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Treatment of Children.
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EDUCATIONAND TREATMENTOF CHILDREN Vol.29,No. 3 2006
Abstract
We taughta four-year-oldboy diagnosedwithautismand his olderbrother
to engagein fourpretendplay scenariosusingvideo modeling.The older
brotheractedin thevideomodelswitha typically developingpeer.Boththe
and
participant his successfully
sibling engaged in thefourscenariosduring
as wellas maintenance
intervention and generalizationprobesconductedin
theirhome. Thiscase studyillustratedthatsiblingsofchildrenwithautism
can perform in video modelsas well as engagein pretendplay withtheir
siblingwithautism.In addition,the childwithautismmay benefitfrom
as indicatedby theintervention
interventions
sibling-oriented data and the
parentand siblingsurveyquestionspresented in thecurrentstudy.
KeyWords:videomodeling,
pretendplay,autism,sibling
*****
A growingbody ofliteraturesupportsthebeneficialeffectsofvideo
-/^modeling procedures to teach studentswith autism a varietyof
skills including perspective taking (Charlop-Christy& Daneshvar,
2003, LeBlanc et al., 2003), language (Charlop & Milstein, 1989,
Charlop-Christy,Le & Freeman, 2000, Lowy Apple, Billingsley &
Schwartz,2005, Nikopoulos & Keenan, 2003, Nikopoulos & Keenan,
2004, Wert & Neisworth,2003), daily living skills (Charlop-Christy,
Le & Freeman, 2000, Haring, Kennedy, Adams, & Pitts-Conway,
1987, Shipley-Benamou,Lutzker & Taubman, 2002), play (D' Ateno,
Mangiapanello, & Taylor,2003, Taylor,Levin & Jasper,1999), and
academic skills (Kinney,Vedora & Stromer,2003). In video modeling
interventions, footageis createdthatdepicts one or more individuals
engagingeffectively in a sequence ofbehaviors.The learnerviews the
videotape/DVD and is given the opportunityto imitatethe observed
responses. Video modelingresearchillustratesthatparticipantsrapidly
acquire the targetskills with skill maintenanceover long periods of
UtahState
to ThomasŠ. Higbee,Dept.ofSpecialEd. andRehab.,
Correspondence
2865OldMainHill,Logan,UT84322-2865.
University, Fax:435-
Phone:435-797-1933.
E-mail:
797-3572. tom.higbee@usu.edu
Pages 517-528
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518 REAGON, HIGBEE, and ENDICOTT
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VIDEO MODELING FOR PRETEND PLAY 519
and Setting
Participants
A 4-year-oldboydiagnosed withautismparticipatedinthisstudy.
He scored in the mild to moderate range on the Childhood Autism
RatingScale (Schopler,Reichler,& Renner,2002). He could receptively
and expressivelylabel numerousobjects,requestpreferreditems,and
greet others.However, he did not engage in pretend play with his
siblings or peers. Sessions occurred at a university-basedpreschool
programforstudentswith autism. The brotherwas the play partner
throughoutthestudy,whichoccurredduringthesiblingsrecessbreak
fromhis on-campuselementaryschool. Generalizationand follow-up
sessions occurredin theparticipant'shome and included a 6-year-old
brotherand their32-year-oldmotheras play partnersfor2 scenarios.
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520 REAGON, HIGBEE, and ENDICOTT
Materials
The universitybased preschool classroom common space was
used forthe play area and forfilmingand viewing the video models.
The space included a televisionand DVD playeron a stand,whitedry
erase board, a large table and 4 small chairs. Sonic Vegas and DVD
Architectsoftwarewas used to createtheDVDs on an IBM compatible
personal computer.The video models were viewed on a 19-inchcolor
televisionand were played on a MitsubishiDVD player.Play materials
used in the studywere not available to the participantexcept during
experimentalsessions. Detailed play scriptsare available fromthe
authorsupon request.
The firefighter scenario was approximately 70 seconds long
and included two firefighter jackets and hats, a yellow garden hose,
and a girl baby doll. The firefighter scenario contained 4 scripted
statements(3-4 word length) and actions. The cowboy scenario
7
was approximately25 seconds long and included two cowboy hats
and handkerchiefs,two toy guns, and a sheriff'sbadge. The cowboy
scenario contained 4 scripted statements(2-5 word length) and 7
actions. The teacher scenario lasted approximately20 seconds and
included a pointerand a white board with writtenletters,numbers,
and shapes. The teacherscenario contained6 scriptedstatements(2-5
word length) and 5 actions. The doctor scenario was approximately
30 seconds in durationand used a FisherPriceMedicalKit (i.e., blood
pressurecuff,stethoscope,thermometer, syringe,bandage, otoscope).
The doctorscenariocontained5 scriptedstatements(2-5 word length)
and 6 actions.The participant's7-year-oldbrotheracted in 2 of the 4
video models while 3 othertypicallydeveloping childrenacted in the
othertwo videos.
and Measurement
ResponseDefinition
A response was scored as a modeled behavior (action) if the
participantperformedthe correctaction modeled in the video within
5 seconds of his sibling's correspondingaction or verbal statement
duringtheplay sequence.Aresponsewas scoredas a scriptedstatement
iftheparticipantverballystatedall ofthewords in thescriptfromthe
video model within 5 seconds of his sibling's correspondingverbal
statementor action.Spontaneous words were coded iftheparticipant
stated a novel word or sentence contextuallyrelated to the ongoing
scenario.(For example, "I'll drive" while climbinginto firetruckwas
scored as 2 unscriptedwords. However, "there'sa fire"while playing
cowboy was not scored due to contextualmismatch.)A second trained
observerindependentlytranscribedand/orcoded 30% of all sessions.
Interobserveragreementwas calculated by dividingthetotalnumber
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VIDEO MODELING FOR PRETEND PLAY 521
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522 REAGON, HIGBEE, and ENDICOTT
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VIDEO MODELING FOR PRETEND PLAY 523
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524 REAGON, HIGBEE, and ENDICOTT
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VIDEO MODELING FOR PRETEND PLAY 525
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526 REAGON, HIGBEE, and ENDICOTT
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VIDEO MODELING FOR PRETEND PLAY 527
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528 REAGON, HIGBEE, and ENDICOTT
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