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Against The Darkmaster Ready To Play Characters
Against The Darkmaster Ready To Play Characters
Against The Darkmaster Ready To Play Characters
OCTOBER 22
Adventuring DP: 2
Athletics (BRN) 5 2 10 15
Ride (SWI) 0 0 0 0
Hunting (WIT) 15 2 10 5 30
20 2 10 15 45 DRIVE POINTS HIT POINTS & WOUNDS
Nature (WSD)
Wandering (WSD) 20 3 15 5 40 1 2 3 4 5 Kin Max 120 Special
Bruised 28 HP TOTAL 55
Roguery DP: 1 MAGIC POINTS Bleed Stun ❏ Penalties
Acrobatics (SWI) 0 2 10 10 Kin Base 0 Conditions
Stealth (SWI) 0 2 10 10 Magic Stat Injuries
WIT
Locks & Traps (WIT) 15 15 Special 1
Perception (WSD) 20 2 10 5 35 DEFENSE & ARMOR
Stat Gain per Level 1
Deceive (WIT) 15 5 20 Voc Gain per Level Armor Type No Armor
3
MP TOTAL Zones Protected None
Lore DP: 4 SWI 0 Shield Spec Item
Arcana (WIT) 15 2 10 10 35 WEALTH Ranged 15 W/Shield - DEF TOT. 15
Charisma (BEA) 0 5 5
WL 0 Status Serf
Cultures (WIT) 15 5 20 SAVE ROLLS
Healer (WSD) 20 5 25 15 10 70 Gain
20
MOVEMENTS FOR 15 Kin 0 per LV 5 Spec TSR
Songs & Tales (BEA) 0 1 5 5 10 20 Kin 0 Gain
5 25
EL WSD per LV Spec WSR
MR
Body DP:
EXPERIENCE TRACKING
Body (FOR) 15 2 10 30 55
You travelled to or explored a location you’ve never seen before. ❏
SECONDARY SKILLS You faced dangerous foes and/or difficult situations. ❏
Skill name Stat # Ranks Rank Voc Kin Spec Item Tot You completed a quest or mission. ❏
You suffered a grievous wound. ❏
Your wisdom or healing arts solved a desperate situation. ❏
You destroyed an evil item or unnatural creature more powerful than you. ❏
❏
EQUIPMENT & GEAR MAGIC ITEMS
Item & Descrption Location Quality Bonus Item & Description Bonus
Swirling Tatoos Body Standard Misteltoe Brooch (Magical Focus +1) MF +1
Simple Tunic Worn Standard
Quartestaff Hands Standard
Healing Herbs Pouch Standard
Dagger Belt Standard
Quartersta! 2H Long Polearm 6 Blunt 130 Imp - - -10 -10 -10 -10 -10
Name
Animal Type Ride Bonus
Move Attack Type CMB DEF 15 HP
Notes
Bruised 37 HP TOTAL 75
Roguery DP: 5 MAGIC POINTS Bleed Stun ❏ Penalties
Acrobatics (SWI) 20 1 5 20 45 Kin Base Conditions
Stealth (SWI)* 20 4 20 20 60 Magic Stat Injuries
WIT
Locks & Traps (WIT) 20 2 10 20 50 Special
Perception (WSD) 5 1 5 20 30 Stat Gain per Level
DEFENSE & ARMOR
Deceive (WIT) 20 1 5 20 45 Voc Gain per Level Armor Type Soft Leather
MP TOTAL 0 Zones Protected Torso
Lore DP: 1 SWI 20 Shield Full Spec Item
Arcana (WIT) 20 20 WEALTH Ranged 45 W/Shield 45 DEF TOT. 20
Charisma (BEA) -5 -5
WL 2 Status Freeman
Cultures (WIT) 20 3 15 35 SAVE ROLLS
Healer (WSD) 5 5 Gain
40
MOVEMENTS FOR 15 Kin 20 per LV 5 Spec TSR
Songs & Tales (BEA) -5 1 5 0 5 Kin 20 Gain
5 30
EL 15 WSD per LV Spec WSR
Unenc MR
Body DP: 1
EXPERIENCE TRACKING
Body (FOR) 15 3 15 5 40 75
You travelled to or explored a location you’ve never seen before. ❏
SECONDARY SKILLS You faced dangerous foes and/or difficult situations. ❏
Skill name Stat # Ranks Rank Voc Kin Spec Item Tot You completed a quest or mission. ❏
You suffered a grievous wound. ❏
Your cunning and dexterity opened a new path when all seemed lost ❏
You tricked an NPC more powerful than you ❏
❏
EQUIPMENT & GEAR MAGIC ITEMS
Item & Descrption Location Quality Bonus Item & Description Bonus
Leather Armor Worn Standard
Handaxe Hand High 10
Shield Hand Standard
Wine Backpack Standard
Twice-backed Cakes Backpack Standard
Name
Animal Type Ride Bonus
Move Attack Type CMB DEF HP
Notes
Adventuring DP: 4
Athletics (BRN) 0 2 10 10 10 30
Ride (SWI) 30 1 5 15 50
Hunting (WIT) 5 2 10 5 20
0 5 5 DRIVE POINTS HIT POINTS & WOUNDS
Nature (WSD)
Wandering (WSD) 0 1 5 5 10 1 2 3 4 5 Kin Max 120 Special
Bruised 32 HP TOTAL 65
Roguery DP: 2 MAGIC POINTS Bleed Stun ❏ Penalties
Acrobatics (SWI) 30 1 5 35 Kin Base 3 Conditions
Stealth (SWI) 30 4 20 50 Magic Stat Injuries
BEA
Locks & Traps (WIT) 5 0 5 Special
Perception (WSD) 0 3 15 10 10 35 Stat Gain per Level
DEFENSE & ARMOR
2
Deceive (WIT) 5 1 5 10 Voc Gain per Level Armor Type Leather Jerkin
0
MP TOTAL 5 Zones Protected Torso
Lore DP: 0 SWI 30 Shield Spec Item
Arcana (WIT) 5 1 5 10 WEALTH Ranged 30 W/Shield - DEF TOT. 30
Charisma (BEA) 15 1 5 20
WL 3 Status Gentry
Cultures (WIT) 5 2 10 15 SAVE ROLLS
Healer (WSD) 0 0 0 Gain
30
MOVEMENTS FOR 15 Kin 10 per LV 5 Spec TSR
Songs & Tales (BEA) 15 2 10 25 0 Kin 0 Gain
5 5
EL 15 WSD per LV Spec WSR
MR
Body DP: 2
EXPERIENCE TRACKING
Body (FOR) 15 2 10 15 25 65
You travelled to or explored a location you’ve never seen before. ❏
SECONDARY SKILLS You faced dangerous foes and/or difficult situations. ❏
Skill name Stat # Ranks Rank Voc Kin Spec Item Tot You completed a quest or mission. ❏
You suffered a grievous wound. ❏
You slew a foe more powerful than you. ❏
Your might/bravery solved the most critical situation. ❏
❏
EQUIPMENT & GEAR MAGIC ITEMS
Item & Descrption Location Quality Bonus Item & Description Bonus
Short Tunic and Flowing Cape Worn Standard
Longbow, Quiver and Arrow Back Standard
Reviving Cordial Pouch Standard
Healer’s Kit Pouch Standard
Sword Belt Standard
Name
Animal Type Ride Bonus
Move Attack Type CMB DEF 15 HP
Notes
Combat DP: 5
Blunt (BRN) 30 20 50
Blades (BRN) 30 3 15 20 65
Ranged (SWI) 15 3 15 20 50
Polearms (BRN) 30 5 25 20 10 85
Brawl (BRN) 30 1 5 20 55
Adventuring DP: 4
Athletics (BRN) 30 3 15 10 -20 35
Ride (SWI) 15 2 10 15 -20 20
Hunting (WIT) 0 1 5 5 10
0 5 5 DRIVE POINTS HIT POINTS & WOUNDS
Nature (WSD)
Wandering (WSD) 0 5 5 1 2 3 4 5 Kin Max 150 Special
Bruised 42 HP TOTAL 85
Roguery DP: 2 MAGIC POINTS Bleed Stun ❏ Penalties
Acrobatics (SWI) 15 1 5 20 Kin Base 1 Conditions
Stealth (SWI) 15 -20 -5 Magic Stat Injuries
BEA
Locks & Traps (WIT) 0 0 Special
Perception (WSD) 0 3 15 10 25 Stat Gain per Level
DEFENSE & ARMOR
1
Deceive (WIT) 0 1 5 5 Voc Gain per Level Armor Type Breastplate and Full Helm
0
MP TOTAL 2 Zones Protected Torso, Head
Lore DP: 0 SWI 15 Shield Spec Item
Arcana (WIT) 0 1 5 5 WEALTH Ranged 15 W/Shield - DEF TOT. 15
Charisma (BEA) 10 2 10 15 35
WL 3 Status Gentry
Cultures (WIT) 0 2 10 10 SAVE ROLLS
Healer (WSD) 0 1 5 5 Gain
30
MOVEMENTS FOR 20 Kin 5 per LV 5 Spec TSR
Songs & Tales (BEA) 10 1 5 15 0 Kin 0 Gain
5 5
EL WSD per LV Spec WSR
MR
Body DP: 2
EXPERIENCE TRACKING
Body (FOR) 20 3 15 15 35 85
You travelled to or explored a location you’ve never seen before. ❏
SECONDARY SKILLS You faced dangerous foes and/or difficult situations. ❏
Skill name Stat # Ranks Rank Voc Kin Spec Item Tot You completed a quest or mission. ❏
You suffered a grievous wound. ❏
You slew a foe more powerful than you. ❏
Your might/bravery solved the most critical situation. ❏
❏
EQUIPMENT & GEAR MAGIC ITEMS
Item & Descrption Location Quality Bonus Item & Description Bonus
Undamarth (Greataxe +10) Hands Masterwork
Enameled Half Plate Armor Worn Standard
Composite Bow, Quiver and Arrows Back Standard
Riding Horse - Standard
Arming Sword Scabbard Standard
Traveling Clothes Worn Standard
Black Velvet Cloak with Fur Worn Standard
PEOPLE & NPCs KNOWN
Name Orrostar
Animal Type Rouncery (Riding Horse) Ride Bonus +0
Move 25 Attack Type Trample CMB 50 DEF 15 HP 120
Notes A black riding horse with a silver star-shaped patch on the forehead
Adventuring DP: 1
Athletics (BRN) 5 2 10 15
Ride (SWI) 0 0
Hunting (WIT) 20 20
20 20 DRIVE POINTS HIT POINTS & WOUNDS
Nature (WSD)
Wandering (WSD) 20 20 1 2 3 4 5 Kin Max 120 Special
Bruised 15 HP TOTAL 30
Roguery DP: 1 MAGIC POINTS Bleed Stun ❏ Penalties
Acrobatics (SWI) 0 1 5 5 Kin Base 0 Conditions
Stealth (SWI) 0 1 5 5 Magic Stat Injuries
WIT
Locks & Traps (WIT) 20 1 5 25 Special
Perception (WSD) 20 1 5 25 Stat Gain per Level
DEFENSE & ARMOR
2
Deceive (WIT) 20 3 15 5 40 Voc Gain per Level Armor Type No Armor
3
MP TOTAL 5 Zones Protected No Armor
Lore DP: 5 SWI 0 Shield 0 Spec Item
Arcana (WIT) 20 3 15 15 50 WEALTH Ranged 0 W/Shield 0 DEF TOT. 0
Charisma (BEA) 20 5 25 10 10 65
WL 3 Status Gentry
Cultures (WIT) 20 3 15 15 50 SAVE ROLLS
Healer (WSD) 20 5 25 Gain
5
MOVEMENTS FOR 0 Kin 0 per LV 5 Spec TSR
Songs & Tales (BEA) 20 4 20 10 10 60 20 Kin 0 Gain
5
EL 15 WSD per LV Spec WSR 25
MR
Body DP: 0
EXPERIENCE TRACKING
Body (FOR) 0 30 30
You travelled to or explored a location you’ve never seen before. ❏
SECONDARY SKILLS You faced dangerous foes and/or difficult situations. ❏
Skill name Stat # Ranks Rank Voc Kin Spec Item Tot You completed a quest or mission. ❏
You suffered a grievous wound. ❏
You cleverly cast spell turned odds in your favor. ❏
Your academic knowledge granted you an edge. ❏
❏
EQUIPMENT & GEAR MAGIC ITEMS
Item & Descrption Location Quality Bonus Item & Description Bonus
Alluring Necklace (+10 Charisma) Neck Standard +10
White Silk Tunic and Cloak Worn Standard
Short Sword Side Standard
Lantern and Oil Backpack Standard
Short Sword 1H Short Blades 2 Edged 130 Cut Pierce - +10 +0 +0 -5 -10
Name
Animal Type Ride Bonus
Move Attack Type CMB DEF 15 HP
Notes
Combat DP: 3
Blunt (BRN) -20 5 -15
Blades (BRN) -20 5 -15
Ranged (SWI) 45 3 15 5 10 75
Polearms (BRN) -20 1 5 5 5 -5
Brawl (BRN) -20 1 5 5 10 0
Adventuring DP: 4
Athletics (BRN) -20 2 15 5 0
Ride (SWI) 45 5 50
Hunting (WIT) 15 1 5 5 25
10 3 15 5 30 DRIVE POINTS HIT POINTS & WOUNDS
Nature (WSD)
Wandering (WSD) 10 2 10 5 25 1 2 3 4 5 Kin Max 100 Special
Bruised 20 HP TOTAL 40
Roguery DP: 5 MAGIC POINTS Bleed Stun ❏ Penalties
Acrobatics (SWI) 45 2 10 20 20 95 Kin Base 0 Conditions
Stealth (SWI) 45 2 10 20 20 95 Magic Stat Injuries
BEA
Locks & Traps (WIT) 15 1 5 20 40 Special
Perception (WSD) 10 5 25 20 55 Stat Gain per Level
DEFENSE & ARMOR
0
Deceive (WIT) 15 3 15 20 50 Voc Gain per Level Armor Type No Armor
0
MP TOTAL 0 Zones Protected No Armor
Lore DP: 1 SWI 45 Shield 0 Spec Item
Arcana (WIT) 15 15 WEALTH Ranged 45 W/Shield DEF TOT. 45
Charisma (BEA) 5 2 10 15
WL 2 Status Comm
Cultures (WIT) 15 1 5 20 SAVE ROLLS
Healer (WSD) 10 2 10 20 Gain
25
MOVEMENTS FOR 10 Kin 10 per LV 5 Spec TSR
Songs & Tales (BEA) 5 2 10 15 10 Kin 35 Gain
5 50
EL 15 WSD per LV Spec WSR
Unenc MR
Body DP: 1
EXPERIENCE TRACKING
Body (FOR) 10 1 5 5 20 40
You travelled to or explored a location you’ve never seen before. ❏
SECONDARY SKILLS You faced dangerous foes and/or difficult situations. ❏
Skill name Stat # Ranks Rank Voc Kin Spec Item Tot You completed a quest or mission. ❏
You suffered a grievous wound. ❏
Your cunning or dexterity opened a new path when all seemed lost. ❏
You tricked an NPC more powerful than you. ❏
❏
EQUIPMENT & GEAR MAGIC ITEMS
Item & Descrption Location Quality Bonus Item & Description Bonus
Traveling Clothes Worn Standard
Shepherd’s Sling and 20 Bullets Pocket Standard
Pipe, tobacco and Bagful of Food Pouch Standard
Small Knife Side Standard
Lockpick Pouch Standard
Cooking Pot Backpack Standard
Backpack Worn Standard
PEOPLE & NPCs KNOWN
Hempen Rope, 10 meters Backpack Standard
Archiebold Ravenlock (Brother in Law)
Mirabella Ravenlock (Sister)
Niall the Innkeeper
Name
Animal Type Ride Bonus
Move Attack Type CMB DEF 15 HP
Notes
Raffles 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Name
21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Animal Type Weasel Ride Bonus
Move 15 Attack Type CMB 10 DEF 40 HP 10 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Bite
Notes A trained, highly intelligent silver ferret 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80
81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100