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Introducing Javascript Game Development: Printed Book
Introducing Javascript Game Development: Printed Book
Stuart
Introducing JavaScript Game Development
Build a 2D Game from the Ground Up
Learn to build a fully-functional 2D game inspired by the 1979 Atari classic, Asteroids,
using just HTML5, CSS and JavaScript. Developing games has never been easier than it is
now. New web technology allows even beginner developers to turn their hand to game
development. Developed from an undergraduate course module, Introducing JavaScript
1st ed., XI, 209 p. 53 illus., 45 illus. in color. Game Development teaches each new technology as it is introduced so can be followed by
A product of Apress enthusiastic beginners as well as intermediate coders.
You will learn how to work with HTML5 and the canvas element, how to understand
Printed book paths, how to draw to a design and create your spaceship and asteroids. You’ll then move
on to animating your game, and finally building. You will work step-by-step through the
Softcover game design process, starting with only what is necessary to complete each step, and
▶ 27,99 € | £24.99 | $32.99 refactoring the code as necessary along the way, reflecting the natural progression that
▶ *29,95 € (D) | 30,79 € (A) | CHF 33.00 code follows in the real world. Each chapter is designed to take your code base to the next
level and to add to your skills. After completing the examples in this book you will have
eBook the tools necessary to build your own, high-quality games.
Available from your bookstore or Make the process of creating object-oriented 2D games more fun and more productive
▶ springer.com/shop and get started on your game development journey.
MyCopy
Printed eBook for just
▶ € | $ 24.99
▶ springer.com/mycopy
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