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Bleem BLEEM! User Manual
Bleem BLEEM! User Manual
U S E R M A N U A L
C O N T E N T S
GETTING STARTED
Before you begin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Installing bleem! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
DirectX 6 and Drivers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
RUNNING BLEEM!
Launching bleem! for the first time . . . . . . . . . . . . . . . . . . . . .5
Game Compatibility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
Using Memory Cards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7
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INSTALLING BLEEM!
1 Insert the bleem! CD into your CD-ROM drive.
2 Go to “My Computer” and double-click on the icon for your
CD-ROM drive to open the directory.
3 Drag the “bleem!.EXE” file to your PC’s hard drive. You can
put bleem! anywhere you like – in your Programs folder, or
even on your desktop for easy access.
4 Double-click on “SETUP” to launch the DirectX 6.1 Installer.
It will check the version of DirectX on your PC and tell you
if you need to update your drivers.
5 The installer will ask if you want to replace your drivers –
click “Yes”.
6 When it’s finished, the Installer will ask if you want to restart
your PC. Click “OK” to reboot with the new drivers.
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ABOUT DIRECTX 6 AND DRIVERS
We know, everyone always says that you MUST have the newest
versions of drivers for blah blah blah... But we really mean it!
See, bleem! is one of a handful of new products to take advantage
of DirectX 6.1 and all that it offers. But in order to use the advanced
features DirectX 6.1 promises, hardware manufacturers have had to
upgrade their drivers. Repeatedly.
One 3D accelerator manufacturer (who will remain nameless) blew
through FOUR driver versions over six weeks (all listed as "DirectX 6
Compatible") before finally releasing a version that actually worked.
And while the only available version of DirectX 6.1 is included on the
bleem! CD, the drivers in that installation have been replaced many
times since its release, and new cards have hit the market as well
(like the Voodoo3 and TNT2).
So we STRONGLY recommend that after you install DirectX 6.1,
you check for updated, Direct-X 6 CERTIFIED drivers from your
3D card’s manufacturer. The easiest way to get them is online from
a source like www.drivershq.com, or in the Drivers section of
www.winfiles.com. They have links to all the manufacturers and are
the simplest way to get up-to-date.
Many cards will work just fine – but for the easiest setup in the
shortest time, make sure you have the very latest, standard drivers
(make sure you don’t get game-specific versions of drivers).
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R U N N I N G B L E E M !
When you launch bleem for the first time, it automatically creates two
default memory cards on the root level of your startup drive. Go to
Memcards | Manager to create and manage an unlimited number of
memory cards (DexDrive files, too!).
DISABLE MEMORY CARDS: Sometimes, if a
game uses memory cards in a way we’ve
never seen, we can’t run it – even though
the rest of the game might play perfectly.
This option lets you enjoy those titles in
the meantime, while we work to make
bleem! fully-compatible with them.
LOAD CARD: Loads an existing memory
card from your hard disk. Games saved in
that card then appear in the window.
SAVE CARD AS: Saves the contents of the
current card to a new memory card file.
NEW CARD: Creates a new memory card.
ERASE SAVE: Single click and game save in the window and hit this
button to delete the save from the memory card file.
ERASE ALL SAVES: Erases all saves from the current memory card.
COPY TO... : Copies the selected game saves to the other memory card.
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GRAPHICS OPTIONS
bleem! runs in your choice of two modes, and each will perform
differently for different users, depending on your system, your
hardware cards, and the games you want to play.
Try your games in different modes and resolutions, and you’ll find the
level of graphics quality and performance that you enjoy most.
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bleem!’s graphics settings are divided into four menus within a single
interface. To change graphics settings, go to Settings | Graphics, then
click on the appropriate tab in the window that appears.
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ALWAYS USE THIS DISPLAY MODE: bleem!
will always use the video mode you
select here. Selecting this option will
reduce the number of times your PC
has to change resolutions and re-sync
your monitor. (recommended)
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3D HARDWARE SETTINGS
ENABLE 3D HARDWARE ACCELERATION:
bleem! will use 3D Hardware Acceleration
if your graphics card supports it.
HIGH RESOLUTION: bleem! uses your 3D
hardware to render PlayStation graphics
at higher resolutions – instead of just
scaling them. That means you get smooth
lines and textures, not just bigger pixels.
(recommended)
ENABLE FILTERED POLYGONS: This will
smooth the graphics in most characters,
objects and the “world” in most games.
This option only affects 3D games, and your hardware must support it.
This can cause slowdowns with some 3D hardware. (recommended)
ENABLE FILTERED SPRITES: When used with supporting 3D hardware,
this option will smooth graphics in most status bars, overlay status
bars, icons and other “flat” objects in many PlayStation games. This
will also affect 2D games, but may cause slowdowns in gameplay.
(recommended)
ENABLE ANTIALIASING: If your hardware supports it, this can smooth
out the entire image, reducing blockiness and pixellation at higher
resolutions. This may cause significant slowdown in gameplay on
some hardware, but some cards do provide this feature for “free”,
without any performance hit.
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ENABLE PALETTED TEXTURES: Paletted textures lets bleem! upload far
fewer textures to your graphics card, and conserves valuable video
memory, resulting in more accurate rendering with fewer “dropouts”
on complex games at high resolutions.
Not all cards support this feature, so
check your hardware documentation
before selecting this feature.
ADVANCED SETTINGS
ENABLE GOURAUD TEXTURED POLYGONS:
This option only affects software mode.
When selected, bleem! smoothly blends
and shades colors in the game. When
this option if turned off, bleem! uses a
single color for shading and lighting
objects. This can make games run faster
on slower machines, but objects in the
game may appear more “blocky,” or
“faceted.” (recommended)
LIMIT MAXIMUM SPEED: You may find that some games actually play
TOO FAST with bleem!, especially in 3D hardware mode. When this
option is selected, bleem! will attempt to use the speed the original
playstation game was designed to run at.
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S O U N D S E T T I N G S
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ENABLE FULL MOTION AUDIO: Some games use synchronized sound
along with full motion video for intro movies, cut-scenes, etc. This
option enables the audio for those video portions.
MONO VS. STEREO: You probably already know what this means:
monophonic or stereophonic.
8-BIT VS 16-BIT SAMPLES: The sample “depth” for audio refers to the
amount of information bleem! has to process to output sound. The
higher the level, the smoother the sound. However, this comes at a
price – 16-bit audio uses twice as much processor power as 8-bit (just
as a 32-bit color graphic is much larger than an 8-bit image, but has
more depth and detail). Your sound card, processor speed, and the
quality of your speakers will determine the level that’s best for you.
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C O N T R O L L E R S
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MOVIES AND CD-ROM
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T R O U B L E S H O O T I N G
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processor is probably working overtime. This doesn’t work for
ALL games, but you can often turn the background music OFF in
the game itself, and still get sound effects and voices, along with
sizeable speed increases!
GRAPHICS HELP
I ONLY SEE A BLACK SCREEN IN WINDOWED MODE:
• If this happens in Software Mode, chances are you don’t have
DirectX 6.1 running on your system. If you’ve installed anything
since bleem!, you may have replaced it with an older version.
Check by running the “SETUP” program on the bleem! CD –
it’ll tell you if you need to reinstall DIrectX 6.1.
• If this happens in 3D Hardware Mode, make sure your card
supports Windowed Mode and that you’re not asking it to display
something it’s not designed to. Some cards, like the Voodoo 1 and 2,
only work in full-screen and at 16-bit.
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• If your card supports them, enable Paletted Textures under 3D
Hardware. It’ll use less memory to render graphics, but sometimes
has a slight performance hit.
• If you have an AGP video card, check the advanced settings in the
control panels and make sure you have allocated memory to the
card. This gives you more Video RAM (VRAM), but can result in
slower gameplay.
CD-ROM HELP
MY CD-ROM DRIVE WON’T READ THE BLEEM! CD:
• Make sure you have the latest drivers for your CD-ROM drive.
• Some DVD drives are not yet completely compatible with
standard CD-ROM formats. Windows 98SE is reported to help
in many cases.
• Try the CD on another machine to make sure it’s not the problem.
• If you have a CD-R burner, Nero (and possibly other burning
software) may install extra drivers that interfere with bleem!’s
CD-access. This problem has reportedly been addressed in recent
updates to CD-R burning software, so look for newer versions at
their respective websites. As a last resort, try uninstalling the
CD-R burning software – you must REBOOT after this action.
• The file SCSI1HLP.VXD is deleted by some CD-burning software,
particularly packages from HP. This file is sometimes renamed to
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something like SCSI1HLP.oldvx_. This file can be important, and
should be in the Windows\ System\Iosubsys directory. If it isn’t,
you need to get it. If it is, and bleem isn't working, try renaming it,
or uninstalling your burning software, then rebooting.
MY CD DRIVE KEEPS SPITTING OUT PLAYSTATION CDS:
• Launch Bleem! and wait for it to ask for the CD. Put your Game CD
in BUT DO NOT CLOSE THE TRAY. Press 'Retry' or enter and let
your CD/DVD-ROM close the tray itself. You can also CLOSE the
tray, and wait for the CD Drive to spin up (watch the light on the CD
Drive, once it blinks on, then back off) then press 'Retry'.
SOUND HELP
MY SOUND SKIPS / IS CHOPPY:
• Lower the setting for your CD’s read-ahead cache for better
sound performance: go to START | SETTINGS |CONTROL
PANEL | SYSTEM; click on the PERFORMANCE tab, then select
the CD-ROM tab, and finally (whew!) under “Optimize access
pattern,” select “No read-ahead.”
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O N L I N E H E L P
SUPPORT MESSAGEBOARD
COMPATIBILITY LISTS
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bleem! is not affiliated with, authorized, endorsed or licensed in any way by Sony
Corporation, its affiliates or subsidiaries. PlayStation game software sold separately.
No affiliation, partnership, joint-venture or relationship of any kind or form exists
with any other companies, products or services that may be referenced, and should
not be implied or inferred by any references, or the lack thereof. PlayStation is a
registered trademark of Sony Computer Entertainment, Inc.“Sony” is a registered
trademark for the Sony Corporation. bleem! and the bleem! logo are trademarks of
bleem, LLC. All other trademarks are property of their respective holders. bleem,
LLC does not warrant compatibility with all PlayStation games. bleem! may exhibit
some defects while playing certain games, including, but not limited to, audio and
video flaws, which may affect how the games play. Specifications are for informa-
tional purposes only and are subject to change without notice.
bleem! is copyright © 1998-1999 bleem, LLC. bleem! is a trademark of bleem, LLC.
All rights reserved worldwide.