirnate"Skirmish
What's Next for Our World? LB Moderator
Chapter9-4.defeatDoloranandwatchtheensuingcutscenes
OnestoWatch:YaPi
CornpleteSide0uest005
OnestoWatch:Yip-vtp
CornpleteSide0uest006
New Shores, New Horizons Keeley
CompleteSide0uest042
AlittleShotlManagedtoTake
CornpleteSide0uest074
andrewUpdate
CornpleteSide0uest076
Keeping EvermoreCrime Free
CornpleteSideOuest078
ThesaSpritesAreAIIRightl candy
CornpleteSide0uest079,orSide0uest104

Treasure Time: Part One g


CloudcoilCanyon
Mage'sRing
zyxwvutsr
Better Living Through Leafbook!

Treasure Time: Part Two

Treasure Time: Part Three

Treasure Time: Part Four

Treasure Time: Part Five


Ni no Kuni II features a truly beautiful, exciting, and memorable musical score, but
since your travels will take you to many different locations, you won't always have the
opportunity to listen to a specific track again. Thankfully, if you take the time to build
up your kingdom and explore enough of the world to find the many songbooks hidden
within it, then you'll be able to pick and choose individual tunes and listen to them to
your heart's content at Evermore's Symphonium!
Their attempts to wreck each of the great kingdoms were
thwarted by our group of heroes, but the Realmwreckers have
returned through the magic of the cradles. They will battle you
once more in the most precious realm of all: your mind!

Unlocking the Retrials Retrial Progression

Cradle of Fire Retrial - Longfang

Mlt¥ii
J; Yeti'sTooth EJ
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ShinyClose-RangeRing

j,11' GloriousLance fj ShinyChampion'sRlng

If. FullBoarAx :(' SwordofState

,;f RadiantBlade JI ApocalypseAx

ilJ Steelpounder J( Mastodon Bow

"1j Q

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~ Giant'sTooth Ja BiometricBoots

I' MegatonMaul 8 RococoRobe

'2 RitualBow .,{' NebulaSword zyxwvutsrqpo


~ShinyBabyBuckler - JI TeratonTrasher

WaterBalloon WaterPistol Dazzleslash Floodlight


@i BumingRing e Wrecker'sRing

CircularSword SwatheCutter ExecutiveOrder Clarityo!Purpose W Daredevil'sAnnor .. Geomancer'sShoes

BurrowingBolt Bird's-EyeBolt ficrvstalRobes fl 1nfema1Mail zyxwvutsrqponmlkjihg


Ina Spin Stone Slinger Strongman Stance
JleybemetlcBoots r;(" PrimordialSword
Mind of the Magos
A) StrongboxBoots 'jti MeteorMallet

J;ij' GaudyGaloshes fj RadiantChampion'sRing

W' Marauder'sAnnor JI zyxwvutsrqponmlkjihgfe


SaintedSabatons
Retrials of the Realmwreckers!

Cradle of the Depths Retrial - Brineskimmer

M!MMI
& RobesofWisdom

{1icrysta1Robes zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQP
/I DolphinFork

'RubyblazeRod

41\tsoulDestroyer

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.... Geomancer'sShoes

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SparkShower Windwhirl
Clarityof Purpose

jlLongshank Ina Spin Ogre's Fingers


WingedSpear SparkSpike SparkShower MindoltheMagos
Health Hub Pyre Pillar

To reach the Cradle of Depths you'll need to use the 3000 Fathoms
Deep trip door within the Abyss, and then ride Puffer Whelk X down
to the depths. Once there. the Cradle is just a short run directly
ahead of you. The full breakdown of the battle with Brineskimmer
can be found on P.238

Cradle of Wisdom Retrial - Bastion

Hi&Ni IIIIIIMIMI
'Wando!Wisdom If Daredevil'sArmor

~ CompositeBow '$Shinylong-RangeRing
'Lodestonelaser JI GigatonGavel
;( Redeemer'sSword 'MoonlightBaton
'Wizard'sBouquet ""aunrealThing
~FrontierFlintlock ~ UncannyLong-RangeRing

JI

·---
,{ BloodyBrand Biometric Boots

'. Cherub's Scepter ,C PhantomMantle

1ill: Direarm '!f- MasterBlaster

,9 Shiny HeartyPendant - ~ Pyramid Beam zyxwvutsrqponmlkjihgfedcbaZYXWVUT


fJ1 ShinyBulwarkBrooch - 8 RingofRancor zyxwvutsrqponmlkjihgfedcbaZYXWVUTS
e BrightRing .... Geomancer'sShoes
WaterBalloon
SwatheCutter
WaterPistol
HeavyAmmo
CutandThrust Floodlight
ClarityofPurpose
AHeretic'sRobes flinfernalMail BurrowingBolt Bird's-EyeBolt
Jll:cyberneticBoots Jti MeteorMallet Ina Spin Ogre's Fingers Strongman Stance

JI StrongboxBoots oil Cad'sCannon zyxwvutsrqponmlkjihgfedcbaZYXWVUTSR Strix'sSigil MindoftheMagos

JjffGaudyGaloshes V RadiantBulwarkBrooch
It Marauder'sArmor JISaintedSabatons
Cradle of Creation Retrial - Oakenhart

·---- -·
OakenhartRetr1alPotent1alRewards

,,,AY-o!Charnpions _;e Statesman'sSpear

@: BreezyRing ~StrongboxBoots zyxwvutsrqpo


(§ Crypticlong-RangeRing ,f Sword of Sorrow

JII CybemeticBoots / WhirlwindSpear

/Dragonlance ,:: ShadowshotBow

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Mi---
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~ GodbeastBow JIJ BiometricBoots


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J!<2
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SacrificialBow
,... Maelstrominator /p/SlipperyPendant
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Strongman Stance
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1} Restoration Robes I{ BrightwingBow

Similar to the Cradle of Fire, the Cradle of Creation can only be ac-
a RobesofWisdom C3Executioner'sRing

cessed via Zippelin, and to reach it you'll need to fly up to a plateau


.Jl'soulshaker JI SaintedSabatons

northwest of Ding Dong Dell. Also, as with the Cradle of Fire, you'll
find a handy trip door just outside that you can activate, and if you
want to brush up on the fight before entering, turn to P.280

670 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHG
NI NO KUNI II • COLLECTOR'S EDITION GUIDE
Obtaining the "One True King" platinum trophy will require you
to complete the vast majority of optional content in the game,
along with a variety of other feats. Unlocking this much sought-
after trophy is a grand undertaking, but this detailed trophy
guide aims to help you unlock each of the 50 trophies needed to
achieve this goal as quickly and easily as possible!

Unlocking the following trophies will require you to explore


every part of the game thoroughly, as well as seek out and
complete the majority of Side Quests and Errands!
Progression Trophies are the easiest ones to unlock, and need
no further explanation. The first nine are automatically unlocked
as you play through each chapter of the Main Story, and the
remaining ones are also impossible to avoid unlocking during a
normal playthrough. llliifiii
;: •• TNeK,ng ~ Awardedforachieving100%completion

Ci3
~Rov,IM;nt yAwardedforamassing500,000guilders
-· King in Exile
lilliMill
¥ Awarded for finishing Chapter1
~Lonmee'""' yAwardedforopeninglOOtreasurechests

Ei:] King Reborn y Awarded for finishingChapter2


.
~ ,.,,........ YAwardedforopening200treasurechests

EKingdomCreator yAwardedforfinishingChapter3
(fj·I) Awardedforha.ving50tripdoors

Iii
!:!ITrippleThreat
l( rernernberyou

A Destiny Discovered ¥ Awardedfor finishing Chapter 4


Qjf) Awardedforgiv.ingtherightgifttoa

I!
~MakeVourBestOffer
X H1ggledyStone

A Matter ofTima ¥ Awardedfor finishing Chapter5


~NoStonaUntumed
((/(Ji
JC
Awardedforsat.isfyingeverysingle
H1ggledyStone

Cim ThePricaofProgress Y AwardedforfinishingChapter6


¥
m TheMarkofKings ¥ AwardedforfinishingChapter7.
~S;de-T,.d<ed

~Be,ldeVou~•• Y
Awarded for completing 50 Side Quests

AwardedforcornpletinglOOSideQuests

~ PeaceBreaksDut y AwardedforfinishingChapter8
~NoDownside y Awardedforcornpleting150Side0uests

~OnwardtoUnity ~AwardedforfinishingChapter9
r.lErrandBoy y AwardedforcompletingyourfirstErrand

~ToArmsl y AwardedforwinningyourfirstSkirrnish
!;I All About the Errands ¥Awardedforcompleting50Errands

~ABltootheS;de (fil)
J,\
Awardedfor com.pletingyour
firstSideOuest
zyxwvutsrqponmlkjihgfedcbaZYXWV
<f raKnightErrand AwardedforcornpletinglOOErrands

~Ocean-GoingKing y Awardedformakingyourfirstseavoyage ~HiggladyGaggla! (JU)


Jt"
Awardedforgetti~gasetof
matchinq Hipqledies!

~KingoftheSkies
(11·1) Awardedforrna~in.gyourfirst
l( tnpintheZippelm lc!MusicBuff ¥Awardedforacquiring30songbooks
Royal Mint Tripple Threat
If you think 500000 Guilders is a lot of money, well, you're not

• Defeating Tainted Monsters


• Completing Side Quests
• Researchingthe Smash and Grab & Extreme Smash and Grab top
ics at the Explorer's Guild and Expert Explorer's Guild facilities
• Researching the Money Magnetism and Extreme Money Magnetism Make Your Best Offer &
topics at the Hubble-Bubbleryand Hyper Hubble-Bubblery.
• Setting the Growth Vs. Gold and Cash Vs. Kit sliders in the Spoils No Stone Unturned
section of the Tactic Tweaker to focus on money
• Selling off equipmentand materials

Taking down the Tainted Monstersand finishing Side Quests gener-


ally offers the largest pay-outs; completing all of these tasks will net
you a sum of 760k Guilders in total-more than enough to unlock
this trophy!The other entries on this list are complimentaryoptions,
but they'll help speed things up and contributeover the long haul
You'll naturally unlock this trophy as you make progress toward
obtaining some of the others, so there's no need to grind standard
monstersfor Guilders or anything of the sort!

Side-Tracked, Beside
Yourself, & No Downside

171 - 175. If you only care about the Trophy, then avoiding some of
these will make things easier.

Lord zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLK
& Royal Treasurer
Errand Boy, All About
Although finding 100 and 200 treasure chests may appear intimi-
dating, it's actually more lenient than you might first assume. The the Errands, & Knight Errand
number listed for "RoyalTreasure' is in fact not the exact number
of chests scattered across the world of Ni no Kuni II. so you won't Many Errands from the Taskmaster (see P.400for a full list) will
have to track down every last one. There are no fast shortcuts that require you to hand over some items or materials. and these are
can be used to unlock these Trophies; we recommend paying close the ones you should be on the lookout for, since they can basically
attention to our maps in the World of Ni no Kuni II section, starting be completedinstantly if you happen to have the necessary items
on P.596. With these beside you, you can maintain a steady pace Monster-killing Errands can be manageable too, but they'll involve
toward these goals while avoiding too much backtracking a lot more back-and-forth, which adds to the time you'll need to

672 NI NO KUNI II • COLLECTOR'S EDITION GUIDE


Trophy Guide
As the name implies, the following selection of trophies
revolves around combat-demanding both mastery of Ni no
Kuni ti's action-packed battle system, and completion of the
50 unique army-on-army Skirmishes included in the game. To Toppler of the Tainted &
arms!
Scourge of the Tainted
_, DIIIIMI 'Toppler of the Tainted' can be unlocked as early as Chapter 3-2, by
defeating Googah, the firstTainted Monster you'll be introduced to
~SoldiarKing y Awardedfordefeating1,000enemies on your way to the Forest of Niall. You'l need well-planned strate-
gies if you hope to take down each Tainted Monster, so consult
IIWarriorKing ¥ Awardedfordefeating2,000enemies
P.500 for all the info you need. It's worth noting that defeating the
extremely challenging final 10Tainted Monsters isn't required for
this trophy, so only tackle these deadly adversaries if you're seeking
£3ToppleroftheTainted
(ljf) AwardedlordeleatingyourfirstTainted an additional challenge beyond trophy hunting!
],C Monster.

BscourgeofthaTainted '~I Awardedfordefeating50taintedmonsters


Ball Boy
EBallBoy y Awardedforcollectingatotalof2,000balls

C]wakeyWakay
(ftp Awa.rdedforbeingawakenedbyagolden
],C ball

[:] WideAwake y Awarded for being awakened100times

(fjp Awardedfo.rovercoming50Skirmish
~GodofWar ],C challenges

mJ Dream a Little Dream ¥ ~:i;.dedforenteringyourfirstDreamer's

(llf) Awardedforhittin.gDangerlv.5ina
.BadOream ],( Dreamer'sMaze

Qore,mBig y Awardedforsurviving10Dreamer'sDoors

Soldier King & Warrior King

Wakey Wakey & Wide Awake


Whether or not Lefty's golden balls will materialize is somewhat
Doors and enter the Dreamer's Mazes. There, you'll fight oodles tied to luck. Every 240 seconds in regular battle the miniature King-
of enemies while gathering rare materials and progressing toward maker will contemplate throwing a golden ball your way, and if he
Trophies related to these areas. Plus, Side Quest 002 (see P.318) re- decides against it, you'll need to wait another 240 seconds for one
quires you to clear all Dreamer's Mazes: two birds with one stone,
as they say!
Trophy Guide

God of War Dream a Little Dream,


Bad Dream, & Dream Big

Martha, you're to venture into the Grotty Grotto. Halfway through


however. you'll meet a mysterious individual who goes by the name
of Mileniyah, and receive a Dreamer's Key that allows you to unlock
any Dreamer's Doors you may find, including the one at the op-
posite end of the cave

Open the Dreamer's Door with the Dreamer's Key and simply bide
your time until the Dreamer's Maze's Danger Level has passively
risen to level 5 and you will unlock the "Bad Dream'Trophy without
ever having to get into a fight. Once you've accomplished your
goal, exit the Maze by interacting with another Dreamer's Door. For
'Dream Big" it's important to remember the distinction between
Dreamer's Doors and Dreamer's Mazes, and this Trophy calls for
you to survive trips through 10 doors. This means that you cannot
simply complete the same maze 10 times, and instead you'll need
to venture into the mazes behind every single door. See P.642 for
help with the Dreamer's Mazes

Crafting is an integral facet of progression, and will help you in


acquiring many seemingly unrelated Trophies. This means that
working towards these Trophies will also help you to unlock
many of the others.

111141%
~ CookingUp11Tre11t ¥ Awardedforcookingyourfirstdish

00 Cooking Up11Stonn ¥ Awardedfor cooking 50dishes

~W&11ponWhizz
(JJI) Awardedforcrea.ting50different
JC typesofweapon

[!;Armo,Au qfV
JC
Awardedlorcreating50differenttypes
ofarmor.
zyxwvut
~Ma,te,ofMagk
(l!"j) Award.edlorupgradingyourspells50
7{ times

~HiggledyHotshot
qi-p Awardedforcooking. up50
J,( different Hiqgtedies
Cooking Up a Treat & To reach the minimum number of 50 differentweaponsneeded
Cooking Up a Storm for "Weapon Whizz", you only need to research Melee and Ranged
Weapon Development up to Lv.2 and Lv.3, respectively. "Armor Ace"
by contrast, will be a lengthier process, since you need to unlock up
to level 4 for both the Armor and Accessory Development to hit its
Trophy mark. Only two of these topics require a specific citizen to
complete, but one can be recruited relatively early (see Side Quest
~FabulousFairy·TaleFare 006 on P.320)and the other will be granted to you come Chapter
7-1
zyxwvut
~TheGamblingGounn
and

~ASeafoodOddyseey

~Brainfual:HowtoEatSmart zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQP
~ HowtheAncientsAte

Master of Magic

676 zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONML
NI NO KUNI II• COLLECTOR'S EDITION GUIDE
Trophy Guide

Higgledy Hotshot
This Trophy provides another multi-faceted, long-term goal; you'll
need to upgrade Evermore, invest in several research topics from
the Higglery facility, acquire a number of Gathering facilities, and
make progress in the Main Story to open up more options for your
kingdom. Quite the handful!

Raw Recruiter, Recruiting Sergeant,


Finally, we have Trophies centered around the kingdom of Ev-
ermore, which you'll have access to starting from Chapter 4-1.
& Recruiting Consultant
No true shortcuts exist for these Trophies; just don't postpone
Evermore's management in favor of other activities.

gRecruitingSergeant ¥ Awardedforrecruiting50newsubjects

.RecruitingConsultant y Awardedforrecruiting100newsubjects

~MasterBuilder
(Jl"f'.) Awardedf.orbuilding20facilitiesin
2( Evermore

(J!P
Jt'
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFED
zyxwvutsrqponmlkjihgfedcbaZYXWV
Awarded.forupgradingEvermoreCastle
tolevel4
Want to learn more about a particular Ni no Kuni II-related topic?
Chances are you can look it up right here, in this handy, alphabetical-
ly-organized list. Each entry will lead you to the most relevant part of
the book for the topic you want to read about
Index

zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHG
Hunting Lodges
Hydropelago
Hydropolis
137
602
612
Makronos
Mangala
TacticTweaker
!!"
Flee House
Important Items
!* Marlene:AConjurer
Tasty'sCookshop
Temper Temple
Testing Floor
152
288

Ina Spin 75 Corrupted Thaumas


Incarnates 497 TheBanleforBroadleaf
lncineraptor 216 TheBattlefortheHeartlands 428
Infinite Ammo 85 MeleeWeapons The Final Fight 428
Influence Might Gauge .T~~--~-~!J.~.!.Y..~~.r:tress
lnkywriggle Mileniyah Thetis 349,372
Installations Military Might Thogg 191
Min Ti Thogg&Zagg
Mind of the Magos TidewashCave
lnvadersin Everrnorell Mining Camps
Invaders in Evermore IV .~.?.~r;iieMay TightfitCavern 641
lnvaders1nEvermoreV 448 Monuments Tiller 335
lnvadersinEvermoreVI 450 Morgan 365,372
lnvadersinEvermoreVII Mortimer 509
Invaders in Evermore Ill 434 Mossy Monument
zyxwvutsrqponmlkjihgfedcbaZYXWVUTSRQPONMLKJIHGFEDCBA 77
E
=-
Mouse Soldiers 544
J_~-~--~L?.~~-'-~---~l(ly~_round Training Grounds
Trey
35J9!76
Trip Door
556 Triton
Trophy Guide
Jelly Queen Tumbledown Shrine
Joint Exercise.Code Blue Tusker
Joint Exercise.Dode Green 452 Twinky
JointExercise:CodeYellow 433 Twygg
Joint Exercise.Desert Srrtke Tyger
JointExercise:MetalTest 444 TYRAN,REELKING
JointExercise:WinterWarfare 473 Tyran'sLastStand
Jumblewoods 633 Tyran'sLuckyCountry 447

Junkyard Mire
633
604
I
Unsung Shrine !-
I
Keeley !* ::-
Kent
Ketch WalloptheWhamsters!
_\J',fa119.~_r_i_n.~..?!?.!.r_i_t_s
!r-
666
Kimmy Water Balloon
KingMausinger
Kingdom Progression
Kingdom Side Quests Wavewyrm 498
Kingsguilders(KG) Western Woods 630
Kingspin 61
Kitty 381 Phorkys
Klaus 377,390 Pi Chi
Klogg 529 Whamm1ty
Knockdown 42 WhamsterBaseObliteration 472
Krystal 353 478
I
Laborofthelabyrinth
Lady Trudy
!*
leaf book
Leo lynx
-~eu_c_ippe_~_' L(l_l)y~.i_~~~-
Lili 321
53 616

!+
Lily
long Mein 327
Longfang 206
Lookseecave

Lost City
LostSouls'Lament 516
Lucky Stars Casino
Lumberyards
Lycorias
Ranged Attacks
Ranged Weapons 48
!*
549

5:-
Lymina 555 RangedWeapons 586,122 483
Rarity 15 553
FMadusa Raxel 377,388 21,46
Magmanimus
COLLECTOR'S EDITION GUIDE

Ni no Kuni II follows Evan on his quest to build a


kingdom and become the King he was destined to
be. Building alliances and expanding a kingdom
is no simple matter, though-Evan and his group
must manage a sprawling network of favors and
rewards and battle a great many foes as their
adventure unfolds. This book makes keeping track
of everything as simple as can be. With this book by
your side you'll experience all the game has to offer
and be guaranteed to have a prosperous kingdom!

Quest Guide
Let us guide you through Evan's adventure with a beautiful, in-depth walkthrough
full of exclusive artwork and illustrated maps. Every Side Quest, Errand and
Skirmish are also fully covered to ensure that you don't miss a thing.

Kingdom Building
Building your kingdom is a huge part of this adventure-the size and influence of
your kingdom affects almost everything you do in Ni no Kuni II. You'll want your
stores to be full and your coffers to be overflowing, and this book will provide the
most efficient ways to keep expanding at full pace.

100% Completion
If you want to see and collect everything in Ni no Kuni II then you'll find this guide
invaluable. There are many lists to fill, Higgledies to rally,Tainted Monsters to beat
and Citizens to recruit, and we have them all covered and organized.

USA $39.99 • CAN $49.99


U.K. £27.99 • E.U. 32.99€

fUfURIPRESS ~ zyxwvutsrqponmlkjihgfedcbaZYXW
LEVELS
ISBN 978-3-869930-86-2

111111111111111111111111111111
9 783869 930862

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