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Batman Arkham Asylum 360
Batman Arkham Asylum 360
W ARNING Before
Before playing
ng this game, rread
ead the Xbox
Xbox 360® Instruction
ction Manual
and any peripheral manuals forr impor
manuals for futur e rreference.
future eference. For
tant safety and health infor
important
or rreplacement
eplacement manuals, see www
mation.
n. K
information. eep all
Keep
w.xbox.com/suppor
com/suppor t
www.xbox.com/support
CONTENTS
or call Xbo
Xboxx Customer Suppor t..
Support.
GADGETS . . . . . . . . . . . . . . . . . . . . . . . . . . 8
BATARANG . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
ESRB Game Ratings GRAPNEL GUN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Entertainment
The Enter tainment SoSoftware Board
ftware Rating Boar d (ESRB) ratings arare
e designed provide
d to provide OTHER GADGETS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
consumer
consumers, s, especially parents,
s, with concise, impar
parents, tial guidance aboutt the age-
impartial DETECTIVE MODE . . . . . . . . . . . . . . . . . . . . . 9
appr opriateness and contentt o
appropriateness off computer and video games. This infor ormation can
information
help consumer
consumerss make infor m pur
med
informed chase decisions about which games
purchase mes they deem ENVIRONMENTAL ANALYSIS . . . . . . . . . . . . 10
suitable for their children and
children d families.
ESRB ratings have two equal par ts:
parts:
IN-GAME MENUS . . . . . . . . . . . . . . . . . . . . 11
WAYNETECH . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
• Rating Symbols suggestt age appropriateness
appropriateness for the game. These se symbols MAP AND OBJECTIVES . . . . . . . . . . . . . . . . . . . . . . . . . . 11
front of
appear on the front of virtually
virtually every
ever y game box
box available for retail
retailil sale or THE RIDDLER’S CHALLENGE . . . . . . . . . . . . . . . . . . . . . . 12
rental in the United States
rental es and Canada.
Canada
CHARACTER BIOS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
• Descriptors indicate
Content Descriptors dicate elements in a game that may have e triggered a
triggered
particular rating and/or may be of
particular of interest
interest or concern.
concern. The descriptors
descriptor
ptors appear CREDITS . . . . . . . . . . . . . . . . . . . . . . . . . . 13
of the box
on the back of box next
next to the rating symbol.
EIDOS LIMITED WARRANTY . . . . . . . . . . . . . 17
ON FRONT BACK
ON BACK
VIDEO WARRANTY CLAIMS & PRODUCT SUPPORT . . . 17
GAME
E
docs.com 1
http://www.replacement
INTRODUCTION GETTING STARTED
After a seemingly random attack by The Joker at the Mayor’s office, < >
Batman ™ is returning his greatest nemesis to Arkham Asylum ™ , BACK START
button button
Gotham City’s institute for the criminally insane. w left trigger x right trigger
y left bumper z right bumper
But The Joker has a plan and escape is only
Y button
B button
the beginning. By the time the sun rises
A button
over Gotham, he will have turned Arkham
X button
Island into his twisted playground,
and broken the Dark Knight ™ himself.
å
Can even Batman survive a night locked up Xbox
l directional pad
Menu Selection
Use l or L to cycle through the game options. Press A to select
and B to return.
Title Menu
Press Start Start a new game.
Profile Select Select one of four player profiles to record your saves
and settings.
Main Menu Select from Story Mode, Challenge Mode, Character Bios,
Character Trophies and Options.
Story Mode Play the main Batman: Arkham Asylum Story Mode
(Starting a new game gives the option of Easy, Normal
or Hard gameplay.)
2 3
Challenge Mode Unlock a variety of challenges and test your skills
against the best in the world.
Downloadable Content Access new, exciting game content.
XBOX 360 CONTROLS
Character Bios Access a variety of unlockable Character Bios about
Batman’s allies and enemies, all with unique artwork
from DC Comics’ WildStorm Productions.
Character Trophies View a gallery of character trophies. Collect additional
Movement
trophies by playing through the main story.
Options Select options to change the following in-game settings: BATMAN MOVEMENT CONTROLS
L
Game Options Control Action
Invert Look: Toggle invert on/off.
C
Movement—Sneak/Walk/Run
Invert Rotation: Toggle rotation on/off. Rotate camera
x
Invert Flight: Toggle on/off.
Crouch
B
Vibration: Enable or disable controller vibration.
Drop down (when hanging from ledge)
A
Camera Assist: Enable or disable camera assist.
Run/Climb/Glide/Use
A x2
Brightness: Adjust the brightness of the game.
C Click
Evade
z
Audio Options Zoom
L Click
Subtitles: Turn the subtitles on/off. Grapple
SFX Volume: Adjust the SFX volume. Center camera
Music Volume: Adjust the music volume. x+A Corner cover
Dialogue Volume: Adjust the dialogue volume. (When standing by a corner)
Every level in the game has a number of checkpoints to pass. This icon appears BATMAN COMBAT CONTROLS
on the screen, informing you when Batman has passed a checkpoint and the game is Control Action
saving your progress. Please do not turn off your console for the duration of the icon X Strike
Y
being on screen, or your progress may be lost.
Counter/Silent Takedown
B
When you reselect your profile at the start of a game, it will load the last
Cape Stun
A+X
checkpoint passed.
Throw (Requires upgrade)
B+Y Takedown (Requires upgrade)
A x2 (When pressing toward an enemy) Redirect
x + Y (Next to a prone enemy) Ground Takedown
] (Tap) Quick Batarang ™
x x2 Quick Batclaw ™ (Requires upgrade)
4 5
Item Controls
COMBAT
BATMAN ITEM CONTROLS
Control Action
] (Hold)
As Batman encounters enemies he can fight them with a variety of moves.
Ready Gadget
x
z
Use Gadget
to his enemy with X.
Strike: This is Batman’s standard attack, unleashing a volley of blows
y (Tap)
Detonate Explosive Gel (Requires upgrade)
y (Hold)
Toggle Detective Mode
a counter move with Y, breaking their attack.
Counter: When enemies display the icon, Batman can perform
l
Environmental Analysis
Select Gadget
< enemies, Batman should stun them with B to break their block,
Cape Stun: This move temporarily stuns any attacker. For armed melee
Map/Level Up
leaving them open to the strike attack.
EXPERIENCE AND UPGRADES
from behind by double-tapping A.
Redirect/Evade: Gain distance or jump over an enemy to attack
Defeating enemies, rescuing innocent civilians, gathering evidence, solving puzzles, Gadgets: Batman’s gadgets, such as the Batarang,
and bringing villains to justice will all earn Batman experience points (XP). When can also be used to vary attacks
you’ve earned enough XP, you can choose from a range of upgrades to help you with a mix of stun and impact moves.
overcome the challenges of Arkham Island.
With each successful attack, Batman’s multiplier increases;
this earns a combo bonus at the end of each fight
Xbox LIVE with additional XP for combat variety. Earning XP also
replenishes Batman’s health.
Play anyone and everyone, anytime, anywhere on Xbox LIVE®. Build your profile (your Unlocking abilities also gives access to unique moves that
gamer card). Chat with your friends. Download content (TV shows, trailers, HD can provide new forms of attack or unleash devastating
movies, game demos, exclusive game content, and Arcade games) at Xbox LIVE damage on opponents.
Marketplace. Send and receive voice and video messages. Use LIVE with both
Xbox360® and Windows®. Play, chat, and download on both your PC and your Xbox
360. LIVE gives you ultimate access to the things you want and the people you know,
on both your PC and your TV. Get connected and join the revolution!
Connecting
Before you can use Xbox LIVE, connect your Xbox 360 console to a high-speed
Internet connection and sign up to become an Xbox LIVE member. For more
information about connecting, and to determine whether Xbox LIVE is available
in your region, go to www.xbox.com/live/countries.
Family Settings
These easy and flexible tools enable parents and caregivers to decide which games
young game players can access based on the content rating. Parents can restrict
access to mature-rated content. Approve who and how your family interacts with
others online with the Xbox LIVE service. And set time limits on how long they can
play. For more information, go to www.xbox.com/familysettings.
6 7
GADGETS DETECTIVE MODE
At the start of the game, Batman has the following gadgets: Batman’s cowl is a high-tech miracle of engineering.
Batarang Aside from preserving his identity and providing protection, its prototype
Other gadgets
As Batman levels up, you will be able to unlock unique gadgets and upgrades
to progress deeper into the Asylum, and fully explore previous areas when you
revisit them.
8 9
ENVIRONMENTAL ANALYSIS IN-GAME MENUS
Arkham Asylum is an old building full of history and intrigue. All of Batman’s Press < to access the in-game menus, and cycle with y/ z to view
most dangerous foes have spent time here and left their mark. Batman can use the following sections:
Environmental Analysis to locate and store this information, and in turn earn XP.
Environmental Analysis is vital to locating and solving all of the challenges left WayneTech ™
by Edward Nigma ™ , AKA the Riddler ™ .
A variety of abilities are also available as you gain XP by defeating enemies
Analysis, hold down y.
To activate Environmental
and finding secrets within the asylum.
Use these abilities to level up and unlock new combat abilities, item features,
and player upgrades.
10 11
The Riddler’s Challenge
CREDITS
“My goal is simple! You complete a series of amusingly taxing
challenges and, well, you'll see.”
As if the situation at Arkham wasn't bad enough, Edward Nigma, AKA The Riddler
ROCKSTEADY STUDIOS, LTD.
has littered Arkham Island with puzzles and challenges for Batman to solve.
The Riddler believes he is Batman’s superior; it is up to you to prove him wrong. Batman Created By: BOB KANE Lead Cinematic Artist: PAUL BOULDEN
Game Director: SEFTON HILL Cinematic Artists: DAVID FIALA, ART LENAVAT,
Studio Director: JAMIE WALKER MARK PERCEVAL-MAXWELL
Senior Producers: DANIEL BAILIE, NATHAN BURLOW Cinematics FX Artist: PAUL CLONEY
Art Director: DAVID HEGO Written By: PAUL DINI
Audio Director: NICK ARUNDEL Lead Narrative Designer: PAUL CROCKER
Technical Director: BEN WYATT Lead Level Designer : IAN BALL
Associate Producers: SCOTT BURFITT, GERALD SMITH Designers: BILL GREEN, MAGALI STRETTON,
JAMIE WHITWORTH
Art Producer: WAYNE BILLINGHAM
Lead AI Programmer: TIM HANAGAN
Lead Environment Artist: WILLIAM SMITH
Programmers: PAUL DENNING, ADAM DOHERTY, ADAM GOH,
Artists: LEE ADAMSON, MICHAEL BEL GIL, JAMIE FIELD, BEN NICHOLSON, TIM RENNIE, ANDREW ROWSE,
LUKAS JEVCAK, DUSAN KEREKES, REMI LEFORT, ALEX SNAPE, MARK WELCH
Character Bios JOHN SOUTHGATE, KARL STJERNBERG, ALEX UNDERHILL,
Engine Programmers: JOHN GAY, SIMON HARGRAVE,
YANNIS ZIAKAS
MILES MACKLIN
As Batman meets key characters or gathers evidence about them, their details Concept Artists: JOHN GRAVATO, KAN MUFTIC, LEE OLIVER
Lead Quality Assurance: ASHRAF MOHAMMAD
are unlocked in the Character Bios section. FX Artists: INGMAR CLARYSS, MERTER HUSSEIN
Quality Assurance: RAY MULLEN, ANTHONY WICKER,
From here, Batman can also play audio records and cycle Lead Animator: ZAFER COBAN JAMES WICKER
through Character Attributes. Lead Mo-Cap Animator: JAMES NORMAN Support Staff: ADRIAN HILL, BENJAMIN NIAS,
To select an Evidence recording, highlight the Tape Icon
and press A.
Animators: MAX FANNING, SALINEE MUKHOOD, MAGDALENE ORDYK, BEN PARKINSON
NIAMH TIERNEY, ADAM VINCENT Special Thanks: DARREN BARNETT, JEFF BENOIT,
Audio Programmer: ANTHONY LLOYD ARAN DHARMERATNAM, MARK STEPHENSON,
Sound Designers: LEE BANYARD, ANDREW RILEY DREW WILSON, VICON
Lead Character Artist: ANDREW COOMBES Outsource Partners: ENGINE ROOM GAMES,
MINE LOADER SOFTWARE, MOBILITY ART, REDJADE
Character Artists: ALBERT FELIU, PABLO HOYOS,
RODOLFO DE SOUZA SILVA
12 13
EIDOS, INC.
NOTES
SALES & MARKETING STAFF
Executive Vice President: ROBERT LINDSEY Staff: ARSENIA DELACUEVA, JOHN GLASS, ROBERT HERNANDEZ,
Marketing Director: KARL STEWART CORINNA JEVONS, PATRICK LACISTE, CLAIRE LAIK,
KATHY MCCLURE, STEPHEN PEDERSEN, ANDRE RODRIGUEZ,
Creative Services Manager: MIKE CALA TRAVIS ROGERS, VERONICA RUEDA, LENA SPARKS-ANDERSON,
Regional Sales Manager: HOLLY ROBINSON NEMER VELASQUEZ, KEVIN WITTE
Sales & Marketing Services Manager: ILANA BUDANITSKY Special Thanks to the Warner Bros. Interactive Team:
Associate Channel Marketing Manager: RAFAL DUDZIEC MATTHEW GEYER, BLAKE HENNON, JESSICA HOLLOWAY,
ANNE LEUSCHEN, ANDREW MEENGERN, KEHAU RODENHURST,
Marketing Coordinator: JOVETH GONZALEZ
PHILIP SER, REMI SKLAR, GREG WU
PR Specialist: STANLEY PHAN
BIG Thanks to the JVST Crew: DANNY JIANG, TOM NGUYEN,
JAMES SONG, MIKE TRAN, RODERICK VAN GELDER
OPERATIONS SPECIAL THANKS to: DAVID BAMBERGER, MAIMOONA BLOCK,
Director of Finance & Operations: MICHAEL POON JIM BOTKO, CARLOS D’ANDA, GARIANNE DIAZ, LEE DRASIN,
IT Director: BRIAN VENTURI JULIE GILES, BEN GRANADOS, ANDREW GRIFFITH,
Legal & Business Affairs Manager: CLINT WAASTED
HANSHAW INK & IMAGE, SCOTT HAYMAN, BRETT HOCKER,
ALAN HUNTER, MARC JAVIER, CHRIS JOHNSTON,
Senior Manager of Product Management: MAI KAWAGUCHI JONATHAN MANAHAN, GERALD MARTIN, JOANNA SAIDY,
Associate Production Manager: ARNAB BASU BRANDON SCOTT, ANDREA SHOCHET, ROBERT TANG,
Senior Manager of Human Resources: MICHAEL WHARTON FRANCESCA ZULUETA
14 15
REGISTER ONLINE AT
www.eidosregistration.com
EIDOS LIMITED WARRANTY
The medium (i.e., disc/cartridge) on which an Eidos game This limited warranty is in lieu of all other warranties,
software product is recorded (“Game Disc”) is warranted to whether oral or written, express or implied, including,
the original purchaser of the product to be free from defects without limitation, any warranty of merchantability
in materials and workmanship for a period of ninety (90) or fitness for a particular purpose, and no other
days from the original date of purchase. If the Game Disc is representation of any nature shall be binding on or obligate
found to be defective in materials and workmanship within Eidos. If any such warranties are incapable of exclusion,
90 days from the date of purchase, Eidos agrees to replace then such warranties applicable to an Eidos software
the Game Disc to the original purchaser thereof, free of product are limited to the 90-day period described above.
charge, upon receipt of the Game Disc and required proof In no event will Eidos be liable for any special, incidental
of purchase. The foregoing replacement remedy is the sole or consequential damages resulting from possession, use
and exclusive remedy for breach of the foregoing limited or malfunction of an Eidos software product, including
warranty, and Eidos shall have no obligation to provide damage to property, and to the extent permitted by law,
such remedy (i.e., free Game Disc replacement) with damages for personal injury, even when Eidos has been
respect to (i) any recording medium damaged by abuse, advised of the possibility of such damages. Some
mistreatment or neglect (e.g., cracks, scratches, damage jurisdictions do not allow limitation as to how long an
from application of chemicals), (ii) any defect arising after implied warranty lasts and/or exclusions or limitation
ninety (90) days from the original date of purchase of the of incidental or consequential damages so the above
corresponding product or (iii) in instances where the limitation and/or exclusion of liability may not apply to
original purchaser cannot produce a copy of the original you. In such jurisdictions, Eidos’ liability shall be limited
sales receipt dated no earlier than 90 days preceding the to the fullest extent permitted by law.
date of return.
BATMAN: ARKHAM ASYLUM Software © 2009 Eidos Interactive Ltd. Co-published by Eidos, Inc. and Warner Bros.
Interactive Entertainment, a division of Warner Bros. Home Entertainment Inc. Developed by Rocksteady Studios Ltd.
Published by Eidos Interactive Ltd. Rocksteady and the Rocksteady Logo are trademarks of Rocksteady Studios Ltd. Eidos
and the Eidos Logo are trademarks of Eidos Interactive Ltd. Powered by Unreal Engine. Unreal ® is a registered trademark of
Epic Games, Inc. Unreal ® Engine, Copyright 1998 - 2009, Epic Games Inc. Uses Bink Video. Copyright © 1997 - 2009 RAD
Game Tools, Inc. Uses FMODEX Sound System. Firelight Technologies. Uses Scaleform GFx © 2009 Scaleform Corporation.
Portions of this software utilize SpeedTree®RT technology (©2009 Interactive Data Visualization, Inc.). SpeedTree® is a
registered trademark of Interactive Data Visualization, Inc. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are
trademarks of the Microsoft group of companies. The rating icon is a registered trademark of the Entertainment Software
Association. All other trademarks are the property of their respective owners. All rights reserved.
BATMAN and all characters, their distinctive likenesses, and related elements are trademarks of DC
Comics © 2009. All Rights Reserved.
WBIE LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc.
(s09)