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Theme 3 - Asymmetric Information
Theme 3 - Asymmetric Information
Countersignaling
In some circumstances, the best way to signal your ability or type is by not signaling at all. We
have ways to figure out people’s types besides what they signal. The very fact that they are
signaling is a signal that they are trying to differentiate themselves from some other type that
cannot afford to make the same signal. Sometimes, the most powerful signal you can send it that
you do not need a signal.
3.1
GAMES WITH INCOMPLETE INFORMATION (ADVERSE SELECTION,
MORAL HAZARD)
… move games with incomplete information are good for modelling a situation in
which one party benefits from the other party not being able to observe the first
party’s action (Moral Hazard)
… move games with incomplete information are good for modelling various kinds of
uncertainty about characteristics of other players (Adverse selection)
EXAMPLES:
Equilibrium path:
B
OOK CHAPTER 8-13
Screening Signaling
Is an action taken by an uninformed person to
determine the information