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Republic of the Philippines

SIBUGAY TECHNICAL INSTITUTE, INC.


Lower Taway, Ipil, Zamboanga Sibugay
Email Address: sibugaytech@yahoo.com
Telefax Number: (062) 333-2469

COLLEGE OF COMPUTER STUDIES

COURSE SYLLABUS in 2D ANIMATION


2019-2020

Course Title 2d ANIMATION Name of Teacher REYBI E. TUBIL


Consultation
Year Level 4th Year
Time
Contact
Class Schedule 11-12:30 (Tth) 3 HOURS
Hours/Week

VISION
A leading educational institution that advocates holistic, transformational development for global competitiveness.

MISSION
To provide a relevant, responsive and innovative education and training that equip students with  the knowledge, attributes, values, and 
Skills to become successful in their chosen career and meet the demands of the national and global industry.

BRANDING PILARS
SOCIAL AWARENESS
INNOVATIVENESS
COLLABORATION
ADAPTABILITY
TRUSTWORTHINESS
COMPASSION
ACADEMIC EXCELLENCE

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PROGRAM GRADUATE OUTCOME (CURRICULUM MAPPING)

Cours Course Pre- Unit Learnin


e Title Requisit s g

CS 01

CS 02

CS 03

CS 04

CS 05

CS 06

CS 07

CS 08

CS 09

CS 10

CS 11

CS 12

CS 13

CS 14

CS 15

CS 16

CS 17

CS 18

CS 19

CS 20

CS 21

CS 22

CS 23

CS 24

CS 25

CS 26

CS27
Code e outcom
e

LO1
I     I     I                   I                 E E

LO2
I     I     I                   I                 E E
2D
IT
ANIMATIO NONE
413 LO3
N
      E                                           E E
LO4

      I                                              

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Course Description:

This is an introductory and specialization course which leads to an Animation National Certificate Level II (NC II). It covers Personal
Entrepreneurial Competencies (PECs); Environment and Market; five (5) Common Competencies; and one (1) Core Competency that a high school student
ought to possess to produce clean-up and in-between drawings. The preliminaries of this specialization course include the following: 1) discussion on the
relevance of the course; 2) explanation of key concepts of common competencies; 3) explanation of core competencies relative to the course; and 4)
exploration of career opportunities.

Course Learning Outcome

COURSE CODE
COURSE TITLE LEARNING OUTCOME
LO1 Define and apply design principles and theories to animation production.
LO2 Identify and apply the 12 principles of animation
IT 413 2D ANIMATION LO3 Demonstrate skills in the use of industry standard tools for animation
LO4 Create traditional and computer generated animation based on current industry
trends and practices.

TIME LEARNING INTENDED CROSS-LINK ASSESSMENT LEARNING REFERENCES


FRAME CONTENT LEARNING CONCEPTS/VALUES STRATEGIES EPISODES

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TO BE INTEGRATED
OUTCOME (Relate this to the
(With Success Vision-Mission
(Weekly)
Indicators) Directions for the
year)
1. Introduction 1.1 Understand Open-Mindedness
to and Developing the Introduction to
Personal and Developing Cooperative
Entrepreneurial Personal ICT Learning
Competencies (PEC,s) Entrepreneurial Skills/Technological
Competencies by: Skills
1.1.1 Developing TR - Animation NC
one’s character III, CBLM 2d
into personal System Thinker Animation
Week 1 (June entrepreneurial Whole class
WRITING TO
13-14, 2019) competencies in discussion ANIMATION-
locality or town. LEARN: Three by Volume 1 –
1.1.2 Identifying Three Innovative Training
the core Works, Inc.
competencies of
an animator.
1.1.3 Identifying
opportunities for
business or career
as an animator.
Week 2 (June 2. Animators 2.1 Identify Field-Related Skills TR - Animation NC
17-21, 2019) fundamental Animators Numbered Quiz Cooperative III, CBLM 2d
toolkit fundamental toolkit Learning Animation
by: Goal-Oriented WRITING TO
2.1.1 Learning the ANIMATION-
LEARN: I Wonder
types of animation. Volume 1 –
Questions
2.1.2 Enumerating Innovative Training
the tools used in Responsible Works, Inc.
creating an Whole class
animation. discussion
2.1.3

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Understanding the
function of each
tool in the
animation process.
3. Technical drawing 3.1 Distinguish Emphatic Cooperative
and design Technical drawing Learning
and design by: ICT
3.1.1 Skills/Technological WRITING TO TR - Animation NC
Understanding Skills LEARN: Summary III, CBLM 2d
drafting concepts.
Sheets Animation
3.1.2 Using and
Week 3 (June
understanding
24-25, 2019) ANIMATION-
geometry in relation
Numbered Quiz Volume 1 –
to technical
Innovative Training
drawing.
Works, Inc.
3.1.3 Using proper
dimensioning and
sectioning
practices.

UNIT TEST (June 26-27-28, 2019)

Week 4 (July 4. Design and 4.1 Identify the System Thinker WRITING TO Cooperative TR - Animation NC
1-5, 2019) Development process of LEARN: Modified Learning III, CBLM 2d
using flowchart animation flowchart Field-Related Skills SQ3R Animation
by:
4.1.1 Discussing ANIMATION-
the purpose and Volume 1 –
use of flowcharts.
Numbered Quiz Innovative Training
4.1.2 Explaining Works, Inc.
the basic parts and
design

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considerations
common to all types
of flowcharts.TR -
Animation NC III,
CBLM 2d
Animation

ANIMATION-
Volume 1 –
Innovative Training
Works, Inc.
4.1.3 Identifying
and describing
common symbols
and information
technology tools
used in
flowcharting.

Week 5 (July 5. Occupational 5.1 Discuss the Goal-Oriented WRITING TO Cooperative TR - Animation NC
8-12, 2019) health and safety Maintaining LEARN: Learning Learning III, CBLM 2d
(OHS) workplace health Journal 1 Animation
and safety by:
5.1.1 Learning how Responsible ANIMATION-
to practice Volume 1 –
occupational health Innovative Training
and safety. Numbered Quiz Works, Inc.
5.1.2 Identifying
hazards and risk
present in an office
environment.
5.1.3 Evaluating
and controlling
health and safety.
5.1.4
Understanding the

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effects of hazards
and risks.

6. Design elements 6.1 Discuss the in Emphatic WRITING TO TR - Animation NC


and principles developing a LEARN: KWL Interactive III, CBLM 2d
multimedia project Chart Modification Discussion Animation
by: 4 (KWL H)
6.1.1 ANIMATION-
Understanding the Cooperative Volume 1 –
importance of Learning Innovative Training
proper planning Numbered Quiz Works, Inc.
before development.
Week 6 (July 6.1.2 Identifying
15-16, 2019) the tasks and
responsibilities
involved during
project
development.
6.1.3
Demonstrating
knowledge of design
elements and
principles.

PRELIM EXAMINATION (July 17-18-19, 2019)

Week 7 (July 7. The Process of 7.1 Analyze the ICT WRITING TO Cooperative TR - Animation NC
22-26, 2019) Animation process of Skills/Technological LEARN: Summary Learning III, CBLM 2d
animation by: Skills Sheet Animation
7.1.1
Understanding the Demonstration ANIMATION-
importance of System Thinker Volume 1 –
following the
Numbered Quiz Innovative Training

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animation process. Works, Inc.
7.1.2 Identifying Paper and Pencil
the animation Oral Recitation activity
process.
7.1.3
Demonstrating
knowledge of
animating a scene.
8. Drawing Concepts: 8.1 Define Contour Goal-Oriented WRITING TO Cooperative TR - Animation NC
Contour Drawing drawing by: LEARN: KWL Learning III, CBLM 2d
8.1.1 Holding the Chart Modification Animation
pencil properly 2 (KWL, LL)
Week 8 (July
when drawing. Responsible Paper and Pencil ANIMATION-
29 – August
8.1.2 Drawing activity Volume 1 –
2, 2019) Quiz
outline. Innovative Training
8.1.3 Using grid to Works, Inc.
draw detailed Drawing
objects.
9. Drawing Concepts: 9.1 Define Emphatic WRITING TO Cooperative TR - Animation NC
perspective drawing perspective drawing LEARN: SQ3R Learning III, CBLM 2d
by: Animation
9.1.1 Drawing a
simple and two- ANIMATION-
Oral Recitation
point perspective Paper and Pencil Volume 1 –
Week 9 drawing. activity Innovative Training
(August 5- 9.1.2 Drawing Works, Inc.
August 6, objects in Drawing
2019) proportion by
knowing the center
of a drawing.
9.1.3
Understanding
structure and form
of an object.

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STII PALARO August 7-11, 2019

10. Drawing 10.1 Define Light Open-Mindedness WRITING TO Cooperative TR - Animation NC


Concepts: Light and and shading by: LEARN: Summary Learning III, CBLM 2d
Shading 10.1.1 Drawing Sheets Animation
different shades of
an object. ANIMATION-
Week 10
10.1.2 Whole Class Volume 1 –
(August 12- Quiz
Understanding how Discussion Innovative Training
16, 2019)
light and shade Works, Inc.
match.
10.1.3 Blending
tones in charcoal
drawing.
11. Body built using 11.1 Develop a ICT WRITING TO Cooperative TR - Animation NC
circular and rounded cartoon character Skills/Technological LEARN: Learning Learning III, CBLM 2d
forms. by: Skills Journal 1 Animation
11.1.1 Using the
circular and Paper and Pencil ANIMATION-
Week 11 rounded technique System Thinker activity Volume 1 –
(August 19, as base drawing.
Quiz Innovative Training
2019) 11.1.2 Developing Works, Inc.
the basic shape of
the character.
11.1.3 Creating an
original cartoon
character.

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MIDTERM EXAM August 20-22-23, 2019

12. Character 12.1 Demonstrate Goal-Oriented WRITING TO Cooperative TR - Animation NC


creation: skeleton the use of stick LEARN: Summary Learning III, CBLM 2d
foundation figures by: Sheet Animation
12.1.1
Understanding the Responsible Demonstration ANIMATION-
importance of Volume 1 –
skeleton drawing as
Numbered Quiz Innovative Training
Week 12
foundation to Works, Inc.
(August 26-
character drawing. Paper and Pencil
30, 2019)
12.1.2 Using the activity
wire drawing
technique as base
for character poses.
12.1.3 Defining
joints for animating
a character.
Week 13 13. Construction of 13.1 Differentiate System Thinker WRITING TO Interactive TR - Animation NC
(September the head the Realistic head LEARN: I Wonder Discussion III, CBLM 2d
2-6, 2019) vs. Cartoon head Field-Related Skills Questions Animation
by: Cooperative
13.1.1 Drawing a Learning ANIMATION-
head base for the Volume 1 –
character.
Quiz Innovative Training
13.1.2 Adding the Works, Inc.
eyes, nose, ears,
and mouth to Drawing
complete a
character’s
personality.
13.1.3 Giving

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different expression
to characters.
14. Drawing of the 14.1 Demonstrate Goal-Oriented WRITING TO TR - Animation NC
body Drawing of the body LEARN: I Wonder Paper and Pencil III, CBLM 2d
by: Questions activity Animation
14.1.1
Understanding the Cooperative ANIMATION-
Quiz
importance of a Learning Volume 1 –
Week 14
characters body Innovative Training
(September
type. Works, Inc.
9-10, 2019) Drawing
14.1.2 Using circles
as the basis to draw
a characters body.
14.1.3 Drawing the
necessary features
for the character.

PRE FINAL EXAM September 11-12-13, 2019

15. Drawing animals 15.1 Differentiate Open-Mindedness WRITING TO Interactive TR - Animation NC


and inanimate animals and LEARN: KWL Discussion III, CBLM 2d
objects inanimate objects Chart Modification Animation
by: 3 (KWLS) Cooperative
15.1.1 Making a ICT Learning ANIMATION-
Week 15-
cartoon furniture Skills/Technological Volume 1 –
Week Drawing
and appliances for Skills Paper and Pencil Innovative Training
16(Septembe
backgrounds. activity Works, Inc.
r 16-27,
15.1.2 Drawing
2019)
animal cartoon
characters.
15.1.3 Giving
inanimate objects a
face.

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16. Sketching 16.1 Perform Open-Mindedness WRITING TO TR - Animation NC
character movement character sketching LEARN: I Wonder Interactive III, CBLM 2d
movement by: Questions Discussion Animation
16.1.1 Creating
rhythm charts for ICT Drawing ANIMATION-
Week 17-
creating Skills/Technological Volume 1 –
18(Septembe
movements. Skills Oral Recitation Cooperative Innovative Training
r 30-October
16.1.2 Understand Learning Works, Inc.
6 , 2019)
the line of action for
the character. Paper and Pencil
16.1.3 Defining an activity
appropriate follow-
through action.

FINAL EXAMINATION (October 7-11-12 2019)

TEACHING PROCEDURES:
Active participation of students through class discussion will help them achieve better learning and enhance  Mobile Computing Skills. All topics
to be discussed will be given ahead of time for students to analyze and contribute ideas in Classroom activities. All students’ contribution will be given
equivalent grade percentage. The performance of the students will show how active they are in class discussion.

ANALYTIC RUBRICS

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 RUBRIC ON ASSESSING THE PERFORMANCE OF GROUP ACTIVITY

CRITERIA BEGINNER (1) ACCEPTABLE (2) PROFICIENT (3)


Process Skills Members do not demonstrate targeted  Members occasionally demonstrate  Members always demonstrate 
process skills. targeted  process skills. targeted  process skills.
Time Management Members do not finish on time with  Members finish on time with  Members finish ahead of time 
incomplete data. incomplete data. with complete data.
Cooperation and  Members do not know their tasks and  Members have defined responsibilities  Members are on tasks and have 
Team Work have no defined responsibilities. Group  most of the time. Group conflicts are  defined responsibilities at all 
conflicts have to be settled by their  cooperatively managed of the time. times. Group conflicts  are 

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teacher. cooperatively managed of the 
time.
Neatness and  Messy workplace during and after  Clean and orderly workplace with  Clean and orderly workplace at 
orderliness activity. occasional mess during and after  all times during and after activity.
activity.

 RECITATION RUBRIC

CRITERIA 1 2 3
Number of Appropriate Hand 
X 1 1-4 5-9 10-Above
Gestures
Appropriate Facial Expression Lots of inappropriate facial  Few inappropriate facial expression No apparent inappropriate 
X 1
expression facial expression
Voice Inflection X 2 Monotone voice used Can vary voice inflection with difficulty Can easily vary voice inflection
Incorporate proper ambiance  Contains very little feelings Recitation has some feelings Recitation fully captures 
through feelings in the voice. X 3 ambiance through feelings in 
the voice

 RUBRICS FOR HOMEWORK

CRITERIA 4 3 2 1
Entire assignment is complete Three-forth of the assignment is  One-half of the assignment is  Less than one-half of the 
Completion
complete complete assignment is complete
Entire assignment was correct Three-forth of the assignment  One-half of the  assignment  Less than one-half of the  
Accuracy
was correct was correct assignment was correct
Assignment was turned in  Assignment was 1 day late Assignment was more than 1  Assignment was more 
On Time
early or on time. day late than 1 week late

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ASSESSMENT DETAILS

The evidence guide should be clearly manifested in works of the students thus the point system to follow adhere the basic critical standards
setforth by program. To pass this course, one must accumulate at least 75 points through the course requirements. The maximum points that a student
can obtain through each requirements are shown below:

COURSE REQUIRMENTS AND CLASS POLICY


Course Requirements On class requirement:

1. Groups are given the time to present their solution in front of their classmates for verification.
2. Every assignment must be done/completed on time.
3. Assignment submitted late will be subject to a deduction of 0.5% per day of delay including weekend.
4. Professors reserve the rights to return projects that do not meet the standards expected from a teacher
education student.

Class Policy OTHER CONCERNS:

Students are advised to cooperate in every class discussion and activity. Frequent going out of the
classroom during class and making unnecessary noise are not allowed so as not to disturb other students. In
addition, using mobile phones or any related devices are strictly prohibited if the class still going on unless it
is necessary and related on their own fields.

On Attendance:
1. A student is considered absent if he does not turn up during the class and arrives after the first 15
minutes of the class.
2. Students who incur accumulated absences of more than 7 meetings of the total class days shall be
marked “FAILED”.
3. Students who are not around are considered present during class period that
Grading System Requirement/Assessment Task Maximum Points
Classroom Performance (quizzes, seatwork, participation, recitation, attendance) 50%
Major Exams Results 25%
Periodical Outputs 25%

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TOTAL 100%
Major Outcome:
Portfolio 25%
 Set of Activities from week 1 – 18
 Documentation/Compilation of Activities
Periodical Assessment Exams (prelims, midterms, semi-finals, finals 25%
Outcomes (projects/presentation) 50%
TOTAL 100%

Textbooks and Supplementary TEXTBOOKS AND REFERENCES:


Readings TR - Animation NC III, CBLM 2d Animation
ANIMATION- Volume 1 – Innovative Training Works, Inc.

Prepared by: Checked by: Approved by:

REYBI E. TUBIL NANCY CHIONG-MAGBANUA, MSIT NANCY CHIONG-MAGBANUA, MSIT


INSTRUCTOR DEPARTMENT HEAD ACADEMIC DEAN

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