Fast Character Maker - Character Sheet For High Elf Bard 3 (College of Valor)

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Bard 3 (College of Valor) 945


CLASS & LEVEL EXPERIENCE POINTS PLAYER NAME
High Elf Entertainer
RACE BACKGROUND CAMPAIGN or PLAYER ID

SPEED FEATURES, TRAITS & MORE


STR
+2 PROFICIENCY ARMOR
+1 BONUS CLASS
(AC) INITIATIVE
Alignment: Neutral Good. I help others
according to their needs and promote
12 compassion above all else.
SAVING THROWS
15 +4 30 .
Entertainer Background [PHB p. 130]
Armor Worn: chain shirt • Feature: By Popular Demand.
+1 Strength Saves
• Traits: Parent was famous storyteller.
DEX +5 Dexterity Saves *
Holding hope for missing loved one.
HIT POINTS HIT DICE
+3 +1 Cons tu on Saves
• Ideal: Just in it for the money.

16
+0 Intelligence Saves
-1 Wisdom Saves 21 3d8 • Bond: Many fans among orcs.
• Flaw: Forgets past lovers' names.
+4 Charisma Saves *
* Prof. bonus added DEATH SAVES: Success O O O Fail O O O
High Elf Traits [Basic Rules p. 16]
• Age: 170 years old
CON SKILLS WEAPON & UNARMED ATTACKS • Medium Size (5' 3", 126 lbs.)

+1 +5 Acroba cs (Dex) * Basic A ack. One target per A ack ac on.


• Darkvision (60 feet)
• Fey Ancestry (vs. charm, no sleep)
+0 Animal Handling (Wis) • Elf Weapon Training (swords, bows)
13 +1 Arcana (Int) • Keen Senses (Percep on)
Rapier. Melee Weapon A ack: +5 to hit,
+2 Athle cs (Str) reach 5 . Hit: 1d8+3 piercing damage. • Trance (4 hrs. as 8 hrs. sleep)
• Cantrip (Poison Spray)
+3 Decep on (Cha)
INT +2 History (Int) * Dagger (o and, two-weapon figh ng as bonus Bard Class Features [PHB p. 41]
+0 +0
+3
Insight (Wis)
In mida on (Cha)
ac on). Melee or Ranged Weapon A ack: +5
to hit, reach 5 . 1d4 piercing damage. (If
thrown, normal range to 20 .; disadvantage
• Ritual Cas ng
• Bardic Inspira on (d6) (2 uses per day)
11 +1 Inves ga on (Int) long range 21 to 60 .) • Jack of All Trades (non-prof. bonus)
+0 Medicine (Wis) • Song of Rest (+1d6 hp/rest)
MAGIC, FEATS & SPECIAL ATTACKS • Combat Inspira on (boost ally dmg. or AC)
+1 Nature (Int) • Exper se (prof. noted with **)
WIS +1 Percep on (Wis) * Poison Spray Cantrip. Ranged Spell A ack:
Target a creature within 10 . that you can
-1 +6 Performance (Cha) ** Spellcas ng [Basic Rules p. 82]
+4 Persuasion (Cha) * see, it must succeed on a DC 10 Cons tu on
saving throw or take 1d12 poison damage.
8 +1 Religion (Int) (No damage if made save.) Spell A ack Modifier +4
+5 Sleight of Hand (Dex) * Spell Save DC 12
+6 Stealth (Dex) ** Vicious Mockery Cantrip. Ranged Spell A ack:
Target within 60 feet that can hear you must
+0 Survival (Wis) make a DC 12 Wisdom saving throw or take Cantrips Known: Poison Spray,
CHA
1d4 psychic damage and have disadvantage Pres digita on, Vicious Mockery
+2 * Prof. bonus added on next a ack made before the end of its
next turn. (No damage if made save.) Prepared Spells
15 1st Level (4 slots): Cure Wounds, Charm
EQUIPMENT & TREASURE
11 PASSIVE WISDOM
(PERCEPTION)
Person
2nd Level (2 slots): Hold Person, Enhance
Carried Gear (PHB, p. 143): chain shirt (AC 13),
rapier, dagger, diplomat's pack (chest, 2 cases for Ability, Invisibility
PROFICIENCIES & LANGUAGES papers, set of fine clothes, ink bo le, ink pen,
lamp, 2 flasks of oil, 5 paper sheets, perfume
Armor: light armor, medium armor, shields vial, sealing wax, soap), belt pouch, set of
Weapons: simple weapons, mar al weapons, common clothes, set of costume clothes, a
hand crossbow, longbow, longsword, musical instrument, an admirer's love le er.
(This load is about 96 lbs.; add 1 lb. per 50 coins
rapier, shortbow, shortsword carried.)
Tools: musical instrument (bagpipes), disguise
kit, musical instrument (drum), musical Magic Items (DMG p. 135)
instrument (lute) • po on of healing (2d4+2 hp)
Saving Throws: Dexterity, Charisma (a) Item a uned to character.
Skills: Acroba cs, History, Percep on,
Performance, Persuasion, Sleight of Hand Coins & Gems: 13 gold pieces (gp); 66 silver
Languages: Common, Elvish pieces (sp); 15 copper pieces (cp); 3 gems (worth
10 gp each)
ENCUMBRANCE
Li ing & Carrying: 180 lbs. max. carrying
capacity; 360 lbs. pushing or dragging (speed
-5 .); 360 lbs. max. li .
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Page number references...

[PHB] = Dungeons & Dragons Player's Handbook (5th edition) by Mike Mearls and Jeremy Crawford, published Aug. 19, 2014, by Wizards of
the Coast (ISBN-10: 0786965606; ISBN-13: 978-0786965601).

[DMG] = Dungeons & Dragons Dungeon Master's Guide (5th edition) by Mike Mearls and Jeremy Crawford, published Dec. 9, 2014, by Wizards
of the Coast (ISBN-10: 9780786965625; ISBN-13: 978-0786965625).

[MM] = Dungeons & Dragons Monster Manual (5th edition) by Mike Mearls and Jeremy Crawford, published Sept. 30 2014, by Wizards of the
Coast (ISBN-10: 0786965614; ISBN-13: 978-0786965618).

[ERftLW] = Eberron: Rising from the Last War by Jeremy Crawford, James Wyatt and Keith Baker, published Nov. 19, 2019, by Wizards of the
Coast (ISBN-10: 0786966890; ISBN-13: 978-0786966899).

[MOoT] = Mythic Odysseys of Theros by F. Wesley Schneider, James Wyatt, published July 21, 2020, by Wizards of the Coast (ISBN-10:
0786967013; ISBN-13: 978-0786967018).

[MToF] = Mordenkainen's Tome Of Foes by Mike Mearls and Jeremy Crawford, published May 29, 2018, by Wizards of the Coast (ISBN-10:
0786966246; ISBN-13: 978-0786966240).

[TCoE] = Tasha's Cauldron of Everything, published Nov. 17, 2020, by Wizards of the Coast (ISBN-10: 0786967021; ISBN-13: 978-
0786967025).

[VGtM] = Volo's Guide To Monsters by Mike Mearls, published Nov. 15, 2016, by Wizards of the Coast (ISBN-10: 0786966017; ISBN-13: 978-
0786966011).

[XGtE] = Xanathar's Guide to Everything by Mike Mearls and Jeremy Crawford, published Nov. 21, 2017, by Wizards of the Coast (ISBN-10:
0786966114; ISBN-13: 978-0786966110).

Books are available from a gaming store near you.


[Basic Rules] = Dungeons & Dragons Basic Rules, available for download from https://dnd.wizards.com/articles/features/basicrules

[EEPG] = Elemental Evil Player's Companion, available for download from https://dnd.wizards.com/products/tabletop-games/rpg-
products/player's-companion
[UA Feb. 2015] = Unearthed Arcana: Eberron (v.1), available for download from https://dnd.wizards.com/articles/unearthed-
arcana/unearthed-arcana-eberron
[UA May 2015] = Unearthed Arcana: Waterborne Adventures, available for download from https://dnd.wizards.com/articles/unearthed-
arcana/unearthed-arcana-waterborne-adventures
[UA August 2015] = Unearthed Arcana: Modern Magic, available for download from https://dnd.wizards.com/articles/unearthed-
arcana/modern-magic. This site also uses Dan Helmick's My New D20 Modern Campaign conversion notes from his 2015 website article on
Wizards.com.
[UA May 2018] = Unearthed Arcana: Centaurs And Minotaurs, available for download from https://dnd.wizards.com/articles/unearthed-
arcana/centaurs-and-minotaurs
[TP] = The Tortle Package, see https://dnd.wizards.com/products/tabletop-games/digital-only-rpg-products/tortle-package

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