Max HP: HP ATK DEF Satk Sdef SPD Evasion Bonuses: ATK: - SATK: - BOTH: - Max HP: HP ATK DEF Satk Sdef SPD Evasion Bonuses: ATK: - SATK: - BOTH

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NICKNAME:_______________________

Trogdor NICKNAME:_______________________
Yukari

LVL:_______ TOTAL XP: ____________


16 6775 LVL:_______
16 TOTAL XP: ____________
6655

SPECIES:__________
Charmander GENDER: ______
Male SPECIES:__________
Ralts GENDER: ______
Female

TYPE: _____________/______________
Fire TYPE: _____________/______________
Psychic

NATURE: ___________ +2:____ -2:____ NATURE: ___________ +2:____ -2:____


EGG GROUP: ______________________
Dragon/Monster EGG GROUP: ______________________
Amorphous

STAT BASE ADDED TOTAL STAT BASE ADDED TOTAL


MAX HP: MAX HP:
HP 6 2 8 HP 3 3 6
EVASION EVASION
ATK 6 3 9 BONUSES: 33 ATK 3 0 3 BONUSES: 34
DEF 6 0 6 ATK: _________ CURRENT HP: DEF 3
0 2 5 ATK: _________
1
CURRENT HP:
SATK 8 3 11 SATK: ________
1 SATK 5 5 10 SATK: ________
1

SDEF 7 3 10 BOTH: ________


1 33 SDEF 4 3 7 BOTH: ________
0 34
SPD 8 3 11 SPD 4 4 8

NATURAL MOVES NATURAL MOVES


(Level-Up and Egg Moves) (Level-Up and Egg Moves)
NAME TYPE DMG FREQ AC RANGE EFFECT/NOTES NAME TYPE DMG FREQ AC RANGE EFFECT/NOTES
Scratch normal 1d12+6 At-Will 2 Melee 1 target, pass Growl normal none At-Will 2 5 5 meter burst, lowers attack
Growl normal none At-Will 2 5 5 meter burst, lowers attack Confusion ghost 2d8+6 At-Will 2 10 confuses on 19-20
Ember Fire 1d12+6 At-Will 2 8 burns on 18-20 during AC Double Team normal none Center none none see book
Smokescreen normal none EOT none 3 5 meters of wall, +3 to AC Shadow Sneak Ghost 1d12+6 At-Will 2 Melee Attack before target uses move

Thunderpunch Electric 3d10+12 EOT 2 Melee Paralyzes on 19-20 Teleport Psychic none Battle none self, intercept shift 1d10+10 meters
Dragon Rage Dragon 40

TECHNICAL MOVES TECHNICAL MOVES


(TM, HM, and Tutor Moves) (TM, HM, and Tutor Moves)
NAME TYPE DMG FREQ AC RANGE EFFECT/NOTES NAME TYPE DMG FREQ AC RANGE EFFECT/NOTES

CAPABILILTIES CAPABILILTIES
VALUE NOTES VALUE NOTES
OVERLAND 6 OVERLAND 5
SURFACE 0 SURFACE 4
UNDERWATER 0 UNDERWATER 0
SKY 0 SKY 0

BURROW 0 BURROW 0

JUMP 3 JUMP 2
POWER 1 POWER 1
INTELLIGENCE 3 INTELLIGENCE 4
Firestarter can produce flames Telikinetic
Glow can emit light from part of its body Telepath
Sinker cannot swim or move in water. loses 25% of max HP per round submerged

Flash Fire- no damage from fire moves, cannot be frozen, +1/2 STAB to next Trace - gain the ability of a pokemon within 10 meters
fire move when hit with fire

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