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Chapter 5 Principles of Resort and Recreational Design
Chapter 5 Principles of Resort and Recreational Design
Chapter 5 Principles of Resort and Recreational Design
All too often, the development and design of a facility is thought of as a process
divorces from its management and maintenance. Decisions made in the concept’s design
can have significant impact on maintenance and management costs. The idea of site design
is to “anticipate that the problems of land usage and provide a physical form solution to
ensure the problem never arise”. Albert J. Rutledge has identifies eight overriding
principles to which all design projects should adhere. Through the application of the
following principles, resort management can develop recreational attractions and facilities
that will respect the natural resources base while minimizing management and maintenance
problems.
PRINCIPLE 1: Everything Must Have a Purpose
People are the benefactors of any recreational unit development. Below are the
description of people involved with designs, construction, maintenance, funding, and use of
recreational units.
Site design quality can be evaluated on two bases. The first is highest money value,
that which can be measured in terms of hard cash. The second is highest human value that
which is judged in terms of human response.
To arrive at a quality recreational unit design, both money and human value aspects
must be weighed. Function and aesthetics may seem like polar opposites, but they are not
irreconcilable. It is important, in striking a balance between money and human values, that
problems of function and of aesthetics be solved concurrently, hand in hand, never apart,
Aesthetics is never thought as a window dressing applied after function has been solved,
function is never treated as an evil forced in after some pretty picture has been established
The first step toward understanding or sensing organization perceiving order –in a
work is placing a label upon it. Since it is impractical to hand labels on a recreational unit
development, the development itself much have such strong character that it produces an
impression capable of being identified. Each constructed unit is capable of evoking an
emotional image whose influence could cause one immediately labelled it peaceful or
exciting or awesome or whatever else might appear to fit. If the radiating image is strong
enough to be labelled upon first contact, it will quickly capture the viewer’s attention, thereby
maximizing the possibility that the development will provide the experience that the label
implies. The raw materials of site design are not trees, land, and paving materials, but
things whose presence is as real as those material objects: lines (single edges indicating
directional movement), forms (external appearances of objects defined by lines making
closed circuits), textures ( distribution of lights and darks over surfaces caused by
inconsistencies in illuminations) and color ( qualities of reflected light refracted by the eye’s
prism)
The size of a recreational site must be large enough to ensure a high quality
experience. In balancing quality with cost, it is important to locate facilities where a minimum
remodelling of topography is necessary.
Good planning means providing not only for existing demand but anticipating
possible future expansion and, wherever possible, having a contingency plan for that
expansion.
Sun, wind and rain must all be taken into account when developing recreational
facilities. The effect of the sun on participants can detract from enjoyment of the activity
being undertaken. The sun should remain at the back of the spectators during peak viewing
hours. Wind can help or hinder certain activities. A breeze is effective in helping remove
cooking smells from picnic areas. However, heavier wind has a negative impact on sporting
activities. The amount and frequency of rain will affect the timing of events.
PRINCIPLE 7: Meet Needs For Lowest Possible
Cost
The degree to which control can be exercised should be addressed early in the
design process. It will be found that there are circumstances in which any attempt to control
movement or use is a waste of effort, for the directive will be ignored.
In any public facility that serves great numbers of people, movement is an issue of
primary concern. If people can get where they want to go readily and without interfering with
other activities, a feeling of peace permeates the site. Anticipate flows, eliminate obstacle
and confusion, provide unobstructed, well defined and logical routes.
For more information about the principle of resort and recreational Design please click the link:
https://prezi.com/p/cjm6w05fldyp/principles-of-resort-recreation-leisure/
https://www.mindshaperspublishing.com/product/resorts-recreation-
management-an-introduction/