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BTM495 AA Outline Winter 2021
BTM495 AA Outline Winter 2021
Course Outline
Department of Supply Chain and Business Technology Management
Winter 2021
General Information
Course Name: Information Systems Design and Implementation
Course Number: BTM495
Credits: 3
Section: AA
Class: Monday 8:45AM - 11:30AM
Room: BTM 495 team on Microsoft Teams
Duration: 01/13/2021 - 04/20/2021
Note: This Course Outline contains information that, if ignored, may result in losing marks in the course.
Team Final
Learning Outcomes Article Project
Management exam
Understand the key aspects and principles of Object-
oriented analysis and design
x
Understand the principle of behavioral, structural, and
x
dynamic modeling using UML At least
Explain the overall application and technology landscape one of
lifecycle
x
these
Meet business requirements by planning, designing, areas will
integrating into an existing landscape, implementing, and x x
operating a custom software solution
be covered
Demonstrate the ability to effectively plan, manage, and by the
lead a business technology project (follow milestone article x x
requirements) review.
Demonstrate the ability to develop the “to-be” design using
a software programming tool, and produce the x x
implementation plan
Demonstrate the ability to design and communicate a
moderately complex technology-enabled solution to a x x
business problem
Demonstrate the skills required for written and oral
communication, peer mentoring, team collaboration, and x x x
project management
Details
Participation
There will be various online learning activities, including workshops that will contribute to the
evaluation of participation.
Team Project
Team projects to be selected from BTM 481 projects. However, the team project’s scope will be
narrowed to one or two sub-systems only. Project assessment will be conducted throughout the
semester according to a milestone schedule. Additionally, a working prototype is expected and will be
demonstrated during the final project presentation. More details are provided below and on Moodle.
Team Management
The team management activities are designed to support the performance of the team and build
effective teamwork skills.
Article review and discussion
The article review is designed to allow students to explore a course topic of interest, develop their
critical and deep-thinking skills, and provide a discussion platform with their peers. Articles are to be
selected from one of the knowledge areas of the course.
Final examination
The final examination is worth 25% of the total mark for this course. The final examination is
comprehensive; it will cover all the chapters and sections of the textbook covered during the course
up to the exam date. The final exam will take place online (Moodle).
Student Grade = Team Grade * Peer Evaluation Score (the average of contributions assigned by team
members: from 0 to 100%, where 0 = no contribution, and 100 = full contribution)
Course Schedule
The detailed course schedule is available on Moodle.
Textbook
Dennis, A., Haley, B., Wixom, Tegarden, D., (2015) Systems Analysis and Design: An Object-Oriented
Approach with UML, 5th Edition, ISBN: 978-1-118-80467-4, 546 Pages, available from the editor
Video tutorials
The following are available in the O’Reilly Library with access through Concordia’s Library:
• Simon Bennett, (2015) UML fundamentals: Standardized structural and behavioral modeling
for system design. Ares. (Required)
• Daniel Scott, (2019) Adobe XD - User Experience Design Essentials. Total Training. (Optional)
Software
You will need various software applications for your assignments in this course. Given the course’s
online context, it is essential to learn how to run the required software in the cloud, on your
computer, or contact the University if you need to borrow a laptop. The following are suggested:
• Visual Paradigm Community Edition is a UML (+) modeling tool (requires installation on own
computer), else: Visual Paradigm Online (Free web access—but limited capability)
• Lucidchart is a model drawing tool that provides full access, including collaboration when you
register with your Concordia email address
• Modeling tool used in UML fundamentals: Enterprise Architect (optional)
Teaching Method
Team Project
The team project is at the heart of this experiential course. Students must continue working on a project
that was started in BTM 481 by a team member. A portion of the BTM 481 project will be selected to
manage the scope of your team project. The team project will provide the application practice for the
concepts covered in this course, and students will be called on to refer to their project in thinking
through the course content. This will be achieved through project deliverables and activities (including
workshops) designed to enhance the learning of the course material and provide some practical
experience of management information systems.
Each team member must take on a lead role and a support role. A knowledge area should be split
between two leads and two support roles for the six- and seven-member teams. For example: if the
HCI knowledge area is chosen, then one team member may be the UX lead while the other team
member is the UI lead.
Specialists in each of the knowledge areas from all teams will have opportunities to work together.
For example, during a workshop, the database management specialists from all teams will provide
feedback to each other. This will serve to circulate and build knowledge between teams.
Knowledge area specialization choices must be agreed upon and documented in the team contract
and updated on Moodle self-selection groups.
Course delivery
This online course’s delivery follows a flipped-classroom approach that includes synchronous (real-time)
and asynchronous (on your own schedule) learning experiences. The synchronous portion includes
question and answer sessions, discussing the covered chapter’s critical parts, workshop discussions in
breakout rooms, project status updates to the course instructor, and office hours. The asynchronous
portion includes activities such as readings, listening to pre-recorded lectures and watching videos,
interacting in the online course forums/channels, writing brief reflections and workshop takeaways, and
project deliverable preparation individually or in teams.
Synchronous Asynchronous
Before class-time:
▪ Read assigned chapters and other content.
Students are responsible for this content
even if it is not covered in lectures.
▪ Study important material from lecture
resources. These lecture resources may
include presentations, slides, websites, and
videos.
▪ To have your questions answered during
synchronous class time, submit related
questions by noon before class (may count
for participation points)
▪ Submit material needed for workshop
discussion to obtain feedback from peers or
course instructor.
During class-time: Directly after class-time:
▪ 1st part of the meeting addresses questions ▪ Submission of class activity materials,
submitted about content or functioning of including reflections from workshop
course. discussions and feedback to presenting
▪ Other synchronous activities take place teams
according to schedule. For example, ▪ Submission of project deliverables is subject
Workshops in breakout rooms (45 minutes), to its deadline.
project status updates to the professor, etc.
Between class-time: Between class-time:
▪ Conduct validations and walkthroughs with ▪ Compile evidence of clients’ feedback in
the project client. meeting notes and marked-up documents to
include in the final project portfolio.
IMPORTANT DATES:
Tue, Jan. 26: Deadline for withdrawal with tuition refund (DNE)
Mon, Mar. 29: Last day for academic withdrawal (DISC)
Late assignments class policy: Late assignments, for any reason, will be subject to a 20%
penalty for the first day. An additional 20% will be deducted for each additional week until a
grade of zero is reached.
Academic Integrity
The most common offense under the Academic Code of Conduct is plagiarism, which the Code defines
as “the presentation of the work of another person as one’s own or without proper
acknowledgment.”
This could be material copied word for word from books, journals, internet sites, professor’s course
notes, etc. It could be material that is paraphrased but closely resembles the original source. It could
be a fellow student’s work, for example, an answer on data for a lab report, a paper, or an assignment
completed by another student. It might be a paper purchased through one of the many available
sources. Plagiarism does not refer to words alone - it can also refer to copying images, graphs, tables,
and ideas. “Presentation” is not limited to written work. It also includes oral presentations, computer
In Simple Words:
DO NOT COPY, PARAPHRASE OR TRANSLATE ANYTHING FROM ANYWHERE WITHOUT SAYING FROM
WHERE YOU OBTAINED IT!
(Source: The Academic Integrity Website: https://www.concordia.ca/conduct/academic-
integrity.html )
Support Services
Concordia University offers many on-campus support services that are available to students free of
charge. The web link http://www.concordia.ca/students/your-services.html is a useful facility that
guides students to a specific support service that can provide appropriate assistance.