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Desmet - Emotion Through Expression
Desmet - Emotion Through Expression
Desmet - Emotion Through Expression
l P.M.A. Desmet
Delft University of Technology, the Netherlands
Department of Industrial Design
p.m.a.desmet@io.tudelft.nl
l Key words: Emotional response, product expression, research method
8 2
arousal
0 7 3
St-H St-A
6 4
-1
St-G St-B
-1 0 1
pleasantness St-F St-C
To assess the emotional responses elicited by responses vary between subjects. Based on this
mobile telephones, an emocard experiment was variation, the subjects are separated into two groups of
conducted with 12 mobile telephone users. Eight six subjects each. The first group, labeled as ‘CALM’,
telephones that were on the market at that time served prefers a calm-pleasant emotional response, whereas
the second group, labeled as ‘EXCITED’, prefers an The goal of the design project is to design a telephone
excited-pleasant response. Apparently, the EXCITED that elicits an emotional response that is located in the
like to be aroused by a mobile telephone, whereas the circumplex closer to the desired emotional response
CALM clearly do not. The emotional responses to the than the existing models. Nevertheless, the results of
telephones and the preferred emotional responses of the emocar d study show that two new models should
both the CALM and the EXCITED are shown in be designed; one for the CALM and one for the
figure 3. The figure shows the average scores of the EXCITED. Hence, in this project, two telephones are
telephones. The white dots represent the average designed. The design strategy adopted in this paper is
scores of the CALM, whereas the black dots represent based on a model of product emotions that focuses on
the average scores of the EXCITED. The figure the role of the product in emotional responses.
illustrates that the emotional responses of the CALM
differ from the emotional responses of the EXCITED. Product emotions
By means of example, the CALM experience a Desmet and Hekkert (2000) propose a model of
pleasant-excited emotion when looking at model St-G, product emotions based on a cognitive structure
whereas the EXCITED experience an unpleasant-calm developed by Ortony, Clore and Collins (1988).
response. The differences between the responses of the According to the model, a product elicits an emotion
CALM and the EXCITED vary between the when it is appraised either as conflicting or
telephones. The responses to Model St-D, for example, corresponding with a personal concern (in which the
differ less than the responses to model St-C. The appraisal is an automatic non-intellectual evaluation).
squares represent the emotional responses that the Our concerns are more or less stable preferences for
users would like to experience when looking at a certain states of the world; they are our personal
mobile telephone. motives in life (Frijda 1986). The model describes
three levels of emotional responses, based on three
1
types of emotional concerns:
1 St-A
2 St-B 1. Goals (the things we want to see happen),
3 St-C
7 4 St-D 2. Standards (how we believe things ought to be),
1 5 St-E
2 P
6 St-F 3. Attitudes (our dispositional liking and disliking).
5 7 St-G
0
6 8 St-H If a product is appraised as conflicting with a concern,
8
4 P Preferred we experience an unpleasant emotion (e.g., bored,
arousal
goals
A mobile telephone with a sober and professional
(etcetera) expression will correspond with the goals ‘to
avoid stress’ and ‘to avoid attracting attention’ of the
CALM. Their emotional response to this telephone
Figure 4. Emotions elicited based on goals
will be calm-pleasant (see figure 3). Similarly, a
The first step in the design project was to find the telephone with an advanced and sophisticated
emotional responses elicited by existing mobile (etcetera) expression will correspond w ith the goals ‘to
telephones. The second step is to determine what goals impress’ and ‘to be free’ of the EXCITED. Their
mobile telephone users have and what product corresponding response will be excited-pleasant. The
expression will be anticipated as meeting these goals. expression profiles are visualized in two collages; one
that expresses the CALM profile, and one that
expresses the EXCITED profile.
CALM Helix
Logica
Feedback study
Figure 7 shows the emotional response to the designed
models. This figure results from an emocard study
with 12 subjects from the CALM segment, and 12
subjects from the EXCITED segment.
Besides the responses to the designs, figure 7 also
Figure 5. Collages of the CALM and EXCITED expressions.
depicts the responses to the existing models and the
preferred responses. The figure shows that model
Based on the collages, the author designed four mobile
Helix is positioned closest to the preferred emotional
telephones. From roughly 80 design sketches, 30
response of the EXCITED. Therefore, it can be
promising ideas were selected. These 30 ideas were
concluded that Helix elicits an emotional response that
worked out into form concepts. Based on the collages
is preferred over the emotions elicited by the other
and the verbal expressions of table 1, two of the
models. On the other hand, model Logic a is not
concepts were chosen: one concept for the EXCITED
positioned most close to the preferred emotional
and one for the CALM. Subsequently, the concepts
response of the CALM. The existing model St-C is
were each detailed into two telephone designs 2 . Two
slightly closer to the preferred emotional response.
of these four models are presented in figure 6. The
Therefore, it can be concluded that Logica does not
model designed for the CALM is named ‘Logica’,
elicit a more preferable emotional response than the
whereas the model designed for the EXCITED is
existing model St-C.
named ‘Helix’.
0
-3 -2 -1 1 2 3 percieved
1 1 St-A sober striking expression
of the calm
2 St-B professional amateurish
3 St-C friendly friendly
easy in use gruff
4 St-D
secure doubtful
7 5 St-E Logica
businesslike informal
6 St-F Helix
inviting reserved
2 7 St-G
1 8 St-H
Helix 5 P
0 P Preferred 0
4 -3 -2 -1 1 2 3 percieved
8 calm advanced old-fashioned expression
6 sophisticated ungainly of the excited
arousal
Logica
excited professional amateurish
pleasant annoying
3 cheerful gloomy Logica
playful dull
Helix
distinctive ordinary
-1