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in: Attack Items, Magic Items, Defense Items, and 2 more

Gear EDIT COMMENTS (17) SHARE

Gears are purchasable in-game items that a hero can purchase. Gear can be purchased at any stage whilst the
player is in an active match. You can Access this menu you in Prep if you wish to change the Character's
Recommend to make it better or worse it's all up to you, and you can rename it.

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Each hero starts off with a base amount of 300 gold. If your in Brawl Mode you get 800 Gold.

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Suggestions on what items to purchase to form a build are offered in-game on the top right corner of the screen. (YOU GOT TO
Click on the 300 in the Top right Corner it will pop in the shop)

Contents [hide]

1 Facts
2 Unique Passive
3 Attack Gear
4 Magic Gear
5 Defense Gear
6 Movement Gear
7 Jungle Gear
8 Roam Gear
9 Removed Gear
10 Recent Changes to Gear

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10.1 Patch Notes 1.5.38
10.2 Patch Notes 1.5.32
10.3 Patch Notes 1.5.24
10.4 Patch Notes 1.5.18
10.5 Patch Notes 1.5.08
10.6 Patch Notes 1.4.94
10.7 Patch Notes 1.4.86
10.8 Patch Notes 1.4.76
10.9 Patch Notes 1.4.70
10.10 Patch Notes 1.4.60
10.11 Patch Notes 1.4.50
10.12 Patch Notes 1.4.44
10.13 Patch Notes 1.4.36
10.14 Patch Notes 1.4.20
10.15 Patch Notes 1.4.14

Facts
Attack Speed is capped at 3.0 attacks per second; any higher than this number, it will stay at 3.0 attacks per
second.
Cooldown Reduction is capped at 40% and any higher than this number, it will stay at 40%.
Buying certain gear early will lower prices of the 3rd tier items, but the price of buying an item directly and
buying the item through tiers will have the same total cost of gold in the end.
The movement speed in Boots is capped at 50% movement speed and any higher than this number, it will
stay at 50%.
The amount of money received when selling an equipment is 60% of the cost of purchasing it.

Unique Passive
Most items possess Unique attributes or a Unique Passive effect, which cannot be stacked if the same items is
equipped multiple times.

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Non-Unique attributes will stack regardless, the same Unique attribute from different Items will still
stack, and Unique Passive effects from different items will take effect independently, except for:

Jungle Gear: since only one Jungle Gear can be equipped at a time, it's not possible to stack multiple Unique
Passive effects from different Jungle Gears.
Roam Gear: since only one Roam Gear can be equipped at a time, it's not possible to stack multiple Unique
Passive effects from different Roam Gears.
Movement Gear: the Movement Speed Unique attribute from Movement Gear is a special case as it will not
stack even if different Movement Gear items are purchased, and only the highest value will be applied.
(Unique Passive effects from different Movement Gears will still take effect.)

Attack Gear
Attack Gear are items that increases the physical attack of a hero. They are best bought with heroes that's under
the category of Fighter/Assassin/Marksman and have attack damage scaling, which shows an orange bracket on
beside of the base damage of the ability.

The unique statistics of the gears are Lifesteal, Critical Chance, Attack Speed, Physical Penetration, and Physical
Damage.

Item Tier I Item Tier II Item Tier III

Dɑgger Legion Sword Malefic Roar

250 910 2060

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Ogre Tomahawk Haas's Claws

790 1810

Dagger

280

Berserker's Fury
Javelin Rogue Meteor
2350
320 900

Endless Battle
Vampire Mallet Fury Hammer
2470
400 830

Iron Hunting Bow Magic Blade Windtalker

450 1150 1870

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Demon Hunter Sword Scarlet Phantom
Regular Spear

2180 2020
600

Power Potion Deadly Blade Blade of the Heptaseas

1500 1200 1950

Corrosion Scythe Blade of Despair

2050 3010

Hunter Strike
Golden Staff
2010

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2100

Bloodlust Axe
Wind of Nature
1970
1910

Rose Gold Meteor

2120

Sea Halberd

2350

Magic Gear
Magic Gear gives Magic Power, that increases the damage of skills that scale with Magic Power. It's usually bought
with characters under the category of Mage and Support that also relies on magical damaging abilities. Their

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specialization of effects includes providing additional effects to spells, increasing the spell's capabilities.

The unique statistics of the gears are Magical Lifesteal, CD Reduction, Spell Vamp, Magical Penetration, and Magic
Power.

Item Tier I Item Tier II Item Tier III

Mystery Codex Magic Wand Divine Glaive

300 820 1970

Power Crystal Tome of Evil Holy Crystal

220 950 2180

Magic Necklace Azure Blade Concentrated Energy


120 600 2020

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Book of Sages Exotic Veil Ice Queen Wand
450 600 2240

Mystic Container Elegant Gem Glowing Wand

500 700 2200

Magic Potion Enchanted Talisman Calamity Reaper


1500 1870 1950

Odd Potion Winter Truncheon Clock of Destiny


0 1910 1950

Broken Heart Feather of Heaven Blood Wings


0 2030 3000

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Fleeting Time Genius Wand
2050 2000

Necklace of Durance
2010

Lightning Truncheon
2250

Defense Gear
Defense Gear is usually used by Tanks, Fighters, and Supports that increases defensive stats like HP, Physical
Defence, Magical Defence and more. They specialize in providing some counters to carries, for example, a
combination of Athena's Shield and Oracle can counter most damage coming from mages like Gusion and Pharsa.

The unique statistics of the gears are CD Reduction, Shield, HP, and Armor.

Item Tier I Item Tier II Item Tier III

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Vitality Crystal Ares Belt Cursed Helmet
300 900 1760

Leather Jerkin Molten Essence Sky Guardian Helmet


220 800 2200

Magic Resist Cloak Silence Robe Antique Cuirass


220 1020 2170

Healing Necklace Black Ice Shield Oracle


140 880 2060

Hero's Ring Dreadnaught Armor Athena's Shield

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450 730 2150

Rock Potion Blade Armor Dominance Ice


1500 1660 2010

Wings of the Apocalypse Queen Immortality


2250 2120

Thunder Belt Brute Force Breastplate


2290 1870

Twilight Armor
2100

Movement Gear
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Movement Gear is mainly used by all roles as they can provide different stats at a cheap price. They can provide
attack, magical and defensive stats.

The unique statistics of the gears are Movement Speed.

Item Tier I Item Tier II Item Tier III

Boots Warrior Boots Rapid Boots


250 720 850

Tough Boots Demon Shoes


700 720

Magic Shoes

710

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Arcane Boots

690

Swift Boots
710

Jungle Gear
Mainly for Jungling. It provides you additional experience for killing jungle monsters and deal extra damage to
monsters. Recommended if you want to gain level faster than anyone and fight the monsters instead of staying in
lane.
NOTE:

It's not possible to purchase multiple Jungle Gear of any Tier, as only one can be equipped at a time.
Spell Retribution is required for purchasing Jungle equipment items now.
If Jungle equipment items was purchased, can Reduces the Exp gain from minions by 40% in the first 5
minutes of the match.

Item Tier I Item Tier II Item Tier III

Hunter's Knife Curse Sword Star Shard


280 760 1605

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Pillager Axe Beast Killer
770 1805

Nimble Blade Raptor Machete


750 1650

Roam Gear
Mainly for Roaming. It provides additional gold and exp to the player with the lowest gold and exp. It also grants
extra gold and exp for assists. Recommended for Tanks and Supports since these heroes usually have the lowest
gold and exp and a lot of assists.
NOTE: It's not possible to purchase multiple Roam Gear of any Tier, as only one can be equipped at a time.

Item Tier I Item Tier II Item Tier III

Wooden Mask Iron Mask Awe Mask


280 750 1600

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Courage Mask
1600

Shadow Mask
1600

Removed Gear
This items got removed due to their low usage from players. Some items have been reworked and have optimized
icons but it doesn't count as 'removed'.

Removed Item Tier I Removed Item Tier II Removed Item Tier III

Spirit Wheel Disaster Truncheon


500 2060

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Ancient Ghostatue
1900

Bloodthirsty King
2260

Boots of Tranquility
720

Courage Bulwark

1970

Wizard Boots

700

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Soul Scroll
1300

Recent Changes to Gear


Patch Notes 1.5.38 [Expand]

Patch Notes 1.5.32 [Expand]

Patch Notes 1.5.24 [Expand]

Patch Notes 1.5.18 [Expand]

Patch Notes 1.5.08 [Expand]

Patch Notes 1.4.94 [Expand]

Patch Notes 1.4.86 [Expand]

Patch Notes 1.4.76 [Expand]

Patch Notes 1.4.70 [Expand]

Patch Notes 1.4.60 [Expand]

Patch Notes 1.4.50 [Expand]

Patch Notes 1.4.44 [Expand]

Patch Notes 1.4.36 [Expand]

Patch Notes 1.4.20 [Expand]

Patch Notes 1.4.14 [Expand]

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Categories: Attack Items Magic Items Defense Items Movement Items Jungle Items

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