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2000-2011: Gamecube, Wii, and DS: Miyamoto Holding Up A Wii Remote at E3 2006
2000-2011: Gamecube, Wii, and DS: Miyamoto Holding Up A Wii Remote at E3 2006
Miyamoto worked on a variety of Mario series spin-offs for the Nintendo 64, including Mario Kart 64
and Mario Party.
Miyamoto played a major role in the development of the Wii, a console that popularized motion
control gaming, and its launch title Wii Sports, which helped show the capability of the new control
scheme. Miyamoto went on to produce other titles in the Wii series, including Wii Fit. His inspiration
for Wii Fit was to encourage conversation and family bonding.[4]
At E3 2004, Miyamoto unveiled The Legend of Zelda: Twilight Princess, appearing dressed as the
protagonist Link with a sword and shield. Also released for the GameCube, the game was among the
Wii's launch titles and the first in the Zelda series to implement motion controls. He also helped with
The Legend of Zelda: Skyward Sword, which featured more accurate motion controls. He also
produced two Zelda titles for the Nintendo DS, The Legend of Zelda: Phantom Hourglass and The
Legend of Zelda: Spirit Tracks. These were the first titles in the series to implement touch screen
controls.
Miyamoto produced three major Mario titles for Wii from 2007 to 2010: Super Mario Galaxy, New
Super Mario Bros. Wii, and Super Mario Galaxy 2.