Professional Documents
Culture Documents
Sample - Final Project Non FWA
Sample - Final Project Non FWA
Sample - Final Project Non FWA
INDIVIDUAL
REPORT
Introduction
This paper will focus on comparing two game developers’ customer relationship management
(CRM) and their efforts in retaining customers. The two organizations are; Epic Games, and Ubisoft. Epic
Games was founded in 1991, headquartered in North Carolina, USA (Epic Games, 2020). On the other
hand, Ubisoft is a French game developer founded in 1986 (CBS Interactive Inc, 2020). It is notable that I
have played games developed by both companies.
Overview
Epic Games is widely known for the development of the famous Fortnite game. Fortnite had
gained a total of 12.3 million concurrent players (Loveridge & James, 2020), and a total of 250 million
players registered as of March 2019 ( (Gough & Christina, 2020). Fortnite has truly become a global hit
since its release in late 2017 (GamePedia, 2020). Whereas, Ubisoft is widely known for a couple of games;
Assassin’s Creed, Rainbow Six Siege, and Far Cry. I would personally say their most famous game is
Assassin’s Creed where players get to experience past historical events and live the story through one/two
main characters.
Gough, & Christina. (2020, January 20). Number of registered players of Fortnite worldwide 2019.
Retrieved from Statisa: https://www.statista.com/statistics/746230/fortnite-players/
Loveridge, S., & James, F. (2020, April 24). How many people play Fortnite? Is it really as many as people
say? Retrieved from GamesRadar: https://www.gamesradar.com/how-many-people-play-
fortnite/