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Royal Privilege TARGET IMMUNITY: 

25

INNATE: Qiyana's basic
attacks and damaging abilities deal 15 − 83 (based on
level) (+ 55% bonus AD) (+ 30% AP) bonus physical damage to affected enemies.

This effect cannot occur on the same target more than once every few seconds.

Royal Privilege's   cooldown is reset on all targets upon changing an  Element.
 HIDE
 DETAILS
Edit
TARGET RANGE: 650
WIDTH: 140
Edge of Ixtal CAST TIME: 0.25
COST: 35 MANA
COOLDOWN: 7

ACTIVE: Qiyana slashes forward in the target direction, PHYSICAL DAMAGE:»


dealing physical damage to enemies in a line, reduced to 60 / 85 / 110 / 135 /
75% damage against targets beyond the first. 160 (+ 90% bonus AD)

Upon gathering an element with  Terrashape, Edge of Ixtal is upgraded to Elemental


Wrath and its   cooldown is reset.
Edit
TARGET RANGE: 710
Elemental Wrath EFFECT RADIUS: 710
WIDTH: 140

ACTIVE: Qiyana consumes her current Element and  hurls her blade in the target


direction, detonating in a line upon colliding with an enemy or reaching maximum range,
and triggering a bonus effect based on the consumed Element.
Enemies struck by the blade are dealt physical damage, PHYSICAL DAMAGE:»
reduced to 75% against subsequent units beyond the 60 / 85 / 110 / 135 /
closest. 160 (+ 90% bonus AD)

 BRUSH: The blade raises a grass trail behind Qiyana that travels forth, lasting for


3.5 seconds and granting Qiyana  invisibility and   20% bonus movement speed until
she attacks, casts an ability other than  Terrashape, or exits the trail.

 RIVER:  Roots enemies hit for 0.5 seconds, then  slows them by 20% for 1 second.

 TERRAIN: Enemies hit while below   50% of BONUS DAMAGE:»


36 / 51 / 66 / 81 /
their maximum health are dealt   bonus damage. 96 (+ 54% bonus AD)

 HIDE
 EDGE OF IXTAL DETAILS
 ELEMENTAL WRATH DETAILS
Edit
TARGET RANGE: 1100
EFFECT RADIUS: 366
INNER RADIUS: X
Terrashape SPEED: 440 + 100% CURRENT MOVEMENT SPEED
CAST TIME: NONE
COST: 25 / 30 / 35 / 40 / 45 MANA
COOLDOWN: 7

PASSIVE: Whileholding BONUS ATTACK SPEED:

an Element, Qiyana gains   bonus attack 5 / 10 / 15 / 20 / 25%


BONUS MAGIC DAMAGE:
speed,   25 bonus attack range, bonus magic 8 / 22 / 36 / 50 /
damage on her basic attacks and basic abilities, 64 (+ 10% bonus AD) (+ 45%
and out-of-combat   bonus movement AP)
speed while moving near the Element currently BONUS MOVEMENT SPEED:
being held. 5 / 7 / 9 / 11 / 13%
ACTIVE: Qiyana  dashes towards the target location while gathering an Element of the
nearest   BRUSH,   RIVER or   TERRAIN she targeted, enchanting her blade.
A target Element is required to cast this ability.

Once Terrashape has been learned, Qiyana is automatically given the   TERRAIN element


upon respawning.
 HIDE
 DETAILS
 MAP-SPECIFIC DIFFERENCES
Edit
TARGET RANGE: 650
SPEED: 600 + 100% CURRENT MOVEMENT SPEED
Audacity CAST TIME: NONE
COST: 40 / 45 / 50 / 55 / 60 MANA
COOLDOWN: 12 / 11 / 10 / 9 / 8
PHYSICAL DAMAGE:
ACTIVE: Qiyana  dashes a fixed distance towards the 60 / 90 / 120 / 150 /
target enemy, dealing them physical damage if they are 180 (+ 70% bonus AD)
still in range upon arrival.
Qiyana can cast any of her abilities during Audacity. Casting  Edge of
Ixtal while Audacity is targeting a champion will autonomously aim at them.
 HIDE
 DETAILS
Edit
TARGET RANGE: 875
EFFECT RADIUS: 11000
WIDTH: 280 / 120
Supreme Display of Talent SPEED: 2000 / 2840
CAST TIME: 0.25
COST: 100 MANA
COOLDOWN: 120

ACTIVE: Qiyana sends a windblast in the target direction that  knocks back all enemies


within its path and stops upon hitting terrain.
The windblast then creates an erupting PHYSICAL DAMAGE:

shockwave across any RIVER or BRUSH it passes 100 / 200 /


through, as well as around the borders 300 (+ 170% bonus AD) (+ 10%
of terrain it reaches, dealing physical damage to of target's maximum health)
CAPPED PERCENTAGE DAMAGE:
all enemies struck, with the percentage damage 500 / 750 / 1000
capped against  monsters,  stunning them
for 0.5 − 1 (based on proximity) seconds, and
granting  sight of the area along its path each
for 0.75 seconds.
 HIDE
 DETAILS

Patch history
This patch box only contains the Release version. See here for the complete patch
history.
V11.5
 Terrashape
 Base bonus magic damage damage increased to 8 / 22 / 36 / 50 /
64 from 8 / 16 / 24 / 32 / 40.
 Bonus magic damage AP ratio increased to 45% AP from 30%
AP.
 Bonus movement speed increased to 5 / 7 / 9 / 11 / 13% from 5 /
6.25 / 7.5 / 8.75 / 10%.
 Supreme Display of Talent
 Base damage increased to 100 / 200 / 300 from 100 / 170 / 240.
V11.1
 Stats
 Base health regeneration increased to 9 from 8.5.
 Health regeneration growth increased to 0.9 from 0.65.
 Base attack damage increased to 66 from 64.
 Base magic resistance reduced to 32 from 32.1.
V10.17
 Terrashape
 Bonus AD ratio reduced to 10% bonus AD from 20%.
 Audacity
 Base damage reduced to 60 / 90 / 120 / 150 / 180 from 60 / 95 /
130 / 165 / 200.
V10.13
 Elemental Wrath
 BUG FIX: Fixed a bug where it would not damage its target if she
died before the ability landed.
V10.12
 Elemental Wrath
 BUG FIX: Brush-empowered Elemental Wrath now properly leaves
a stealth trail when she casts it after reviving from something
like  Guardian Angel or  Zilean's  Time Warp.
V10.6
 General
 Recommended items updated.
V10.4
 Supreme Display of Talent
 BUG FIX: No longer breaks unstoppable animations/abilities when
cast in the river or in a brush.
 BUG FIX: When casting the ability towards a wall just barely
within  Yasuo's  Wind Wall, she should no longer be able to
successfully explode the targeted wall.
 Battle Boss Qiyana
 Royal Privilege
 BUG FIX: Cooldown indicator is no longer barely
visible in brush.
V10.2
 Terrashape
 Bonus attack speed changed to 5 / 10 / 15 / 20 / 25% from 20% at
all ranks.
V9.24b
 Edge of Ixtal
 BUG FIX: Range indicator now displays the intended range when
she hasn't gathered any Elements and "Enable Line Missile" is
disabled.
V9.23
 True Damage Qiyana
 Loading screen border is now uniquely colored per True Damage
skin.
V9.21
 Supreme Display of Talent
 BUG FIX: VFX no longer desynchronize with its effects and they
properly follow the outline around terrain all the way through from
the enemies' perspective if it is cast in Fog of War.
V9.20
 Edge of Ixtal
 Base damage reduced to 60 / 85 / 110 / 135 / 160 from 80 / 100 /
120 / 140 / 160.
 Elemental Wrath
 Base damage reduced to 60 / 85 / 110 / 135 / 160 from 80 / 100 /
120 / 140 / 160.
 BUG FIX: No longer breaks stealth when using  Terrashape.
V9.17
 Audacity
 Base damage reduced to 60 / 95 / 130 / 165 / 200 from 70 / 105 /
140 / 175 / 210.
 Supreme Display of Talent
 Cooldown increased to 120 seconds at all ranks from 120 / 100 /
80.
V9.15
 Terrashape
 NEW EFFECT: Now gains   River Element when dashing
towards a Health Relic on  Howling Abyss.
 Audacity
 NEW EFFECT: Now only damages targets if within 250 range at the
end of the dash. Enemies that dash or  Flash away can now
dodge Audacity's damage.
 Supreme Display of Talent
 Cooldown changed to 120 / 100 / 80 seconds from 100 at all
ranks.
V9.14 - July 22nd Hotfix
 Audacity
 BUG FIX: Targets no longer face and cast abilities towards the
center of the map when hit by  Edge of Ixtal casted
during Audacity.
V9.14
 Terrashape
 BUG FIX: Passive now triggers correctly with  Liandry's
Torment.
V9.13 - July 3rd Hotfix
 Edge of Ixtal
 BUG FIX: No longer gets locked out of auto-attacking after
stealthing from a brush enchanted Edge of Ixtal.
V9.13 - July 2nd Hotfix
 Edge of Ixtal
 BUG FIX: No longer gets stuck aiming at the same target for the
rest of the game.
V9.13 - Added
 Royal Privilege (Innate)
 INNATE: Qiyana's next basic attack or damaging ability against a
target unit deals 15 − 83 (based on
level) (+ 55% bonus AD) (+ 30% AP) bonus physical damage.
 This effect cannot occur on the same target more than once every
25 seconds, not affected by cooldown reduction.
 Royal Privilege's cooldown on all targets is   reset upon
gathering or changing an  Element.
 Edge of Ixtal (Q)
 ACTIVE - EDGE OF IXTAL: Qiyana slashes forward in a line,
dealing 80 / 100 / 120 / 140 / 160 (+ 90% bonus AD) physical
damage, reduced to 75% damage against subsequent units
beyond the closest.
 Upon gathering an  Element, Edge of Ixtal is upgraded
to Elemental Wrath and its cooldown is   reset.
 ACTIVE - ELEMENTAL WRATH: Qiyana consumes her
current Element and  hurls her blade out instead, which
detonates in a line upon colliding with an enemy or reaching
maximum range, dealing the same damage to all units hit and
applying a bonus effect based on the consumed Element.
 RIVER:  Roots for X seconds, then  slows by
20% for 1 second.
 WALL: Enemies below 50%
of maximum health take 60% bonus damage.
 BRUSH: The blade raises a grass trail behind for
3.5 seconds, granting Qiyana 
invisibility and 20% bonus movement speed until
she attacks or exits.
 TARGET RANGE: 650.
 MANA COST: 35.
 COOLDOWN: 7 seconds.
 Terrashape (W)
 PASSIVE: While holding
an Element, Qiyana gains 20% bonus attack speed,
25 bonus range, her basic attacks and basic abilities deal 8 / 16 /
24 / 32 / 40 (+ 20% bonus AD) (+ 30% AP) bonus magic
damage, and she gains out-of-combat 5 / 6.25 / 7.5 / 8.75 /
10% bonus movement speed while moving through
the Element currently being held.
 ACTIVE: Qiyana  dashes towards a target location, potentially
gathering an Element of the WALL, RIVER or BRUSH she targeted.
 MANA COST: 25 / 30 / 35 / 40 / 45.
 COOLDOWN: 7 seconds.
 Audacity (E)
 ACTIVE: Qiyana  dashes a fixed distance towards the target
unit, dealing 70 / 105 / 140 / 175 / 210 (+ 70% bonus AD) physical
damage.
 Casting  Edge of Ixtal during Audacity will aim at the dash
target.
 TARGET RANGE: 650.
 MANA COST: 40 / 45 / 50 / 55 / 60.
 COOLDOWN: 12 / 11 / 10 / 9 / 8 seconds.
 Supreme Display of Talent (R)
 ACTIVE: Qiyana sends a windblast in the target direction that 
knocks back enemies. The windblast stops upon hitting a WALL.
 The windblast then creates a shockwave across
any RIVER or BRUSH it passes through, as well as around the
borders of terrain it reaches, dealing 100 / 170 /
240 (+ 170% bonus AD) (+ 10 / 12 / 14% of
target's maximum health) physical damage and 
stunning enemies for 0.5 − 1 (based on proximity) seconds.
 TARGET RANGE: 950.
 MANA COST: 100.
 COOLDOWN: 100 seconds.

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