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C O R P O R AT E T R A I N I N G S Y L L A B U S

Android Essentials

Course Overview
Four out of every five smartphones uses the Android operating system. Learn to build for this
ever-present platform with our five-day introduction to Android programming.

Who should take this course


• A working knowledge of Java is necessary for this course and students should have
programming experience. However, no Android programming experience is necessary.
• If you have an existing iOS or web app and want to broaden your user base, this
course is a great fit. That said, experience in other mobile platforms is a plus, but not
required.

Syllabus
• Introduction
o Use Android Studio and the emulator.

• Android and Model-View-Controller


o Create a simple Android Activity using basic view widgets.

• The Activity Lifecycle


o Learn how Android deals with rotation and memory pressure, and create a
special view for an application when the device is in landscape.

• Debugging Android Apps


o Analyze stacktraces and use Android Studio to find and fix bugs in your
application.

• Your Second Activity


o Create a second activity and communicate between activities.

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C O R P O R AT E T R A I N I N G S Y L L A B U S

• Android SDK Versions and Compatibility


o Learn how to support a variety of Android versions gracefully.

• UI Fragments and the Fragment Manager


o Architect an Android app using fragments.

• Displaying Lists with RecyclerView


o Use a RecyclerView with a custom layout to display a list of data

• Creating User Interfaces with Layouts and Widgets


o Explore the Android measure and layout process while using the new
ConstraintLayout tool.

• Using Fragment Arguments


o Pass arguments to a fragment in a safe way.

• Using ViewPager
o Swipe between fragments.

• Dialogs
o Create and display a dialog with a custom view.

• The Toolbar
o Use the AppCompat library to display and populate a Toolbar.

• SQLite Databases
o Use a SQLite database to persist data.

• Implicit Intents
o Open-ended wish fulfillment in Android.

• Taking Pictures with Intents


o Use implicit intents to take and save a picture.

• Two-Pane Master-Detail Interfaces


o Use fragments to create a responsive app optimized for phones and tablets.

• Localization
o Update an application to support multiple languages while learning about the
strengths and weaknesses of Android’s localization framework.

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C O R P O R AT E T R A I N I N G S Y L L A B U S

• Accessibility
o Improve an application’s usability for a wider audience.

• Data Binding and MVVM


o Use Android’s new data binding tools as well as a model-view-viewmodel
architecture to write elegant activities.

• Unit Testing and Audio Playback


o Teach the tools to verify that your code functions as it should.

• Styles and Themes


o Use the AppCompat library to bring material themes to an application.

• XML Drawables
o Create shape, state-list and layer-list XML drawables.

• Intents and Tasks


o Query the operating system to determine which activities can handle a certain
action.

• HTTP & Background Tasks


o Connect to the internet, use Flickr's REST API, parse JSON and move off the
main thread with AsyncTask.

• Loopers, Handlers and HandlerThread


o Learn about Android's main thread and download photos from Flickr.

• Search
o Use a SearchView in the toolbar to search Flickr.

• Background Services
o Work behind the scenes and use Android Notifications.

• Broadcast Intents
o Subscribe to local and OS events.

• WebView
o Use WebView to include web content.

• Custom Views and Touch Events


o Perform custom drawing and manually interpret touch events.

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C O R P O R AT E T R A I N I N G S Y L L A B U S

• Property Animation
o Animate views using property animations.

• Locations and Play Services


o Use Google Play Services to determine the device's location.

• Maps

o Google Maps API and map overlays.

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