RuneQuest 6 - Character Generator v1

You might also like

Download as xls, pdf, or txt
Download as xls, pdf, or txt
You are on page 1of 6

RuneQuest 6 Character Generator Version 1.

INSTRUCTIONS

This spreadsheet should help you create a Human character for your RuneQuest 6 games. This page is the basic instructions, but the
worksheet is pretty self explanatory really!

Cells are colour-coded according to whether you enter information Dropdown menus are in yellow
from a dropdown menu, type in the information, or are automatically Manual entry fields are in orange
calculated for you.
Randomly generated cells are in grey
Calculated values are in white

Also, some cells are colour-coded depending on results. This may be Choose 1 Skill Choose 2 Skills
to indicate only one or two skill cells should be filled in from a choice, This is good
or to highlight errors or where additional rolls may be required (e.g.
Ageing). This is bad!
No data entry or REALLY BAD!

RANDOMLY GENERATED FIELDS

Automatic random generation is turned on, which means events will randomly generate every time data is entered, or something
on the spreadsheet changes.

This isn't ideal, but can be turned off in the Options menu. Just means you'll have to press 'F9' to randomly generate information.
But it also means Error Checking won't update automatically. Later on, I might add buttons to each item, to limit which cells are
affected....

WORKSHEET PROTECTION

Cells have been locked, so that only dropdown menus and data entry work. If you want to unlock the sheet and tinker, the
password is "rq6". You do so at your own risk!

There are a series of hidden worksheets which contain the tables - if you want to fiddle around, unhide them and you can amend
the data. Again, you break it at your own risk!

PRINTING

Although the main Character Sheet looks cluttered, this is because it is laid out to print across three A4 sheets of paper. If you alter
the column spacing, you'll likely mess this up!

COPYRIGHT

Mechanics, tables and data used in this spreadsheet are taken from the RuneQuest 6 Core Rulebook, 2nd Printing (c) The Design
Mechanism 2013.
This spreadsheet uses trademarks and/or copyrights owned by Moon Design Publications LLC, which are used under Moon Design
Publications’s Fan Material Policy. We are expressly prohibited from charging you to use or access this content. This spreadsheet is
not published, endorsed, or specifically approved by Moon Design Publishing. For more information about Moon Design
Publications and Moon Design Publications products, please visit glorantha.com.

WEB LINKS

The Design Mechanism


Moon Design Publications
RuneQuest 6 Character Generator

CHARACTER NAME Race Human


PLAYER Languages

Age Adult 20 years Culture Barbarian Homeland


Frame Medium Career Warrior Home Town
Gender Male Social Class Freeman Cults
Handedness Right 20 Magic - Height 166 cm Weight 76 Kg
Skin Colour Eye Colour Hair Colour
CHARACTER DESCRIPTION

ATTRIBUTES AGEING RANDOM CHARACTERISTICS


Strength (STR) 11 #N/A 6 Action Points 1 Luck Points 2
Constitution (CON) 11 #N/A 11 Damage Mod +0 Magic Points 11
Size (SIZ) 11 16 Healing Rate 2 Magic Abilities None
Dexterity (DEX) 11 #N/A 15 Strike Rank 11 (11 ) Exp. Modifier 0
Intelligence (INT) 11 #N/A 10 SR Penalty 0 Movement Rate 6
Power (POW) 11 #N/A 15 Encumbrance 0/22 Total Hit Points 36
Charisma (CHA) 11 #N/A 15 0
77 pts 88 pts
ARMOUR
Location Material Construction Cost Location HP AP ENC Penalty
Head - - 0 5 0 0 0
Left Arm - - 0 4 0 0 0
Right Arm - - 0 4 0 0 0
Chest - - 0 7 0 0 0
Abdomen - - 0 6 0 0 0
Left Leg - - 0 5 0 0 0
Right Leg - - 0 5 0 0 0

ONE HANDED WEAPONS TWO HANDED WEAPONS SHIELD


Weapon - - - - - - -
Damage - - - - - - -
Size - - - - - - -
Reach - - - - - - -
Combat - - - - - - -
Effects
ENC 0 0 0 0 0 0 0
AP/HP 0/0 0/0 0/0 0/0 0/0 0/0 0/0

Traits - - - - - - -

Milieu - - - - - - -
Cost 0 0 0 0 0 0 0

RANGED WEAPONS MOVEMENT RATE


Weapon - - - Walking 6
Damage - - - Running 18
Damage Mod - - - Sprinting 30
Force - - - Swimming (ENC) 7 (4)
Range - - - Climbing (Rough) 6
Load - - - Climbing (Steep) 6
Combat Climbing (Sheer) 6
- - -
Effects Jumping (Vert) 103 cm (51.5 cm)
Impale Size - - - Jumping (Horiz) 333 cm (166.5 cm)
ENC 0 0 0
AP/HP 0/0 0/0 0/0 LIFTING & CARRYING

03/10/2021 3 of 6
RuneQuest 6 Character Generator

Milieu - - - Lift & Carry 57 kg (SIZ 13)


Cost 0 0 0 Lifting (Max) 112 kg (SIZ 24)
Dragging 112 kg (SIZ 24)
Total Armour Cost 0 SP
Total Weapon Cost 0 SP
Money Left 1000 SP

03/10/2021 4 of 6
RuneQuest 6 Character Generator

STANDARD SKILLS 2 PROFESSIONAL SKILLS

%
%

%
L%

L%
%

%
re

re
%

er
er

s
TA

TA
tu

tu
nu

nu
e

se
re

re
s

l
Skill

TO
Skill

TO
Bo

Bo
Ba
Cu

Cu
Ba

Ca

Ca
Athletics 22 22 Acrobatics 22 22
Boating 22 22 Acting 22 22
Brawn 22 22 Art 22 22
Conceal 22 22 Binding 22 22
Customs 22 62 Bureaucracy 22 22
Dance 22 22 Commerce 22 22
Deceit 22 22 Courtesy 22 22
Drive 22 22 Craft (Primary) 22 22
Endurance 22 22 Craft (Secondary) 22 22
Evade 22 22 Culture 22 22
First Aid 22 22 Devotion 22 22
Influence 22 22 Disguise 22 22
Insight 22 22 Engineering 22 22
Locale 22 22 Exhort 22 22
Native Tongue 22 62 Folk Magic 22 22
Perception 22 22 Gambling 22 22
Ride 22 22 Healing 22 22
Sing 22 22 Invocation 22 22
Stealth 22 22 Language 22 22
Swim 22 22 Literacy 22 22
Unarmed 22 22 Lockpicking 22 22
Willpower 22 22 Lore (Primary) 22 22
Choose 1 Skill Bonus Skill Points: 150 pts, 15 max per skill Lore (Secondary) 22 22
Mechanisms 22 22
ADDITIONAL SKILLS Meditation 22 22
Musicianship 22 22
Mysticism 22 22
Navigation 22 22
Oratory 22 22
Seamanship 22 22
Seduction 22 22
Shaping 22 22
Sleight 22 22
Streetwise 22 22
COMBAT STYLES Survival 22 22
Cultural Style Teach 22 22
Weapons Track 22 22
22 22 Trance 22 22
Career Style 0 Bonus Skill Points: 150 pts, 15 max per skill
Weapons
22 22 ERROR CHECKING
Bonus Style 0 out of 100
Culture SP OK?
Weapons 0 out of 3
22 22 0 out of 100
Career SP OK?
0 out of 3
PASSIONS Target of Passion 0 out of 150
Bonus SP OK?
Object of Passion Base % POW CHA Start % 0 out of 0

03/10/2021 5 of 6
RuneQuest 6 Character Generator

SOCIAL CLASS
Class Example Title Starting Money Background Resources
L%
%

Churl, Commoner, Feine, Rented accommodation or farmland; possesses own tools or livestock, simple
us

TA

Freeman 1000 SP
Freedman, Karl, Labourer weapons
TO

FAMILY STRUCTURE 66
Marrital Status Single
Parents Mother plus step-father
Siblings 1 Sister(s) & 3 Brother(s) Aunts & Uncles 2
Grandparents 2 Cousins 4

COMMUNITY CONNECTIONS
Family enjoys a good reputation although there may be those either inside or 1 Contact or Ally
outside the family who could tarnish it
Reputation

Family is well connected in the community and is known to those commanding local Enemy, Enemy
power
Connections

BACKGROUND EVENTS
You come from a family that is artistically adept. Their fame has spread far and wide, granting you access to high status patrons if you yourself are an artist,
craftsman or performer. Conversely it is a constant source of irritation when casual acquaintances are taken aback at your lack of talent.

BACKGROUND EQUIPMENT
Clothing Weapons Armour Transport

Two sets of common, undecorated clothes suitable to the 1 simple weapon(s) suited to the Basic armour worth 2 Own back, Raft, Handcart or Beast of
freeman’s occupation culture. Axes, clubs, knives, spears, Armour Points Burden
slings and the like covering 4 locations

03/10/2021 6 of 6

You might also like