How To Create A Realistic

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HOW TO CREATE A REALISTIC,

BALANCED, AND DETAILED


ORCHESTRAL MOCKUP
WHAT YOU NEED TO KNOW
HOW TO CREATE A REALISTIC, BALANCED, & DETAILED ORCHESTRAL MOCKUP

HOW SOUND WORKS IN MUSIC


▸ Music is a combination of FREQUENCIES - melody, harmony, rhythm,
arrangement are all ways that certain frequencies work together

▸ What do these frequencies need in order to create enjoyable music?


Regardless of genre, instrumentation, etc.

▸ BALANCE - a good piece of music features elements in the low,


middle, and high registers for an enjoyable listening experience

▸ Range of human hearing is from 50 - 20,000 hz

▸ Every decision we make as an arranger, and even composer, comes


down to balance.
HOW TO CREATE A REALISTIC, BALANCED, & DETAILED ORCHESTRAL MOCKUP

TYPES OF BALANCE
1. Frequency - which instruments are included/not included
affects the overall balance of the piece

2. Volume - the degree to which each instrument is featured


affects the overall balance of the piece

3. Width - the placement of instruments affects the stereo


balance of the piece

4. Depth - are these instruments playing in the same space?

Why are these so important?

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