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Literary Review The Impact of Technology in The Classroom On Childrens Social and Emotional Development
Literary Review The Impact of Technology in The Classroom On Childrens Social and Emotional Development
Social-Emotional Development
Daniel R. Loutzenhiser
Abstract
Technology has become the new normal in classroom’s across the world. Children have been
immersed in technology and digital content at very young ages. There has been a body of
research conducted on the impact this may have on a child’s social-emotional development and
overall growth. Through the research, there have been both positive and negative impacts. The
purpose of this paper is to highlight some of these impacts that children, teachers, and parents are
facing as they are immersed in virtual classrooms in our ever changing world.
Table of Contents
Abstract…………………………………………………………………………………... 2
Introduction………………………………………………………………………………..4
Mental Health…………………………………………………………………………….10
Emotional Intelligence…………………………………………………………………...13
Conclusion……………………………………………………………………………….14
References………………………………………………………………………………..16
TECHNOLOGY IN THE CLASSROOM 4
Introduction
The current situation with education today is a very technology-driven field. Because of a
global pandemic many schools have been forced into a scenario where digital curriculum has
been pushed to the forefront. Many school districts have provided or are providing one-to-one
technology to their students in order to give support in the event of another school shutdown.
With this virtual learning plan in place, classrooms across the globe began using more digital
curriculum than ever before. Students found themselves in front of a screen for the majority of
their school day. This begs the question: What impacts has this use of technology had on the
growth of students across the world? Some of the impacts that are highlighted in this paper are
management of emotions and the ability to establish positive and rewarding relationships with
others” (Cohen and others, 2005). Social-emotional development began in the early stages of
life where from the ages of children under the age of three are very reliant on parent response
and interaction. “Child-adult relationships have more significant impact on a child’s learning
than educational toys or pre-school curricula” (Aviles, et al., 2006). Children began to have
responses that were appropriate to a situation based on these interactions with adults. When a
child becomes of school age these relationships become more peer and teacher based, so the
child becomes more reliant on these relationships for their growth and development.
Some may argue that social-emotional growth did not occur without the interaction and
when they interact with teachers, or a More Knowledgeable Other (MKO), who can
model and offer guidance for solving problems when the children are in the zone of
proximal development (ZPD). “In this learning process, the children are not passive
participants who build their learning with the assistance of an MKO (Lee & Tu, 2016).
TECHNOLOGY IN THE CLASSROOM 6
On the other hand many teachers and school districts argued that the teacher is still
providing guidance within the technology rich classroom, therefore Vygotsky’s theory would
still be in place.
The establishment of a solid social-emotional base helped all students not only today but
in the future as well. “Social, emotional, and cognitive development are deeply intertwined in
the brain and in behavior and together influence school and life outcomes including higher
education, physical and mental health, economic well-being, and civic engagement” (Jones, et
al., 2019). Children form their social-emotional base at home in their early years, and this was
reinforced in school by teacher student relationships. Now more than ever schools must look at
how these relationships impacted learning, and how technology in the classroom played a part in
those relationships.
School districts across the world became more and more technologically advanced and
prepared. “The ratio of students to computers in schools, a common metric for indicating
students’ access to computing devices, shows this precipitous change since 1983, when an
average of 125 U.S. students shared a single computer (125:1). By 2011, U.S. students’ access
increased more than 40-fold, with 3 students per computing device (3:1) and nearly 100% of
U.S. classrooms connected to the internet” (Bebell, et al., 2014). That number has not slowed
down over the course of the last decade. Many schools found themselves in a (1:1) scenario.
“Schools are spending billions on technology, even as they cut budgets and lay off teachers, with
little proof that the approach is improving basic learning” (Bebell, et al., 2014). In many
classroom settings children spend the majority of their day sitting behind a device, while a
TECHNOLOGY IN THE CLASSROOM 7
teacher pushes out material through a learning management system. This became more prevalent
since the start of the Covid-19 pandemic where many schools were forced to close and their
Parents felt the pressure to start their children on devices even prior to their kids
becoming old enough to go to school. “The only reason we’ve ever introduced it is because we
fear that it’s going to be a primary learning device in the future.... As a parent, you never want to
go ahead and put your son or daughter at any disadvantage in a group setting” (Radensky, et al.,
2016). The early technological start can be viewed in both the positive and the negative light.
On one hand children are coming in prepared for the use of technology in the classroom. On the
other hand the value of the technology could be tarnished by children who have been
In a study completed in South Africa by the University of South Africa, two classes of
students ages 12-13 were given a lesson. The first group used a smart board and other
technology. The second group of students were given the same lesson without the use of
technology.
lesson was significantly higher compared to a group not exposed to technology. This was
the case in each of the three learning areas. It appears that technology succeeds in
technology creates a more interactive learning environment which enables learners to use
time. It is not surprising because children today are visual learners having grown up with
technology. Teachers should capitalise on this phenomenon (Bester & Brand, 2013).
Children who were visual learners thrived in technology rich classrooms, but where did
that leave children with different learning styles? This showed the importance of teacher
Did the fact that students had to work on devices all day affect their growth? “To
examine the impact of 1:1 initiatives on teaching and learning, we need first to understand how
1:1 devices are being used and how this use plays a role in teaching and learning in a complex
social context” (Valiente, 2010). Quality was the key with using technology at home or within
the classroom. Researching what has been successful and what worked for students was a great
way to ensure that students will have growth in a classroom. “It had been found that well
designed games can provide positive experiences that foster children’s learning and development
whereas poorly designed toys can be time- wasting activities that do not do much to contribute to
A baseline trial was done with children who were ages (4-6) completed a puzzle of the
tower of hanoi. There were two options, one was a 3d physical version that the kids needed to
construct, and the other was a 2d version on a touchscreen. The study was done to see if the
touchscreen puzzle that they worked on translated to knowledge about constructing the 3d model
of the same tower. They then took data on time per move and extra moves. “The results showed
similar levels of effectiveness of 2D and 3D practice: both groups showed downward trends in
the number of excess moves and time per move” (Huber, et al., 2016). This is a good example of
a student who showed a connection between technology and the real world. Students who
cannot differentiate technology from real life may struggle with forming real life connections.
TECHNOLOGY IN THE CLASSROOM 9
Huber, et al., 2016 also states that, “We conclude that, at least with respect to certain activities,
children are quite capable of transferring learning from touchscreen devices. This result
highlights the limitations of generalizing across screen-based activities in discussing the effects
In a study done on the NAEP standardized test in 2001 it was found, “In terms of the
quantity of time spent with computers, the results appear to be mixed. The more time students
used computers for schoolwork outside school, the higher they were likely to score on the NAEP
history assessment. The more time they used computers in school, however, the lower they were
likely to score on the NAEP” (Wenglinsky, 2005). Would schools benefit from creating
homework material that was more technology based, and save the classroom for more discussion
Throughout a child’s day in school there were many opportunities to have social
interaction with other students. The fear with using devices in the classroom was that students
became less likely to interact with their peers. This in theory caused a negative impact on their
social growth. In a study done in a preschool classroom in Vancouver, British Columbia. Five
children (ages 3-4) were put through an observational study where i-Pads were used for reading
interventions. The study found that when used appropriately the students engaged in social
interaction throughout the study. “Prosocial behaviours included all of the positive sharing
events in which the children would share” (Ralph & Petrina, 2018). “Nonsocial behaviours
occurred throughout the activity and were exhibited when the children worked independently”
(Ralph & Petrina, 2018), “Antisocial behaviours observed were: pushing another’s hand side
TECHNOLOGY IN THE CLASSROOM 10
and pulling an item away” (Ralph & Petrina, 2018). “Antisocial behaviours have a negative
connotation and sometimes the children would work alone, not to be antisocial or isolated, but
rather to work independently” (Ralph & Petrina, 2018). Through this study it was noted that
there was still plenty of time for social interaction, and the observers thought that most of the
antisocial behavior was in fact just nonsocial independent work. “Social information processing
(SIP) theory and a large body of associated research has shown that children with elevated levels
of antisocial behavior show biased patterns of social cognitions in response to social conflicts,
How much nonsocial time was too much? Did students spend too much time in a
nonsocial state? In a study conducted in the San Francisco Bay Area, five teachers piloted an
iPad based learning program to see its impact on their brains and emotional wellbeing. “Four out
of five pilot teachers are using the iPads 50-75% of class time, that’s an additional two or more
hours of screen time per day, and at least six hours more of screen time per week in school”
(Deweese 2014).
While there was educational value in the technology used within the classroom it was
very important to monitor the amount of time used. There needed to be a balance between
technological use and time for socialization. “Children with strong social skills are more likely
to make and sustain friendships, initiate positive relationships with teachers, participate in
Mental Health
One of the fears about having children in front of a device all day was how it impacted
their mental health, and mental wellbeing. Teachers and administration had been put in a tough
TECHNOLOGY IN THE CLASSROOM 11
position to set limitations within the school day for technology use. “Statistics from the United
States suggest that youth between the ages of 8 and 18 spend on average seven and a half hours
per day engaging with media content” (Rideout et al., 2010). The numbers had steadily
increased year after year, and with the growth of technology in classrooms this number
continued to rise. “Parents and guardians, as well as education and child health professionals,
may be uncertain as to how to structure children’s screen time and how this should factor into
their daily lives, as well as how to interpret the latest literature on these topics” (Gottschalk,
2019).
One of the effects that was concerning was a students attention span when it came to
learning through technology, both positive and negative. “Interactive materials including
animations benefited students if the interactions involve making sense of relevant information,
but interactions with electronic games and films often draw attention to irrelevant information as
well” (Brand, 2010). Children in general found it difficult to concentrate on things they do not
understand. Technology can serve as a tool to bridge the gap between the question and
understanding. According to (Brand, 2010) the research showed “Learners pay more attention
Many universities banned the use of laptops within the classroom setting because of the
constant distraction and interruptions. Classrooms at all levels of learning have seen an impact
on their student participation and attention span. “Educators are discovering that students are
more interested in online resources, such as Facebook, game sites, chat, and YouTube, than
classroom lectures and textbook chapters about computer science and other subjects” (Goundar,
2014).
TECHNOLOGY IN THE CLASSROOM 12
social-emotional difficulties and the use of technology as a calming tool. A study done by the
Boston University Medical Center institutional review board surveyed 144 English or Spanish
speaking parents of healthy children ranging from 15-36 months of age. The parents were asked
if they used devices as a calming tool for their child. The children were then screened using the
“Validated Baby or Preschool Pediatric Symptom Checklist” (Radesky et al., 2016). Of the
children with social-emotional difficulties, 51.5% were somewhat or very likely to give them a
device to calm them down. 47.6% of the children were given a device for peace and quiet in the
social-emotional difficulties in toddlers and the tendency of low-income parents to use mobile
technology to calm their children or keep them quiet” (Radesky et al., 2016).
It had been suggested that internet usage be categorized and researched as a clinical
disorder. With a classification of a clinical disorder, it allowed for more focus on the topic as
well as a larger body of research. “Young (1996) was one of the first to suggest that internet
association between problematic internet use and a number of mental health issues, including
depression, anxiety, social isolation, shyness, low self-esteem, and lack of social and emotional
In response to the mental health of students who have constant access to virtual material,
support for the children both in school and online needed to be prevalent. An online survey was
given to 900 professionals in the health, mental health, and education setting. “Responding to
one of the suggestions provided in the questionnaire, several professionals referred to the need
TECHNOLOGY IN THE CLASSROOM 13
for reliable online resources and mental health information for young people themselves to
Emotional Intelligence
Howard Gardner had a theory of multiple intelligences, every person is made up of these
interpersonal and intrapersonal. (Gardner, 1983) Interpersonal and intrapersonal together was
combined to later become the term Emotional Intelligence. “Emotional Intelligence (EI), was
coined by Salovey and Mayer in 1990. They defined emotional intelligence as “a set of skills
hypothesized to contribute to the accurate appraisal and expression of emotion in oneself and in
others, the effective regulation of emotion in self and others, and the use of feelings to motivate,
plan and achieve in one’s life” (Deweese, 2014). Students need relationships with other
students to have social growth. This had been done through daily conversations, interactions,
and experiences. “Those who are against the use of technology in the classroom say excessive
use can promote antisocial situations. These individuals were afraid that students will lose their
ability to communicate in a social situation because of their constant use of technology. Students
needed interpersonal skills, and when given technological devices in school, this limited the time
they got to spend interacting with their peers, therefore condoning antisocial behavior”
(Yakubova, 2018).
Students who did not have any down time from their devices were in a constant state of
virtual stimulation. “Constantly being in the electronic world, the student carries out
educational, professional, socio-cultural activities, communicates with their own kind, spends
free time, and expands information. They perceived reality itself through the digital world, and
contact with it was mediated. The emergence of electronic dependence was not recognized by
TECHNOLOGY IN THE CLASSROOM 14
the individual, since the main amount of real time was associated with the virtual world and is
There was commonly a blurred line with students who struggled with differentiating
between virtual and reality. When this happened students were unable to regulate their emotions.
“We know that technology itself is not to blame. Instead, our focus should be on children’s
inexperience, naive, and curiosity about the power they wield on those networked platforms and
sprawling public spaces” (Steiner-Adair, 2015). “As students text or post or hang out online,
often working on school assignments together, they are sending messages and content that they
would never share at school, often using language that they would never say to someone’s face”
(Steiner-Adair, 2015). The ability to do this for some kids damaged their ability to grow and
develop socially. They had not had purposeful or tough conversations with their peers face to
face.
Conclusion
had shown that there was some benefit to a child’s want to learn, and the ability to hold their
attention through daily activities. Technology had made things more exciting and more
accessible. Concerns with consistent technology use include attention issues, anxiety, and stress.
There was not a definitive answer on the risk and reward of technology in the classroom.
Teachers and parents alike needed to monitor the time and usage of devices in their classrooms
and at home. If administered correctly there were many benefits to the use of technology in the
classroom, if used incorrectly it came at a cost. Teachers had a responsibility to create a learning
TECHNOLOGY IN THE CLASSROOM 15
environment that was best for all of their students. This included being aware of technology
usage, and its impact both good and bad on their students.
TECHNOLOGY IN THE CLASSROOM 16
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