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SooperLooper - Documentation: MIDI Commands
SooperLooper - Documentation: MIDI Commands
[CMD]
[cmd] insert
It inserts new input in place, but always one "cycle" length... QuantizeMode and RoundMode have effects
similar to Multiply.
Special Endings
Ending with a RECORD press it ends the operation immediately and resets the cycle length to the
whole loop.
[cmd] multiply
This similar to overdub, except the original loop is repeated underneath you "multiplying" the loop length
until you stop it. Thus it can turn a 1 measure loop into a 2,3, etc measure loop. QuantizeMode and
RoundMode affect how the overdubbing starts and stops. QuantizeMode affects when the operation
begins, and RoundMode affects if the new audio continues to be added throughthe end of the current cycle
after hitting the final record.
Keep in mind that the original loop length is a "cycle" and the loop length will be a multiple of that. You
can actually make an already multiplied loop have fewer cycles when using Multiply on loops that have
already been multiplied.
Special Endings
If you end a MULTIPLY with a RECORD press it ends the loop immediately and resets the cycle
length to the whole loop.
The MultiIncrease function is implemented which allows you to increment the cycle count ahead of
time, without needing to wait until the exact time to finish the multiply. Basically, press Multiply as
if you were finishing it, then before the current cycle plays out, press Multiply again repeatedly to
add cycles. The multiply will resume and automatically go into playback after the specified number
of cycles.
[cmd] mute
Press to mute loop output, press again to un-mute. Dry passthough audio will be unaffected. To continue
playing the loop from the top press "[cmd]trig". To play back the loop once and return to mute, press "
[cmd] oneshot".
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[cmd] mute_off
[cmd] mute_on
[cmd] mute_trigger
Press to mute. Press again to un-mute and start the loop from the top (like "[cmd] trigger").
[cmd] oneshot
(called "once" on GUI and in the GUI Command Reference) this immediately restarts the loop playing
back from the beginning, and goes into MUTE mode at the end of the loop.
[cmd] overdub
This keeps playing the loop and adds whatever you play on top until you stop overdubbing. Very useful....
this is the main tool. The Feedback controls the amount of the original loop that is used every pass. In
actuality, when Feedback is set to 100%, it uses a slightly less amount to help prevent clipping on output.
[cmd] pause
Press to pause loop playback, press again to un-pause. Dry passthough audio will be unaffected. To
continue playing the loop from the top press "[cmd] trigger". To play back the loop once and return to
mute, press "[cmd] oneshot".
[cmd] pause_off
[cmd] pause_on
[cmd] record
Start here. If the record threshold is all the way down, pressing it once will start recording and pressing
again will end the recording.
If the Threshold is set higher the loop recording doesn't start until the audio data is greater than the
threshold. When finishing the loop, the threshold value is ignored. See the tips in the EDP manual, it
works best if you stop and start recording the moment you hit the downbeat, not before. Trust them.
Special Endings
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[cmd] record_exclusive
Records one loop exclusively at a time (loop number should be set to something other than all). When you
start record on one loop it stop recording on all others.
[cmd] record_exclusive_next
Same as record_exclusive but selects the next loop before starting to record (affected loop will always be
the one selected no matter what loop number it is set to). Pressing it while recording will stop recording,
switch to the next loop and start recording.
[cmd] record_exclusive_prev
[cmd] record_or_overdub
[cmd] record_or_overdub_excl
Same as record_exclusive except it records if nothing has been recorded, otherwise it overdubs.
[cmd] record_or_overdub_excl_next
Same as record_exclusive_next except it records if nothing has been recorded on loop it selects ,
otherwise it overdubs.
[cmd] record_or_overdub_excl_prev
Same as record_exclusive_prev except it records if nothing has been recorded on loop it selects ,
otherwise it overdubs.
[cmd] record_or_overdub_solo
[cmd] record_or_overdub_solo_next
Same as record_or_overdub_solo but selects the next loop before beginning recording or overdub.
Pressing it a second time will stop recording or overdubbing, select the next loop, set it to solo and begin
recording or overdubbing.
[cmd] record_or_overdub_solo_prev
[cmd] record_or_overdub_solo_trig
[cmd] record_overdub_end_solo
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Like record_or_overdub_solo but goes straight out of record into overdub on the second press.
[cmd] record_overdub_end_solo_trig
[cmd] record_solo
Like record but solos the loop. Effectively mutes everything while you are recording.
[cmd] record_solo_next
Like record_solo but switches to the next loop before recording. Pressing it while recording will stop
recording, switch to next loop, mute all other loops and then start recording.
[cmd] record_solo_prev
[cmd] redo
Redoes the previous undo if it can (if you haven't done a new operation since your last undo). Taken
together UNDO and REDO allow you to do some neat things: record a verse part, then hit record to do a
chorus part. To get back to the verse, press UNDO... to get to the chorus press REDO.
[cmd] redo_all
Redoes as many undos as possible. Doing something else after an undo will make it impossible to redo it.
[cmd] replace
Replaces the audio in the loop for the duration of the command. The existing loop audio is not heard
during the operation.
When Quantize mode is set, this operation will be quantized on start and finish with the current sync and
quantize parameters.
[cmd] reset_sync_pos
Resets the sync position, the place where trigger will start playing when invoked, to 0.
[cmd] reverse
Reverses playback direction. Can be used in play mode, and even during an OVERDUB, which makes for
some pretty interesting stuff. Can also be used in DELAY mode. If Quantize is on, the reversal doesn't
happen until the next sync boundary, thus keeping the loop in time.
[cmd] scratch
("SCRATCH MODE" in the GUI Command Reference) By default the Scratch Rate Active is toggled off
which means it ignores the Scratch Rate parameter. Changes in the Scratch Position parameter over time
define the rate of playback (position unit is ratio of current loop length). The implementation is still pretty
rough sounding.
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I've personally used a theremin (the PAIA Theremax) with CV output through my MIDI pedal, although
the scratching code needs some work.
[cmd] set_sync_pos
Sets, the sync position to the current position. The sync position is where the loop will start to play from
when trigger is pressed.
[cmd] solo
Pressing SOLO will mute all other looper instances. Pressing it again will revert to the previous state
before solo was pressed (eg, loops that were muted before the first press will stay muted). Pressing solo
for a different loop will cause that loop to be the new soloed loop, only one loop may be soloed currently.
[cmd] solo_next
[cmd] solo_prev
[cmd] substitute
Is like Replace except you still hear the current underlying loop audio as it records new audio into the
loop. On the next time around, only the newly recorded audio will be heard. This helps maintain the
groove when recording a replacement section, because you can play with what was there.
When Quantize mode is set, this operation will be quantized on start and finish.
[cmd] trigger
this immediately restarts the loop playing back from the beginning.
[cmd] undo
Restores the playing loop to the state before the last operation. It maintains the current time position if the
current loop was based on the previous loop (eg, not newly recorded). You can go all the way back to the
first one still intact within the loop memory. As more operations are done, more of the available loop
memory is used, and it will eventually start reclaiming the oldest versions.
Pressing Undo when an operation is waiting for sync or quantization will cancel the pending operation.
[cmd] undo_all
[CTRL]
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[ctrl] autoset_latency
This toggles the option for automatically disabling latency compensation when the input monitor i.e. "dry"
control is not -infinity.
[ctrl] delay_trigger
("Delay" on the GUI "DELAY MODE" in the GUI Command Reference) Pressing the Delay control
triggers Delay Mode. The time between the most recent two presses is the new delay time. While in
DELAY mode, you can toggle Hold Mode (by pressing Replace), or Reverse at any time for a cool effect.
To get out of delay mode press any other function or UNDO. You will probably want to adjust Feedback
down from 1 before you enter delay mode or you'll build up a nice cacophony fast.
[ctrl] dry
("in mon" and "main in mon" (if set to global) on GUI and in GUI Command Reference) Sets the level of
any incoming audio for passthrough monitoring to the common outputs.
[ctrl] fade_samples
("xfade" on GUI and in the GUI Command Reference) The xfade control sets the length in samples that is
used to crossfade the audio on loop operations. Useful to prevent unwanted clicks caused by waveform
discontinuities. However, if you want them set this value to 0. The control in the GUI affects all loops.
[ctrl] feedback
Controls the percent feedback that is recorded back to the loop on overdub.
[ctrl] input_gain
The input gain control sets a gain attenuation of the incoming main input audio. This affect the input into
the loops only, not the main passthrough monitoring.
[ctrl] input_latency
[ctrl] jack_timebase_master
[ctrl] mute_quantized
[ctrl] output_latency
[ctrl] overdub_quantized
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[ctrl] pan_1
[ctrl] pan_2
[ctrl] pan_3
[ctrl] pan_4
[ctrl] pitch_shift
[ctrl] playback_sync
[ctrl] quantize
[ctrl] rate
("Rate Adjustement" in GUI Command Reference) The rate can be adjusted anytime (even during
Recording) and will affect both the underlying loop and any new incoming audio recorded onto the loop,
reminiscent of tape delay systems. Altering the Rate during recording/overdubbing, etc can result in
interesting recorded audio. The GUI has buttons for easy access to 1/2 speed, double speed, and normal
(1x) speed. MIDI bindings can be created to act like these buttons by specifying the range min and max to
equal the target rate.
[ctrl] rec_thresh
[ctrl] redo_is_tap
Toggles whether the redo command is also the tap timer for the delay function.
[ctrl] relative_sync
[ctrl] replace_quantized
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[ctrl] round
Toggles round mode. When round is on it keeps recording you input until the next quantize boundary after
you finish the operation.
[ctrl] round_integer_tempo
[ctrl] scratch_pos
[ctrl] stretch_ratio
[ctrl] sync
[ctrl] tempo_stretch
[ctrl] trigger_latency
[ctrl] use_common_ins
[ctrl] use_common_outs
[ctrl] use_feedback_play
[ctrl] use_rate
[ctrl] use_safety_feedback
Toggles whether this loop's feedback will be 100% when set to 100% rather than just below (which
prevents clipping).
[ctrl] wet
("main out" on the GUI and the GUI Command Reference) The main wet control sets master level of all
loop audio being sent out the main output ports. It does not affect the passthrough level from the main
inputs, use the main in mon control for that.
[G.CTRL]
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[g.ctrl] auto_disable_latency
Toggle whether latency compensation auto disables if the main in mon is higher than -infinity.
[g.ctrl] eighth_per_cycle
[g.ctrl] output_midi_clock
[g.ctrl] save_loop
[g.ctrl] select_all_loops
[g.ctrl] select_next_loop
Select the loop after the currently selected one. When it reaches the last it loops back to the first.
[g.ctrl] select_prev_loop
Select the loop previous to the one currently selected. When it reaches the first loop it goes to the last
loop.
[g.ctrl] selected_loop_num
Select a specific loop number. The target range field specifies the the loop number starting from 0 for the
first loop. If you set both target range fields to a specific loop number then that number will always be
selected when the command triggers.
[g.ctrl] send_midi_start_on_trigger
[g.ctrl] smart_eighths
[g.ctrl] sync_source
Select the sync source for tempo. -3 = internal, -2 = midi, -1 = jack, 0 = none, # > 0 = loop number (1
indexed)
[g.ctrl] tap_tempo
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[g.ctrl] tempo
[g.ctrl] use_midi_start
[g.ctrl] use_midi_stop
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