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Symbiosis of Human and Artifact Y. Anzai, K. Ogawa and H. Mori (Editors) © 1995 Elsevier Science B.V. All Rights Reserved
Symbiosis of Human and Artifact Y. Anzai, K. Ogawa and H. Mori (Editors) © 1995 Elsevier Science B.V. All Rights Reserved
T o w a r d a C o m p r e h e n s i v e M a n i p u l a t i o n S o l u t i o n on 3 D W o r k s p a c e
1. I N T R O D U C T I O N
2. ISSUES ON 3D MANIPULATION
Regarding the short distance object placement issue, since the choice of local
coordinate is one of the important issues, we have firstly examined some local
coordinate systems. The following is the local coordinate candidates.
(1) World coordinate
(2) Local coordinate in terms of moving object
(3) Local coordinate in terms of destination object
(4) Local coordinate in terms of view vector
3. EXPERIMENT
ManipulationControlManager
I
f Experiment 1
EventManager ~-.e" Environment
t Definition
Figure 1. Block Diagram of Experiment System
3.2. E x p e r i m e n t Method
Five subjects were given a t a s k for viewpoint control evaluation and a task for
short distance object placement evaluation. For each task, subjects are required to
accomplish it with all the proposed manipulation methods described in section 2.2.
The evaluation is done by measuring time spent to accomplish tasks. All subjects
did this experim ents on everyday for a week.
The viewpoint control task is to see six ornaments. Each of them is put in a box
only one of whose facet is open. The directions of the open facets are varied so that
the subjects need to turn around the boxes to see the ornaments. The short
distance object placement task is to move three plates from one place to another,
and pile and align the plates. The source place and the destination place are not so
far but they cannot be seen in one view. The subjects can see the destination place
just by rotating their view vectors, so no viewpoint translation is require&
3.3. Result
Figure 2 - 4 show the result of the experiments. Each graph shows average,
minimum and maximum time spent for each manipulation metho& We can say
that better manipulation method is of smaller average time and of smaller
difference between maximum and minimum time. The difference between
maximum and minimum time can be regarded as one of the indicators of error rate,
because manipulation errors make the accomplish time longer.
As a results of the manipulation experiments:
(1) Flying vehicle control with fire lock control is the best for the viewpoint
movement (Figure 2).
(2) Giving local coordinate based on moving object is the best for the object
movement (Figure 3).
(3) As for the positional guidance, beam or grid depends on individual
preference (Figure 4).
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4. D I S C U S S I O N S
According to Ware et. al., they have investigated three types of manipulation
metaphors for the viewpoint control, and found that flying vehicle control is the best
for walk-through and environment in hand is the best for object investigation [2].
The task given to the subjects for the viewpoint control investigation can be
regarded as a combination of the two: walk through type and object investigation
type. The flying vehicle control with fire lock control, which is the best way
according to our experiment, is a good manipulation metaphor for this type of task,
because this method provides easy switch between flying vehicle control for
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REFERENCES