Professional Documents
Culture Documents
Staff Development Goals and Outline
Staff Development Goals and Outline
Using Gamification
Audience: Teachers
Instructional Problem: I will address the need to engage and motivate students
through the use gamification integration in classroom lessons. The presentation
will focus on utilizing Smart Notebook.
Learner Characteristics:
Goals:
Content Outline:
I. Introduce gamification
a. Use presentation
i. What is it?
ii. Why to use it?
iii. How to use it
iv. Screenshots/videos of different gamification tools and
activities
v. Show how to effectively create and integrate gamification into
the lessons.
II. Participants
a. Participate in a game base learning activity
i. Successfully create a game-based learning activity
b. Complete staff development evaluation at:
https://www.surveymonkey.com/