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Rakshita
Rakshita
1. Communication
2. Time management
3. Listening
A leader who works well with others – both within his or her own
department and across departments – can help spread knowledge and
resources, develop new leaders and contribute to an organization’s
success. Leaders can demonstrate strong teamwork skills by promoting
collaboration, acting as a mentor or coach for their employees and by
empowering others to learn, grow and advance.
TEAM BUILDING
Working together is one of the most integral parts of performing any
activity. It is an ongoing process that helps a group to unfold into a
cohesive unit, it not only helps in the completion of a certain task but
also helps individual teammates to bond, motivate themselves and
others and build trust that produces harmony among members.
Many of the team-building exercises aim to address and unveil
interpersonal difficulties within the group that assist in better
understanding of a team.
Team building activities
DIFFERENT WORKSPACES
1. HOME
Two Truths and a lie
The key guidelines for the game are for each member of the
party to present themselves by telling two truths. The
comments must not be personal, life-revealing, hobbies,
interests, or past experiences that make any person special.
Lies can be scandalous and wacky or sound like a reality that
makes it tougher on the others. Everybody posts their
declarations one by one. The party must guess which
declarations are true and which declarations are false. You
should keep track of who predicts the most lies right, or just
play to get acquainted - it's up to the party
Coin Logo
During this activity, the participants have to empty their
pockets, wallets, and purses for any coins and place them in
front of them on a certain object. Advise each team to make a
logo using the coin in front of them in just one minute. Each
group leader will analyze the findings and what it tells about
the team logo. This practice not only encourages self-
awareness and shared knowledge but also helps partners in a
personal way to get to know each other.
2. SCHOOL/COLLEGE
Escape the Classroom
Develop a game of "Class Escape." Students must work in
groups to flee from the school. They must search for their code
on the computer and in the classroom for hints and passwords
Scavenger challenges, sports, or school games invite pupils to
collaborate together: strategic strategy, project division, and
success interacting.
Shrinking Classroom
Here, students need to be structured in a manner that suits a
fast diminishing classroom. Two classes divide the classroom.
All of these classes compete. Both of them are in a certain
area. For eg, with a cable or small traffic cones, a mentor
reduces the standing area. Students ought to find a way to
accommodate everyone in a restricted space. As an instructor,
by may the field, you begin to push their boundaries. The
party in the "classroom" is the winner.
3. WORKPLACE
Game of possibilities
Time: Five or six minutes
Rules: It's a perfect team bonding game of five minutes. In each party,
give a single individual an entity. Somebody must go up to the party
to show their use for this device one at a time. What the player is
showing, the rest of the team would guess. The activist cannot talk,
and protests have to be original thoughts, probably insane.
Scavenger Hunt
>1 hour Time:
Rules: Split into two or three teams. Rules: Create a list of activities
that each team will perform as a group. Tasks may be to take a selfie
with an insect, take a snapshot of a building or object around the
bureau, etc. Offer each team the list, along with a deadline for
completing all assignments. Anyone who carries out the fastest tasks
will win! (The job challenge is that you can even build your own dot
scheme if you like it!)
https://www.youtube.com/watch?v=l_f8wpnptuM( Scavenger
hunt) https://www.youtube.com/watch?v=A-o51m6yK8Y(Two truths and a Lie)