Manual Tecnico Ingles

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ENGLISH TECNICAL MANUAL OF A DEVELOPMENT SOFWARE

(INFORMATION SYSTEM)

APPRENTICE

JHON FREDY CORREA PEÑUELA


FABIAN EDUARDO BELTRAN PANQUEVA
LEIDY KATERIN AYALA GUZMAN
DARWIN PAÚL ZUÑIGA ALCALÁ
EDWARD LONDOÑO CERON

FILE: 2104600

GROUP: “TECNO.DREAMS”

INSTRUCTOR

OSCAR JAVIER REYES PLAZA

SERVICIO NACIONAL DE APRENDIZAJE-SENA

PROGRAM
TECHNOLOGY IN ANALYSIS AND DEVELOPMENT OF INFORMATION
SYSTEM

INTRODUCTION

Nowadays many users in the world make use of differents Program and app which help
them to interract with software to do many homeworks. Many enterpises are involving
in this kind of technologies to make easier processes of theirs economies and
management into their business, they are also looking for using new ways to do trading
in the internet and virtual enviroments, in that fact, we the Technodreams group propose
a developed software to make easy to users the process of purchasing in MERAKI´s
Shop and so make this shop one of the ones which are able to integratate to the virtual
commerce in 2021.
USER’S MANUAL

Our programe shows a very creative interfaz which describe how users can access to the
shopping areas.

Step 1 SIGN UP

Users can SIGN UP adding full name, an E-mail address, an username, password,
Age, Gender (Female or Male) to create an account as shown in the screen.

Step 2

After users sign up, then, they can pass to the next step to LOG IN.

To log in fill information in Username and password.


HOW TO CHOOSE A PRODUCT.

STEP 3

Users click on tab “Datos del Producto”. In this screen users are able to use tabs to
choose the products according the characteristics of it, To pass to the other screen push
ENTER key.
STEP 4

When users fill all data, and push ENTER key, appears the following screen, Where are
shown the ítems choosen and prices details and also total Price. Users check if all data
is ok and save, if not push BACK key and make the correction.
When users save, appears the next screen to choose the way to pay.

STEP 6

Users choose the way to pay when filling information in.


Glossary.

Sign up. To enroll using personal information to be part of an app and this

way can enter into it.

Log in. To access an app or Program by using a username and a password.

Save. To retain information by an scan disk or a hard disk

Enter. To get in.

User. A person who makes use of an app or Program.

Tab. A Second or further document or page that can be opened on a spreadsheet

or web browser.

Conclussion

In the manner we develop this activity, we can see what important is for a users

has a guide to handle an app or any program developed to make agile commerce,

also it is very important everybody knows the way how this kind of software

works and how useful can be nowadays.

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