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Games/Chess $19.

95

Train Your Brain to Recognize Checkmates!


MASTER NG

M A S T E R I N G M AT E S
MATES
This first book in the Mastering Mate series presents a challenge for
players relatively new to chess and for readers seeking a novel and
interesting set of puzzles. Books on chess tactics can overwhelm

1
beginners and young learners. These relatively simple, carefully
chosen exercises serve to illustrate the wide variety of examples of
checkmate, as well as showing off the harmonious cooperation of
chess pieces delivering the final blow. You will certainly learn what
checkmate is and how to deliver it. And you will learn how chess

1,111 O N E - M O V E M AT E S
pieces can coordinate their influence on the board.

1
Every one of the 1,111 positions in this book is from an actual game.
Each position has a single, unique solution. And all of the solutions
have been carefully checked.
Most of these problems are relatively easy, but not all of them! Indeed,
many involve solutions are not completely obvious. In fact, some of the
masters who played these games actually missed the mates!
With Mastering Mates 1, you will fine tune your checkmate radar,
with greater success and enjoyment of the royal game sure to follow!

Jon Edwards
About the Author
Jon Edwards won the 10th United States Correspondence Chess
Championship in 1997 and the 8th North American Invitational
Jon Edwards
Correspondence Chess Championship in 1999. He is the author of the
popular eBook series Chess Is Fun, as well as the critically acclaimed
Sacking the Citadel: The History, Theory and Practice of the Classic
Bishop Sacrifice.
Russell Enterprises, Inc.

U.S. $19.95

Russell Enterprises, Inc. 9 781936 490967


Mastering Mates
Book 1

1,111 One-Move Mates

by
Jon Edwards

2014
Russell Enterprises, Inc.
Milford, CT USA

1
Mastering Mates Book 1
1,111 One-Move Mates
by Jon Edwards

ISBN: 978-1-936490-96-7

© Copyright 2014
Jon Edwards

All Rights Reserved

No part of this book may be used, reproduced, stored in a retrieval system


or transmitted in any manner or form whatsoever or by any means, elec-
tronic, electrostatic, magnetic tape, photocopying, recording or otherwise,
without the express written permission from the publisher except in the
case of brief quotations embodied in critical articles or reviews.

Published by:
Russell Enterprises, Inc.
P.O. Box 3131
Milford, CT 06460 USA

http://www.russell-enterprises.com
info@russell-enterprises.com

Cover design by Fierce Ponies, Brooklyn, NY

Printed in the United States of America

2
Table of Contents

Introduction 4

One-Move Mates 5

Solutions 191

3
Introduction
This volume of 1,111 Checkmates in one move offers a challenge to people rela-
tively new to chess and those seeking a novel and interesting set of puzzles. Ev-
ery position is from a real game. Every position has a single, unique solution. All
of the solutions have been carefully checked and so, if you have an alternative
idea, know that the solution here really is correct.

Most of these problems are relatively easy, but not all of them! Indeed, I have
tried to select positions in which the solutions are not completely obvious. And in
fact, some of the masters who played these games actually missed the mates! In
many others, the mates that were played came as a surprise to the player getting
mated. Indeed, most chess players as a matter of principle would prefer to resign
rather than submit to such a mate.

Books on tactics can overwhelm beginners and young learners. The aim here is
more modest: To tune your brain to recognize these mates.

Apply a powerful principle here. When your opponent’s king cannot move, all
you need is check. In many instances, there are multiple possibilities to deliver
that check. Your task there will be to find the correct one!

You cannot write a good story unless you know first how it will end. Here, you
will learn how to end a game of chess.

You will come to recognize the most practical checkmating patterns. You will
certainly learn what checkmate is and how to deliver it. You will learn how har-
moniously chess pieces can coordinate their influence on the board. And you will
begin to build what I call tactical muscles. These skills will be useful as you
improve your attacking and defending skills.

Russell Enterprises is making available the full game scores on its web site,
www.russell-enterprises.com. By playing through complete games, you will be
able to observe the full context in which these mates occur. Most masters im-
proved significantly once they started to review complete games.

There’s also some humor here. Many of these finishes are simply funny. Enjoy
them!

The companion volume on 1,111 mates in two moves will be out soon. Those
interested in a tougher challenge should check that out too!

Jon Edwards
Pennington, New Jersey
March 2014

4
White to move

295 296
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(kDwDwDwD} (kDwDwDwD}
7DwDRhwDw} 7)wDwDwDw}
6N)wDwDwD} 6wIwDwDwD}
5DwDnDw0p} 5DwDwDw0w}
&wDwDw0wD} &wDwDwDBD}
3DwDwDwDP} 3DwDwDwDp}
2wDwDw)PI} 2wDwDwDPD}
%DrDwDwDw} %DwDwDwDw}
v,./9EFJMV v,./9EFJMV

297 298
cuuuuuuuuC cuuuuuuuuC
(wDbDwDw!} (wDwDwDwD}
7DwDwDwDw} 7DQDwDwDw}
6w0kDpDwD} 6pDwDpDw0}
5DpDp)wDw} 5Dp1wiw0w}
&wDwDwHwD} &wDw$wDP)}
3DwDwDwDw} 3Dw)wDwDw}
2P)PDwDPD} 2P)wDw)KD}
%DwDwDwDK} %DwDw4wDw}
v,./9EFJMV v,./9EFJMV

299 300
cuuuuuuuuC cuuuuuuuuC
(wDwDwDw4} (wDwDwDw4}
70pDwDpDw} 7DwDwDwDw}
6wDwib)wD} 6wDwDNDwD}
5DB4pDwGw} 5DwDwIwDw}
&whwHwDp)} &wDwDwDwi}
3DwDwDwDw} 3DwDwDP0w}
2P)wIwDPD} 2wDwDwDPD}
%$wDwDwDR} %DwDw$wDw}
v,./9EFJMV v,./9EFJMV

54
White to move

301 302
cuuuuuuuuC cuuuuuuuuC
(wDrDQDwD} (w4nDwiw4}
7DbDwDB0k} 7$wDwDwDw}
6wDwDwDw0} 6wDwDpDwD}
50pDwDwDr} 5DwDwDwDw}
&wDwDpDwD} &wDP$wDw)}
3DwDwGqDw} 3DwDwDwDw}
2P)wDw)ND} 2PDPDBDPD}
%DwDRDRIw} %DwDwDwIw}
v,./9EFJMV v,./9EFJMV

303 304
cuuuuuuuuC cuuuuuuuuC
(rDwDwDrD} (rDbiwDw4}
70pDPiwDw} 7Dw0wDp0p}
6whpDwDpD} 6p0BDPDwD}
5DwDwDwDp} 5gwDwDwDw}
&wDq!wDwD} &wDw1wDwD}
3DwHwDwDP} 3Gw)wDwDw}
2P)PDwDPD} 2PDPDw)P)}
%DwDRDRIw} %$wDwIwDR}
v,./9EFJMV v,./9EFJMV

305 306
cuuuuuuuuC cuuuuuuuuC
(wDwDQhwD} (wDwDwDwD}
7DrDwDpDp} 7Dw0wDpDw}
6pDwDwipD} 6wDwDwHwD}
5DwDwDwDw} 5DwDwiP)n}
&wDB0wDwD} &w0wDPDKD}
3DwDwDw)P} 3Dw4wDwDw}
2P)w1w)wD} 2wDw$wDwD}
%DwDw$wIw} %DwDwDwDw}
v,./9EFJMV v,./9EFJMV

55
Black to move

307 308
cuuuuuuuuC cuuuuuuuuC
(wDwDwDwD} (wDw4w4kD}
70bDwDpDk} 70p0wDp0p}
6w0wDw)p0} 6wDwDwDwD}
5DPDw)w)w} 5Dwgwhw1w}
&wDw0w)wD} &wDwDPDwD}
3)wDwDwDw} 3Dw)w)PDP}
2wDwDwDwD} 2P)wHBIwD}
%DB4QIR1w} %$wDw!RDw}
v,./9EFJMV v,./9EFJMV

309 310
cuuuuuuuuC cuuuuuuuuC
(wDwDwDkD} (wDwDw4kD}
70pDwDw0p} 7DwDwDp0p}
6wDwDwDbD} 6wDwDwDwD}
5Dw0wDwDw} 5DPDwDwDw}
&wDw1wGwD} &Qhw0wDbD}
3DKDwDwDw} 3DwDw0PDw}
2PDwDR)w)} 2w)PDwDw)}
%Dw$wDwDw} %Dw$KGwDw}
v,./9EFJMV v,./9EFJMV

311 312
cuuuuuuuuC cuuuuuuuuC
(wDRDwDwD} (w4wDwDwD}
7DQDbip0w} 70wDbiw0w}
6wDwDpDwD} 6wDpHwDw0}
50wDw)wDw} 5Dw)wHwDw}
&wDwDwhwD} &wDw)wIwD}
3DwDwDwDP} 3Dw)w0wDw}
2w)wDwDwD} 2PDwDrDqD}
%DwDqgwDK} %$wDQDwDw}
v,./9EFJMV v,./9EFJMV

56

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