Professional Documents
Culture Documents
Starter Kit: © Brittany Washburn
Starter Kit: © Brittany Washburn
Starter Kit: © Brittany Washburn
© Brittany Washburn
starter kit
INCLUDED IN THIS STARTER KIT
1. Teacher Background Info
2. Vocabulary
3. Printable Cards
4. Picture Books
5. Poster
6. Classroom Process
7. Examples
8. Materials
9. Resources for:
• ELA
• Math
• Science
• Social Studies
• ANY Vocab
in the Classroom © Brittany Washburn
starter kit
Without even knowing it, we are teaching
coding concepts in the classroom every On the following
day. You know that saying "All I really page you’ll find
need to know I learned in Kindergarten"?
Well, it definitely applies here. a chart that
compares
Most people who haven't done it before coding terms to
think that it requires some special
program or software to get started. I'm terms you’re
here to tell you it can be done without probably
using computers. In fact, I guarantee already familiar
you're teaching coding concepts already!
with from doing
This resource is designed to give you the crafts in your
tools you need to feel confident starting classroom.
to code with your students.
Vocab Comparison for Coding
© Brittany Washburn
Things we think about What these things are called in Coding
while Crafting
Programmer
person that writes the code (language) that tells
the computer what to do
Code
the language that programmers use and
create
Program
finished algorithm that can be run by a
machine
WORD WALL CARDS
Algorithm
a sequence of instructions (commands) for
carrying out a task
Sequence
the ordered steps in a program
Command
an instruction for the computer
WORD WALL CARDS
Bug
part of a program that does not work
correctly
Debugging
finding and fixing problems in a program
3
Repeat
do something again
WORD WALL CARDS
+ +
Decompose
break something into steps
Conditionals
a repeating pattern
3
Variable
contains stored information that gives meaning to a
value
WORD WALL CARDS
Persistence
trying again and again, even when
something is very hard
Loop
a repeating pattern
3
Value
the amount a variable holds
Our Coding Language
© Brittany Washburn
Printable Cards
© Brittany Washburn
Books to Teach Coding
The following books are great for demonstrating behaviors that are beneficial
for STEM and Coding in the classroom. They have themes like not giving up,
troubleshooting, and problem solving, which are critical to open ended
activities like coding. Many of the stories also teach actual coding skills like
conditionals, sequencing, and following an algorithm (but remember they are
using the crafting vocab not the coding vocab so be sure to point out the
differences to students).
You can find Technology Themed Picture books and any of the following books
in my Amazon Recommendations List too.
• Everyone Can Learn to Ride a Bicycle
• Caps for Sale
• Five Little Monkeys Jumping on the Bed
• Good Night, Gorilla
• Harold and the Purple Crayon
• King Bidgood's in the Bathtub
• The Little Mouse, the Red Ripe Strawberry
• Monkey and Robot
WE CODE TO LEARN
• Critical Thinking
• Perseverance
• Creativity
• Story Telling
• Problem Solving
• Teamwork
• Self-Confidence
• Risk Taking
Level 1: Sorting
Students can sort by a lot of different variables and conditions,
like size, color, and shape. Have a material available for
students (like Lego bricks) to sort multiple ways. See if students
can even invent their own ways to sort the same set of
pieces.
Level 2: Patterns
Students start to recognize and create patterns out of the
materials they have available. Have students recreate
patterns or invent their own, and then talk about how
repeating patterns are loops of the same thing over and over.
Level 3: Meaning
In coding, pieces of data and patterns are assigned meaning.
Students can do this with their crafting materials and patterns.
Let's say they have 4 red blocks then 1 blue as their pattern.
They can assign a meaning to this loop. Let's say they call it the
letter A. In fact, they can use these same 5 blocks rearranged
to make other letters and whole words.
© Brittany Washburn
How to CODE a Sandcastle
© Brittany Washburn
How to CODE a Sandcastle
© Brittany Washburn
Coding in Math additional resources
© Brittany Washburn
Sequencing in Science
© Brittany Washburn
Sequencing in Science
© Brittany Washburn
Coding with Any Vocab additional
resources
© Brittany
Cut these out and affix them to any robot © Brittany Washburn
mat or make your own grid/mat.
START
HERE
START &
RETURN
HERE
mat or make your own grid/mat.
Cut these out and affix them to any robot
Select All Bold Copy Duplicate Find
START &
START
© Brittany Washburn
RETURN
HERE
HERE
Redo Undo
No Bots?
Print and cut these pieces for a
“No Bot” option. I put 3 sets on
the printable page to save paper.
Each student (or pair) will need
one set of pieces.
© Brittany Washburn
© Brittany Washburn
START & START & START &
START START START
RETURN RETURN RETURN
HERE HERE HERE HERE HERE HERE
Name: ___________________________ No Bot Option
Place 5 pieces on the grid plus
choose the START place. Fill in the
order to collect the pieces here:
1. _____________________________
2. _____________________________
3. _____________________________
4. _____________________________
5. _____________________________
Write out your program:
Credits
© Brittany Washburn
About the Author:
Connect with me on Social Media
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Blog: www.brittanywashburn.com
www.technologytoolsforteachers.com
Email: info@brittanywashburn.com
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