Gregnall Grosk: Rapier +5 1d8 +2 Dagger +5 1d4 +2

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Bard 5 Entertainer Jack

CLASS & LEVEL BACKGROUND PLAYER NAME


Gregnall Grosk
Half-Elf Chaotic Good
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
13 Nobody stays angry at me or
12 ARMOR
+2 30 around me for long, since I can
+3 PROFICIENCY BONUS CLASS INITIATIVE SPEED defuse any amount of tension.
+1 PERSONALITY TRAITS

Hit Point Maximum 32


+1
Strength
DEXTERITY ●
+5
Dexterity
The world is in need of new
ideas and bold action.
15 +1
Constitution
CURRENT HIT POINTS IDEALS
+0
Intelligence
+2 -1
Wisdom
● +6
Charisma I would do anything for the
CONSTITUTION SAVING THROWS
other members of my party.
TEMPORARY HIT POINTS BONDS
13 5d8

+5
Acrobatics (Dex) Total SUCCESSES I once satirized a professor who still wants
+1 my head. It was a mistake I will likely repeat.
-1
Animal Handling (Wis) FAILURES

+0
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
+1
Athletics (Str)

11 ●
+9
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
Dark vision
+0
History (Int)
Rapier +5 1d8 +2
+0 ●
+2
Insight (Wis)
Advantage on saving throws
+3
Intimidation (Cha) Dagger +5 1d4 +2 against being charmed
WISDOM ●
+3
Investigation (Int)
Crossbow +5 1d8 +2
-1
Medicine (Wis) Expertise: Persuasion, Deception
8 +0
Nature (Int)
-1
Perception (Wis)
Song of Rest: You or any friendly
-1 creatures who can hear your

+6
Performance (Cha)
performance regain hit points at the
CHARISMA

+9
Persuasion (Cha) end of the short rest by spending

+3
Religion (Int) one or more Hit Dice, each of those
17 +2
Sleight of Hand (Dex) creatures regains an extra 1d6 hit
points

+5
Stealth (Dex)
+3 ●
+2
Survival (Wis)
Bardic Inspiration (3/SR or LR, d8)
SKILLS ATTACKS & SPELLCASTING
Cutting Words: When a creature
that you can see within 60 feet of
9 PASSIVE WISDOM (PERCEPTION)
CP Entertainer's pack you makes an attack roll, an ability
Bagpipes check, or a damage roll, you can
use your reaction to expend one of
Languages: Common, Elvish,
SP Disguise kit your uses of Bardic Inspiration,
Orc Leather armor rolling a Bardic Inspiration die and
EP
Costume subtracting the number rolled from
Proficiencies: Light armor, simple Trinket of an admirer the creature’s roll
GP
weapons, hand crossbows, Pouch with 15gp
longswords, rapier, shortswords, 20 bolts
PP
lute, drum, bagpipes

College of Lore
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
16 5'7" Average
AGE HEIGHT WEIGHT
Gregnall Grosk
Silver Tan Black
CHARACTER NAME EYES SKIN HAIR

Entertainer Routines: Storyteller,


NAME
fire-eater, jester

By Popular Demand: You can always


find a place to perform, usually in an
inn or tavern but possibly with a
circus, at a theater, or even in a
noble's court. At such a place, you
receive free lodging and food of a
modest or comfortable standard
(depending on the quality of the
establishment), as long as you
perform each night. In addition, your
performance makes you something of SYMBOL
a local figure. When strangers
recognize you in a town where you
have performed, they typically take a
liking to you.
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

With silver eyes, pointy ears, dark, curly hair, and a shit-eating
Gregnall is the half-elf no one smile that wide, you couldn’t miss Gregnall Grosk from a mile
can convince to join Ministry away. Standing at 5’7” with lanky legs that stretch till he’s kicking
Club. Though he is often seen the chair in front of him, Gregnall moves like his feet are made of
going to optional morning feathers. A simple golden band slides up and down his left
liturgy and is loved by every fore-arm - a humble ode to Corellon most don’t notice he wears.
professor, he tends to float
with his own crowd. His
charming personality and
slight religious lean allow him
to get away with lots more
than most. (Who do you think
trapped the Headmaster in
the elevator last September?)
He also seems to be one of
ADDITIONAL FEATURES & TRAITS
the only devout followers at
the academy who’s critical of
their own god. If you’re in the Gladiator: A gladiator is as much an entertainer as any minstrel or
mood to waste your Spiritual circus performer trained to make the arts of combat into a
Enlightenment class arguing spectacle the crowd can enjoy. This kind of flashy combat is your
about the War of Seldarine, entertainer routine, though you might also have some skills as a
he’s your man. tumbler or actor. Using your By Popular Demand feature, you can
find a place to perform in any place that features combat for
entertainment-perhaps a gladiatorial arena or secret pit fighting
club. You can replace the musical instrument in your equipment
package with an inexpensive but unusual weapon, such as a
trident or net.
CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Gregnall Grosk
Charisma 14 +6
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 2 6
Message Clairvoyance

Vicious Mockery Hypnotic Pattern

Thunderclap

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 4 7
EPAR
SPELL NAME
ED
PR

Tasha's Hideous Laughter

Dissonant Whispers
4
Disguise Self
SPELLS KNOWN

2 3
Shatter

Suggestion

Wristpocket
5

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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