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Solomon, Percussion Family Tree
Solomon, Percussion Family Tree
Solomon, Percussion Family Tree
Percussion Family Tree
I. Pitch clarity
II. Register
III. Length of sustain
IV. Sound production
Before presenting the Percussion Family Tree, however, this appendix offers the follow-
ing explanatory figures for the individual variables.
Pitch Clarity Chart
Figure H.1: “Det.” means the instrument is determinately pitched—that is, it is used
with pitch specification. “Indet.” and unmarked instruments are indeterminately pitched
instruments—that is, they are used without pitch specification.
Note-Length Chart
Figure H.2: Arrows indicate the range of instruments with variable sustain. All Group 2,
3, and 4 instruments can be dampened to have minimal sustain (Group 1). Mark tree
can only be dampened to be as short as Group 2. All instruments can be “sustained” with
tremolo to sound as long as Group 4.
273
Figure H.1
Pitch clarity Group One Group Two Group Three
Clear Pitch Somewhat Clear Pitch Less Clear Pitch
Group Four Group Five
Nearly Unclear Pitch Unclear Pitch
Group One Group Two Group Three Group Four Figure H.2
Minimal Sustain Short Sustain Medium Sustain Long Sustain Note length
(less than 1 second) (1 to 1.5 seconds) (1.5 to 2.5 seconds) (greater than 2.5 seconds)
vibraphone
tubular bells
hihat
ratchet
sandpaper blocks
rainstick
whistles
conch shell
sleighbells
wind machine
wind chimes
sirens
bell tree crotales
string drum triangle
cuica all cymbals
cabasa glockenspiel all gongs
guiro almglocken temple bowls
washboard timpani bell plates
xylophone marimba concert bass drum church bells
bongos steel drums mixing bowls mark tree
congas roto-toms (med. & large) crystal glasses
tom-toms (small) tom-toms (med. & large) finger cymbal
roto-toms (small) timbales thundersheet
boobams frame drum church handbells
tenor drum djembe vibraslap
pedal bass drum doumbek
wood/temple blocks metal pipes
log drums spring coil
wooden planks brake drums
wood boxes cowbells
claves ceramic rice bowls
castanets flexatone
cajón Mahler hammer
snare drums small handbells
rims of drums
maracas, shakers
rute
slapstick
glass bottles
tin cans
pots and pans
ribbon crasher
anvil
stones
tambourine
thumb piano
Register Chart
Figure H.3: This is a low-resolution version of the multi-part figure in appendix F.
Sound Production Chart
Figure H.4: This is the only figure that shows discrete groups rather than a scale (from
clear to unclear, long to short, or low to high). Instruments are often categorized by
wood, metal, or skin; that method is not always accurate. The categories shown in
figure H.4 illuminate more of those similarities that are functionally effective.
Idiophones are instruments that produce sound through vibration of their entire
body. Membranophones are drums. Friction instruments produce sustained sounds
Figure H.3 Register
Appendix H: Percussion Family Tree 277
Figure H.4
Group One Group Three Sound production
Struck Idiophones Scraped Idiophones
when bowed or rubbed. Aerophones produce sound with a stream of blowing air.
The tambourine, sleighbells, wind chimes, mark tree, bell tree, handbells, and wind
machine appear in multiple groups.
The struck, shaken, and scraped idiophones are more like each other than like the
instruments in the other categories. Friction instruments and areophones are similar
to each other because they both produce sustained tones.
278 Appendix H: Percussion Family Tree
Figure H.6: The horizontal bottom line of the graph (X axis) represents note length.
The vertical side line (Y axis) represents register. The pitch clarity is represented by
shading (as showing in Figure H.5).
Figure H.5
Pitch clarity Clear Pitch
shading Somewhat Clear Pitc h
Less Clear Pitch
Nearly Unclear Pitch
Unclear Pitch
Using the Family Tree
Of the four variables—pitch clarity, register, note length, and sound production—
note the following. If two instruments share:
And so on. As a point of reference, the combination of violin and cello is consid-
ered homogeneous sounding; the combination of bass clarinet and cello is considered
a good blend.
Beater choice, beating spot, degree of dampening, and dynamic can significantly
affect some of the variables, as follows:
Harder beaters:
Appendix H: Percussion Family Tree 279
less clear pitch
brighter color or higher pitch
louder dynamic
less clear pitch
brighter color or higher pitch
softer dynamic
Addition of damping:
Louder dynamic:
less clear pitch
brighter color or higher pitch
The opposite treatments—soft beaters, playing away from the node, removal of
dampening, and softer dynamics—have opposite effects. The Percussion Family
Tree represents a dynamic of mf and “normal” beaters, beating spots, and degrees of
dampening.
Figure H.6 Percussion Family Tree