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Moving and Changing Objects
Moving and Changing Objects
[24 18] [##] [##] [## ##] [## ##] [## ##]
To find the object you want to move, first go to the level start offset (found
early in the info document by VL-Tone).
Then look for 24 18, which all are "place objects commands".
Edit a object, and play the game and you'll see which object that have changed.
An example:
Okay, you got how to move the objects, now let's change some objects into other
objects:
''''''''''''''''''''''''''''''''''''''''
The first []'d value is the object ID and the second []'d values are the behavior
code.
Change it to:
24 18 1F [B4] 05 B0 03 00 01BE 00 00 01 46 [00 00 00 00 00 13 00 3A 08]
Now you've changed the gate into a cannonball. Notice that this may crash the game
because of the location.
I just used this as an example.
This tutorial was written by "Jensthecomposer" based on information given in "VL-
Tone's" SM64 info document.