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Derby On Ice - How To
Derby On Ice - How To
Tashira Bryant
Ms. Robinson
Creative Writing
14 February 2021
Rules:
1. A maximum of 5 teams are allowed on the ice. (4 from each team = 20 total
players).
3. In the event that a player is injured, another teammate must enter the arena, taking
5. If someone gets injured, the game does not stop, unless the injury is severe.
7. All waivers, and terms contracts, must be signed at least a week before a
scheduled game.
Overview:
One game consists of 3 rounds, however, 2 games will be conducted in one sitting, allotting up to
two final winners to be announced. Each team will line up, in order of game wins. If multiple
teams have not won at least 1 game, the teams will randomly be placed behind the teams that
have. All wins restart at the beginning of the season. Each round is around 5 minutes, however,
they may be shortened, if ruled necessary. After each round, players who are injured must be
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checked, before allowed back on the ice. After the 6 rounds are conducted, the final winners will
be announced.
The Objective:
The goal of the game is to have all 4 teammates cross the finish line together, while trying to get
Each team must consist of a minimum of 4 players, however, each player, must have a
replacement in the event that one gets injured, or the team automatically loses. A round can be
won by a team that controls the front of the line and has the most laps. An electronic scoreboard,
keeps track of the players positions, as well as how many laps they have completed. If a player is
injured the replacement must start from where the player ended. After each round a tally will be
kept. (Each round is 5 minutes). All 4 players must cross the finish line together in order to win.
If even one player does not cross the finish line, with their team, it does not count for placing.
Tie Breaker:
In the event that the scores are tied, a final round will be conducted, and will determine the
winner of the game. Also, in the event that all teams receive an ‘X’ the game will not have a
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Timeouts:
Timeouts may only be caused in an emergency, for example, if a player is severely injured.
Age requirements:
Automatic Disqualifications:
1. Obsessive force.
3. Improper gear.
.