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Vector Mechanics For Engineers: Dynamics: R DR V T DT
Vector Mechanics For Engineers: Dynamics: R DR V T DT
s ds
v lim
t 0 t dt
Consider velocity of a particle at time t and velocity at t + Dt,
v dv
a lim Instantaneous acceleration (vector)
t 0 t dt
In general, the acceleration vector is not tangent to the particle path and velocity vector.
dx dy dz
v i j k x i y j z k
dt dt dt
vx i v y j vz k
Acceleration vector,
d 2 x d 2 y d 2 z
a 2 i 2 jRectangular 2 k components
xi y j zk
dt dt particularly
dt effective when
component
accelerations can be
aaxxi xa y j0 aintegrated
z ka y y g z z 0
independently,ae.g.,
motion of a projectile,
with initial conditions,
x0 y 0 z 0 0 vx 0 , v y 0 , vz 0 0
Integrating twice yields
vx vx 0
v y v y gt
0
vz 0
x vx 0 t 0
y v y y 12 gt 2 z0
Motion in horizontal direction is uniform.
Motion in vertical direction is uniformly
accelerated.
Motion of projectile could be replaced by two
independent rectilinear motions.
SOLUTION:
• Consider the vertical and horizontal motion separately (they are independent)
• Apply equations of motion in y-direction
• Apply equations of motion in x-direction
• Determine time t for projectile to hit the ground, use this to find the horizontal distance
• Maximum elevation occurs when vy=0
SOLUTION:
Given:
(v)o =180 m/s
(y)o =150 m
(a)y = - 9.81 m/s2
(a)x = 0 m/s2
SOLUTION:
Horizontal distance
Projectile strikes the ground at:
Substitute into equation (1) above
CONCEPT QUIZ:
If you fire a projectile from 150 meters above the ground (see Ex Problem 11.7), what
launch angle will give you the greatest horizontal distance x?
A launch angle less than 45
Vector
⃗r B/ A joining A and B defines the position of B with respect to the moving
frame Ax’y’z’ and ⃗r B =⃗r A +⃗r B/ A
Differentiating twice,
o
v B v A v B A v B A velocity of B relative to A.
a B a A a B A a
B A acceleration of B relative to A.
Absolute motion of B can be obtained by combining motion of A with relative motion of
B with respect to moving reference frame attached to A.
At t = 5 s
SOLUTION:
We can solve the problems geometrically, and apply the arctangent relationship:
y
The tangential direction (et) is tangent to the path of the particle. This velocity vector of
a particle is in this direction
The normal direction (en) is perpendicular to et and v v et points towards the
inside of the curve. 2
The acceleration can have components in both the en a
dv v
e t en
and et directions dt
To derive the
acceleration vector in tangential and normal
components, define the motion of a particle as
shown in the figure.
⃗e t and { ⃗e 't ¿ are tangential unit vectors for the
particle path at P and P’. When drawn with
⃗ ⃗' ⃗
respect to the same origin, Δ e t = e t − e t and
Δθ is the angle between them.
Δe t =2 sin ( Δθ / 2 )
Δ ⃗e t sin ( Δθ / 2 )
lim = lim ⃗e n =⃗e n
Δθ→0 Δθ Δθ→ 0 Δθ / 2
d ⃗e t
⃗e n =
dθ
⃗v =v ⃗e t
d ⃗v dv d ⃗e dv d ⃗e dθ ds
⃗a = = ⃗e t +v = ⃗e t +v
dt dt dt dt dθ ds dt
but
d⃗
et ds
en
=⃗ ρ dθ=ds =v
dθ dt
After substituting,
2 2
dv v dv v
⃗a = ⃗e t + ⃗e n at = a n=
dt ρ dt ρ
The tangential component of acceleration
reflects change of speed and the normal
component reflects change of direction.
The tangential component may be positive or
negative. Normal component always points
toward center of path curvature.