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Ued496 Ferrulli Faith Integration of Technology and Media Resources Competency
Ued496 Ferrulli Faith Integration of Technology and Media Resources Competency
Faith Ferrulli
Regent University
Introduction
The 21st Century is no stranger to technology and media resources, and it is becoming
ever more prevalent in the school systems. With Virginia Beach City Public Schools, every
student from Kindergarten to 12th Grade has their own Chromebook for academic use. Quick
access to knowledge and resources at the tips of our fingers is beneficial when there is a clear
understanding of the resources’ effectiveness and the ability to use them correctly. After all, the
primary purpose of integrating technology and media resources into the classroom is to “increase
the quality and success of education” (Mehmet & Bilge, 2016, p. 203). This competency is
evident in almost every lesson and task. However, the two artifacts chosen to represent the
diversity of technology and media resources are a Nearpod activity and the usage of calming
Artifact One
The first artifact that I chose for this competency is a Nearpod activity that addressed
multiple standards. These standards included using setting, characters, and plot to make
inferences about the story, determining important pieces of text evidence to support inferences or
conclusions, and using important details from a text to summarize a fictional text. The formation
of this independent activity resulted from two whole group lessons shaped together in a Nearpod.
The Nearpod had various tasks, including polls, open-ended questions, drawing, an interactive
read-aloud, and more. The activity was created based on the read-aloud text called “The
Runaway Wok”. During the creation of the Nearpod, I manipulated the video to have various
stopping points with comprehension questions and tasks. Students completed this task
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independently, and the results were used to dictate whether or not students were proficient in the
given standards.
with the results for each activity that the students provided. For the English language learners in
my class, I recorded myself giving directions as they went through the activity. This Nearpod
activity Reflects this competency in that I was able to create the activity for them to complete
two lessons into an independent task via Nearpod, I addressed other standards that needed more
attention, given that the grades were being calculated for progress reports at the time.
Artifact Two
The second artifact chosen to represent this competency is the usage of peaceful
instrumental music during the school day. This artifact encompasses the media resources portion
of this competency to demonstrate how media and technology have varying and diverse
platforms. YouTube can provide to be very effective. Especially when using the features to play
music to calm nerves or address behavior issues. At the beginning of every day, I turn on
peaceful instrumental music. When the students come in, they are given a lighter transition from
getting off the bus and eating breakfast to completing their morning work. I noticed the first day
of implementing this procedure that students completed more work in the morning.
during any assessment or independent task. We recently had a week where we had quite a few
assessments, and students were very stressed and full of anxiety. It made a world’s difference to
have an instrumental background song playing while students took their assessments to calm
their nerves. Students would point out the music initially when I first started implementing this;
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however, once It became a routine. Students were able to Relate the sound of the music to
productivity. My team teacher had decided to play the song “Happy” by Pharrell Williams on
Fridays to give them that extra energy to complete their tasks, which made a positive difference.
accumulated several experiences in the classroom. The courses have provided me with varying
resources to use technology and media in the classroom throughout my degree’s progression.
The integration of technology into the elementary curriculum can seem far-fetched given the
ages of the students. However, we live in a world that is inclined to technology. Most students
have not gone a day in their lives without the observation or usage of technology. Rather than
shrinking back from implementing technology into the classroom, teachers should embrace the
change and choose to do what is best for the students. Elaborating more on that idea, I would go
as far as to say that implementing technology is beneficial to the students given the
Now, there must be the understanding that technology is only effective when it is
“positively influencing student learning by requiring students to use higher-order thinking skills
(Polly, 2011, p. 20). Each level of Bloom’s taxonomy must be reached and developed for the
technology to be effective and impact the students’ learning. There needs to be the consideration
that each technological resource in media resource must be linked to a lesson and purpose when
Random technology platforms and devices might confuse students. With that being said, The
Journal of Educational Technology and Science published a study that compared the success rate
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The results indicated that the students in the digital classroom had a higher success rate. One
reason this was the result was that “by doing digital-based activities, which are visually and
auditory more attractive, increases students’ motivation, and thus resulted in higher success”
It is common for students to listen to music while they’re studying or performing other
individual tasks, even in college. Music is also used by students to “counter the effects of stress
or anxiety while completing difficult academic tasks as background music promotes cognitive
performance” (Dolegui, 2013). Having calm and peaceful music for students to listen to while
working on independent tasks such as assessments allows for them to focus on the task at hand. I
have first-hand seen the difference that peaceful instrumental background music has made on
students’ abilities to focus and complete the task given during my student teaching experience.
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References
from http://www.inquiriesjournal.com/a?id=1657.
Mehmet A. O., & Bilge H. E. (2016). The effect of the digital classroom on academic success
http://www.jstor.org/stable/jeductechsoci.19.4.203.
Polly, D. (2011). Developing students' higher-order thinking skills (HOTS) through technology-
rich tasks: the influence of technological pedagogical and content knowledge (TPACK).
http://www.jstor.org/stable/44429927.