The document discusses language games and their use in language classrooms. It explains that games are used frequently in communicative language teaching to practice students' skills, especially communicative ability. Some types of games described include sound games where students guess objects by sound or make dialogues, picture games where students compare/contrast pictures or make stories, and debates where students argue for or against a topic. The main purpose of using games is to develop students' communicative ability in a dynamic communication process.
The document discusses language games and their use in language classrooms. It explains that games are used frequently in communicative language teaching to practice students' skills, especially communicative ability. Some types of games described include sound games where students guess objects by sound or make dialogues, picture games where students compare/contrast pictures or make stories, and debates where students argue for or against a topic. The main purpose of using games is to develop students' communicative ability in a dynamic communication process.
The document discusses language games and their use in language classrooms. It explains that games are used frequently in communicative language teaching to practice students' skills, especially communicative ability. Some types of games described include sound games where students guess objects by sound or make dialogues, picture games where students compare/contrast pictures or make stories, and debates where students argue for or against a topic. The main purpose of using games is to develop students' communicative ability in a dynamic communication process.
Students are asked to unscramble the sentences so that
the sentences are restored to their original order. Learning about the cohesion and coherence properties of language. Ex: soccer? / you / Do / play Do you play soccer? kicks / She / her / the / mother. / ball / to She kicks the ball to her mother. To unscramble the lines of a mixed-up dialog. Ex: Put the lines of the dialogue below in the correct order. Yeah. Things have changed. Oh, the most important thing 6 before we forget … What will we see? Ha ha. Look at this. I think this new animation is 7 interesting. Read these comments: ‘hilarious', ‘exciting' and ‘worth seeing' … 1 Mai, let's go to the cinema this Saturday.
4 That's fine. How far is it from your house to the Cinemax?
It's only two kilometres. You can cycle to my house, and 5 then we can walk there. Remember? Two years ago there didn't use to be any cinemas near our house. 2 Great idea, Mi. Which cinema shall we go to?
8 OK. That's a good idea. I'll be at your house at 5 and we'll
walk there. Remember to buy the tickets beforehand. 3 How about the Cinemax? It's the newest one in Ha Noi.
To put the pictures of a picture strip story in order and
write lines to accompany the pictures. Ex: Planting tree process
Dig the planting hole
Place the tree in the center of the hole Water the tree thoroughly Whitewash on tree Language game Games are used frequently in CLT. The main purpose of using games in English classes is to practise students' different skills, especially their communicative ability Game playing is effective in developing students communicative ability in that it is a dynamic process of communication in which students as thinking beings, emotional beings and communicators instead of knowledge receptacles, try to get their ideas, concepts, thoughts, emotions and feelings expressed, based on their own life experiences. Some types of games: Sound games: Students have to guess at the object described by sound, or make dialogue or a story. Ex: Apple: A type of fruit is red and sweet Picture games: Most of picture games involve the learners in the relatively free use of all the language at their command and at the same time give them the opportunity to practise their speaking and listening. Comparing and contrasting pictures. Making a story according to the given picture. Debates: In this activity, a topic is given and two sides are set up, one supporting the idea and the other opposing it. Then they argue giving their evidence. The aim of this activity is to get the students to talk and stimulate their interest and competitive spirit. There is no doubt that this activity will improve students conversation and eloquence.