Dystopia Rising Evolution 2-Page Interactive

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NamE:
PLAYER:
concept:
Series:
STRAIN:
Skills
Academics: Lore:
Athletics: Medicine:
Close Combat: Persuasion:
Culture: Pilot:
Empathy: Science:
Firearms: Subterfuge:
Integrity: Survival:
Leadership: Technology:

Attributes
Force Intellect ● Might ● Presence ●
Finesse Cunning ● Dexterity ● Manipulation ●
Resilience Resolve ● Stamina ● Composure ●

Paths Aspirations
Strain: Short:
Role: Short:
Society: Long:


Skill Tricks


Connections


Bruised
Bruised
+1
+1 Edges
Injured +2
Injured +2
Maimed +4
Taken Out


Troubled +1
Troubled +1 Defense:
Distraught +2 Armor:
Distraught +2 Gear:
Haunted +4
Burned Experience:
HISTORY
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STRAIN CONDITIONS ____________________________________
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SAFE HOUSE DESCRIPTION


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____________________________________ Hair:_____________ Weight:___________
____________________________________ Eyes:_____________ Race:_____________
____________________________________ Gender:___________ Nationality:________

VEHICLE(S) WEAPONS/EQUIPMENT
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