The document outlines the different types of armor in the game including light armor, medium armor, and heavy armor. It provides the cost, armor class bonus, stealth penalties/advantages, weight, and requirements of each armor type. The highest armor classes are provided by heavy plate armor but it imposes speed penalties and requires a high strength. Light armor like leather is less protective but has no strength requirement and allows for stealth advantages. Shields can provide additional damage reduction but require an action to benefit from their armor class bonus.
The document outlines the different types of armor in the game including light armor, medium armor, and heavy armor. It provides the cost, armor class bonus, stealth penalties/advantages, weight, and requirements of each armor type. The highest armor classes are provided by heavy plate armor but it imposes speed penalties and requires a high strength. Light armor like leather is less protective but has no strength requirement and allows for stealth advantages. Shields can provide additional damage reduction but require an action to benefit from their armor class bonus.
The document outlines the different types of armor in the game including light armor, medium armor, and heavy armor. It provides the cost, armor class bonus, stealth penalties/advantages, weight, and requirements of each armor type. The highest armor classes are provided by heavy plate armor but it imposes speed penalties and requires a high strength. Light armor like leather is less protective but has no strength requirement and allows for stealth advantages. Shields can provide additional damage reduction but require an action to benefit from their armor class bonus.