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Agon Sheets 03242020
Agon Sheets 03242020
Agon Sheets 03242020
NAME
40 80 (D8) 120 (D10)
160 200 240 (D12)
ARTS &
EPITHET D D
ORATION
BLOOD
NAME D D
& VALOR
FATE
HONORED RESOLVE
D
GOD STRENGTH & SPIRIT
BOLSTER YOU
INSIGHT KNOWLEDGE PRECISION WISDOM
HEKATE APOLLO ARTEMIS ATHENA
BLOCK HARM OR FATE FOR YOU
BOONS
How does your Epithet, Pathos (an added Domain), or Divine Favor manifest in the contest? Advance your Epithet die to d8
RECITE YOUR DEEDS
ARTS & ORATION BLOOD & VALOR CRAFT & REASON RESOLVE & SPIRIT Add another Epithet
What honeyed words did How was blood spilled? How was your knowledge How did we see your
you use? How was your strength, or creativity shown? willpower in action? When you support or bolster, the die you give
How did beauty manifest? agility, or courage shown? How was trickery or How did you endure it? counts as one size larger.
How were passions stirred How did you take our intrigue displayed? How did the arcane or When you mark Pathos for an extra Domain,
or truths attested? breath away? How did you figure it out? occult manifest? take two extra dice instead of one.
suffer—How did you fall short? Did you overreach yourself? Was the opponent too great? Was it cruel fortune? When you spend Divine Favor, roll +2d4 and
keep the highest.
VIRTUES
ADVANTAGES
god or gods of their choice. PLUS STRIFE LEVEL
Sacred: Spend if you suffer.
3 Leadership: During the voyage, the ship and
Also, a hero may choose to die in a contest in order
to prevail in it, regardless of their roll.
sailors face a challenge that the heroes must
overcome. The Strife Player rolls 2d6 and keeps
+4 +5 +6
bonds the highest die (there is no Strife Level). The best
When you use a Bond, ask that character to: hero chooses the leader for the next island—who the strife player's Roll strife player process
also interprets the will of the gods. Roll the Name, Epithet(s), and bonus dice of ¡ Reveal the situation to the Hero Players.
¡ Bolster you: They give you a copy of their
Name die to roll. A god has a d12 Name. 4 The Vault of Heaven: The Strife Player marks the opponent. Reveal what the heroes know and what they
progress on the Vault of Heaven. Mark a star ( ) Keep the single highest die and add the current suspect. Be honest and direct.
¡ Block harm for you: They say how they
defend you and neither of you take harm. if the heroes honored or pleased that deity while Strife Level to get a final result. ¡ Ask questions and build on the answers
on the island (mark two stars if the heroes greatly to drive the game forward. Ask about
¡ Follow your lead: They endorse your plan. If any heroes equal or exceed the Strife Player's
pleased that god). Mark Wrath ( ) if the heroes obstacles, threats, mysteries, and
result, the heroes win. Each Hero Player recites
support dishonored or displeased that deity. characters. Think about what’s at stake.
their hero's deeds in the contest and their
A Hero Player may choose to not roll in a contest and For each star marked, each hero receives Divine outcome, starting with the heroes who suffer, ¡ Judge contests. Propose a contest when the
instead provide support. They pass their Domain die Favor ( ) with that deity. For every three then the heroes who prevailed, then the best heroes come into conflict with a worthy
to the Hero Player of their choosing (who includes stars marked, each hero earns a boon. When a hero. If all the heroes fall short, they lose the opponent. Determine the Domain.
it in their dice pool). The supporting hero earns constellation is filled, each hero records a Bond contest and the opponent gets their way. The After a contest, reveal the new situation, then ask,
1 Bond with the hero they support plus 1 Glory. with that deity. Strife Player describes the outcome. then judge, and so on.
SOROS
KYKONIA NIMOS SPEIRA TYMISOS VRACHOI NOTES
& ION
ISLAND DESTINIES
ISLAND DESTINIES AKOROS CHORDIA ENU FENIOS
KARIS
KRYOS NOTES
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GLORY
NAME
40 80 (D8) 120 (D10)
160 200 240 (D12)
ARTS &
EPITHET D D
ORATION
BLOOD
NAME D D
& VALOR
FATE
HONORED RESOLVE
D
GOD STRENGTH & SPIRIT
DIVINE FAVOR
BOLSTER YOU
BOONS
How does your Epithet, Pathos (an added Domain), or Divine Favor manifest in the contest? Advance your Epithet die to d8
RECITE YOUR DEEDS
ARTS & ORATION BLOOD & VALOR CRAFT & REASON RESOLVE & SPIRIT Add another Epithet
What honeyed words did How was blood spilled? How was your knowledge How did we see your
you use? How was your strength, or creativity shown? willpower in action? When you support or bolster, the die you give
How did beauty manifest? agility, or courage shown? How was trickery or How did you endure it? counts as one size larger.
How were passions stirred How did you take our intrigue displayed? How did the arcane or When you mark Pathos for an extra Domain,
or truths attested? breath away? How did you figure it out? occult manifest? take two extra dice instead of one.
suffer—How did you fall short? Did you overreach yourself? Was the opponent too great? Was it cruel fortune? When you spend Divine Favor, roll +2d4 and
keep the highest.
VIRTUES