Digital Marketing

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Digital Marketing

- The Future is Now!


Sao Paulo, May, 2007
Casper Møller, CEO Siêu thị điện máy Việt Long www.vietlongplaza.com.vn
INDEX
• INDEX SLIDE INSERTED HERE!!! Introduction

• What is Digital Marketing?


• The Opportunity • Why Use Digital Marketing? • How Can You Use Digital Marketing?
• Digital Marketing Strategy
Siêu thị điện máy Việt Long www.vietlongplaza.com.vn

Introduction
HOW CAN YOU STAND OUT?
BRAND COMMUNICATION

Who can shout the loudest?


Noise!

This is what the consumers hear…


Siêu thị điện máy Việt Long www.vietlongplaza.com.vn

HOW DO
PLAN ON STANDING OUT?

YOU
THE WORLD IS CHANGING
… WHETHER WE LIKE IT OR NOT
“If you don’t like change, you’re going to like irrelevance even less.”
General Eric Shinseki, Former Chief of Staff, U.S. Army
CONFUSION
Female Fever
YOUNIVERSAL BRANDING

Diaspora Management NOUVEAU NICHE

Eco-ecosystem

Post-consumerism

HOME TROTTING

5*STAR*LIVING

Counter-Googling

Too many trends, and not a lot you can do about them
CHANGE

IT’S NOT ABOUT TRENDS…


CHANGE

IT’S ABOUT

FUNDAMENTAL CHANGES
ELVIS HAS LEFT THE BUILDING

The marketing rule book has been torn up and thrown out the window
HYPERREALITY

“The World”, Dubai, United Arab Emirates


HYPERREALITY

Las Vegas
HYPERREALITY
Young people are scorning social interaction for virtual relationships.

Virtual, rather than real, communication


HYPERREALITY

MySpace has 120 million members


HYPERREALITY

A sample MySpace profile


FRAGMENTATION Proliferation of media and consumption choices has meant that the
rulebook gets thrown out the window
FRAGMENTATION

In the UK alone there are more than 300 TV channels


FRAGMENTATION

Demographics are no longer enough


ONE “SIZE” NO LONGER FITS ALL
ONE “SIZE” NO LONGER FITS ALL

Product and media consumption proliferates


CONSUMER POWER

Consumers have got a VOICE… and can make or break a brand


EXPERIENCE ECONOMY

Luxury consumption has shifted


THE OLD VALUE CHAIN

Resources

Goods/services

Solutions
THE NEW VALUE CHAIN
Resources Goods/services Solutions

EXPERIENCES
EXPERIENCES = KNOWLEDGE!
“OPPOSITE”-ISM

=
THE COMMUNICATION MODEL

STIMULI WHITE NOISE

ORGANISM ???

RESPONSE INDIFFERENCE

The old model is now officially dead!


TRADITIONAL COMMUNICATION

BRAND X

CUSTOMERS

Above the Line: One to many communication


AUTO-COMMUNICATION

Perceived, rather than real, customer feedback


DO YOU GET A RESPONSE?

BRAND

RESPONSE CUSTOMERS

+
COMMUNICATION

or
APATHY

Do your customers care about what you try to tell.. and SELL?
EVOLVED COMMUNICATION

BRAND X

THE CUSTOMER

One-to-one communication: a TRUE dialogue. BTL at its best.


THE NEW MARKETING PARADIGM

CUSTOMERS

CUSTOMERS

The power of digital channels


BRANDS ARE NO LONGER IN CONTROL
IT’S MORE IMPORTANT THAN EVER…
• To know your customers • To know how to communicate WITH your customers • To
deliver what THEY want… when they want it
ARE THESE PEOPLE YOUR CUSTOMERS?
… OR ARE THESE YOUR CUSTOMERS?
CLARITY

From auto communication…


CLARITY

To true INTERACTION, CUSTOMER DIALOGUE & PURCHASES


BRAVE NEW WORLD

Are you ready for it?


What is Digital Marketing?
TECHNOLOGY IS CHANGING

Email on the move


TECHNOLOGY IS CHANGING

UMPC – Ultra-mobile PC. Laptop power in the size of a PDA


TECHNOLOGY IS CHANGING

Get content anywhere


TECHNOLOGY IS CHANGING

View content anywhere


TECHNOLOGY IS CHANGING

The Media Center PC – the new heart of the home?


TECHNOLOGY IS CHANGING

Watch your TV away from home


CONTENT VS. MEDIA

Not necessarily all life-changing…


DIGITAL CHANNELS
VIDEO E-MAIL

BLOGS

GAMES

WEB SITES BANNERS

DIGITAL CHANNELS
INSTANT MESSAGING SEM

PODCASTS

MOBILE PHONES VIRAL ELEMENTS

Some examples of digital channels


WEB

Sell products and services online


WEB

Increase brand awareness


WEB

Build your own car… and DRIVE it!


WEB

Online origami from BMW


WEB – EXCITING AD FORMATS

MTV Starzine – Creative Showcase winner, September 2005


Source: IAB 2006

Rich media, video banners, tenancies, micro sites, sponsorships, email


WEB - SEM
User makes a search

A company presents itself in the search engine

Contact

Search Engine Optimisation


WEB - ADVERTAINMENT

Increase brand awareness


WEB - ADVERTAINMENT
WEB - ADVERTAINMENT

… and drive conversions


WEB - ADVERTAINMENT

Even serious companies can do advertainment and viral marketing


BLOGS

Social media marketing spend is becoming big business


PODCASTS

Users actively choose to engage with social media


EMAIL

Product focused email


VIRAL MARKETING

Viral videos
VIRAL MARKETING

Viral videos
INSTANT MESSAGING

Channel extension and engagement


DESKTOP APPLICATIONS

Useful tools for the user to have on their desktops…


DESKTOP APPLICATIONS

And a great way to increase brand awareness


DING… $ $ $
Estimated cost to build:
$80,000

Confirmed revenues:

$20 million +
INTERACTIVE POSTERS

What looks like an ordinary street poster


INTERACTIVE POSTERS

Allows you to interact and download your own ring tone


INTERACTIVE POSTERS

Or how about printing your own?


INTERACTIVE MIRRORS
HOLOGRAPHIC PROJECTIONS

Just about any product can be re-produced in a 3D hologram


The Opportunity
THE NUMBERS
More than 1 billion Internet users in the world 250 million have broadband
Source: eMarketer, May 2006

Global, extensive reach


UPTAKE HAS BEEN FAST
Broadband users are far more active online, spending twice as long online as
narrowband users and viewing 3.5 times as many web pages *

58% 50% 45% 41.3% 38% 31% 28% 23% 19% 10% 13.5% 15.6% 47% 51% 53% 54%

60%

62%

6%

8%

Dec 1995

Jun 1996

Dec 1996

Jun 1987

Dec 1997

Jun 1998

Dec 1998

Jun 1999

Dec 1999

Jun 2000

Dec 2000

Jun 2001

Dec 2001

Jun 2002

Dec 2002

Jun 2003

Dec 2003

Jun 2004

Dec 2004

Jun 2005

Source: IAB 2005

62% of UK population is now online & 71% are using broadband


TURKEY
In Turkey: 16 million Internet users
Source: CIA World Factbook, 2005

2.5 million broadband users – 1.72 end of 2005


Source: wi-fitechnology.com & Quantum-Web

It is currently a relatively small market…


TURKEY
In 2015: 24 million broadband users in Turkey

CAGR: 31%!
Source: Quantum-Web

But one that is growing fast!!


TURKEY
Phones: 20 million fixed lines in Turkey 48.7 million mobile phone users
Source: Turkcell, Telecommunications Authority, 2006
MEDIA CONSUMPTION

26% of people’s media time is spent online on an average weekday


Source: BMRB Internet Monitor 2005
CHANGING MEDIA CONSUMPTION
Q: If you had to live on a deserted island and could take only one of the following
with you, which would you take?

Newspaper subscription Cell phone Radio TV Large supply of books Computer with
Internet access

1% 4% 6% 6% 18 % 64 %

INTERNET

Base = 1,000 online households Source: Ipsos U.S. Express, August 2004

Consumers can’t live without the Internet


MEDIA CONSUMPTION

Have these changes had an impact on advertising?


GLOBAL ADVERTISING SPEND
Internet ad spending will account for 7.0 percent of global ad spend in 2008
Online advertising spend is expected to reach
– $23.9 billion in 2006 – $28.6 billion in 2007 – $32.5 billion in 2008 = an
increase of 75% from the $18.5 billion in 2005
Sources: ZenithOptimedia report, ClickZ
ONLINE ADVERTISING

So where does this money go?


EMERGING MARKETING TECHNIQUES

Source: CMO Magazine, April 2005


ONLINE ADVERTISING SPEND
Search engine marketing is believed to account for more than half of all Internet
advertising spend.
Source: ZenithOptimedia report, Financial Times, 01/10/2006
ONLINE ADVERTISING

Who is spending it?


GLOBAL ADVERTISING SPEND
Biggest sectors in online ad spend
Financial services $1.6 billion

Telecommunications Retailers
Automobile

$1.5 billion $1.3 billion


$ 700 million
Source: ZenithOptimedia report, MediaPost

2005
Why Use Digital Marketing?
WHY USE DIGITAL MARKETING?

“Catch the next wave before it catches you”


WHY?
BECAUSE IT WORKS!
IT WORKS!

Source: NMA Oct 2005, Brand Republic 2006

Information now readily available to advertisers about online effectiveness


THE CONSUMER PROCESS
Brand awareness
measuring the level of familiarity with the brand

Message association
measuring how messages are linked to brand

Brand favourability
see if respondents have positive opinions to brand

Purchase consideration
likelihood of consumer purchasing the brand

Actual purchase

Digital, unlike all other, channels offer a return path


Online advertising spend WORK INTEGRATED CAMPAIGNS
Brand awareness lift - TV: 17% - TV & online: 45%
Source: Dynamic Logic Europe

Online works well with other media


ADVERTISING EXPOSURE
Effective Frequency For Brand Awareness
8 6.7 6

5.1

Point Change

4 3.4 2.9

3.9

• Additional ad exposure increases brand awareness • Awareness is 2.5 X higher


among those with 10 exposures versus those with 1 exposure • Diminishing
effectiveness after three exposures

0 1 2 3 4 to 9 10 +

Exposure Frequency

Effective frequency
DIMINISHING RETURNS

Internet

Television

Marketing spend

Synergy Pattern TV & Online


COST/BENEFIT
COST DRIVERS vs. ROI
$/AWP %
Internet

TV

Ca. 20 %

AWP %

Source: MINDSHARE

Using the Internet is the most cost-efficient way to create your first 20%
awareness
COST/BENEFIT

Driving low cost awareness


ONLINE BUILDS BRANDS
100

+5.4%
68.9 72.6

Control Exposed

80

Which of the following [brands, products] have you heard of before?” • Of those who
had not seen the online ad, 68.9% were aware of the brand • Of those who had seen
the online ad, 72.6% were aware of the brand • So, the ad caused a 5.4% increase in
awareness

60

Percent

40

20

Brand Awareness

Ad Recall

Message Association

Brand Favourability

Purchase Intent

Source: Dynamic Logic MarketNorms MarketNorms data through June 30, 2004; N=199
European campaigns, n=163,262 respondents

Online Ad Effectiveness, European Averages


ONLINE BUILDS BRANDS
100

+5.4%
80
68.9 72.6

Control Exposed

+5.6%
60

Percent
40

+45.3%
34 23.4

+21.6%
33.2 27.3

44.6

47.1

+5.0%
38.3 40.2

20

Brand Awareness

Ad Recall

Message Association

Brand Favourability

Purchase Intent

Source: Dynamic Logic MarketNorms

Online Ad Effectiveness, European Averages


IMPACT ON BRAND ATTRIBUTES
% Lift
35 30 25 20 15 10 5 0 Unique Innovative Modern Trendy Likeable

TV only

Online only

TV + Online
Source: NFO/Infratest Study

Both media impact key brand attributes separately yet are more powerful together
PERCEPTION AND BEHAVIOUR
As a result of using the Internet
Changed their mind about a brand they were going to buy and switched to a different
brand Have personally researched and looked for information about a product or
service before making a purchase Felt that the internet helps them make a more
informed purchase decision Agreed that if they saw a negative review on the
internet about a product or brand they would think twice about buying it

42% 74%

76%
77% 42

Source: AOL Brand World Research 2005

Changing perceptions and behaviours through online


IT IS EFFECTIVE

Source: IAB 2005

Lots of case studies, research and data showing that online advertising improves
brand metrics such as awareness and favourability
THE BENEFITS

Source: 2004 AAF Survey of Industry Leaders on Advertising Trends

There are several benefits to using digital and online marketing


THE BENEFITS

Source: 2004 AAF Survey of Industry Leaders on Advertising Trends

Measurable ROI
THE BENEFITS

Source: 2004 AAF Survey of Industry Leaders on Advertising Trends

Geographic, demographic and psychographic targeting


THE BENEFITS

Source: 2004 AAF Survey of Industry Leaders on Advertising Trends

Can massively increase effectiveness of traditional advertising


KEY LESSON

Integrated campaigns offer more bang for the buck!


Online advertising spend SPEND RECOMMENDED DIGITAL

10 – 15%
Optimal media mix includes 10 – 15% spend on digital
Online advertising spend SPEND CURRENT DIGITAL MEDIA

US: 6%
UK: 7.8%
As a percentage of total advertising spend
UK TOP 20 ADVERTISERS
Total spend Top 20 advertisers Unilever UK Ltd Procter & Gamble Ltd COI
Communications 1,757,128,753 217,374,235 183,764,561 168,949,805 Internet spend
30,683,912 467,782 531,664 1,536,482 % spent online 1.75 0.22 0.29 0.91 % spend on
all other media 98.25 99.78 99.71 99.09

BSkyB Ltd
L'Oreal Golden Ltd DFS Furniture Masterfoods Orange Plc BT Ltd Nestle Reckitt
Benckiser Ltd Vauxhall Motors Ltd Tescos Plc Ford Motor Company Ltd Renault Uk Ltd
Kellogg Company Lloyds TSB Plc Sainsbury's Vodafone Ltd Capital One

104,769,013
103,712,826 93,461,848 79,091,280 77,778,373 76,469,097 68,510,585 67,473,880
63,460,028 62,885,215 62,807,418 60,126,322 58,840,448 56,139,386 52,925,167
50,572,728 48,016,538

9,832,258
171,439 0 381,082 5,842,074 1,494,089 283,873 10,324 497,881 197,954 867,839
709,243 0 161,677 80,653 300,328 7,317,270

9.38
0.17 0.00 0.48 7.51 1.95 0.41 0.02 0.78 0.31 1.38 1.18 0.00 0.29 0.15 0.59 15.24

90.62
99.83 100.00 99.52 92.49 98.05 99.59 99.98 99.22 99.69 98.62 98.82 100.00 99.71
99.85 99.41 84.76

Source: NMR, Top 20 advertiser’s spend in 2005


UK TOP 20 ADVERTISERS
Total spend Top 20 advertisers Unilever UK Ltd Procter & Gamble Ltd COI
Communications BSkyB Ltd L'Oreal Golden Ltd DFS Furniture Masterfoods Orange Plc
1,757,128,753 217,374,235 183,764,561 168,949,805 104,769,013 103,712,826
93,461,848 79,091,280 77,778,373 Internet spend 30,683,912 467,782 531,664
1,536,482 9,832,258 171,439 0 381,082 5,842,074 % spent online 1.75 0.22 0.29 0.91
9.38 0.17 0.00 0.48 7.51 % spend on all other media 98.25 99.78 99.71 99.09 90.62
99.83 100.00 99.52 92.49

BT Ltd
Nestle

76,469,097
68,510,585

1,494,089
283,873

1.95
0.41

98.05
99.59

Reckitt Benckiser Ltd


Vauxhall Motors Ltd Tescos Plc Ford Motor Company Ltd Renault Uk Ltd Kellogg
Company Lloyds TSB Plc Sainsbury's Vodafone Ltd Capital One

67,473,880
63,460,028 62,885,215 62,807,418 60,126,322 58,840,448 56,139,386 52,925,167
50,572,728 48,016,538

10,324
497,881 197,954 867,839 709,243 0 161,677 80,653 300,328 7,317,270

0.02
0.78 0.31 1.38 1.18 0.00 0.29 0.15 0.59 15.24

99.98
99.22 99.69 98.62 98.82 100.00 99.71 99.85 99.41 84.76

Source: NMR, Top 20 advertiser’s spend in 2005


TOP 20 ADVERTISERS SPEND BY MEDIA

TV Radio Outdoor Newspaper Magazines Direct mail Cinema Internet

50 % 6% 9% 13 % 8% 9% 3% 2%

Source: NMR, Top 20 advertisers’ spend in 2005

UK data 2005
BUT
There is ONE major problem afflicting traditional advertising…
Falling marginal advertising EFFECTIVENESS!
IN THE GOOD OLD DAYS…

It was all about selling an image


IN THE GOOD OLD DAYS…

Then it all became about telling a story


IN THE GOOD OLD DAYS…

Then it all became about telling a story


Online advertising spend

THESE DAYS…
CONSUMERS ARE TIRED OF LISTENING!
… Unless your story is very compelling to them or it has been promoted by a trusted
third party consumer
INSTEAD OF TELLING YOUR STORY…
LET CONSUMERS TELL THEIRS!
GIVE THEM A PLATFORM
Do you know what can be done with a bottle of Diet Coke and a handful of Mentos?

These guys do!

Coke was initially slow to react


GIVE THEM A PLATFORM

But has now wholeheartedly embraced the phenomenon


Instead of

TELLING A STORY… Create the TOOLS to allow a story to be told


THE NAME OF THE GAME

CO-CREATION
CONSUMERS… Are not just about CONSUMPTION It’s as much about PARTICIPATION
THE PARTICIPATION ARENA
We’ve all heard about

Generation X
Generation Y
And then came
Now it is all about…

GENERATION C
GENERATION C(ONTENT)

Self-broadcast
GENERATION C(ONTENT)

Self-publish
GENERATION C(ONTENT)

Self-publish
Generation C changes the rules of consumption
CURATED CONSUMPTION

Bill
CURATED CONSUMPTION

Josh
CURATED CONSUMPTION

And Josh II
DANGERS DANGERS

BIG AD
Great reach… shame about the target market
How Can You Use Digital Marketing?
WHAT IT IS USED FOR? DANGERS
• • • • Branding Acquisition / Lead Generation Direct Response / Promotions CRM
CORPORATE TOUCHPOINTS

Allowing companies to communicate with stakeholders 24/7


CORPORATE TOUCHPOINTS

Allowing companies to communicate with stakeholders 24/7


PUBLIC SERVICES

Allowing governments to communicate with citizens 24/7


CROSS-MEDIA INTEGRATION

“Anders & Henriette” financial services webisode


CONTENT EXTENSION

Big Brother in Second Life


PRODUCT DEVELOPMENT

Integrated clothing and technology


NEW PRODUCT DEVELOPMENT PRODUCT DEVELOPMENT
PRODUCT DEVELOPMENT
PRODUCT DEVELOPMENT

What will they think of next, eh?


EXAMPLE
BRITISH AIRWAYS

British Airways web site


BRITISH AIRWAYS

Executive Club
BRITISH AIRWAYS

Executive Club
BRITISH AIRWAYS

On Business – the business loyalty programme


BRITISH AIRWAYS

E-mail newsletters
BRITISH AIRWAYS

Banner advertising
BRITISH AIRWAYS

Content sponsorships
BRITISH AIRWAYS

B2B advertainment
EXAMPLE

NIKE FOOTBALL
NIKE FOOTBALL

Web sites and viral videos


NIKE FOOTBALL

Branded games
NIKE FOOTBALL

Instant messaging applications


NIKE ID

Customise and buy your own football boots


EXAMPLE
EXAMPLE
Digital Marketing Strategy
APPLYING THE KNOWLEDGE
Vision
New business concepts New products, services, experiences

   

Marketing, advertising, PR
THE STRENGTHS
Branding
Acquisition/Direct Response Dynamic/Interactive

   

Measurable/Accountable
THE PROCESS
DIGITAL MARKETING
Traditional on- and off-line communication Above the line

TTL

BRAND

TTL

DIGITAL MARKETING

Below the line Traditional on- and off-line communication

Traditional marketing view


DIGITAL MARKETING
Marketing View
New on- and off-line communication

Above the line

CRM

BRAND

Digital

Below the line


New on- and off-line communication

The new marketing view


DIGITAL STRATEGY
▪ ▪ ▪ ▪ Identify ideal scenario Measure current position Determine waypoints Plan
process
STRATEGIC DIRECTION

The shortest way is not always the right way


STRATEGIC CHOICES

You may find your strategy changes along the way


STRATEGIC PROCESS

Constant goal setting, project planning and alignment


INTEGRATION
Where, why and how
Information sent

Information requested

search
SEO PPC

visit
Sponsorship Partner Viral Advertising Etc.

info
Campaign Product Service Brand Company

action

Buy online (direct/retailer) Buy in store

A simplified explanation of the process from usage to purchase


THE DIGITAL PROCESS

STRATEGY

CONCEPT
DESIGN PRODUCTION EXECUTION

Channel independent

Channel dependent

Similarities, differences and media agencies


USER NEEDS
What do the users really need?
 A process of identifying and matching the user’s particular needs to the
company’s relevant products, services and online offerings  This process shapes
each user’s individual experience at the digital touchpoints
THE PAST

Quaint… and ineffective


THE FUTURE

›Everything that’s already in the world when you’re born is just normal.‹
Douglas Adams, Author of The Hitchhiker's Guide to the Galaxy

To the point – and sole reason why!


We help brands connect with their audiences! We help brands establish trust! We
help brands interact with their customers!
Casper Møller CEO, T-Viral E: casper.moller@t-viral.com T: +44 (0)20 7231 1320 42
Pump House Close

London SE16 7HS


United Kingdom I: www.t-viral.com

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