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GAMIFICATION

Using Game Mechanics to

Win at the Game of Work


Charles A. Coonradt
CEO & Founder
The Game of Work

Ken Krogue
President & Co-founder
InsideSales.com

insidesales.com
Introduction
Page 2

From Ken Krogue

I was asked by Tom Post, my editor at I came back to the office and bought the amounts of money on hobbies or sports
Forbes.com who occasionally guides con- book for my business partner, Dave Elk- like skiing and golf.
tributors, to take a stab at writing about ington, so we could discuss and debate
gamification. Little did he know I have a it. He quickly scanned it and I filled in the This caused him to ask the question:
lot to say about the topic of making work blanks. We decided we would model our Why would people pay for the privilege of
into play. I wrote an article that got a lot of software so that it incorporated many of working harder at their chosen sport or
attention about the origins of gamification his principles. recreational pursuit than they would work
from my hotel room as my company and I at a job where they were being paid?
spent the week at salesforce.com’s Dream- Chuck understood gamification long I finally got to meet with Chuck again
force trade show. before Bunchball, Badgeville, BigDoor, recently and we decided we needed to do
Gigya, and yes, even my own company a webinar and this eBook together. We felt
I first met Charles, “Chuck,” Coonradt, InsideSales.com. we owed it to the world to share where
the author of “The Game of Work” about the concepts of gamification really began,
seven or eight years ago. We talked briefly. He wrote the book in 1984. He founded right from the source.
I’m sure he doesn’t even remember… The Game of Work in 1973 to answer the
but I do. charge that U.S. productivity was not Thanks for taking time Chuck.
world class.
I mentioned to him I had read his book. He The best practices and techniques
left quite an impact on me with his humility He noticed that the same people who con- discussed in this eBook were originally pre-
and wisdom. sidered work drudgery were often the first sented by Ken Krogue and Chuck Coonradt
ones to leave right at 5:00 p.m. to do what as a webinar. Access the webinar at www.
That was several years ago in Salt Lake they are passionate about. They were the InsideSales.com/webinar.
City, Utah. very same people who spent incredible

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Table of Contents
Page 3

Introduction From Ken Krogue����������������������������������������������������������������2 Published by InsidesSales.com


About the Authors������������������������������������������������������������������������������������� 4 34 East 1700 South
Provo, Utah 84606
877-798-9633
The Game of Work: How it all Started
Copyright © 2013 All Rights Reserved
Motivation of Recreation�������������������������������������������������������������������������� 5
The Power of Feedback���������������������������������������������������������������������������� 6
Six Principles to Give Good Feedback����������������������������������������������������7
The Rules Don’t Change in The Middle of the Game��������������������������7
The Power of Personal Choice���������������������������������������������������������������� 8
Supply the ‘Why?’�������������������������������������������������������������������������������������� 8

Importance of Workplace Gamification

The Importance of Real-time Feedback����������������������������������������������� 10


How to Motivate Employees�������������������������������������������������������������������� 11
Applying Gamification to Sales��������������������������������������������������������������� 11
Gamification Results��������������������������������������������������������������������������������� 12
Summary & Credits���������������������������������������������������������������������������������� 13

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About the Authors
Page 4

Charles A. Ken Krogue


Coonradt President and Co-Founder
of InsideSales.com
CEO & Founder of

The Game of Work
www.kenkrogue.com

www.gameofwork.com

As the author of “The Game of Work,” Chuck Ken is a results driven sales leader for the
has spent his career learning and teaching inside sales industry. The research and data
the principles of gamification in the work- driven approach he uses has led to increased
place. He has worked with over 1 million productivity of inside sales professionals. He
executives and managers on 5 continents, pioneered the powerful sales automation
focused on employee productivity, goal PowerDialer which greatly increases the
setting and profit improvement. He is a effectiveness and efficiency. With the addi-
founding member of the School of Entre- tion of PowerStandings, sales performance
preneurship at Brigham Young University. In has reached another level of productivity.
addition to “The Game of Work,” Chuck has Ken is also a regular contributor
written four additional books. to Forbes.com.

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The Game of Work:
Page 5

How it all Started


Chuck Coonradt was consulting with a Lesson Learned Lesson Learned
manager who sold manufactured homes. There is nothing wrong with kids today. The The motivation of recreation drives behav-
During the meeting, the manager said, secret to motivation is providing a motive ior that we can’t pay people to do.
“Kids won’t work and don’t have the same for action, and it works for all ages.
work ethic as we do.” Attitude determines our behavior. Our
behavior has a direct result on our success
To illustrate his point, the manager took
Motivation of Recreation and the results of our efforts. It’s impor-
Chuck over to a window overlooking the There are five different motivators that are tant that these motivators become an
production floor where eight men in their not often part of the traditional workplace. active part of your company culture.
20s were working at a snail’s pace. The However, they are always found in recre-
manager asked Chuck, “What are you ation and off the job pursuits. These five You can’t get better future results unless
going to do about that?” key motivators of recreation: you are willing to change current behavior.

While Chuck was thinking about his The two most impactful of these motiva-
response, something interesting happened, tors are feedback and personal choice.
the lunch bell rang. The men dropped their 1. Feedback Getting these right in your organization is
hammers and took off running to a basket- the first step to implementing the motiva-
ball hoop in the factory. They played 4 on
2. Scorekeeping tion of recreation.
4 ball with NBA intensity for 45 minutes 3. Goal Setting
before rapidly eating their lunches to finish
the hour before resuming their work at a 4. Consistent Coaching
snail-like pace.
5. Personal Choice

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The Game of Work:
Page 6

The Power of Feedback

The Power of Feedback


Denial or the withholding of feedback is Why People Don’t Ask Why Coaches Don’t
the most severe form of psychological
punishment we can inflict on one another.
For Feedback Provide Feedback
Think About It Didn’t care for the response last time Don’t know how
In our prison system, the most severe pun-
ishment is solitary confinement. Why? No “No news is good news” Not enough time
feedback and no engagement with other Don’t believe they will get an answer Doing more important “stuff”
people. We are programmed to receive
feedback through human interaction. Perceived as a sign of insecurity Don’t like the confrontation
Don’t want to be a wimp “If you can’t say something nice about
Why do we ignore feedback in the work-
someone, don’t say anything at all”
place? Because we have phrases put in
place such as, “If it ain’t broke, don’t fix it,”
“What you don’t know can’t hurt you,” or
“If we pay them, why do we need to talk
to them?”

Lesson Learned
Feedback is a daily human nutrient. Not
at the end of the month. Not at the end of
the period. And not at the end of the year.

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The Game of Work:
Page 7

Giving Good Feedback

Six Principles to Give Good Feedback The Rules Don’t Change in


There are some important best practices to consider when providing feedback. Good feed- The Middle of the Game
back is a key motivator for success.
Another principle that is critical in gamifi-
cation is that the rules are the same every
1. Always reinforce the behaviors you want repeated; remember to over-celebrate and
time you play the game.
under-criticize.
2. The appropriate amount of feedback can only be determined by the recipient, never
Changing the rules in the middle of the
by the giver.
game adds to the uncertainty of the game.
3. The ability to deliver appropriate feedback is the most important human relations skill
Good managers seek to minimize uncer-
you can develop.
tainty. Workers, like athletes, perform
4. Giving inappropriate feedback is the world’s greatest
better when they know where they stand
morale killer.
and when they know the score.
5. The person giving feedback is always in control regardless of position or title.
6. People would rather get negative feedback than no feedback at all.
Lesson Learned
Minimize uncertainty with your team by
Lesson Learned
being clear about what “winning” looks
If you see someone in your organization acting in a way worthy of getting negative feed-
like and what is unacceptable.
back, ask yourself what positive feedback system is not working and adjust accordingly.

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The Game of Work:
Page 8

Power of Personal Choice

The Power of Personal Supply the ‘Why?’


Choice The best question to answer is, “Why?” It
is the one question people want answered
When using the phrase, “Have to,” are you
the most. People hate being told ‘How’ to
usually in a positive or negative mind set?
do something. They don’t like having the
“Have to” makes you feel like a victim. Also,
ability to choose taken from them, in terms
you often only use this phrase at work, not
of how they do their job. It makes them
in recreation.
feel that you think they are incompetent.
The alternative phrase?
To important people we insist on explaining
“Want to.”
“why.” To unimportant people we simply
tell “how.” People can tell how we feel
By replacing “Have to” with “Want to,” we
about them by the way we talk to them.
feel positive, we’re in control and, most
importantly, we’re having fun.
Lesson Learned
By providing frequent feedback, imple-
Lesson Learned
menting score keeping, defining goals Learn More Techiques From
Become a “want to” organization. How?
The secret is the way you communicate.
clearly, coaching consistently and pro-
moting personal choice, you can take The Game of Work
advantage of the motivation of recreation.
Taking these steps will help your company
become a “want to” organization and the Get the Executive Summary
results will follow.

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Importance of
Page 10

Workplace Gamification
There are four generations in the work-
force today: the Traditionalists, Baby Traditionalists: 65-88 yrs The Importance of
Boomers, Generation Xs, and Generation Real-time Feedback
Ys. Generation Y is the biggest group with
As mentioned previously, feedback is the
93 million. The task that business must
most important of the five foundational
face is finding ways to make work enjoy-
principles of gamification.
able, important and interesting for the Baby Boomers: 46-64 yrs
rising generation.
Sales professionals are the ones who need
real-time feedback, very much like race
Findings
car drivers and professional athletes. They
Internal InsideSales.com research found
when work is turned into a game, sales go Generation X: 30-45 yrs need these statistics to know how they’re
doing and to know what they need to
up by 10%. When you look at the utilization
improve on in the present to win.
with gamification of your systems, sales
usually go up to 40-50%.
Lesson Learned
Generation Y: 10-29 yrs These stats don’t need to be seen by the
owners and managers immediately. They
aren’t the ones who are immediately
affected by them. Make them visible to the
ones driving sales — the reps.

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Importance of
Page 11

Workplace Gamification

How to Motivate Applying Gamification


Employees to Sales
In the famous study published in the At InsideSales.com, we’ve adopted a
Harvard Business Review, “How Do You gamification platform for our sales pro-
Motivate Employees?” by Frederick Herz- fessionals. PowerStandings is a new
berg, it was discovered that money is not gamification sales tool that incorporates
the key motivator for employees. all the elements necessary to
motivate productivity.
Lesson Learned
People like to level up in games and work PowerStandings was modeled in part after
can be the same way. They like to earn the popular game, “Angry Birds.” This
badges and move up to the next level and game is all about anticipation, challenger
receive marks of recognition. For example, approaching, and taunts — all of which are
on LinkedIn Profiles, people want to com- incorporated into PowerStandings.
PowerStandings
plete their profiles and get the complete
profile bar to 100%.
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Like Never Before

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Importance of
Page 12

Workplace Gamification

Gamification Results
The book, Putting the One Minute Manager
to Work by Ken Blanchard, backs up the
idea that feedback is needed immediately.
Activate the behavior you want, watch the
behavior and then have consequences —
whether positive or negative.

By incorporating ‘Dashboards’ into our


system, sales reps are able to instantly
get the feedback that is such an important

MAXIMIZE LINKEDIN motivator for success. We track appoint-


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Download eBook
Lesson Learned
By making scores and metrics publicly
visible, whether good or bad, sales go
up 20%.

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Summary & Credits
Page 13

With the next generation entering into the workforce, it’s becoming CO NTENT
more and more important that elements of gamification and the five Chuck Coonradt |
key motivators of success are incorporated into the daily grind. http://www.gameofwork.com
Ken Krogue |
By actually using and implementing these best practices into your http://kenkrogue.com
company culture, not only will you attract quality applicants, but you’ll
also create an environment of success and productivity.
WRITERS
Alex Orton |
This eBook was based on a webinar originally presented by
Ken Krogue and Chuck Coonradt. Jessica Winn |

View the webinar at www.InsideSales.com/webinar. CO PY EDITO R


Jessica Dyer |

DE SIGN ER
Scott Humphries |

See a Demo & Get a Free


EXECUTIVE SHOULDER BAG
Schedule My Demo

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