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CHARACTER SHEET

CHARACTER NAME
DESCRIPTION
Technomancer 4 Soldier 1 Andriod Ace Pilot
CLASS/LEVEL RACE THEME
M
SIZE SPEED GENDER HOME WORLD

ALIGNMENT DEITY PLAYER


DEX MISC
TOTAL MODIFIER MODIFIER
ABILITY SCORES
UPGRADED UPGRADED INITIATIVE 4 = 4 +
SCORE MODIFIER SCORE MODIFIER = +
STR HEALTH AND RESOLVE
STRENGTH
15 +2
STAMINA POINTS HIT POINTS RESOLVE POINTS
DEX 18 +4 TOTAL
DEXTERITY 47 47 6
CON 18 +4
C O N S T I T UTIO N CURRENT
INT 18 +4
INTE L L I G ENC E
ARMOR CLASS
WIS 15 +2 ARMOR DEX MISC
WI S D O M TOTAL BONUS MOD MOD
CHA ENERGY
C HA R IS MA
10 +0 EAC ARMOR CLASS 19 =10+ 5 + 4 +
KINETIC
SKILLS
SKILL RANKS
8 KAC ARMOR CLASS 19 =10+ 5 + 4 +
PER LEVEL
AC VS.
CLASS ABILITY MISC COMBAT MANEUVERS 27 = 8 + KAC
*Armor check penalty: 0 RANKS BONUS MOD MOD
(must be negative) TOTAL

¨
✔ ACROBATICS* (DEX) 9 = 2 + 3 + 4 + DR RESISTANCES
¨
✔ ATHLETICS* (STR) 17 = 5 + 5 + 2 + 5 SAVING THROWS
¨
BLUFF (CHA) 0 = + + 0 + TOTAL BASE SAVE ABILITY MOD MISC MOD
FORTITUDE 7 = 3 + 4 +
✝¨
✔ COMPUTERS (INT) 12 = 4 + 3 + 4 + 1 (CONSTITUTION)
✝¨
CULTURE (INT) 4 = + + 4 + REFLEX 5 = 1 + 4 +
(DEXTERITY)
¨
DIPLOMACY (CHA) 4 = 4 + + 0 + WILL 8 = 6 + 2 +
¨
DISGUISE (CHA) 0 = + + 0 + (WISDOM)
BASE ATTACK BONUS
✝¨
✔ ENGINEERING (INT) 12 = 5 + 3 + 4 + ATTACK BONUSES (BAB) +4
¨

INTIMIDATE (CHA) 0 = + + 0 + TOTAL BAB STR MOD MISC MOD
✝¨

LIFE SCIENCE (INT) 9 = 2 + 3 + 4 + MELEE ATTACK 6 = 4 + 2 +
✝¨
MEDICINE (INT)

8 = 1 + 3 + 4 + TOTAL BAB DEX MOD MISC MOD
✝¨
MYSTICISM (WIS)

8 = 2 + 3 + 2 + 1 RANGED ATTACK 8 = 4 + 4 +
¨
PERCEPTION (WIS) 2 = + + 2 + TOTAL BAB STR MOD MISC MOD
✝¨

PHYSICAL SCIENCE (INT) 9 = 2 + 3 + 4 + THROWN ATTACK 6 = 4 + 2 +
¨
✔PILOTING (DEX) 12 = 4 + 3 + 4 + 1
WEAPONS
✝¨
PROFESSION

6 = 3 + 3 + + WEAPON LEVEL ATTACK BONUS DAMAGE
(CHA, INT, OR WIS)
Smuggling Semi-Auto Pistol, Tatical 1 +8 1d6+3
CRITICAL RANGE TYPE AMMO/USAGE SPECIAL
✝¨
✔ PROFESSION

(CHA, INT, OR WIS) 6 = 3 + 3 + + 30ft Pierce 9 rounds/1 Rune


Mechanic WEAPON LEVEL ATTACK BONUS DAMAGE

¨
SENSE MOTIVE (WIS) 0 = + + 2 + -2 Knife, Survival 1 +6 1d4+5
CRITICAL RANGE TYPE AMMO/USAGE SPECIAL
✝¨
✔ SLEIGHT OF HAND* (DEX)
10 = 3 + 3 + 4 + -- M Slash -- Called
¨
STEALTH* (DEX) 6 = 2 + + 4 + WEAPON LEVEL ATTACK BONUS DAMAGE

¨
✔ SURVIVAL (WIS) Polarity Gauntlet, Static +6 1d6
2 = + + 2 + CRITICAL RANGE TYPE AMMO/USAGE SPECIAL
✝Trained Only ¨
✓ Class Skill *Armor check penalty applies
M Electric 40 charges/2 Polarize 1d4
SKILL NOTES WEAPON LEVEL ATTACK BONUS DAMAGE
Laser Pistol, Azimuth 1 +8 1d4+3
Athletics Total:+9 Ranks: +3 Str Mod: +3 Class Bonus: +3 Misc:
CRITICAL RANGE TYPE AMMO/USAGE SPECIAL
Burn 1d4 80ft Fire 20 charges/1 Called
Fillible PDF created by Gary Bush Permission granted to photocopy for personal use. © 2017 Paizo Inc.
CHARACTER SHEET
ABILITIES
Primary Style Technique: Arcane Assailant, Rune of the Eldritch Knight (Semi-Auto Pistol), Spellcasting,
SPELLS KNOWN

Spell Cache, Quick Scan, Techlore +1, Pressurized Lungs (Lvl 1), Hideaway Limb (Lvl 1) , Data Jack 0 SPELLS KNOWN 6
(Lvl 2), Upgrade Slot: Easy Access Kit (Lvl 1), Jump Jets (Lvl 2), Light Projector (Lvl 1), Flat Effect, Detect Magic, Transfer Charge, Detect Affliction,
Exceptional Vision, Constructed, Mending, Psycokinetic Hand, Energy Ray

SPELLS KNOWN SPELLS PER DAY SPELL SLOTS USED

1ST 4 4
Identify, Create Ammunition, Jolting Surge, Hold
Portal

SPELLS KNOWN SPELLS PER DAY SPELL SLOTS USED

2ND 2 3
Knock, Security Seal

FEATS AND
PROFICIENCIES EQUIPMENT
LEVEL BULK
Spell Focus, Basic Melee Weapon, Small Arms, Advanced Laser Pistol, Azimuth 1 .1
SPELLS KNOWN SPELLS PER DAY SPELL SLOTS USED
Melee Weapons, Longarms, Heavy Weapons, Sniper 3 Batteries 1 --
Weapons, Grenades, Light Armor, Heavy Armor, Quick 90 Small Arms Rounds (3 units of 30) 1 .3 3RD
Draw, Specialization (Basic Melee Weapon, Small Arms) Vesk Brigandine Armor Mk2 5 .1
Backpack (Wearing) 1 --
Cable (Titanium) 50ft (5 units of 10) 1 .5
Comm Unit (Personal) 1 .1
Light Peojector Upgrade 1 1
Enginering Tool Kit 1 .1
SPELLS KNOWN SPELLS PER DAY SPELL SLOTS USED
Knife, Survival 1 .1
4TH
Canteen 1 .1
Lighter 1 --
Fire Extinguisher 1 .1
Semi-Auto Pistol, Tatical (Folding Grip) 1 .1
Polarity Gauntlets, Static (Glamour) 5 1
TOTAL
CREDITS 35 BULK 4 SPELLS KNOWN SPELLS PER DAY SPELL SLOTS USED

5TH
OTHER WEALTH

CARRYING CAPACITY
SPELLS KNOWN SPELLS PER DAY SPELL SLOTS USED
UNENCUMBERED ENCUMBERED OVERBURDENED
LANGUAGES 6TH
9 18
Common, Eoxian, Lashunta, Draconic
Azlanti, Shirren EXPERIENCE POINTS

XP NEXT
EARNED LEVEL
Fillible PDF created by Gary Bush Permission granted to photocopy for personal use. © 2017 Paizo Inc.

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