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Dumbo JR.: Hit Point Maximum
Dumbo JR.: Hit Point Maximum
Dumbo JR.: Hit Point Maximum
+2 INSPIRATION
16 -1 30
STRENGTH
8 +3 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
-1 PERSONALITY TRAITS
-36
DEXTERITY
Dexterity
8 Constitution
Intelligence
CURRENT HIT POINTS IDEALS
-1 Wisdom
Charisma
CONSTITUTION SAVING THROWS
12
TEMPORARY HIT POINTS BONDS
10 Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE Spell List:
- Cantrips:
+0 +1 Insight (Wis) - Sacred Flame
Intimidation (Cha) - Spare the Dying
+1 Persuasion (Cha)
Spell Attack modifier = 3 + 3 = 6 - Guiding Bolt
- Healing Word
CHARISMA Divine Domain: Life Domain
15
Religion (Int)
Disciple of Life: Whenever you use a spell of 1st level - Shield of Faith
Sleight of Hand (Dex) or higher to restore hit points to a creature, the creature 2nd Level:
regains additional hit points equal to 2 + the spell's level.
Stealth (Dex) Blessed Healer - Prayer of Healing
+2 Survival (Wis)
When you Cast a Spell of 1st Level or higher that
restores Hit Points to a creature other than you, you
- Aid
regain Hit Points equal to 2 + the spell’s level. - Spiritual Weapon
SKILLS ATTACKS & SPELLCASTING 3rd Level:
- Mass Healing Word