SRM University Faculty of Engineering and Technology

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SRM UNIVERSITY

FACULTY OF ENGINEERING AND TECHNOLOGY

SCHOOL OF COMPUTER SCIENCE AND ENGINEERING


DEPARTMENT OF CSE
COURSE PLAN
Course Code : CS0430
Course Title : HUMAN COMPUTER INTERACTION
Semester : VIII
Course Time : JAN –APRIL 2015
A Section
Day
Hour Timing
Day 1 4 11.25- 12.15
9.35-10.25,11.25- 12.15
Day 2 2,4
Location : Tech Park
Faculty Details
Sec. Name Office Office hour Mail id
Tech Park
A-F Mr.S.Selvakumar Monday to Friday Selvakumar.s@ktr.srmuniv.ac.in
(706 A)
Tech Park
A-F Mr.S.Ganeshkumar Monday to Friday Ganeshkumar.s@ktr.srmuniv.ac.in
(703 A)

TEXT BOOK
1. Alan Dix , Janet Finlay, Gregory D.Abowd, Russell Beale, “ Human Computer Interaction”, Third
Edition, Pearson Education, 2004

REFERENCE BOOK
1. John M.Carrol, “Human Computer Interaction in the New Millenium”, Pearson Education, 2002

ONLINE REFERENCES
www.scis.nova.edu/nova/hci/notes.html
http://courses.iicm.tugraz.at/hci/hci.pdf

www.ida.liu.se/~miker/hci/course.html

INSTRUCTIONAL OBJECTIVES

1. Software process and Design rules


2. Implementation and user support
3. Different models for cognition and collaboration
4. Introduction to Ubiquitous computing
Assessment

Cycle Test – I : 10 Marks


Surprise Test – I : 5 Marks
Cycle Test – II : 10 Marks
Att : 5 Marks
Model Exam : 20 Marks

Test Schedule

S.No. DATE TEST TOPICS DURATION


1 Cycle Test - I Unit I & II 2 periods
2 Cycle Test - II Unit III & IV 2 periods
3 Model Exam All 5 units 3 Hrs

Outcomes
Students who have successfully completed this course will have full understanding of the
following concepts

Detailed Session Plan

UNIT 1 FOUNDATIONS 9
The Human – Input-output channels – Human Memory – Thinking – emotions – Psychology & design of
interactive systems; Computer – Text entry devices- Positioning, Pointing & drawing – Display devices for
Virtual reality, 3D; Interaction – models – Frameworks & HCI, Ergonomics – Interaction styles – WIMP
Interfaces – context; paradigms for Interaction
Sessi
Time Teaching
on Topics to be covered Ref Testing Method
(min) Method
No.
The Human – Input-output channels – Human Group discussion
1 Memory 50 T1 BB
Quiz
Thinking – emotions – Psychology & design Group discussion
2 of interactive systems 50 T1 BB
Quiz
Computer – Text entry devices Group discussion
3 50 T1 BB
Quiz
Positioning, Pointing & drawing Group discussion
4 50 T1 BB
Quiz
Display devices for Virtual reality,3D Group discussion,
5 50 T1 BB
Illustration by examples
Interaction – models – Frameworks & HCI Quiz, Assignment
6 50 T1 BB
Ergonomics – Interaction style Group discussion
7 50 T1 BB
Quiz
WIMP Interfaces – context Group discussion
8 50 T1 BB
Quiz
;paradigms for Interaction Group discussion
9 50 T1 BB
Quiz

UNIT 2 SOFTWARE PROCESS & DESIGN RULES 9


Interaction design basics – user focus – scenarios – navigation – screen design & layout; HCI in software
process – life cycle – Usability engineering – Interactive design & prototyping ; Design rules – Principles for
usability – standards – guidelines – golden rules – HCI patterns
Interaction design basics – user focus – Quiz, Assignment
10 50 T1 BB
scenarios
navigation – screen design & layout Group discussion
50 T1 BB
11
HCI in software Group discussion
12 process – life cycle 50 T1 BB
13 Usability engineering 50 T1 BB Discussion
Interactive design & prototyping T1 Discussion, Illustration
14 50 BB
by examples
Design rules – Principles for T1 Group discussion
15 usability – standards 50 BB
guidelines T1 Group discussion,
16 50 BB
Quiz
golden rules Group discussion,
17 50 T1 BB
Illustration by examples
18 HCI patterns 50 T1 BB Group discussion
UNIT 3 IMPLEMENTATION & USER SUPPORT 9
Implementation support – Windowing system elements – using tool kits – user interface management ;
Evaluation techniques – goals – expert analysis – choosing a method; universal design principles – multimodal
interaction; user support – requirements – Approaches – adaptive help systems – designing user support system
Implementation support – Windowing system Quiz
19 elements 50 T1 BB Group discussion

using tool kits – user interface management Group discussion,


20 50 T1 BB
Illustration by examples
Evaluation techniques – goals Group discussion ,
21 50 T1 BB
Quiz
22 expert analysis – choosing a method 50 T1 BB Group discussion
23 universal design principles 50 T1 BB Group discussion
multimodal Quiz,
24 interaction; user support 50 T1 BB
Illustration by examples
user support – requirements Group discussion,
25 50 T1,T1 BB
Illustration by examples
Approaches – adaptive help systems Group discussion ,
26 50 T1 BB
Quiz
designing user support system Group discussion ,
27 50 T1 BB
Quiz
UNIT 4 COGNITIVE, COMMUNICATION & COLLABORATIVE MODELS 9
Cognitive models – Goal & task hierarchies – Linguistic models – Physical & device models – architectures ;
communication & collaboration models – Face-to-face communication –conversation – text based – group working;
Task analysis – difference between other techniques – task decomposition – Knowledge based analysis – ER based
techniques –uses
Cognitive models – Goal & task hierarchies Group discussion
28 50 T1 BB
Assignment
Linguistic models – Physical & device models Group discussion
29 – architectures 50 T1 BB
Quiz
communication & collaboration models Group discussion
30 50 T1 BB
Assignment
Face-to-face communication Group discussion
31 50 T1 BB
Assignment
32 conversation – text based 50 T1 BB Group discussion
group working; Group discussion
33 50 T1 BB
Task analysis – difference between other Group discussion
34 techniques 50 T1,T1 BB
task decomposition – Knowledge based Group discussion ,
35 analysis 50 T1 BB
Quiz
36 ER based techniques –uses Quiz
50 T1 BB
Group discussion
UNIT 5 UBIQUITOUS COMPUTING, HYPERTEXT, WWW 9
Ubiquitous computing application research – virtual & augmented reality – information & data visualization ;
understanding hypertext – finding things – Web Technology & issues – Static Web content – Dynamic Web
content; Groupware systems – Computer mediated communication – DSS – Frameworks for groupware.
37 Ubiquitous computing application research 50 T1 BB Group discussion
virtual & augmented reality – information & Group discussion,
38 data visualization 50 T1 BB
Illustration by examples
39 understanding hypertext – finding things 50 T1 BB Group discussion
Web Technology & issues Group discussion,
40 50 T1 BB
Quiz
Static Web content Group discussion,
41 50 T1 BB
Illustration by examples
42 Dynamic Web content 50 T1 BB Group discussion
Groupware systems – Computer mediated Group discussion
43 50 T1 BB
communication
DSS Group discussion,
44 50 T1 BB
Quiz
45 Frameworks for groupware 50 T1 BB Group discussion
Signature of Faculty Member Head of the Department

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