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voor = {

name = "VOOR"
adjective = "PRESCRIPTED_adjective_voor"
spawn_enabled = yes # yes / no / always
ignore_portrait_duplication = yes

playable = has_humanoids # scripted_triggers

ship_prefix = "PRESCRIPTED_ship_prefix_voor"

species = {
class = "HUM"
portrait= "humanoid_hp_06"
name = "PRESCRIPTED_species_name_voor"
plural = "PRESCRIPTED_species_plural_voor"
adjective = "PRESCRIPTED_species_adjective_voor"
name_list = "HUM2"
trait = "trait_quick_learners"
trait = "trait_talented"
trait = "trait_adaptive"
trait = "trait_repugnant"
}

room = "personality_erudite_explorers_room"

ethic = ethic_fanatic_authoritarian
ethic = ethic_materialist
flags = { the_voor }
authority = "auth_dictatorial"
government = gov_technocratic_dictatorship
civics = { "civic_technocracy" "civic_environmentalist" }

planet_name = PRESCRIPTED_planet_name_voor
planet_class = "pc_arctic"
system_name = PRESCRIPTED_system_name_voor
initializer = ""

graphical_culture = "humanoid_01"
city_graphical_culture = "humanoid_01"

empire_flag = {
icon = {
category = "spherical"
file= "flag_spherical_6.dds"
}
background = {
category = "backgrounds"
file = "circle.dds"
}
colors = {
"dark_teal"
"dark_teal"
"null"
"null"
}
}

ruler = {
name = "PRESCRIPTED_ruler_name_voor"
gender = male
portrait = "humanoid_hp_06"
texture = 0
hair = 0
clothes = 3
ruler_title = "PRESCRIPTED_ruler_title_voor"
leader_class = ruler
}
}

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