Professional Documents
Culture Documents
Tzimisce Combo Disciplins
Tzimisce Combo Disciplins
Successes Result
1 Can alter primary colour
2 Can alter secondary colour
3 Can alter psychological state (frenzied, psychotic, etc.)
4 Can conceal or falsify diablerie and magic use
5 Can conceal or falsify natural condition (vampire, shapeshifter, ghost, etc.)
During the effect, the aura doesn’t change to reflect new conditions in its owner. This power
changes only the aura, not the subject herself. At the Storyteller’s discretion, the subject may
feel token emotions to match her new colours. She might feel somewhat distrustful if her aura
was painted light green, for instance.
▪ Duration: One night per success
The Fiend can make further Vicissitude modifications to her creation; raise the difficulties of
such Discipline rolls by two to reflect the size and complexity of the creature. Botches result
in a nonviable dead creature or a frenzied, uncontrollable vozhd. Also note that vozhd, driven
by their flawed Beasts, are notoriously difficult to control. All Animalism rolls involving a
vozhd have their difficulty raised by three.