Professional Documents
Culture Documents
Log 0 Old 3
Log 0 Old 3
Log 0 Old 3
exe
[22:06:41.995] [CLIENT] Current directory: D:\dwrg
[22:06:41.995] [CLIENT] Initializing client....
[22:06:41.995] [CLIENT] Init utils.dll (1671665312)
[22:06:44.166] M Package D:\dwrg\Documents\res\camera_lens.npk under opener cfile
is loaded.
[22:06:44.185] M Package D:\dwrg\Documents\res\chr.npk under opener cfile is
loaded.
[22:06:44.195] M Package D:\dwrg\Documents\res\cinematic.npk under opener cfile is
loaded.
[22:06:44.201] M Package D:\dwrg\Documents\res\common.npk under opener cfile is
loaded.
[22:06:44.228] M Package D:\dwrg\Documents\res\effect_cache.npk under opener cfile
is loaded.
[22:06:44.247] M Package D:\dwrg\Documents\res\fx.npk under opener cfile is loaded.
[22:06:44.258] M Package D:\dwrg\Documents\res\lut.npk under opener cfile is
loaded.
[22:06:44.276] M Package D:\dwrg\Documents\res\material.npk under opener cfile is
loaded.
[22:06:44.296] M Package D:\dwrg\Documents\res\scene.npk under opener cfile is
loaded.
[22:06:44.319] M Package D:\dwrg\Documents\res\shader.npk under opener cfile is
loaded.
[22:06:44.325] M Package D:\dwrg\Documents\res\splendor.npk under opener cfile is
loaded.
[22:06:44.335] M Package D:\dwrg\Documents\res\test_matball.npk under opener cfile
is loaded.
[22:06:44.349] M Package D:\dwrg\Documents\res\tex_critical.npk under opener cfile
is loaded.
[22:06:44.378] M Package D:\dwrg\Documents\res\ui.npk under opener cfile is loaded.
[22:06:44.396] M Package D:\dwrg\Documents\res\vat.npk under opener cfile is
loaded.
[22:06:44.396] M Succeeded to create FileLoader, opener os, loader npk, root
D:\dwrg\Documents\\res, depth 1
[22:06:44.396] M Succeeded to create FileLoader, opener os, loader discrete, root
D:\dwrg\Documents\\res, depth 1
[22:06:44.411] M Package D:\dwrg\res\camera_lens.npk under opener cfile is loaded.
[22:06:44.445] M Package D:\dwrg\res\chr.npk under opener cfile is loaded.
[22:06:44.460] M Package D:\dwrg\res\cinematic.npk under opener cfile is loaded.
[22:06:44.476] M Package D:\dwrg\res\common.npk under opener cfile is loaded.
[22:06:44.500] M Package D:\dwrg\res\effect_cache.npk under opener cfile is loaded.
[22:06:44.517] M Package D:\dwrg\res\fx.npk under opener cfile is loaded.
[22:06:44.535] M Package D:\dwrg\res\invalidres.npk under opener cfile is loaded.
[22:06:44.559] M Package D:\dwrg\res\lut.npk under opener cfile is loaded.
[22:06:44.582] M Package D:\dwrg\res\material.npk under opener cfile is loaded.
[22:06:44.614] M Package D:\dwrg\res\scene.npk under opener cfile is loaded.
[22:06:44.631] M Package D:\dwrg\res\shader.npk under opener cfile is loaded.
[22:06:44.639] M Package D:\dwrg\res\splendor.npk under opener cfile is loaded.
[22:06:44.655] M Package D:\dwrg\res\tex_critical.npk under opener cfile is loaded.
[22:06:44.684] M Package D:\dwrg\res\ui.npk under opener cfile is loaded.
[22:06:44.684] M Succeeded to create FileLoader, opener os, loader npk, root
D:\dwrg\\res, depth 1
[22:06:44.684] M Succeeded to create FileLoader, opener os, loader discrete, root
D:\dwrg\\res, depth 1
[22:06:44.707] M Package D:\dwrg\Documents\script.npk under opener cfile is loaded.
[22:06:44.707] M Succeeded to create FileLoader, opener os, loader npk, root
D:\dwrg\Documents\\script, depth 0
[22:06:44.716] M Package D:\dwrg\script.npk under opener cfile is loaded.
[22:06:44.716] M Succeeded to create FileLoader, opener os, loader npk, root
D:\dwrg\\script, depth 0
[22:06:44.717] M Start log.dll
[22:06:44.717] M Init utils.dll (1671665312)
[22:06:44.717] M [UTILS] Start utils.dll
[22:06:44.717] M [UTILS] Init render.dll (2487404089)
[22:06:44.717] M [UTILS] CPU Name A, core count of this device is: 4
[22:06:44.717] M [UTILS] device model is pc
[22:06:44.717] M [RENDER] Init python.dll (1335575602)
[22:06:44.717] M [RENDER] Init audio.dll (1092544220)
[22:06:44.717] M [RENDER] Init world.dll (2648298854)
[22:06:44.717] M [RENDER] Init terrain.dll (2572047601)
[22:06:44.717] M [RENDER] Init landscape.dll (1732276803)
[22:06:44.717] M [RENDER] Init collision.dll (209534444)
[22:06:44.717] M [RENDER] Init detour.dll (3413454381)
[22:06:44.717] M [RENDER] Init ccmini.dll (2370187639)
[22:06:44.717] M [RENDER] Init voice.dll (2568723357)
[22:06:44.717] M [RENDER] Init cocosui.dll (1144999243)
[22:06:44.717] M [RENDER] Init nxcclive.dll (1938523969)
[22:06:44.717] M [RENDER] Init nxcef.dll (101830170)
[22:06:44.717] M [RENDER] Init social.dll (688878058)
[22:06:44.864] M [RENDER] [UniSDK]CNtUniSdkBase::ntInit(void)
[22:06:44.864] M [RENDER] [UniSDK]data config enable
[22:06:44.864] M [RENDER] [UniSDK]config file path:D:\dwrg\netease.data
[22:06:44.876] M [RENDER] [UniSDK]config file�����������
����
[22:06:44.876] M [RENDER] [UniSDK]APPID:aecfrt3rmaaaaajl-g-h55
[22:06:44.876] M [RENDER] [UniSDK]APP_KEY:
[22:06:44.876] M [RENDER] [UniSDK]APP_CHANNEL:netease
[22:06:44.876] M [RENDER] [UniSDK]SCR_ORIENTATION:5
[22:06:44.876] M [RENDER] [UniSDK]MPAY_STYLE:2
[22:06:44.876] M [RENDER] [UniSDK]MPAY_PAY_STYLE:2
[22:06:44.876] M [RENDER] [UniSDK]MPAY_RESTYPE:2
[22:06:44.876] M [RENDER] [UniSDK]MPAY_RESPATH:skin_h55.zip
[22:06:44.876] M [RENDER] [UniSDK]EB config file path:D:\dwrg\ntunisdk.cfg
[22:06:44.876] M [RENDER] [UniSDK][Message] Can't open EB config file
[D:\dwrg\ntunisdk.cfg]!
[22:06:44.876] M [RENDER] [UniSDK]EB config file path:D:\dwrg\ntunisdk
[22:06:44.876] M [RENDER] [UniSDK][Message] Can't open EB config file
[D:\dwrg\ntunisdk]!
[22:06:44.876] M [RENDER] [UniSDK]EB config file path:D:\dwrg\ntunisdk_config
[22:06:44.876] M [RENDER] [UniSDK][Error] Can't open EB config file
[D:\dwrg\ntunisdk_config]!
[22:06:44.931] M [RENDER] [UniSDK]��Ϸ����LoadLibrary��ʽ
[22:06:44.933] M [RENDER] [UniSDK]post2Detect
url = https://data-detect.nie.netease.com/client/mobile_upload
body =
{"collect_condition":"60","transid":"F7CB5897EBCF6331D6E9F8BA9C9F0FAB_1615043204_10
0009202","user_name":"","user_id":"","product":"","push_time":"1615043204","data_so
urce":"unisdk","time_cost":"0","os":"Windows","os_version":"10.0","device_id":"F7CB
5897EBCF6331D6E9F8BA9C9F0FAB","channel_name":"netease","engine_version":"","res_ver
sion":"","bundle_version":"()"}
header =
[22:06:44.933] M [RENDER] [UniSDK]CNtUniSdkMpay::init
[22:06:44.933] M [RENDER] [UniSDK]CNtUniSdkBase::getResourceDll
[22:06:44.934] [RENDER] [UniSDK]easyTeskPost2DetectProcess 1
[22:06:44.934] [RENDER] [UniSDK]httpPostRequest:header = Content-
Type:application/json
[22:06:44.952] M [RENDER] [UniSDK]MPAY_RESPATH �ַ�strlen�ֽ12 :���ڳ
[22:06:44.952] M [RENDER] [UniSDK]MPAY_RESPATH code: ASCII (chars in the 0-127
range)
[22:06:44.952] M [RENDER] [UniSDK]SetResPath0 2 skin_h55.zip
[22:06:45.140] M [RENDER] [UniSDK]SetResPath 2 skin_h55.zip 1
[22:06:45.140] M [RENDER] [UniSDK]InitAAS gameId = , apiKey = , loginChannel =
netease, deviceUniqueId = F7CB5897EBCF6331D6E9F8BA9C9F0FAB, mainHost = , rulesHost
=
[22:06:45.161] M [RENDER] [UniSDK]ntInit aecfrt3rmaaaaajl-g-h55
F7CB5897EBCF6331D6E9F8BA9C9F0FAB 0 netease
[22:06:45.232] M [RENDER] [UniSDK]post2Detect
url = https://data-detect.nie.netease.com/client/mobile_upload
body =
{"collect_condition":"37","transid":"F7CB5897EBCF6331D6E9F8BA9C9F0FAB_1615043204_10
0009202","user_name":"","user_id":"","product":"","push_time":"1615043205","data_so
urce":"unisdk","time_cost":"301","os":"Windows","os_version":"10.0","device_id":"F7
CB5897EBCF6331D6E9F8BA9C9F0FAB","channel_name":"netease","engine_version":"","res_v
ersion":"","bundle_version":"()"}
header =
[22:06:45.232] M [RENDER] Win Channel name is netease
[22:06:45.232] [RENDER] [UniSDK]easyTeskPost2DetectProcess 2
[22:06:45.232] M [RENDER] Init nxapp.dll (939686936)
[22:06:45.232] M [RENDER] Start render.dll
[22:06:45.232] [RENDER] [UniSDK]httpPostRequest:header = Content-
Type:application/json
[22:06:45.232] M [RENDER] Start python.dll
[22:06:45.232] M [PYTHON] Start audio.dll
[22:06:45.232] M [AUDIO] Start world.dll
[22:06:45.232] M [WORLD] Start terrain.dll
[22:06:45.232] M [TERRAIN] Start landscape.dll
[22:06:45.232] M [TERRAIN] Start collision.dll
[22:06:45.232] M [COLLISION] Start detour.dll
[22:06:45.232] M [DETOUR] Start ccmini.dll
[22:06:45.232] M [DETOUR] Start voice.dll
[22:06:45.232] M [DETOUR] Start cocosui.dll
[22:06:45.232] M [COCOSUI] Start nxcclive.dll
[22:06:45.232] M [COCOSUI] Start nxcef.dll
[22:06:45.232] M [COCOSUI] Start social.dll
[22:06:45.232] M [COCOSUI] Start nxapp.dll
[22:06:45.518] M [COCOSUI] Driver: DirectX 9
[22:06:45.518] M [COCOSUI] Description: Radeon RX 5500 XT
[22:06:45.518] M [COCOSUI] Version: 27.20.14527.2002
[22:06:45.518] M [COCOSUI] Vendor: ATI
[22:06:45.518] M [COCOSUI] Width: 1334, Height: 750, BitDepth: 32
[22:06:45.518] M [COCOSUI]
-----------------------------------------------------------
[22:06:45.518] M [COCOSUI] Radeon RX 5500 XT
[22:06:45.527] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/debug_common.fx, tech name: TShader.
[22:06:45.527] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\debug_common.nfx.
ERROR *****************************************************************************
[22:06:45.538] M [COCOSUI] [ERROR] Error before: [}
]
ERROR *****************************************************************************
[22:06:45.538] M [COCOSUI] [ERROR] Failed to parse define template file
shader\debug_common.nfx.json
[22:06:45.618] M [COCOSUI] create effect shader/debug_common.fx:TShader *** time:
90.80 ms ***
[22:06:45.618] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/debug_landscape.nfx, tech name: LandscapeTech.
[22:06:45.618] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\debug_landscape.nfx.
ERROR *****************************************************************************
[22:06:45.618] M [COCOSUI] [ERROR] Effect include file
shader\debug_landscape.nfx.json is not found!
[22:06:45.635] M [COCOSUI] create effect shader/debug_landscape.nfx:LandscapeTech
*** time: 17.27 ms ***
[22:06:45.635] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:06:45.635] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
ERROR *****************************************************************************
[22:06:45.636] M [COCOSUI] [ERROR] Effect include file
common\shader\simpletech.nfx.json is not found!
[22:06:45.650] M [COCOSUI] create effect common\shader\simpletech.fx:TShader ***
time: 14.41 ms ***
macro:
#define SEPARATE_ALPHA_TEX FALSE
#define POSI_SCREEN TRUE
#define REVERT_V FALSE
#define MUL_TEXTURE FALSE
#define MUL_TEXTURE_A8 TRUE
#define MUL_CONSTANT FALSE
#define MUL_DIFFUSE TRUE
#define MUL_STATURATE FALSE
#define BLEND_TEXTURE FALSE
#define MUL_ALPHA_CONSTANT FALSE
#define MUL_ALPHA_DIFFUSE FALSE
#define TEXTURE_BLEND_RATE FALSE
StaticMesh
[22:06:45.650] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common/pipeline/shadow_on_plane.fx, tech name: TShader.
[22:06:45.650] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\shadow_on_plane.nfx.
ERROR *****************************************************************************
[22:06:45.662] M [COCOSUI] [ERROR] Effect include file
common\pipeline\shadow_on_plane.nfx.json is not found!
[22:06:45.677] M [COCOSUI] create effect common/pipeline/shadow_on_plane.fx:TShader
*** time: 26.63 ms ***
[22:06:45.677] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:06:45.677] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[22:06:45.692] M [COCOSUI] create effect common\shader\simpletech.fx:TShader ***
time: 14.50 ms ***
macro:
#define SEPARATE_ALPHA_TEX FALSE
#define POSI_SCREEN FALSE
#define REVERT_V FALSE
#define MUL_TEXTURE FALSE
#define MUL_TEXTURE_A8 FALSE
#define MUL_CONSTANT FALSE
#define MUL_DIFFUSE TRUE
#define MUL_STATURATE FALSE
#define BLEND_TEXTURE TRUE
#define MUL_ALPHA_CONSTANT FALSE
#define MUL_ALPHA_DIFFUSE FALSE
#define TEXTURE_BLEND_RATE FALSE
StaticMesh
[22:06:45.692] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:06:45.692] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[22:06:45.707] M [COCOSUI] create effect common\shader\simpletech.fx:TShader ***
time: 15.24 ms ***
macro:
#define SEPARATE_ALPHA_TEX FALSE
#define POSI_SCREEN FALSE
#define REVERT_V FALSE
#define MUL_TEXTURE TRUE
#define MUL_TEXTURE_A8 FALSE
#define MUL_CONSTANT TRUE
#define MUL_DIFFUSE FALSE
#define MUL_STATURATE FALSE
#define BLEND_TEXTURE FALSE
#define MUL_ALPHA_CONSTANT FALSE
#define MUL_ALPHA_DIFFUSE FALSE
#define TEXTURE_BLEND_RATE FALSE
StaticMesh
[22:06:45.707] M [COCOSUI] Set render mode: 1334 750 32 1 8
[22:06:45.716] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/only1texture.fx, tech name: TShaderMirror.
[22:06:45.717] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\only1texture.nfx.
ERROR *****************************************************************************
[22:06:45.719] M [COCOSUI] [ERROR] Effect include file shader\only1texture.nfx.json
is not found!
ERROR *****************************************************************************
[22:06:45.722] M [COCOSUI] [ERROR] Effect include file
shader\only1texture_mirror.ps is not found!
ERROR *****************************************************************************
[22:06:45.722] M [COCOSUI] [ERROR] Failed to open shader file
shader\only1texture_mirror.ps
ERROR *****************************************************************************
[22:06:45.722] M [COCOSUI] [ERROR] [shader] shader\only1texture.nfx(39:53): Load
shader source failed, file only1texture_mirror.ps may not exist
ERROR *****************************************************************************
[22:06:45.722] M [COCOSUI] [ERROR] Effect include file shader\only1texture.ps is
not found!
ERROR *****************************************************************************
[22:06:45.722] M [COCOSUI] [ERROR] Failed to open shader file
shader\only1texture.ps
ERROR *****************************************************************************
[22:06:45.722] M [COCOSUI] [ERROR] [shader] shader\only1texture.nfx(51:46): Load
shader source failed, file only1texture.ps may not exist
ERROR *****************************************************************************
[22:06:45.722] M [COCOSUI] [ERROR] [shader] Failed to compile nfx
shader\only1texture.nfx, Error Count 2
ERROR *****************************************************************************
[22:06:45.723] M [COCOSUI] [ERROR] [shader] Effect file shader\only1texture.nfx
create error!
ERROR *****************************************************************************
[22:06:45.723] M [COCOSUI] [ERROR] [shader] !!!!! failed to load effect !!!!!
ERROR *****************************************************************************
[22:06:45.723] M [COCOSUI] [ERROR] [shader] Technique
shader/only1texture.fx::TShaderMirror is not found!
[22:06:45.723] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename: .
ERROR *****************************************************************************
[22:06:45.723] M [COCOSUI] [ERROR] [shader] super shader file is not found!
[22:06:45.726] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:06:45.726] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[22:06:45.740] M [COCOSUI] create effect common\shader\simpletech.fx:TShader ***
time: 13.60 ms ***
macro:
#define SEPARATE_ALPHA_TEX FALSE
#define POSI_SCREEN TRUE
#define REVERT_V FALSE
#define MUL_TEXTURE TRUE
#define MUL_TEXTURE_A8 FALSE
#define MUL_CONSTANT FALSE
#define MUL_DIFFUSE FALSE
#define MUL_STATURATE FALSE
#define BLEND_TEXTURE FALSE
#define MUL_ALPHA_CONSTANT FALSE
#define MUL_ALPHA_DIFFUSE FALSE
#define TEXTURE_BLEND_RATE FALSE
StaticMesh
[22:06:45.740] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:06:45.763] M [COCOSUI] Audio::Init - getDSPBufferSize: buffer_length = 1024,
num_buffers = 4
[22:06:45.763] M [COCOSUI] Audio::Init - FMOD_INITFLAGS: 0
[22:06:45.818] M [COCOSUI] Init audio system, FMOD version 00044464.
[22:06:45.825] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: <ModelNormalTech>, tech name: TNoShader.
[22:06:45.825] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
<ModelNormalTech>.
ERROR *****************************************************************************
[22:06:45.825] M [COCOSUI] [ERROR] Effect include file <ModelNormalTech>.json is
not found!
[22:06:45.838] M [COCOSUI] create effect <ModelNormalTech>:TNoShader *** time:
12.59 ms ***
[22:06:45.838] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common/shader/blendadd.fx, tech name: TShader.
[22:06:45.838] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\blendadd.nfx.
ERROR *****************************************************************************
[22:06:45.838] M [COCOSUI] [ERROR] Effect include file
common\shader\blendadd.nfx.json is not found!
[22:06:45.877] M [COCOSUI] create effect common/shader/blendadd.fx:TShader ***
time: 39.24 ms ***
[22:06:45.877] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:06:45.877] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[22:06:45.897] M [COCOSUI] create effect common\shader\simpletech.fx:TShader ***
time: 19.54 ms ***
macro:
#define SEPARATE_ALPHA_TEX FALSE
#define POSI_SCREEN TRUE
#define REVERT_V FALSE
#define MUL_TEXTURE FALSE
#define MUL_TEXTURE_A8 FALSE
#define MUL_CONSTANT FALSE
#define MUL_DIFFUSE FALSE
#define MUL_STATURATE FALSE
#define BLEND_TEXTURE FALSE
#define MUL_ALPHA_CONSTANT FALSE
#define MUL_ALPHA_DIFFUSE FALSE
#define TEXTURE_BLEND_RATE TRUE
StaticMesh
[22:06:45.897] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:06:45.897] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[22:06:45.911] M [COCOSUI] create effect common\shader\simpletech.fx:TShader ***
time: 14.34 ms ***
macro:
#define SEPARATE_ALPHA_TEX FALSE
#define POSI_SCREEN FALSE
#define REVERT_V FALSE
#define MUL_TEXTURE FALSE
#define MUL_TEXTURE_A8 FALSE
#define MUL_CONSTANT FALSE
#define MUL_DIFFUSE TRUE
#define MUL_STATURATE FALSE
#define BLEND_TEXTURE FALSE
#define MUL_ALPHA_CONSTANT FALSE
#define MUL_ALPHA_DIFFUSE FALSE
#define TEXTURE_BLEND_RATE FALSE
StaticMesh
[22:06:45.911] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:06:45.911] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[22:06:45.926] M [COCOSUI] create effect common\shader\simpletech.fx:TShader ***
time: 14.88 ms ***
macro:
#define SEPARATE_ALPHA_TEX FALSE
#define POSI_SCREEN FALSE
#define REVERT_V FALSE
#define MUL_TEXTURE FALSE
#define MUL_TEXTURE_A8 FALSE
#define MUL_CONSTANT TRUE
#define MUL_DIFFUSE FALSE
#define MUL_STATURATE FALSE
#define BLEND_TEXTURE FALSE
#define MUL_ALPHA_CONSTANT FALSE
#define MUL_ALPHA_DIFFUSE FALSE
#define TEXTURE_BLEND_RATE FALSE
StaticMesh
[22:06:45.926] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:06:45.926] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[22:06:45.942] M [COCOSUI] create effect common\shader\simpletech.fx:TShader ***
time: 16.23 ms ***
macro:
#define SEPARATE_ALPHA_TEX FALSE
#define POSI_SCREEN TRUE
#define REVERT_V FALSE
#define MUL_TEXTURE TRUE
#define MUL_TEXTURE_A8 FALSE
#define MUL_CONSTANT FALSE
#define MUL_DIFFUSE TRUE
#define MUL_STATURATE FALSE
#define BLEND_TEXTURE FALSE
#define MUL_ALPHA_CONSTANT FALSE
#define MUL_ALPHA_DIFFUSE FALSE
#define TEXTURE_BLEND_RATE FALSE
StaticMesh
[22:06:45.942] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:06:45.942] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\simpletech.nfx.
[22:06:45.958] M [COCOSUI] create effect common\shader\simpletech.fx:TShader ***
time: 15.70 ms ***
macro:
#define SEPARATE_ALPHA_TEX FALSE
#define POSI_SCREEN TRUE
#define REVERT_V FALSE
#define MUL_TEXTURE TRUE
#define MUL_TEXTURE_A8 FALSE
#define MUL_CONSTANT FALSE
#define MUL_DIFFUSE TRUE
#define MUL_STATURATE TRUE
#define BLEND_TEXTURE FALSE
#define MUL_ALPHA_CONSTANT FALSE
#define MUL_ALPHA_DIFFUSE FALSE
#define TEXTURE_BLEND_RATE FALSE
StaticMesh
[22:06:45.958] M [COCOSUI] pixel decal enable: false
[22:06:46.100] M [COCOSUI] NewType detour.scene_detour: 000001BFFD0DFDE0
[22:06:46.100] M [COCOSUI] NewType collision.scene_col: 000001BFFD0DFF70
[22:06:46.100] M [COCOSUI] NewType collision.col_object: 000001BFFD27FE60
[22:06:46.101] M [COCOSUI] NewType collision.vehicle: 000001BFFD2804A0
[22:06:46.101] M [COCOSUI] NewType world.track: 000001BFFD280630
[22:06:46.101] M [COCOSUI] NewType world.space_object: 000001BFFD2807C0
[22:06:46.101] M [COCOSUI] NewType world.visibleobject: 000001BFFD27FFF0
[22:06:46.101] M [COCOSUI] NewType world.sfx: 000001BFFD280310
[22:06:46.101] M [COCOSUI] NewType world.model: 000001BFFD280180
[22:06:46.101] M [COCOSUI] NewType world.primitives: 000001BFFD280950
[22:06:46.101] M [COCOSUI] NewType world.textobject: 000001BFFD27FCD0
[22:06:46.101] M [COCOSUI] NewType world.simuiobject: 000001BFFD3EE8F0
[22:06:46.101] M [COCOSUI] NewType world.camera: 000001BFFD3EE5D0
[22:06:46.101] M [COCOSUI] NewType world.decal: 000001BFFD3ED4A0
[22:06:46.101] M [COCOSUI] NewType world.light: 000001BFFD3EDF90
[22:06:46.101] M [COCOSUI] NewType world.anim_ctrl: 000001BFFD3ED630
[22:06:46.101] M [COCOSUI] NewType world.scene: 000001BFFD3EEA80
[22:06:46.101] M [COCOSUI] NewType world.ikbone: 000001BFFD3ECE60
[22:06:46.101] M [COCOSUI] NewType scene.trigger: 000001BFFD3EEC10
[22:06:46.101] M [COCOSUI] NewType world.iksolver: 000001BFFD3ED180
[22:06:46.197] M [COCOSUI] Call script init.init().
[22:06:46.373] M <SCRIPT> 2021-03-06 22:06:46,372 - MobileServer - - init.py -
INFO - wyd: read use_bindict from setting_data = True
[22:06:46.388] M <SCRIPT> 2021-03-06 22:06:46,388 - MobileServer - - init.py -
INFO - client mode: 1
[22:06:48.197] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"update_status": 0,
"cur_version": 739825, "app_version": 587477, "project": "h55", "source":
"netease_p1", "type": "Patch", "pc": 1, "account_id": "unknow", "old_accountid":
"unknow", "server": "unknow", "ts_ms": "1615043208197", "drpf_headers": "{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-PROJECT\" : \"v1\"}", "emulator": 0,
"device_model": "pc#pc#A#4#3593#Radeon RX 5500 XT", "mac_addr": "", "udid": "A8-A1-
59-26-E6-99", "nation": -1, "network": "pc", "isp": null, "ip": "192.168.1.7",
"ipv6": "", "os_name": "windows", "os_ver": "1.0", "root_mark": false,
"app_channel": "netease", "app_ver": null, "engine_ver": 587477, "device_height":
750, "device_width": 1334}
[22:06:48.197] M [COCOSUI] [UniSDK]DRPF header {"X-PROXIMA-STORE" : "v2", "X-
PROXIMA-PROJECT" : "v1"}
[22:06:48.197] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-STORE
[22:06:48.197] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-PROJECT
[22:06:48.197] M [COCOSUI] [UniSDK]time 2021-03-06-22:06:48 +0700
[22:06:48.198] M [COCOSUI] [UniSDK]ip 192.168.1.7
[22:06:48.198] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[22:06:48.200] M [COCOSUI] [UniSDK]get_mac_addr A8A15926E699
5E48F577B999
[22:06:48.200] M [COCOSUI] [UniSDK]Windows version: 10.0
ERROR *****************************************************************************
[22:08:09.347] M [COCOSUI] [ERROR] Effect include file
common\pipeline\edge_detect.nfx.json is not found!
[22:08:09.429] M [COCOSUI] create effect common\pipeline\edge_detect.fx:EdgeDetect
*** time: 83.72 ms ***
[22:08:09.429] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\dof_blur_v.fx, tech name: DofBlurV.
[22:08:09.429] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\dof_blur_v.nfx.
ERROR *****************************************************************************
[22:08:09.430] M [COCOSUI] [ERROR] Effect include file
common\pipeline\dof_blur_v.nfx.json is not found!
[22:08:09.459] M [COCOSUI] create effect common\pipeline\dof_blur_v.fx:DofBlurV ***
time: 29.19 ms ***
[22:08:09.459] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\dof_blur_h_and_composite.fx, tech name:
DofBlurHAndComposite.
[22:08:09.459] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\dof_blur_h_and_composite.nfx.
[22:08:09.471] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\dof_blur_h_and_composite.nfx\0000000000000000.nfxo.
[22:08:09.471] M [COCOSUI] create effect
common\pipeline\dof_blur_h_and_composite.fx:DofBlurHAndComposite *** time: 12.76 ms
***
[22:08:09.471] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\dark_corner.fx, tech name: DarkCorner.
[22:08:09.471] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\dark_corner.nfx.
ERROR *****************************************************************************
[22:08:09.472] M [COCOSUI] [ERROR] Effect include file
common\pipeline\dark_corner.nfx.json is not found!
[22:08:09.483] M [COCOSUI] create effect common\pipeline\dark_corner.fx:DarkCorner
*** time: 11.75 ms ***
[22:08:09.483] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\video_show.fx, tech name: VideoShow.
[22:08:09.483] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\video_show.nfx.
ERROR *****************************************************************************
[22:08:09.496] M [COCOSUI] [ERROR] Effect include file
common\pipeline\video_show.nfx.json is not found!
[22:08:09.507] M [COCOSUI] create effect common\pipeline\video_show.fx:VideoShow
*** time: 23.24 ms ***
[22:08:09.507] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\mask_screen.fx, tech name: TShader.
[22:08:09.507] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\mask_screen.nfx.
ERROR *****************************************************************************
[22:08:09.507] M [COCOSUI] [ERROR] Effect include file
common\pipeline\mask_screen.nfx.json is not found!
[22:08:09.559] M [COCOSUI] create effect common\pipeline\mask_screen.fx:TShader ***
time: 52.58 ms ***
[22:08:09.559] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\wave.fx, tech name: Distortion.
[22:08:09.559] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\wave.nfx.
ERROR *****************************************************************************
[22:08:09.560] M [COCOSUI] [ERROR] Effect include file
common\pipeline\wave.nfx.json is not found!
[22:08:09.581] M [COCOSUI] create effect common\pipeline\wave.fx:Distortion ***
time: 21.96 ms ***
[22:08:09.581] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\gray.fx, tech name: Gray.
[22:08:09.581] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\gray.nfx.
ERROR *****************************************************************************
[22:08:09.582] M [COCOSUI] [ERROR] Effect include file
common\pipeline\gray.nfx.json is not found!
[22:08:09.591] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\bloom_downsample.nfx, tech name: BloomDownSample.
[22:08:09.591] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\bloom_downsample.nfx.
ERROR *****************************************************************************
[22:08:09.592] M [COCOSUI] [ERROR] Effect include file
common\pipeline\bloom_downsample.nfx.json is not found!
[22:08:09.624] M [COCOSUI] create effect
common\pipeline\bloom_downsample.nfx:BloomDownSample *** time: 32.41 ms ***
[22:08:09.624] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\bloom_bright.nfx, tech name: BloomBright.
[22:08:09.624] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\bloom_bright.nfx.
ERROR *****************************************************************************
[22:08:09.624] M [COCOSUI] [ERROR] Effect include file
common\pipeline\bloom_bright.nfx.json is not found!
[22:08:09.642] M [COCOSUI] create effect
common\pipeline\bloom_bright.nfx:BloomBright *** time: 18.06 ms ***
[22:08:09.642] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\bloom_blur_h.nfx, tech name: BloomBlurH.
[22:08:09.642] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\bloom_blur_h.nfx.
ERROR *****************************************************************************
[22:08:09.642] M [COCOSUI] [ERROR] Effect include file
common\pipeline\bloom_blur_h.nfx.json is not found!
[22:08:09.657] M [COCOSUI] create effect
common\pipeline\bloom_blur_h.nfx:BloomBlurH *** time: 15.48 ms ***
[22:08:09.657] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\bloom_blur_v_and_composite.nfx, tech name:
BloomBlurVAndComposite.
[22:08:09.658] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\bloom_blur_v_and_composite.nfx.
ERROR *****************************************************************************
[22:08:09.658] M [COCOSUI] [ERROR] Effect include file
common\pipeline\bloom_blur_v_and_composite.nfx.json is not found!
WARNING ***************************************************************************
[22:08:09.715] M [COCOSUI] [WARNING] Try to load texture file
common\pipeline\lensdirtiness_01.dds with non-power-2 size (1920 X 1080)!
[22:08:09.716] M [COCOSUI] create effect
common\pipeline\bloom_blur_v_and_composite.nfx:BloomBlurVAndComposite *** time:
58.68 ms ***
[22:08:09.716] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\distortion.fx, tech name: Distortion.
[22:08:09.716] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\distortion.nfx.
ERROR *****************************************************************************
[22:08:09.717] M [COCOSUI] [ERROR] Effect include file
common\pipeline\distortion.nfx.json is not found!
[22:08:09.727] M [COCOSUI] create effect common\pipeline\distortion.fx:Distortion
*** time: 10.56 ms ***
[22:08:09.727] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\show_decal.fx, tech name: Distortion.
[22:08:09.727] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\show_decal.nfx.
[22:08:09.729] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\show_decal.nfx\0000000000000000.nfxo.
[22:08:09.729] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\radial_blur.fx, tech name: TShader.
[22:08:09.729] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\radial_blur.nfx.
ERROR *****************************************************************************
[22:08:09.730] M [COCOSUI] [ERROR] Effect include file
common\pipeline\radial_blur.nfx.json is not found!
[22:08:09.773] M [COCOSUI] create effect common\pipeline\radial_blur.fx:TShader ***
time: 43.97 ms ***
[22:08:09.773] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\screen_filter.fx, tech name: ScreenFilter.
[22:08:09.773] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\screen_filter.nfx.
ERROR *****************************************************************************
[22:08:09.774] M [COCOSUI] [ERROR] Effect include file
common\pipeline\screen_filter.nfx.json is not found!
[22:08:09.783] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\old_movie.fx, tech name: TShader.
[22:08:09.783] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\old_movie.nfx.
[22:08:09.796] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\old_movie.nfx\0000000000000000.nfxo.
[22:08:09.798] M [COCOSUI] create effect common\pipeline\old_movie.fx:TShader ***
time: 15.38 ms ***
[22:08:09.798] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\gray_expand.fx, tech name: Gray.
[22:08:09.798] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\gray_expand.nfx.
[22:08:09.799] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\gray_expand.nfx\0000000000000001.nfxo.
[22:08:09.800] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.
[22:08:09.800] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\gray_expand_no_depth_texture.nfx.
[22:08:09.801] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\gray_expand_no_depth_texture.nfx\0000000000000004.nfxo.
[22:08:09.801] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\distortion_new.fx, tech name: TShader.
[22:08:09.801] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\distortion_new.nfx.
ERROR *****************************************************************************
[22:08:09.801] M [COCOSUI] [ERROR] Effect include file
common\pipeline\distortion_new.nfx.json is not found!
[22:08:09.820] M [COCOSUI] create effect common\pipeline\distortion_new.fx:TShader
*** time: 18.56 ms ***
[22:08:09.820] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\water_wave.fx, tech name: WaterWave.
[22:08:09.820] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\water_wave.nfx.
[22:08:09.821] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\water_wave.nfx\0000000000000000.nfxo.
[22:08:09.821] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\brauty_smooth.fx, tech name: BrautySmooth.
[22:08:09.821] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\brauty_smooth.nfx.
[22:08:09.821] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\brauty_smooth.nfx\0000000000000000.nfxo.
[22:08:09.821] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\brauty_blur_v.fx, tech name: BrautyBlurV.
[22:08:09.821] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\brauty_blur_v.nfx.
ERROR *****************************************************************************
[22:08:09.822] M [COCOSUI] [ERROR] Effect include file
common\pipeline\brauty_blur_v.nfx.json is not found!
[22:08:09.843] M [COCOSUI] create effect
common\pipeline\brauty_blur_v.fx:BrautyBlurV *** time: 21.27 ms ***
[22:08:09.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\brauty_blur_h_and_composite.fx, tech name:
BrautyBlurHAndComposite.
[22:08:09.843] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\brauty_blur_h_and_composite.nfx.
ERROR *****************************************************************************
[22:08:09.843] M [COCOSUI] [ERROR] Effect include file
common\pipeline\brauty_blur_h_and_composite.nfx.json is not found!
[22:08:09.869] M [COCOSUI] create effect
common\pipeline\brauty_blur_h_and_composite.fx:BrautyBlurHAndComposite *** time:
26.61 ms ***
[22:08:09.870] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\ssao\ssao.fx, tech name: TShader.
[22:08:09.870] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\ssao\ssao.nfx.
[22:08:09.871] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\ssao\ssao.nfx\0000000000000000.nfxo.
[22:08:09.871] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\ssao\ssao_blur_v.fx, tech name: TShader.
[22:08:09.871] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\ssao\ssao_blur_v.nfx.
[22:08:09.872] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\ssao\ssao_blur_v.nfx\0000000000000000.nfxo.
[22:08:09.872] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\ssao\ssao_blur_h_and_composite.fx, tech name: TShader.
[22:08:09.872] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\ssao\ssao_blur_h_and_composite.nfx.
[22:08:09.873] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\ssao\ssao_blur_h_and_composite.nfx\0000000000000000.nfxo.
[22:08:09.873] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\fxaa_2.fx, tech name: TShader.
[22:08:09.873] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\fxaa_2.nfx.
ERROR *****************************************************************************
[22:08:09.873] M [COCOSUI] [ERROR] Effect include file
common\pipeline\fxaa_2.nfx.json is not found!
[22:08:09.924] M [COCOSUI] create effect common\pipeline\fxaa_2.fx:TShader ***
time: 50.61 ms ***
[22:08:09.924] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\fish_eye.fx, tech name: TShader.
[22:08:09.924] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\fish_eye.nfx.
ERROR *****************************************************************************
[22:08:09.924] M [COCOSUI] [ERROR] Effect include file
common\pipeline\fish_eye.nfx.json is not found!
[22:08:09.983] M [COCOSUI] create effect common\pipeline\fish_eye.fx:TShader ***
time: 59.49 ms ***
[22:08:09.983] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\reversal.fx, tech name: Reversal.
[22:08:09.983] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\reversal.nfx.
ERROR *****************************************************************************
[22:08:09.984] M [COCOSUI] [ERROR] Effect include file
common\pipeline\reversal.nfx.json is not found!
[22:08:09.993] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\smooth_outline\so_verblur.fx, tech name: so_verblur.
[22:08:09.993] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\smooth_outline\so_verblur.nfx.
[22:08:09.993] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\smooth_outline\so_verblur.nfx\0000000000000000.nfxo.
[22:08:09.993] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\smooth_outline\so_horblur.fx, tech name: so_horblur.
[22:08:09.993] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\smooth_outline\so_horblur.nfx.
[22:08:09.994] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\smooth_outline\so_horblur.nfx\0000000000000000.nfxo.
[22:08:09.994] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\smooth_outline\so_blend.fx, tech name: so_blend.
[22:08:09.994] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\smooth_outline\so_blend.nfx.
[22:08:09.994] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\smooth_outline\so_blend.nfx\0000000000000000.nfxo.
[22:08:09.995] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\screen_dissolve.fx, tech name: TShader.
[22:08:09.995] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\screen_dissolve.nfx.
[22:08:09.996] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\screen_dissolve.nfx\0000000000000000.nfxo.
[22:08:10.007] M [COCOSUI] create effect common\pipeline\screen_dissolve.fx:TShader
*** time: 11.91 ms ***
[22:08:10.007] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\test_pp.fx, tech name: TShader.
[22:08:10.007] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\test_pp.nfx.
[22:08:10.008] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\test_pp.nfx\0000000000000000.nfxo.
[22:08:10.008] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\copy_depth_normalized.fx, tech name: TShader.
[22:08:10.008] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\copy_depth_normalized.nfx.
[22:08:10.009] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\copy_depth_normalized.nfx\0000000000000000.nfxo.
[22:08:10.009] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\sun_shaft_iteration.fx, tech name: TShader.
[22:08:10.009] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\sun_shaft_iteration.nfx.
[22:08:10.011] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\sun_shaft_iteration.nfx\0000000000000000.nfxo.
[22:08:10.011] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\sun_shaft_composite.fx, tech name: TShader.
[22:08:10.011] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\sun_shaft_composite.nfx.
[22:08:10.012] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\sun_shaft_composite.nfx\0000000000000000.nfxo.
[22:08:10.012] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\rgbsplit.fx, tech name: TShader.
[22:08:10.012] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\rgbsplit.nfx.
[22:08:10.014] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\rgbsplit.nfx\0000000000000000.nfxo.
[22:08:10.014] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\scan_line_jitter.fx, tech name: TShader.
[22:08:10.014] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\scan_line_jitter.nfx.
[22:08:10.015] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\scan_line_jitter.nfx\0000000000000000.nfxo.
[22:08:10.015] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\wave_jitter.fx, tech name: Distortion.
[22:08:10.015] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\wave_jitter.nfx.
[22:08:10.017] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\wave_jitter.nfx\0000000000000000.nfxo.
[22:08:10.017] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\pipeline\local_wave_jitter.fx, tech name: Distortion.
[22:08:10.017] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\pipeline\local_wave_jitter.nfx.
[22:08:10.019] M [COCOSUI] [INFO] [shader] Load from effect cache file
common\pipeline\local_wave_jitter.nfx\0000000000000000.nfxo.
[22:08:10.019] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:08:10.019] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:08:10.022] M <SCRIPT> 2021-03-06 22:08:10,023 - MobileServer - - init.py -
INFO - game_init.init
[22:08:10.332] M [COCOSUI] Set render mode: 1921 1081 32 1 8
[22:08:10.347] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/only1texture.fx, tech name: TShaderMirror.
[22:08:10.347] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\only1texture.nfx.
ERROR *****************************************************************************
[22:08:10.351] M [COCOSUI] [ERROR] Effect include file
shader\only1texture_mirror.ps is not found!
ERROR *****************************************************************************
[22:08:10.351] M [COCOSUI] [ERROR] Failed to open shader file
shader\only1texture_mirror.ps
ERROR *****************************************************************************
[22:08:10.351] M [COCOSUI] [ERROR] [shader] shader\only1texture.nfx(39:53): Load
shader source failed, file only1texture_mirror.ps may not exist
ERROR *****************************************************************************
[22:08:10.351] M [COCOSUI] [ERROR] Effect include file shader\only1texture.ps is
not found!
ERROR *****************************************************************************
[22:08:10.351] M [COCOSUI] [ERROR] Failed to open shader file
shader\only1texture.ps
ERROR *****************************************************************************
[22:08:10.351] M [COCOSUI] [ERROR] [shader] shader\only1texture.nfx(51:46): Load
shader source failed, file only1texture.ps may not exist
ERROR *****************************************************************************
[22:08:10.351] M [COCOSUI] [ERROR] [shader] Failed to compile nfx
shader\only1texture.nfx, Error Count 2
ERROR *****************************************************************************
[22:08:10.351] M [COCOSUI] [ERROR] [shader] Effect file shader\only1texture.nfx
create error!
ERROR *****************************************************************************
[22:08:10.351] M [COCOSUI] [ERROR] [shader] !!!!! failed to load effect !!!!!
ERROR *****************************************************************************
[22:08:10.351] M [COCOSUI] [ERROR] [shader] Technique
shader/only1texture.fx::TShaderMirror is not found!
[22:08:10.351] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename: .
ERROR *****************************************************************************
[22:08:10.351] M [COCOSUI] [ERROR] [shader] super shader file is not found!
[22:08:10.352] M [COCOSUI] OnWindowResize - 1921, 1081
[22:08:10.353] M <SCRIPT> 2021-03-06 22:08:10,354 - MobileServer - - init.py -
INFO - game_init.start
[22:08:10.353] M <SCRIPT> 2021-03-06 22:08:10,354 - MobileServer - -
game_init.py - INFO - client mode: 1
[22:08:10.402] M [COCOSUI] [UniSDK][Warring] JF_PAY_LOG_URL =
https://applog.matrix.netease.com/client/sdk/pay_log, EB =
[22:08:10.402] M <SCRIPT> 2021-03-06 22:08:10,403 - MobileServer - -
mobilerpc.SimpleHttpClient2 - INFO - __init__: max_clients 10, max_buffer_size
10240
[22:08:11.306] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"time": 1615043291,
"step": "BeforeMgrs", "project": "h55", "source": "netease_p1", "type":
"ScriptInit", "account_id": "unknow", "old_accountid": "unknow", "server":
"unknow", "countrycode": "", "pc": 1, "client_id": "60439ad93f0f1eba94820c94",
"ts_ms": "1615043291307", "drpf_headers": "{\"X-PROXIMA-STORE\" : \"v2\", \"X-
PROXIMA-PROJECT\" : \"v1\"}", "emulator": 0, "device_model": "pc#pc#A#4#3593#Radeon
RX 5500 XT", "mac_addr": "", "udid": "A8-A1-59-26-E6-99", "transid": "", "nation":
-1, "network": "pc", "isp": null, "ip": "192.168.1.7", "ipv6": "", "os_name":
"windows", "os_ver": "1.0", "root_mark": false, "app_channel": "netease",
"app_ver": null, "engine_ver": 587477, "lang": "CHS", "pack_type": 0,
"device_height": 1081, "device_width": 1921}
[22:08:11.306] M [COCOSUI] [UniSDK]DRPF header {"X-PROXIMA-STORE" : "v2", "X-
PROXIMA-PROJECT" : "v1"}
[22:08:11.306] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-STORE
[22:08:11.306] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-PROJECT
[22:08:11.306] M [COCOSUI] [UniSDK]time 2021-03-06-22:08:11 +0700
[22:08:11.306] M [COCOSUI] [UniSDK]ip 192.168.1.7
[22:08:11.306] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[22:08:11.307] M [COCOSUI] [UniSDK]get_mac_addr A8A15926E699
5E48F577B999
[22:08:11.308] M [COCOSUI] [UniSDK]Windows version: 10.0
ERROR *****************************************************************************
[22:12:04.981] M [COCOSUI] [ERROR] Effect include file shader\shadow.nfx.json is
not found!
[22:12:04.992] M [COCOSUI] create effect shader/shadow.nfx:TShader *** time: 24.29
ms ***
[22:12:04.992] M [COCOSUI] there are total 1 shadowmap, 1 dynamic
WARNING ***************************************************************************
[22:12:05.036] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:12:05.040] M <SCRIPT> 2021-03-06 22:12:05,441 - MobileServer - -
crash_helper - INFO - WorldFancy init_scene
[22:12:05.040] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.041] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.041] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.041] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.041] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.041] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.041] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.041] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.041] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.041] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.042] M <SCRIPT> 2021-03-06 22:12:05,443 - MobileServer - -
crash_helper - INFO - scene_path = scene/scene_battle/h55_fantasy/h55_fantasy.scn
ERROR *****************************************************************************
[22:12:05.043] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:12:05.043] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[22:12:05.043] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common.nfx.
[22:12:05.085] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.095] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common.nfx\0000000000051240.nfxo.
[22:12:05.096] L [COCOSUI] create effect shader\common.fx:TShader *** time: 52.55
ms ***
[22:12:05.096] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[22:12:05.096] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.096] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common.nfx.
ERROR *****************************************************************************
[22:12:05.096] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[22:12:05.097] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.097] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.097] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.105] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\paperfly.gis.prs.
WARNING ***************************************************************************
[22:12:05.105] L [COCOSUI] [WARNING] animation pick_up in
chr\player\detective\paperfly.gis have bones with non-uniform scales will disable
gpu skin.
ERROR *****************************************************************************
[22:12:05.106] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
[22:12:05.106] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[22:12:05.106] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common.nfx.
ERROR *****************************************************************************
[22:12:05.106] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[22:12:05.129] M <SCRIPT> 2021-03-06 22:12:05,530 - MobileServer - -
crash_helper - INFO - WorldMatchRoom init_scene
[22:12:05.130] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.131] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common.nfx\0000000000053241.nfxo.
[22:12:05.131] L [COCOSUI] create effect shader\common.fx:TShader *** time: 25.25
ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define DISSOLVE_ENABLE_GAME FALSE
#define USE_GRAY FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:12:05.132] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.132] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.132] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.132] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.132] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.133] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.133] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.133] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.133] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.133] M <SCRIPT> 2021-03-06 22:12:05,534 - MobileServer - -
crash_helper - INFO - scene_path = scene/scene_battle/h55_wait/h55_wait.scn
WARNING ***************************************************************************
[22:12:05.142] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\dm65_main\dm65_main_content\lightmap\atlas_4.dds format R8G8B8,
try to convert it to A8R8G8B8
[22:12:05.146] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[22:12:05.147] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common.nfx.
ERROR *****************************************************************************
[22:12:05.147] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[22:12:05.165] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.166] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common.nfx\0000000000053341.nfxo.
[22:12:05.167] L [COCOSUI] create effect shader\common.fx:TShader *** time: 20.19
ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define DISSOLVE_ENABLE_GAME FALSE
#define USE_GRAY FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:12:05.167] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.167] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.167] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.167] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.183] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:12:05.183] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
WARNING ***************************************************************************
[22:12:05.183] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\00000000928046a0.nfxo is not found!
WARNING ***************************************************************************
[22:12:05.189] L [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(378:2): warning:
last line of file ends without a newline
[22:12:05.198] M <SCRIPT> 2021-03-06 22:12:05,599 - MobileServer - -
crash_helper - INFO - WorldMatchRoomMB init_scene
[22:12:05.198] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.363] L [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
180.68 ms ***
[22:12:05.364] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:12:05.364] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.364] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:12:05.364] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[22:12:05.364] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.364] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.364] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.365] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.365] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.365] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.365] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.365] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.365] M <SCRIPT> 2021-03-06 22:12:05,766 - MobileServer - -
crash_helper - INFO - scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn
[22:12:05.365] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:12:05.365] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:12:05.365] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[22:12:05.380] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.380] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.380] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.380] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.380] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[22:12:05.382] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_fantasy\h55_fantasy_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
[22:12:05.385] M <SCRIPT> 2021-03-06 22:12:05,786 - MobileServer - -
crash_helper - INFO - WorldMatchRoomBJ init_scene
[22:12:05.385] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.386] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.386] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.386] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.386] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.386] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.386] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.386] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.386] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.386] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.387] M <SCRIPT> 2021-03-06 22:12:05,788 - MobileServer - -
crash_helper - INFO - scene_path =
scene/scene_battle/h55_blackjack/h55_blackjack.scn
[22:12:05.395] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[22:12:05.395] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common_nolight.nfx.
[22:12:05.396] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.415] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common_nolight.nfx\0000000000005020.nfxo.
[22:12:05.415] L [COCOSUI] create effect shader\common_nolight.fx:TShader *** time:
19.82 ms ***
[22:12:05.415] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[22:12:05.415] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.415] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common_nolight.nfx.
[22:12:05.416] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.416] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.416] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[22:12:05.497] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_fantasy\h55_fantasy_content\lightmap\atlas_2.dds format
R8G8B8, try to convert it to A8R8G8B8
[22:12:05.517] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
[22:12:05.517] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nomerge.nfx.
WARNING ***************************************************************************
[22:12:05.518] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap_nomerge.nfx\00000000300910c0.nfxo is not found!
WARNING ***************************************************************************
[22:12:05.523] L [COCOSUI] [WARNING] [shader] shader\lightmap_nomerge.nfx(378:2):
warning: last line of file ends without a newline
[22:12:05.533] M <SCRIPT> 2021-03-06 22:12:05,934 - MobileServer - -
crash_helper - INFO - WorldArticle init_scene
[22:12:05.534] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.700] L [COCOSUI] create effect shader\lightmap_nomerge.fx:TShader ***
time: 182.49 ms ***
[22:12:05.700] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
[22:12:05.700] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.700] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nomerge.nfx.
ERROR *****************************************************************************
[22:12:05.700] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:12:05.700] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap_nomerge.nfx\00000000300b50c0.nfxo is not found!
WARNING ***************************************************************************
[22:12:05.705] L [COCOSUI] [WARNING] [shader] shader\lightmap_nomerge.nfx(378:2):
warning: last line of file ends without a newline
[22:12:05.712] L [COCOSUI] create effect shader\lightmap_nomerge.fx:TShader ***
time: 12.56 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticLightingMesh
[22:12:05.712] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.713] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.713] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.713] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.713] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.713] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.713] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.713] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.713] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
[22:12:05.713] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nomerge.nfx.
[22:12:05.713] M <SCRIPT> 2021-03-06 22:12:06,115 - MobileServer - -
crash_helper - INFO - scene_path =
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn
ERROR *****************************************************************************
[22:12:05.713] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[22:12:05.714] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.714] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.714] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.715] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.715] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[22:12:05.715] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 2
[22:12:05.716] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_fantasy\h55_fantasy_prop_04.gis.prs.
WARNING ***************************************************************************
[22:12:05.717] L [COCOSUI] [WARNING] animation idle in
scene\model\h55_fantasy\h55_fantasy_prop_04.gis have bones with non-uniform scales
will disable gpu skin.
[22:12:05.717] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[22:12:05.717] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common_nolight.nfx.
[22:12:05.719] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common_nolight.nfx\0000000000005221.nfxo.
WARNING ***************************************************************************
[22:12:05.723] M [COCOSUI] [WARNING] no preset camera named h55_wardrobe_camera
found! return indentity matrix
ERROR *****************************************************************************
[22:12:05.754] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:12:05.755] M <SCRIPT> 2021-03-06 22:12:06,156 - MobileServer - -
crash_helper - INFO - WorldDeduce init_scene
[22:12:05.755] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:05.755] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
[22:12:05.755] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[22:12:05.756] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002023d0500.nfxo is out of date!
[22:12:05.855] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 100.13 ms
***
[22:12:05.855] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:05.855] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:05.855] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:05.867] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000302bf0500.nfxo is out of date!
[22:12:06.202] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 346.36 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:12:06.202] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:06.202] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:06.202] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:06.202] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:06.202] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:06.202] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:06.203] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:06.203] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:06.203] M <SCRIPT> 2021-03-06 22:12:06,604 - MobileServer - -
crash_helper - INFO - scene_path =
scene/scene_battle/h55_logicpath/h55_logicpath.scn
[22:12:06.219] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:06.219] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:06.219] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:06.219] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:06.219] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[22:12:06.219] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 3
[22:12:06.248] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\nvyao\nvyao.gis.prs.
ERROR *****************************************************************************
[22:12:06.249] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
[22:12:06.250] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:06.250] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:06.278] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000302bf0d00.nfxo is out of date!
[22:12:06.817] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 567.71 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:12:06.819] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_fantasy\h55_fantasy_prop_09.gis.prs.
WARNING ***************************************************************************
[22:12:06.820] L [COCOSUI] [WARNING] animation idle in
scene\model\h55_fantasy\h55_fantasy_prop_09.gis have bones with non-uniform scales
will disable gpu skin.
[22:12:06.822] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_fantasy\h55_fantasy_prop_08.gis.prs.
WARNING ***************************************************************************
[22:12:06.822] L [COCOSUI] [WARNING] animation idle in
scene\model\h55_fantasy\h55_fantasy_prop_08.gis have bones with non-uniform scales
will disable gpu skin.
WARNING ***************************************************************************
[22:12:06.828] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_fantasy\h55_fantasy_content\lightmap\atlas_1.dds format
R8G8B8, try to convert it to A8R8G8B8
[22:12:06.834] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\reflection.fx, tech name: TShader.
[22:12:06.834] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\reflection.nfx.
ERROR *****************************************************************************
[22:12:06.834] L [COCOSUI] [ERROR] Effect include file shader\reflection.nfx.json
is not found!
[22:12:06.864] L [COCOSUI] create effect shader\reflection.fx:TShader *** time:
30.16 ms ***
[22:12:06.864] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\reflection.fx, tech name: TShader.
[22:12:06.864] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\reflection.nfx.
[22:12:06.893] L [COCOSUI] create effect shader\reflection.fx:TShader *** time:
29.04 ms ***
macro:
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
StaticMesh
[22:12:06.915] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:06.915] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:06.916] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202ff0500.nfxo is out of date!
[22:12:07.225] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 310.90 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:12:07.247] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\model_light.fx, tech name: TShader.
[22:12:07.247] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\model_light.nfx.
[22:12:07.261] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\model_light.nfx\0000000000000298.nfxo.
[22:12:07.262] L [COCOSUI] create effect shader\model_light.fx:TShader *** time:
14.35 ms ***
[22:12:07.262] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\model_light.fx, tech name: TShader.
[22:12:07.262] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\model_light.nfx.
[22:12:07.266] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:12:07.266] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:12:07.267] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:12:07.267] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\00000001928046a0.nfxo is not found!
WARNING ***************************************************************************
[22:12:07.271] L [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(378:2): warning:
last line of file ends without a newline
[22:12:07.458] L [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
192.03 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticLightingMesh
[22:12:07.460] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:12:07.460] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:12:07.460] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[22:12:07.475] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[22:12:07.475] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_low.nfx.
WARNING ***************************************************************************
[22:12:07.484] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_low.nfx\000000001a001044.nfxo is out of date!
WARNING ***************************************************************************
[22:12:07.491] L [COCOSUI] [WARNING] [shader] shader\pbr_low.nfx(539:2): warning:
last line of file ends without a newline
[22:12:07.681] L [COCOSUI] create effect shader\pbr_low.fx:TShader *** time: 205.48
ms ***
[22:12:07.681] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[22:12:07.681] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_low.nfx.
[22:12:07.683] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_7.gis.prs.
[22:12:07.694] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[22:12:07.695] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_low.nfx.
WARNING ***************************************************************************
[22:12:07.709] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_low.nfx\000000001a041045.nfxo is out of date!
WARNING ***************************************************************************
[22:12:07.718] L [COCOSUI] [WARNING] [shader] shader\pbr_low.nfx(539:2): warning:
last line of file ends without a newline
[22:12:07.980] L [COCOSUI] create effect shader\pbr_low.fx:TShader *** time: 285.20
ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_ALPHA FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define USE_PLOT FALSE
StaticMesh
[22:12:07.982] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_8.gis.prs.
[22:12:08.005] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_6.gis.prs.
[22:12:08.010] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_4.gis.prs.
[22:12:08.016] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_3.gis.prs.
[22:12:08.076] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\h27_quicksilver.fx, tech name: TShader.
[22:12:08.076] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\h27_quicksilver.nfx.
[22:12:08.090] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\h27_quicksilver.nfx\0000000000000840.nfxo.
[22:12:08.090] L [COCOSUI] create effect shader\h27_quicksilver.fx:TShader ***
time: 14.10 ms ***
[22:12:08.090] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\h27_quicksilver.fx, tech name: TShader.
[22:12:08.090] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\h27_quicksilver.nfx.
[22:12:08.091] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\h27_quicksilver.nfx\0000000000000842.nfxo.
[22:12:08.156] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common/shader/blendadd.fx, tech name: TShader.
[22:12:08.156] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
common\shader\blendadd.nfx.
[22:12:08.196] L [COCOSUI] create effect common/shader/blendadd.fx:TShader ***
time: 39.72 ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define FOG_TYPE FOG_TYPE_EXP
#define SEPARATE_ALPHA_TEX FALSE
#define TEX_COUNT TEX_COUNT_1
#define VCOLOR_MODE VCOLOR_MODE_MUL
#define MUL_RATIO MUL_RATIO_4
#define HSV_CHANGE_HUE TRUE
StaticMesh
WARNING ***************************************************************************
[22:12:08.245] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_wait\h55_wait_content\lightmap\atlas_1.dds format R8G8B8,
try to convert it to A8R8G8B8
[22:12:08.250] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\light_fade.fx, tech name: TShader.
[22:12:08.250] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\light_fade.nfx.
[22:12:08.282] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\light_fade.nfx\00000000000000c0.nfxo.
[22:12:08.282] L [COCOSUI] create effect shader\light_fade.fx:TShader *** time:
31.70 ms ***
[22:12:08.282] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\light_fade.fx, tech name: TShader.
[22:12:08.282] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\light_fade.nfx.
ERROR *****************************************************************************
[22:12:08.321] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:12:08.323] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_cotton_1.gis.prs.
ERROR *****************************************************************************
[22:12:08.323] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:12:08.331] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:12:08.331] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:08.331] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:08.332] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202bf0500.nfxo is out of date!
[22:12:08.644] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 312.30 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:12:08.647] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_spider_9.gis.prs.
[22:12:08.648] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:08.648] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:08.650] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202bf1d00.nfxo is out of date!
[22:12:09.046] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 398.42 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
ERROR *****************************************************************************
[22:12:09.048] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:12:09.048] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_cotton_2.gis.prs.
ERROR *****************************************************************************
[22:12:09.049] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
WARNING ***************************************************************************
[22:12:09.074] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_wait\h55_wait_content\lightmap\atlas_0.dds format R8G8B8,
try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:12:09.087] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:12:09.087] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
[22:12:09.088] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:12:09.088] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:12:09.088] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:12:09.088] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\00000000929046a1.nfxo is not found!
WARNING ***************************************************************************
[22:12:09.094] L [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(378:2): warning:
last line of file ends without a newline
[22:12:09.335] L [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
247.49 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
ERROR *****************************************************************************
[22:12:09.348] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:12:09.349] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:12:09.351] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:12:09.352] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:12:09.354] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:12:09.355] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:12:09.356] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:12:09.357] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:12:09.359] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:12:09.361] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_5.gis.prs.
ERROR *****************************************************************************
[22:12:09.361] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
[22:12:09.369] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:09.369] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:09.380] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202bf0540.nfxo is out of date!
[22:12:09.704] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 335.13 ms
***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
ERROR *****************************************************************************
[22:12:09.706] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:12:09.706] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_2.gis.prs.
ERROR *****************************************************************************
[22:12:09.706] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
WARNING ***************************************************************************
[22:12:09.747] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_waitdual\h55_waitdual_content\lightmap\atlas_1.dds format
R8G8B8, try to convert it to A8R8G8B8
WARNING ***************************************************************************
[22:12:09.766] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_waitdual\h55_waitdual_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
[22:12:09.785] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_glorywait\h55_glorywait_octopus.gis.prs.
WARNING ***************************************************************************
[22:12:09.791] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_blackjack\h55_blackjack_content\lightmap\atlas_1.dds format
R8G8B8, try to convert it to A8R8G8B8
[22:12:09.810] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[22:12:09.810] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common.nfx.
ERROR *****************************************************************************
[22:12:09.810] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[22:12:09.819] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common.nfx\0000000000051340.nfxo.
WARNING ***************************************************************************
[22:12:09.863] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_blackjack\h55_blackjack_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
WARNING ***************************************************************************
[22:12:09.892] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_coa4wardrobe\h55_coa4wardrobe_content\lightmap\atlas_0.dds
format R8G8B8, try to convert it to A8R8G8B8
[22:12:09.918] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
fx\model\buzz.gis.prs.
ERROR *****************************************************************************
[22:12:09.946] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:12:09.947] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_coa4wardrobe\h55_coa4_curtain01.gis.prs.
[22:12:09.949] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[22:12:09.949] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_tur.nfx.
[22:12:09.950] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap_tur.nfx\0000000528a02120.nfxo.
[22:12:09.950] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[22:12:09.950] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_tur.nfx.
[22:12:09.951] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[22:12:09.951] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_tur.nfx.
[22:12:09.959] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap_tur.nfx\0000000528a021a0.nfxo.
ERROR *****************************************************************************
[22:12:09.989] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:12:09.995] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_logicpath\h55_logicpath_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
[22:12:10.021] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_logicpath\h55_logicpath_man01.gis.prs.
[22:12:10.088] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ui\shu\shu02.gis.prs.
WARNING ***************************************************************************
[22:12:10.098] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\ui\shu\shu02.gim 3797.72 ms
ERROR *****************************************************************************
[22:12:10.099] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_631
[22:12:10.100] M [COCOSUI] [UniSDK]easyTaskDRPFCallback 71 ok
[22:12:10.100] M [COCOSUI] [UniSDK]easyTaskDRPFCallback 72 ok
[22:12:10.100] M [COCOSUI] [UniSDK]easyTaskDRPFCallback 73 ok
[22:12:10.102] M <SCRIPT> 2021-03-06 22:12:10,503 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:12:10.107] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:10.107] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:10.127] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000302be0d00.nfxo is out of date!
[22:12:10.635] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 527.93 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:12:10.635] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:12:10.635] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:12:10.635] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:12:10.635] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\000000009282c6a0.nfxo is not found!
WARNING ***************************************************************************
[22:12:10.639] M [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(378:2): warning:
last line of file ends without a newline
[22:12:10.808] M [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
172.83 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:12:10.808] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:10.808] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:10.809] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202fe0500.nfxo is out of date!
WARNING ***************************************************************************
[22:12:10.844] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\dm65_main\dm65_main_content\lightmap\atlas_2.dds format R8G8B8,
try to convert it to A8R8G8B8
[22:12:11.084] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 276.73 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:12:11.085] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/point_light_shader_depth.nfx, tech name: TShader.
[22:12:11.085] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\point_light_shader_depth.nfx.
WARNING ***************************************************************************
[22:12:11.091] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\dm65_main\dm65_main_content\lightmap\atlas_1.dds format R8G8B8,
try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:12:11.104] M [COCOSUI] [ERROR] Effect include file
shader\point_light_shader_depth.nfx.json is not found!
[22:12:11.122] M [COCOSUI] create effect
shader/point_light_shader_depth.nfx:TShader *** time: 37.04 ms ***
WARNING ***************************************************************************
[22:12:11.123] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 4
WARNING ***************************************************************************
[22:12:11.129] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 5
[22:12:11.136] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:11.136] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:11.159] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202be1d00.nfxo is out of date!
[22:12:11.510] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 374.19 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:12:11.510] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:11.510] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:11.512] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000242bf0540.nfxo is out of date!
[22:12:11.823] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 313.37 ms
***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
WARNING ***************************************************************************
[22:12:11.825] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 6
WARNING ***************************************************************************
[22:12:11.831] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 7
WARNING ***************************************************************************
[22:12:11.838] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 8
WARNING ***************************************************************************
[22:12:11.845] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 9
[22:12:11.846] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\manual_lightmap.fx, tech name: TShader.
[22:12:11.846] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\manual_lightmap.nfx.
[22:12:11.859] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\manual_lightmap.nfx\0000000000002046.nfxo.
[22:12:11.860] L [COCOSUI] create effect shader\manual_lightmap.fx:TShader ***
time: 14.03 ms ***
[22:12:11.860] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:11.860] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:11.861] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202be0500.nfxo is out of date!
[22:12:12.131] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 270.98 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:12:12.131] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\manual_lightmap.fx, tech name: TShader.
[22:12:12.131] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\manual_lightmap.nfx.
[22:12:12.132] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:12:12.132] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:12:12.132] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:12:12.133] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\000000009292c6a1.nfxo is not found!
WARNING ***************************************************************************
[22:12:12.137] M [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(378:2): warning:
last line of file ends without a newline
[22:12:12.382] M [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
249.96 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:12:12.382] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[22:12:12.382] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_tur.nfx.
[22:12:12.395] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap_tur.nfx\0000000528a023a0.nfxo.
[22:12:12.396] M [COCOSUI] create effect shader\lightmap_tur.fx:TShader *** time:
13.70 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
StaticMesh
WARNING ***************************************************************************
[22:12:12.397] L [COCOSUI] [WARNING] Device do not support texture
scene\model\dm65_main\dm65_main_zhuzi001_d.dds format R8G8B8, try to convert it to
A8R8G8B8
[22:12:12.400] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_hidden001.gis.prs.
[22:12:12.401] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\manual_lightmap.fx, tech name: TShader.
[22:12:12.401] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\manual_lightmap.nfx.
[22:12:12.418] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\manual_lightmap.nfx\0000000000002447.nfxo.
[22:12:12.419] L [COCOSUI] create effect shader\manual_lightmap.fx:TShader ***
time: 17.28 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define LIT_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define FOG_TYPE FOG_TYPE_EXP
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
StaticMesh
WARNING ***************************************************************************
[22:12:12.458] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\dm65_main\dm65_main_content\lightmap\atlas_3.dds format R8G8B8,
try to convert it to A8R8G8B8
[22:12:12.471] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: <ModelNormalTech>, tech name: TNoShader.
[22:12:12.471] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
<ModelNormalTech>.
[22:12:12.482] L [COCOSUI] create effect <ModelNormalTech>:TNoShader *** time:
11.85 ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define SEPARATE_ALPHA_TEX FALSE
StaticMesh
ERROR *****************************************************************************
[22:12:12.482] L [COCOSUI] [ERROR] gpu skin not supported by shader of
scene\model\dm65_main\dm65_scene_bookshelf_1.gim
[22:12:12.483] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_scene_bookshelf_1.gis.prs.
[22:12:12.501] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_door003.gis.prs.
ERROR *****************************************************************************
[22:12:12.513] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:12:12.521] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\portrait.gis.prs.
[22:12:12.534] M <SCRIPT> 2021-03-06 22:12:08,850 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:12:12.534] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:12:12.534] L [COCOSUI] [ERROR] Socket shoudian is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:12:12.534] L [COCOSUI] [ERROR] Socket pendant_book is linked to bone biped l
hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:12:12.535] L [COCOSUI] [ERROR] Socket pendant_controller is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:12:12.535] L [COCOSUI] [ERROR] Socket pendant_heart is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:12:12.535] L [COCOSUI] [ERROR] Socket guajian_tongyongbuou1 is linked to bone
biped pelvis, but no bone named biped pelvis exist!
ERROR *****************************************************************************
[22:12:12.535] L [COCOSUI] [ERROR] Socket pendant_patrol is linked to bone biped r
calf, but no bone named biped r calf exist!
ERROR *****************************************************************************
[22:12:12.535] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:12:12.602] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:12:12.602] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\candlestick.gis.prs.
ERROR *****************************************************************************
[22:12:12.603] L [COCOSUI] [ERROR] Socket pendant_book is linked to bone biped l
hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:12:12.603] L [COCOSUI] [ERROR] Socket pendant_controller is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:12:12.603] L [COCOSUI] [ERROR] Socket pendant_heart is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:12:12.603] L [COCOSUI] [ERROR] Socket guajian_tongyongbuou1 is linked to bone
biped pelvis, but no bone named biped pelvis exist!
ERROR *****************************************************************************
[22:12:12.603] L [COCOSUI] [ERROR] Socket pendant_patrol is linked to bone biped r
calf, but no bone named biped r calf exist!
ERROR *****************************************************************************
[22:12:12.604] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
[22:12:12.617] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:12:12.617] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
WARNING ***************************************************************************
[22:12:12.617] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\0000c1500104a009.nfxo is not found!
WARNING ***************************************************************************
[22:12:12.634] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:12:13.071] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 454.65
ms ***
[22:12:13.072] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:12:13.072] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:12:13.072] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[22:12:13.117] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:12:13.117] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:12:13.117] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:12:13.118] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\0000c1500106a009.nfxo is not found!
WARNING ***************************************************************************
[22:12:13.131] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:12:13.564] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 446.50
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:12:13.602] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_paper003.gis.prs.
ERROR *****************************************************************************
[22:12:13.651] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:12:13.651] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\book.gis.prs.
ERROR *****************************************************************************
[22:12:13.652] L [COCOSUI] [ERROR] Socket guajian_tongyongbuou1 is linked to bone
biped pelvis, but no bone named biped pelvis exist!
ERROR *****************************************************************************
[22:12:13.652] L [COCOSUI] [ERROR] Socket pendant_patrol is linked to bone biped r
calf, but no bone named biped r calf exist!
ERROR *****************************************************************************
[22:12:13.652] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
[22:12:13.661] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_birdcage001a.gis.prs.
WARNING ***************************************************************************
[22:12:13.697] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\dm65_main\dm65_main_content\lightmap\atlas_0.dds format R8G8B8,
try to convert it to A8R8G8B8
[22:12:13.705] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_cellardoor001.gis.prs.
[22:12:13.706] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_blanket002.gis.prs.
[22:12:13.709] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_door001.gis.prs.
[22:12:13.710] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
[22:12:13.710] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nomerge.nfx.
ERROR *****************************************************************************
[22:12:13.710] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:12:13.710] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap_nomerge.nfx\00000000300b56c0.nfxo is not found!
WARNING ***************************************************************************
[22:12:13.714] L [COCOSUI] [WARNING] [shader] shader\lightmap_nomerge.nfx(378:2):
warning: last line of file ends without a newline
[22:12:13.923] L [COCOSUI] create effect shader\lightmap_nomerge.fx:TShader ***
time: 213.42 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
ERROR *****************************************************************************
[22:12:13.935] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:12:13.936] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:13.936] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:13.937] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002023f0500.nfxo is out of date!
[22:12:14.174] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 237.99 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:12:14.175] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\mouse\mouse.gis.prs.
[22:12:14.178] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:14.178] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:14.180] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002023f1d00.nfxo is out of date!
[22:12:14.486] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 308.66 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:12:14.487] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:14.487] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:14.489] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002023f1d40.nfxo is out of date!
[22:12:14.799] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 312.20 ms
***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:12:14.833] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\manual_lightmap.fx, tech name: TShader.
[22:12:14.833] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\manual_lightmap.nfx.
[22:12:14.840] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\manual_lightmap.nfx\00000000000026cf.nfxo.
[22:12:14.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:12:14.841] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:12:14.841] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:12:14.841] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\000000019282c6a0.nfxo is not found!
WARNING ***************************************************************************
[22:12:14.845] M [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(378:2): warning:
last line of file ends without a newline
[22:12:15.032] M [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
191.48 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:12:15.033] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
[22:12:15.033] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nomerge.nfx.
ERROR *****************************************************************************
[22:12:15.033] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:12:15.033] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap_nomerge.nfx\00000000318b50c0.nfxo is not found!
WARNING ***************************************************************************
[22:12:15.038] M [COCOSUI] [WARNING] [shader] shader\lightmap_nomerge.nfx(378:2):
warning: last line of file ends without a newline
[22:12:15.208] M [COCOSUI] create effect shader\lightmap_nomerge.fx:TShader ***
time: 175.18 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:12:15.209] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\reflection.fx, tech name: TShader.
[22:12:15.209] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\reflection.nfx.
[22:12:15.239] M [COCOSUI] create effect shader\reflection.fx:TShader *** time:
30.50 ms ***
macro:
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
StaticMesh
[22:12:15.241] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
[22:12:15.241] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nomerge.nfx.
ERROR *****************************************************************************
[22:12:15.241] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:12:15.241] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap_nomerge.nfx\00000000318b56c0.nfxo is not found!
WARNING ***************************************************************************
[22:12:15.245] M [COCOSUI] [WARNING] [shader] shader\lightmap_nomerge.nfx(378:2):
warning: last line of file ends without a newline
[22:12:15.480] M [COCOSUI] create effect shader\lightmap_nomerge.fx:TShader ***
time: 238.08 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:12:15.480] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:15.480] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:15.484] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002423f1d40.nfxo is out of date!
[22:12:15.834] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 354.20 ms
***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:12:15.835] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\mouse\mouse_gis\idle.gis.prs, anim name idle.
ERROR *****************************************************************************
[22:12:15.835] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:12:15.836] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\1_1.vis
ERROR *****************************************************************************
[22:12:15.836] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_fantasy/h55_fantasy_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:12:15.836] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_wait/h55_wait_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:12:15.836] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_wait/h55_wait_content\chunk_vis\0_1.vis
ERROR *****************************************************************************
[22:12:15.836] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitdual/h55_waitdual_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:12:15.836] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitdual/h55_waitdual_content\chunk_vis\0_1.vis
[22:12:15.837] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[22:12:15.837] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common.nfx.
ERROR *****************************************************************************
[22:12:15.837] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[22:12:15.853] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common.nfx\0000000000051242.nfxo.
[22:12:15.854] M [COCOSUI] create effect shader\common.fx:TShader *** time: 16.57
ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_PRS
#define DISSOLVE_ENABLE_GAME FALSE
#define USE_GRAY FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:12:15.854] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[22:12:15.854] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_low.nfx.
WARNING ***************************************************************************
[22:12:15.856] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_low.nfx\000000001a081044.nfxo is out of date!
WARNING ***************************************************************************
[22:12:15.864] M [COCOSUI] [WARNING] [shader] shader\pbr_low.nfx(539:2): warning:
last line of file ends without a newline
[22:12:16.052] M [COCOSUI] create effect shader\pbr_low.fx:TShader *** time: 198.45
ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_PRS
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_ALPHA FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define USE_PLOT FALSE
StaticMesh
[22:12:16.053] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:16.053] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:16.057] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202fe2500.nfxo is out of date!
[22:12:16.324] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 271.20 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_PRS
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:12:16.324] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:12:16.324] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:12:16.324] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:12:16.324] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\000000009282c6a4.nfxo is not found!
WARNING ***************************************************************************
[22:12:16.330] M [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(378:2): warning:
last line of file ends without a newline
[22:12:16.497] M [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
172.90 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_PRS_LM
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:12:16.671] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve.fx, tech name: TShader.
[22:12:16.671] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\dissolve.nfx.
ERROR *****************************************************************************
[22:12:16.671] L [COCOSUI] [ERROR] Effect include file shader\dissolve.nfx.json is
not found!
[22:12:16.772] L [COCOSUI] create effect shader\dissolve.fx:TShader *** time:
101.01 ms ***
[22:12:16.772] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve.fx, tech name: TShader.
[22:12:16.772] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\dissolve.nfx.
[22:12:16.839] L [COCOSUI] create effect shader\dissolve.fx:TShader *** time: 66.89
ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define SEPARATE_ALPHA_TEX FALSE
StaticMesh
ERROR *****************************************************************************
[22:12:16.839] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_blackjack/h55_blackjack_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:12:16.839] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_blackjack/h55_blackjack_content\chunk_vis\0_1.vis
ERROR *****************************************************************************
[22:12:16.839] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:12:16.839] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content\chunk_vis\0_-1.vis
ERROR *****************************************************************************
[22:12:16.839] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_logicpath/h55_logicpath_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:12:16.839] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_logicpath/h55_logicpath_content\chunk_vis\1_0.vis
[22:12:16.917] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\simple_water.fx, tech name: TShader.
[22:12:16.917] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\simple_water.nfx.
[22:12:16.926] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\simple_water.nfx\0000000000000000.nfxo.
[22:12:16.946] L [COCOSUI] create effect shader\simple_water.fx:TShader *** time:
28.44 ms ***
[22:12:16.946] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\simple_water.fx, tech name: TShader.
[22:12:16.946] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\simple_water.nfx.
[22:12:17.003] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_logicpath\h55_logicapth_dice.gis.prs.
WARNING ***************************************************************************
[22:12:17.004] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\h55_logicpath\h55_logicapth_dice.gim 87.86 ms
[22:12:17.004] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:12:17.004] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:12:17.004] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:12:17.004] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\0000c1500104a02b.nfxo is not found!
WARNING ***************************************************************************
[22:12:17.017] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:12:17.536] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 532.38
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:12:17.552] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_logicpath\h55_logicapth_dice_02.gis.prs.
WARNING ***************************************************************************
[22:12:17.553] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\h55_logicpath\h55_logicapth_dice_02.gim 14.38 ms
[22:12:17.738] M <SCRIPT> 2021-03-06 22:12:14,054 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:12:20.307] M <SCRIPT> 2021-03-06 22:12:16,623 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:12:21.860] M <SCRIPT> 2021-03-06 22:12:18,176 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:12:21.946] M [COCOSUI] Process App Event 3
[22:12:23.702] M <SCRIPT> 2021-03-06 22:12:20,017 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:12:23.739] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_741
ERROR *****************************************************************************
[22:12:23.747] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_700
ERROR *****************************************************************************
[22:12:23.749] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_641
ERROR *****************************************************************************
[22:12:23.752] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_735
ERROR *****************************************************************************
[22:12:23.753] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_736
ERROR *****************************************************************************
[22:12:23.758] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_640
ERROR *****************************************************************************
[22:12:23.759] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_647
ERROR *****************************************************************************
[22:12:23.762] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_721
ERROR *****************************************************************************
[22:12:23.766] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 0_0, object name node_57
ERROR *****************************************************************************
[22:12:23.785] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_704
ERROR *****************************************************************************
[22:12:23.799] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_658
ERROR *****************************************************************************
[22:12:23.799] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_659
ERROR *****************************************************************************
[22:12:23.799] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_660
ERROR *****************************************************************************
[22:12:23.799] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_719
ERROR *****************************************************************************
[22:12:23.799] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_710
ERROR *****************************************************************************
[22:12:23.800] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_655
ERROR *****************************************************************************
[22:12:23.802] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_686
ERROR *****************************************************************************
[22:12:23.803] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_653
ERROR *****************************************************************************
[22:12:23.816] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_687
ERROR *****************************************************************************
[22:12:23.824] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_688
ERROR *****************************************************************************
[22:12:23.834] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_692
ERROR *****************************************************************************
[22:12:23.834] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_691
ERROR *****************************************************************************
[22:12:23.835] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_740
ERROR *****************************************************************************
[22:12:23.860] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_702
ERROR *****************************************************************************
[22:12:23.861] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_651
ERROR *****************************************************************************
[22:12:23.873] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_685
ERROR *****************************************************************************
[22:12:23.874] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_731
ERROR *****************************************************************************
[22:12:23.875] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_678
ERROR *****************************************************************************
[22:12:23.877] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_681
ERROR *****************************************************************************
[22:12:23.878] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_652
ERROR *****************************************************************************
[22:12:23.880] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_654
ERROR *****************************************************************************
[22:12:23.989] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:12:24.053] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\detective.gis.prs.
WARNING ***************************************************************************
[22:12:24.101] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\detective\detective.gim 130.87 ms
[22:12:24.102] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:24.102] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:24.124] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000302bf1d00.nfxo is out of date!
[22:12:24.485] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 383.54 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:12:24.487] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:24.487] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:24.490] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000302be1d00.nfxo is out of date!
[22:12:24.838] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 351.36 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
ERROR *****************************************************************************
[22:12:24.838] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_812
[22:12:24.853] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\sit_down_xinyi.gis.prs, anim name
sit_down_xinyi.
[22:12:24.872] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_2.gis.prs, anim name hall_idle_2.
[22:12:24.872] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:24.872] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:24.888] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000342bf1d00.nfxo is out of date!
[22:12:25.280] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 407.50 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:12:25.280] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:25.280] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:25.283] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000242bf1d00.nfxo is out of date!
[22:12:25.667] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 386.75 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
WARNING ***************************************************************************
[22:12:25.816] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\dm65_main\h55_main_cup07.gim 37.88 ms
WARNING ***************************************************************************
[22:12:25.846] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\dm65_main\h55_main_cup13.gim 17.27 ms
[22:12:26.130] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:26.130] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:26.133] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000342be1d00.nfxo is out of date!
[22:12:26.481] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 351.03 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:12:26.481] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:26.481] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:26.498] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000242be1d00.nfxo is out of date!
[22:12:26.852] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 371.31 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
ERROR *****************************************************************************
[22:12:26.854] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\1_1.vis
ERROR *****************************************************************************
[22:12:26.854] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\1_2.vis
ERROR *****************************************************************************
[22:12:26.854] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\0_0.vis
[22:12:26.862] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/shadow.nfx, tech name: TShader.
[22:12:26.862] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\shadow.nfx.
[22:12:26.903] M [COCOSUI] create effect shader/shadow.nfx:TShader *** time: 41.11
ms ***
macro:
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
GPUSkinnedMesh
[22:12:26.997] M [COCOSUI] Process App Event 3
[22:12:27.127] M [COCOSUI] "/cc_fps_images" rc=4 999 x 54 @ A8R8G8B8(sepAlpha:
None) => 210 KB
"/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha: None) => 0 KB
"ui/dm65ui/res/patch_20_03_24/system/hall_0.png" rc=38 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/common_0.png" rc=1028 2048 x 2048 @ A8R8G8B8(sepAlpha: None) =>
16384 KB
"ui/dm65ui/res/system/guide_0.png" rc=31 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/patch_19_6_18/system/hall_0.png" rc=9 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/system/inside_deduction_0.png" rc=35 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/system/team_0.png" rc=96 512 x 512 @ A8R8G8B8(sepAlpha: None) =>
1024 KB
"ui/dm65ui/res/system/note_persona_0.png" rc=1128 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/patch_19_1_15/common_0.png" rc=9 256 x 256 @ A8R8G8B8(sepAlpha:
None) => 256 KB
"ui/dm65ui/res/system/chat_0.png" rc=72 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/hall_0.png" rc=220 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/particle/neverland_tex_02.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"ui/dm65ui/res/system/chat_1.png" rc=31 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/note_common_0.png" rc=124 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/patch_20_03_24/system/chat_0.png" rc=3 64 x 64 @ A8R8G8B8(sepAlpha:
None) => 16 KB
"ui/dm65ui/res/patch_19_6_04/system/hall_0.png" rc=34 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/image/face_cover_0.png" rc=22 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/patch_19_12_24/system/hall_0.png" rc=49 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_19_4_16/system/hall_0.png" rc=10 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/system/battle_test_0.png" rc=273 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/system/custom_0.png" rc=33 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/patch_19_7_16/system/hall_home_0.png" rc=23 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_19_2_19/system/custom_0.png" rc=21 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_21_01_12/system/action_and_graffiti_new_0.png" rc=18 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/shader/maks_neverland_fire.png" rc=2 500 x 349 @
A16B16G16R16(sepAlpha: None) => 1363 KB
"ui/dm65ui/res/patch_20_07_28/system/hall_0.png" rc=5 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/system/hall_ei_0.png" rc=128 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/system/rank_team_status_0.png" rc=88 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/patch_19_12_03/system/hall_0.png" rc=5 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_07_21/system/hall_0.png" rc=12 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"particle/E:\Program Files (x86)\CocoStudio Particle
Editor\EditorDefaultRes\ParticleTemplate\fire.png" rc=6 32 x 32 @
A8R8G8B8(sepAlpha: None) => 4 KB
"ui/dm65ui/res/system/battle_motion_0.png" rc=105 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/patch_19_3_26/system/hall_ei_0.png" rc=7 64 x 64 @
A8R8G8B8(sepAlpha: None) => 16 KB
"ui/dm65ui/res/system/examine_0.png" rc=12 256 x 256 @ A8R8G8B8(sepAlpha: None) =>
256 KB
"ui/dm65ui/res/patch_20_04_14/system/chat_0.png" rc=34 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_2_19/system/chat_0.png" rc=11 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_20_04_21/system/chat_0.png" rc=5 64 x 64 @ A8R8G8B8(sepAlpha:
None) => 16 KB
"ui/dm65ui/res/patch_21_02_02/system/loading_promised_neverland_0.png" rc=38 2048 x
2048 @ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/shader/maks_neverland.png" rc=2 500 x 349 @ A16B16G16R16(sepAlpha:
None) => 1363 KB
"ui/dm65ui/res/particle/neverland_tex_01.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"ui/dm65ui/res/system/ani_mission_light/ani_mission_success_0.png" rc=29 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_18_12_11/system/hall_ei_0.png" rc=46 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/hall_ei/ani_deduction_hint_0.png" rc=15 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_09_22/system/hall_0.png" rc=7 64 x 64 @ A8R8G8B8(sepAlpha:
None) => 16 KB
"ui/dm65ui/res/patch_20_04_21/system/hall_ei_0.png" rc=5 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
TextureCache dumpDebugInfo: 46 textures, for 181328 KB (177.08 MB)
ERROR *****************************************************************************
[22:12:27.590] M [COCOSUI] [ERROR] Effect include file
splendor\kongjun\dissolve.spx.json is not found!
WARNING ***************************************************************************
[22:12:27.628] M [COCOSUI] [WARNING] Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
WARNING ***************************************************************************
[22:12:27.662] M [COCOSUI] [WARNING] Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[22:12:28.016] M [COCOSUI] [UniSDK]easyTaskDRPFCallback 74 ok
[22:12:29.556] M [COCOSUI] oneByOneListeners swallow_node=btn_pay parent=btn_pay
[22:12:31.047] M <SCRIPT> 2021-03-06 22:12:27,362 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:12:31.435] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
[22:12:31.830] M <SCRIPT> 2021-03-06 22:12:28,145 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:12:32.397] M [COCOSUI] oneByOneListeners swallow_node=btn_tips parent=coin_1
[22:12:33.169] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=tips_item_common
[22:12:33.579] M [COCOSUI] oneByOneListeners swallow_node=bg parent=Scene
[22:12:33.845] M <SCRIPT> 2021-03-06 22:12:30,160 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:12:34.245] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
[22:12:34.903] M [COCOSUI] oneByOneListeners swallow_node=btn_friend
parent=p_entrance
[22:12:35.879] M <SCRIPT> 2021-03-06 22:12:32,194 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:12:36.853] M [COCOSUI] oneByOneListeners swallow_node=btn_mail parent=item_mail
[22:12:37.111] M [COCOSUI] oneByOneListeners swallow_node=btn_mail parent=item_mail
[22:12:37.404] M [COCOSUI] oneByOneListeners swallow_node=list_mail parent=p_list
[22:12:37.609] M [COCOSUI] oneByOneListeners swallow_node=btn_recive parent=p_list
[22:12:37.813] M [COCOSUI] oneByOneListeners swallow_node=btn_recive parent=p_list
[22:12:38.235] M <SCRIPT> 2021-03-06 22:12:34,551 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:12:38.742] M [COCOSUI] oneByOneListeners swallow_node=btn_continue
parent=p_operate
[22:12:38.946] M [COCOSUI] oneByOneListeners swallow_node=btn_continue
parent=p_operate
[22:12:39.717] M [COCOSUI] oneByOneListeners swallow_node=btn_continue
parent=p_operate
[22:12:40.310] M [COCOSUI] oneByOneListeners swallow_node=black_mask parent=Scene
[22:12:40.516] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:12:40.993] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_walk_2.gis.prs, anim name hall_walk_2.
[22:12:42.192] M <SCRIPT> 2021-03-06 22:12:38,507 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:12:43.003] M [COCOSUI] oneByOneListeners
swallow_node=genereted_panel_full_screen_touch parent=
[22:12:43.003] M [COCOSUI] oneByOneListeners
swallow_node=genereted_panel_full_screen_touch parent=
[22:12:43.003] M [COCOSUI] oneByOneListeners swallow_node=btn_start_game
parent=hall_ei_start_game
[22:12:43.003] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=hall_ei_start_game
[22:12:43.562] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/shadow.nfx, tech name: TShader.
[22:12:43.936] M <SCRIPT> 2021-03-06 22:12:40,251 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:12:45.046] M [COCOSUI] oneByOneListeners swallow_node=btn_ei
parent=n_hee_ranking
[22:12:46.591] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:46.592] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:46.592] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:46.592] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:46.592] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:46.592] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:46.592] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:46.592] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:46.592] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:46.592] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:12:46.679] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:46.679] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:46.700] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202fe0400.nfxo is out of date!
[22:12:46.937] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 257.70 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE FALSE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:12:46.940] M <SCRIPT> 2021-03-06 22:12:43,255 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:12:46.943] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:12:46.943] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:12:46.972] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202fe2400.nfxo is out of date!
[22:12:47.218] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 275.71 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE FALSE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_PRS
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:12:48.026] M [COCOSUI] oneByOneListeners swallow_node=tab_master parent=Node
[22:12:51.021] M <SCRIPT> 2021-03-06 22:12:47,337 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:12:53.088] M <SCRIPT> 2021-03-06 22:12:49,403 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:12:55.005] M <SCRIPT> 2021-03-06 22:12:51,319 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:12:56.601] M [COCOSUI] oneByOneListeners swallow_node=img_quality
parent=p_cover
[22:12:57.186] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:12:58.093] M [COCOSUI] oneByOneListeners swallow_node=img_quality
parent=p_cover
[22:12:58.500] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:12:58.637] M <SCRIPT> 2021-03-06 22:12:54,952 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:12:59.008] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:13:00.893] M [COCOSUI] oneByOneListeners swallow_node=btn_change_h parent=Node
[22:13:01.929] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:13:02.151] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_special.gis.prs, anim name
hall_idle_special.
[22:13:03.164] M [COCOSUI] oneByOneListeners swallow_node=btn_change_s parent=Node
[22:13:04.745] M [COCOSUI] oneByOneListeners swallow_node=touch_block parent=p_tab
[22:13:05.018] M [COCOSUI] oneByOneListeners swallow_node=tab_3 parent=p_tab
[22:13:05.707] M [COCOSUI] oneByOneListeners swallow_node=tab_2 parent=p_tab
[22:13:06.755] M <SCRIPT> 2021-03-06 22:13:03,071 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:13:07.411] M [COCOSUI] oneByOneListeners swallow_node=tab_4 parent=p_tab
[22:13:08.518] M [COCOSUI] oneByOneListeners swallow_node=tab_5 parent=p_tab
[22:13:09.138] M [COCOSUI] oneByOneListeners swallow_node=tab_3 parent=p_tab
[22:13:09.528] M [COCOSUI] oneByOneListeners swallow_node=touch_block parent=p_tab
[22:13:09.853] M [COCOSUI] oneByOneListeners swallow_node=tab_2 parent=p_tab
[22:13:10.396] M [COCOSUI] oneByOneListeners swallow_node=touch_block parent=p_tab
[22:13:10.740] M [COCOSUI] oneByOneListeners swallow_node=tab_1 parent=p_tab
[22:13:13.230] M [COCOSUI] oneByOneListeners swallow_node=list_player parent=Node
[22:13:13.575] M [COCOSUI] oneByOneListeners swallow_node=tab_all parent=Node
[22:13:13.576] M <SCRIPT> 2021-03-06 22:13:14,304 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:13:15.448] M <SCRIPT> 2021-03-06 22:13:16,177 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:13:16.922] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:13:17.106] M <SCRIPT> 2021-03-06 22:13:17,835 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:13:17.705] M [COCOSUI] oneByOneListeners swallow_node=btn_operate parent=p_tips
[22:13:19.658] M <SCRIPT> 2021-03-06 22:13:20,387 - MobileServer - -
crash_helper - INFO - WorldArticle init_scene
[22:13:19.659] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:13:19.659] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:13:19.659] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:13:19.659] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:13:19.659] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:13:19.659] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:13:19.660] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:13:19.660] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:13:19.660] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:13:19.660] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:13:19.660] M <SCRIPT> 2021-03-06 22:13:20,389 - MobileServer - -
crash_helper - INFO - scene_path =
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn
[22:13:19.661] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:13:19.661] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:13:19.661] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:13:19.661] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:13:19.661] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[22:13:19.662] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 9
WARNING ***************************************************************************
[22:13:19.671] M [COCOSUI] [WARNING] no preset camera named h55_wardrobe_camera
found! return indentity matrix
WARNING ***************************************************************************
[22:13:19.677] M [COCOSUI] [WARNING] Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:13:19.702] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:13:19.702] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content\chunk_vis\0_-1.vis
[22:13:19.704] M <SCRIPT> 2021-03-06 22:13:20,433 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:13:19.705] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:13:19.705] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:13:19.705] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:19.705] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\00000000928046a4.nfxo is not found!
WARNING ***************************************************************************
[22:13:19.710] M [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(378:2): warning:
last line of file ends without a newline
[22:13:19.874] M [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
169.22 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_PRS_LM
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
WARNING ***************************************************************************
[22:13:19.916] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:13:19.969] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:13:19.982] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:13:19.982] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:13:19.982] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:19.982] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c1500104a009.nfxo is not found!
WARNING ***************************************************************************
[22:13:19.998] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:13:20.595] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 612.99
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:13:20.639] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:13:20.639] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:13:20.639] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:20.640] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c7500104a009.nfxo is not found!
WARNING ***************************************************************************
[22:13:20.653] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:13:21.216] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 576.54
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK TRUE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:13:21.278] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:13:21.278] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:13:21.278] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:21.278] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1500106a009.nfxo is not found!
WARNING ***************************************************************************
[22:13:21.292] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:13:21.472] M <SCRIPT> 2021-03-06 22:13:22,201 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:13:21.784] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 506.01
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:13:21.807] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\wuchang\h55_wuchang.gis.prs.
[22:13:21.959] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:13:21.959] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:13:21.959] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:21.959] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c1500104a02b.nfxo is not found!
WARNING ***************************************************************************
[22:13:21.973] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:13:22.314] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:13:22.548] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 589.70
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:13:22.548] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:13:22.548] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:13:22.549] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:22.549] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c7500104a02b.nfxo is not found!
WARNING ***************************************************************************
[22:13:22.553] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
WARNING ***************************************************************************
[22:13:22.566] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:13:23.219] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 671.01
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK TRUE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:13:23.220] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:13:23.220] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:13:23.220] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:23.220] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1500106a02b.nfxo is not found!
WARNING ***************************************************************************
[22:13:23.233] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:13:23.398] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:13:23.779] M <SCRIPT> 2021-03-06 22:13:24,508 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:13:23.788] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 568.75
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:13:23.788] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:13:23.789] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:13:23.789] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:23.789] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\0000c1500106a02b.nfxo is not found!
WARNING ***************************************************************************
[22:13:23.802] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:13:24.296] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 507.66
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
ERROR *****************************************************************************
[22:13:24.357] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:13:24.456] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:13:24.456] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:13:24.456] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:24.457] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1500104a009.nfxo is not found!
WARNING ***************************************************************************
[22:13:24.475] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:13:25.034] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 578.14
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
WARNING ***************************************************************************
[22:13:25.036] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\boss\wuchang\separate_dir\wuchang_e_hanshuang\wuchang_e_hanshuang_weapon_umb.gi
m 680.74 ms
[22:13:25.037] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:13:25.037] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:13:25.037] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:25.038] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1500104a02b.nfxo is not found!
WARNING ***************************************************************************
[22:13:25.052] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:13:25.669] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 631.79
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:13:25.672] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:13:25.672] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:13:25.672] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:25.672] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c1510104a42b.nfxo is not found!
[22:13:25.672] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\wuchang\h55_wuchang_gis\idle_b.gis.prs, anim name idle_b.
WARNING ***************************************************************************
[22:13:25.687] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:13:26.371] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 699.14
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:13:26.371] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:13:26.371] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:13:26.371] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:26.371] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1510106a42b.nfxo is not found!
WARNING ***************************************************************************
[22:13:26.387] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:13:27.061] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 689.58
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:13:27.061] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:13:27.061] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:13:27.061] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:27.061] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1510104a42b.nfxo is not found!
WARNING ***************************************************************************
[22:13:27.075] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:13:27.710] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 648.91
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
ERROR *****************************************************************************
[22:13:27.743] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:13:27.745] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\wuchang\separate_dir\wuchang_e_hanshuang\wuchang_e_hanshuang_show_dj.gis.p
rs.
WARNING ***************************************************************************
[22:13:27.757] L [COCOSUI] [WARNING] animation show_idle_special_hanshuang in
chr\boss\wuchang\separate_dir\wuchang_e_hanshuang\wuchang_e_hanshuang_show_dj.gis
have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:27.757] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\boss\wuchang\separate_dir\wuchang_e_hanshuang\wuchang_e_hanshuang_show_dj.gim
25.10 ms
ERROR *****************************************************************************
[22:13:27.782] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:13:27.788] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_wuchang_umb\h55_pendant_wuchang_umb.gis.prs.
WARNING ***************************************************************************
[22:13:27.841] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_wuchang_umb\separate_dir\wuchang_e_hanshuang\wuchang_e_hanshua
ng_umb.gim 60.27 ms
[22:13:27.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:13:27.844] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:13:27.844] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:27.844] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c7510104a42b.nfxo is not found!
WARNING ***************************************************************************
[22:13:27.860] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
ERROR *****************************************************************************
[22:13:27.868] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:13:28.595] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 751.76
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK TRUE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:13:28.596] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:13:28.596] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:13:28.596] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:28.596] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\0000c1510106a42b.nfxo is not found!
WARNING ***************************************************************************
[22:13:28.612] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:13:29.228] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 632.59
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:13:29.229] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/refraction_disturbance.fx, tech name: TShader.
[22:13:29.229] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\refraction_disturbance.nfx.
[22:13:29.263] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\refraction_disturbance.nfx\0000000000000000.nfxo.
[22:13:29.263] M [COCOSUI] create effect shader/refraction_disturbance.fx:TShader
*** time: 34.14 ms ***
[22:13:29.289] M [COCOSUI] oneByOneListeners swallow_node=btn_operate parent=p_tips
[22:13:29.295] M [COCOSUI] oneByOneListeners swallow_node=bg_friend parent=p_frame
[22:13:29.295] M [COCOSUI] oneByOneListeners swallow_node=bg_friend parent=p_frame
[22:13:29.319] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\wuchang\h55_wuchang_gis\show_appear_hanshuang.gis.prs, anim name
show_appear_hanshuang.
[22:13:29.335] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_wuchang_umb\h55_pendant_wuchang_umb_gis\show_appear_hanshuang.
gis.prs, anim name show_appear_hanshuang.
WARNING ***************************************************************************
[22:13:30.234] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:13:30.315] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:13:30.343] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis.prs.
ERROR *****************************************************************************
[22:13:30.668] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:13:30.669] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_ydy\separate_dir\ydy_e_tuzi\ydy_e_tuzi_ea
r.gis.prs.
ERROR *****************************************************************************
[22:13:30.669] L [COCOSUI] [ERROR] Socket dual_bottle is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.669] L [COCOSUI] [ERROR] Socket wumi_spine_01 is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:13:30.669] L [COCOSUI] [ERROR] Socket fx_zhaohun_deff_03 is linked to bone
biped spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:13:30.669] L [COCOSUI] [ERROR] Socket fx_zhaohun_deff_02 is linked to bone
biped l thigh, but no bone named biped l thigh exist!
ERROR *****************************************************************************
[22:13:30.669] L [COCOSUI] [ERROR] Socket fx_zhaohun_deff_01 is linked to bone
biped l calf, but no bone named biped l calf exist!
ERROR *****************************************************************************
[22:13:30.669] L [COCOSUI] [ERROR] Socket fx_zhaohun_deff_04 is linked to bone
biped head, but no bone named biped head exist!
ERROR *****************************************************************************
[22:13:30.669] L [COCOSUI] [ERROR] Socket yaokongqi is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.669] L [COCOSUI] [ERROR] Socket fx_xiangshui_smoke_001 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket paoku2 is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket paoku is linked to bone biped l hand, but
no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket pendant_inject is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket zhusi2 is linked to bone biped r
clavicle, but no bone named biped r clavicle exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket pendant_moshubang is linked to bone biped
r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket pendant_bianzi is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket pendant_gjx is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket pendant_ylx is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket guajian_zhenxian is linked to bone biped
pelvis, but no bone named biped pelvis exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket pendant_map is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket pendant_book is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket huahen2 is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket zhusi3 is linked to bone biped r thigh,
but no bone named biped r thigh exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket pendant_quanzhang is linked to bone biped
r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket huahen1 is linked to bone biped l hand,
but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket hit3 is linked to bone biped spine, but
no bone named biped spine exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket hit2 is linked to bone biped spine, but
no bone named biped spine exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket hit4 is linked to bone biped neck, but no
bone named biped neck exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket pendant_lamp_2 is linked to bone biped
spine, but no bone named biped spine exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket whip_start is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket fx_sprint_003a is linked to bone biped
spine2, but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket guajian_tongyongbuou1 is linked to bone
biped pelvis, but no bone named biped pelvis exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket pendant_xiangshuiping is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket Socket0 is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket pendant_lamp is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket pendant_ringofkeys is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket hit is linked to bone biped spine1, but
no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket watch is linked to bone biped spine2, but
no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket pendant_patrol is linked to bone biped r
calf, but no bone named biped r calf exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket talk is linked to bone biped head, but no
bone named biped head exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket guajian_zhuanshu is linked to bone biped
pelvis, but no bone named biped pelvis exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket fx_sprint_003b is linked to bone biped
spine2, but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket pendant_football is linked to bone biped
r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket pendant_flaregun is linked to bone biped
r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket pendant_controller is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket fx_sprint_001 is linked to bone biped l
clavicle, but no bone named biped l clavicle exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket vision is linked to bone biped head, but
no bone named biped head exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket shoudian is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket zhusi1 is linked to bone biped l hand,
but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket fx_bell_hit_001 is linked to bone biped
head, but no bone named biped head exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket pendant_heart is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket pendant_qiaogun is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket fx_wudao_survior_001 is linked to bone
biped, but no bone named biped exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket parry_owl is linked to bone biped spine1,
but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket guajian_long is linked to bone biped
spine, but no bone named biped spine exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket mengzhinvwu_hand_biaoji is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket mengzhinvwu_futi is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket const_fx_wudao_survior_001 is linked to
bone biped, but no bone named biped exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket const_fx_mengzhinvwu_futi is linked to
bone biped spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket fx_mznw_treat_002 is linked to bone biped
l foot, but no bone named biped l foot exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket const_fx_mengzhinvwu_h_b is linked to
bone biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket magnet_guangquan is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket magnet_yindao is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:13:30.670] L [COCOSUI] [ERROR] Socket pendant_paper is linked to bone biped l
hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket const_fx_zhoushushi_zishen is linked to
bone biped, but no bone named biped exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket fx_niepan_hit_01 is linked to bone biped
spine2, but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket fx_fear_001 is linked to bone biped head,
but no bone named biped head exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket fx_21_fapai_001 is linked to bone biped l
hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket miaozhun is linked to bone biped spine2,
but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket pendant_wine_bottle_001 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket pendant_huaibiao is linked to bone biped
l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket axe_fuji_2_left is linked to bone biped l
calf, but no bone named biped l calf exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket axe_fuji_2_right is linked to bone biped
r calf, but no bone named biped r calf exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket axe_fuji_1 is linked to bone biped spine,
but no bone named biped spine exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket const_fx_yc_kuizeng_001 is linked to bone
biped spine, but no bone named biped spine exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket const_fx_id_001 is linked to bone biped
head, but no bone named biped head exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket candle_sit_left_gw is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket candle_stand_right_gw_1 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket candle_stand_right_gw_2 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket candle_sit_right_gw is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket candle_stand_left_gw_1 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket candle_stand_left_gw_2 is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket pendant_magnet is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket root_lasso is linked to bone biped, but
no bone named biped exist!
ERROR *****************************************************************************
[22:13:30.671] L [COCOSUI] [ERROR] Socket fx_pokun_weizhi_001 is linked to bone
biped spine2, but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:13:30.677] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:13:30.747] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:13:30.747] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:13:30.747] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:13:30.747] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:30.748] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\0004c1500104a009.nfxo is not found!
WARNING ***************************************************************************
[22:13:30.763] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:13:30.987] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
WARNING ***************************************************************************
[22:13:31.213] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:13:31.236] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 489.09
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:13:31.286] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\h55_pet_zhuque\h55_pet_zhuque.gis.prs.
[22:13:31.381] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[22:13:31.381] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\turbulence_model.nfx.
[22:13:31.415] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\turbulence_model.nfx\0000000000000100.nfxo.
[22:13:31.416] L [COCOSUI] create effect shader\turbulence_model.fx:TShader ***
time: 34.96 ms ***
[22:13:31.416] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[22:13:31.416] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\turbulence_model.nfx.
[22:13:31.586] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:13:31.586] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:13:31.586] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:31.587] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\0004c1500104a02b.nfxo is not found!
WARNING ***************************************************************************
[22:13:31.600] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:13:32.102] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 516.35
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:13:32.128] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_zhuque\h55_pet_zhuque_gis\idle.gis.prs, anim name idle.
ERROR *****************************************************************************
[22:13:32.139] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:13:32.156] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_football\football.gis.prs.
ERROR *****************************************************************************
[22:13:32.189] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:13:32.192] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\guajian\h55_guajian_douniu\h55_guajian_douniu.gis.prs.
[22:13:32.203] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\show_appear_tu
zi_ydy.gis.prs, anim name show_appear_tuzi_ydy.
[22:13:32.203] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_football\football_gis\idle.gis.prs, anim name idle.
[22:13:32.203] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_football\football_gis\show_appear_tuzi_ydy.gis.prs, anim name
show_appear_tuzi_ydy.
[22:13:32.381] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:13:34.310] M <SCRIPT> 2021-03-06 22:13:35,039 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:13:35.810] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:13:36.015] M <SCRIPT> 2021-03-06 22:13:36,744 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:13:36.119] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:13:36.306] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:13:37.147] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:13:38.419] M <SCRIPT> 2021-03-06 22:13:39,148 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:13:39.963] M <SCRIPT> 2021-03-06 22:13:40,692 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:13:40.135] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:13:40.210] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\show_idle_tuzi
_ydy.gis.prs, anim name show_idle_tuzi_ydy.
[22:13:40.211] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_football\football_gis\show_idle_tuzi_ydy.gis.prs, anim name
show_idle_tuzi_ydy.
[22:13:40.872] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:13:40.993] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:13:41.355] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:13:42.113] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:13:42.837] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:13:44.182] M <SCRIPT> 2021-03-06 22:13:44,910 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:13:44.268] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:13:45.110] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:13:45.795] M [COCOSUI] oneByOneListeners swallow_node=btn_change_h parent=Node
[22:13:46.232] M <SCRIPT> 2021-03-06 22:13:46,960 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:13:48.321] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:13:49.196] M [COCOSUI] oneByOneListeners swallow_node=btn_operate parent=p_tips
[22:13:50.067] M <SCRIPT> 2021-03-06 22:13:50,796 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
WARNING ***************************************************************************
[22:13:50.586] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:13:50.659] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:13:50.689] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis.prs.
ERROR *****************************************************************************
[22:13:51.066] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:13:51.118] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:13:51.119] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:13:51.119] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:51.119] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c3500104a009.nfxo is not found!
WARNING ***************************************************************************
[22:13:51.134] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:13:51.650] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 531.10
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:13:51.650] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\h55_pet_monkey\h55_pet_monkey.gis.prs.
[22:13:51.654] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:13:51.654] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:13:51.654] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:51.655] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c3500104a02b.nfxo is not found!
WARNING ***************************************************************************
[22:13:51.669] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:13:52.255] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 600.65
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
ERROR *****************************************************************************
[22:13:52.256] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:13:52.284] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis.prs.
WARNING ***************************************************************************
[22:13:52.285] L [COCOSUI] [WARNING] animation test_1 in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.285] L [COCOSUI] [WARNING] animation laugh in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.285] L [COCOSUI] [WARNING] animation angry in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.285] L [COCOSUI] [WARNING] animation smile in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.285] L [COCOSUI] [WARNING] animation sad in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.286] L [COCOSUI] [WARNING] animation dingzi_1 in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.286] L [COCOSUI] [WARNING] animation jianxiao in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.286] L [COCOSUI] [WARNING] animation shock in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.286] L [COCOSUI] [WARNING] animation skin in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.286] L [COCOSUI] [WARNING] animation show_idle_special_shuangyi_bo in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.286] L [COCOSUI] [WARNING] animation show_appear_shuangyi_bo in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.286] L [COCOSUI] [WARNING] animation show_idle_shuangyi_bo in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.286] L [COCOSUI] [WARNING] animation beishang in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.286] L [COCOSUI] [WARNING] animation buxie in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.286] L [COCOSUI] [WARNING] animation ganga in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.286] L [COCOSUI] [WARNING] animation huanghzang in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.286] L [COCOSUI] [WARNING] animation jusang in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.286] L [COCOSUI] [WARNING] animation kuaile in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.286] L [COCOSUI] [WARNING] animation putong in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.287] L [COCOSUI] [WARNING] animation qiexi in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:13:52.287] L [COCOSUI] [WARNING] animation zebei in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket mengzhinvwu_hand_biaoji is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket mengzhinvwu_futi is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket const_fx_wudao_survior_001 is linked to
bone biped, but no bone named biped exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket const_fx_mengzhinvwu_futi is linked to
bone biped spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket fx_mznw_treat_002 is linked to bone biped
l foot, but no bone named biped l foot exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket const_fx_mengzhinvwu_h_b is linked to
bone biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket magnet_yindao is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket magnet_guangquan is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket fx_siyecao_skill_001 is linked to bone
biped head, but no bone named biped head exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket pendant_paper is linked to bone biped l
hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket const_fx_zhoushushi_zishen is linked to
bone biped, but no bone named biped exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket fx_niepan_hit_01 is linked to bone biped
spine2, but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket fx_fear_001 is linked to bone biped head,
but no bone named biped head exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket fx_21_fapai_001 is linked to bone biped l
hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket miaozhun is linked to bone biped spine2,
but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket pendant_wine_bottle_001 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket pendant_map is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket pendant_huaibiao is linked to bone biped
l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket axe_fuji_2_left is linked to bone biped l
calf, but no bone named biped l calf exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket axe_fuji_2_right is linked to bone biped
r calf, but no bone named biped r calf exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket axe_fuji_1 is linked to bone biped spine,
but no bone named biped spine exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket const_fx_yc_kuizeng_001 is linked to bone
biped spine, but no bone named biped spine exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket const_fx_id_001 is linked to bone biped
head, but no bone named biped head exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket candle_sit_left_gw is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket candle_stand_right_gw_1 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket candle_stand_right_gw_2 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket candle_sit_right_gw is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket candle_stand_left_gw_1 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket candle_stand_left_gw_2 is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket pendant_magnet is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket root_lasso is linked to bone biped, but
no bone named biped exist!
ERROR *****************************************************************************
[22:13:52.288] L [COCOSUI] [ERROR] Socket fx_pokun_weizhi_001 is linked to bone
biped spine2, but no bone named biped spine2 exist!
WARNING ***************************************************************************
[22:13:52.289] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gim 1179.67 ms
ERROR *****************************************************************************
[22:13:52.315] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:13:52.323] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_daoju.gis.prs.
ERROR *****************************************************************************
[22:13:52.324] L [COCOSUI] [ERROR] Socket mengzhinvwu_hand_biaoji is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:52.324] L [COCOSUI] [ERROR] Socket mengzhinvwu_futi is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:13:52.324] L [COCOSUI] [ERROR] Socket const_fx_wudao_survior_001 is linked to
bone biped, but no bone named biped exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket const_fx_mengzhinvwu_futi is linked to
bone biped spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket fx_mznw_treat_002 is linked to bone biped
l foot, but no bone named biped l foot exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket const_fx_mengzhinvwu_h_b is linked to
bone biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket magnet_yindao is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket magnet_guangquan is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket fx_siyecao_skill_001 is linked to bone
biped head, but no bone named biped head exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket pendant_paper is linked to bone biped l
hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket const_fx_zhoushushi_zishen is linked to
bone biped, but no bone named biped exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket fx_niepan_hit_01 is linked to bone biped
spine2, but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket fx_fear_001 is linked to bone biped head,
but no bone named biped head exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket fx_21_fapai_001 is linked to bone biped l
hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket miaozhun is linked to bone biped spine2,
but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket pendant_wine_bottle_001 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket pendant_map is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket pendant_huaibiao is linked to bone biped
l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket axe_fuji_2_left is linked to bone biped l
calf, but no bone named biped l calf exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket axe_fuji_2_right is linked to bone biped
r calf, but no bone named biped r calf exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket axe_fuji_1 is linked to bone biped spine,
but no bone named biped spine exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket const_fx_yc_kuizeng_001 is linked to bone
biped spine, but no bone named biped spine exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket const_fx_id_001 is linked to bone biped
head, but no bone named biped head exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket candle_sit_left_gw is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket candle_stand_right_gw_1 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket candle_stand_right_gw_2 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket candle_sit_right_gw is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket candle_stand_left_gw_1 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket candle_stand_left_gw_2 is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket pendant_magnet is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket root_lasso is linked to bone biped, but
no bone named biped exist!
ERROR *****************************************************************************
[22:13:52.325] L [COCOSUI] [ERROR] Socket fx_pokun_weizhi_001 is linked to bone
biped spine2, but no bone named biped spine2 exist!
WARNING ***************************************************************************
[22:13:52.325] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_daoju.gim 21.97 ms
[22:13:52.326] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:13:52.326] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:13:52.326] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:13:52.327] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\0000c1510104a42b.nfxo is not found!
WARNING ***************************************************************************
[22:13:52.340] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:13:52.883] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 556.96
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:13:52.885] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\show_appear_sh
uangyi_bo.gis.prs, anim name show_appear_shuangyi_bo.
ERROR *****************************************************************************
[22:13:52.899] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:13:52.981] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_monkey\h55_pet_monkey_gis\idle.gis.prs, anim name idle.
[22:13:53.958] M [COCOSUI] oneByOneListeners swallow_node=btn_tab_collect
parent=p_info
[22:13:54.392] M [COCOSUI] oneByOneListeners swallow_node=btn_tab_collect
parent=p_info
[22:13:54.958] M [COCOSUI] oneByOneListeners swallow_node=tab_2 parent=p_frame
[22:13:56.232] M <SCRIPT> 2021-03-06 22:13:56,960 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:13:57.556] M <SCRIPT> 2021-03-06 22:13:58,284 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:13:58.069] M [COCOSUI] oneByOneListeners swallow_node=tab_5 parent=p_frame
[22:13:59.235] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
WARNING ***************************************************************************
[22:13:59.478] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:13:59.647] M <SCRIPT> 2021-03-06 22:14:00,376 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:14:00.742] M [COCOSUI] oneByOneListeners swallow_node=tab_3 parent=p_tab
[22:14:01.554] M [COCOSUI] oneByOneListeners swallow_node=btn_change_char
parent=p_rank
[22:14:01.962] M <SCRIPT> 2021-03-06 22:14:02,691 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:14:02.443] M [COCOSUI] oneByOneListeners swallow_node=btn_select
parent=character_item
[22:14:02.443] M [COCOSUI] oneByOneListeners swallow_node=layout
parent=layout_list_character
[22:14:02.443] M [COCOSUI] oneByOneListeners swallow_node=layout_list_character
parent=p_change_char_panel
[22:14:02.858] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\show_idle_shua
ngyi_bo.gis.prs, anim name show_idle_shuangyi_bo.
[22:14:02.869] M [COCOSUI] oneByOneListeners swallow_node=layout_list_character
parent=p_change_char_panel
[22:14:03.539] M [COCOSUI] oneByOneListeners swallow_node=btn_select
parent=character_item
[22:14:03.539] M [COCOSUI] oneByOneListeners swallow_node=layout_list_character
parent=p_change_char_panel
[22:14:03.831] M [COCOSUI] oneByOneListeners swallow_node=btn_select
parent=character_item
[22:14:03.831] M [COCOSUI] oneByOneListeners swallow_node=layout_list_character
parent=p_change_char_panel
[22:14:05.596] M <SCRIPT> 2021-03-06 22:14:06,324 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:14:06.299] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:14:06.797] M [COCOSUI] oneByOneListeners swallow_node=btn_operate parent=p_tips
WARNING ***************************************************************************
[22:14:07.877] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:14:07.963] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:14:08.011] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:14:08.011] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:14:08.012] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:14:08.012] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4008c9500104a009.nfxo is not found!
WARNING ***************************************************************************
[22:14:08.026] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:14:08.028] M <SCRIPT> 2021-03-06 22:14:08,756 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:14:08.650] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 638.92
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING TRUE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR TRUE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:14:08.687] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis.prs.
[22:14:08.976] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:14:08.976] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:14:08.976] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:14:08.976] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4008c9500104a02b.nfxo is not found!
WARNING ***************************************************************************
[22:14:08.989] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:14:09.675] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 699.64
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING TRUE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR TRUE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:14:09.678] M <SCRIPT> 2021-03-06 22:14:10,437 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:14:09.694] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:14:09.694] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:14:09.694] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:14:09.695] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4008c9510104a42b.nfxo is not found!
ERROR *****************************************************************************
[22:14:09.699] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:14:09.708] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:14:10.449] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 754.75
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING TRUE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR TRUE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:14:10.453] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\h55_pet_hetun\h55_pet_hetun.gis.prs.
ERROR *****************************************************************************
[22:14:10.457] L [COCOSUI] [ERROR] Socket idle2 is linked to bone biped_bone24, but
no bone named biped_bone24 exist!
[22:14:10.473] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_hetun\h55_pet_hetun_gis\idle.gis.prs, anim name idle.
ERROR *****************************************************************************
[22:14:10.479] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:14:10.485] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_glim\h55_pendant_glim.gis.prs.
ERROR *****************************************************************************
[22:14:10.539] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:14:10.550] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\show_appear_ws
_qd.gis.prs, anim name show_appear_ws_qd.
[22:14:10.552] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_glim\h55_pendant_glim_gis\show_appear_ws_qd.gis.prs, anim name
show_appear_ws_qd.
ERROR *****************************************************************************
[22:14:10.620] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:14:13.748] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
WARNING ***************************************************************************
[22:14:13.987] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:14:14.412] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:14:14.961] M [COCOSUI] oneByOneListeners swallow_node=btn_operate parent=p_tips
[22:14:15.698] M <SCRIPT> 2021-03-06 22:14:16,458 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
WARNING ***************************************************************************
[22:14:16.058] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:14:16.145] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:14:16.238] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis.prs.
ERROR *****************************************************************************
[22:14:16.537] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:14:16.623] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\h55_pet_meinuo\h55_pet_meinuo.gis.prs.
ERROR *****************************************************************************
[22:14:16.649] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:14:16.706] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_bozhi\yxz_e_boz
hi_head.gis.prs.
WARNING ***************************************************************************
[22:14:16.742] L [COCOSUI] [WARNING] animation skin in
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_bozhi\yxz_e_boz
hi_head.gis have bones with non-uniform scales will disable gpu skin.
ERROR *****************************************************************************
[22:14:16.745] L [COCOSUI] [ERROR] Socket candle_stand_right_gw_1 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:14:16.745] L [COCOSUI] [ERROR] Socket candle_stand_right_gw_2 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:14:16.745] L [COCOSUI] [ERROR] Socket candle_sit_right_gw is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:14:16.745] L [COCOSUI] [ERROR] Socket candle_stand_left_gw_1 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:14:16.745] L [COCOSUI] [ERROR] Socket candle_stand_left_gw_2 is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:14:16.745] L [COCOSUI] [ERROR] Socket candle_sit_left_gw is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:14:16.745] L [COCOSUI] [ERROR] Socket pendant_magnet is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:14:16.745] L [COCOSUI] [ERROR] Socket root_lasso is linked to bone biped, but
no bone named biped exist!
ERROR *****************************************************************************
[22:14:16.745] L [COCOSUI] [ERROR] Socket fx_pokun_weizhi_001 is linked to bone
biped spine2, but no bone named biped spine2 exist!
WARNING ***************************************************************************
[22:14:16.745] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_bozhi\yxz_e_boz
hi_head.gim 215.92 ms
[22:14:16.762] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_bozhi\yxz_e_boz
hi_head_gis\idle.gis.prs, anim name idle.
ERROR *****************************************************************************
[22:14:16.803] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:14:16.813] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_bozhi\yxz_e_boz
hi_qunbai.gis.prs.
ERROR *****************************************************************************
[22:14:16.831] L [COCOSUI] [ERROR] Socket candle_stand_right_gw_1 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:14:16.831] L [COCOSUI] [ERROR] Socket candle_stand_right_gw_2 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:14:16.831] L [COCOSUI] [ERROR] Socket candle_sit_right_gw is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:14:16.831] L [COCOSUI] [ERROR] Socket candle_stand_left_gw_1 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:14:16.831] L [COCOSUI] [ERROR] Socket candle_stand_left_gw_2 is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:14:16.831] L [COCOSUI] [ERROR] Socket candle_sit_left_gw is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:14:16.831] L [COCOSUI] [ERROR] Socket pendant_magnet is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:14:16.831] L [COCOSUI] [ERROR] Socket root_lasso is linked to bone biped, but
no bone named biped exist!
ERROR *****************************************************************************
[22:14:16.831] L [COCOSUI] [ERROR] Socket fx_pokun_weizhi_001 is linked to bone
biped spine2, but no bone named biped spine2 exist!
WARNING ***************************************************************************
[22:14:16.831] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_bozhi\yxz_e_boz
hi_qunbai.gim 41.14 ms
[22:14:16.844] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_bozhi\yxz_e_boz
hi_qunbai_gis\idle.gis.prs, anim name idle.
ERROR *****************************************************************************
[22:14:16.872] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:14:16.925] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_bozhi\yxz_e_boz
hi_mechine.gis.prs.
WARNING ***************************************************************************
[22:14:16.939] L [COCOSUI] [WARNING] animation show_appear_bozhi_yxz in
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_bozhi\yxz_e_boz
hi_mechine.gis have bones with non-uniform scales will disable gpu skin.
ERROR *****************************************************************************
[22:14:16.939] L [COCOSUI] [ERROR] Socket pendant_magnet is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:14:16.939] L [COCOSUI] [ERROR] Socket fx_pokun_weizhi_001 is linked to bone
biped spine2, but no bone named biped spine2 exist!
WARNING ***************************************************************************
[22:14:16.940] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_bozhi\yxz_e_boz
hi_mechine.gim 69.45 ms
ERROR *****************************************************************************
[22:14:16.968] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:14:17.012] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_bozhi\yxz_e_boz
hi_xiongbi.gis.prs.
WARNING ***************************************************************************
[22:14:17.018] L [COCOSUI] [WARNING] animation show_appear_bozhi_yxz in
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_bozhi\yxz_e_boz
hi_xiongbi.gis have bones with non-uniform scales will disable gpu skin.
ERROR *****************************************************************************
[22:14:17.018] L [COCOSUI] [ERROR] Socket pendant_magnet is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:14:17.018] L [COCOSUI] [ERROR] Socket root_lasso is linked to bone biped, but
no bone named biped exist!
ERROR *****************************************************************************
[22:14:17.018] L [COCOSUI] [ERROR] Socket fx_pokun_weizhi_001 is linked to bone
biped spine2, but no bone named biped spine2 exist!
WARNING ***************************************************************************
[22:14:17.018] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_bozhi\yxz_e_boz
hi_xiongbi.gim 63.01 ms
ERROR *****************************************************************************
[22:14:17.026] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:14:17.075] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_bozhi\yxz_e_boz
hi_gun.gis.prs.
ERROR *****************************************************************************
[22:14:17.086] L [COCOSUI] [ERROR] Socket pendant_magnet is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:14:17.086] L [COCOSUI] [ERROR] Socket root_lasso is linked to bone biped, but
no bone named biped exist!
ERROR *****************************************************************************
[22:14:17.086] L [COCOSUI] [ERROR] Socket fx_pokun_weizhi_001 is linked to bone
biped spine2, but no bone named biped spine2 exist!
WARNING ***************************************************************************
[22:14:17.086] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_bozhi\yxz_e_boz
hi_gun.gim 59.82 ms
ERROR *****************************************************************************
[22:14:17.116] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:14:17.176] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_bozhi\yxz_e_boz
hi_dangan.gis.prs.
ERROR *****************************************************************************
[22:14:17.186] L [COCOSUI] [ERROR] Socket pendant_magnet is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:14:17.186] L [COCOSUI] [ERROR] Socket root_lasso is linked to bone biped, but
no bone named biped exist!
ERROR *****************************************************************************
[22:14:17.186] L [COCOSUI] [ERROR] Socket fx_pokun_weizhi_001 is linked to bone
biped spine2, but no bone named biped spine2 exist!
WARNING ***************************************************************************
[22:14:17.186] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_bozhi\yxz_e_boz
hi_dangan.gim 70.82 ms
ERROR *****************************************************************************
[22:14:17.213] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:14:17.290] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_huzhou\separate_dir\yxz_e_bozhi\yxz_e_bozhi_huzhou_m.gim 93.56
ms
[22:14:17.301] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\show_idle_bozh
i_yxz.gis.prs, anim name show_idle_bozhi_yxz.
[22:14:17.318] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_bozhi\yxz_e_boz
hi_head_gis\show_idle_bozhi_yxz.gis.prs, anim name show_idle_bozhi_yxz.
ERROR *****************************************************************************
[22:14:17.339] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:14:17.340] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:14:17.340] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:14:17.340] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:14:17.340] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c9500104a009.nfxo is not found!
[22:14:17.352] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_bozhi\yxz_e_boz
hi_qunbai_gis\show_idle_bozhi_yxz.gis.prs, anim name show_idle_bozhi_yxz.
WARNING ***************************************************************************
[22:14:17.356] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:14:17.367] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_meinuo\h55_pet_meinuo_gis\idle.gis.prs, anim name idle.
[22:14:18.102] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 762.84
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR TRUE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:14:18.107] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\guajian\h55_guajian_yumao\h55_guajian_yumao.gis.prs.
[22:14:18.108] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:14:18.108] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:14:18.108] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:14:18.108] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c9500104a02b.nfxo is not found!
WARNING ***************************************************************************
[22:14:18.125] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:14:18.881] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 773.16
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR TRUE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:14:20.037] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:14:20.070] M <SCRIPT> 2021-03-06 22:14:20,830 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
WARNING ***************************************************************************
[22:14:20.315] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:14:20.761] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:14:21.334] M [COCOSUI] oneByOneListeners swallow_node=btn_operate parent=p_tips
[22:14:22.197] M <SCRIPT> 2021-03-06 22:14:22,956 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
WARNING ***************************************************************************
[22:14:22.661] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:14:22.711] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:14:22.729] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis.prs.
ERROR *****************************************************************************
[22:14:23.021] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:14:23.026] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\h55_pet_hetun\h55_pet_hetun.gis.prs.
ERROR *****************************************************************************
[22:14:23.029] L [COCOSUI] [ERROR] Socket idle2 is linked to bone biped_bone24, but
no bone named biped_bone24 exist!
ERROR *****************************************************************************
[22:14:23.038] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:14:23.038] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_hetun\h55_pet_hetun_gis\idle.gis.prs, anim name idle.
[22:14:23.041] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_glim\h55_pendant_glim.gis.prs.
ERROR *****************************************************************************
[22:14:23.049] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:14:23.056] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\show_appear_ws
_qd.gis.prs, anim name show_appear_ws_qd.
[22:14:23.056] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_glim\h55_pendant_glim_gis\show_appear_ws_qd.gis.prs, anim name
show_appear_ws_qd.
ERROR *****************************************************************************
[22:14:23.062] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:14:23.158] M [COCOSUI] oneByOneListeners swallow_node=tab_2 parent=p_frame
[22:14:23.159] M <SCRIPT> 2021-03-06 22:14:23,918 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:14:30.031] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:14:30.647] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:14:30.853] M <SCRIPT> 2021-03-06 22:14:31,613 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:14:31.022] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:14:31.347] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:14:32.666] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\show_idle_ws_q
d.gis.prs, anim name show_idle_ws_qd.
[22:14:32.670] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_glim\h55_pendant_glim_gis\show_idle_ws_qd.gis.prs, anim name
show_idle_ws_qd.
[22:14:33.293] M <SCRIPT> 2021-03-06 22:14:34,052 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:14:34.842] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:14:34.842] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:14:35.182] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:14:35.565] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:14:37.879] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:14:37.879] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:14:38.406] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:14:38.407] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:14:38.903] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:14:38.903] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:14:39.419] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:14:39.419] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:14:40.068] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:14:40.069] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:14:40.411] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:14:40.719] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:14:41.655] M <SCRIPT> 2021-03-06 22:14:42,415 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:14:42.135] M [COCOSUI] oneByOneListeners swallow_node=touch_data
parent=switch_overview_data
[22:14:43.496] M <SCRIPT> 2021-03-06 22:14:44,256 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:14:44.262] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:14:44.262] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:14:44.534] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:14:44.896] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:14:47.430] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:14:47.430] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:14:47.756] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:14:48.152] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:14:50.755] M [COCOSUI] oneByOneListeners swallow_node=touch_data
parent=switch_overview_data
[22:14:53.729] M <SCRIPT> 2021-03-06 22:14:54,489 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:14:55.689] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:14:55.689] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:14:55.999] M <SCRIPT> 2021-03-06 22:14:56,759 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:14:56.674] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:14:56.674] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:14:57.858] M <SCRIPT> 2021-03-06 22:14:58,618 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:14:57.961] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:14:59.545] M <SCRIPT> 2021-03-06 22:15:00,305 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:15:01.965] M [COCOSUI] oneByOneListeners swallow_node=touch_data
parent=switch_overview_data
[22:15:03.682] M <SCRIPT> 2021-03-06 22:15:04,441 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:15:04.774] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:15:04.774] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:15:05.627] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:15:06.006] M <SCRIPT> 2021-03-06 22:15:06,766 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:15:06.179] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:15:06.451] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:15:07.821] M <SCRIPT> 2021-03-06 22:15:08,581 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:15:09.740] M <SCRIPT> 2021-03-06 22:15:10,500 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:15:10.237] M [COCOSUI] oneByOneListeners swallow_node=touch_data
parent=switch_overview_data
[22:15:12.514] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:15:12.514] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:15:13.133] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:15:13.545] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:15:16.211] M <SCRIPT> 2021-03-06 22:15:16,994 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:15:16.536] M [COCOSUI] oneByOneListeners swallow_node=touch_data
parent=switch_overview_data
[22:15:17.548] M <SCRIPT> 2021-03-06 22:15:18,331 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:15:19.589] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:15:19.589] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:15:20.513] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:15:20.893] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:15:21.168] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:15:21.924] M <SCRIPT> 2021-03-06 22:15:22,707 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:15:23.465] M <SCRIPT> 2021-03-06 22:15:24,249 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:15:23.979] M [COCOSUI] oneByOneListeners swallow_node=touch_data
parent=switch_overview_data
[22:15:26.290] M <SCRIPT> 2021-03-06 22:15:27,074 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:15:26.713] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:15:26.713] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:15:27.128] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:15:27.597] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:15:29.901] M [COCOSUI] oneByOneListeners swallow_node=touch_data
parent=switch_overview_data
[22:15:31.576] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:15:31.576] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:15:32.076] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:15:32.315] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:15:32.315] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:15:32.469] M <SCRIPT> 2021-03-06 22:15:33,252 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:15:32.813] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:15:33.347] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:15:35.483] M [COCOSUI] oneByOneListeners swallow_node=touch_data
parent=switch_overview_data
[22:15:37.543] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:15:37.543] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:15:37.973] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:15:38.269] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:15:38.578] M <SCRIPT> 2021-03-06 22:15:39,362 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:15:40.608] M [COCOSUI] oneByOneListeners swallow_node=touch_data
parent=switch_overview_data
[22:15:41.207] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:15:41.207] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:15:42.878] M <SCRIPT> 2021-03-06 22:15:43,662 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:15:44.144] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:15:44.144] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:15:45.054] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:15:45.054] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:15:46.736] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:15:46.736] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:15:47.338] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:15:47.339] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:15:47.890] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:15:47.890] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:15:48.286] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:15:48.286] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:15:48.885] M <SCRIPT> 2021-03-06 22:15:49,668 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:15:49.820] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:15:49.820] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:15:50.744] M [COCOSUI] oneByOneListeners swallow_node=bg_face parent=p_face
[22:15:50.976] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:15:51.129] M <SCRIPT> 2021-03-06 22:15:51,913 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:15:51.264] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:15:51.265] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:15:51.753] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:15:52.412] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:15:56.314] M [COCOSUI] oneByOneListeners swallow_node=touch_data
parent=switch_overview_data
[22:15:56.805] M <SCRIPT> 2021-03-06 22:15:57,589 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:15:59.483] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:15:59.483] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:15:59.827] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:16:00.274] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:16:00.624] M <SCRIPT> 2021-03-06 22:16:01,407 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:16:00.773] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:16:01.287] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:16:01.804] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:16:02.199] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:16:02.904] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:16:04.566] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:16:04.566] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:16:04.924] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:16:05.284] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:16:05.887] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:16:06.231] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:16:06.576] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:16:06.979] M <SCRIPT> 2021-03-06 22:16:07,763 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:16:06.999] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:16:07.359] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:16:08.537] M <SCRIPT> 2021-03-06 22:16:09,321 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:16:09.477] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:16:11.415] M [COCOSUI] oneByOneListeners swallow_node=touch_data
parent=switch_overview_data
[22:16:12.324] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:16:12.324] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:16:12.913] M <SCRIPT> 2021-03-06 22:16:13,611 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:16:12.998] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:16:13.406] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:16:15.149] M [COCOSUI] oneByOneListeners swallow_node=touch_data
parent=switch_overview_data
[22:16:15.956] M [COCOSUI] oneByOneListeners swallow_node=tab_1 parent=p_frame
[22:16:16.946] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\show_idle_ws_q
d.gis.prs, anim name show_idle_ws_qd.
[22:16:16.947] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_glim\h55_pendant_glim_gis\show_idle_ws_qd.gis.prs, anim name
show_idle_ws_qd.
[22:16:18.980] M [COCOSUI] oneByOneListeners swallow_node=btn_tab_collect
parent=p_info
[22:16:19.781] M [COCOSUI] oneByOneListeners swallow_node=btn_tab_battle
parent=p_info
[22:16:20.024] M <SCRIPT> 2021-03-06 22:16:20,722 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:16:20.814] M [COCOSUI] oneByOneListeners swallow_node=tab_2 parent=p_frame
[22:16:21.426] M <SCRIPT> 2021-03-06 22:16:22,125 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:16:23.638] M <SCRIPT> 2021-03-06 22:16:24,336 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:16:24.102] M <SCRIPT> 2021-03-06 22:16:24,800 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:16:25.645] M <SCRIPT> 2021-03-06 22:16:26,344 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:16:26.639] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
WARNING ***************************************************************************
[22:16:26.893] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:16:27.772] M <SCRIPT> 2021-03-06 22:16:28,470 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:16:28.286] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:16:29.020] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:16:29.568] M [COCOSUI] oneByOneListeners swallow_node=img_quality
parent=p_cover
[22:16:29.722] M <SCRIPT> 2021-03-06 22:16:30,420 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:16:29.893] M [COCOSUI] oneByOneListeners swallow_node=img_quality
parent=p_cover
[22:16:30.166] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:16:30.545] M [COCOSUI] oneByOneListeners swallow_node=btn_operate parent=p_tips
[22:16:31.744] M <SCRIPT> 2021-03-06 22:16:32,443 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
WARNING ***************************************************************************
[22:16:32.312] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:16:32.372] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:16:32.459] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:16:32.459] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:16:32.459] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:16:32.459] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4008c1500104a009.nfxo is not found!
WARNING ***************************************************************************
[22:16:32.474] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:16:33.003] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 544.61
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING TRUE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:16:33.091] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\yidhra\yidhra.gis.prs.
WARNING ***************************************************************************
[22:16:33.106] L [COCOSUI] [WARNING] animation skin in chr\boss\yidhra\yidhra.gis
have bones with non-uniform scales will disable gpu skin.
[22:16:33.117] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:16:33.117] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:16:33.117] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:16:33.118] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4008c1500104a02b.nfxo is not found!
WARNING ***************************************************************************
[22:16:33.130] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:16:33.720] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 602.69
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING TRUE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
ERROR *****************************************************************************
[22:16:33.784] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:16:33.851] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:16:33.851] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:16:33.851] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:16:33.852] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c7500104a009.nfxo is not found!
WARNING ***************************************************************************
[22:16:33.867] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:16:34.450] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 598.67
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK TRUE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:16:34.516] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\yidhra_xintu\yidhra_xintu.gis.prs.
WARNING ***************************************************************************
[22:16:34.551] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\boss\yidhra_xintu\separate_dir\yidhra_d_bobao_xintu\yidhra_d_bobao_xintu.gim
783.83 ms
[22:16:34.551] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:16:34.551] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:16:34.551] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:16:34.552] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c7500104a02b.nfxo is not found!
WARNING ***************************************************************************
[22:16:34.566] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:16:35.207] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 655.87
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK TRUE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:16:35.208] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:16:35.208] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:16:35.209] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:16:35.209] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c7510104a42b.nfxo is not found!
[22:16:35.209] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\yidhra_xintu\yidhra_xintu_gis\idle_1.gis.prs, anim name idle_1.
WARNING ***************************************************************************
[22:16:35.223] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:16:35.868] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 659.86
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK TRUE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
ERROR *****************************************************************************
[22:16:35.894] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:16:35.898] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\boss\yidhra_xintu\yidhra_xintu_sickle.gim 6.15 ms
[22:16:35.901] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\yidhra\yidhra_gis\show_idle_yidhra.gis.prs, anim name show_idle_yidhra.
[22:16:35.902] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:16:35.902] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
[22:16:35.902] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\yidhra_xintu\yidhra_xintu_gis\show_idle_yidhra.gis.prs, anim name
show_idle_yidhra.
ERROR *****************************************************************************
[22:16:35.902] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:16:35.903] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c3510104a42b.nfxo is not found!
ERROR *****************************************************************************
[22:16:35.907] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:16:35.918] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:16:36.555] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 652.77
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:16:36.555] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:16:36.555] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:16:36.555] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:16:36.555] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4008c1510104a42b.nfxo is not found!
WARNING ***************************************************************************
[22:16:36.569] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:16:37.193] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 637.83
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING TRUE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:16:37.360] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
WARNING ***************************************************************************
[22:16:37.361] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:16:40.283] M [COCOSUI] oneByOneListeners swallow_node=btn_change_char
parent=p_rank
[22:16:40.526] M <SCRIPT> 2021-03-06 22:16:41,224 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:16:41.090] M [COCOSUI] oneByOneListeners swallow_node=btn_change_h
parent=p_change_char_panel
[22:16:41.759] M [COCOSUI] oneByOneListeners swallow_node=btn_select
parent=character_item
[22:16:41.759] M [COCOSUI] oneByOneListeners swallow_node=layout
parent=layout_list_character
[22:16:41.759] M [COCOSUI] oneByOneListeners swallow_node=layout_list_character
parent=p_change_char_panel
[22:16:41.983] M <SCRIPT> 2021-03-06 22:16:42,681 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:16:42.551] M [COCOSUI] oneByOneListeners swallow_node=btn_select
parent=character_item
[22:16:42.551] M [COCOSUI] oneByOneListeners swallow_node=layout_list_character
parent=p_change_char_panel
[22:16:43.012] M [COCOSUI] oneByOneListeners swallow_node=btn_select
parent=character_item
[22:16:43.012] M [COCOSUI] oneByOneListeners swallow_node=layout_list_character
parent=p_change_char_panel
[22:16:43.372] M [COCOSUI] oneByOneListeners swallow_node=btn_select
parent=character_item
[22:16:43.372] M [COCOSUI] oneByOneListeners swallow_node=layout_list_character
parent=p_change_char_panel
[22:16:44.059] M <SCRIPT> 2021-03-06 22:16:44,758 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:16:44.669] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:16:45.233] M [COCOSUI] oneByOneListeners swallow_node=btn_operate parent=p_tips
[22:16:46.175] M <SCRIPT> 2021-03-06 22:16:46,873 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
WARNING ***************************************************************************
[22:16:46.644] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:16:46.676] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:16:46.689] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis.prs.
ERROR *****************************************************************************
[22:16:46.960] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:16:46.965] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\h55_pet_monkey\h55_pet_monkey.gis.prs.
ERROR *****************************************************************************
[22:16:46.970] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:16:46.971] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis.prs.
WARNING ***************************************************************************
[22:16:46.972] L [COCOSUI] [WARNING] animation test_1 in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.972] L [COCOSUI] [WARNING] animation laugh in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.972] L [COCOSUI] [WARNING] animation angry in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.972] L [COCOSUI] [WARNING] animation smile in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.972] L [COCOSUI] [WARNING] animation sad in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.972] L [COCOSUI] [WARNING] animation dingzi_1 in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.972] L [COCOSUI] [WARNING] animation jianxiao in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.972] L [COCOSUI] [WARNING] animation shock in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.972] L [COCOSUI] [WARNING] animation skin in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.972] L [COCOSUI] [WARNING] animation show_idle_special_shuangyi_bo in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.972] L [COCOSUI] [WARNING] animation show_appear_shuangyi_bo in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.972] L [COCOSUI] [WARNING] animation show_idle_shuangyi_bo in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.972] L [COCOSUI] [WARNING] animation beishang in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.972] L [COCOSUI] [WARNING] animation buxie in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.972] L [COCOSUI] [WARNING] animation ganga in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.972] L [COCOSUI] [WARNING] animation huanghzang in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.972] L [COCOSUI] [WARNING] animation jusang in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.972] L [COCOSUI] [WARNING] animation kuaile in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.972] L [COCOSUI] [WARNING] animation putong in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.973] L [COCOSUI] [WARNING] animation qiexi in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:16:46.973] L [COCOSUI] [WARNING] animation zebei in
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gis have bones with non-uniform scales will disable gpu skin.
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket mengzhinvwu_hand_biaoji is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket mengzhinvwu_futi is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket const_fx_wudao_survior_001 is linked to
bone biped, but no bone named biped exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket const_fx_mengzhinvwu_futi is linked to
bone biped spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket fx_mznw_treat_002 is linked to bone biped
l foot, but no bone named biped l foot exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket const_fx_mengzhinvwu_h_b is linked to
bone biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket magnet_yindao is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket magnet_guangquan is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket fx_siyecao_skill_001 is linked to bone
biped head, but no bone named biped head exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket pendant_paper is linked to bone biped l
hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket const_fx_zhoushushi_zishen is linked to
bone biped, but no bone named biped exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket fx_niepan_hit_01 is linked to bone biped
spine2, but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket fx_fear_001 is linked to bone biped head,
but no bone named biped head exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket fx_21_fapai_001 is linked to bone biped l
hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket miaozhun is linked to bone biped spine2,
but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket pendant_wine_bottle_001 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket pendant_map is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket pendant_huaibiao is linked to bone biped
l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket axe_fuji_2_left is linked to bone biped l
calf, but no bone named biped l calf exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket axe_fuji_2_right is linked to bone biped
r calf, but no bone named biped r calf exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket axe_fuji_1 is linked to bone biped spine,
but no bone named biped spine exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket const_fx_yc_kuizeng_001 is linked to bone
biped spine, but no bone named biped spine exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket const_fx_id_001 is linked to bone biped
head, but no bone named biped head exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket candle_sit_left_gw is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket candle_stand_right_gw_1 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket candle_stand_right_gw_2 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:16:46.974] L [COCOSUI] [ERROR] Socket candle_sit_right_gw is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:16:46.975] L [COCOSUI] [ERROR] Socket candle_stand_left_gw_1 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:16:46.975] L [COCOSUI] [ERROR] Socket candle_stand_left_gw_2 is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:16:46.975] L [COCOSUI] [ERROR] Socket pendant_magnet is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:16:46.975] L [COCOSUI] [ERROR] Socket root_lasso is linked to bone biped, but
no bone named biped exist!
ERROR *****************************************************************************
[22:16:46.975] L [COCOSUI] [ERROR] Socket fx_pokun_weizhi_001 is linked to bone
biped spine2, but no bone named biped spine2 exist!
WARNING ***************************************************************************
[22:16:46.975] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_face.gim 7.01 ms
ERROR *****************************************************************************
[22:16:46.978] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:16:46.983] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_daoju.gis.prs.
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket mengzhinvwu_hand_biaoji is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket mengzhinvwu_futi is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket const_fx_wudao_survior_001 is linked to
bone biped, but no bone named biped exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket const_fx_mengzhinvwu_futi is linked to
bone biped spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket fx_mznw_treat_002 is linked to bone biped
l foot, but no bone named biped l foot exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket const_fx_mengzhinvwu_h_b is linked to
bone biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket magnet_yindao is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket magnet_guangquan is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket fx_siyecao_skill_001 is linked to bone
biped head, but no bone named biped head exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket pendant_paper is linked to bone biped l
hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket const_fx_zhoushushi_zishen is linked to
bone biped, but no bone named biped exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket fx_niepan_hit_01 is linked to bone biped
spine2, but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket fx_fear_001 is linked to bone biped head,
but no bone named biped head exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket fx_21_fapai_001 is linked to bone biped l
hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket miaozhun is linked to bone biped spine2,
but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket pendant_wine_bottle_001 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket pendant_map is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket pendant_huaibiao is linked to bone biped
l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket axe_fuji_2_left is linked to bone biped l
calf, but no bone named biped l calf exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket axe_fuji_2_right is linked to bone biped
r calf, but no bone named biped r calf exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket axe_fuji_1 is linked to bone biped spine,
but no bone named biped spine exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket const_fx_yc_kuizeng_001 is linked to bone
biped spine, but no bone named biped spine exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket const_fx_id_001 is linked to bone biped
head, but no bone named biped head exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket candle_sit_left_gw is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket candle_stand_right_gw_1 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket candle_stand_right_gw_2 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket candle_sit_right_gw is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket candle_stand_left_gw_1 is linked to bone
biped r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket candle_stand_left_gw_2 is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket pendant_magnet is linked to bone biped r
hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket root_lasso is linked to bone biped, but
no bone named biped exist!
ERROR *****************************************************************************
[22:16:46.984] L [COCOSUI] [ERROR] Socket fx_pokun_weizhi_001 is linked to bone
biped spine2, but no bone named biped spine2 exist!
WARNING ***************************************************************************
[22:16:46.984] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\dm65_survivor_m\dm65_survivor_m_bo\separate_dir\bo_e_shuangyi\bo_e_shuan
gyi_daoju.gim 7.48 ms
[22:16:46.986] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\show_appear_sh
uangyi_bo.gis.prs, anim name show_appear_shuangyi_bo.
ERROR *****************************************************************************
[22:16:46.987] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:16:47.002] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_monkey\h55_pet_monkey_gis\idle.gis.prs, anim name idle.
[22:16:49.042] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
WARNING ***************************************************************************
[22:16:49.249] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:16:49.762] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:16:50.724] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:16:50.911] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:16:51.860] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:16:52.189] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:16:52.310] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:16:53.117] M [COCOSUI] oneByOneListeners swallow_node=btn_operate parent=p_tips
WARNING ***************************************************************************
[22:16:54.091] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:16:54.172] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:16:54.251] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w.gis.prs.
[22:16:54.560] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_quicksilver.fx, tech name: TShader.
[22:16:54.560] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\turbulence_model_quicksilver.nfx.
[22:16:54.588] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\turbulence_model_quicksilver.nfx\0000000000000020.nfxo.
[22:16:54.589] L [COCOSUI] create effect
shader\turbulence_model_quicksilver.fx:TShader *** time: 28.37 ms ***
[22:16:54.589] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_quicksilver.fx, tech name: TShader.
[22:16:54.589] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\turbulence_model_quicksilver.nfx.
ERROR *****************************************************************************
[22:16:54.637] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:16:54.641] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\h55_pet_rat_1\h55_pet_rat_1.gis.prs.
[22:16:54.646] M <SCRIPT> 2021-03-06 22:16:55,344 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:16:54.659] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_rat_1\h55_pet_rat_1_gis\idle.gis.prs, anim name idle.
ERROR *****************************************************************************
[22:16:54.676] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:16:54.713] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_controller\h55_pendant_controller.gis.prs.
ERROR *****************************************************************************
[22:16:54.745] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:16:54.760] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\show_appear_youyong_tqz.gis.prs,
anim name show_appear_youyong_tqz.
[22:16:54.761] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\guajian\h55_guajian_anpeibiao\h55_guajian_anpeibiao.gis.prs.
[22:16:54.767] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_controller\h55_pendant_controller_gis\show_appear_youyong_tqz.
gis.prs, anim name show_appear_youyong_tqz.
[22:16:54.779] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_controller\h55_pendant_controller_gis\idle.gis.prs, anim name
idle.
[22:16:54.840] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\sfx_spr.fx, tech name: TShader.
[22:16:54.840] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\sfx_spr.nfx.
[22:16:54.841] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\sfx_spr.nfx\0000000000000000.nfxo.
[22:16:54.841] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\sfx_spr.fx, tech name: TShader.
[22:16:54.841] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\sfx_spr.nfx.
[22:16:56.570] M [COCOSUI] oneByOneListeners swallow_node=btn_tab_collect
parent=p_info
[22:16:56.921] M <SCRIPT> 2021-03-06 22:16:57,619 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:16:58.023] M [COCOSUI] oneByOneListeners swallow_node=tab_2 parent=p_frame
[22:16:58.536] M <SCRIPT> 2021-03-06 22:16:59,235 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:17:00.600] M <SCRIPT> 2021-03-06 22:17:01,298 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:17:02.565] M <SCRIPT> 2021-03-06 22:17:03,264 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:17:03.128] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
WARNING ***************************************************************************
[22:17:03.353] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:17:04.577] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\show_idle_youyong_tqz.gis.prs, anim
name show_idle_youyong_tqz.
[22:17:04.589] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_controller\h55_pendant_controller_gis\show_idle_youyong_tqz.gi
s.prs, anim name show_idle_youyong_tqz.
[22:17:10.437] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:17:11.243] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:17:11.866] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:17:12.055] M <SCRIPT> 2021-03-06 22:17:12,752 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:17:12.600] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:17:12.942] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:17:13.476] M [COCOSUI] oneByOneListeners swallow_node=btn_operate parent=p_tips
WARNING ***************************************************************************
[22:17:14.502] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
[22:17:14.605] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem.fx, tech name: TShader.
[22:17:14.605] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\gem.nfx.
[22:17:14.654] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\gem.nfx\0000000000002c00.nfxo.
[22:17:14.654] L [COCOSUI] create effect shader\gem.fx:TShader *** time: 49.06 ms
***
[22:17:14.654] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem.fx, tech name: TShader.
[22:17:14.654] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\gem.nfx.
[22:17:14.656] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\gem.nfx\0000000000002d00.nfxo.
[22:17:14.667] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:17:14.667] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:17:14.668] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:17:14.668] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c7500106a009.nfxo is not found!
WARNING ***************************************************************************
[22:17:14.682] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:17:14.969] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
WARNING ***************************************************************************
[22:17:15.194] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:17:15.207] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 539.63
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK TRUE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:17:15.238] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\fur.fx, tech name: TShader.
[22:17:15.238] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\fur.nfx.
[22:17:15.294] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\fur.nfx\0000000000004104.nfxo.
[22:17:15.295] L [COCOSUI] create effect shader\fur.fx:TShader *** time: 56.53 ms
***
[22:17:15.295] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\fur.fx, tech name: TShader.
[22:17:15.295] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\fur.nfx.
[22:17:15.297] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\banshee\h55_banshee.gis.prs.
ERROR *****************************************************************************
[22:17:15.398] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:17:15.398] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[22:17:15.398] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\turbulence_model.nfx.
[22:17:15.399] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\turbulence_model.nfx\0000000000000110.nfxo.
[22:17:15.436] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\gem.fx, tech name: TShader.
[22:17:15.437] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\gem.nfx.
[22:17:15.478] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\gem.nfx\0000000000002dc0.nfxo.
[22:17:15.478] L [COCOSUI] create effect shader\gem.fx:TShader *** time: 41.89 ms
***
macro:
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define DISSOLVE_ENABLE_GAME TRUE
#define DISSOLVE_WORLD_POS FALSE
#define FOG_ENABLE TRUE
StaticMesh
[22:17:15.479] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:17:15.479] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:17:15.479] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:17:15.479] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c7500106a02b.nfxo is not found!
WARNING ***************************************************************************
[22:17:15.493] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:17:16.094] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 615.61
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK TRUE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:17:16.094] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\fur.fx, tech name: TShader.
[22:17:16.094] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\fur.nfx.
[22:17:16.106] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:17:16.137] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\fur.nfx\0000000000004115.nfxo.
[22:17:16.138] L [COCOSUI] create effect shader\fur.fx:TShader *** time: 43.57 ms
***
macro:
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define LIGHT_PROBE_ENABLE FALSE
StaticMesh
ERROR *****************************************************************************
[22:17:16.156] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:17:16.157] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:17:16.157] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:17:16.157] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:17:16.157] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c3500106a009.nfxo is not found!
WARNING ***************************************************************************
[22:17:16.170] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:17:16.683] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 526.03
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:17:16.719] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\h55_pet_jingzhongren\h55_pet_jingzhongren.gis.prs.
WARNING ***************************************************************************
[22:17:16.720] L [COCOSUI] [WARNING] animation aloft in
chr\creature\h55_pet_jingzhongren\h55_pet_jingzhongren.gis have bones with non-
uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:17:16.720] L [COCOSUI] [WARNING] animation appear in
chr\creature\h55_pet_jingzhongren\h55_pet_jingzhongren.gis have bones with non-
uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:17:16.720] L [COCOSUI] [WARNING] animation fall in
chr\creature\h55_pet_jingzhongren\h55_pet_jingzhongren.gis have bones with non-
uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:17:16.720] L [COCOSUI] [WARNING] animation flurr in
chr\creature\h55_pet_jingzhongren\h55_pet_jingzhongren.gis have bones with non-
uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:17:16.720] L [COCOSUI] [WARNING] animation fly in
chr\creature\h55_pet_jingzhongren\h55_pet_jingzhongren.gis have bones with non-
uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:17:16.720] L [COCOSUI] [WARNING] animation idle in
chr\creature\h55_pet_jingzhongren\h55_pet_jingzhongren.gis have bones with non-
uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:17:16.720] L [COCOSUI] [WARNING] animation idle_hall in
chr\creature\h55_pet_jingzhongren\h55_pet_jingzhongren.gis have bones with non-
uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:17:16.720] L [COCOSUI] [WARNING] animation idle_hall_spceial_1 in
chr\creature\h55_pet_jingzhongren\h55_pet_jingzhongren.gis have bones with non-
uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:17:16.720] L [COCOSUI] [WARNING] animation idle_hall_spceial_2 in
chr\creature\h55_pet_jingzhongren\h55_pet_jingzhongren.gis have bones with non-
uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:17:16.720] L [COCOSUI] [WARNING] animation idle_special_1 in
chr\creature\h55_pet_jingzhongren\h55_pet_jingzhongren.gis have bones with non-
uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:17:16.720] L [COCOSUI] [WARNING] animation idle_special_2 in
chr\creature\h55_pet_jingzhongren\h55_pet_jingzhongren.gis have bones with non-
uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:17:16.721] L [COCOSUI] [WARNING] animation idle_special_pet_banshee_1 in
chr\creature\h55_pet_jingzhongren\h55_pet_jingzhongren.gis have bones with non-
uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:17:16.721] L [COCOSUI] [WARNING] animation load in
chr\creature\h55_pet_jingzhongren\h55_pet_jingzhongren.gis have bones with non-
uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:17:16.721] L [COCOSUI] [WARNING] animation hall_pet_idle in
chr\creature\h55_pet_jingzhongren\h55_pet_jingzhongren.gis have bones with non-
uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:17:16.721] L [COCOSUI] [WARNING] animation hall_pet_special_3 in
chr\creature\h55_pet_jingzhongren\h55_pet_jingzhongren.gis have bones with non-
uniform scales will disable gpu skin.
[22:17:16.765] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:17:16.765] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:17:16.765] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:17:16.766] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c3500106a02b.nfxo is not found!
WARNING ***************************************************************************
[22:17:16.798] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:17:17.382] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 616.84
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:17:17.411] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\banshee\separate_dir\banshee_e_shisanniang\banshee_e_shisanniang_show.gis.
prs.
WARNING ***************************************************************************
[22:17:17.439] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\boss\banshee\separate_dir\banshee_e_shisanniang\banshee_e_shisanniang_show.gim
1248.59 ms
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE value: TRUE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[18 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE value: TRUE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[07 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE value: TRUE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[08 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE value: TRUE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[10 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE_SOFT value: FALSE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[18 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE_SOFT value: FALSE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[07 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE_SOFT value: FALSE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[08 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE_SOFT value: FALSE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[10 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE_SOFT value: FALSE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[banshee_e_shisanniang_pijian]of
tech:[shader\fur.fx::TShader] with diffusemap:
[chr\boss\banshee\separate_dir\banshee_e_shisanniang\banshee_e_shisanniang_pijian_d
iff.tga] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_POINT_LIGHT value: FALSE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[18 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_POINT_LIGHT value: FALSE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[07 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_POINT_LIGHT value: FALSE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[08 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_POINT_LIGHT value: FALSE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[10 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_DIR_LIGHT value: TRUE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[18 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_DIR_LIGHT value: TRUE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[07 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_DIR_LIGHT value: TRUE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[08 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_DIR_LIGHT value: TRUE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[10 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ESM value: FALSE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[18 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ESM value: FALSE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[07 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ESM value: FALSE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[08 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ESM value: FALSE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[10 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ESM value: FALSE
WARNING ***************************************************************************
[22:17:17.442] M [COCOSUI] [WARNING] mtl Name:[banshee_e_shisanniang_pijian]of
tech:[shader\fur.fx::TShader] with diffusemap:
[chr\boss\banshee\separate_dir\banshee_e_shisanniang\banshee_e_shisanniang_pijian_d
iff.tga] set macro error
[22:17:17.443] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:17:17.443] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:17:17.443] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:17:17.443] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c7510106a42b.nfxo is not found!
WARNING ***************************************************************************
[22:17:17.456] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:17:18.097] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 654.86
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK TRUE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:17:18.098] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\fur.fx, tech name: TShader.
[22:17:18.098] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\fur.nfx.
[22:17:18.264] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\fur.nfx\0000000000006315.nfxo.
[22:17:18.265] M [COCOSUI] create effect shader\fur.fx:TShader *** time: 167.29 ms
***
macro:
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define LIGHT_PROBE_ENABLE FALSE
StaticMesh
WARNING ***************************************************************************
[22:17:18.265] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE value: TRUE
WARNING ***************************************************************************
[22:17:18.265] M [COCOSUI] [WARNING] mtl Name:[17 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:18.265] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE_SOFT value: FALSE
WARNING ***************************************************************************
[22:17:18.265] M [COCOSUI] [WARNING] mtl Name:[17 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:18.265] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE_SOFT value: FALSE
WARNING ***************************************************************************
[22:17:18.265] M [COCOSUI] [WARNING] mtl Name:[07 - Default]of tech:
[shader\fur.fx::TShader] with diffusemap:
[chr\boss\banshee\separate_dir\banshee_e_shisanniang\banshee_e_shisanniang_pijian_d
iff.tga] set macro error
WARNING ***************************************************************************
[22:17:18.265] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_POINT_LIGHT value: FALSE
WARNING ***************************************************************************
[22:17:18.265] M [COCOSUI] [WARNING] mtl Name:[17 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:18.265] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_DIR_LIGHT value: TRUE
WARNING ***************************************************************************
[22:17:18.265] M [COCOSUI] [WARNING] mtl Name:[17 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:18.265] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ESM value: FALSE
WARNING ***************************************************************************
[22:17:18.265] M [COCOSUI] [WARNING] mtl Name:[17 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:18.265] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ESM value: FALSE
WARNING ***************************************************************************
[22:17:18.265] M [COCOSUI] [WARNING] mtl Name:[07 - Default]of tech:
[shader\fur.fx::TShader] with diffusemap:
[chr\boss\banshee\separate_dir\banshee_e_shisanniang\banshee_e_shisanniang_pijian_d
iff.tga] set macro error
ERROR *****************************************************************************
[22:17:18.297] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:17:18.310] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE value: TRUE
WARNING ***************************************************************************
[22:17:18.310] M [COCOSUI] [WARNING] mtl Name:[10 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:18.310] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE_SOFT value: FALSE
WARNING ***************************************************************************
[22:17:18.310] M [COCOSUI] [WARNING] mtl Name:[10 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:18.310] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_POINT_LIGHT value: FALSE
WARNING ***************************************************************************
[22:17:18.310] M [COCOSUI] [WARNING] mtl Name:[10 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:18.310] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_DIR_LIGHT value: TRUE
WARNING ***************************************************************************
[22:17:18.310] M [COCOSUI] [WARNING] mtl Name:[10 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:17:18.310] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ESM value: FALSE
WARNING ***************************************************************************
[22:17:18.310] M [COCOSUI] [WARNING] mtl Name:[10 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
[22:17:18.319] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\banshee\h55_banshee_gis\show_appear_ssn.gis.prs, anim name
show_appear_ssn.
[22:17:18.326] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\banshee\h55_banshee_gis\idle_2.gis.prs, anim name idle_2.
[22:17:19.064] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:17:19.769] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:17:20.388] M [COCOSUI] oneByOneListeners swallow_node=btn_operate parent=p_tips
WARNING ***************************************************************************
[22:17:22.817] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:17:22.872] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:17:22.894] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:17:22.894] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:17:22.894] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:17:22.894] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c1500106a009.nfxo is not found!
WARNING ***************************************************************************
[22:17:22.908] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:17:23.361] M <SCRIPT> 2021-03-06 22:17:24,067 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:17:23.424] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 530.27
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:17:23.431] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_dissolve.fx, tech name: TShader.
[22:17:23.431] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr\pbr_dissolve.nfx.
WARNING ***************************************************************************
[22:17:23.448] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr\pbr_dissolve.nfx\000004048440e804.nfxo is not found!
WARNING ***************************************************************************
[22:17:23.468] L [COCOSUI] [WARNING] [shader] shader\pbr\pbr_dissolve.nfx(659:2):
warning: last line of file ends without a newline
[22:17:23.900] L [COCOSUI] create effect shader\pbr\pbr_dissolve.fx:TShader ***
time: 469.60 ms ***
[22:17:23.900] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_dissolve.fx, tech name: TShader.
[22:17:23.900] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr\pbr_dissolve.nfx.
ERROR *****************************************************************************
[22:17:23.900] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:17:23.901] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr\pbr_dissolve.nfx\000004248440e804.nfxo is not found!
WARNING ***************************************************************************
[22:17:23.908] L [COCOSUI] [WARNING] [shader] shader\pbr\pbr_dissolve.nfx(659:2):
warning: last line of file ends without a newline
[22:17:24.117] M [COCOSUI] oneByOneListeners swallow_node=btn_tab_collect
parent=p_info
[22:17:24.345] L [COCOSUI] create effect shader\pbr\pbr_dissolve.fx:TShader ***
time: 444.30 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_POINT_SPECULAR FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:17:24.371] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\ripper\ripper.gis.prs.
[22:17:24.517] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:17:24.517] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:17:24.517] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:17:24.518] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c1500106a02b.nfxo is not found!
WARNING ***************************************************************************
[22:17:24.531] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:17:25.110] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 591.32
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:17:25.110] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_dissolve.fx, tech name: TShader.
[22:17:25.110] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr\pbr_dissolve.nfx.
ERROR *****************************************************************************
[22:17:25.110] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:17:25.110] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr\pbr_dissolve.nfx\000004248440e815.nfxo is not found!
WARNING ***************************************************************************
[22:17:25.118] L [COCOSUI] [WARNING] [shader] shader\pbr\pbr_dissolve.nfx(659:2):
warning: last line of file ends without a newline
[22:17:25.636] L [COCOSUI] create effect shader\pbr\pbr_dissolve.fx:TShader ***
time: 526.40 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_POINT_SPECULAR FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
ERROR *****************************************************************************
[22:17:25.687] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:17:25.687] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\ripper\separate_dir\ripper_e_sishen\ripper_e_sishen_szj.gis.prs.
ERROR *****************************************************************************
[22:17:25.688] L [COCOSUI] [ERROR] Socket fx_poker_idle_001 is linked to bone biped
r hand, but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:17:25.688] L [COCOSUI] [ERROR] Socket maildog_bite is linked to bone biped r
calf, but no bone named biped r calf exist!
ERROR *****************************************************************************
[22:17:25.688] L [COCOSUI] [ERROR] Socket fx_id_001 is linked to bone biped head,
but no bone named biped head exist!
[22:17:25.704] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\show_appear_sishen_hexie.gis.prs, anim name
show_appear_sishen_hexie.
[22:17:25.705] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:17:25.705] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:17:25.705] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:17:25.706] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c1510106a42b.nfxo is not found!
ERROR *****************************************************************************
[22:17:25.713] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:17:25.718] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:17:26.341] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 636.06
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:17:26.341] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_dissolve.fx, tech name: TShader.
[22:17:26.341] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr\pbr_dissolve.nfx.
ERROR *****************************************************************************
[22:17:26.341] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:17:26.341] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr\pbr_dissolve.nfx\000004248448e915.nfxo is not found!
WARNING ***************************************************************************
[22:17:26.349] M [COCOSUI] [WARNING] [shader] shader\pbr\pbr_dissolve.nfx(659:2):
warning: last line of file ends without a newline
[22:17:26.919] M [COCOSUI] create effect shader\pbr\pbr_dissolve.fx:TShader ***
time: 578.41 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_POINT_SPECULAR FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:17:27.032] M [COCOSUI] oneByOneListeners swallow_node=tab_2 parent=p_frame
ERROR *****************************************************************************
[22:17:27.094] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:17:27.097] M [COCOSUI] oneByOneListeners swallow_node=bg_friend parent=p_frame
[22:17:27.102] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\crow\crow.gis.prs.
[22:17:27.121] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model.fx, tech name: TShader.
[22:17:27.121] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\turbulence_model.nfx.
[22:17:27.131] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\crow\crow_gis\idle.gis.prs, anim name idle.
[22:17:27.134] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\turbulence_model.nfx\0000000000000500.nfxo.
[22:17:27.134] L [COCOSUI] create effect shader\turbulence_model.fx:TShader ***
time: 12.72 ms ***
macro:
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SPECULAR_ENABLE FALSE
#define USE_PIXEL_FOG FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define VIEW_DEPTH_BIAS FALSE
#define USE_FOG FALSE
StaticMesh
[22:17:27.154] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\water_flow.fx, tech name: TShader.
[22:17:27.154] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\water_flow.nfx.
[22:17:27.176] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\water_flow.nfx\0000000000000108.nfxo.
[22:17:27.176] L [COCOSUI] create effect shader\water_flow.fx:TShader *** time:
22.58 ms ***
[22:17:27.176] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\water_flow.fx, tech name: TShader.
[22:17:27.176] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\water_flow.nfx.
[22:17:27.177] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\water_flow.nfx\000000000000030a.nfxo.
[22:17:27.225] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\turbulence_model_quicksilver.fx, tech name: TShader.
[22:17:27.225] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\turbulence_model_quicksilver.nfx.
[22:17:27.237] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\turbulence_model_quicksilver.nfx\00000000000000a0.nfxo.
[22:17:27.237] L [COCOSUI] create effect
shader\turbulence_model_quicksilver.fx:TShader *** time: 12.07 ms ***
macro:
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define SPECULAR_ENABLE FALSE
#define USE_PIXEL_FOG FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define VIEW_DEPTH_BIAS FALSE
#define USE_FOG FALSE
StaticMesh
[22:17:27.246] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\character_emphasize.fx, tech name: TShader.
[22:17:27.246] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\character_emphasize.nfx.
[22:17:27.264] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\character_emphasize.nfx\0000000000000500.nfxo.
[22:17:27.264] L [COCOSUI] create effect shader\character_emphasize.fx:TShader ***
time: 17.99 ms ***
[22:17:27.264] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\character_emphasize.fx, tech name: TShader.
[22:17:27.265] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\character_emphasize.nfx.
[22:17:27.271] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\blend_highlight.fx, tech name: THighlightAdd.
[22:17:27.271] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\blend_highlight.nfx.
ERROR *****************************************************************************
[22:17:27.271] L [COCOSUI] [ERROR] Effect include file
shader\blend_highlight.nfx.json is not found!
ERROR *****************************************************************************
[22:17:27.272] L [COCOSUI] [ERROR] Effect include file shader\blend_highlight.vs is
not found!
ERROR *****************************************************************************
[22:17:27.272] L [COCOSUI] [ERROR] Failed to open shader file
shader\blend_highlight.vs
ERROR *****************************************************************************
[22:17:27.272] L [COCOSUI] [ERROR] [shader] shader\blend_highlight.nfx(62:55): Load
shader source failed, file blend_highlight.vs may not exist
ERROR *****************************************************************************
[22:17:27.272] L [COCOSUI] [ERROR] Effect include file shader\blend_highlight.ps is
not found!
ERROR *****************************************************************************
[22:17:27.272] L [COCOSUI] [ERROR] Failed to open shader file
shader\blend_highlight.ps
ERROR *****************************************************************************
[22:17:27.272] L [COCOSUI] [ERROR] [shader] shader\blend_highlight.nfx(63:63): Load
shader source failed, file blend_highlight.ps may not exist
ERROR *****************************************************************************
[22:17:27.272] L [COCOSUI] [ERROR] Effect include file shader\blend_highlight.vs is
not found!
ERROR *****************************************************************************
[22:17:27.272] L [COCOSUI] [ERROR] Failed to open shader file
shader\blend_highlight.vs
ERROR *****************************************************************************
[22:17:27.272] L [COCOSUI] [ERROR] [shader] shader\blend_highlight.nfx(77:55): Load
shader source failed, file blend_highlight.vs may not exist
ERROR *****************************************************************************
[22:17:27.272] L [COCOSUI] [ERROR] Effect include file shader\blend_highlight.ps is
not found!
ERROR *****************************************************************************
[22:17:27.273] L [COCOSUI] [ERROR] Failed to open shader file
shader\blend_highlight.ps
ERROR *****************************************************************************
[22:17:27.273] L [COCOSUI] [ERROR] [shader] shader\blend_highlight.nfx(78:63): Load
shader source failed, file blend_highlight.ps may not exist
ERROR *****************************************************************************
[22:17:27.273] L [COCOSUI] [ERROR] [shader] Failed to compile nfx
shader\blend_highlight.nfx, Error Count 4
ERROR *****************************************************************************
[22:17:27.273] L [COCOSUI] [ERROR] [shader] Effect file shader\blend_highlight.nfx
create error!
ERROR *****************************************************************************
[22:17:27.273] L [COCOSUI] [ERROR] [shader] !!!!! failed to load effect !!!!!
ERROR *****************************************************************************
[22:17:27.273] L [COCOSUI] [ERROR] [shader] Technique
shader\blend_highlight.fx::THighlightAdd is not found!
[22:17:27.273] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename: .
ERROR *****************************************************************************
[22:17:27.273] L [COCOSUI] [ERROR] [shader] super shader file is not found!
[22:17:28.006] M <SCRIPT> 2021-03-06 22:17:28,711 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:17:30.276] M <SCRIPT> 2021-03-06 22:17:30,982 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:17:32.477] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:17:32.481] M <SCRIPT> 2021-03-06 22:17:33,186 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:17:34.217] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:17:34.885] M [COCOSUI] oneByOneListeners swallow_node=bg_list parent=Node
[22:17:34.886] M [COCOSUI] oneByOneListeners swallow_node=list parent=p_record
[22:17:35.724] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\show_idle_sishen_hexie.gis.prs, anim name
show_idle_sishen_hexie.
[22:17:35.750] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
WARNING ***************************************************************************
[22:17:35.990] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:17:36.207] M <SCRIPT> 2021-03-06 22:17:36,912 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:17:37.807] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:17:38.328] M [COCOSUI] oneByOneListeners swallow_node=btn_operate parent=p_tips
WARNING ***************************************************************************
[22:17:38.937] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
[22:17:38.938] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\show_appear_sishen_hexie.gis.prs, anim name
show_appear_sishen_hexie.
[22:17:40.087] M <SCRIPT> 2021-03-06 22:17:40,793 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:17:44.655] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:17:44.830] M <SCRIPT> 2021-03-06 22:17:45,535 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
WARNING ***************************************************************************
[22:17:44.898] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:17:45.502] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:17:45.933] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:17:46.431] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:17:46.842] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:17:46.895] M <SCRIPT> 2021-03-06 22:17:47,600 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:17:47.515] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:17:47.890] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:17:48.437] M <SCRIPT> 2021-03-06 22:17:49,142 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:17:48.624] M [COCOSUI] oneByOneListeners swallow_node=btn_change_char
parent=p_rank
[22:17:49.693] M [COCOSUI] oneByOneListeners swallow_node=btn_select
parent=character_item
[22:17:49.693] M [COCOSUI] oneByOneListeners swallow_node=layout
parent=layout_list_character
[22:17:49.693] M [COCOSUI] oneByOneListeners swallow_node=layout_list_character
parent=p_change_char_panel
[22:17:50.521] M <SCRIPT> 2021-03-06 22:17:51,227 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:17:51.222] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:17:51.790] M [COCOSUI] oneByOneListeners swallow_node=btn_operate parent=p_tips
[22:17:52.219] M <SCRIPT> 2021-03-06 22:17:52,925 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
WARNING ***************************************************************************
[22:17:52.692] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:17:52.759] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:17:52.806] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\burke\burke.gis.prs.
WARNING ***************************************************************************
[22:17:52.832] L [COCOSUI] [WARNING] animation skin in chr\boss\burke\burke.gis
have bones with non-uniform scales will disable gpu skin.
ERROR *****************************************************************************
[22:17:52.976] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:17:52.984] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\burke\burke_console.gis.prs.
WARNING ***************************************************************************
[22:17:52.994] L [COCOSUI] [WARNING] animation operate_mini_console in
chr\boss\burke\burke_console.gis have bones with non-uniform scales will disable
gpu skin.
ERROR *****************************************************************************
[22:17:53.007] L [COCOSUI] [ERROR] Socket maildog_bite is linked to bone bip001 r
calf, but no bone named bip001 r calf exist!
ERROR *****************************************************************************
[22:17:53.008] L [COCOSUI] [ERROR] Socket fx_id_001 is linked to bone bip001 head,
but no bone named bip001 head exist!
WARNING ***************************************************************************
[22:17:53.008] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\boss\burke\separate_dir\burke_e_boshi\burke_e_boshi_console.gim 46.87 ms
ERROR *****************************************************************************
[22:17:53.034] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:17:53.049] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:17:53.062] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\burke\burke_gis\show_appear_boshi_burke.gis.prs, anim name
show_appear_boshi_burke.
[22:17:53.063] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\burke\burke_gis\idle.gis.prs, anim name idle.
[22:17:53.115] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:17:53.115] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:17:53.133] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000302be0500.nfxo is out of date!
[22:17:53.399] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 283.73 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:17:53.565] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
WARNING ***************************************************************************
[22:17:53.805] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:17:54.272] M [COCOSUI] oneByOneListeners swallow_node=btn_change_char
parent=p_rank
[22:17:54.668] M [COCOSUI] oneByOneListeners swallow_node=layout
parent=layout_list_character
[22:17:54.668] M [COCOSUI] oneByOneListeners swallow_node=layout_list_character
parent=p_change_char_panel
[22:17:55.954] M [COCOSUI] oneByOneListeners swallow_node=btn_select
parent=character_item
[22:17:55.954] M [COCOSUI] oneByOneListeners swallow_node=layout_list_character
parent=p_change_char_panel
[22:17:56.691] M [COCOSUI] oneByOneListeners swallow_node=btn_select
parent=character_item
[22:17:56.691] M [COCOSUI] oneByOneListeners swallow_node=layout_list_character
parent=p_change_char_panel
[22:17:57.188] M [COCOSUI] oneByOneListeners swallow_node=layout
parent=layout_list_character
[22:17:57.188] M [COCOSUI] oneByOneListeners swallow_node=layout_list_character
parent=p_change_char_panel
[22:17:57.806] M [COCOSUI] oneByOneListeners swallow_node=btn_select
parent=character_item
[22:17:57.806] M [COCOSUI] oneByOneListeners swallow_node=layout_list_character
parent=p_change_char_panel
[22:17:58.329] M <SCRIPT> 2021-03-06 22:17:59,034 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:17:59.075] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:17:59.575] M [COCOSUI] oneByOneListeners swallow_node=btn_operate parent=p_tips
[22:18:00.400] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\burke\burke_gis\show_idle_boshi_burke.gis.prs, anim name
show_idle_boshi_burke.
WARNING ***************************************************************************
[22:18:00.536] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:18:00.609] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:18:00.636] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:18:00.636] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:18:00.636] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:18:00.637] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c7500504a009.nfxo is not found!
WARNING ***************************************************************************
[22:18:00.650] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:18:01.199] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 562.67
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK TRUE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR TRUE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:18:01.207] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[22:18:01.207] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr\pbr_ghost.nfx.
WARNING ***************************************************************************
[22:18:01.213] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr\pbr_ghost.nfx\0000101211035008.nfxo is not found!
WARNING ***************************************************************************
[22:18:01.233] L [COCOSUI] [WARNING] [shader] shader\pbr\pbr_ghost.nfx(684:2):
warning: last line of file ends without a newline
[22:18:01.660] L [COCOSUI] create effect shader\pbr\pbr_ghost.fx:TShader *** time:
453.18 ms ***
[22:18:01.660] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[22:18:01.660] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr\pbr_ghost.nfx.
ERROR *****************************************************************************
[22:18:01.661] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:18:01.661] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr\pbr_ghost.nfx\0000109211035008.nfxo is not found!
WARNING ***************************************************************************
[22:18:01.669] L [COCOSUI] [WARNING] [shader] shader\pbr\pbr_ghost.nfx(684:2):
warning: last line of file ends without a newline
[22:18:02.120] L [COCOSUI] create effect shader\pbr\pbr_ghost.fx:TShader *** time:
459.94 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_POINT_SPECULAR FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
#define USE_PRE_Z_PASS FALSE
#define USE_POST_Z_PASS FALSE
StaticMesh
[22:18:02.145] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\redqueen\redqueen.gis.prs.
WARNING ***************************************************************************
[22:18:02.167] L [COCOSUI] [WARNING] animation close_cabinet in
chr\boss\redqueen\redqueen.gis have bones with non-uniform scales will disable gpu
skin.
[22:18:02.201] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:18:02.201] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:18:02.201] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:18:02.201] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c7500504a02b.nfxo is not found!
WARNING ***************************************************************************
[22:18:02.215] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:18:02.719] M <SCRIPT> 2021-03-06 22:18:03,425 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:18:02.839] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 638.04
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK TRUE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR TRUE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:18:02.839] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[22:18:02.839] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr\pbr_ghost.nfx.
ERROR *****************************************************************************
[22:18:02.839] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:18:02.839] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr\pbr_ghost.nfx\000010921103502a.nfxo is not found!
WARNING ***************************************************************************
[22:18:02.847] L [COCOSUI] [WARNING] [shader] shader\pbr\pbr_ghost.nfx(684:2):
warning: last line of file ends without a newline
[22:18:03.012] M [COCOSUI] oneByOneListeners swallow_node=bg_friend parent=p_frame
[22:18:03.407] L [COCOSUI] create effect shader\pbr\pbr_ghost.fx:TShader *** time:
568.77 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_POINT_SPECULAR FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
#define USE_PRE_Z_PASS FALSE
#define USE_POST_Z_PASS FALSE
StaticMesh
ERROR *****************************************************************************
[22:18:03.420] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:18:03.439] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_w\h55_survivor_w_hlz\separate_dir\hlz_e_ghost\hlz_e_ghost_
hudie.gis.prs.
ERROR *****************************************************************************
[22:18:03.487] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:18:03.488] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[22:18:03.488] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr\pbr_ghost.nfx.
ERROR *****************************************************************************
[22:18:03.488] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[22:18:03.506] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\redqueen\separate_dir\redqueen_e_queen\bird_1.gis.prs.
ERROR *****************************************************************************
[22:18:03.507] L [COCOSUI] [ERROR] Socket maildog_bite is linked to bone bone038,
but no bone named bone038 exist!
ERROR *****************************************************************************
[22:18:03.507] L [COCOSUI] [ERROR] Socket fx_id_001 is linked to bone biped head,
but no bone named biped head exist!
WARNING ***************************************************************************
[22:18:03.507] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\boss\redqueen\separate_dir\redqueen_e_queen\bird_1.gim 24.98 ms
[22:18:03.507] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[22:18:03.507] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr\pbr_ghost.nfx.
ERROR *****************************************************************************
[22:18:03.507] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:18:03.507] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr\pbr_ghost.nfx\000010121103502a.nfxo is not found!
WARNING ***************************************************************************
[22:18:03.517] M [COCOSUI] [WARNING] [shader] shader\pbr\pbr_ghost.nfx(684:2):
warning: last line of file ends without a newline
[22:18:04.030] M [COCOSUI] create effect shader\pbr\pbr_ghost.fx:TShader *** time:
523.18 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_POINT_SPECULAR FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
#define USE_PRE_Z_PASS FALSE
#define USE_POST_Z_PASS FALSE
StaticMesh
[22:18:04.030] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[22:18:04.031] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr\pbr_ghost.nfx.
ERROR *****************************************************************************
[22:18:04.031] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:18:04.031] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr\pbr_ghost.nfx\000010121123522a.nfxo is not found!
WARNING ***************************************************************************
[22:18:04.039] M [COCOSUI] [WARNING] [shader] shader\pbr\pbr_ghost.nfx(684:2):
warning: last line of file ends without a newline
[22:18:04.574] M [COCOSUI] create effect shader\pbr\pbr_ghost.fx:TShader *** time:
543.84 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_POINT_SPECULAR FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
#define USE_PRE_Z_PASS FALSE
#define USE_POST_Z_PASS FALSE
StaticMesh
ERROR *****************************************************************************
[22:18:04.591] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:18:04.592] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\redqueen\separate_dir\redqueen_e_queen\bird_2.gis.prs.
ERROR *****************************************************************************
[22:18:04.593] L [COCOSUI] [ERROR] Socket maildog_bite is linked to bone bone038,
but no bone named bone038 exist!
ERROR *****************************************************************************
[22:18:04.593] L [COCOSUI] [ERROR] Socket fx_id_001 is linked to bone biped head,
but no bone named biped head exist!
ERROR *****************************************************************************
[22:18:04.609] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:18:04.610] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\redqueen\separate_dir\redqueen_e_queen\bird_3.gis.prs.
ERROR *****************************************************************************
[22:18:04.610] L [COCOSUI] [ERROR] Socket maildog_bite is linked to bone bone038,
but no bone named bone038 exist!
ERROR *****************************************************************************
[22:18:04.610] L [COCOSUI] [ERROR] Socket fx_id_001 is linked to bone biped head,
but no bone named biped head exist!
ERROR *****************************************************************************
[22:18:04.627] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:18:04.628] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[22:18:04.628] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr\pbr_ghost.nfx.
ERROR *****************************************************************************
[22:18:04.628] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:18:04.628] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr\pbr_ghost.nfx\0000301211035008.nfxo is not found!
WARNING ***************************************************************************
[22:18:04.638] L [COCOSUI] [WARNING] [shader] shader\pbr\pbr_ghost.nfx(684:2):
warning: last line of file ends without a newline
[22:18:05.132] L [COCOSUI] create effect shader\pbr\pbr_ghost.fx:TShader *** time:
504.61 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_POINT_SPECULAR FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
#define USE_PRE_Z_PASS FALSE
#define USE_POST_Z_PASS FALSE
StaticMesh
[22:18:05.133] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\redqueen\separate_dir\redqueen_e_queen\redqueen_e_queen_mirror.gis.prs.
ERROR *****************************************************************************
[22:18:05.162] L [COCOSUI] [ERROR] Socket maildog_bite is linked to bone bone038,
but no bone named bone038 exist!
ERROR *****************************************************************************
[22:18:05.162] L [COCOSUI] [ERROR] Socket fx_id_001 is linked to bone biped head,
but no bone named biped head exist!
WARNING ***************************************************************************
[22:18:05.162] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\boss\redqueen\separate_dir\redqueen_e_queen\redqueen_e_queen_mirror.gim 536.25
ms
[22:18:05.163] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[22:18:05.163] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr\pbr_ghost.nfx.
ERROR *****************************************************************************
[22:18:05.163] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:18:05.163] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr\pbr_ghost.nfx\000030121103502a.nfxo is not found!
WARNING ***************************************************************************
[22:18:05.173] M [COCOSUI] [WARNING] [shader] shader\pbr\pbr_ghost.nfx(684:2):
warning: last line of file ends without a newline
[22:18:05.729] M [COCOSUI] create effect shader\pbr\pbr_ghost.fx:TShader *** time:
566.17 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_POINT_SPECULAR FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
#define USE_PRE_Z_PASS FALSE
#define USE_POST_Z_PASS FALSE
StaticMesh
[22:18:05.730] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[22:18:05.730] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr\pbr_ghost.nfx.
ERROR *****************************************************************************
[22:18:05.731] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:18:05.731] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr\pbr_ghost.nfx\000030121123522a.nfxo is not found!
WARNING ***************************************************************************
[22:18:05.738] M [COCOSUI] [WARNING] [shader] shader\pbr\pbr_ghost.nfx(684:2):
warning: last line of file ends without a newline
[22:18:06.300] M [COCOSUI] create effect shader\pbr\pbr_ghost.fx:TShader *** time:
569.23 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_POINT_SPECULAR FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
#define USE_PRE_Z_PASS FALSE
#define USE_POST_Z_PASS FALSE
StaticMesh
WARNING ***************************************************************************
[22:18:06.300] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE value: TRUE
WARNING ***************************************************************************
[22:18:06.300] M [COCOSUI] [WARNING] mtl Name:[06 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:18:06.300] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE_SOFT value: FALSE
WARNING ***************************************************************************
[22:18:06.300] M [COCOSUI] [WARNING] mtl Name:[06 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:18:06.300] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_POINT_LIGHT value: FALSE
WARNING ***************************************************************************
[22:18:06.300] M [COCOSUI] [WARNING] mtl Name:[06 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:18:06.300] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_DIR_LIGHT value: TRUE
WARNING ***************************************************************************
[22:18:06.300] M [COCOSUI] [WARNING] mtl Name:[06 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
WARNING ***************************************************************************
[22:18:06.300] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ESM value: FALSE
WARNING ***************************************************************************
[22:18:06.300] M [COCOSUI] [WARNING] mtl Name:[06 - Default]of tech:
[shader\gem.fx::TShader] with diffusemap: [(null)] set macro error
[22:18:06.300] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:18:06.300] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:18:06.301] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:18:06.301] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c7510504a42b.nfxo is not found!
WARNING ***************************************************************************
[22:18:06.313] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
ERROR *****************************************************************************
[22:18:06.321] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:18:06.956] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 655.80
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK TRUE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR TRUE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:18:06.956] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr\pbr_ghost.fx, tech name: TShader.
[22:18:06.956] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr\pbr_ghost.nfx.
ERROR *****************************************************************************
[22:18:06.956] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:18:06.957] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr\pbr_ghost.nfx\000010921123522a.nfxo is not found!
WARNING ***************************************************************************
[22:18:06.964] M [COCOSUI] [WARNING] [shader] shader\pbr\pbr_ghost.nfx(684:2):
warning: last line of file ends without a newline
[22:18:07.539] M [COCOSUI] create effect shader\pbr\pbr_ghost.fx:TShader *** time:
582.73 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_POINT_SPECULAR FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
#define USE_PRE_Z_PASS FALSE
#define USE_POST_Z_PASS FALSE
StaticMesh
[22:18:07.552] M [COCOSUI] oneByOneListeners swallow_node=btn_tab_collect
parent=p_info
[22:18:07.572] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:18:07.572] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:18:07.573] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:18:07.573] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1500506a009.nfxo is not found!
WARNING ***************************************************************************
[22:18:07.588] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:18:07.772] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:18:08.091] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 518.95
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR TRUE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:18:08.113] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\redqueen\redqueen_gis\show_appear_q_redqueen.gis.prs, anim name
show_appear_q_redqueen.
WARNING ***************************************************************************
[22:18:08.114] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:18:08.128] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\redqueen\redqueen_gis\idle.gis.prs, anim name idle.
[22:18:08.142] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\guajian\h55_guajian_wanmei\h55_guajian_wanmei.gis.prs.
[22:18:08.181] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:18:08.181] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:18:08.182] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:18:08.182] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1500506a02b.nfxo is not found!
WARNING ***************************************************************************
[22:18:08.196] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:18:08.715] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:08.770] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 588.40
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR TRUE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:18:09.404] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:10.502] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:11.396] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:11.893] M [COCOSUI] oneByOneListeners swallow_node=img_quality
parent=p_cover
[22:18:12.133] M [COCOSUI] oneByOneListeners swallow_node=img_quality
parent=p_cover
[22:18:12.770] M [COCOSUI] oneByOneListeners swallow_node=img_quality
parent=p_cover
[22:18:12.939] M [COCOSUI] oneByOneListeners swallow_node=img_quality
parent=p_cover
[22:18:13.145] M [COCOSUI] oneByOneListeners swallow_node=img_quality
parent=p_cover
[22:18:13.629] M [COCOSUI] oneByOneListeners swallow_node=img_quality
parent=p_cover
[22:18:14.042] M [COCOSUI] oneByOneListeners swallow_node=img_quality
parent=p_cover
[22:18:14.316] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:14.851] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:16.102] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\redqueen\redqueen_gis\show_idle_q_redqueen.gis.prs, anim name
show_idle_q_redqueen.
[22:18:16.628] M <SCRIPT> 2021-03-06 22:18:17,300 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:18:16.679] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:17.573] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:18.434] M [COCOSUI] oneByOneListeners swallow_node=img_quality
parent=p_cover
[22:18:19.513] M [COCOSUI] oneByOneListeners swallow_node=img_quality
parent=p_cover
[22:18:19.736] M [COCOSUI] oneByOneListeners swallow_node=img_quality
parent=p_cover
[22:18:20.247] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:20.435] M <SCRIPT> 2021-03-06 22:18:21,107 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:18:20.728] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:18:21.023] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:22.498] M <SCRIPT> 2021-03-06 22:18:23,169 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:18:23.972] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:27.052] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:27.877] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:28.887] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:29.801] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:30.806] M <SCRIPT> 2021-03-06 22:18:31,478 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:18:32.125] M <SCRIPT> 2021-03-06 22:18:32,797 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:18:32.314] M <SCRIPT> 2021-03-06 22:18:32,986 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:18:33.959] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:36.465] M <SCRIPT> 2021-03-06 22:18:37,137 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:18:37.221] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:37.764] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:38.557] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:39.191] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:40.108] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:40.642] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:41.192] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:41.877] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:42.287] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:42.782] M <SCRIPT> 2021-03-06 22:18:43,454 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:18:43.077] M [COCOSUI] oneByOneListeners swallow_node=touch_block parent=p_tab
[22:18:43.353] M [COCOSUI] oneByOneListeners swallow_node=tab_4 parent=p_tab
[22:18:44.945] M [COCOSUI] oneByOneListeners swallow_node=img_quality
parent=p_cover
[22:18:44.945] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:44.946] M [COCOSUI] oneByOneListeners swallow_node=list_player parent=Node
[22:18:46.629] M <SCRIPT> 2021-03-06 22:18:47,301 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:18:46.716] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:46.716] M [COCOSUI] oneByOneListeners swallow_node=list_player parent=Node
[22:18:48.256] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:18:48.531] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:48.531] M [COCOSUI] oneByOneListeners swallow_node=list_player parent=Node
[22:18:48.687] M <SCRIPT> 2021-03-06 22:18:49,359 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:18:49.134] M [COCOSUI] oneByOneListeners swallow_node=btn_operate parent=p_tips
[22:18:50.796] M <SCRIPT> 2021-03-06 22:18:51,467 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
WARNING ***************************************************************************
[22:18:50.845] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:18:50.909] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:18:50.998] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:18:50.998] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:18:50.998] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:18:50.998] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c1500114a209.nfxo is not found!
WARNING ***************************************************************************
[22:18:51.013] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:18:51.636] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 637.72
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE TRUE
#define USE_JITTER TRUE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:18:51.652] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll.gis.prs.
[22:18:51.776] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:18:51.776] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:18:51.776] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:18:51.776] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c1500114a22b.nfxo is not found!
WARNING ***************************************************************************
[22:18:51.789] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:18:52.413] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 637.58
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE TRUE
#define USE_JITTER TRUE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:18:52.424] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:18:52.424] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:18:52.424] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:18:52.425] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c1510114a62b.nfxo is not found!
ERROR *****************************************************************************
[22:18:52.437] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:18:52.438] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:18:53.127] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 702.99
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE TRUE
#define USE_JITTER TRUE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:18:53.131] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\h55_pet_nangua\h55_pet_nangua.gis.prs.
[22:18:53.174] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_nangua\h55_pet_nangua_gis\idle.gis.prs, anim name idle.
ERROR *****************************************************************************
[22:18:53.193] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:18:53.293] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:18:53.293] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\show_appear_julu.gis.prs, anim
name show_appear_julu.
[22:18:53.305] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\idle.gis.prs, anim name idle.
[22:18:53.355] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\guajian\h55_guajian_liwu\h55_guajian_liwu.gis.prs.
[22:18:53.806] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
WARNING ***************************************************************************
[22:18:54.084] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:18:54.310] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:54.310] M [COCOSUI] oneByOneListeners swallow_node=list_player parent=Node
[22:18:55.047] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:55.047] M [COCOSUI] oneByOneListeners swallow_node=list_player parent=Node
[22:18:56.667] M [COCOSUI] oneByOneListeners swallow_node=btn_operate parent=p_tips
[22:18:57.305] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:18:58.027] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:58.027] M [COCOSUI] oneByOneListeners swallow_node=list_player parent=Node
[22:18:59.523] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:18:59.523] M [COCOSUI] oneByOneListeners swallow_node=list_player parent=Node
[22:19:00.116] M [COCOSUI] oneByOneListeners swallow_node=btn_operate parent=p_tips
[22:19:00.471] M <SCRIPT> 2021-03-06 22:19:01,143 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
WARNING ***************************************************************************
[22:19:01.383] M [COCOSUI] [WARNING] Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[22:19:01.464] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\show_idle_julu.gis.prs, anim
name show_idle_julu.
[22:19:02.696] M <SCRIPT> 2021-03-06 22:19:03,368 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:19:02.935] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:19:04.120] M [COCOSUI] oneByOneListeners swallow_node=tab_1 parent=p_tab
[22:19:04.534] M <SCRIPT> 2021-03-06 22:19:05,205 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:19:05.485] M [COCOSUI] oneByOneListeners swallow_node=bg_ranking parent=Node
[22:19:05.886] M [COCOSUI] oneByOneListeners swallow_node=btn_change_h parent=Node
[22:19:08.529] M [COCOSUI] oneByOneListeners swallow_node=tab_3 parent=p_tab
[22:19:08.905] M [COCOSUI] oneByOneListeners swallow_node=tab_4 parent=p_tab
[22:19:08.925] M <SCRIPT> 2021-03-06 22:19:09,596 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:19:09.660] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:19:09.661] M [COCOSUI] oneByOneListeners swallow_node=list_player parent=Node
[22:19:10.205] M [COCOSUI] oneByOneListeners swallow_node=btn_operate parent=p_tips
[22:19:11.021] M <SCRIPT> 2021-03-06 22:19:11,692 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:19:11.960] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:19:12.493] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:19:12.493] M [COCOSUI] oneByOneListeners swallow_node=list_player parent=Node
[22:19:13.011] M [COCOSUI] oneByOneListeners swallow_node=btn_operate parent=p_tips
[22:19:13.083] M <SCRIPT> 2021-03-06 22:19:13,754 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:19:14.921] M <SCRIPT> 2021-03-06 22:19:15,593 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
WARNING ***************************************************************************
[22:19:15.157] M [COCOSUI] [WARNING] Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
[22:19:16.519] M <SCRIPT> 2021-03-06 22:19:17,327 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:19:16.570] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:19:17.410] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
[22:19:17.496] M [COCOSUI] [INFO] scene context release!
[22:19:19.871] M [COCOSUI] oneByOneListeners swallow_node=btn_start_game
parent=n_hesg_activities
[22:19:20.959] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=activity_intro
[22:19:24.983] M <SCRIPT> 2021-03-06 22:19:25,790 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:19:26.556] M <SCRIPT> 2021-03-06 22:19:27,364 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:19:32.114] M <SCRIPT> 2021-03-06 22:19:32,921 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:19:34.900] M <SCRIPT> 2021-03-06 22:19:35,707 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:19:36.962] M <SCRIPT> 2021-03-06 22:19:37,769 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:19:38.693] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
[22:19:39.021] M <SCRIPT> 2021-03-06 22:19:39,829 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:19:39.744] M [COCOSUI] oneByOneListeners
swallow_node=genereted_panel_full_screen_touch parent=
[22:19:39.744] M [COCOSUI] oneByOneListeners
swallow_node=genereted_panel_full_screen_touch parent=
[22:19:39.744] M [COCOSUI] oneByOneListeners swallow_node=btn_start_game
parent=hall_ei_start_game
[22:19:39.744] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=hall_ei_start_game
[22:19:42.047] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"open_state": true,
"role_id": "218546851", "t_when": 1615043982, "project": "h55", "source":
"netease_p1", "type": "match_frame_state", "account_id":
"aebgacndyvjiilxt@ad.netease.win.163.com", "old_accountid":
"aebgacndyvjiilxt@ad.netease.win.163.com", "server": 10005, "countrycode": "",
"pc": 1, "client_id": "60439ad93f0f1eba94820c94", "ts_ms": "1615043982855",
"drpf_headers": "{\"X-PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-PROJECT\" : \"v1\"}",
"emulator": 0, "device_model": "pc#pc#A#4#3593#Radeon RX 5500 XT", "mac_addr": "",
"udid": "A8-A1-59-26-E6-99", "transid": "", "nation": -1, "network": "pc", "isp":
null, "ip": "192.168.1.7", "ipv6": "", "os_name": "windows", "os_ver": "1.0",
"root_mark": false, "app_channel": "netease", "app_ver": null, "engine_ver":
587477, "lang": "CHS", "pack_type": 0, "device_height": 1081, "device_width": 1921}
[22:19:42.047] M [COCOSUI] [UniSDK]DRPF header {"X-PROXIMA-STORE" : "v2", "X-
PROXIMA-PROJECT" : "v1"}
[22:19:42.047] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-STORE
[22:19:42.047] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-PROJECT
[22:19:42.047] M [COCOSUI] [UniSDK]time 2021-03-06-22:19:42 +0700
[22:19:42.047] M [COCOSUI] [UniSDK]ip 192.168.1.7
[22:19:42.048] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[22:19:42.049] M [COCOSUI] [UniSDK]get_mac_addr A8A15926E699
5E48F577B999
[22:19:42.049] M [COCOSUI] [UniSDK]Windows version: 10.0
ERROR *****************************************************************************
[22:20:07.252] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:20:07.255] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\h55_pet_zhuque\h55_pet_zhuque.gis.prs.
[22:20:07.284] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_zhuque\h55_pet_zhuque_gis\idle.gis.prs, anim name idle.
[22:20:07.388] M <SCRIPT> 2021-03-06 22:20:08,195 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:20:07.880] M [COCOSUI] oneByOneListeners swallow_node=genereted_panel_rt_touch
parent=model_photo
[22:20:07.880] M [COCOSUI] oneByOneListeners swallow_node=model_cut parent=photo
[22:20:10.762] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: =
[22:20:10.762] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:20:10.762] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: =
[22:20:10.762] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: #
[22:20:11.270] M <SCRIPT> 2021-03-06 22:20:12,078 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:20:12.242] M [COCOSUI] oneByOneListeners swallow_node=btn_cancel parent=choice
[22:20:13.284] M <SCRIPT> 2021-03-06 22:20:14,092 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:20:13.563] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:20:14.819] M [COCOSUI] [INFO] scene context release!
[22:20:15.588] M [COCOSUI] oneByOneListeners swallow_node=btn_bg parent=p_item_shop
[22:20:15.588] M [COCOSUI] oneByOneListeners swallow_node=layout
parent=layout_list_item
[22:20:15.588] M [COCOSUI] oneByOneListeners swallow_node=layout_list_item
parent=p_recommond
[22:20:15.665] M <SCRIPT> 2021-03-06 22:20:16,472 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:20:17.748] M <SCRIPT> 2021-03-06 22:20:18,555 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:20:17.917] M [COCOSUI] oneByOneListeners swallow_node=btn_buy
parent=p_item_shop
[22:20:17.917] M [COCOSUI] oneByOneListeners swallow_node=layout
parent=layout_list_item
[22:20:17.917] M [COCOSUI] oneByOneListeners swallow_node=layout_list_item
parent=p_recommond
[22:20:18.462] M [COCOSUI] oneByOneListeners swallow_node=btn_bg parent=p_item_shop
[22:20:18.462] M [COCOSUI] oneByOneListeners swallow_node=layout
parent=layout_list_item
[22:20:18.462] M [COCOSUI] oneByOneListeners swallow_node=layout_list_item
parent=p_recommond
[22:20:19.220] M [COCOSUI] oneByOneListeners swallow_node=btn_bg parent=p_item_shop
[22:20:19.220] M [COCOSUI] oneByOneListeners swallow_node=layout
parent=layout_list_item
[22:20:19.220] M [COCOSUI] oneByOneListeners swallow_node=layout_list_item
parent=p_recommond
[22:20:19.306] M <SCRIPT> 2021-03-06 22:20:20,114 - MobileServer - -
crash_helper - INFO - WorldCityHall leave
[22:20:19.309] M <SCRIPT> 2021-03-06 22:20:20,117 - MobileServer - -
crash_helper - INFO - WorldArticle show
WARNING ***************************************************************************
[22:20:19.330] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
WARNING ***************************************************************************
[22:20:20.166] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut_tufu.png format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:20:20.190] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:20:20.227] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:20:20.227] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:20:20.228] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:20:20.228] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1501104a009.nfxo is not found!
WARNING ***************************************************************************
[22:20:20.241] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
WARNING ***************************************************************************
[22:20:20.413] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
[22:20:20.753] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 526.02
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW TRUE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:20:20.770] M <SCRIPT> 2021-03-06 22:20:21,578 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:20:20.793] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[22:20:20.793] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common_nolight.nfx.
[22:20:20.811] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common_nolight.nfx\00000000000050a0.nfxo.
[22:20:20.812] L [COCOSUI] create effect shader\common_nolight.fx:TShader *** time:
19.16 ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define DISSOLVE_ENABLE_GAME FALSE
#define USE_UV_ANIM FALSE
#define VIEW_DEPTH_BIAS TRUE
StaticMesh
ERROR *****************************************************************************
[22:20:20.868] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:20:20.888] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:20:20.888] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:20:20.888] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:20:20.889] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1501104a02b.nfxo is not found!
WARNING ***************************************************************************
[22:20:20.902] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:20:21.497] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 608.66
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW TRUE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:20:21.506] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:20:21.506] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:20:21.506] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:20:21.506] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1511104a42b.nfxo is not found!
WARNING ***************************************************************************
[22:20:21.519] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
ERROR *****************************************************************************
[22:20:21.535] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:20:22.136] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 630.18
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW TRUE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:20:22.136] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:20:22.136] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:20:22.142] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000003023f0500.nfxo is out of date!
[22:20:22.395] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 257.85 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:20:22.398] M <SCRIPT> 2021-03-06 22:20:22,185 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:20:22.398] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian.gis.prs.
[22:20:22.424] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:20:22.424] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:20:22.449] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000003023f1d00.nfxo is out of date!
[22:20:22.793] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 368.91 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:20:22.812] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:20:22.812] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:20:22.843] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000003423f1d00.nfxo is out of date!
[22:20:23.171] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 359.60 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:20:23.190] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\show_appear_punkll_2.gis.prs,
anim name show_appear_punkll_2.
[22:20:23.191] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\show_appear_punkll_2.gis.prs, anim name
show_appear_punkll_2.
[22:20:23.233] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
WARNING ***************************************************************************
[22:20:23.398] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
WARNING ***************************************************************************
[22:20:23.401] M [COCOSUI] [WARNING] Device do not support texture
lut\h55_wardrobe_lut.png format R8G8B8, try to convert it to A8R8G8B8
[22:20:23.402] M <SCRIPT> 2021-03-06 22:20:23,190 - MobileServer - -
crash_helper - INFO - WorldArticle leave
[22:20:23.404] M <SCRIPT> 2021-03-06 22:20:23,192 - MobileServer - -
crash_helper - INFO - WorldCityHall show
WARNING ***************************************************************************
[22:20:23.406] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:20:23.987] M [COCOSUI] oneByOneListeners swallow_node=btn_bg parent=p_item_shop
[22:20:23.988] M [COCOSUI] oneByOneListeners swallow_node=layout
parent=layout_list_item
[22:20:23.988] M [COCOSUI] oneByOneListeners swallow_node=layout_list_item
parent=p_recommond
[22:20:25.486] M [COCOSUI] oneByOneListeners swallow_node=btn_char_bg
parent=p_item_shop
[22:20:25.486] M [COCOSUI] oneByOneListeners swallow_node=layout_list_item
parent=p_recommond
[22:20:26.253] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
[22:20:26.644] M <SCRIPT> 2021-03-06 22:20:26,432 - MobileServer - -
crash_helper - INFO - WorldCityHall show
[22:20:26.812] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_walk_2.gis.prs, anim name hall_walk_2.
[22:20:27.198] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
[22:20:29.004] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\idle_tuijian.gis.prs, anim name idle_tuijian.
[22:20:31.734] M [COCOSUI] oneByOneListeners swallow_node=img_item parent=item
[22:20:33.716] M [COCOSUI] oneByOneListeners swallow_node=random_item
parent=list_item_random_item
[22:20:34.165] M <SCRIPT> 2021-03-06 22:20:33,954 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:20:34.437] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=tips_item_common
[22:20:34.641] M [COCOSUI] oneByOneListeners swallow_node=random_item
parent=list_item_random_item
[22:20:35.108] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=tips_item_common
[22:20:35.430] M [COCOSUI] oneByOneListeners swallow_node=bg_time parent=light
[22:20:35.820] M [COCOSUI] oneByOneListeners swallow_node=btn_abandon parent=button
[22:20:36.367] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm parent=choice
[22:20:39.124] M [COCOSUI] oneByOneListeners
swallow_node=genereted_panel_full_screen_touch parent=
[22:20:39.124] M [COCOSUI] oneByOneListeners
swallow_node=genereted_panel_full_screen_touch parent=
[22:20:39.124] M [COCOSUI] oneByOneListeners swallow_node=btn_start_game
parent=hall_ei_start_game
[22:20:39.124] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=hall_ei_start_game
[22:20:40.374] M [COCOSUI] oneByOneListeners swallow_node=btn_start_game
parent=n_hesg_custom
[22:20:42.592] M [COCOSUI] oneByOneListeners swallow_node=btn_mode_21 parent=
[22:20:42.592] M [COCOSUI] oneByOneListeners swallow_node=list_mode_tab
parent=p_mode
[22:20:43.135] M [COCOSUI] oneByOneListeners swallow_node=btn_mode_single_training
parent=
[22:20:43.135] M [COCOSUI] oneByOneListeners swallow_node=list_mode_tab
parent=p_mode
[22:20:44.377] M [COCOSUI] oneByOneListeners swallow_node=btn_change_next
parent=p_map
[22:20:44.634] M <SCRIPT> 2021-03-06 22:20:44,422 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:20:44.863] M [COCOSUI] oneByOneListeners swallow_node=btn_change_next
parent=p_map
[22:20:45.980] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm
parent=p_start_btn
[22:20:46.764] M <SCRIPT> 2021-03-06 22:20:46,552 - MobileServer - - NetService
- INFO - soul rdc num, 1
[22:20:46.783] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"reason": "connect",
"server_ip": "106.2.65.98", "server_port": 10096, "host_num": 10005, "is_soul":
true, "conn_type": 1, "received_seq": 0, "project": "h55", "source": "netease_p1",
"type": "ConnectServer", "account_id": "aebgacndyvjiilxt@ad.netease.win.163.com",
"old_accountid": "aebgacndyvjiilxt@ad.netease.win.163.com", "countrycode": "",
"pc": 1, "client_id": "60439ad93f0f1eba94820c94", "ts_ms": "1615044046572",
"drpf_headers": "{\"X-PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-PROJECT\" : \"v1\"}",
"emulator": 0, "device_model": "pc#pc#A#4#3593#Radeon RX 5500 XT", "mac_addr": "",
"udid": "A8-A1-59-26-E6-99", "transid": "", "nation": -1, "network": "pc", "isp":
null, "ip": "192.168.1.7", "ipv6": "", "os_name": "windows", "os_ver": "1.0",
"root_mark": false, "app_channel": "netease", "app_ver": null, "engine_ver":
587477, "lang": "CHS", "pack_type": 0, "device_height": 1081, "device_width": 1921}
[22:20:46.783] M [COCOSUI] [UniSDK]DRPF header {"X-PROXIMA-STORE" : "v2", "X-
PROXIMA-PROJECT" : "v1"}
[22:20:46.783] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-STORE
[22:20:46.783] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-PROJECT
[22:20:46.783] M [COCOSUI] [UniSDK]time 2021-03-06-22:20:46 +0700
[22:20:46.784] M [COCOSUI] [UniSDK]ip 192.168.1.7
[22:20:46.784] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[22:20:46.785] M [COCOSUI] [UniSDK]get_mac_addr A8A15926E699
5E48F577B999
[22:20:46.785] M [COCOSUI] [UniSDK]Windows version: 10.0
ERROR *****************************************************************************
[22:21:00.283] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:00.283] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1700106a42b.nfxo is not found!
WARNING ***************************************************************************
[22:21:00.300] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
ERROR *****************************************************************************
[22:21:00.337] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:21:01.020] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 737.22
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:01.020] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\h55_ghost.fx, tech name: TShader.
[22:21:01.020] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\h55_ghost.nfx.
ERROR *****************************************************************************
[22:21:01.049] L [COCOSUI] [ERROR] LoadBinary failed: LoadPipelineBinary failed
ERROR *****************************************************************************
[22:21:01.130] L [COCOSUI] [ERROR] Dx9 Error 0x80004005 in bool __cdecl
neox::device::D3D9Pipeline::Compile(int,class std::shared_ptr<class
neox::fx::ShaderSource>) at line 170 in E:\NeoX\src\3d-
engine\branches\mobile\engine\d3d9device\d3d9pipeline.cpp
ERROR *****************************************************************************
[22:21:01.130] L [COCOSUI] [ERROR] [D3D9Pipeline::Compile]Compile pixel shader
failed: D:\dwrg\memory(235,12): warning X3571: pow(f, e) will not work for negative
f, use abs(f) or conditionally handle negative values if you expect them
D:\dwrg\memory(244,63): error X3508: 'GetMaterialParameters': output parameter 'R'
not completely initialized
.
ERROR *****************************************************************************
[22:21:01.130] L [COCOSUI] [ERROR] Failed to compile ps. File path is
shader\h55_ghost.ps
ERROR *****************************************************************************
[22:21:01.130] L [COCOSUI] [ERROR] [Pass::TestPipeline]Failed to comiple pipeline
ERROR *****************************************************************************
[22:21:01.183] L [COCOSUI] [ERROR] Dx9 Error 0x80004005 in bool __cdecl
neox::device::D3D9Pipeline::Compile(int,class std::shared_ptr<class
neox::fx::ShaderSource>) at line 170 in E:\NeoX\src\3d-
engine\branches\mobile\engine\d3d9device\d3d9pipeline.cpp
ERROR *****************************************************************************
[22:21:01.183] L [COCOSUI] [ERROR] [D3D9Pipeline::Compile]Compile pixel shader
failed: D:\dwrg\memory(235,12): warning X3571: pow(f, e) will not work for negative
f, use abs(f) or conditionally handle negative values if you expect them
D:\dwrg\memory(244,63): error X3508: 'GetMaterialParameters': output parameter 'R'
not completely initialized
.
ERROR *****************************************************************************
[22:21:01.183] L [COCOSUI] [ERROR] Failed to compile ps. File path is
shader\h55_ghost.ps
ERROR *****************************************************************************
[22:21:01.183] L [COCOSUI] [ERROR] [Pass::TestPipeline]Failed to comiple pipeline
[22:21:01.191] L [COCOSUI] create effect shader\h55_ghost.fx:TShader *** time:
170.87 ms ***
[22:21:01.191] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:21:01.191] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:21:01.191] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:01.191] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c1700104a42b.nfxo is not found!
WARNING ***************************************************************************
[22:21:01.206] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:21:01.875] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 683.36
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:01.875] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\h55_ghost.fx, tech name: TShader.
[22:21:01.875] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\h55_ghost.nfx.
WARNING ***************************************************************************
[22:21:01.884] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\h55_ghost.nfx\00000000091f8200.nfxo is out of date!
[22:21:02.278] L [COCOSUI] create effect shader\h55_ghost.fx:TShader *** time:
402.51 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define DISSOLVE_ENABLE_GAME TRUE
StaticMesh
[22:21:02.278] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
[22:21:02.278] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nomerge.nfx.
ERROR *****************************************************************************
[22:21:02.278] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:02.297] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap_nomerge.nfx\00000000320b50c0.nfxo is not found!
WARNING ***************************************************************************
[22:21:02.329] M [COCOSUI] [WARNING] [shader] shader\lightmap_nomerge.nfx(378:2):
warning: last line of file ends without a newline
[22:21:02.496] M [COCOSUI] create effect shader\lightmap_nomerge.fx:TShader ***
time: 218.10 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:02.496] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:21:02.496] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:21:02.496] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:02.496] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\00000000928146a0.nfxo is not found!
WARNING ***************************************************************************
[22:21:02.501] M [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(378:2): warning:
last line of file ends without a newline
[22:21:02.670] M [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
174.25 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticLightingMesh
[22:21:02.670] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\manual_lightmap.fx, tech name: TShader.
[22:21:02.670] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\manual_lightmap.nfx.
[22:21:02.739] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\manual_lightmap.nfx\0000000000002146.nfxo.
[22:21:02.739] M [COCOSUI] create effect shader\manual_lightmap.fx:TShader ***
time: 68.66 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define LIT_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_EXP
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
StaticMesh
[22:21:02.739] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:21:02.739] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:21:02.739] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:02.739] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\00000001928146a0.nfxo is not found!
[22:21:02.741] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis.prs.
WARNING ***************************************************************************
[22:21:02.744] M [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(378:2): warning:
last line of file ends without a newline
[22:21:02.888] M [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
148.88 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:02.888] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:21:02.888] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:21:02.888] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[22:21:02.889] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:21:02.889] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:21:02.889] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:02.889] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\00000000928146a4.nfxo is not found!
WARNING ***************************************************************************
[22:21:02.893] M [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(378:2): warning:
last line of file ends without a newline
[22:21:03.027] M [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
138.17 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_PRS_LM
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:03.027] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[22:21:03.027] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_low.nfx.
WARNING ***************************************************************************
[22:21:03.043] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_low.nfx\000000001a041245.nfxo is out of date!
WARNING ***************************************************************************
[22:21:03.083] M [COCOSUI] [WARNING] [shader] shader\pbr_low.nfx(539:2): warning:
last line of file ends without a newline
[22:21:03.330] M [COCOSUI] create effect shader\pbr_low.fx:TShader *** time: 302.67
ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_ALPHA FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define USE_PLOT FALSE
StaticMesh
[22:21:03.330] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\h55_ghost.fx, tech name: TShader.
[22:21:03.330] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\h55_ghost.nfx.
[22:21:03.357] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\h55_ghost.nfx\00000000091f8e00.nfxo.
[22:21:03.357] L [COCOSUI] create effect shader\h55_ghost.fx:TShader *** time:
27.62 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define DISSOLVE_ENABLE_GAME TRUE
StaticMesh
[22:21:03.357] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:21:03.357] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:21:03.358] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:03.358] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\000000009281c6a0.nfxo is not found!
WARNING ***************************************************************************
[22:21:03.362] M [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(378:2): warning:
last line of file ends without a newline
[22:21:03.545] M [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
187.36 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:03.545] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
[22:21:03.545] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nomerge.nfx.
ERROR *****************************************************************************
[22:21:03.545] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:03.545] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap_nomerge.nfx\00000000328b50c0.nfxo is not found!
WARNING ***************************************************************************
[22:21:03.550] M [COCOSUI] [WARNING] [shader] shader\lightmap_nomerge.nfx(378:2):
warning: last line of file ends without a newline
[22:21:03.726] M [COCOSUI] create effect shader\lightmap_nomerge.fx:TShader ***
time: 181.53 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:03.727] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:21:03.727] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:21:03.727] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:03.727] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\0000c1700104a009.nfxo is not found!
WARNING ***************************************************************************
[22:21:03.740] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:21:04.158] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 431.34
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:04.158] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\reflection.fx, tech name: TShader.
[22:21:04.158] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\reflection.nfx.
[22:21:04.196] M [COCOSUI] create effect shader\reflection.fx:TShader *** time:
37.52 ms ***
macro:
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
StaticMesh
[22:21:04.196] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:21:04.196] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:21:04.196] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:04.196] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c1700104a009.nfxo is not found!
WARNING ***************************************************************************
[22:21:04.211] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:21:04.717] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 520.72
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:04.717] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[22:21:04.717] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_low.nfx.
WARNING ***************************************************************************
[22:21:04.738] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_low.nfx\000000001a001244.nfxo is out of date!
WARNING ***************************************************************************
[22:21:04.745] M [COCOSUI] [WARNING] [shader] shader\pbr_low.nfx(539:2): warning:
last line of file ends without a newline
[22:21:04.932] M [COCOSUI] create effect shader\pbr_low.fx:TShader *** time: 215.26
ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_ALPHA FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define USE_PLOT FALSE
StaticMesh
[22:21:04.932] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:21:04.933] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:21:04.934] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000282ff0500.nfxo is out of date!
[22:21:05.262] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 329.89 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:21:05.262] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:21:05.263] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:21:05.264] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000282bf0500.nfxo is out of date!
[22:21:05.583] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 320.95 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:21:05.584] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:21:05.584] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:21:05.586] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000382be1d00.nfxo is out of date!
[22:21:05.930] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 345.66 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:21:05.930] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:21:05.930] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:21:05.932] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000282bf0540.nfxo is out of date!
[22:21:06.267] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 337.03 ms
***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:21:06.267] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:21:06.267] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:21:06.267] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:06.267] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\000000009291c6a1.nfxo is not found!
WARNING ***************************************************************************
[22:21:06.272] M [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(378:2): warning:
last line of file ends without a newline
[22:21:06.677] M [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
409.89 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:06.678] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
[22:21:06.678] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nomerge.nfx.
ERROR *****************************************************************************
[22:21:06.679] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[22:21:06.680] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\manual_lightmap.fx, tech name: TShader.
[22:21:06.680] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\manual_lightmap.nfx.
[22:21:06.682] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\manual_lightmap.nfx\00000000000025cf.nfxo.
[22:21:06.682] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:21:06.682] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:21:06.682] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:06.683] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\00000000929146a1.nfxo is not found!
WARNING ***************************************************************************
[22:21:06.688] M [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(378:2): warning:
last line of file ends without a newline
[22:21:07.108] M [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
425.60 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:07.108] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:21:07.108] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:21:07.108] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:07.108] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\0000c1700104a02b.nfxo is not found!
WARNING ***************************************************************************
[22:21:07.129] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:21:07.679] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 570.64
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:07.679] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:21:07.679] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:21:07.679] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:07.679] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c7700104a009.nfxo is not found!
WARNING ***************************************************************************
[22:21:07.696] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:21:08.291] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 612.55
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK TRUE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:08.292] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:21:08.292] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:21:08.292] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[22:21:08.292] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:21:08.292] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:21:08.304] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000382bf0500.nfxo is out of date!
[22:21:08.644] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 351.87 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:21:08.644] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:21:08.645] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:21:08.647] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000282fe2500.nfxo is out of date!
[22:21:09.015] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 370.51 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_PRS
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:21:09.016] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:21:09.016] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:21:09.021] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000382be0d00.nfxo is out of date!
[22:21:09.510] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 494.00 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:21:09.510] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:21:09.510] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:21:09.512] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000282fe0500.nfxo is out of date!
[22:21:09.806] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 295.95 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:21:09.807] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[22:21:09.807] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_low.nfx.
WARNING ***************************************************************************
[22:21:09.819] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_low.nfx\000000001a081244.nfxo is out of date!
WARNING ***************************************************************************
[22:21:09.826] M [COCOSUI] [WARNING] [shader] shader\pbr_low.nfx(539:2): warning:
last line of file ends without a newline
[22:21:10.023] M [COCOSUI] create effect shader\pbr_low.fx:TShader *** time: 215.91
ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_PRS
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_ALPHA FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define USE_PLOT FALSE
StaticMesh
[22:21:10.026] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:21:10.026] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:21:10.028] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000282be1d00.nfxo is out of date!
[22:21:10.397] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 370.77 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:21:10.399] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:21:10.400] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:21:10.400] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:10.400] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\000000019281c6a0.nfxo is not found!
WARNING ***************************************************************************
[22:21:10.406] M [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(378:2): warning:
last line of file ends without a newline
[22:21:10.622] M [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
222.75 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:10.623] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:21:10.623] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:21:10.625] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000282be0500.nfxo is out of date!
[22:21:11.059] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 436.28 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:21:11.059] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_nomerge.fx, tech name: TShader.
[22:21:11.059] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_nomerge.nfx.
ERROR *****************************************************************************
[22:21:11.059] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:11.060] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap_nomerge.nfx\00000000328b56c0.nfxo is not found!
WARNING ***************************************************************************
[22:21:11.064] M [COCOSUI] [WARNING] [shader] shader\lightmap_nomerge.nfx(378:2):
warning: last line of file ends without a newline
[22:21:11.323] M [COCOSUI] create effect shader\lightmap_nomerge.fx:TShader ***
time: 263.45 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:11.324] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[22:21:11.324] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_tur.nfx.
[22:21:11.341] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap_tur.nfx\0000000528a0a120.nfxo.
[22:21:11.341] M [COCOSUI] create effect shader\lightmap_tur.fx:TShader *** time:
17.87 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define LIT_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
StaticMesh
[22:21:11.342] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[22:21:11.342] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_tur.nfx.
[22:21:11.344] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap_tur.nfx\0000000528a0a3a0.nfxo.
[22:21:11.346] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:21:11.346] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:21:11.346] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:11.347] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\0000c1700106a009.nfxo is not found!
WARNING ***************************************************************************
[22:21:11.362] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:21:11.807] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 460.38
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT FALSE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:11.808] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\reflection.fx, tech name: TShader.
[22:21:11.808] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\reflection.nfx.
[22:21:11.840] M [COCOSUI] create effect shader\reflection.fx:TShader *** time:
32.35 ms ***
macro:
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
StaticMesh
[22:21:11.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:21:11.841] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:21:11.842] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:11.842] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\000000009281c6a4.nfxo is not found!
WARNING ***************************************************************************
[22:21:11.850] M [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(378:2): warning:
last line of file ends without a newline
[22:21:12.075] M [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
233.86 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_PRS_LM
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:12.076] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:21:12.076] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:21:12.078] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002823f0500.nfxo is out of date!
[22:21:12.335] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 259.41 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:21:12.336] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:21:12.336] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:21:12.345] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002823f1d40.nfxo is out of date!
[22:21:12.782] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 445.49 ms
***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:21:12.789] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:21:12.789] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:21:12.789] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:12.789] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1700106a009.nfxo is not found!
WARNING ***************************************************************************
[22:21:12.809] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:21:13.424] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 635.50
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:13.425] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:21:13.425] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:21:13.425] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:13.425] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c1700114a209.nfxo is not found!
WARNING ***************************************************************************
[22:21:13.441] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:21:14.318] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 892.75
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE TRUE
#define USE_JITTER TRUE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:14.318] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:21:14.318] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:21:14.318] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:14.318] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c1700114a62b.nfxo is not found!
WARNING ***************************************************************************
[22:21:14.343] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:21:15.179] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 860.44
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE TRUE
#define USE_JITTER TRUE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:15.179] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:21:15.180] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:21:15.180] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:15.180] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c1700104a02b.nfxo is not found!
WARNING ***************************************************************************
[22:21:15.195] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:21:15.899] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 719.67
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:15.899] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:21:15.899] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:21:15.899] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:21:15.900] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4004c7700104a02b.nfxo is not found!
WARNING ***************************************************************************
[22:21:15.916] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:21:16.564] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 664.31
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK TRUE
#define USE_SELF_LUMINOUS TRUE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:21:16.564] M <SCRIPT> 2021-03-06 22:21:16,352 - MobileServer - - UseHero -
INFO - update_hero_model id -68
[22:21:16.600] M <SCRIPT> 2021-03-06 22:21:16,389 - MobileServer - - UseHero -
INFO - update_hero_model id -36
[22:21:16.601] M <SCRIPT> 2021-03-06 22:21:16,389 - MobileServer - - UseHero -
INFO - update_hero_model id -14
[22:21:16.601] M <SCRIPT> 2021-03-06 22:21:16,390 - MobileServer - - UseHero -
INFO - update_hero_model id -17
[22:21:16.602] M <SCRIPT> 2021-03-06 22:21:16,390 - MobileServer - - UseHero -
INFO - update_hero_model id -1
ERROR *****************************************************************************
[22:21:16.644] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:21:16.693] M <SCRIPT> 2021-03-06 22:21:16,481 - MobileServer - - UseHero -
INFO - update_hero_model id -1
[22:21:16.701] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w.gis.prs.
[22:21:16.707] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:21:16.707] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:21:16.708] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:21:16.708] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:21:16.708] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:21:16.708] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:21:16.708] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:21:16.708] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:21:16.708] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:21:16.708] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:21:16.911] M <SCRIPT> 2021-03-06 22:21:16,699 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:21:16.913] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"reason":
"connect_reply", "server_ip": "106.2.65.98", "server_port": 10096, "host_num":
10005, "reply_type": 1, "is_soul": true, "conn_type": 1, "received_seq": 2,
"project": "h55", "source": "netease_p1", "type": "ConnectServer", "account_id":
"aebgacndyvjiilxt@ad.netease.win.163.com", "old_accountid":
"aebgacndyvjiilxt@ad.netease.win.163.com", "countrycode": "", "pc": 1, "client_id":
"60439ad93f0f1eba94820c94", "ts_ms": "1615044076701", "drpf_headers": "{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-PROJECT\" : \"v1\"}", "emulator": 0,
"device_model": "pc#pc#A#4#3593#Radeon RX 5500 XT", "mac_addr": "", "udid": "A8-A1-
59-26-E6-99", "transid": "", "nation": -1, "network": "pc", "isp": null, "ip":
"192.168.1.7", "ipv6": "", "os_name": "windows", "os_ver": "1.0", "root_mark":
false, "app_channel": "netease", "app_ver": null, "engine_ver": 587477, "lang":
"CHS", "pack_type": 0, "device_height": 1081, "device_width": 1921}
[22:21:16.913] M [COCOSUI] [UniSDK]DRPF header {"X-PROXIMA-STORE" : "v2", "X-
PROXIMA-PROJECT" : "v1"}
[22:21:16.913] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-STORE
[22:21:16.913] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-PROJECT
[22:21:16.913] M [COCOSUI] [UniSDK]time 2021-03-06-22:21:16 +0700
[22:21:16.913] M [COCOSUI] [UniSDK]ip 192.168.1.7
[22:21:16.913] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[22:21:16.914] M [COCOSUI] [UniSDK]get_mac_addr A8A15926E699
5E48F577B999
[22:21:16.914] M [COCOSUI] [UniSDK]Windows version: 10.0
ERROR *****************************************************************************
[22:21:17.038] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:21:17.060] M [COCOSUI] OnWindowResize - 1921, 1081
[22:21:17.070] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\h55_ghost.fx, tech name: TShader.
[22:21:17.070] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\h55_ghost.nfx.
[22:21:17.096] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\h55_ghost.nfx\00000000091f0f00.nfxo.
[22:21:17.097] M [COCOSUI] create effect shader\h55_ghost.fx:TShader *** time:
26.70 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define DISSOLVE_ENABLE_GAME TRUE
StaticMesh
[22:21:17.126] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\ghost.gis.prs,
anim name ghost.
[22:21:17.129] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\idle.gis.prs,
anim name idle.
[22:21:17.142] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\idle.gis.prs, anim name idle.
ERROR *****************************************************************************
[22:21:17.193] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:21:17.210] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_ringofkeys\h55_pendant_ringofkeys.gis.prs.
WARNING ***************************************************************************
[22:21:17.227] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_ringofkeys\h55_pendant_ringofkeys.gim 78.27 ms
[22:21:17.229] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_ringofkeys\h55_pendant_ringofkeys_gis\idle.gis.prs, anim name
idle.
[22:21:17.240] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\exciting.gis.prs, anim name
exciting.
[22:21:17.246] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_ringofkeys\h55_pendant_ringofkeys_gis\idle_1.gis.prs, anim
name idle_1.
[22:21:17.246] M [COCOSUI] [UniSDK]easyTaskDRPFCallback 93 ok
[22:21:17.264] M [COCOSUI] Process App Event 3
ERROR *****************************************************************************
[22:21:17.278] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:21:17.290] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\ghost_cautious.gis.prs, anim name
ghost_cautious.
[22:21:17.305] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\cautious.gis.prs, anim name
cautious.
ERROR *****************************************************************************
[22:21:17.453] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:21:17.516] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:21:17.516] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:21:17.516] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:21:17.532] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000206ff0500.nfxo is out of date!
[22:21:17.819] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 302.45 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA TRUE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
WARNING ***************************************************************************
[22:21:17.843] L [COCOSUI] [WARNING] Device do not support texture
shader\cube\dm65sky001.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:21:17.848] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_inject\inject.gis.prs.
WARNING ***************************************************************************
[22:21:17.870] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_inject\inject.gim 449.41 ms
[22:21:17.870] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:21:17.870] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:21:17.950] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000206ff1d00.nfxo is out of date!
ERROR *****************************************************************************
[22:21:17.955] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:21:18.444] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 574.09 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA TRUE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:21:18.444] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:21:18.445] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:21:18.494] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000206fe1d00.nfxo is out of date!
[22:21:18.863] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 418.24 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA TRUE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:21:18.863] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_inject\inject_gis\idle_1.gis.prs, anim name idle_1.
[22:21:18.884] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\curious.gis.prs, anim name curious.
[22:21:18.893] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_inject\inject_gis\idle_1.gis.prs, anim name idle_1.
[22:21:18.893] M [COCOSUI] [UniSDK]easyTaskDRPFCallback 94 ok
[22:21:18.894] M <SCRIPT> 2021-03-06 22:21:18,682 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:21:18.897] M <SCRIPT> 2021-03-06 22:21:18,148 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:21:18.899] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\prop\h55_pendant_inject\inject.gis
[22:21:18.951] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_special.gis.prs, anim name
hall_idle_special.
[22:21:18.963] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:21:18.963] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:21:18.965] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000322bf0500.nfxo is out of date!
[22:21:19.270] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 306.77 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT TRUE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:21:19.280] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:21:19.280] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:21:19.306] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000322bf1d00.nfxo is out of date!
[22:21:19.680] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 400.69 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT TRUE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
ERROR *****************************************************************************
[22:21:19.695] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:21:19.696] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[22:21:19.696] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common_nolight.nfx.
[22:21:19.697] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common_nolight.nfx\0000000000005120.nfxo.
[22:21:19.698] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_gjx\h55_pendant_gjx.gis.prs.
WARNING ***************************************************************************
[22:21:19.713] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_gjx\h55_pendant_gjx.gim 749.75 ms
[22:21:19.713] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[22:21:19.713] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common_nolight.nfx.
[22:21:19.761] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common_nolight.nfx\0000000000005321.nfxo.
[22:21:19.762] M [COCOSUI] create effect shader\common_nolight.fx:TShader *** time:
48.76 ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_UV_ANIM FALSE
#define VIEW_DEPTH_BIAS FALSE
StaticMesh
[22:21:19.768] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\silent.gis.prs, anim name silent.
[22:21:19.786] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:21:19.786] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:21:19.823] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000322be1d00.nfxo is out of date!
[22:21:20.184] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 398.39 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT TRUE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:21:20.185] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\idle.gis.prs, anim name idle.
ERROR *****************************************************************************
[22:21:20.203] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:21:20.208] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\guajian\h55_guajian_mask\happy_butcher_mask.gim 5.27 ms
ERROR *****************************************************************************
[22:21:20.224] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:21:20.228] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\boss\butcher\dm65_weapon_sickle.gim 14.42 ms
[22:21:20.232] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\load.gis.prs, anim name load.
[22:21:27.536] M <SCRIPT> 2021-03-06 22:21:26,788 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:21:27.536] M <SCRIPT> 2021-03-06 22:21:26,788 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:21:29.599] M <SCRIPT> 2021-03-06 22:21:28,850 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:21:29.599] M <SCRIPT> 2021-03-06 22:21:28,850 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:21:29.805] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_2.gis.prs, anim name hall_idle_2.
[22:21:31.662] M <SCRIPT> 2021-03-06 22:21:30,914 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:21:32.968] M <SCRIPT> 2021-03-06 22:21:32,219 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:21:41.477] M <SCRIPT> 2021-03-06 22:21:40,728 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:21:49.818] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_special.gis.prs, anim name
hall_idle_special.
[22:21:54.120] M <SCRIPT> 2021-03-06 22:21:53,372 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:21:57.304] M <SCRIPT> 2021-03-06 22:21:56,555 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:21:57.426] M <SCRIPT> 2021-03-06 22:21:56,677 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:22:00.327] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_2.gis.prs, anim name hall_idle_2.
[22:22:03.208] M <SCRIPT> 2021-03-06 22:22:02,459 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:22:11.632] M <SCRIPT> 2021-03-06 22:22:10,883 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:22:20.342] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_special.gis.prs, anim name
hall_idle_special.
[22:22:30.856] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_2.gis.prs, anim name hall_idle_2.
[22:22:34.595] M <SCRIPT> 2021-03-06 22:22:35,016 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:22:34.596] M <SCRIPT> 2021-03-06 22:22:35,017 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:22:43.440] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[22:22:43.440] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[22:22:43.440] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[22:22:43.440] M [COCOSUI] WARNING: can't find letter definition in font file for
letter: �
[22:22:46.210] M <SCRIPT> 2021-03-06 22:22:46,632 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:22:50.864] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_special.gis.prs, anim name
hall_idle_special.
[22:22:54.234] M <SCRIPT> 2021-03-06 22:22:54,655 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:22:54.697] M <SCRIPT> 2021-03-06 22:22:55,118 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:22:58.641] M <SCRIPT> 2021-03-06 22:22:59,062 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:23:01.372] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_2.gis.prs, anim name hall_idle_2.
[22:23:08.295] M <SCRIPT> 2021-03-06 22:23:08,716 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:23:12.881] M <SCRIPT> 2021-03-06 22:23:13,303 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:23:14.941] M <SCRIPT> 2021-03-06 22:23:15,363 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:23:16.702] M <SCRIPT> 2021-03-06 22:23:17,124 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:23:18.235] M <SCRIPT> 2021-03-06 22:23:18,657 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:23:18.474] M <SCRIPT> 2021-03-06 22:23:18,896 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:23:20.609] M <SCRIPT> 2021-03-06 22:23:21,030 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:23:21.384] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_special.gis.prs, anim name
hall_idle_special.
[22:23:22.348] M <SCRIPT> 2021-03-06 22:23:22,760 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:23:31.886] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_2.gis.prs, anim name hall_idle_2.
[22:23:34.410] M <SCRIPT> 2021-03-06 22:23:34,822 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:23:50.477] M <SCRIPT> 2021-03-06 22:23:50,889 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:23:51.899] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_special.gis.prs, anim name
hall_idle_special.
[22:23:54.031] M <SCRIPT> 2021-03-06 22:23:54,443 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:24:02.408] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_2.gis.prs, anim name hall_idle_2.
[22:24:04.580] M <SCRIPT> 2021-03-06 22:24:04,992 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:24:16.651] M <SCRIPT> 2021-03-06 22:24:17,063 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:24:20.770] M <SCRIPT> 2021-03-06 22:24:21,182 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:24:22.421] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_special.gis.prs, anim name
hall_idle_special.
[22:24:24.674] M <SCRIPT> 2021-03-06 22:24:25,089 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:24:30.704] M <SCRIPT> 2021-03-06 22:24:31,118 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:24:32.937] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_2.gis.prs, anim name hall_idle_2.
[22:24:40.738] M <SCRIPT> 2021-03-06 22:24:41,152 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:24:42.747] M <SCRIPT> 2021-03-06 22:24:43,161 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:24:44.756] M <SCRIPT> 2021-03-06 22:24:45,170 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:24:52.950] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_special.gis.prs, anim name
hall_idle_special.
[22:24:54.225] M <SCRIPT> 2021-03-06 22:24:54,639 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:24:59.177] M <SCRIPT> 2021-03-06 22:24:59,591 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:25:01.439] M <SCRIPT> 2021-03-06 22:25:01,853 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:25:03.450] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_2.gis.prs, anim name hall_idle_2.
[22:25:07.121] M <SCRIPT> 2021-03-06 22:25:07,536 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:25:08.974] M <SCRIPT> 2021-03-06 22:25:09,389 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:25:15.248] M <SCRIPT> 2021-03-06 22:25:15,662 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:25:23.463] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_special.gis.prs, anim name
hall_idle_special.
[22:25:33.973] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_2.gis.prs, anim name hall_idle_2.
[22:25:36.900] M <SCRIPT> 2021-03-06 22:25:37,318 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:25:37.659] M <SCRIPT> 2021-03-06 22:25:38,077 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:25:39.563] M <SCRIPT> 2021-03-06 22:25:39,980 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:25:47.380] M <SCRIPT> 2021-03-06 22:25:47,798 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:25:49.499] M <SCRIPT> 2021-03-06 22:25:49,917 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:25:51.581] M <SCRIPT> 2021-03-06 22:25:51,999 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:25:53.415] M <SCRIPT> 2021-03-06 22:25:53,832 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:25:53.986] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_special.gis.prs, anim name
hall_idle_special.
[22:25:54.208] M <SCRIPT> 2021-03-06 22:25:54,625 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:25:57.218] M <SCRIPT> 2021-03-06 22:25:57,635 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:25:57.439] M <SCRIPT> 2021-03-06 22:25:57,856 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:26:04.491] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_2.gis.prs, anim name hall_idle_2.
[22:26:11.112] M <SCRIPT> 2021-03-06 22:26:11,529 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:26:15.132] M <SCRIPT> 2021-03-06 22:26:15,550 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:26:15.361] M [COCOSUI] Process App Event 3
[22:26:16.832] M [COCOSUI] oneByOneListeners swallow_node=btn_open_note parent=note
[22:26:16.870] M <SCRIPT> 2021-03-06 22:26:17,288 - MobileServer - - UIRoomWait
- INFO - show_note444----------<ccs.ActionTimeline object at 0x000001C038D59C18>
[22:26:16.953] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:16.953] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:16.953] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:16.953] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:16.953] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:16.953] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:16.954] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:16.954] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:16.954] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:16.954] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:16.980] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:16.980] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:16.980] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:16.980] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:16.980] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[22:26:17.000] M [COCOSUI] [WARNING] Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
WARNING ***************************************************************************
[22:26:17.015] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_waitphoto\h55_waitphoto_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:26:17.044] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitphoto/h55_waitphoto_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:26:17.044] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitphoto/h55_waitphoto_content\chunk_vis\0_1.vis
[22:26:17.472] M [COCOSUI] oneByOneListeners swallow_node=btn_choose_char
parent=p_page_l
[22:26:17.540] M [COCOSUI] [INFO] scene context release!
[22:26:18.772] M [COCOSUI] oneByOneListeners swallow_node=btn_char_face parent=char
[22:26:18.824] M <SCRIPT> 2021-03-06 22:26:19,241 - MobileServer - - UseHero -
INFO - request_use_hero_card, role_id -19
[22:26:18.824] M <SCRIPT> 2021-03-06 22:26:19,241 - MobileServer - - UIRoomWait
- INFO - hide_note111----------<ccs.ActionTimeline object at 0x000001C038D59C18>
[22:26:18.824] M <SCRIPT> 2021-03-06 22:26:19,241 - MobileServer - - UIRoomWait
- INFO - hide_note444----------<ccs.ActionTimeline object at 0x000001C038D59C18>
[22:26:19.219] M <SCRIPT> 2021-03-06 22:26:19,636 - MobileServer - - UseHero -
INFO - reply_update_hero_pid success =====19
[22:26:19.219] M <SCRIPT> 2021-03-06 22:26:19,636 - MobileServer - - UseHero -
INFO - start_update_hero_model -19
[22:26:19.219] M <SCRIPT> 2021-03-06 22:26:19,636 - MobileServer - - UseHero -
INFO - update_hero_model id -19
[22:26:19.219] M <SCRIPT> 2021-03-06 22:26:19,636 - MobileServer - - UseHero -
INFO - after_update_hero_model -19
[22:26:19.219] M <SCRIPT> 2021-03-06 22:26:19,637 - MobileServer - - ChangeHero
- INFO - start_update uid2pid =====19, {1000: 68, 1001: 36, 1002: 14, 1003: 17},
6009a3d9ba514946085cc6ac
[22:26:19.220] M <SCRIPT> 2021-03-06 22:26:19,637 - MobileServer - - ChangeHero
- INFO - start_update ico_label =====19, {1000: 68, 1001: 36, 1002: 14, 1003: 17},
6009a3d9ba514946085cc6ac
ERROR *****************************************************************************
[22:26:19.255] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:26:19.303] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:26:19.335] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:26:19.336] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:26:19.336] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:26:19.350] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000306bf0500.nfxo is out of date!
[22:26:19.637] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 300.74 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA TRUE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
WARNING ***************************************************************************
[22:26:19.643] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\boss\butcher\dm65_butcher_ll\happy_butcher_weapon_02.gim 311.67 ms
[22:26:19.644] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:26:19.644] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:26:19.662] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000306bf1d00.nfxo is out of date!
[22:26:20.020] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 375.99 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA TRUE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:26:20.020] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:26:20.020] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:26:20.029] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000306be1d00.nfxo is out of date!
[22:26:20.377] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 357.18 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA TRUE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:26:20.930] M [COCOSUI] oneByOneListeners swallow_node=btn_skill parent=p_skill
[22:26:21.555] M <SCRIPT> 2021-03-06 22:26:21,972 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:26:22.231] M [COCOSUI] oneByOneListeners swallow_node=btn_skill_bg
parent=hunter_skill
[22:26:22.525] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
[22:26:23.475] M [COCOSUI] oneByOneListeners swallow_node=btn_ready parent=ready
[22:26:25.096] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_special.gis.prs, anim name
hall_idle_special.
[22:26:28.448] M [COCOSUI] Process App Event 3
[22:26:31.216] M <SCRIPT> 2021-03-06 22:26:31,631 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:26:31.390] M <SCRIPT> 2021-03-06 22:26:31,805 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:26:31.983] M [COCOSUI] [INFO] scene context release!
[22:26:32.249] M <SCRIPT> 2021-03-06 22:26:32,664 - MobileServer - -
crash_helper - INFO - WorldMatchRoom destroy
[22:26:32.374] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha:
None) => 0 KB
"ui/dm65ui/res/common_0.png" rc=452 2048 x 2048 @ A8R8G8B8(sepAlpha: None) => 16384
KB
"ui/dm65ui/res/system/guide_0.png" rc=27 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/inside_deduction_0.png" rc=35 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/system/note_persona_0.png" rc=1213 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/system/chat_0.png" rc=12 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/particle/neverland_tex_02.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"ui/dm65ui/res/system/note_common_0.png" rc=224 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/image/face_cover_0.png" rc=30 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/shader/maks_neverland_fire.png" rc=2 500 x 349 @
A16B16G16R16(sepAlpha: None) => 1363 KB
"particle/E:\Program Files (x86)\CocoStudio Particle
Editor\EditorDefaultRes\ParticleTemplate\fire.png" rc=5 32 x 32 @
A8R8G8B8(sepAlpha: None) => 4 KB
"ui/dm65ui/res/system/examine_0.png" rc=12 256 x 256 @ A8R8G8B8(sepAlpha: None) =>
256 KB
"ui/dm65ui/res/patch_21_02_02/system/loading_promised_neverland_0.png" rc=59 2048 x
2048 @ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/shader/maks_neverland.png" rc=2 500 x 349 @ A16B16G16R16(sepAlpha:
None) => 1363 KB
"ui/dm65ui/res/particle/neverland_tex_01.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"ui/dm65ui/res/system/ani_mission_light/ani_mission_success_0.png" rc=29 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"/cc_fps_images" rc=4 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
TextureCache dumpDebugInfo: 17 textures, for 101520 KB (99.14 MB)
ERROR *****************************************************************************
[22:26:32.390] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[22:26:32.395] M [COCOSUI] [INFO] scene context release!
[22:26:32.397] M <SCRIPT> 2021-03-06 22:26:32,812 - MobileServer - -
crash_helper - INFO - WorldFancy destroy
[22:26:32.397] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha:
None) => 0 KB
"ui/dm65ui/res/common_0.png" rc=452 2048 x 2048 @ A8R8G8B8(sepAlpha: None) => 16384
KB
"ui/dm65ui/res/system/guide_0.png" rc=27 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/inside_deduction_0.png" rc=35 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/system/note_persona_0.png" rc=1213 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/system/chat_0.png" rc=12 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/particle/neverland_tex_02.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"ui/dm65ui/res/system/note_common_0.png" rc=224 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/image/face_cover_0.png" rc=30 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/shader/maks_neverland_fire.png" rc=2 500 x 349 @
A16B16G16R16(sepAlpha: None) => 1363 KB
"particle/E:\Program Files (x86)\CocoStudio Particle
Editor\EditorDefaultRes\ParticleTemplate\fire.png" rc=5 32 x 32 @
A8R8G8B8(sepAlpha: None) => 4 KB
"ui/dm65ui/res/system/examine_0.png" rc=12 256 x 256 @ A8R8G8B8(sepAlpha: None) =>
256 KB
"ui/dm65ui/res/patch_21_02_02/system/loading_promised_neverland_0.png" rc=59 2048 x
2048 @ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/shader/maks_neverland.png" rc=2 500 x 349 @ A16B16G16R16(sepAlpha:
None) => 1363 KB
"ui/dm65ui/res/particle/neverland_tex_01.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"ui/dm65ui/res/system/ani_mission_light/ani_mission_success_0.png" rc=29 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"/cc_fps_images" rc=4 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
TextureCache dumpDebugInfo: 17 textures, for 101520 KB (99.14 MB)
WARNING ***************************************************************************
[22:26:32.465] M [COCOSUI] [WARNING] unable to unload event project
sound/dwrg_show.fev which has 1(131) events inside!
WARNING ***************************************************************************
[22:26:32.465] M [COCOSUI] [WARNING] first event in use is:
dwrg_show/killer_show/2020/show_appear_julu
[22:26:32.595] M <SCRIPT> 2021-03-06 22:26:33,010 - MobileServer - -
crash_helper - INFO - WorldBattleTrain init_scene
[22:26:32.610] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:32.611] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:32.611] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:32.611] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:32.611] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:32.611] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:32.611] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:32.611] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:32.611] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:32.611] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:32.707] M <SCRIPT> 2021-03-06 22:26:33,122 - MobileServer - -
crash_helper - INFO - scene_path = scene/scene_battle/h55_demo/h55_demo.scn
[22:26:32.712] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:32.712] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
ERROR *****************************************************************************
[22:26:32.712] M [COCOSUI] [ERROR] access a released Technique object, please
report this error
[22:26:32.712] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:32.712] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:32.712] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:26:32.721] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\openworldmeshdx.nfx, tech name: OpenWorldTechDX.
[22:26:32.721] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\openworldmeshdx.nfx.
ERROR *****************************************************************************
[22:26:32.736] M [COCOSUI] [ERROR] Effect include file
shader\openworldmeshdx.nfx.json is not found!
[22:26:32.762] M [COCOSUI] create effect shader\openworldmeshdx.nfx:OpenWorldTechDX
*** time: 40.31 ms ***
[22:26:32.762] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\openworldmeshdx_alpha.nfx, tech name: OpenWorldTechDX_alpha.
[22:26:32.762] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\openworldmeshdx_alpha.nfx.
ERROR *****************************************************************************
[22:26:32.769] M [COCOSUI] [ERROR] Effect include file
shader\openworldmeshdx_alpha.nfx.json is not found!
[22:26:32.804] M [COCOSUI] create effect
shader\openworldmeshdx_alpha.nfx:OpenWorldTechDX_alpha *** time: 42.30 ms ***
[22:26:32.804] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\openworldmeshdx.nfx, tech name: OpenWorldTechDX.
[22:26:32.804] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\openworldmeshdx.nfx, tech name: OpenWorldTechDX.
[22:26:32.804] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\openworldmeshdx.nfx.
[22:26:32.827] M [COCOSUI] create effect shader\openworldmeshdx.nfx:OpenWorldTechDX
*** time: 23.12 ms ***
macro:
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
StaticMesh
[22:26:32.827] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\openworldmeshdx_alpha.nfx, tech name: OpenWorldTechDX_alpha.
[22:26:32.827] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\openworldmeshdx_alpha.nfx, tech name: OpenWorldTechDX_alpha.
[22:26:32.827] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\openworldmeshdx_alpha.nfx.
[22:26:32.865] M [COCOSUI] create effect
shader\openworldmeshdx_alpha.nfx:OpenWorldTechDX_alpha *** time: 37.16 ms ***
macro:
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define USE_PIXEL_FOG FALSE
#define ENABLE_DETAIL TRUE
StaticMesh
WARNING ***************************************************************************
[22:26:32.933] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_demo\h55_demo_content\lightmap\atlas_1.dds format R8G8B8,
try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:26:32.969] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:26:32.970] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\crow\crow.gis.prs.
WARNING ***************************************************************************
[22:26:33.023] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_demo\h55_demo_content\lightmap\atlas_2.dds format R8G8B8,
try to convert it to A8R8G8B8
WARNING ***************************************************************************
[22:26:33.065] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_demo\h55_demo_content\lightmap\atlas_3.dds format R8G8B8,
try to convert it to A8R8G8B8
[22:26:33.088] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\militaryfactory\militaryfactory_prop_woodplane001.gis.prs.
[22:26:33.127] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_cabinet_01.gis.prs.
WARNING ***************************************************************************
[22:26:33.156] L [COCOSUI] [WARNING] Device do not support texture
shader\cube\happy_dm65sky004.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:26:33.178] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\vege.fx, tech name: TShader.
[22:26:33.178] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vege.nfx.
[22:26:33.227] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\vege.nfx\0000000000004298.nfxo.
[22:26:33.227] L [COCOSUI] create effect shader\vege.fx:TShader *** time: 49.24 ms
***
[22:26:33.227] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\vege.fx, tech name: TShader.
[22:26:33.227] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vege.nfx.
ERROR *****************************************************************************
[22:26:33.227] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
ERROR *****************************************************************************
[22:26:33.260] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:26:33.278] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\joseph\h55_joseph_camera.gis.prs.
WARNING ***************************************************************************
[22:26:33.278] L [COCOSUI] [WARNING] animation show_idle_special_langren in
chr\boss\joseph\h55_joseph_camera.gis have bones with non-uniform scales will
disable gpu skin.
WARNING ***************************************************************************
[22:26:33.278] L [COCOSUI] [WARNING] animation take_a_picture in
chr\boss\joseph\h55_joseph_camera.gis have bones with non-uniform scales will
disable gpu skin.
WARNING ***************************************************************************
[22:26:33.278] L [COCOSUI] [WARNING] animation show_appear_xuezu in
chr\boss\joseph\h55_joseph_camera.gis have bones with non-uniform scales will
disable gpu skin.
ERROR *****************************************************************************
[22:26:33.296] L [COCOSUI] [ERROR] Socket heart is linked to bone biped spine2, but
no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:26:33.296] L [COCOSUI] [ERROR] Socket fx_id_001 is linked to bone biped head,
but no bone named biped head exist!
WARNING ***************************************************************************
[22:26:33.384] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_demo\h55_demo_content\lightmap\atlas_0.dds format R8G8B8,
try to convert it to A8R8G8B8
[22:26:33.440] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_prop_30.gis.prs.
[22:26:33.441] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:26:33.441] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:26:33.449] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202bf1d40.nfxo is out of date!
[22:26:33.866] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 425.33 ms
***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
ERROR *****************************************************************************
[22:26:33.907] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:26:33.956] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_gallows.gis.prs.
WARNING ***************************************************************************
[22:26:33.967] L [COCOSUI] [WARNING] animation dismantle in
scene\model\ordnance_factory1\dm65_scene_gallows.gis have bones with non-uniform
scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:33.968] L [COCOSUI] [WARNING] animation trap_die_sky in
scene\model\ordnance_factory1\dm65_scene_gallows.gis have bones with non-uniform
scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:34.045] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
fx\scene\militaryfactory\moonlight_01.sfx 1164.01 ms
[22:26:34.050] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\crow\crow_gis\idle.gis.prs, anim name idle.
[22:26:34.051] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:26:34.051] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:26:34.058] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202be0540.nfxo is out of date!
[22:26:34.373] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 322.60 ms
***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:26:34.373] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:26:34.374] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:26:34.398] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202be1d40.nfxo is out of date!
[22:26:34.820] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 446.05 ms
***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:26:34.824] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.824] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\terrain.nfx.
[22:26:34.842] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\terrain.nfx\00000000000000c0.nfxo.
[22:26:34.842] M [COCOSUI] create effect shader\terrain.fx:TerrainTech *** time:
18.70 ms ***
[22:26:34.842] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.842] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\terrain.nfx.
ERROR *****************************************************************************
[22:26:34.843] M [COCOSUI] [ERROR] Encode #define TERRAIN_TECH_TYPE 9 failed, use
default!
[22:26:34.843] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\terrain.nfx\0000000000000ec0.nfxo.
[22:26:34.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.846] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.846] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.846] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.846] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.846] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.846] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.846] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.846] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.846] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.846] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.847] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.847] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.847] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.847] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.847] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.847] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.847] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.847] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.847] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.847] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.847] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.847] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.848] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.848] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.848] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.848] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.848] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.848] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.848] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.848] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.848] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.848] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.848] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.848] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.848] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.848] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.848] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.848] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.849] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.849] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.849] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.849] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.849] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.849] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.849] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.849] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.849] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.849] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.849] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.849] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.849] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.849] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.850] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.851] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.851] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.851] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.851] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.851] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.851] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.851] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:34.851] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
ERROR *****************************************************************************
[22:26:34.917] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:26:34.958] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\burke\burke_console.gis.prs.
WARNING ***************************************************************************
[22:26:34.958] L [COCOSUI] [WARNING] animation operate_mini_console in
chr\boss\burke\burke_console.gis have bones with non-uniform scales will disable
gpu skin.
ERROR *****************************************************************************
[22:26:34.976] L [COCOSUI] [ERROR] Socket maildog_bite is linked to bone bip001 r
calf, but no bone named bip001 r calf exist!
ERROR *****************************************************************************
[22:26:34.976] L [COCOSUI] [ERROR] Socket fx_id_001 is linked to bone bip001 head,
but no bone named bip001 head exist!
[22:26:35.012] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_sender_01.gis.prs.
[22:26:35.219] M <SCRIPT> 2021-03-06 22:26:35,634 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:26:35.219] M <SCRIPT> 2021-03-06 22:26:35,634 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:26:35.785] M [COCOSUI] Process App Event 3
[22:26:35.917] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:26:35.917] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:26:35.933] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002025d0500.nfxo is out of date!
[22:26:36.165] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 248.10 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP FALSE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP FALSE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:26:36.165] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\objdm65_scene_prop_01.gis.prs.
[22:26:36.166] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:26:36.166] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:26:36.189] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002025d1d00.nfxo is out of date!
[22:26:36.477] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 310.68 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP FALSE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP FALSE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
ERROR *****************************************************************************
[22:26:36.514] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:26:36.524] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:26:36.529] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_lv1.gim 21.23 ms
ERROR *****************************************************************************
[22:26:36.533] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7274
[22:26:36.609] M <SCRIPT> 2021-03-06 22:26:37,025 - MobileServer - -
crash_helper - INFO - battleplayerunit info pid cloth_id dec_id 19 1901 -1
ERROR *****************************************************************************
[22:26:36.621] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:26:36.626] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_prop_balloon01\h55_prop_balloon01.gis.prs.
WARNING ***************************************************************************
[22:26:36.668] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_prop_balloon01\h55_prop_balloon01.gim 48.95 ms
[22:26:36.669] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:26:36.669] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:26:36.690] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000003023e1d00.nfxo is out of date!
[22:26:36.993] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 324.41 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
ERROR *****************************************************************************
[22:26:37.068] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:26:37.078] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w.gis.prs.
WARNING ***************************************************************************
[22:26:37.291] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\dm65_survivor_w\h55_survivor_w_hlz\h55_survivor_w_hlz_lv1.gim 244.38 ms
ERROR *****************************************************************************
[22:26:37.307] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7277
[22:26:37.307] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\idle.gis.prs, anim name idle.
[22:26:37.321] M <SCRIPT> 2021-03-06 22:26:37,736 - MobileServer - -
crash_helper - INFO - battleplayerunit info pid cloth_id dec_id 17 1701 None
[22:26:37.352] M [COCOSUI] -----Load sound\survivor_vo_wht.fev succeed!
[22:26:37.370] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\light.fx, tech name: TShader.
[22:26:37.370] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\light.nfx.
[22:26:37.402] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\light.nfx\0000000000000000.nfxo.
[22:26:37.402] L [COCOSUI] create effect shader\light.fx:TShader *** time: 31.96 ms
***
[22:26:37.402] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\light.fx, tech name: TShader.
[22:26:37.402] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\light.nfx.
[22:26:37.403] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve_h27.fx, tech name: TShader.
[22:26:37.403] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\dissolve_h27.nfx.
WARNING ***************************************************************************
[22:26:37.418] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\dissolve_h27.nfx\0000000000000000.nfxo is out of date!
[22:26:37.456] L [COCOSUI] create effect shader\dissolve_h27.fx:TShader *** time:
52.76 ms ***
[22:26:37.456] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve_h27.fx, tech name: TShader.
[22:26:37.456] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\dissolve_h27.nfx.
[22:26:37.482] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\dissolve_h27.nfx\0000000000000800.nfxo.
[22:26:37.482] L [COCOSUI] create effect shader\dissolve_h27.fx:TShader *** time:
26.04 ms ***
macro:
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define DISSOLVE_ENABLE FALSE
#define RIMLIGHT_ENABLE FALSE
#define EMISSIVE_ANIMATION_ENABLE FALSE
#define SEC_EMISSIVE_ENABLE TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
StaticMesh
ERROR *****************************************************************************
[22:26:37.534] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:26:37.565] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\dm65_survivor_w\h55_survivor_w_wht\h55_survivor_w_wht_lv1.gim 209.27 ms
ERROR *****************************************************************************
[22:26:37.579] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:26:37.580] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7298
[22:26:37.585] M <SCRIPT> 2021-03-06 22:26:38,000 - MobileServer - -
crash_helper - INFO - battleplayerunit info pid cloth_id dec_id 36 3601 None
[22:26:37.594] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_heart\h55_pendant_heart.gis.prs.
ERROR *****************************************************************************
[22:26:37.619] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:26:37.647] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\dm65_survivor_w\dm65_survivor_w_yiyaoshi\dm65_survivor_w_yiyaoshi_lv1.gi
m 55.26 ms
ERROR *****************************************************************************
[22:26:37.661] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7321
[22:26:37.666] M <SCRIPT> 2021-03-06 22:26:38,081 - MobileServer - -
crash_helper - INFO - battleplayerunit info pid cloth_id dec_id 14 1401 None
[22:26:37.693] M [COCOSUI] -----Load sound\survivor_vo_jisi.fev succeed!
ERROR *****************************************************************************
[22:26:37.726] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:26:37.749] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\dm65_survivor_w\h55_survivor_w_jisi\h55_survivor_w_jisi_lv1.gim 46.74 ms
ERROR *****************************************************************************
[22:26:37.762] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7343
[22:26:37.768] M <SCRIPT> 2021-03-06 22:26:38,183 - MobileServer - -
crash_helper - INFO - battleplayerunit info pid cloth_id dec_id 68 6801 None
ERROR *****************************************************************************
[22:26:37.823] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7365
[22:26:37.860] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_gallows_hx_bashou.gis.prs.
WARNING ***************************************************************************
[22:26:37.870] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\ordnance_factory1\dm65_scene_gallows_hx_bashou.gim 42.96 ms
ERROR *****************************************************************************
[22:26:37.871] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7366
ERROR *****************************************************************************
[22:26:37.872] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7367
ERROR *****************************************************************************
[22:26:37.873] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7368
[22:26:37.887] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:26:37.887] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:26:37.889] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002025c1d00.nfxo is out of date!
[22:26:38.168] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 280.92 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP FALSE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP FALSE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
ERROR *****************************************************************************
[22:26:38.168] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7369
[22:26:38.182] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:26:38.182] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:26:38.183] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002025c0500.nfxo is out of date!
[22:26:38.420] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 237.78 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP FALSE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP FALSE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
ERROR *****************************************************************************
[22:26:38.421] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7371
ERROR *****************************************************************************
[22:26:38.428] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7374
ERROR *****************************************************************************
[22:26:38.429] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7376
ERROR *****************************************************************************
[22:26:38.431] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7378
ERROR *****************************************************************************
[22:26:38.433] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7380
ERROR *****************************************************************************
[22:26:38.435] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7382
ERROR *****************************************************************************
[22:26:38.436] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7384
ERROR *****************************************************************************
[22:26:38.447] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7388
ERROR *****************************************************************************
[22:26:38.448] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7389
ERROR *****************************************************************************
[22:26:38.449] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7390
ERROR *****************************************************************************
[22:26:38.449] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7391
ERROR *****************************************************************************
[22:26:38.450] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7392
ERROR *****************************************************************************
[22:26:38.451] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7393
ERROR *****************************************************************************
[22:26:38.451] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7394
ERROR *****************************************************************************
[22:26:38.452] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7395
WARNING ***************************************************************************
[22:26:38.485] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\ordnance_factory1\dm65_scene_gallows02_hx.gim 7.68 ms
ERROR *****************************************************************************
[22:26:38.486] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7396
ERROR *****************************************************************************
[22:26:38.487] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7397
ERROR *****************************************************************************
[22:26:38.488] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7398
ERROR *****************************************************************************
[22:26:38.489] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7399
ERROR *****************************************************************************
[22:26:38.519] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7400
ERROR *****************************************************************************
[22:26:38.520] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7401
ERROR *****************************************************************************
[22:26:38.520] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7402
ERROR *****************************************************************************
[22:26:38.521] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7403
ERROR *****************************************************************************
[22:26:38.521] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7404
[22:26:38.555] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:26:38.555] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:26:38.557] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002027d0500.nfxo is out of date!
[22:26:38.796] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 240.56 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP FALSE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:26:38.797] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_prop_76.gis.prs.
WARNING ***************************************************************************
[22:26:38.798] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\ordnance_factory1\dm65_scene_prop_76.gim 243.35 ms
[22:26:38.798] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:26:38.798] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:26:38.806] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002027d1d00.nfxo is out of date!
[22:26:39.093] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 295.09 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP FALSE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:26:39.093] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:26:39.093] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:26:39.095] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002027c1d00.nfxo is out of date!
[22:26:39.378] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 285.18 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP FALSE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
ERROR *****************************************************************************
[22:26:39.379] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7406
ERROR *****************************************************************************
[22:26:39.380] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7407
ERROR *****************************************************************************
[22:26:39.380] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7408
ERROR *****************************************************************************
[22:26:39.381] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7409
ERROR *****************************************************************************
[22:26:39.381] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7410
ERROR *****************************************************************************
[22:26:39.382] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7411
ERROR *****************************************************************************
[22:26:39.383] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7412
ERROR *****************************************************************************
[22:26:39.383] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7413
ERROR *****************************************************************************
[22:26:39.384] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7414
ERROR *****************************************************************************
[22:26:39.385] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7415
ERROR *****************************************************************************
[22:26:39.385] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7416
ERROR *****************************************************************************
[22:26:39.386] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7417
ERROR *****************************************************************************
[22:26:39.386] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7418
ERROR *****************************************************************************
[22:26:39.387] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7419
ERROR *****************************************************************************
[22:26:39.388] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7420
ERROR *****************************************************************************
[22:26:39.388] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7421
ERROR *****************************************************************************
[22:26:39.389] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7422
ERROR *****************************************************************************
[22:26:39.390] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7423
ERROR *****************************************************************************
[22:26:39.391] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_7424
WARNING ***************************************************************************
[22:26:39.416] M [COCOSUI] [WARNING] Device do not support texture
lut\happy_jungongchang.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:26:39.420] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap.fx, tech name: TShader.
[22:26:39.420] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap.nfx.
ERROR *****************************************************************************
[22:26:39.420] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:26:39.420] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\lightmap.nfx\00000001928046a4.nfxo is not found!
WARNING ***************************************************************************
[22:26:39.425] M [COCOSUI] [WARNING] [shader] shader\lightmap.nfx(378:2): warning:
last line of file ends without a newline
[22:26:39.612] M [COCOSUI] create effect shader\lightmap.fx:TShader *** time:
192.58 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_PRS_LM
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
#define USE_UE4_LIGHTMAP FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:26:39.729] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\sun_flare_new.fx, tech name: TShader.
[22:26:39.730] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\sun_flare_new.nfx.
ERROR *****************************************************************************
[22:26:39.745] L [COCOSUI] [ERROR] Effect include file
shader\sun_flare_new.nfx.json is not found!
[22:26:39.790] L [COCOSUI] create effect shader\sun_flare_new.fx:TShader *** time:
60.63 ms ***
[22:26:39.790] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\sun_flare_new.fx, tech name: TShader.
[22:26:39.790] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\sun_flare_new.nfx.
[22:26:39.834] L [COCOSUI] create effect shader\sun_flare_new.fx:TShader *** time:
43.71 ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define SEPARATE_ALPHA_TEX FALSE
#define DISSOLVE_ENABLE FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
StaticMesh
WARNING ***************************************************************************
[22:26:39.834] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\flaresmesh\plane.gim 105.05 ms
[22:26:39.834] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\sun_flare_new.fx, tech name: TShader.
[22:26:39.834] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\sun_flare_new.nfx.
[22:26:39.876] M [COCOSUI] create effect shader\sun_flare_new.fx:TShader *** time:
42.24 ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define GPU_SKIN_ENABLE FALSE
#define SEPARATE_ALPHA_TEX FALSE
#define DISSOLVE_ENABLE FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
StaticMesh
[22:26:39.921] M <SCRIPT> 2021-03-06 22:26:40,337 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:26:39.922] M <SCRIPT> 2021-03-06 22:26:40,337 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:26:39.938] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4475
ERROR *****************************************************************************
[22:26:39.953] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4511
ERROR *****************************************************************************
[22:26:39.955] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4249
[22:26:39.956] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_demo\h55_demo_softwall01a.gis.prs.
ERROR *****************************************************************************
[22:26:39.960] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4248
[22:26:39.962] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_demo\h55_demo_softwall01c.gis.prs.
ERROR *****************************************************************************
[22:26:39.963] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4247
ERROR *****************************************************************************
[22:26:39.965] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4532
ERROR *****************************************************************************
[22:26:39.988] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4418
ERROR *****************************************************************************
[22:26:39.989] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4392
ERROR *****************************************************************************
[22:26:39.990] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4394
ERROR *****************************************************************************
[22:26:39.990] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4395
ERROR *****************************************************************************
[22:26:39.991] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4409
ERROR *****************************************************************************
[22:26:39.992] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4468
ERROR *****************************************************************************
[22:26:39.993] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4471
ERROR *****************************************************************************
[22:26:39.993] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4472
ERROR *****************************************************************************
[22:26:39.994] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4474
ERROR *****************************************************************************
[22:26:39.995] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4305
ERROR *****************************************************************************
[22:26:39.996] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4269
ERROR *****************************************************************************
[22:26:39.997] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4316
ERROR *****************************************************************************
[22:26:39.998] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4313
ERROR *****************************************************************************
[22:26:39.999] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4255
ERROR *****************************************************************************
[22:26:40.000] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4251
ERROR *****************************************************************************
[22:26:40.001] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4268
ERROR *****************************************************************************
[22:26:40.002] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4262
ERROR *****************************************************************************
[22:26:40.003] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4341
ERROR *****************************************************************************
[22:26:40.004] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4319
ERROR *****************************************************************************
[22:26:40.005] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4260
[22:26:40.007] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_demo\h55_demo_softwall01b.gis.prs.
ERROR *****************************************************************************
[22:26:40.017] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4261
ERROR *****************************************************************************
[22:26:40.018] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4263
ERROR *****************************************************************************
[22:26:40.018] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4270
ERROR *****************************************************************************
[22:26:40.019] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4256
ERROR *****************************************************************************
[22:26:40.019] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4257
ERROR *****************************************************************************
[22:26:40.020] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4258
ERROR *****************************************************************************
[22:26:40.021] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4259
ERROR *****************************************************************************
[22:26:40.021] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4276
ERROR *****************************************************************************
[22:26:40.022] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4277
ERROR *****************************************************************************
[22:26:40.022] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4318
ERROR *****************************************************************************
[22:26:40.024] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4512
ERROR *****************************************************************************
[22:26:40.025] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4546
ERROR *****************************************************************************
[22:26:40.025] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4279
ERROR *****************************************************************************
[22:26:40.026] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4278
ERROR *****************************************************************************
[22:26:40.026] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4281
ERROR *****************************************************************************
[22:26:40.027] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4280
ERROR *****************************************************************************
[22:26:40.028] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4287
ERROR *****************************************************************************
[22:26:40.028] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4282
ERROR *****************************************************************************
[22:26:40.029] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4289
ERROR *****************************************************************************
[22:26:40.029] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4288
ERROR *****************************************************************************
[22:26:40.030] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4291
ERROR *****************************************************************************
[22:26:40.030] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4290
ERROR *****************************************************************************
[22:26:40.031] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4252
ERROR *****************************************************************************
[22:26:40.031] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4250
ERROR *****************************************************************************
[22:26:40.033] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4486
ERROR *****************************************************************************
[22:26:40.033] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4446
ERROR *****************************************************************************
[22:26:40.033] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4398
ERROR *****************************************************************************
[22:26:40.034] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4380
ERROR *****************************************************************************
[22:26:40.034] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4349
ERROR *****************************************************************************
[22:26:40.034] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4348
ERROR *****************************************************************************
[22:26:40.037] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4530
ERROR *****************************************************************************
[22:26:40.038] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4422
ERROR *****************************************************************************
[22:26:40.038] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4298
ERROR *****************************************************************************
[22:26:40.039] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4299
ERROR *****************************************************************************
[22:26:40.039] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4296
ERROR *****************************************************************************
[22:26:40.040] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4297
ERROR *****************************************************************************
[22:26:40.041] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4294
ERROR *****************************************************************************
[22:26:40.041] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4295
ERROR *****************************************************************************
[22:26:40.042] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4510
ERROR *****************************************************************************
[22:26:40.042] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4507
ERROR *****************************************************************************
[22:26:40.042] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4254
ERROR *****************************************************************************
[22:26:40.043] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4253
ERROR *****************************************************************************
[22:26:40.043] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4312
ERROR *****************************************************************************
[22:26:40.044] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4311
ERROR *****************************************************************************
[22:26:40.045] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4306
ERROR *****************************************************************************
[22:26:40.046] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4304
ERROR *****************************************************************************
[22:26:40.046] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4303
ERROR *****************************************************************************
[22:26:40.047] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4302
ERROR *****************************************************************************
[22:26:40.048] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4310
ERROR *****************************************************************************
[22:26:40.048] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4309
ERROR *****************************************************************************
[22:26:40.049] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4308
ERROR *****************************************************************************
[22:26:40.049] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4307
ERROR *****************************************************************************
[22:26:40.051] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4548
ERROR *****************************************************************************
[22:26:40.053] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4538
ERROR *****************************************************************************
[22:26:40.055] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4447
ERROR *****************************************************************************
[22:26:40.055] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4443
ERROR *****************************************************************************
[22:26:40.056] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4473
ERROR *****************************************************************************
[22:26:40.056] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4448
ERROR *****************************************************************************
[22:26:40.057] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4508
ERROR *****************************************************************************
[22:26:40.057] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4498
ERROR *****************************************************************************
[22:26:40.058] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4531
ERROR *****************************************************************************
[22:26:40.058] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4509
ERROR *****************************************************************************
[22:26:40.059] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4324
ERROR *****************************************************************************
[22:26:40.059] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4325
ERROR *****************************************************************************
[22:26:40.060] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4300
ERROR *****************************************************************************
[22:26:40.060] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4314
ERROR *****************************************************************************
[22:26:40.061] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4315
ERROR *****************************************************************************
[22:26:40.062] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4317
ERROR *****************************************************************************
[22:26:40.062] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4301
ERROR *****************************************************************************
[22:26:40.063] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4320
ERROR *****************************************************************************
[22:26:40.063] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4321
ERROR *****************************************************************************
[22:26:40.064] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4322
ERROR *****************************************************************************
[22:26:40.064] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4323
ERROR *****************************************************************************
[22:26:40.065] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4330
ERROR *****************************************************************************
[22:26:40.065] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4389
ERROR *****************************************************************************
[22:26:40.066] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4396
ERROR *****************************************************************************
[22:26:40.068] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4342
ERROR *****************************************************************************
[22:26:40.069] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4358
ERROR *****************************************************************************
[22:26:40.070] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4547
ERROR *****************************************************************************
[22:26:40.071] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4275
ERROR *****************************************************************************
[22:26:40.071] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4544
ERROR *****************************************************************************
[22:26:40.072] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4545
ERROR *****************************************************************************
[22:26:40.073] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4397
ERROR *****************************************************************************
[22:26:40.073] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4421
ERROR *****************************************************************************
[22:26:40.074] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4335
ERROR *****************************************************************************
[22:26:40.075] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4334
ERROR *****************************************************************************
[22:26:40.076] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4336
ERROR *****************************************************************************
[22:26:40.077] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4331
ERROR *****************************************************************************
[22:26:40.077] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4292
ERROR *****************************************************************************
[22:26:40.078] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4333
ERROR *****************************************************************************
[22:26:40.079] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4332
ERROR *****************************************************************************
[22:26:40.080] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4293
ERROR *****************************************************************************
[22:26:40.080] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4543
ERROR *****************************************************************************
[22:26:40.081] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4537
ERROR *****************************************************************************
[22:26:40.082] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4524
ERROR *****************************************************************************
[22:26:40.083] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4519
ERROR *****************************************************************************
[22:26:40.084] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4518
ERROR *****************************************************************************
[22:26:40.085] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4517
ERROR *****************************************************************************
[22:26:40.086] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4536
ERROR *****************************************************************************
[22:26:40.087] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4535
ERROR *****************************************************************************
[22:26:40.088] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4534
ERROR *****************************************************************************
[22:26:40.089] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4529
ERROR *****************************************************************************
[22:26:40.091] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4246
ERROR *****************************************************************************
[22:26:40.098] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4267
ERROR *****************************************************************************
[22:26:40.099] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4274
ERROR *****************************************************************************
[22:26:40.099] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4286
ERROR *****************************************************************************
[22:26:40.100] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4329
ERROR *****************************************************************************
[22:26:40.100] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4340
ERROR *****************************************************************************
[22:26:40.100] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4346
ERROR *****************************************************************************
[22:26:40.100] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4353
ERROR *****************************************************************************
[22:26:40.101] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4370
ERROR *****************************************************************************
[22:26:40.101] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4375
ERROR *****************************************************************************
[22:26:40.101] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4452
ERROR *****************************************************************************
[22:26:40.102] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4479
ERROR *****************************************************************************
[22:26:40.102] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4493
ERROR *****************************************************************************
[22:26:40.102] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4497
ERROR *****************************************************************************
[22:26:40.103] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4502
ERROR *****************************************************************************
[22:26:40.103] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4506
ERROR *****************************************************************************
[22:26:40.103] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4516
ERROR *****************************************************************************
[22:26:40.104] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4523
ERROR *****************************************************************************
[22:26:40.104] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4528
ERROR *****************************************************************************
[22:26:40.104] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4542
ERROR *****************************************************************************
[22:26:40.105] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_4552
[22:26:40.116] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:26:40.116] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:26:40.119] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202be4540.nfxo is out of date!
[22:26:40.424] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 307.77 ms
***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_PRS_LM
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:26:40.452] M <SCRIPT> 2021-03-06 22:26:40,867 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:26:40.452] M <SCRIPT> 2021-03-06 22:26:40,867 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:26:43.708] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:26:43.711] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_ringofkeys\h55_pendant_ringofkeys.gis.prs.
WARNING ***************************************************************************
[22:26:43.717] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_ringofkeys\h55_pendant_ringofkeys.gim 9.22 ms
[22:26:43.718] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_ringofkeys\h55_pendant_ringofkeys_gis\idle.gis.prs, anim name
idle.
[22:26:43.718] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_ringofkeys\h55_pendant_ringofkeys_gis\idle_1.gis.prs, anim
name idle_1.
ERROR *****************************************************************************
[22:26:43.904] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:26:43.916] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_musicbox\h55_pendant_musicbox.gis.prs.
WARNING ***************************************************************************
[22:26:43.929] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_musicbox\h55_pendant_musicbox.gim 93.02 ms
[22:26:43.930] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_musicbox\h55_pendant_musicbox_gis\idle.gis.prs, anim name
idle.
ERROR *****************************************************************************
[22:26:43.955] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:26:43.962] L [COCOSUI] [WARNING] Device do not support texture
shader\cube\dm65sky001.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:26:43.967] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_inject\inject.gis.prs.
WARNING ***************************************************************************
[22:26:43.972] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_inject\inject.gim 17.54 ms
[22:26:43.974] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_inject\inject_gis\idle_1.gis.prs, anim name idle_1.
ERROR *****************************************************************************
[22:26:43.976] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:26:43.978] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_gjx\h55_pendant_gjx.gis.prs.
WARNING ***************************************************************************
[22:26:43.982] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_gjx\h55_pendant_gjx.gim 6.33 ms
ERROR *****************************************************************************
[22:26:43.988] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:26:43.991] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\boss\butcher\dm65_butcher_ll\happy_butcher_weapon_02.gim 5.90 ms
ERROR *****************************************************************************
[22:26:44.209] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:26:44.222] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis.prs.
ERROR *****************************************************************************
[22:26:44.648] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:26:44.684] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:26:44.744] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\detective.gis.prs.
ERROR *****************************************************************************
[22:26:44.871] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:26:45.003] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:26:45.125] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis.prs.
WARNING ***************************************************************************
[22:26:45.141] L [COCOSUI] [WARNING] animation door_locked in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.141] L [COCOSUI] [WARNING] animation hall_idle_special in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.141] L [COCOSUI] [WARNING] animation hall_sleep_royal in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.141] L [COCOSUI] [WARNING] animation manor_sweep_piano in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.142] L [COCOSUI] [WARNING] animation show_idle_special_kn in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.142] L [COCOSUI] [WARNING] animation run_quick in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.142] L [COCOSUI] [WARNING] animation slidef1 in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.143] L [COCOSUI] [WARNING] animation slide3 in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.143] L [COCOSUI] [WARNING] animation span in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.143] L [COCOSUI] [WARNING] animation hall_sit_sofa02 in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.143] L [COCOSUI] [WARNING] animation slide in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.143] L [COCOSUI] [WARNING] animation span_wall in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.143] L [COCOSUI] [WARNING] animation slide4 in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.143] L [COCOSUI] [WARNING] animation slide6 in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.143] L [COCOSUI] [WARNING] animation slide2 in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.143] L [COCOSUI] [WARNING] animation slide5 in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.144] L [COCOSUI] [WARNING] animation run in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.144] L [COCOSUI] [WARNING] animation span2 in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.144] L [COCOSUI] [WARNING] animation span3 in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.144] L [COCOSUI] [WARNING] animation fall in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:26:45.201] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\flaresmesh\plane.gim 238.51 ms
[22:26:45.258] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:45.258] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:45.258] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:45.258] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:45.258] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:45.258] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:45.258] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:45.258] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:45.259] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:45.259] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:45.259] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:45.259] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:45.259] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:45.259] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:45.366] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common.fx, tech name: TShader.
[22:26:45.366] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common.nfx.
ERROR *****************************************************************************
[22:26:45.366] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[22:26:45.422] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common.nfx\0000000000051344.nfxo.
[22:26:45.422] M [COCOSUI] create effect shader\common.fx:TShader *** time: 56.01
ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_PRS_LM
#define DISSOLVE_ENABLE_GAME FALSE
#define USE_GRAY FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:26:45.422] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_3_4_alpha" is not found!
[22:26:45.423] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\vege.fx, tech name: TShader.
[22:26:45.424] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vege.nfx.
ERROR *****************************************************************************
[22:26:45.424] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:26:45.450] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\vege.nfx\0000000000004299.nfxo is out of date!
WARNING ***************************************************************************
[22:26:45.474] M [COCOSUI] [WARNING] [shader] shader\vege.nfx(257:2): warning: last
line of file ends without a newline
[22:26:45.605] M [COCOSUI] create effect shader\vege.fx:TShader *** time: 181.66 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_PRS
#define NEOX_ENABLE_GRASS_ANIM TRUE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:26:45.605] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_4_4_alpha" is not found!
[22:26:45.621] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_4_alpha" is not found!
[22:26:45.624] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_3_3_alpha" is not found!
[22:26:45.627] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_4_3_alpha" is not found!
[22:26:45.630] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_3_alpha" is not found!
[22:26:45.656] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_3_2_alpha" is not found!
[22:26:45.663] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_4_2_alpha" is not found!
[22:26:45.665] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_2_alpha" is not found!
[22:26:45.682] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_1_2_alpha" is not found!
[22:26:45.684] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_2_2_alpha" is not found!
[22:26:45.685] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_2_alpha" is not found!
[22:26:45.688] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_1_1_alpha" is not found!
ERROR *****************************************************************************
[22:26:45.690] L [COCOSUI] [ERROR] ; Texture file
"scene\scene_battle\h55_demo\h55_demo_content\lod\merge_alpha.png" is not found!
[22:26:45.691] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1" is not found!
[22:26:45.691] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1_alpha" is not found!
[22:26:45.691] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_1_0" is not found!
[22:26:45.691] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_1_0_alpha" is not found!
[22:26:45.692] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_2_0" is not found!
[22:26:45.692] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_2_0_alpha" is not found!
[22:26:45.692] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_0" is not found!
[22:26:45.692] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_0_alpha" is not found!
ERROR *****************************************************************************
[22:26:45.719] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:26:45.844] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:26:45.850] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:26:45.850] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:26:45.862] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000306bf0580.nfxo is out of date!
[22:26:46.145] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 294.60 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE TRUE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA TRUE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:26:46.145] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian.gis.prs.
[22:26:46.152] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:26:46.152] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:26:46.180] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000306bf1d80.nfxo is out of date!
[22:26:46.534] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 382.71 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE TRUE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA TRUE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:26:47.240] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha:
None) => 0 KB
"ui/dm65ui/res/patch_20_03_17/system/battle_prisoner_map_0.png" rc=124 2048 x 2048
@ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/common_0.png" rc=1457 2048 x 2048 @ A8R8G8B8(sepAlpha: None) =>
16384 KB
"ui/dm65ui/res/system/guide_0.png" rc=55 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/inside_deduction_0.png" rc=60 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/system/note_persona_0.png" rc=1213 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/system/chat_0.png" rc=12 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/particle/neverland_tex_02.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"ui/dm65ui/res/system/note_common_0.png" rc=224 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/particle/img_glow_01.png" rc=2 128 x 128 @ A8R8G8B8(sepAlpha: None)
=> 64 KB
"ui/dm65ui/res/image/face_cover_0.png" rc=30 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/shader/maks_neverland_fire.png" rc=2 500 x 349 @
A16B16G16R16(sepAlpha: None) => 1363 KB
"particle/E:\Program Files (x86)\CocoStudio Particle
Editor\EditorDefaultRes\ParticleTemplate\fire.png" rc=5 32 x 32 @
A8R8G8B8(sepAlpha: None) => 4 KB
"ui/dm65ui/res/system/examine_0.png" rc=12 256 x 256 @ A8R8G8B8(sepAlpha: None) =>
256 KB
"ui/dm65ui/res/patch_21_02_02/system/loading_promised_neverland_0.png" rc=59 2048 x
2048 @ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/shader/maks_neverland.png" rc=2 500 x 349 @ A16B16G16R16(sepAlpha:
None) => 1363 KB
"ui/dm65ui/res/particle/neverland_tex_01.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"ui/dm65ui/res/system/ani_mission_light/ani_mission_success_0.png" rc=49 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"/cc_fps_images" rc=4 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
"ui/dm65ui/res/patch_20_12_15/system/battle_test_0.png" rc=6 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_test_0.png" rc=1964 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/image/skill_0.png" rc=68 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/battle_h_fire_0.png" rc=82 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/patch_19_12_30/system/battle_test_0.png" rc=15 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_02_25/system/battle_bartender_skill_tips_0.png" rc=15 256 x
256 @ A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_09_15/system/battle_test_0.png" rc=12 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_07_21/system/battle_entomologist_0.png" rc=6 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_09_22/system/battle_defense_shop_0.png" rc=19 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/battle_struggle_0.png" rc=11 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/patch_20_09_22/system/battle_defense_state_0.png" rc=28 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_12_24/system/battle_mine_0.png" rc=44 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/battle_joystick_skill_0.png" rc=21 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_11_19/system/battle_test_0.png" rc=12 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_21_01_12/system/action_and_graffiti_new_0.png" rc=13 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/pc/battle_0.png" rc=18 256 x 256 @ A8R8G8B8(sepAlpha: None) => 256
KB
"ui/dm65ui/res/patch_19_9_24/system/battle_test_0.png" rc=9 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_12_22/image/hold_0.png" rc=3 256 x 256 @ A8R8G8B8(sepAlpha:
None) => 256 KB
"ui/dm65ui/res/system/battle_21_0.png" rc=25 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/patch_20_09_22/system/battle_test_0.png" rc=53 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_8_06/system/battle_21_0.png" rc=25 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_20_09_22/system/battle_defense_0.png" rc=62 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_20_03_24/system/battle_custom_commond_0.png" rc=204 2048 x
2048 @ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_19_5_07/system/battle_test_0.png" rc=31 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/system/team_0.png" rc=32 512 x 512 @ A8R8G8B8(sepAlpha: None) =>
1024 KB
"ui/dm65ui/res/system/battle_s_augur_0.png" rc=11 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/patch_18_11_06/system/battle_test_0.png" rc=16 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_10_20/system/battle_team_chat_0.png" rc=109 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_03_10/system/battle_test_0.png" rc=67 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_11_26/system/battle_test_0.png" rc=30 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_18_12_25/system/battle_test_0.png" rc=14 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/system/battle_hit_text_0.png" rc=21 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/system/ani_mission_light/ani_mission_fail_0.png" rc=21 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/battle_skill/unlock_0.png" rc=22 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_20_11_17/system/battle_test_0.png" rc=32 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_6_25/system/battle_test_0.png" rc=75 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_2_26/system/battle_test_0.png" rc=21 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_tips_0.png" rc=24 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/patch_20_04_21/system/battle_test_0.png" rc=15 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_11_12/image/skill_0.png" rc=17 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/system/battle_h_monitor_0.png" rc=8 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/system/battle_motion_0.png" rc=108 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/patch_18_10_16/system/battle_s_augur_0.png" rc=6 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/patch_18_10_16/system/battle_test_0.png" rc=6 64 x 64 @
A8R8G8B8(sepAlpha: None) => 16 KB
"ui/dm65ui/res/patch_18_11_27/system/battle_test_0.png" rc=14 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_1_22/system/battle_test_0.png" rc=14 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_special_gate_0.png" rc=11 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_18_9_18/system/battle_test_0.png" rc=24 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_10_15/system/battle_test_0.png" rc=15 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/patch_19_9_17/system/battle_test_0.png" rc=9 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_state_be_found_0.png" rc=25 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_02_25/system/battle_test_0.png" rc=11 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_18_11_27/system/battle_s_undertaker_0.png" rc=25 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_11_26/system/battle_s_undertaker_0.png" rc=25 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_12_01/system/battle_state_perfume_0.png" rc=21 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/particle/particle_conjuring.png" rc=5 200 x 200 @ A8R8G8B8(sepAlpha:
None) => 156 KB
"ui/dm65ui/res/particle/img_hunter_fire.png" rc=6 100 x 100 @ A8R8G8B8(sepAlpha:
None) => 39 KB
"ui/dm65ui/res/patch_18_5_15/image/battle_performance_0.png" rc=3 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_18_8_07/image/battle_action_ei_0.png" rc=13 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/image/paint_0.png" rc=3 2048 x 2048 @ A8R8G8B8(sepAlpha: None) =>
16384 KB
"ui/dm65ui/res/patch_20_01_14/image/skill_0.png" rc=5 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_12_22/system/battle_hold_batsman_0.png" rc=32 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_18_10_09/image/hold_0.png" rc=3 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/patch_18_12_04/system/battle_test_0.png" rc=25 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_s_aim_0.png" rc=16 256 x 256 @ A8R8G8B8(sepAlpha:
None) => 256 KB
"ui/dm65ui/res/patch_20_12_22/system/battle_test_0.png" rc=22 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_20_01_14/system/battle_component_0.png" rc=45 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_component_0.png" rc=11 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/patch_18_5_08/image/skill_0.png" rc=9 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/system/battle_node_hint_0.png" rc=21 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/particle/particle_texture112.png" rc=2 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/particle/particle_texture053.png" rc=3 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/particle/particle_texture01119.png" rc=2 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/patch_19_11_12/system/battle_test_0.png" rc=9 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_21_03_02/image/skill_0.png" rc=3 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
TextureCache dumpDebugInfo: 94 textures, for 303652 KB (296.54 MB)
ERROR *****************************************************************************
[22:26:54.984] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_8182
[22:26:55.068] M <SCRIPT> 2021-03-06 22:26:55,484 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:26:55.069] M <SCRIPT> 2021-03-06 22:26:55,485 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:26:55.078] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\raise_chain.gis.prs, anim name
raise_chain.
[22:26:55.092] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\cast_chain.gis.prs, anim name
cast_chain.
[22:26:55.126] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\cast_chain.gis.prs, anim name cast_chain.
[22:26:55.476] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\extend_chain.gis.prs, anim name
extend_chain.
[22:26:55.657] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\hit_collision_chain.gis.prs,
anim name hit_collision_chain.
[22:26:55.743] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\recycle_collision_chain.gis.prs, anim name
recycle_collision_chain.
[22:26:55.823] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:55.823] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:55.823] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:55.823] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:55.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:55.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:55.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:55.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:55.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:55.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:26:56.702] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\crow\crow_gis\fly.gis.prs, anim name fly.
[22:26:57.542] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\repair.gis.prs, anim name repair.
[22:26:57.542] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\repair.gis.prs, anim name repair.
ERROR *****************************************************************************
[22:26:57.547] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_w\dm65_survivor_w.gis
ERROR *****************************************************************************
[22:26:57.844] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_8633
[22:26:57.876] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\crow\crow_gis\fly_idle.gis.prs, anim name fly_idle.
ERROR *****************************************************************************
[22:26:59.699] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:26:59.717] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\dm65_survivor_w\dm65_survivor_w_lod.gim 57.20 ms
[22:27:02.117] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:27:02.666] M [COCOSUI] oneByOneListeners swallow_node=touch_off
parent=p_list_item_switch_btn
[22:27:02.960] M <SCRIPT> 2021-03-06 22:27:03,375 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:27:03.382] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\covereyes.gis.prs, anim name
covereyes.
[22:27:03.407] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\repair_2.gis.prs, anim name
repair_2.
[22:27:03.408] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\repair_2.gis.prs, anim name
repair_2.
ERROR *****************************************************************************
[22:27:03.410] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_w\dm65_survivor_w.gis
[22:27:03.440] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\refraction_shader.fx, tech name: TShader.
[22:27:03.440] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\refraction_shader.nfx.
ERROR *****************************************************************************
[22:27:03.444] L [COCOSUI] [ERROR] Error before: [}
]
ERROR *****************************************************************************
[22:27:03.444] L [COCOSUI] [ERROR] Failed to parse define template file
shader\refraction_shader.nfx.json
[22:27:03.458] L [COCOSUI] create effect shader\refraction_shader.fx:TShader ***
time: 17.50 ms ***
[22:27:03.458] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\refraction_shader.fx, tech name: TShader.
[22:27:03.458] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\refraction_shader.nfx.
[22:27:03.471] L [COCOSUI] create effect shader\refraction_shader.fx:TShader ***
time: 13.04 ms ***
macro:
StaticMesh
[22:27:03.934] M [COCOSUI] oneByOneListeners swallow_node=touch_off
parent=p_list_item_switch_btn
[22:27:04.621] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=Node
[22:27:04.999] M <SCRIPT> 2021-03-06 22:27:05,415 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:27:06.085] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_8864
ERROR *****************************************************************************
[22:27:08.873] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_8977
[22:27:13.067] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\place_trap.gis.prs, anim name
place_trap.
ERROR *****************************************************************************
[22:27:13.123] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:27:13.168] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\trap.gis.prs.
WARNING ***************************************************************************
[22:27:13.182] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\boss\butcher\dm65_butcher_ll\trap.gim 89.43 ms
ERROR *****************************************************************************
[22:27:14.221] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_9390
[22:27:14.514] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/xray_mobile.fx, tech name: TShader.
[22:27:14.514] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\xray_mobile.nfx.
[22:27:14.539] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\xray_mobile.nfx\0000000000000280.nfxo.
[22:27:14.540] M [COCOSUI] create effect shader/xray_mobile.fx:TShader *** time:
25.38 ms ***
[22:27:14.546] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/xray_mobile.fx, tech name: TShader.
[22:27:14.546] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\xray_mobile.nfx.
[22:27:17.062] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:27:17.475] M <SCRIPT> 2021-03-06 22:27:17,890 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:27:17.648] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\crow\crow_gis\land.gis.prs, anim name land.
[22:27:18.003] M [COCOSUI] oneByOneListeners swallow_node=command_btn_01
parent=p_list_item_btn
[22:27:18.836] M [COCOSUI] oneByOneListeners swallow_node=command_btn_02
parent=p_list_item_btn
[22:27:19.544] M <SCRIPT> 2021-03-06 22:27:19,959 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:27:19.747] M [COCOSUI] oneByOneListeners swallow_node=command_btn_02
parent=p_list_item_btn
[22:27:19.886] M [COCOSUI] oneByOneListeners swallow_node=command_btn_02
parent=p_list_item_btn
[22:27:20.535] M [COCOSUI] oneByOneListeners swallow_node=command_btn_02
parent=p_list_item_btn
[22:27:21.058] M <SCRIPT> 2021-03-06 22:27:21,473 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
WARNING ***************************************************************************
[22:27:21.076] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\ordnance_factory1\dm65_scene_sender_01_distantview.gim 7.59 ms
[22:27:21.079] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\xray_mobile.fx, tech name: TShader.
[22:27:21.079] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\xray_mobile.nfx.
[22:27:21.083] M [COCOSUI] oneByOneListeners swallow_node=p_list_item_title parent=
[22:27:21.106] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.106] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
ERROR *****************************************************************************
[22:27:21.119] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\3_1.vis
ERROR *****************************************************************************
[22:27:21.119] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\3_2.vis
ERROR *****************************************************************************
[22:27:21.135] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\3_0.vis
[22:27:21.138] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_4_5_alpha" is not found!
[22:27:21.140] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_5_alpha" is not found!
[22:27:21.140] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_6_5" is not found!
[22:27:21.140] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_6_5_alpha" is not found!
[22:27:21.142] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_6_4_alpha" is not found!
[22:27:21.142] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_6_3" is not found!
[22:27:21.142] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_6_3_alpha" is not found!
[22:27:21.155] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_1_3_alpha" is not found!
[22:27:21.155] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_2_3" is not found!
[22:27:21.155] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_2_3_alpha" is not found!
[22:27:21.155] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_3" is not found!
[22:27:21.155] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_3_alpha" is not found!
[22:27:21.390] M <SCRIPT> 2021-03-06 22:27:21,806 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:27:21.423] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.423] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.423] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.423] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.423] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.423] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.423] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.424] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.424] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.424] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
ERROR *****************************************************************************
[22:27:21.493] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\1_3.vis
ERROR *****************************************************************************
[22:27:21.493] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\0_3.vis
[22:27:21.497] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_5_alpha" is not found!
[22:27:21.503] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_3_5_alpha" is not found!
[22:27:21.504] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_4_alpha" is not found!
[22:27:21.506] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_3_4_alpha" is not found!
[22:27:21.508] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_3_alpha" is not found!
[22:27:21.509] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_3_3_alpha" is not found!
[22:27:21.509] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_3" is not found!
[22:27:21.509] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_3_alpha" is not found!
[22:27:21.509] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2" is not found!
[22:27:21.509] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2_alpha" is not found!
[22:27:21.509] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1" is not found!
[22:27:21.510] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1_alpha" is not found!
[22:27:21.686] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.686] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.686] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.686] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.686] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.686] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.686] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.686] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.686] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.686] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.686] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.686] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.687] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.687] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.687] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.687] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.687] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.687] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.687] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.687] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.687] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.687] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:21.872] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_4_alpha" is not found!
[22:27:21.874] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_3_alpha" is not found!
[22:27:21.875] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_3_2_alpha" is not found!
[22:27:21.875] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_4_2_alpha" is not found!
[22:27:21.876] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_2_alpha" is not found!
[22:27:21.877] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_2_alpha" is not found!
[22:27:21.877] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1" is not found!
[22:27:21.877] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1_alpha" is not found!
[22:27:21.877] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_1_0" is not found!
[22:27:21.877] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_1_0_alpha" is not found!
[22:27:21.877] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_2_0" is not found!
[22:27:21.877] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_2_0_alpha" is not found!
[22:27:21.877] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_0" is not found!
[22:27:21.877] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_0_alpha" is not found!
ERROR *****************************************************************************
[22:27:21.890] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\-1_-3.vis
ERROR *****************************************************************************
[22:27:21.890] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\0_-3.vis
ERROR *****************************************************************************
[22:27:21.890] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\1_-3.vis
[22:27:22.259] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=Node
[22:27:22.731] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:22.731] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:22.731] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:22.731] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:22.731] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:22.731] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:22.742] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:27:22.742] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
ERROR *****************************************************************************
[22:27:22.761] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\0_-3.vis
ERROR *****************************************************************************
[22:27:22.761] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\1_-3.vis
ERROR *****************************************************************************
[22:27:22.761] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\2_-3.vis
ERROR *****************************************************************************
[22:27:22.847] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\-1_-3.vis
ERROR *****************************************************************************
[22:27:22.847] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\0_-3.vis
ERROR *****************************************************************************
[22:27:22.847] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\1_-3.vis
[22:27:22.935] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\smash2.gis.prs, anim name smash2.
[22:27:22.935] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\smash2.gis.prs, anim name smash2.
ERROR *****************************************************************************
[22:27:22.940] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_w\dm65_survivor_w.gis
ERROR *****************************************************************************
[22:27:23.432] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\0_-3.vis
ERROR *****************************************************************************
[22:27:23.432] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\1_-3.vis
ERROR *****************************************************************************
[22:27:23.432] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\2_-3.vis
[22:27:23.934] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:27:23.984] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\slide4.gis.prs, anim name slide4.
[22:27:23.984] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\slide4.gis.prs, anim name slide4.
ERROR *****************************************************************************
[22:27:23.988] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_w\dm65_survivor_w.gis
[22:27:24.701] M [COCOSUI] oneByOneListeners swallow_node=touch_off
parent=p_list_item_switch_btn
[22:27:25.364] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=Node
ERROR *****************************************************************************
[22:27:26.973] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\-1_-3.vis
ERROR *****************************************************************************
[22:27:26.973] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\0_-3.vis
ERROR *****************************************************************************
[22:27:26.973] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\1_-3.vis
[22:27:28.205] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\raise_chain.gis.prs, anim name
raise_chain.
ERROR *****************************************************************************
[22:27:28.206] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_11713
[22:27:28.207] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\raise_chain.gis.prs, anim name
raise_chain.
[22:27:28.619] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\cast_chain.gis.prs, anim name cast_chain.
[22:27:28.983] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\extend_chain.gis.prs, anim name
extend_chain.
[22:27:29.170] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\hit_chain.gis.prs, anim name
hit_chain.
ERROR *****************************************************************************
[22:27:29.176] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:27:29.874] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\recuit_chain.gis.prs, anim
name recuit_chain.
[22:27:29.877] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\recuit_chain.gis.prs, anim name
recuit_chain.
[22:27:31.117] M <SCRIPT> 2021-03-06 22:27:31,533 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:27:34.845] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_11737
ERROR *****************************************************************************
[22:27:34.848] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_11747
[22:27:34.861] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\patrol_hug.gis.prs, anim name
patrol_hug.
[22:27:38.423] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\idle_special.gis.prs, anim name
idle_special.
[22:27:43.189] M <SCRIPT> 2021-03-06 22:27:43,605 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:27:43.294] M <SCRIPT> 2021-03-06 22:27:43,710 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:27:45.185] M <SCRIPT> 2021-03-06 22:27:45,600 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:27:47.016] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\0_-3.vis
ERROR *****************************************************************************
[22:27:47.016] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\1_-3.vis
ERROR *****************************************************************************
[22:27:47.016] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\2_-3.vis
ERROR *****************************************************************************
[22:27:49.354] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\-1_-3.vis
ERROR *****************************************************************************
[22:27:49.354] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\0_-3.vis
ERROR *****************************************************************************
[22:27:49.354] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\1_-3.vis
ERROR *****************************************************************************
[22:27:50.967] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_12000
[22:28:03.555] M <SCRIPT> 2021-03-06 22:28:03,971 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:28:04.484] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\0_-3.vis
ERROR *****************************************************************************
[22:28:04.484] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\1_-3.vis
ERROR *****************************************************************************
[22:28:04.484] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\2_-3.vis
[22:28:04.485] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_3_1" is not found!
[22:28:04.485] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_3_1_alpha" is not found!
[22:28:04.485] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_4_1" is not found!
[22:28:04.485] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_4_1_alpha" is not found!
[22:28:04.485] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_1" is not found!
[22:28:04.485] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_1_alpha" is not found!
[22:28:05.034] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_3_4_alpha" is not found!
[22:28:05.036] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_4_4_alpha" is not found!
[22:28:05.037] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_4_alpha" is not found!
[22:28:05.150] M <SCRIPT> 2021-03-06 22:28:05,566 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:28:05.995] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\covereyes.gis.prs, anim name
covereyes.
[22:28:07.308] M <SCRIPT> 2021-03-06 22:28:07,724 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:28:07.670] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_12063
[22:28:09.303] M <SCRIPT> 2021-03-06 22:28:09,719 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:28:09.439] [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"network": "pc",
"is_battle": true, "game_cur": 79.05999994277954, "broadband_delay": 60,
"server_delay": 280, "t_when": 1615044489, "role_id": "218546851", "os_name":
"windows", "app_channel": "netease", "device_model": "pc#pc#A#4#3593#Radeon RX 5500
XT", "udid": "A8-A1-59-26-E6-99", "state": "battle;;51;;60439dce484ba63652c2d1a8",
"project": "h55", "source": "netease_p1", "type": "network_diagnosis",
"account_id": "aebgacndyvjiilxt@ad.netease.win.163.com", "old_accountid":
"aebgacndyvjiilxt@ad.netease.win.163.com", "server": 10005, "countrycode": "",
"pc": 1, "client_id": "60439ad93f0f1eba94820c94", "ts_ms": "1615044489855",
"drpf_headers": "{\"X-PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-PROJECT\" : \"v1\"}",
"emulator": 0, "mac_addr": "", "transid": "", "nation": -1, "isp": null, "ip":
"192.168.1.7", "ipv6": "", "os_ver": "1.0", "root_mark": false, "app_ver": null,
"engine_ver": 587477, "lang": "CHS", "pack_type": 0, "device_height": 1081,
"device_width": 1921}
[22:28:09.439] [COCOSUI] [UniSDK]DRPF header {"X-PROXIMA-STORE" : "v2", "X-
PROXIMA-PROJECT" : "v1"}
[22:28:09.439] [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-STORE
[22:28:09.439] [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-PROJECT
[22:28:09.439] [COCOSUI] [UniSDK]time 2021-03-06-22:28:09 +0700
[22:28:09.439] [COCOSUI] [UniSDK]ip 192.168.1.7
[22:28:09.439] [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[22:28:09.440] [COCOSUI] [UniSDK]get_mac_addr A8A15926E699
5E48F577B999
[22:28:09.440] [COCOSUI] [UniSDK]Windows version: 10.0
ERROR *****************************************************************************
[22:28:11.542] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_12064
[22:28:11.543] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\raise_chain.gis.prs, anim name
raise_chain.
[22:28:11.967] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\cast_chain.gis.prs, anim name
cast_chain.
[22:28:11.968] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\cast_chain.gis.prs, anim name cast_chain.
[22:28:12.327] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\extend_chain.gis.prs, anim name
extend_chain.
[22:28:12.590] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\hit_collision_chain.gis.prs,
anim name hit_collision_chain.
[22:28:12.676] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\recycle_collision_chain.gis.prs, anim name
recycle_collision_chain.
ERROR *****************************************************************************
[22:28:18.050] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\-1_-3.vis
ERROR *****************************************************************************
[22:28:18.050] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\0_-3.vis
ERROR *****************************************************************************
[22:28:18.050] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\1_-3.vis
[22:28:21.657] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_4_alpha" is not found!
[22:28:21.659] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_3_alpha" is not found!
[22:28:21.678] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_2_alpha" is not found!
[22:28:21.678] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2" is not found!
[22:28:21.678] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2_alpha" is not found!
[22:28:21.678] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1" is not found!
[22:28:21.678] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1_alpha" is not found!
[22:28:21.679] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_0" is not found!
[22:28:21.679] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_0_alpha" is not found!
[22:28:21.744] M <SCRIPT> 2021-03-06 22:28:22,159 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:28:22.713] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\place_trap.gis.prs, anim name
place_trap.
ERROR *****************************************************************************
[22:28:23.777] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_12271
[22:28:28.902] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:28:29.859] M [COCOSUI] oneByOneListeners swallow_node=touch_on
parent=p_list_item_switch_btn
[22:28:30.746] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=Node
[22:28:32.055] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\raise_chain.gis.prs, anim name
raise_chain.
ERROR *****************************************************************************
[22:28:32.056] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_12303
[22:28:32.057] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\raise_chain.gis.prs, anim name
raise_chain.
[22:28:32.468] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\cast_chain.gis.prs, anim name
cast_chain.
[22:28:32.469] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\cast_chain.gis.prs, anim name cast_chain.
[22:28:32.826] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\extend_chain.gis.prs, anim name
extend_chain.
[22:28:33.118] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\hit_chain.gis.prs, anim name
hit_chain.
[22:28:33.757] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\recycle_chain.gis.prs, anim name
recycle_chain.
[22:28:33.837] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\recuit_chain.gis.prs, anim
name recuit_chain.
[22:28:33.838] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\recuit_chain.gis.prs, anim name
recuit_chain.
ERROR *****************************************************************************
[22:28:35.091] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_12317
[22:28:36.055] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_hit_chain.gis.prs, anim name
happy_hit_chain.
[22:28:36.146] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\crow\crow_gis\fly.gis.prs, anim name fly.
[22:28:36.183] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[22:28:36.183] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common_nolight.nfx.
[22:28:36.240] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common_nolight.nfx\0000000000005022.nfxo.
[22:28:36.240] M [COCOSUI] create effect shader\common_nolight.fx:TShader *** time:
57.29 ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_PRS
#define DISSOLVE_ENABLE_GAME FALSE
#define USE_UV_ANIM FALSE
#define VIEW_DEPTH_BIAS FALSE
StaticMesh
[22:28:36.903] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\recuit_chain.gis.prs, anim name
recuit_chain.
[22:28:37.315] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\crow\crow_gis\fly_idle.gis.prs, anim name fly_idle.
ERROR *****************************************************************************
[22:28:37.524] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_12369
[22:28:37.525] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\patrol_hug.gis.prs, anim name
patrol_hug.
[22:28:41.499] M <SCRIPT> 2021-03-06 22:28:41,914 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:28:41.554] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_12371
[22:28:43.309] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:28:43.516] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:28:43.962] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\happy_dagger_attack_1.gis.prs,
anim name happy_dagger_attack_1.
[22:28:44.567] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\happy_dagger_attack_1_end.gis.
prs, anim name happy_dagger_attack_1_end.
[22:28:45.509] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:28:45.679] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:28:46.003] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:28:48.303] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:28:48.425] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:28:48.545] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:28:48.646] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:28:48.749] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:28:48.853] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:28:49.472] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_sickle_attack_1_lightly.gis.pr
s, anim name happy_sickle_attack_1_lightly.
[22:28:49.483] M <SCRIPT> 2021-03-06 22:28:49,899 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:28:50.475] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\happy_sickle_attack_show.gis.p
rs, anim name happy_sickle_attack_show.
[22:28:50.486] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\idle_2.gis.prs, anim name idle_2.
[22:28:57.772] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:28:57.772] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:28:57.772] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:28:57.772] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:28:57.772] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:28:57.772] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:28:57.772] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:28:57.772] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
ERROR *****************************************************************************
[22:28:57.801] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\-2_-3.vis
ERROR *****************************************************************************
[22:28:57.801] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\-1_-3.vis
ERROR *****************************************************************************
[22:28:57.801] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\0_-3.vis
ERROR *****************************************************************************
[22:28:58.179] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\-1_-3.vis
ERROR *****************************************************************************
[22:28:58.179] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\0_-3.vis
ERROR *****************************************************************************
[22:28:58.179] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\1_-3.vis
[22:28:58.194] M <SCRIPT> 2021-03-06 22:28:58,610 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:28:59.067] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_12977
[22:28:59.068] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\raise_chain.gis.prs, anim name
raise_chain.
[22:28:59.477] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\cast_chain.gis.prs, anim name cast_chain.
[22:28:59.834] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\extend_chain.gis.prs, anim name
extend_chain.
[22:29:00.022] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_hit_chain.gis.prs, anim name
happy_hit_chain.
[22:29:00.246] M <SCRIPT> 2021-03-06 22:29:00,661 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:29:00.729] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\recuit_chain.gis.prs, anim
name recuit_chain.
[22:29:00.729] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\recuit_chain.gis.prs, anim name
recuit_chain.
[22:29:01.790] M <SCRIPT> 2021-03-06 22:29:02,206 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:29:01.977] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_12979
[22:29:03.511] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:29:03.621] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_idle_3.gis.prs, anim name
happy_idle_3.
[22:29:03.737] M <SCRIPT> 2021-03-06 22:29:04,152 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:29:03.859] M <SCRIPT> 2021-03-06 22:29:04,274 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:29:04.063] M [COCOSUI] oneByOneListeners swallow_node=p_list_item_title parent=
[22:29:04.822] M [COCOSUI] oneByOneListeners swallow_node=command_btn_02
parent=p_list_item_btn
[22:29:05.199] M <SCRIPT> 2021-03-06 22:29:05,614 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:29:05.461] M [COCOSUI] oneByOneListeners swallow_node=p_list_item_title parent=
[22:29:05.929] M <SCRIPT> 2021-03-06 22:29:06,344 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:29:06.015] M [COCOSUI] oneByOneListeners swallow_node=command_btn_02
parent=p_list_item_btn
[22:29:06.458] M [COCOSUI] oneByOneListeners swallow_node=bg_black parent=Scene
[22:29:07.009] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
[22:29:07.490] M [COCOSUI] oneByOneListeners swallow_node=command_btn_01
parent=p_list_item_btn
[22:29:08.212] M <SCRIPT> 2021-03-06 22:29:08,627 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:29:08.399] M [COCOSUI] oneByOneListeners swallow_node=command_btn_01
parent=p_list_item_btn
[22:29:09.381] M [COCOSUI] oneByOneListeners swallow_node=p_list_item_switch_btn
parent=
[22:29:09.674] M [COCOSUI] oneByOneListeners swallow_node=command_btn_01
parent=p_list_item_btn
[22:29:10.126] M [COCOSUI] oneByOneListeners swallow_node=p_list_item_title parent=
[22:29:10.178] M <SCRIPT> 2021-03-06 22:29:10,594 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:29:10.405] M [COCOSUI] oneByOneListeners swallow_node=command_btn_01
parent=p_list_item_btn
[22:29:10.732] M [COCOSUI] oneByOneListeners swallow_node=command_btn_02
parent=p_list_item_btn
[22:29:11.024] M [COCOSUI] oneByOneListeners swallow_node=command_btn_01
parent=p_list_item_btn
[22:29:11.145] M [COCOSUI] oneByOneListeners swallow_node=command_btn_01
parent=p_list_item_btn
[22:29:11.268] M [COCOSUI] oneByOneListeners swallow_node=command_btn_01
parent=p_list_item_btn
[22:29:11.389] M [COCOSUI] oneByOneListeners swallow_node=command_btn_01
parent=p_list_item_btn
[22:29:11.491] M [COCOSUI] oneByOneListeners swallow_node=command_btn_01
parent=p_list_item_btn
[22:29:11.577] M [COCOSUI] oneByOneListeners swallow_node=command_btn_01
parent=p_list_item_btn
[22:29:11.681] M [COCOSUI] oneByOneListeners swallow_node=command_btn_01
parent=p_list_item_btn
[22:29:11.765] M <SCRIPT> 2021-03-06 22:29:12,181 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:29:11.782] M [COCOSUI] oneByOneListeners swallow_node=command_btn_01
parent=p_list_item_btn
[22:29:11.855] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.855] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.855] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.855] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.855] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.855] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.855] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.855] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.855] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.855] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.855] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.855] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.856] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.856] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.856] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.856] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.856] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.856] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.856] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.856] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.856] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.856] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:11.885] M [COCOSUI] oneByOneListeners swallow_node=p_list_item_btn parent=
[22:29:11.970] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_4_5_alpha" is not found!
[22:29:11.971] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_5_alpha" is not found!
[22:29:11.971] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_6_5" is not found!
[22:29:11.971] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_6_5_alpha" is not found!
[22:29:11.973] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_4_alpha" is not found!
[22:29:11.973] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_6_4_alpha" is not found!
[22:29:11.975] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_3_alpha" is not found!
[22:29:11.975] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_6_3" is not found!
[22:29:11.975] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_6_3_alpha" is not found!
ERROR *****************************************************************************
[22:29:11.975] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\3_1.vis
ERROR *****************************************************************************
[22:29:11.975] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\3_2.vis
ERROR *****************************************************************************
[22:29:11.975] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\3_0.vis
[22:29:11.976] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_1_3_alpha" is not found!
[22:29:11.976] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_2_3" is not found!
[22:29:11.976] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_2_3_alpha" is not found!
[22:29:11.976] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_3" is not found!
[22:29:11.976] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_3_alpha" is not found!
[22:29:11.977] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_2_alpha" is not found!
[22:29:11.977] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1" is not found!
[22:29:11.977] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1_alpha" is not found!
[22:29:11.989] M [COCOSUI] oneByOneListeners swallow_node=p_list_item_btn parent=
[22:29:12.743] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=Node
[22:29:14.652] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:14.652] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:14.652] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:14.652] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
ERROR *****************************************************************************
[22:29:14.718] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\3_0.vis
ERROR *****************************************************************************
[22:29:14.718] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\3_1.vis
ERROR *****************************************************************************
[22:29:14.718] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\3_-1.vis
ERROR *****************************************************************************
[22:29:15.839] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\3_1.vis
ERROR *****************************************************************************
[22:29:15.839] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\3_2.vis
ERROR *****************************************************************************
[22:29:15.839] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\3_0.vis
ERROR *****************************************************************************
[22:29:17.718] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_14208
[22:29:17.719] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\raise_chain.gis.prs, anim name
raise_chain.
[22:29:18.147] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\cast_chain.gis.prs, anim name cast_chain.
[22:29:18.575] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\extend_chain.gis.prs, anim name
extend_chain.
[22:29:18.766] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\hit_collision_chain.gis.prs,
anim name hit_collision_chain.
[22:29:18.868] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\recycle_collision_chain.gis.prs, anim name
recycle_collision_chain.
[22:29:18.977] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_3_5_alpha" is not found!
[22:29:18.979] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_3_4_alpha" is not found!
[22:29:18.983] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_3_3_alpha" is not found!
[22:29:19.249] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_6_5" is not found!
[22:29:19.249] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_6_5_alpha" is not found!
[22:29:19.250] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_6_4_alpha" is not found!
[22:29:19.250] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_6_3" is not found!
[22:29:19.250] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_6_3_alpha" is not found!
[22:29:20.021] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_3_5_alpha" is not found!
[22:29:20.022] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_3_4_alpha" is not found!
[22:29:20.023] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_3_3_alpha" is not found!
[22:29:20.104] M <SCRIPT> 2021-03-06 22:29:20,519 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:29:20.448] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_14240
ERROR *****************************************************************************
[22:29:23.079] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_14259
[22:29:23.884] M <SCRIPT> 2021-03-06 22:29:24,300 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:29:25.868] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_14278
[22:29:27.001] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:27.001] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:27.001] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:27.001] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:27.002] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:27.002] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
ERROR *****************************************************************************
[22:29:28.508] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_14703
ERROR *****************************************************************************
[22:29:31.274] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_14722
[22:29:32.316] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\unhit_chain.gis.prs, anim name
unhit_chain.
[22:29:32.521] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\recycle_unhit_chain.gis.prs, anim name
recycle_unhit_chain.
[22:29:34.702] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:29:35.817] M [COCOSUI] oneByOneListeners swallow_node=p_list_item_title parent=
[22:29:37.756] M [COCOSUI] oneByOneListeners swallow_node=p_list_item_title parent=
[22:29:37.879] M <SCRIPT> 2021-03-06 22:29:38,295 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:29:38.066] M [COCOSUI] oneByOneListeners swallow_node=command_btn_02
parent=p_list_item_btn
[22:29:38.617] M [COCOSUI] oneByOneListeners swallow_node=p_list_item_title parent=
[22:29:38.941] M [COCOSUI] oneByOneListeners swallow_node=command_btn_02
parent=p_list_item_btn
[22:29:39.471] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=Node
[22:29:39.727] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:39.727] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:39.728] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:39.728] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:39.728] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:39.728] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:29:39.746] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_5_alpha" is not found!
[22:29:39.747] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_4_alpha" is not found!
[22:29:39.748] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_3_alpha" is not found!
[22:29:39.748] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_3" is not found!
[22:29:39.748] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_3_alpha" is not found!
[22:29:39.748] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2" is not found!
[22:29:39.748] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2_alpha" is not found!
[22:29:39.748] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1" is not found!
[22:29:39.749] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1_alpha" is not found!
ERROR *****************************************************************************
[22:29:39.757] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\1_3.vis
ERROR *****************************************************************************
[22:29:39.757] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\0_3.vis
[22:29:39.841] M <SCRIPT> 2021-03-06 22:29:40,257 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:29:41.889] M <SCRIPT> 2021-03-06 22:29:42,305 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:29:44.247] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_5_alpha" is not found!
[22:29:44.249] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_4_alpha" is not found!
[22:29:44.251] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_3_alpha" is not found!
[22:29:44.251] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_3" is not found!
[22:29:44.251] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_3_alpha" is not found!
[22:29:44.252] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_2_alpha" is not found!
[22:29:44.252] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1" is not found!
[22:29:44.252] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1_alpha" is not found!
[22:29:45.671] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_5_alpha" is not found!
[22:29:45.672] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_4_alpha" is not found!
[22:29:45.674] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_3_alpha" is not found!
[22:29:45.674] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_3" is not found!
[22:29:45.674] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_3_alpha" is not found!
[22:29:45.674] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2" is not found!
[22:29:45.674] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2_alpha" is not found!
[22:29:45.674] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1" is not found!
[22:29:45.674] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1_alpha" is not found!
[22:29:45.689] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_5_alpha" is not found!
[22:29:45.691] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_4_alpha" is not found!
[22:29:45.693] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_3_alpha" is not found!
[22:29:45.693] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_3" is not found!
[22:29:45.693] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_3_alpha" is not found!
[22:29:45.694] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_2_alpha" is not found!
[22:29:45.694] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1" is not found!
[22:29:45.694] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1_alpha" is not found!
[22:29:45.705] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_5_alpha" is not found!
[22:29:45.705] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_4_alpha" is not found!
[22:29:45.706] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_3_alpha" is not found!
[22:29:45.707] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_3" is not found!
[22:29:45.707] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_3_alpha" is not found!
[22:29:45.707] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2" is not found!
[22:29:45.707] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2_alpha" is not found!
[22:29:45.707] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1" is not found!
[22:29:45.707] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1_alpha" is not found!
ERROR *****************************************************************************
[22:29:46.495] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_14883
[22:29:46.496] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\raise_chain.gis.prs, anim name
raise_chain.
[22:29:46.927] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\shake_chain.gis.prs, anim name
shake_chain.
[22:29:46.932] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\shake_chain.gis.prs, anim name
shake_chain.
[22:29:48.175] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:29:48.879] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\cast_chain.gis.prs, anim name cast_chain.
[22:29:49.303] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\extend_chain.gis.prs, anim name
extend_chain.
[22:29:49.718] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\recycle_unhit_chain.gis.prs, anim name
recycle_unhit_chain.
[22:29:51.690] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_5_alpha" is not found!
[22:29:51.691] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_4_alpha" is not found!
[22:29:51.692] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_3_alpha" is not found!
[22:29:51.692] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_3" is not found!
[22:29:51.692] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_3_alpha" is not found!
[22:29:51.693] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_2_alpha" is not found!
[22:29:51.693] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1" is not found!
[22:29:51.693] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1_alpha" is not found!
[22:29:55.954] M <SCRIPT> 2021-03-06 22:29:56,369 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:29:55.957] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_14884
[22:29:56.574] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\hit_collision_chain.gis.prs,
anim name hit_collision_chain.
[22:29:56.675] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\recycle_collision_chain.gis.prs, anim name
recycle_collision_chain.
[22:29:57.413] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\tentacle_attacked.gis.prs, anim name
tentacle_attacked.
ERROR *****************************************************************************
[22:29:58.653] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_14903
[22:30:00.079] M <SCRIPT> 2021-03-06 22:30:00,495 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:30:01.225] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:30:03.764] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_5_alpha" is not found!
[22:30:03.765] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_4_alpha" is not found!
[22:30:03.766] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_3_alpha" is not found!
[22:30:03.766] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_3" is not found!
[22:30:03.766] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_3_alpha" is not found!
[22:30:03.766] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2" is not found!
[22:30:03.767] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2_alpha" is not found!
[22:30:03.767] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1" is not found!
[22:30:03.767] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1_alpha" is not found!
[22:30:04.554] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:30:04.555] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:30:05.257] M <SCRIPT> 2021-03-06 22:30:05,672 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:30:05.785] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\1_3.vis
ERROR *****************************************************************************
[22:30:05.798] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\0_3.vis
ERROR *****************************************************************************
[22:30:05.834] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\1_3.vis
ERROR *****************************************************************************
[22:30:05.834] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\0_3.vis
ERROR *****************************************************************************
[22:30:06.418] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\1_3.vis
ERROR *****************************************************************************
[22:30:06.418] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\0_3.vis
[22:30:08.852] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_5_alpha" is not found!
[22:30:08.853] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_4_alpha" is not found!
[22:30:08.854] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_3_alpha" is not found!
[22:30:08.854] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_3" is not found!
[22:30:08.854] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_3_alpha" is not found!
[22:30:08.855] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_2_alpha" is not found!
[22:30:08.855] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1" is not found!
[22:30:08.855] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1_alpha" is not found!
[22:30:09.181] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_5_alpha" is not found!
[22:30:09.182] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_4_alpha" is not found!
[22:30:09.183] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_3_alpha" is not found!
[22:30:09.183] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_3" is not found!
[22:30:09.183] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_3_alpha" is not found!
[22:30:09.183] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2" is not found!
[22:30:09.183] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2_alpha" is not found!
[22:30:09.183] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1" is not found!
[22:30:09.184] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1_alpha" is not found!
[22:30:09.748] M <SCRIPT> 2021-03-06 22:30:10,163 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:30:10.370] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_16372
[22:30:14.054] M <SCRIPT> 2021-03-06 22:30:14,470 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:30:14.657] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_16404
[22:30:16.720] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:30:17.877] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_hit_chain.gis.prs, anim name
happy_hit_chain.
[22:30:17.878] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\hit_chain.gis.prs, anim name
hit_chain.
[22:30:18.559] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\recycle_chain.gis.prs, anim name
recycle_chain.
[22:30:18.677] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\recuit_chain.gis.prs, anim name
recuit_chain.
[22:30:18.678] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\recuit_chain.gis.prs, anim
name recuit_chain.
[22:30:18.678] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\recuit_chain.gis.prs, anim name
recuit_chain.
ERROR *****************************************************************************
[22:30:21.159] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_16487
ERROR *****************************************************************************
[22:30:24.425] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\1_3.vis
ERROR *****************************************************************************
[22:30:24.425] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_demo/h55_demo_content\chunk_vis\0_3.vis
[22:30:24.934] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:30:26.154] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\hit_collision_chain.gis.prs,
anim name hit_collision_chain.
[22:30:26.256] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\recycle_collision_chain.gis.prs, anim name
recycle_collision_chain.
[22:30:26.432] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_5_alpha" is not found!
[22:30:26.434] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_4_alpha" is not found!
[22:30:26.435] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_3_alpha" is not found!
[22:30:26.436] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_3" is not found!
[22:30:26.436] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_3_alpha" is not found!
[22:30:26.436] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_2_alpha" is not found!
[22:30:26.436] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1" is not found!
[22:30:26.436] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1_alpha" is not found!
ERROR *****************************************************************************
[22:30:28.871] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_16618
[22:30:32.247] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:30:33.347] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\hit_chain.gis.prs, anim name
hit_chain.
[22:30:34.052] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\recuit_chain.gis.prs, anim
name recuit_chain.
[22:30:34.052] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\recuit_chain.gis.prs, anim name
recuit_chain.
[22:30:34.684] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\idle_2.gis.prs, anim name idle_2.
[22:30:34.805] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_5_alpha" is not found!
[22:30:34.807] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_4_alpha" is not found!
[22:30:34.808] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_3_alpha" is not found!
[22:30:34.808] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_3" is not found!
[22:30:34.808] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_3_alpha" is not found!
[22:30:34.808] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2" is not found!
[22:30:34.808] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2_alpha" is not found!
[22:30:34.808] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1" is not found!
[22:30:34.808] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1_alpha" is not found!
[22:30:35.082] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_5_alpha" is not found!
[22:30:35.083] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_4_alpha" is not found!
[22:30:35.084] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_3_alpha" is not found!
[22:30:35.084] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_3" is not found!
[22:30:35.085] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_3_alpha" is not found!
[22:30:35.085] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_2_alpha" is not found!
[22:30:35.085] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1" is not found!
[22:30:35.085] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1_alpha" is not found!
ERROR *****************************************************************************
[22:30:35.832] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_16640
[22:30:36.367] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_5_alpha" is not found!
[22:30:36.368] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_4_alpha" is not found!
[22:30:36.369] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_3_alpha" is not found!
[22:30:36.369] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_3" is not found!
[22:30:36.369] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_3_alpha" is not found!
[22:30:36.369] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2" is not found!
[22:30:36.369] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2_alpha" is not found!
[22:30:36.369] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1" is not found!
[22:30:36.369] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1_alpha" is not found!
[22:30:36.381] M <SCRIPT> 2021-03-06 22:30:36,797 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:30:37.871] M <SCRIPT> 2021-03-06 22:30:38,287 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:30:40.666] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:30:43.015] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\recycle_chain.gis.prs, anim name
recycle_chain.
ERROR *****************************************************************************
[22:30:44.754] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_16674
[22:30:46.160] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_5_alpha" is not found!
[22:30:46.161] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_4_alpha" is not found!
[22:30:46.162] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_5_3_alpha" is not found!
[22:30:46.162] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_3" is not found!
[22:30:46.162] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_3_alpha" is not found!
[22:30:46.162] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_2_alpha" is not found!
[22:30:46.162] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1" is not found!
[22:30:46.162] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_3_1_alpha" is not found!
[22:30:50.252] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:30:53.207] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_idle_3.gis.prs, anim name
happy_idle_3.
[22:30:54.130] M <SCRIPT> 2021-03-06 22:30:54,546 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:30:56.132] M <SCRIPT> 2021-03-06 22:30:56,547 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:30:56.337] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_16765
[22:30:58.138] M <SCRIPT> 2021-03-06 22:30:58,553 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:30:58.980] M [COCOSUI] oneByOneListeners swallow_node=p_screen_slide
parent=battle
[22:30:59.991] M <SCRIPT> 2021-03-06 22:31:00,407 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:31:00.168] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll_gis\hit_collision_chain.gis.prs,
anim name hit_collision_chain.
[22:31:00.272] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_suolian\suolian_gis\recycle_collision_chain.gis.prs, anim name
recycle_collision_chain.
[22:31:00.430] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_5_alpha" is not found!
[22:31:00.431] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_4_alpha" is not found!
[22:31:00.432] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\3_2_3_alpha" is not found!
[22:31:00.432] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_3" is not found!
[22:31:00.432] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_3_alpha" is not found!
[22:31:00.433] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2" is not found!
[22:31:00.433] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_2_alpha" is not found!
[22:31:00.433] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1" is not found!
[22:31:00.433] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\h55_demo\h55_demo_content\lod\2_0_1_alpha" is not found!
[22:31:00.786] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\tentacle_attacked.gis.prs, anim name
tentacle_attacked.
[22:31:04.154] M <SCRIPT> 2021-03-06 22:31:04,570 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:31:05.783] M <SCRIPT> 2021-03-06 22:31:06,199 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:31:05.888] M [COCOSUI] oneByOneListeners swallow_node=btn_surrender
parent=p_frame
[22:31:08.013] M <SCRIPT> 2021-03-06 22:31:08,428 - MobileServer - -
crash_helper - INFO - WorldBattleTrain destroy
[22:31:08.019] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha:
None) => 0 KB
"ui/dm65ui/res/patch_20_03_17/system/battle_prisoner_map_0.png" rc=124 2048 x 2048
@ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/common_0.png" rc=2704 2048 x 2048 @ A8R8G8B8(sepAlpha: None) =>
16384 KB
"ui/dm65ui/res/system/guide_0.png" rc=55 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/inside_deduction_0.png" rc=60 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/system/note_persona_0.png" rc=1213 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/system/chat_0.png" rc=12 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/note_common_0.png" rc=224 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/particle/img_glow_01.png" rc=2 128 x 128 @ A8R8G8B8(sepAlpha: None)
=> 64 KB
"ui/dm65ui/res/image/face_cover_0.png" rc=33 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/system/battle_result_0.png" rc=1138 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/system/examine_0.png" rc=12 256 x 256 @ A8R8G8B8(sepAlpha: None) =>
256 KB
"ui/dm65ui/res/system/ani_mission_light/ani_mission_success_0.png" rc=49 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"/cc_fps_images" rc=4 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
"ui/dm65ui/res/patch_20_12_15/system/battle_test_0.png" rc=6 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_test_0.png" rc=2273 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/image/skill_0.png" rc=102 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/battle_h_fire_0.png" rc=82 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/patch_19_12_30/system/battle_test_0.png" rc=15 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_02_25/system/battle_bartender_skill_tips_0.png" rc=15 256 x
256 @ A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_09_15/system/battle_test_0.png" rc=12 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_07_21/system/battle_entomologist_0.png" rc=6 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_09_22/system/battle_defense_shop_0.png" rc=19 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/battle_struggle_0.png" rc=11 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/patch_20_09_22/system/battle_defense_state_0.png" rc=28 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_12_24/system/battle_mine_0.png" rc=44 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/battle_joystick_skill_0.png" rc=21 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_11_19/system/battle_test_0.png" rc=12 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_21_01_12/system/action_and_graffiti_new_0.png" rc=13 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/pc/battle_0.png" rc=18 256 x 256 @ A8R8G8B8(sepAlpha: None) => 256
KB
"ui/dm65ui/res/patch_19_9_24/system/battle_test_0.png" rc=9 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_12_22/image/hold_0.png" rc=3 256 x 256 @ A8R8G8B8(sepAlpha:
None) => 256 KB
"ui/dm65ui/res/system/battle_21_0.png" rc=25 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/patch_20_09_22/system/battle_test_0.png" rc=53 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_8_06/system/battle_21_0.png" rc=25 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_20_09_22/system/battle_defense_0.png" rc=62 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_20_03_24/system/battle_custom_commond_0.png" rc=204 2048 x
2048 @ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_19_5_07/system/battle_test_0.png" rc=31 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/system/team_0.png" rc=32 512 x 512 @ A8R8G8B8(sepAlpha: None) =>
1024 KB
"ui/dm65ui/res/system/battle_s_augur_0.png" rc=11 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/patch_18_11_06/system/battle_test_0.png" rc=16 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_10_20/system/battle_team_chat_0.png" rc=109 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_03_10/system/battle_test_0.png" rc=67 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_11_26/system/battle_test_0.png" rc=30 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_18_12_25/system/battle_test_0.png" rc=14 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/system/battle_hit_text_0.png" rc=21 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/system/ani_mission_light/ani_mission_fail_0.png" rc=21 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/battle_skill/unlock_0.png" rc=22 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_20_11_17/system/battle_test_0.png" rc=32 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_6_25/system/battle_test_0.png" rc=75 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_2_26/system/battle_test_0.png" rc=21 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_tips_0.png" rc=24 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/patch_20_04_21/system/battle_test_0.png" rc=15 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_11_12/image/skill_0.png" rc=17 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/system/battle_h_monitor_0.png" rc=8 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/system/battle_motion_0.png" rc=108 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/patch_18_10_16/system/battle_s_augur_0.png" rc=6 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/patch_18_10_16/system/battle_test_0.png" rc=6 64 x 64 @
A8R8G8B8(sepAlpha: None) => 16 KB
"ui/dm65ui/res/patch_18_11_27/system/battle_test_0.png" rc=21 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_1_22/system/battle_test_0.png" rc=14 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_special_gate_0.png" rc=11 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_09_22/system/battle_defense_result_0.png" rc=32 2048 x 2048
@ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_18_9_18/system/battle_test_0.png" rc=24 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_10_15/system/battle_test_0.png" rc=15 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/patch_19_9_17/system/battle_test_0.png" rc=9 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_state_be_found_0.png" rc=25 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_02_25/system/battle_test_0.png" rc=11 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_18_11_27/system/battle_s_undertaker_0.png" rc=25 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_11_26/system/battle_s_undertaker_0.png" rc=25 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_12_01/system/battle_state_perfume_0.png" rc=21 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/particle/particle_conjuring.png" rc=5 200 x 200 @ A8R8G8B8(sepAlpha:
None) => 156 KB
"ui/dm65ui/res/particle/img_hunter_fire.png" rc=6 100 x 100 @ A8R8G8B8(sepAlpha:
None) => 39 KB
"ui/dm65ui/res/patch_18_5_15/image/battle_performance_0.png" rc=3 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_18_8_07/image/battle_action_ei_0.png" rc=13 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/image/paint_0.png" rc=3 2048 x 2048 @ A8R8G8B8(sepAlpha: None) =>
16384 KB
"ui/dm65ui/res/patch_20_01_14/image/skill_0.png" rc=5 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_12_22/system/battle_hold_batsman_0.png" rc=32 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_18_10_09/image/hold_0.png" rc=3 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/patch_18_12_04/system/battle_test_0.png" rc=25 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_s_aim_0.png" rc=16 256 x 256 @ A8R8G8B8(sepAlpha:
None) => 256 KB
"ui/dm65ui/res/patch_20_12_22/system/battle_test_0.png" rc=22 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_20_01_14/system/battle_component_0.png" rc=45 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_component_0.png" rc=11 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/patch_18_5_08/image/skill_0.png" rc=9 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/system/battle_node_hint_0.png" rc=21 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/particle/particle_texture112.png" rc=2 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/patch_19_4_09/system/share_0.png" rc=8 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/particle/particle_texture053.png" rc=3 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/particle/particle_texture01119.png" rc=2 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/patch_19_11_12/system/battle_test_0.png" rc=9 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_21_03_02/image/skill_0.png" rc=3 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/patch_19_9_10/system/battle_gardener_shield_0.png" rc=29 1024 x 1024
@ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/image/traits_0.png" rc=3 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/image/battle_action_ei_0.png" rc=45 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/system/common_panel_0.png" rc=2595 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/system/activity_intro_0.png" rc=21 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/patch_18_8_28/system/setting_0.png" rc=25 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_18_9_25/system/common_panel_0.png" rc=6 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_19_10_29/system/setting_0.png" rc=219 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_20_04_21/system/setting_0.png" rc=3 64 x 64 @
A8R8G8B8(sepAlpha: None) => 16 KB
"ui/dm65ui/res/system/share_0.png" rc=35 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/patch_19_7_23/system/common_panel_0.png" rc=18 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/setting_0.png" rc=138 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/patch_20_09_15/system/setting_0.png" rc=87 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_1_29/system/setting_0.png" rc=19 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_19_8_20/system/battle_result_img_0.png" rc=5 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_19_5_07/system/battle_result_0.png" rc=9 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_result_img_0.png" rc=16 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_19_2_26/system/battle_result_0.png" rc=9 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/patch_0.png" rc=17 2048 x 2048 @ A8R8G8B8(sepAlpha: None) =>
16384 KB
"ui/dm65ui/res/patch_21_01_19/system/battle_racing_result_0.png" rc=152 2048 x 2048
@ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_19_1_15/system/battle_result_0.png" rc=956 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/patch_19_10_08/system/battle_result_0.png" rc=80 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
TextureCache dumpDebugInfo: 113 textures, for 458678 KB (447.93 MB)
ERROR *****************************************************************************
[22:31:12.796] M [COCOSUI] [ERROR] access a released Technique object, please
report this error
[22:31:12.796] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.796] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.797] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[22:31:12.825] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 2
ERROR *****************************************************************************
[22:31:12.865] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:31:12.868] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:31:12.868] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\paperfly.gis.prs.
WARNING ***************************************************************************
[22:31:12.868] L [COCOSUI] [WARNING] animation pick_up in
chr\player\detective\paperfly.gis have bones with non-uniform scales will disable
gpu skin.
ERROR *****************************************************************************
[22:31:12.868] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
[22:31:12.870] M <SCRIPT> 2021-03-06 22:31:13,190 - MobileServer - -
crash_helper - INFO - WorldFancy init_scene
[22:31:12.871] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.871] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.871] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.871] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.871] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.871] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.871] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.871] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.872] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.872] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.872] M <SCRIPT> 2021-03-06 22:31:13,191 - MobileServer - -
crash_helper - INFO - scene_path = scene/scene_battle/h55_fantasy/h55_fantasy.scn
WARNING ***************************************************************************
[22:31:12.886] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\dm65_main\dm65_main_content\lightmap\atlas_4.dds format R8G8B8,
try to convert it to A8R8G8B8
[22:31:12.887] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.887] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.887] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.887] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.887] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.893] M <SCRIPT> 2021-03-06 22:31:13,212 - MobileServer - -
crash_helper - INFO - WorldMatchRoom init_scene
[22:31:12.894] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.894] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.894] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.894] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.894] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.894] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.894] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.894] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.894] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.894] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.895] M <SCRIPT> 2021-03-06 22:31:13,214 - MobileServer - -
crash_helper - INFO - scene_path = scene/scene_battle/h55_wait/h55_wait.scn
[22:31:12.909] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.909] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.909] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.909] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.909] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.931] M <SCRIPT> 2021-03-06 22:31:13,250 - MobileServer - -
crash_helper - INFO - WorldMatchRoomMB init_scene
[22:31:12.931] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.931] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.931] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.932] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.932] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.932] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.932] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.932] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.932] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.932] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.932] M <SCRIPT> 2021-03-06 22:31:13,252 - MobileServer - -
crash_helper - INFO - scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn
[22:31:12.948] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.948] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.948] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.948] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.948] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[22:31:12.949] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_fantasy\h55_fantasy_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
[22:31:12.953] M <SCRIPT> 2021-03-06 22:31:13,272 - MobileServer - -
crash_helper - INFO - WorldMatchRoomBJ init_scene
[22:31:12.953] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.953] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.953] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.953] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.953] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.954] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.954] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.954] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.954] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.954] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.954] M <SCRIPT> 2021-03-06 22:31:13,274 - MobileServer - -
crash_helper - INFO - scene_path =
scene/scene_battle/h55_blackjack/h55_blackjack.scn
[22:31:12.961] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.961] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.961] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.961] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.961] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.964] M <SCRIPT> 2021-03-06 22:31:13,284 - MobileServer - -
crash_helper - INFO - WorldArticle init_scene
[22:31:12.965] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.965] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.965] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.965] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.965] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.965] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.966] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.966] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.966] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.966] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.966] M <SCRIPT> 2021-03-06 22:31:13,285 - MobileServer - -
crash_helper - INFO - scene_path =
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn
[22:31:12.967] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.967] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.967] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.967] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.967] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[22:31:12.968] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 3
WARNING ***************************************************************************
[22:31:12.969] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_fantasy\h55_fantasy_content\lightmap\atlas_2.dds format
R8G8B8, try to convert it to A8R8G8B8
WARNING ***************************************************************************
[22:31:12.978] M [COCOSUI] [WARNING] no preset camera named h55_wardrobe_camera
found! return indentity matrix
[22:31:12.980] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_fantasy\h55_fantasy_prop_04.gis.prs.
WARNING ***************************************************************************
[22:31:12.980] L [COCOSUI] [WARNING] animation idle in
scene\model\h55_fantasy\h55_fantasy_prop_04.gis have bones with non-uniform scales
will disable gpu skin.
[22:31:12.985] M <SCRIPT> 2021-03-06 22:31:13,304 - MobileServer - -
crash_helper - INFO - WorldDeduce init_scene
[22:31:12.985] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.985] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.985] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.985] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.985] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.986] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.986] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.986] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.986] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.986] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.986] M <SCRIPT> 2021-03-06 22:31:13,306 - MobileServer - -
crash_helper - INFO - scene_path =
scene/scene_battle/h55_logicpath/h55_logicpath.scn
[22:31:12.987] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.987] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.987] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.987] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:12.987] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[22:31:12.988] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 4
ERROR *****************************************************************************
[22:31:13.014] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:31:13.039] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\nvyao\nvyao.gis.prs.
ERROR *****************************************************************************
[22:31:13.047] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
[22:31:13.057] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_fantasy\h55_fantasy_prop_09.gis.prs.
WARNING ***************************************************************************
[22:31:13.057] L [COCOSUI] [WARNING] animation idle in
scene\model\h55_fantasy\h55_fantasy_prop_09.gis have bones with non-uniform scales
will disable gpu skin.
[22:31:13.059] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_fantasy\h55_fantasy_prop_08.gis.prs.
WARNING ***************************************************************************
[22:31:13.060] L [COCOSUI] [WARNING] animation idle in
scene\model\h55_fantasy\h55_fantasy_prop_08.gis have bones with non-uniform scales
will disable gpu skin.
WARNING ***************************************************************************
[22:31:13.064] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_fantasy\h55_fantasy_content\lightmap\atlas_1.dds format
R8G8B8, try to convert it to A8R8G8B8
[22:31:13.144] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_7.gis.prs.
[22:31:13.148] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_8.gis.prs.
[22:31:13.157] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_6.gis.prs.
[22:31:13.161] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_4.gis.prs.
[22:31:13.166] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_3.gis.prs.
WARNING ***************************************************************************
[22:31:13.304] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_wait\h55_wait_content\lightmap\atlas_1.dds format R8G8B8,
try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:31:13.348] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:31:13.350] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_cotton_1.gis.prs.
ERROR *****************************************************************************
[22:31:13.350] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:31:13.352] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:31:13.355] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_spider_9.gis.prs.
ERROR *****************************************************************************
[22:31:13.357] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:31:13.358] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_cotton_2.gis.prs.
ERROR *****************************************************************************
[22:31:13.358] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
WARNING ***************************************************************************
[22:31:13.375] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_wait\h55_wait_content\lightmap\atlas_0.dds format R8G8B8,
try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:31:13.388] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:31:13.388] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:31:13.391] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:31:13.391] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:31:13.394] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:31:13.394] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:31:13.397] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:31:13.397] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:31:13.399] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:31:13.399] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:31:13.402] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:31:13.403] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_5.gis.prs.
ERROR *****************************************************************************
[22:31:13.404] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:31:13.413] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:31:13.413] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_2.gis.prs.
ERROR *****************************************************************************
[22:31:13.414] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
WARNING ***************************************************************************
[22:31:13.457] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_waitdual\h55_waitdual_content\lightmap\atlas_1.dds format
R8G8B8, try to convert it to A8R8G8B8
WARNING ***************************************************************************
[22:31:13.475] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_waitdual\h55_waitdual_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
[22:31:13.495] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_glorywait\h55_glorywait_octopus.gis.prs.
WARNING ***************************************************************************
[22:31:13.499] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_blackjack\h55_blackjack_content\lightmap\atlas_1.dds format
R8G8B8, try to convert it to A8R8G8B8
WARNING ***************************************************************************
[22:31:13.528] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_blackjack\h55_blackjack_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
[22:31:13.539] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_tur.fx, tech name: TShader.
[22:31:13.539] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_tur.nfx.
[22:31:13.572] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap_tur.nfx\0000000528a0a1a0.nfxo.
[22:31:13.572] L [COCOSUI] create effect shader\lightmap_tur.fx:TShader *** time:
33.11 ms ***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define LIT_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_PIXEL_FOG FALSE
#define RIMLIGHT_ENABLE FALSE
#define CORR_ENABLE TRUE
#define LIT_ENABLE_GAME TRUE
StaticMesh
ERROR *****************************************************************************
[22:31:13.591] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:31:13.593] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_logicpath\h55_logicpath_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
[22:31:13.596] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_logicpath\h55_logicpath_man01.gis.prs.
[22:31:13.632] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ui\shu\shu02.gis.prs.
WARNING ***************************************************************************
[22:31:13.633] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\ui\shu\shu02.gim 605.63 ms
ERROR *****************************************************************************
[22:31:13.633] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_18128
WARNING ***************************************************************************
[22:31:13.641] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 5
WARNING ***************************************************************************
[22:31:13.648] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 6
WARNING ***************************************************************************
[22:31:13.656] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 7
WARNING ***************************************************************************
[22:31:13.663] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 8
WARNING ***************************************************************************
[22:31:13.671] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 9
WARNING ***************************************************************************
[22:31:13.678] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\dm65_main\dm65_main_content\lightmap\atlas_2.dds format R8G8B8,
try to convert it to A8R8G8B8
WARNING ***************************************************************************
[22:31:13.678] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 10
WARNING ***************************************************************************
[22:31:13.688] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\dm65_main\dm65_main_content\lightmap\atlas_1.dds format R8G8B8,
try to convert it to A8R8G8B8
WARNING ***************************************************************************
[22:31:13.732] L [COCOSUI] [WARNING] Device do not support texture
scene\model\dm65_main\dm65_main_zhuzi001_d.dds format R8G8B8, try to convert it to
A8R8G8B8
[22:31:13.734] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_hidden001.gis.prs.
WARNING ***************************************************************************
[22:31:13.763] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\dm65_main\dm65_main_content\lightmap\atlas_3.dds format R8G8B8,
try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:31:13.767] L [COCOSUI] [ERROR] gpu skin not supported by shader of
scene\model\dm65_main\dm65_scene_bookshelf_1.gim
[22:31:13.767] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_scene_bookshelf_1.gis.prs.
[22:31:13.786] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_door003.gis.prs.
ERROR *****************************************************************************
[22:31:13.789] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:31:13.789] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\portrait.gis.prs.
ERROR *****************************************************************************
[22:31:13.803] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:31:13.803] L [COCOSUI] [ERROR] Socket shoudian is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:31:13.803] L [COCOSUI] [ERROR] Socket pendant_book is linked to bone biped l
hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:31:13.803] L [COCOSUI] [ERROR] Socket pendant_controller is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:31:13.803] L [COCOSUI] [ERROR] Socket pendant_heart is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:31:13.803] L [COCOSUI] [ERROR] Socket guajian_tongyongbuou1 is linked to bone
biped pelvis, but no bone named biped pelvis exist!
ERROR *****************************************************************************
[22:31:13.803] L [COCOSUI] [ERROR] Socket pendant_patrol is linked to bone biped r
calf, but no bone named biped r calf exist!
ERROR *****************************************************************************
[22:31:13.803] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:31:13.837] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:31:13.838] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\candlestick.gis.prs.
ERROR *****************************************************************************
[22:31:13.839] L [COCOSUI] [ERROR] Socket pendant_book is linked to bone biped l
hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:31:13.839] L [COCOSUI] [ERROR] Socket pendant_controller is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:31:13.839] L [COCOSUI] [ERROR] Socket pendant_heart is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:31:13.839] L [COCOSUI] [ERROR] Socket guajian_tongyongbuou1 is linked to bone
biped pelvis, but no bone named biped pelvis exist!
ERROR *****************************************************************************
[22:31:13.839] L [COCOSUI] [ERROR] Socket pendant_patrol is linked to bone biped r
calf, but no bone named biped r calf exist!
ERROR *****************************************************************************
[22:31:13.839] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
[22:31:13.871] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_paper003.gis.prs.
ERROR *****************************************************************************
[22:31:13.903] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:31:13.904] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\book.gis.prs.
ERROR *****************************************************************************
[22:31:13.905] L [COCOSUI] [ERROR] Socket guajian_tongyongbuou1 is linked to bone
biped pelvis, but no bone named biped pelvis exist!
ERROR *****************************************************************************
[22:31:13.905] L [COCOSUI] [ERROR] Socket pendant_patrol is linked to bone biped r
calf, but no bone named biped r calf exist!
ERROR *****************************************************************************
[22:31:13.905] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
[22:31:13.913] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_birdcage001a.gis.prs.
WARNING ***************************************************************************
[22:31:13.976] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\dm65_main\dm65_main_content\lightmap\atlas_0.dds format R8G8B8,
try to convert it to A8R8G8B8
[22:31:13.984] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_cellardoor001.gis.prs.
[22:31:13.986] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_blanket002.gis.prs.
[22:31:13.989] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_door001.gis.prs.
ERROR *****************************************************************************
[22:31:14.012] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:31:14.014] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\mouse\mouse.gis.prs.
ERROR *****************************************************************************
[22:31:14.046] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:31:14.046] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\1_1.vis
ERROR *****************************************************************************
[22:31:14.046] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_fantasy/h55_fantasy_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:31:14.046] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_wait/h55_wait_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:31:14.046] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_wait/h55_wait_content\chunk_vis\0_1.vis
ERROR *****************************************************************************
[22:31:14.046] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitdual/h55_waitdual_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:31:14.046] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitdual/h55_waitdual_content\chunk_vis\0_1.vis
ERROR *****************************************************************************
[22:31:14.047] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_blackjack/h55_blackjack_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:31:14.047] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_blackjack/h55_blackjack_content\chunk_vis\0_1.vis
[22:31:14.047] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\mouse\mouse_gis\idle.gis.prs, anim name idle.
ERROR *****************************************************************************
[22:31:14.047] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:31:14.047] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content\chunk_vis\0_-1.vis
ERROR *****************************************************************************
[22:31:14.047] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_logicpath/h55_logicpath_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:31:14.047] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_logicpath/h55_logicpath_content\chunk_vis\1_0.vis
[22:31:14.125] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_logicpath\h55_logicapth_dice.gis.prs.
WARNING ***************************************************************************
[22:31:14.126] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\h55_logicpath\h55_logicapth_dice.gim 8.82 ms
[22:31:14.134] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_logicpath\h55_logicapth_dice_02.gis.prs.
WARNING ***************************************************************************
[22:31:14.135] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\h55_logicpath\h55_logicapth_dice_02.gim 5.99 ms
ERROR *****************************************************************************
[22:31:14.919] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18238
ERROR *****************************************************************************
[22:31:14.919] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18197
ERROR *****************************************************************************
[22:31:14.920] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18138
ERROR *****************************************************************************
[22:31:14.921] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18232
ERROR *****************************************************************************
[22:31:14.921] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18233
ERROR *****************************************************************************
[22:31:14.922] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18137
ERROR *****************************************************************************
[22:31:14.922] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18144
ERROR *****************************************************************************
[22:31:14.922] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18218
ERROR *****************************************************************************
[22:31:14.923] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 0_0, object name node_17524
ERROR *****************************************************************************
[22:31:14.923] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18201
ERROR *****************************************************************************
[22:31:14.923] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18155
ERROR *****************************************************************************
[22:31:14.924] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18156
ERROR *****************************************************************************
[22:31:14.924] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18157
ERROR *****************************************************************************
[22:31:14.924] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18216
ERROR *****************************************************************************
[22:31:14.924] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18207
ERROR *****************************************************************************
[22:31:14.924] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18152
ERROR *****************************************************************************
[22:31:14.925] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18183
ERROR *****************************************************************************
[22:31:14.925] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18150
ERROR *****************************************************************************
[22:31:14.926] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18184
ERROR *****************************************************************************
[22:31:14.926] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18185
ERROR *****************************************************************************
[22:31:14.926] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18189
ERROR *****************************************************************************
[22:31:14.927] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18188
ERROR *****************************************************************************
[22:31:14.927] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18237
ERROR *****************************************************************************
[22:31:14.928] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18199
ERROR *****************************************************************************
[22:31:14.928] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18148
ERROR *****************************************************************************
[22:31:14.928] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18182
ERROR *****************************************************************************
[22:31:14.929] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18228
ERROR *****************************************************************************
[22:31:14.929] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18175
ERROR *****************************************************************************
[22:31:14.929] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18178
ERROR *****************************************************************************
[22:31:14.930] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18149
ERROR *****************************************************************************
[22:31:14.930] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_18151
ERROR *****************************************************************************
[22:31:14.949] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:31:14.962] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\detective.gis.prs.
WARNING ***************************************************************************
[22:31:14.978] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\detective\detective.gim 30.31 ms
ERROR *****************************************************************************
[22:31:14.981] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_18308
[22:31:14.989] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\sit_down_xinyi.gis.prs, anim name
sit_down_xinyi.
[22:31:14.989] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_2.gis.prs, anim name hall_idle_2.
WARNING ***************************************************************************
[22:31:15.053] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\dm65_main\h55_main_cup07.gim 31.03 ms
ERROR *****************************************************************************
[22:31:15.183] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\1_1.vis
ERROR *****************************************************************************
[22:31:15.183] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\1_2.vis
ERROR *****************************************************************************
[22:31:15.183] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\0_0.vis
[22:31:16.206] M <SCRIPT> 2021-03-06 22:31:16,888 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:31:18.069] M <SCRIPT> 2021-03-06 22:31:18,751 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:31:18.690] M [COCOSUI] oneByOneListeners swallow_node=btn_friend
parent=p_entrance
[22:31:19.671] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha:
None) => 0 KB
"ui/dm65ui/res/common_0.png" rc=3273 2048 x 2048 @ A8R8G8B8(sepAlpha: None) =>
16384 KB
"ui/dm65ui/res/system/guide_0.png" rc=61 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/inside_deduction_0.png" rc=35 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/system/note_persona_0.png" rc=1213 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/system/chat_0.png" rc=48 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/note_common_0.png" rc=224 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/image/face_cover_0.png" rc=94 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/shader/maks_neverland_fire.png" rc=2 500 x 349 @
A16B16G16R16(sepAlpha: None) => 1363 KB
"ui/dm65ui/res/system/examine_0.png" rc=23 256 x 256 @ A8R8G8B8(sepAlpha: None) =>
256 KB
"ui/dm65ui/res/system/ani_mission_light/ani_mission_success_0.png" rc=57 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"/cc_fps_images" rc=4 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
"ui/dm65ui/res/system/battle_test_0.png" rc=550 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/patch_19_7_30/system/friend_p5_0.png" rc=26 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_21_01_12/system/action_and_graffiti_new_0.png" rc=28 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_19_3_26/system/hall_ei_0.png" rc=6 64 x 64 @
A8R8G8B8(sepAlpha: None) => 16 KB
"ui/dm65ui/res/system/team_0.png" rc=117 512 x 512 @ A8R8G8B8(sepAlpha: None) =>
1024 KB
"ui/dm65ui/res/system/chat_1.png" rc=19 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/battle_motion_0.png" rc=114 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/patch_20_03_31/image/face_cover_0.png" rc=42 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_18_5_15/image/battle_performance_0.png" rc=3 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/system/rank_team_status_0.png" rc=88 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/patch_20_09_22/system/hall_0.png" rc=6 64 x 64 @ A8R8G8B8(sepAlpha:
None) => 16 KB
"ui/dm65ui/res/patch_18_9_25/image/face_0.png" rc=151 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_19_4_09/system/share_0.png" rc=4 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/pc/g_cursor_bg.png" rc=3 2 x 22 @ A16B16G16R16(sepAlpha: None) => 0
KB
"ui/dm65ui/res/system/common_panel_0.png" rc=2896 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/system/share_0.png" rc=36 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/friend_0.png" rc=145 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/patch_20_07_14/image/rank_0.png" rc=85 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/image/rank_0.png" rc=85 2048 x 2048 @ A8R8G8B8(sepAlpha: None) =>
16384 KB
"ui/dm65ui/res/system/hall_0.png" rc=216 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/patch_19_6_04/system/hall_0.png" rc=34 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_03_24/system/hall_0.png" rc=38 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_12_24/system/hall_0.png" rc=49 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_19_4_16/system/hall_0.png" rc=10 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_6_18/system/hall_0.png" rc=9 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/patch_19_7_16/system/hall_home_0.png" rc=23 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_19_1_15/common_0.png" rc=18 256 x 256 @ A8R8G8B8(sepAlpha:
None) => 256 KB
"ui/dm65ui/res/system/custom_0.png" rc=33 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/patch_19_2_19/system/custom_0.png" rc=21 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/hall_ei_0.png" rc=114 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/patch_19_12_03/system/hall_0.png" rc=5 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_07_21/system/hall_0.png" rc=11 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"particle/E:\Program Files (x86)\CocoStudio Particle
Editor\EditorDefaultRes\ParticleTemplate\fire.png" rc=6 32 x 32 @
A8R8G8B8(sepAlpha: None) => 4 KB
"ui/dm65ui/res/patch_20_07_28/system/hall_0.png" rc=5 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/patch_20_04_14/system/chat_0.png" rc=34 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_2_19/system/chat_0.png" rc=11 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_20_03_24/system/chat_0.png" rc=3 64 x 64 @ A8R8G8B8(sepAlpha:
None) => 16 KB
"ui/dm65ui/res/patch_20_04_21/system/chat_0.png" rc=5 64 x 64 @ A8R8G8B8(sepAlpha:
None) => 16 KB
"ui/dm65ui/res/patch_21_02_02/system/loading_promised_neverland_0.png" rc=38 2048 x
2048 @ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/particle/neverland_tex_01.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"ui/dm65ui/res/particle/neverland_tex_02.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"ui/dm65ui/res/shader/maks_neverland.png" rc=2 500 x 349 @ A16B16G16R16(sepAlpha:
None) => 1363 KB
"ui/dm65ui/res/patch_18_12_11/system/hall_ei_0.png" rc=44 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/hall_ei/ani_deduction_hint_0.png" rc=13 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_04_21/system/hall_ei_0.png" rc=5 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_18_12_25/system/friend_0.png" rc=5 64 x 64 @
A8R8G8B8(sepAlpha: None) => 16 KB
"ui/dm65ui/res/patch_20_08_25/system/friend_0.png" rc=40 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_18_12_18/system/friend_0.png" rc=11 64 x 64 @
A8R8G8B8(sepAlpha: None) => 16 KB
"ui/dm65ui/res/patch_21_01_19/system/friend_0.png" rc=14 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_18_8_28/system/friend_0.png" rc=22 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_19_11_12/system/chat_voice_trans_0.png" rc=16 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/image/face_0.png" rc=50 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/image/face_common_0.png" rc=32 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
TextureCache dumpDebugInfo: 65 textures, for 259185 KB (253.11 MB)
ERROR *****************************************************************************
[22:31:25.161] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:31:25.172] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis.prs.
[22:31:25.439] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\idle.gis.prs,
anim name idle.
[22:31:25.572] M [COCOSUI] oneByOneListeners swallow_node=btn_tab_collect
parent=p_info
[22:31:26.004] M [COCOSUI] oneByOneListeners swallow_node=btn_tab_battle
parent=p_info
[22:31:26.380] M [COCOSUI] oneByOneListeners swallow_node=tab_4 parent=p_frame
[22:31:26.830] M <SCRIPT> 2021-03-06 22:31:27,511 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:31:28.570] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:31:28.879] M [COCOSUI] oneByOneListeners swallow_node=item_list parent=
[22:31:29.139] M [COCOSUI] oneByOneListeners swallow_node=mask parent=Scene
WARNING ***************************************************************************
[22:31:29.363] M [COCOSUI] [WARNING] Device do not support texture
lut\zhujiemian.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:31:29.673] M [COCOSUI] oneByOneListeners
swallow_node=genereted_panel_full_screen_touch parent=
[22:31:29.673] M [COCOSUI] oneByOneListeners
swallow_node=genereted_panel_full_screen_touch parent=
[22:31:29.673] M [COCOSUI] oneByOneListeners swallow_node=btn_start_game
parent=hall_ei_start_game
[22:31:29.673] M [COCOSUI] oneByOneListeners swallow_node=mask
parent=hall_ei_start_game
[22:31:30.907] M <SCRIPT> 2021-03-06 22:31:31,589 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:31:32.238] M [COCOSUI] oneByOneListeners swallow_node=btn_start_game
parent=n_hesg_match
[22:31:32.946] M <SCRIPT> 2021-03-06 22:31:33,628 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:31:33.170] M [COCOSUI] oneByOneListeners swallow_node=btn_photo_bg parent=photo
[22:31:33.485] M [COCOSUI] oneByOneListeners swallow_node=btn_photo_bg parent=photo
[22:31:34.246] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
[22:31:34.727] M <SCRIPT> 2021-03-06 22:31:35,408 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:31:34.932] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_special.gis.prs, anim name
hall_idle_special.
[22:31:36.711] M [COCOSUI] oneByOneListeners swallow_node=btn_ei
parent=n_hee_ranking
[22:31:37.957] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:37.958] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:37.958] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:37.958] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:37.958] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:37.958] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:37.958] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:37.958] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:37.958] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:37.958] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:31:39.242] M <SCRIPT> 2021-03-06 22:31:39,924 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:31:39.347] M [COCOSUI] oneByOneListeners swallow_node=btn_list
parent=item_player
[22:31:40.273] M [COCOSUI] oneByOneListeners swallow_node=tab_2 parent=p_tab
[22:31:41.599] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
[22:31:41.643] M [COCOSUI] [INFO] scene context release!
[22:31:44.769] M <SCRIPT> 2021-03-06 22:31:45,451 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:31:45.373] M [COCOSUI] oneByOneListeners swallow_node=btn_back parent=p_back
[22:31:46.597] M [COCOSUI] oneByOneListeners swallow_node=touch_accept
parent=operate_nml
[22:31:48.149] M <SCRIPT> 2021-03-06 22:31:48,830 - MobileServer - - NetService
- INFO - soul rdc num, 1
[22:31:48.149] M <SCRIPT> 2021-03-06 22:31:48,830 - MobileServer - - NetService
- INFO - clear_soul_gate_client
[22:31:48.152] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"reason": "connect",
"server_ip": "106.2.67.132", "server_port": 10061, "host_num": 10005, "is_soul":
true, "conn_type": 1, "received_seq": 0, "project": "h55", "source": "netease_p1",
"type": "ConnectServer", "account_id": "aebgacndyvjiilxt@ad.netease.win.163.com",
"old_accountid": "aebgacndyvjiilxt@ad.netease.win.163.com", "countrycode": "",
"pc": 1, "client_id": "60439ad93f0f1eba94820c94", "ts_ms": "1615044708833",
"drpf_headers": "{\"X-PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-PROJECT\" : \"v1\"}",
"emulator": 0, "device_model": "pc#pc#A#4#3593#Radeon RX 5500 XT", "mac_addr": "",
"udid": "A8-A1-59-26-E6-99", "transid": "", "nation": -1, "network": "pc", "isp":
null, "ip": "192.168.1.7", "ipv6": "", "os_name": "windows", "os_ver": "1.0",
"root_mark": false, "app_channel": "netease", "app_ver": null, "engine_ver":
587477, "lang": "CHS", "pack_type": 0, "device_height": 1081, "device_width": 1921}
[22:31:48.152] M [COCOSUI] [UniSDK]DRPF header {"X-PROXIMA-STORE" : "v2", "X-
PROXIMA-PROJECT" : "v1"}
[22:31:48.152] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-STORE
[22:31:48.152] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-PROJECT
[22:31:48.152] M [COCOSUI] [UniSDK]time 2021-03-06-22:31:48 +0700
[22:31:48.152] M [COCOSUI] [UniSDK]ip 192.168.1.7
[22:31:48.152] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[22:31:48.153] M [COCOSUI] [UniSDK]get_mac_addr A8A15926E699
5E48F577B999
[22:31:48.153] M [COCOSUI] [UniSDK]Windows version: 10.0
ERROR *****************************************************************************
[22:31:53.427] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_18380
[22:31:53.427] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\sit_down_xinyi.gis.prs, anim name
sit_down_xinyi.
[22:31:53.430] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\h55_ghost.fx, tech name: TShader.
[22:31:53.430] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\h55_ghost.nfx.
WARNING ***************************************************************************
[22:31:53.443] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\h55_ghost.nfx\00000000095f8200.nfxo is out of date!
[22:31:53.908] M [COCOSUI] create effect shader\h55_ghost.fx:TShader *** time:
478.64 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define DISSOLVE_ENABLE_GAME TRUE
StaticMesh
WARNING ***************************************************************************
[22:31:53.909] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE_SOFT value: FALSE
WARNING ***************************************************************************
[22:31:53.909] M [COCOSUI] [WARNING] mtl Name:[15 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_overcoat_01_diff.tga] set macro error
WARNING ***************************************************************************
[22:31:53.909] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_POINT_LIGHT value: FALSE
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] mtl Name:[15 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_overcoat_01_diff.tga] set macro error
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_DIR_LIGHT value: TRUE
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] mtl Name:[15 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_overcoat_01_diff.tga] set macro error
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE_SOFT value: FALSE
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] mtl Name:[15 - Defaultw]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_overcoat_diff.tga] set macro error
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_POINT_LIGHT value: FALSE
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] mtl Name:[15 - Defaultw]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_overcoat_diff.tga] set macro error
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_DIR_LIGHT value: TRUE
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] mtl Name:[15 - Defaultw]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_overcoat_diff.tga] set macro error
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE_SOFT value: FALSE
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] mtl Name:[10 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_head_01_diff.tga] set macro error
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_POINT_LIGHT value: FALSE
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] mtl Name:[10 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_head_01_diff.tga] set macro error
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_DIR_LIGHT value: TRUE
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] mtl Name:[10 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_head_01_diff.tga] set macro error
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE_SOFT value: FALSE
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] mtl Name:[11 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\light_diff.tga] set macro error
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_POINT_LIGHT value: FALSE
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] mtl Name:[11 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\light_diff.tga] set macro error
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_DIR_LIGHT value: TRUE
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] mtl Name:[11 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\light_diff.tga] set macro error
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE_SOFT value: FALSE
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] mtl Name:[13 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_overcoat_01_diff.tga] set macro error
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_POINT_LIGHT value: FALSE
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] mtl Name:[13 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_overcoat_01_diff.tga] set macro error
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_DIR_LIGHT value: TRUE
WARNING ***************************************************************************
[22:31:53.910] M [COCOSUI] [WARNING] mtl Name:[13 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_overcoat_01_diff.tga] set macro error
[22:31:53.910] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\h55_ghost.fx, tech name: TShader.
[22:31:53.910] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\h55_ghost.nfx.
[22:31:53.944] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\h55_ghost.nfx\00000000095f8e00.nfxo.
[22:31:53.945] M [COCOSUI] create effect shader\h55_ghost.fx:TShader *** time:
34.64 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define DISSOLVE_ENABLE_GAME TRUE
StaticMesh
[22:31:53.945] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\h55_ghost.fx, tech name: TShader.
[22:31:53.945] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\h55_ghost.nfx.
[22:31:53.976] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\h55_ghost.nfx\00000000095f8f00.nfxo.
[22:31:53.976] M [COCOSUI] create effect shader\h55_ghost.fx:TShader *** time:
31.11 ms ***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define DISSOLVE_ENABLE_GAME TRUE
StaticMesh
ERROR *****************************************************************************
[22:31:53.996] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:31:54.000] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\h55_pet_qiqiu\h55_pet_qiqiu.gis.prs.
WARNING ***************************************************************************
[22:31:54.004] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\creature\h55_pet_qiqiu\h55_pet_qiiu.gim 8.26 ms
[22:31:54.005] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_qiqiu\h55_pet_qiqiu_gis\idle_hall.gis.prs, anim name
idle_hall.
[22:31:54.005] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_walk_2.gis.prs, anim name hall_walk_2.
[22:31:54.117] M [COCOSUI] [UniSDK]easyTaskDRPFCallback 103 ok
[22:31:54.292] M [COCOSUI] Process App Event 3
[22:31:54.815] M <SCRIPT> 2021-03-06 22:31:55,496 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:31:56.406] M [COCOSUI] Process App Event 3
[22:32:00.943] M <SCRIPT> 2021-03-06 22:32:01,624 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:32:02.376] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:02.376] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:02.376] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:02.376] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:02.376] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:02.377] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:02.377] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:02.377] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:02.377] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:02.377] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:02.408] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ui\shu\shu01.gis.prs.
[22:32:02.421] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:32:02.421] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:32:02.461] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202be1c00.nfxo is out of date!
[22:32:02.753] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 332.47 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE FALSE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:32:02.921] M <SCRIPT> 2021-03-06 22:32:03,603 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:32:02.991] M <SCRIPT> 2021-03-06 22:32:03,673 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:32:03.628] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_qiqiu\h55_pet_qiqiu_gis\idle_hall_special_2.gis.prs, anim name
idle_hall_special_2.
[22:32:03.639] M <SCRIPT> 2021-03-06 22:32:04,321 - MobileServer - -
crash_helper - INFO - WorldCityHall leave
[22:32:03.642] M <SCRIPT> 2021-03-06 22:32:04,323 - MobileServer - -
crash_helper - INFO - WorldMatchRoom show
WARNING ***************************************************************************
[22:32:03.646] M [COCOSUI] [WARNING] Device do not support texture lut\wait.png
format R8G8B8, try to convert it to A8R8G8B8
[22:32:03.649] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:32:03.649] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:32:03.649] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:32:03.649] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1700104a02b.nfxo is not found!
WARNING ***************************************************************************
[22:32:03.664] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:32:04.244] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 595.57
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:32:04.245] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:32:04.245] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:32:04.245] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:32:04.246] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1700104a009.nfxo is not found!
WARNING ***************************************************************************
[22:32:04.259] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:32:04.747] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 501.78
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:32:04.766] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:32:04.766] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:32:04.778] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000382bf1d00.nfxo is out of date!
[22:32:05.175] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 409.17 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define TOON_EFFECT TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:32:05.176] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:32:05.176] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:32:05.194] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000282be1c00.nfxo is out of date!
[22:32:05.484] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 307.46 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE FALSE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT TRUE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT 0
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:32:08.210] M <SCRIPT> 2021-03-06 22:32:08,837 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:32:09.413] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:09.413] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:09.413] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:09.414] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:09.414] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:09.414] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:09.414] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:09.414] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:09.414] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:09.414] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:09.650] M <SCRIPT> 2021-03-06 22:32:10,277 - MobileServer - - UseHero -
INFO - update_hero_model id -14
[22:32:09.651] M <SCRIPT> 2021-03-06 22:32:10,278 - MobileServer - - UseHero -
INFO - update_hero_model id -21
[22:32:09.653] M [COCOSUI] [INFO] scene context release!
[22:32:09.661] M <SCRIPT> 2021-03-06 22:32:10,288 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:32:09.681] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:32:09.754] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\ghost.gis.prs,
anim name ghost.
ERROR *****************************************************************************
[22:32:09.764] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:32:09.772] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w.gis.prs.
[22:32:09.995] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\idle.gis.prs, anim name idle.
ERROR *****************************************************************************
[22:32:10.054] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:32:10.094] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:32:10.102] L [COCOSUI] [WARNING] Device do not support texture
shader\cube\dm65sky001.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:32:10.107] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_inject\inject.gis.prs.
WARNING ***************************************************************************
[22:32:10.111] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_inject\inject.gim 115.00 ms
[22:32:10.112] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_inject\inject_gis\idle_1.gis.prs, anim name idle_1.
[22:32:10.117] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\ghost_silent.gis.prs, anim name
ghost_silent.
[22:32:10.118] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_inject\inject_gis\idle_1.gis.prs, anim name idle_1.
ERROR *****************************************************************************
[22:32:10.119] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\prop\h55_pendant_inject\inject.gis
ERROR *****************************************************************************
[22:32:10.138] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:32:10.148] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_moshubang\h55_pendant_moshubang.gis.prs.
WARNING ***************************************************************************
[22:32:10.153] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_moshubang\h55_pendant_moshubang.gim 15.31 ms
[22:32:10.154] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_moshubang\h55_pendant_moshubang_gis\idle.gis.prs, anim name
idle.
[22:32:10.160] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\ghost_curious.
gis.prs, anim name ghost_curious.
[22:32:10.161] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_moshubang\h55_pendant_moshubang_gis\idle_1.gis.prs, anim name
idle_1.
[22:32:10.730] M <SCRIPT> 2021-03-06 22:32:11,357 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:32:14.497] M <SCRIPT> 2021-03-06 22:32:15,124 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:32:14.702] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\curious.gis.pr
s, anim name curious.
[22:32:14.703] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\silent.gis.prs, anim name silent.
[22:32:16.281] M [COCOSUI] oneByOneListeners swallow_node=list_chat parent=p_chat
[22:32:16.723] M [COCOSUI] oneByOneListeners swallow_node=tab_match
parent=p_tab_match
[22:32:16.981] M <SCRIPT> 2021-03-06 22:32:17,609 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:32:17.372] M [COCOSUI] oneByOneListeners swallow_node=btn_close_channel
parent=tab_match
[22:32:17.662] M [COCOSUI] oneByOneListeners swallow_node=mask parent=chat_panel
[22:32:17.997] M <SCRIPT> 2021-03-06 22:32:18,625 - MobileServer - - UseHero -
INFO - reply_update_hero_pid success =====25
[22:32:17.997] M <SCRIPT> 2021-03-06 22:32:18,625 - MobileServer - - UseHero -
INFO - start_update_hero_model -25
[22:32:17.997] M <SCRIPT> 2021-03-06 22:32:18,625 - MobileServer - - UseHero -
INFO - update_hero_model id -25
[22:32:17.998] M <SCRIPT> 2021-03-06 22:32:18,625 - MobileServer - - UseHero -
INFO - after_update_hero_model -25
[22:32:17.998] M <SCRIPT> 2021-03-06 22:32:18,626 - MobileServer - - ChangeHero
- INFO - start_update uid2pid =====25, {ObjectId('6009a3d9ba514946085cc6ac'): 14,
ObjectId('5bc376f2bfc9919dabe91baa'): 21}, 5bc376f2bfc9919dabe91baa
[22:32:17.998] M <SCRIPT> 2021-03-06 22:32:18,626 - MobileServer - - ChangeHero
- INFO - start_update ico_label =====25, {ObjectId('6009a3d9ba514946085cc6ac'): 14,
ObjectId('5bc376f2bfc9919dabe91baa'): 25}, 5bc376f2bfc9919dabe91baa
ERROR *****************************************************************************
[22:32:18.063] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:32:18.148] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:32:18.156] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang.gis.prs.
WARNING ***************************************************************************
[22:32:18.160] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang.gim 14.88 ms
[22:32:18.161] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_gis\idle_1.gis.prs, anim name
idle_1.
ERROR *****************************************************************************
[22:32:18.161] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:32:18.174] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\guajian\h55_guajian_cake\h55_guajian_cake.gim 13.10 ms
[22:32:18.175] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_gis\idle_1.gis.prs, anim name
idle_1.
ERROR *****************************************************************************
[22:32:18.176] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang.gis
[22:32:18.188] M [COCOSUI] oneByOneListeners swallow_node=btn_open_note parent=note
[22:32:18.381] M <SCRIPT> 2021-03-06 22:32:19,009 - MobileServer - - UIRoomWait
- INFO - show_note444----------<ccs.ActionTimeline object at 0x000001BFD0013940>
[22:32:18.389] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:18.389] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:18.389] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:18.389] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:18.389] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:18.390] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:18.390] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:18.390] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:18.390] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:18.390] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:18.391] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:18.391] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:18.391] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:18.391] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:18.391] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[22:32:18.393] M [COCOSUI] [WARNING] Device do not support texture format R8G8B8,
try to convert it to A8R8G8B8
WARNING ***************************************************************************
[22:32:18.398] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_waitphoto\h55_waitphoto_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:32:18.407] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitphoto/h55_waitphoto_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:32:18.407] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitphoto/h55_waitphoto_content\chunk_vis\0_1.vis
[22:32:18.441] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\curious.gis.prs, anim name curious.
[22:32:18.869] M [COCOSUI] oneByOneListeners swallow_node=btn_choose_char
parent=p_page_l
[22:32:18.939] M [COCOSUI] [INFO] scene context release!
[22:32:20.739] M [COCOSUI] oneByOneListeners swallow_node=btn_confirm
parent=p_confirm
[22:32:23.157] M <SCRIPT> 2021-03-06 22:32:23,784 - MobileServer - - UIRoomWait
- INFO - hide_note111----------<ccs.ActionTimeline object at 0x000001BFD0013940>
[22:32:23.157] M <SCRIPT> 2021-03-06 22:32:23,784 - MobileServer - - UIRoomWait
- INFO - hide_note444----------<ccs.ActionTimeline object at 0x000001BFD0013940>
[22:32:24.252] M <SCRIPT> 2021-03-06 22:32:24,879 - MobileServer - - NetService
- INFO - disconnect soul status 5
[22:32:24.541] M <SCRIPT> 2021-03-06 22:32:25,168 - MobileServer - - NetService
- INFO - soul rdc num, 1
[22:32:24.541] M <SCRIPT> 2021-03-06 22:32:25,169 - MobileServer - - NetService
- INFO - clear_soul_gate_client
[22:32:24.544] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"reason": "connect",
"server_ip": "106.2.64.243", "server_port": 10005, "host_num": 10005, "is_soul":
true, "conn_type": 1, "received_seq": 0, "project": "h55", "source": "netease_p1",
"type": "ConnectServer", "account_id": "aebgacndyvjiilxt@ad.netease.win.163.com",
"old_accountid": "aebgacndyvjiilxt@ad.netease.win.163.com", "countrycode": "",
"pc": 1, "client_id": "60439ad93f0f1eba94820c94", "ts_ms": "1615044745171",
"drpf_headers": "{\"X-PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-PROJECT\" : \"v1\"}",
"emulator": 0, "device_model": "pc#pc#A#4#3593#Radeon RX 5500 XT", "mac_addr": "",
"udid": "A8-A1-59-26-E6-99", "transid": "", "nation": -1, "network": "pc", "isp":
null, "ip": "192.168.1.7", "ipv6": "", "os_name": "windows", "os_ver": "1.0",
"root_mark": false, "app_channel": "netease", "app_ver": null, "engine_ver":
587477, "lang": "CHS", "pack_type": 0, "device_height": 1081, "device_width": 1921}
[22:32:24.544] M [COCOSUI] [UniSDK]DRPF header {"X-PROXIMA-STORE" : "v2", "X-
PROXIMA-PROJECT" : "v1"}
[22:32:24.544] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-STORE
[22:32:24.544] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-PROJECT
[22:32:24.544] M [COCOSUI] [UniSDK]time 2021-03-06-22:32:24 +0700
[22:32:24.545] M [COCOSUI] [UniSDK]ip 192.168.1.7
[22:32:24.545] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[22:32:24.546] M [COCOSUI] [UniSDK]get_mac_addr A8A15926E699
5E48F577B999
[22:32:24.546] M [COCOSUI] [UniSDK]Windows version: 10.0
ERROR *****************************************************************************
[22:32:29.852] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:32:29.930] M [COCOSUI] [UniSDK]easyTaskDRPFCallback 107 ok
ERROR *****************************************************************************
[22:32:29.989] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:32:30.047] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\redqueen\redqueen.gis.prs.
WARNING ***************************************************************************
[22:32:30.057] L [COCOSUI] [WARNING] animation close_cabinet in
chr\boss\redqueen\redqueen.gis have bones with non-uniform scales will disable gpu
skin.
[22:32:30.080] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:32:30.080] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:32:30.080] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:32:30.081] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c7500104a029.nfxo is not found!
WARNING ***************************************************************************
[22:32:30.097] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:32:30.852] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 772.05
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY TRUE
#define USE_ANISOTROPY_MASK TRUE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:32:30.852] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:32:30.852] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:32:30.852] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:32:30.853] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1500104a029.nfxo is not found!
WARNING ***************************************************************************
[22:32:30.866] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:32:31.749] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 896.91
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:32:31.749] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:32:31.749] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:32:31.750] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:32:31.750] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1500106a029.nfxo is not found!
WARNING ***************************************************************************
[22:32:31.766] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:32:32.585] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 835.32
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
ERROR *****************************************************************************
[22:32:32.587] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:32:32.603] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_flaregun\h55_pendant_flaregun.gis.prs.
WARNING ***************************************************************************
[22:32:32.620] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_flaregun\h55_pendant_flaregun.gim 2642.37 ms
ERROR *****************************************************************************
[22:32:32.655] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:32:32.704] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:32:32.710] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\h55_pet_hudie\h55_pet_hudie.gis.prs.
WARNING ***************************************************************************
[22:32:32.714] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\creature\h55_pet_hudie\h55_pet_hudie.gim 82.00 ms
[22:32:32.715] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_hudie\h55_pet_hudie_gis\exciting.gis.prs, anim name exciting.
[22:32:32.716] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\exciting.gis.prs, anim name
exciting.
[22:32:32.720] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_flaregun\h55_pendant_flaregun_gis\idle_1.gis.prs, anim name
idle_1.
[22:32:32.720] M [COCOSUI] [UniSDK]easyTaskDRPFCallback 108 ok
[22:32:32.721] M <SCRIPT> 2021-03-06 22:32:33,409 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:32:32.743] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\redqueen\redqueen_gis\idle.gis.prs, anim name idle.
ERROR *****************************************************************************
[22:32:32.766] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:32:32.770] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\boss\redqueen\redqueen_weapon.gim 6.44 ms
ERROR *****************************************************************************
[22:32:32.778] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:32:32.779] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:32:32.779] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:32:32.779] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:32:32.779] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1504106a009.nfxo is not found!
WARNING ***************************************************************************
[22:32:32.794] L [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:32:33.334] L [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 555.45
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:32:33.337] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\guajian\h55_guajian_zhounian\h55_guajian_zhounian.gis.prs.
WARNING ***************************************************************************
[22:32:33.378] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\guajian\h55_guajian_zhounian\h55_guajian_zhounian.gim 599.84 ms
[22:32:33.378] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:32:33.378] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:32:33.378] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:32:33.378] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1504106a02b.nfxo is not found!
WARNING ***************************************************************************
[22:32:33.391] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:32:34.005] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 626.62
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA TRUE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:32:34.014] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\redqueen\redqueen_gis\load_sit_redqu.gis.prs, anim name load_sit_redqu.
ERROR *****************************************************************************
[22:32:34.026] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:32:34.028] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_moshubang\h55_pendant_moshubang.gis.prs.
WARNING ***************************************************************************
[22:32:34.032] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_moshubang\h55_pendant_moshubang.gim 11.26 ms
[22:32:34.033] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_moshubang\h55_pendant_moshubang_gis\idle.gis.prs, anim name
idle.
[22:32:34.042] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\wait_sleeping_
ldz.gis.prs, anim name wait_sleeping_ldz.
[22:32:34.043] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_moshubang\h55_pendant_moshubang_gis\idle_1.gis.prs, anim name
idle_1.
[22:32:34.045] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\cautious.gis.prs, anim name
cautious.
[22:32:34.046] M [COCOSUI] Process App Event 3
[22:32:34.047] M <SCRIPT> 2021-03-06 22:32:34,734 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:32:34.373] M [COCOSUI] oneByOneListeners swallow_node=black_mask parent=Scene
[22:32:34.373] M [COCOSUI] oneByOneListeners swallow_node=black_mask parent=Scene
[22:32:34.376] M [COCOSUI] Process App Event 3
[22:32:34.392] M <SCRIPT> 2021-03-06 22:32:35,079 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:32:34.443] M <SCRIPT> 2021-03-06 22:32:35,130 - MobileServer - - UseHero -
INFO - reply_update_hero_pid success =====25
[22:32:34.443] M <SCRIPT> 2021-03-06 22:32:35,130 - MobileServer - - UseHero -
INFO - start_update_hero_model -25
[22:32:34.444] M <SCRIPT> 2021-03-06 22:32:35,131 - MobileServer - - UseHero -
INFO - update_hero_model id -25
[22:32:34.444] M <SCRIPT> 2021-03-06 22:32:35,131 - MobileServer - - UseHero -
INFO - after_update_hero_model -25
[22:32:34.444] M <SCRIPT> 2021-03-06 22:32:35,131 - MobileServer - - ChangeHero
- INFO - start_update uid2pid =====25, {ObjectId('6009a3d9ba514946085cc6ac'): 14,
ObjectId('5bc376f2bfc9919dabe91baa'): 21, ObjectId('5c39aa763d81ae7fc1ad36c6'): 32,
ObjectId('60438bc98237ea3cb8959ba7'): 14}, 5bc376f2bfc9919dabe91baa
[22:32:34.445] M <SCRIPT> 2021-03-06 22:32:35,132 - MobileServer - - ChangeHero
- INFO - start_update ico_label =====25, {ObjectId('6009a3d9ba514946085cc6ac'): 14,
ObjectId('5bc376f2bfc9919dabe91baa'): 25, ObjectId('5c39aa763d81ae7fc1ad36c6'): 32,
ObjectId('60438bc98237ea3cb8959ba7'): 14}, 5bc376f2bfc9919dabe91baa
ERROR *****************************************************************************
[22:32:34.485] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:32:34.506] M <SCRIPT> 2021-03-06 22:32:35,193 - MobileServer - - UseHero -
INFO - reply_update_hero_pid success =====72
[22:32:34.506] M <SCRIPT> 2021-03-06 22:32:35,193 - MobileServer - - UseHero -
INFO - start_update_hero_model -72
[22:32:34.506] M <SCRIPT> 2021-03-06 22:32:35,193 - MobileServer - - UseHero -
INFO - update_hero_model id -72
[22:32:34.507] M <SCRIPT> 2021-03-06 22:32:35,194 - MobileServer - - UseHero -
INFO - after_update_hero_model -72
[22:32:34.507] M <SCRIPT> 2021-03-06 22:32:35,194 - MobileServer - - ChangeHero
- INFO - start_update uid2pid =====72, {ObjectId('6009a3d9ba514946085cc6ac'): 14,
ObjectId('5bc376f2bfc9919dabe91baa'): 25, ObjectId('5c39aa763d81ae7fc1ad36c6'): 32,
ObjectId('60438bc98237ea3cb8959ba7'): 14}, 60438bc98237ea3cb8959ba7
[22:32:34.507] M <SCRIPT> 2021-03-06 22:32:35,194 - MobileServer - - ChangeHero
- INFO - start_update ico_label =====72, {ObjectId('6009a3d9ba514946085cc6ac'): 14,
ObjectId('5bc376f2bfc9919dabe91baa'): 25, ObjectId('5c39aa763d81ae7fc1ad36c6'): 32,
ObjectId('60438bc98237ea3cb8959ba7'): 72}, 60438bc98237ea3cb8959ba7
ERROR *****************************************************************************
[22:32:34.572] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:32:34.644] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:32:34.647] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang.gis.prs.
WARNING ***************************************************************************
[22:32:34.649] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang.gim 101.98 ms
[22:32:34.650] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_gis\idle_1.gis.prs, anim name
idle_1.
ERROR *****************************************************************************
[22:32:34.655] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:32:34.662] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\guajian\h55_guajian_cake\h55_guajian_cake.gim 12.07 ms
[22:32:34.672] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\wait_hide_yxz.
gis.prs, anim name wait_hide_yxz.
[22:32:34.672] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_gis\idle_1.gis.prs, anim name
idle_1.
ERROR *****************************************************************************
[22:32:34.673] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang.gis
ERROR *****************************************************************************
[22:32:34.757] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:32:34.761] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_xiangshuiping\h55_pendant_xiangshuiping.gis.prs.
WARNING ***************************************************************************
[22:32:34.770] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_xiangshuiping\h55_pendant_xiangshuiping.gim 30.40 ms
[22:32:34.771] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_xiangshuiping\h55_pendant_xiangshuiping_gis\idle.gis.prs, anim
name idle.
[22:32:34.771] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_xiangshuiping\h55_pendant_xiangshuiping_gis\idle_1.gis.prs,
anim name idle_1.
[22:32:35.302] M [COCOSUI] oneByOneListeners swallow_node=list_chat parent=p_chat
[22:32:35.561] M <SCRIPT> 2021-03-06 22:32:36,248 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:32:35.717] M [COCOSUI] oneByOneListeners swallow_node=bg_light parent=p_bg
[22:32:35.907] M [COCOSUI] oneByOneListeners swallow_node=input_message
parent=p_bottom
[22:32:36.044] M [COCOSUI] oneByOneListeners swallow_node=input_message
parent=p_bottom
[22:32:37.909] M <SCRIPT> 2021-03-06 22:32:38,596 - MobileServer - - UseHero -
INFO - reply_update_hero_pid success =====30
[22:32:37.909] M <SCRIPT> 2021-03-06 22:32:38,597 - MobileServer - - UseHero -
INFO - start_update_hero_model -30
[22:32:37.910] M <SCRIPT> 2021-03-06 22:32:38,597 - MobileServer - - UseHero -
INFO - update_hero_model id -30
[22:32:37.910] M <SCRIPT> 2021-03-06 22:32:38,597 - MobileServer - - UseHero -
INFO - after_update_hero_model -30
[22:32:37.910] M <SCRIPT> 2021-03-06 22:32:38,597 - MobileServer - - ChangeHero
- INFO - start_update uid2pid =====30, {ObjectId('6009a3d9ba514946085cc6ac'): 14,
ObjectId('5bc376f2bfc9919dabe91baa'): 25, ObjectId('5c39aa763d81ae7fc1ad36c6'): 32,
ObjectId('60438bc98237ea3cb8959ba7'): 72}, 5bd3c4cd6e653008df01fcd6
[22:32:37.910] M <SCRIPT> 2021-03-06 22:32:38,598 - MobileServer - - ChangeHero
- INFO - start_update ico_label =====30, {ObjectId('6009a3d9ba514946085cc6ac'): 14,
ObjectId('5bc376f2bfc9919dabe91baa'): 25, ObjectId('5c39aa763d81ae7fc1ad36c6'): 32,
ObjectId('60438bc98237ea3cb8959ba7'): 72}, 5bd3c4cd6e653008df01fcd6
ERROR *****************************************************************************
[22:32:37.953] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:32:37.985] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\ripper\ripper.gis.prs.
[22:32:38.043] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\idle.gis.prs, anim name idle.
[22:32:38.048] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\load_scissors_visit.gis.prs, anim name
load_scissors_visit.
[22:32:38.948] M [COCOSUI] oneByOneListeners swallow_node=tab_friend
parent=p_tab_friend
[22:32:39.891] M [COCOSUI] oneByOneListeners swallow_node=list_tab
parent=p_panel_top
[22:32:40.334] M [COCOSUI] oneByOneListeners swallow_node=tab_team
parent=p_tab_team
[22:32:41.009] M <SCRIPT> 2021-03-06 22:32:41,697 - MobileServer - - UseHero -
INFO - reply_update_hero_pid success =====16
[22:32:41.009] M <SCRIPT> 2021-03-06 22:32:41,697 - MobileServer - - UseHero -
INFO - start_update_hero_model -16
[22:32:41.009] M <SCRIPT> 2021-03-06 22:32:41,697 - MobileServer - - UseHero -
INFO - update_hero_model id -16
[22:32:41.010] M <SCRIPT> 2021-03-06 22:32:41,697 - MobileServer - - UseHero -
INFO - after_update_hero_model -16
[22:32:41.010] M <SCRIPT> 2021-03-06 22:32:41,697 - MobileServer - - ChangeHero
- INFO - start_update uid2pid =====16, {ObjectId('6009a3d9ba514946085cc6ac'): 14,
ObjectId('5bc376f2bfc9919dabe91baa'): 25, ObjectId('5c39aa763d81ae7fc1ad36c6'): 32,
ObjectId('60438bc98237ea3cb8959ba7'): 72}, 60438bc98237ea3cb8959ba7
[22:32:41.010] M <SCRIPT> 2021-03-06 22:32:41,698 - MobileServer - - ChangeHero
- INFO - start_update ico_label =====16, {ObjectId('6009a3d9ba514946085cc6ac'): 14,
ObjectId('5bc376f2bfc9919dabe91baa'): 25, ObjectId('5c39aa763d81ae7fc1ad36c6'): 32,
ObjectId('60438bc98237ea3cb8959ba7'): 16}, 60438bc98237ea3cb8959ba7
ERROR *****************************************************************************
[22:32:41.075] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:32:41.166] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:32:41.169] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_glim\h55_pendant_glim.gis.prs.
WARNING ***************************************************************************
[22:32:41.181] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_glim\h55_pendant_glim.gim 15.07 ms
[22:32:41.182] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:32:41.182] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:32:41.216] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002023e1d00.nfxo is out of date!
[22:32:41.520] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 338.53 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW FALSE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:32:41.533] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\cautious.gis.p
rs, anim name cautious.
[22:32:41.533] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_glim\h55_pendant_glim_gis\idle_1.gis.prs, anim name idle_1.
[22:32:41.640] M <SCRIPT> 2021-03-06 22:32:42,327 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:32:41.692] M <SCRIPT> 2021-03-06 22:32:42,379 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:32:41.897] M [COCOSUI] oneByOneListeners swallow_node=input_message
parent=p_bottom
[22:32:42.206] M [COCOSUI] oneByOneListeners swallow_node=mask parent=chat_panel
[22:32:42.877] M [COCOSUI] oneByOneListeners swallow_node=list_chat parent=p_chat
[22:32:43.054] M <SCRIPT> 2021-03-06 22:32:43,742 - MobileServer - - UseHero -
INFO - reply_update_hero_pid success =====17
[22:32:43.054] M <SCRIPT> 2021-03-06 22:32:43,742 - MobileServer - - UseHero -
INFO - start_update_hero_model -17
[22:32:43.055] M <SCRIPT> 2021-03-06 22:32:43,742 - MobileServer - - UseHero -
INFO - update_hero_model id -17
[22:32:43.055] M <SCRIPT> 2021-03-06 22:32:43,743 - MobileServer - - UseHero -
INFO - after_update_hero_model -17
[22:32:43.055] M <SCRIPT> 2021-03-06 22:32:43,743 - MobileServer - - ChangeHero
- INFO - start_update uid2pid =====17, {ObjectId('6009a3d9ba514946085cc6ac'): 14,
ObjectId('5bc376f2bfc9919dabe91baa'): 25, ObjectId('5c39aa763d81ae7fc1ad36c6'): 32,
ObjectId('60438bc98237ea3cb8959ba7'): 16}, 5c39aa763d81ae7fc1ad36c6
[22:32:43.055] M <SCRIPT> 2021-03-06 22:32:43,743 - MobileServer - - ChangeHero
- INFO - start_update ico_label =====17, {ObjectId('6009a3d9ba514946085cc6ac'): 14,
ObjectId('5bc376f2bfc9919dabe91baa'): 25, ObjectId('5c39aa763d81ae7fc1ad36c6'): 17,
ObjectId('60438bc98237ea3cb8959ba7'): 16}, 5c39aa763d81ae7fc1ad36c6
ERROR *****************************************************************************
[22:32:43.077] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:32:43.157] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:32:43.158] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_gjx\h55_pendant_gjx.gis.prs.
WARNING ***************************************************************************
[22:32:43.162] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_gjx\h55_pendant_gjx.gim 9.37 ms
ERROR *****************************************************************************
[22:32:43.163] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:32:43.165] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\h55_pet_hudie\h55_pet_hudie.gis.prs.
WARNING ***************************************************************************
[22:32:43.169] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\creature\h55_pet_hudie\h55_pet_hudie.gim 6.18 ms
[22:32:43.169] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_hudie\h55_pet_hudie_gis\exciting.gis.prs, anim name exciting.
[22:32:43.179] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\wait_sleeping_hlz.gis.prs, anim name
wait_sleeping_hlz.
[22:32:43.637] M [COCOSUI] oneByOneListeners swallow_node=mask parent=chat_panel
[22:32:44.885] M [COCOSUI] oneByOneListeners swallow_node=btn_open_note parent=note
[22:32:45.107] M <SCRIPT> 2021-03-06 22:32:45,795 - MobileServer - - UIRoomWait
- INFO - show_note444----------<ccs.ActionTimeline object at 0x000001BFD0013940>
[22:32:45.122] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:45.123] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:45.123] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:45.123] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:45.123] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:45.123] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:45.123] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:45.123] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:45.123] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:45.123] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:45.124] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:45.124] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:45.124] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:45.124] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:32:45.124] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[22:32:45.133] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_waitphoto\h55_waitphoto_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:32:45.146] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitphoto/h55_waitphoto_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:32:45.146] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitphoto/h55_waitphoto_content\chunk_vis\0_1.vis
[22:32:45.553] M [COCOSUI] oneByOneListeners swallow_node=btn_choose_char
parent=p_page_l
[22:32:45.676] M [COCOSUI] [INFO] scene context release!
[22:32:45.766] M <SCRIPT> 2021-03-06 22:32:46,454 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:32:47.914] M <SCRIPT> 2021-03-06 22:32:48,601 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:32:48.312] M [COCOSUI] oneByOneListeners swallow_node=btn_char_face parent=char
[22:32:48.403] M <SCRIPT> 2021-03-06 22:32:49,090 - MobileServer - - UseHero -
INFO - request_use_hero_card, role_id -17
[22:32:48.403] M <SCRIPT> 2021-03-06 22:32:49,091 - MobileServer - - UIRoomWait
- INFO - hide_note111----------<ccs.ActionTimeline object at 0x000001BFD0013940>
[22:32:48.404] M <SCRIPT> 2021-03-06 22:32:49,091 - MobileServer - - UIRoomWait
- INFO - hide_note444----------<ccs.ActionTimeline object at 0x000001BFD0013940>
[22:32:50.038] M <SCRIPT> 2021-03-06 22:32:50,725 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:32:50.054] M <SCRIPT> 2021-03-06 22:32:50,741 - MobileServer - - UseHero -
INFO - reply_update_hero_pid success =====17
[22:32:50.054] M <SCRIPT> 2021-03-06 22:32:50,742 - MobileServer - - UseHero -
INFO - start_update_hero_model -17
[22:32:50.054] M <SCRIPT> 2021-03-06 22:32:50,742 - MobileServer - - UseHero -
INFO - update_hero_model id -17
[22:32:50.055] M <SCRIPT> 2021-03-06 22:32:50,742 - MobileServer - - UseHero -
INFO - after_update_hero_model -17
[22:32:50.055] M <SCRIPT> 2021-03-06 22:32:50,742 - MobileServer - - ChangeHero
- INFO - start_update uid2pid =====17, {ObjectId('6009a3d9ba514946085cc6ac'): 14,
ObjectId('5bc376f2bfc9919dabe91baa'): 25, ObjectId('5c39aa763d81ae7fc1ad36c6'): 17,
ObjectId('60438bc98237ea3cb8959ba7'): 16}, 6009a3d9ba514946085cc6ac
[22:32:50.055] M <SCRIPT> 2021-03-06 22:32:50,742 - MobileServer - - ChangeHero
- INFO - start_update ico_label =====17, {ObjectId('6009a3d9ba514946085cc6ac'): 17,
ObjectId('5bc376f2bfc9919dabe91baa'): 25, ObjectId('5c39aa763d81ae7fc1ad36c6'): 17,
ObjectId('60438bc98237ea3cb8959ba7'): 16}, 6009a3d9ba514946085cc6ac
[22:32:51.194] M [COCOSUI] oneByOneListeners swallow_node=btn_ready parent=ready
[22:32:51.679] M <SCRIPT> 2021-03-06 22:32:52,366 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:32:54.208] M <SCRIPT> 2021-03-06 22:32:54,896 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:32:57.712] M <SCRIPT> 2021-03-06 22:32:58,400 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:32:59.707] M <SCRIPT> 2021-03-06 22:33:00,395 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:33:02.110] M <SCRIPT> 2021-03-06 22:33:02,797 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:33:03.733] M <SCRIPT> 2021-03-06 22:33:04,420 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:33:12.077] M <SCRIPT> 2021-03-06 22:33:12,716 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:33:13.785] M <SCRIPT> 2021-03-06 22:33:14,423 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:33:19.890] M [COCOSUI] [INFO] scene context release!
[22:33:19.926] M <SCRIPT> 2021-03-06 22:33:20,565 - MobileServer - -
crash_helper - INFO - WorldMatchRoom destroy
[22:33:19.967] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha:
None) => 0 KB
"ui/dm65ui/res/common_0.png" rc=453 2048 x 2048 @ A8R8G8B8(sepAlpha: None) => 16384
KB
"ui/dm65ui/res/system/guide_0.png" rc=57 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/inside_deduction_0.png" rc=35 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/system/note_persona_0.png" rc=1213 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/system/chat_0.png" rc=12 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/note_common_0.png" rc=224 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/image/face_cover_0.png" rc=30 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/shader/maks_neverland_fire.png" rc=2 500 x 349 @
A16B16G16R16(sepAlpha: None) => 1363 KB
"ui/dm65ui/res/system/examine_0.png" rc=23 256 x 256 @ A8R8G8B8(sepAlpha: None) =>
256 KB
"ui/dm65ui/res/system/ani_mission_light/ani_mission_success_0.png" rc=57 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/battle_test_0.png" rc=543 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/patch_18_5_15/image/battle_performance_0.png" rc=3 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"particle/E:\Program Files (x86)\CocoStudio Particle
Editor\EditorDefaultRes\ParticleTemplate\fire.png" rc=5 32 x 32 @
A8R8G8B8(sepAlpha: None) => 4 KB
"ui/dm65ui/res/patch_21_02_02/system/loading_promised_neverland_0.png" rc=59 2048 x
2048 @ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/particle/neverland_tex_01.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"ui/dm65ui/res/particle/neverland_tex_02.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"ui/dm65ui/res/shader/maks_neverland.png" rc=2 500 x 349 @ A16B16G16R16(sepAlpha:
None) => 1363 KB
"/cc_fps_images" rc=4 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
TextureCache dumpDebugInfo: 19 textures, for 118928 KB (116.14 MB)
[22:33:19.969] M [COCOSUI] [INFO] scene context release!
[22:33:19.970] M <SCRIPT> 2021-03-06 22:33:20,609 - MobileServer - -
crash_helper - INFO - WorldCityHall destroy
[22:33:19.971] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha:
None) => 0 KB
"ui/dm65ui/res/common_0.png" rc=453 2048 x 2048 @ A8R8G8B8(sepAlpha: None) => 16384
KB
"ui/dm65ui/res/system/guide_0.png" rc=57 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/inside_deduction_0.png" rc=35 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/system/note_persona_0.png" rc=1213 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/system/chat_0.png" rc=12 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/note_common_0.png" rc=224 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/image/face_cover_0.png" rc=30 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/shader/maks_neverland_fire.png" rc=2 500 x 349 @
A16B16G16R16(sepAlpha: None) => 1363 KB
"ui/dm65ui/res/system/examine_0.png" rc=23 256 x 256 @ A8R8G8B8(sepAlpha: None) =>
256 KB
"ui/dm65ui/res/system/ani_mission_light/ani_mission_success_0.png" rc=57 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/battle_test_0.png" rc=543 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/patch_18_5_15/image/battle_performance_0.png" rc=3 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"particle/E:\Program Files (x86)\CocoStudio Particle
Editor\EditorDefaultRes\ParticleTemplate\fire.png" rc=5 32 x 32 @
A8R8G8B8(sepAlpha: None) => 4 KB
"ui/dm65ui/res/patch_21_02_02/system/loading_promised_neverland_0.png" rc=59 2048 x
2048 @ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/particle/neverland_tex_01.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"ui/dm65ui/res/particle/neverland_tex_02.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"ui/dm65ui/res/shader/maks_neverland.png" rc=2 500 x 349 @ A16B16G16R16(sepAlpha:
None) => 1363 KB
"/cc_fps_images" rc=4 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
TextureCache dumpDebugInfo: 19 textures, for 118928 KB (116.14 MB)
ERROR *****************************************************************************
[22:33:20.524] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[22:33:20.531] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\vege.nfx\0000000000014298.nfxo.
[22:33:20.549] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\vege.fx, tech name: TShader.
[22:33:20.549] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vege.nfx.
ERROR *****************************************************************************
[22:33:20.549] L [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:33:20.556] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\vege.nfx\0000000000004290.nfxo is out of date!
WARNING ***************************************************************************
[22:33:20.559] L [COCOSUI] [WARNING] [shader] shader\vege.nfx(257:2): warning: last
line of file ends without a newline
[22:33:20.667] L [COCOSUI] create effect shader\vege.fx:TShader *** time: 117.90 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define NEOX_ENABLE_GRASS_ANIM FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:33:20.690] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\militaryfactory\militaryfactory_prop_woodplane001.gis.prs.
WARNING ***************************************************************************
[22:33:20.740] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lightmap\atlas_3.dds
format R8G8B8, try to convert it to A8R8G8B8
WARNING ***************************************************************************
[22:33:20.788] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lightmap\atlas_4.dds
format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:33:20.793] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:33:20.794] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\crow\crow.gis.prs.
WARNING ***************************************************************************
[22:33:20.832] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lightmap\atlas_1.dds
format R8G8B8, try to convert it to A8R8G8B8
WARNING ***************************************************************************
[22:33:20.898] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lightmap\atlas_2.dds
format R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:33:20.904] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:33:20.912] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\joseph\h55_joseph_camera.gis.prs.
WARNING ***************************************************************************
[22:33:20.912] L [COCOSUI] [WARNING] animation show_idle_special_langren in
chr\boss\joseph\h55_joseph_camera.gis have bones with non-uniform scales will
disable gpu skin.
WARNING ***************************************************************************
[22:33:20.912] L [COCOSUI] [WARNING] animation take_a_picture in
chr\boss\joseph\h55_joseph_camera.gis have bones with non-uniform scales will
disable gpu skin.
WARNING ***************************************************************************
[22:33:20.912] L [COCOSUI] [WARNING] animation show_appear_xuezu in
chr\boss\joseph\h55_joseph_camera.gis have bones with non-uniform scales will
disable gpu skin.
ERROR *****************************************************************************
[22:33:20.914] L [COCOSUI] [ERROR] Socket heart is linked to bone biped spine2, but
no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:33:20.914] L [COCOSUI] [ERROR] Socket fx_id_001 is linked to bone biped head,
but no bone named biped head exist!
[22:33:20.923] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_sender_01.gis.prs.
[22:33:20.948] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:33:20.948] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:33:20.949] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002066f0500.nfxo is out of date!
[22:33:21.215] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 267.75 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT FALSE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA TRUE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:33:21.218] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:33:21.218] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:33:21.226] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002066f0540.nfxo is out of date!
[22:33:21.499] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 280.91 ms
***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT FALSE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA TRUE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
WARNING ***************************************************************************
[22:33:21.573] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
fx\scene\militaryfactory\moonlight_01.sfx 1147.19 ms
[22:33:21.577] M <SCRIPT> 2021-03-06 22:33:22,216 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:33:21.578] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\crow\crow_gis\idle.gis.prs, anim name idle.
[22:33:21.578] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:33:21.578] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:33:21.579] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002066e0540.nfxo is out of date!
[22:33:21.837] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 258.69 ms
***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT FALSE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA TRUE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:33:21.838] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.839] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.839] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.839] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.839] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.839] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.839] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.839] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.839] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.839] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.839] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.839] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.840] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.841] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.842] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.842] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.842] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.842] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.842] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.842] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.842] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.842] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.842] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.842] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.842] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.842] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.842] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.842] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.844] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.845] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.846] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.846] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.846] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.846] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.846] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.846] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.846] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:21.850] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_gallows.gis.prs.
WARNING ***************************************************************************
[22:33:21.851] L [COCOSUI] [WARNING] animation dismantle in
scene\model\ordnance_factory1\dm65_scene_gallows.gis have bones with non-uniform
scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:21.851] L [COCOSUI] [WARNING] animation trap_die_sky in
scene\model\ordnance_factory1\dm65_scene_gallows.gis have bones with non-uniform
scales will disable gpu skin.
ERROR *****************************************************************************
[22:33:21.872] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:33:21.880] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\burke\burke_console.gis.prs.
WARNING ***************************************************************************
[22:33:21.881] L [COCOSUI] [WARNING] animation operate_mini_console in
chr\boss\burke\burke_console.gis have bones with non-uniform scales will disable
gpu skin.
ERROR *****************************************************************************
[22:33:21.883] L [COCOSUI] [ERROR] Socket maildog_bite is linked to bone bip001 r
calf, but no bone named bip001 r calf exist!
ERROR *****************************************************************************
[22:33:21.883] L [COCOSUI] [ERROR] Socket fx_id_001 is linked to bone bip001 head,
but no bone named bip001 head exist!
WARNING ***************************************************************************
[22:33:21.923] L [COCOSUI] [WARNING] Device do not support texture
shader\cube\happy_dm65sky001.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:33:21.944] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_cabinet_01.gis.prs.
[22:33:22.090] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_snow.fx, tech name: TShader.
[22:33:22.090] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_snow.nfx.
[22:33:22.126] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap_snow.nfx\000000001a502120.nfxo.
[22:33:22.126] L [COCOSUI] create effect shader\lightmap_snow.fx:TShader *** time:
35.84 ms ***
[22:33:22.126] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_snow.fx, tech name: TShader.
[22:33:22.126] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_snow.nfx.
[22:33:22.127] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap_snow.nfx\0000000012502120.nfxo.
[22:33:22.139] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_snow.fx, tech name: TShader.
[22:33:22.139] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_snow.nfx.
[22:33:22.140] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap_snow.nfx\00000000125021a0.nfxo.
[22:33:22.142] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\objdm65_scene_prop_01.gis.prs.
[22:33:22.170] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\lightmap_snow.fx, tech name: TShader.
[22:33:22.170] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\lightmap_snow.nfx.
[22:33:22.172] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\lightmap_snow.nfx\00000000125023a0.nfxo.
[22:33:22.320] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:33:22.321] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:33:22.322] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002067f0500.nfxo is out of date!
[22:33:22.599] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 278.00 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA TRUE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:33:22.601] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:33:22.601] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:33:22.612] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002067f0540.nfxo is out of date!
[22:33:22.900] L [COCOSUI] create effect shader\pbr.fx:TShader *** time: 299.13 ms
***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA TRUE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
ERROR *****************************************************************************
[22:33:22.917] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:33:22.987] M <SCRIPT> 2021-03-06 22:33:23,626 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:33:22.988] M <SCRIPT> 2021-03-06 22:33:23,626 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:33:23.026] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_safehouse_prop03b.gis.prs.
[22:33:23.028] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_safehouse_prop02b.gis.prs.
[22:33:23.030] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_safehouse_prop01b.gis.prs.
[22:33:23.072] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:33:23.072] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:33:23.073] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002067e0540.nfxo is out of date!
[22:33:23.313] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 240.83 ms
***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA TRUE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:33:23.578] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_prop_30.gis.prs.
[22:33:24.590] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_prop_76.gis.prs.
ERROR *****************************************************************************
[22:33:24.595] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:33:24.605] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\ripper\ripper.gis.prs.
WARNING ***************************************************************************
[22:33:24.632] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\boss\ripper\separate_dir\ripper_d_xuezu\ripper_d_xuezu.gim 41.82 ms
ERROR *****************************************************************************
[22:33:24.635] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26353
[22:33:24.636] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\idle.gis.prs, anim name idle.
[22:33:24.646] M <SCRIPT> 2021-03-06 22:33:25,285 - MobileServer - -
crash_helper - INFO - battleplayerunit info pid cloth_id dec_id 30 126 -1
ERROR *****************************************************************************
[22:33:24.648] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:33:24.651] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_prop_balloon01\h55_prop_balloon01.gis.prs.
WARNING ***************************************************************************
[22:33:24.677] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_prop_balloon01\h55_prop_balloon01.gim 30.41 ms
ERROR *****************************************************************************
[22:33:24.708] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:33:24.735] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\dm65_survivor_m\h55_survivor_m_qd\h55_survivor_m_qd_lv1.gim 54.22 ms
ERROR *****************************************************************************
[22:33:24.746] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26356
[22:33:24.750] M <SCRIPT> 2021-03-06 22:33:25,389 - MobileServer - -
crash_helper - INFO - battleplayerunit info pid cloth_id dec_id 16 1601 -1
ERROR *****************************************************************************
[22:33:24.805] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:33:24.833] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_yexingzhe\yxz_e
_yexingzhe.gim 77.26 ms
ERROR *****************************************************************************
[22:33:24.844] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26377
[22:33:24.849] M <SCRIPT> 2021-03-06 22:33:25,488 - MobileServer - -
crash_helper - INFO - battleplayerunit info pid cloth_id dec_id 25 2504 129
ERROR *****************************************************************************
[22:33:24.853] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:33:24.860] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\guajian\h55_guajian_cake\h55_guajian_cake.gim 6.64 ms
[22:33:24.861] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_ex.fx, tech name: TShader.
[22:33:24.861] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_ex.nfx.
ERROR *****************************************************************************
[22:33:24.861] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:33:24.861] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_ex.nfx\4000c1510104a409.nfxo is not found!
WARNING ***************************************************************************
[22:33:24.873] M [COCOSUI] [WARNING] [shader] shader\pbr_ex.nfx(1028:2): warning:
last line of file ends without a newline
[22:33:25.401] M [COCOSUI] create effect shader\pbr_ex.fx:TShader *** time: 540.21
ms ***
macro:
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE TRUE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT TRUE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define USE_NORMAL_MAP TRUE
#define SPECULAR_ENABLE TRUE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_ENVIRONMENT_MAP TRUE
#define USE_MASK_MAP TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_TURBULENCE FALSE
#define USE_JITTER FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define BLINK_ENABLE FALSE
#define USE_ALPHA FALSE
#define USE_FLOW FALSE
#define USE_ANISOTROPY FALSE
#define USE_ANISOTROPY_MASK FALSE
#define USE_SELF_LUMINOUS FALSE
#define USE_DETAIL_NORMAL FALSE
#define USE_NORMAL_ALPHA_MASK FALSE
#define USE_GLASS_SHADING FALSE
#define USE_GLASS_LIGHT FALSE
#define USE_LASER_SHADING FALSE
#define USE_DIFFUSE_CHANGE FALSE
#define USE_LASER_SHALING_MODE FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_TWO_DIFFUSE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define REFLECTION_PROBE_ENABLE FALSE
#define USE_PBR_COMPRESS FALSE
#define USE_BACKFACE_SPECULAR FALSE
#define USE_POST_Z_PASS FALSE
#define USE_PRE_Z_PASS FALSE
#define USE_ALPHA_TEST FALSE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
ERROR *****************************************************************************
[22:33:25.457] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:33:25.467] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w.gis.prs.
WARNING ***************************************************************************
[22:33:25.676] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\dm65_survivor_w\h55_survivor_w_hlz\h55_survivor_w_hlz_lv1.gim 242.34 ms
ERROR *****************************************************************************
[22:33:25.688] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26406
[22:33:25.688] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\idle.gis.prs, anim name idle.
[22:33:25.693] M <SCRIPT> 2021-03-06 22:33:26,332 - MobileServer - -
crash_helper - INFO - battleplayerunit info pid cloth_id dec_id 17 1701 -1
ERROR *****************************************************************************
[22:33:25.704] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26428
[22:33:25.709] M <SCRIPT> 2021-03-06 22:33:26,348 - MobileServer - -
crash_helper - INFO - battleplayerunit info pid cloth_id dec_id 17 1705 -1
ERROR *****************************************************************************
[22:33:25.715] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:33:25.718] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\h55_pet_hudie\h55_pet_hudie.gis.prs.
WARNING ***************************************************************************
[22:33:25.721] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\creature\h55_pet_hudie\h55_pet_hudie.gim 6.74 ms
ERROR *****************************************************************************
[22:33:25.722] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26450
ERROR *****************************************************************************
[22:33:25.733] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26453
[22:33:25.739] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_gallows_hx_bashou.gis.prs.
WARNING ***************************************************************************
[22:33:25.739] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\ordnance_factory1\dm65_scene_gallows_hx_bashou.gim 5.64 ms
ERROR *****************************************************************************
[22:33:25.740] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26454
ERROR *****************************************************************************
[22:33:25.743] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26455
ERROR *****************************************************************************
[22:33:25.744] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26456
ERROR *****************************************************************************
[22:33:25.745] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26457
ERROR *****************************************************************************
[22:33:25.746] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26458
ERROR *****************************************************************************
[22:33:25.747] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26459
ERROR *****************************************************************************
[22:33:25.747] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26460
ERROR *****************************************************************************
[22:33:25.748] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26461
ERROR *****************************************************************************
[22:33:25.749] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26462
ERROR *****************************************************************************
[22:33:25.750] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26463
ERROR *****************************************************************************
[22:33:25.751] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26464
ERROR *****************************************************************************
[22:33:25.752] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26465
ERROR *****************************************************************************
[22:33:25.753] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26466
ERROR *****************************************************************************
[22:33:25.753] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26467
ERROR *****************************************************************************
[22:33:25.754] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26468
ERROR *****************************************************************************
[22:33:25.755] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26469
ERROR *****************************************************************************
[22:33:25.755] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26470
ERROR *****************************************************************************
[22:33:25.756] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26471
ERROR *****************************************************************************
[22:33:25.757] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26472
ERROR *****************************************************************************
[22:33:25.757] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26473
ERROR *****************************************************************************
[22:33:25.763] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26475
ERROR *****************************************************************************
[22:33:25.766] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26477
ERROR *****************************************************************************
[22:33:25.768] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26479
ERROR *****************************************************************************
[22:33:25.770] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26481
ERROR *****************************************************************************
[22:33:25.770] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26482
ERROR *****************************************************************************
[22:33:25.771] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26483
ERROR *****************************************************************************
[22:33:25.772] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26484
ERROR *****************************************************************************
[22:33:25.772] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26485
ERROR *****************************************************************************
[22:33:25.774] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26487
ERROR *****************************************************************************
[22:33:25.774] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26488
ERROR *****************************************************************************
[22:33:25.775] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26489
ERROR *****************************************************************************
[22:33:25.777] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26490
ERROR *****************************************************************************
[22:33:25.777] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26491
ERROR *****************************************************************************
[22:33:25.779] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26492
ERROR *****************************************************************************
[22:33:25.779] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26493
ERROR *****************************************************************************
[22:33:25.780] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26494
ERROR *****************************************************************************
[22:33:25.781] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26495
ERROR *****************************************************************************
[22:33:25.781] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26496
ERROR *****************************************************************************
[22:33:25.782] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26497
ERROR *****************************************************************************
[22:33:25.783] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26498
ERROR *****************************************************************************
[22:33:25.784] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26499
ERROR *****************************************************************************
[22:33:25.789] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26501
ERROR *****************************************************************************
[22:33:25.790] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26503
ERROR *****************************************************************************
[22:33:25.791] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26504
WARNING ***************************************************************************
[22:33:25.801] M [COCOSUI] [WARNING] Device do not support texture
lut\happy_jungongchang.bmp format R8G8B8, try to convert it to A8R8G8B8
[22:33:25.802] M <SCRIPT> 2021-03-06 22:33:26,440 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:33:25.941] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22267
ERROR *****************************************************************************
[22:33:25.976] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:33:26.006] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\militaryfactory\militaryfactory_prop_woodplane001_lod_up.gim 64.36 ms
ERROR *****************************************************************************
[22:33:26.009] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22351
ERROR *****************************************************************************
[22:33:26.010] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22192
ERROR *****************************************************************************
[22:33:26.012] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22250
ERROR *****************************************************************************
[22:33:26.013] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22557
ERROR *****************************************************************************
[22:33:26.014] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22179
ERROR *****************************************************************************
[22:33:26.015] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22489
ERROR *****************************************************************************
[22:33:26.016] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22501
ERROR *****************************************************************************
[22:33:26.017] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22650
ERROR *****************************************************************************
[22:33:26.019] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25313
ERROR *****************************************************************************
[22:33:26.019] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22729
ERROR *****************************************************************************
[22:33:26.020] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22396
ERROR *****************************************************************************
[22:33:26.020] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22437
ERROR *****************************************************************************
[22:33:26.021] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25896
ERROR *****************************************************************************
[22:33:26.022] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24189
ERROR *****************************************************************************
[22:33:26.022] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25836
ERROR *****************************************************************************
[22:33:26.022] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25868
ERROR *****************************************************************************
[22:33:26.022] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22740
ERROR *****************************************************************************
[22:33:26.023] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23398
ERROR *****************************************************************************
[22:33:26.023] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23003
ERROR *****************************************************************************
[22:33:26.024] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23583
ERROR *****************************************************************************
[22:33:26.024] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22809
ERROR *****************************************************************************
[22:33:26.024] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23047
ERROR *****************************************************************************
[22:33:26.025] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24124
ERROR *****************************************************************************
[22:33:26.026] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24167
ERROR *****************************************************************************
[22:33:26.027] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24902
ERROR *****************************************************************************
[22:33:26.028] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24741
ERROR *****************************************************************************
[22:33:26.028] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24740
ERROR *****************************************************************************
[22:33:26.029] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23983
ERROR *****************************************************************************
[22:33:26.030] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23787
ERROR *****************************************************************************
[22:33:26.030] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23704
ERROR *****************************************************************************
[22:33:26.032] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24296
ERROR *****************************************************************************
[22:33:26.033] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25101
ERROR *****************************************************************************
[22:33:26.033] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25129
ERROR *****************************************************************************
[22:33:26.034] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25159
ERROR *****************************************************************************
[22:33:26.035] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25193
ERROR *****************************************************************************
[22:33:26.036] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25219
ERROR *****************************************************************************
[22:33:26.036] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24651
ERROR *****************************************************************************
[22:33:26.037] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24728
ERROR *****************************************************************************
[22:33:26.038] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23670
ERROR *****************************************************************************
[22:33:26.039] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24744
ERROR *****************************************************************************
[22:33:26.039] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23673
ERROR *****************************************************************************
[22:33:26.040] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25960
ERROR *****************************************************************************
[22:33:26.041] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24113
ERROR *****************************************************************************
[22:33:26.043] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24108
ERROR *****************************************************************************
[22:33:26.044] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22637
ERROR *****************************************************************************
[22:33:26.045] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25550
ERROR *****************************************************************************
[22:33:26.045] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22683
ERROR *****************************************************************************
[22:33:26.046] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22590
ERROR *****************************************************************************
[22:33:26.047] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24128
ERROR *****************************************************************************
[22:33:26.047] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22638
ERROR *****************************************************************************
[22:33:26.047] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23265
ERROR *****************************************************************************
[22:33:26.048] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22582
ERROR *****************************************************************************
[22:33:26.048] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25015
ERROR *****************************************************************************
[22:33:26.048] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25548
ERROR *****************************************************************************
[22:33:26.048] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23544
ERROR *****************************************************************************
[22:33:26.049] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23482
ERROR *****************************************************************************
[22:33:26.050] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25309
ERROR *****************************************************************************
[22:33:26.051] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25280
ERROR *****************************************************************************
[22:33:26.052] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24266
ERROR *****************************************************************************
[22:33:26.053] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25363
ERROR *****************************************************************************
[22:33:26.054] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23292
ERROR *****************************************************************************
[22:33:26.054] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22771
ERROR *****************************************************************************
[22:33:26.055] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22732
ERROR *****************************************************************************
[22:33:26.056] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22743
ERROR *****************************************************************************
[22:33:26.057] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24377
ERROR *****************************************************************************
[22:33:26.058] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24332
ERROR *****************************************************************************
[22:33:26.059] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23408
ERROR *****************************************************************************
[22:33:26.061] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22470
ERROR *****************************************************************************
[22:33:26.064] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22471
ERROR *****************************************************************************
[22:33:26.065] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23911
ERROR *****************************************************************************
[22:33:26.065] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23355
ERROR *****************************************************************************
[22:33:26.066] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23126
ERROR *****************************************************************************
[22:33:26.067] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23060
ERROR *****************************************************************************
[22:33:26.068] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24509
ERROR *****************************************************************************
[22:33:26.069] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22953
ERROR *****************************************************************************
[22:33:26.070] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22937
ERROR *****************************************************************************
[22:33:26.070] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23375
ERROR *****************************************************************************
[22:33:26.071] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23367
ERROR *****************************************************************************
[22:33:26.072] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25526
ERROR *****************************************************************************
[22:33:26.072] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25325
ERROR *****************************************************************************
[22:33:26.072] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24979
ERROR *****************************************************************************
[22:33:26.073] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22761
ERROR *****************************************************************************
[22:33:26.073] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25127
ERROR *****************************************************************************
[22:33:26.074] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24713
ERROR *****************************************************************************
[22:33:26.074] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24879
ERROR *****************************************************************************
[22:33:26.075] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24933
ERROR *****************************************************************************
[22:33:26.075] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25890
ERROR *****************************************************************************
[22:33:26.076] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24480
ERROR *****************************************************************************
[22:33:26.077] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25973
ERROR *****************************************************************************
[22:33:26.078] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_26023
ERROR *****************************************************************************
[22:33:26.078] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22538
ERROR *****************************************************************************
[22:33:26.079] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22191
ERROR *****************************************************************************
[22:33:26.079] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22377
ERROR *****************************************************************************
[22:33:26.080] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_22403
ERROR *****************************************************************************
[22:33:26.080] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23454
ERROR *****************************************************************************
[22:33:26.080] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23794
ERROR *****************************************************************************
[22:33:26.081] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25507
ERROR *****************************************************************************
[22:33:26.081] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24996
ERROR *****************************************************************************
[22:33:26.081] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24586
ERROR *****************************************************************************
[22:33:26.082] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24842
ERROR *****************************************************************************
[22:33:26.082] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_23996
ERROR *****************************************************************************
[22:33:26.082] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_24011
ERROR *****************************************************************************
[22:33:26.083] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_25673
ERROR *****************************************************************************
[22:33:26.107] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:33:26.108] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\boss\butcher\dm65_butcher_ll\dm65_butcher_ll.gis.prs.
[22:33:27.480] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"quick_chat_type":
"list", "role_id": "218546851", "project": "h55", "source": "netease_p1", "type":
"QuickChatType", "account_id": "aebgacndyvjiilxt@ad.netease.win.163.com",
"old_accountid": "aebgacndyvjiilxt@ad.netease.win.163.com", "countrycode": "",
"pc": 1, "client_id": "60439ad93f0f1eba94820c94", "ts_ms": "1615044808118",
"drpf_headers": "{\"X-PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-PROJECT\" : \"v1\"}",
"emulator": 0, "device_model": "pc#pc#A#4#3593#Radeon RX 5500 XT", "mac_addr": "",
"udid": "A8-A1-59-26-E6-99", "transid": "", "nation": -1, "network": "pc", "isp":
null, "ip": "192.168.1.7", "ipv6": "", "os_name": "windows", "os_ver": "1.0",
"root_mark": false, "app_channel": "netease", "app_ver": null, "engine_ver":
587477, "lang": "CHS", "pack_type": 0, "device_height": 1081, "device_width": 1921}
[22:33:27.480] M [COCOSUI] [UniSDK]DRPF header {"X-PROXIMA-STORE" : "v2", "X-
PROXIMA-PROJECT" : "v1"}
[22:33:27.480] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-STORE
[22:33:27.480] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-PROJECT
[22:33:27.480] M [COCOSUI] [UniSDK]time 2021-03-06-22:33:27 +0700
[22:33:27.481] M [COCOSUI] [UniSDK]ip 192.168.1.7
[22:33:27.481] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[22:33:27.482] M [COCOSUI] [UniSDK]get_mac_addr A8A15926E699
5E48F577B999
[22:33:27.482] M [COCOSUI] [UniSDK]Windows version: 10.0
ERROR *****************************************************************************
[22:33:27.836] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:33:27.837] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_gjx\h55_pendant_gjx.gis.prs.
WARNING ***************************************************************************
[22:33:27.841] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_gjx\h55_pendant_gjx.gim 7.99 ms
[22:33:27.982] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\dissolve_h27.fx, tech name: TShader.
[22:33:27.982] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\dissolve_h27.nfx.
[22:33:28.010] L [COCOSUI] [INFO] [shader] Load from effect cache file
shader\dissolve_h27.nfx\0000000000000c00.nfxo.
[22:33:28.010] L [COCOSUI] create effect shader\dissolve_h27.fx:TShader *** time:
28.28 ms ***
macro:
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define DISSOLVE_ENABLE FALSE
#define RIMLIGHT_ENABLE FALSE
#define EMISSIVE_ANIMATION_ENABLE TRUE
#define SEC_EMISSIVE_ENABLE TRUE
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
StaticMesh
ERROR *****************************************************************************
[22:33:28.030] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:33:28.032] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang.gis.prs.
WARNING ***************************************************************************
[22:33:28.034] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang.gim 59.25 ms
[22:33:28.035] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_gis\idle_1.gis.prs, anim name
idle_1.
ERROR *****************************************************************************
[22:33:28.083] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:33:28.084] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 23.71 ms
ERROR *****************************************************************************
[22:33:28.101] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:33:28.103] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_glim\h55_pendant_glim.gis.prs.
WARNING ***************************************************************************
[22:33:28.107] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_glim\h55_pendant_glim.gim 7.24 ms
[22:33:28.108] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_glim\h55_pendant_glim_gis\idle_1.gis.prs, anim name idle_1.
[22:33:28.109] M <SCRIPT> 2021-03-06 22:33:28,747 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:33:28.110] M <SCRIPT> 2021-03-06 22:33:28,748 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:33:28.121] M [COCOSUI] [UniSDK]easyTaskDRPFCallback 109 ok
ERROR *****************************************************************************
[22:33:28.124] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:33:28.139] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_hudie\h55_pet_hudie_gis\idle.gis.prs, anim name idle.
[22:33:28.144] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\detective.gis.prs.
ERROR *****************************************************************************
[22:33:28.179] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:33:28.211] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:33:28.226] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis.prs.
WARNING ***************************************************************************
[22:33:28.230] L [COCOSUI] [WARNING] animation door_locked in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:28.230] L [COCOSUI] [WARNING] animation hall_idle_special in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:28.230] L [COCOSUI] [WARNING] animation hall_sleep_royal in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:28.230] L [COCOSUI] [WARNING] animation manor_sweep_piano in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:28.231] L [COCOSUI] [WARNING] animation show_idle_special_kn in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:28.232] L [COCOSUI] [WARNING] animation run_quick in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:28.232] L [COCOSUI] [WARNING] animation slidef1 in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:28.232] L [COCOSUI] [WARNING] animation slide3 in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:28.232] L [COCOSUI] [WARNING] animation span in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:28.232] L [COCOSUI] [WARNING] animation hall_sit_sofa02 in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:28.232] L [COCOSUI] [WARNING] animation slide in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:28.232] L [COCOSUI] [WARNING] animation span_wall in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:28.232] L [COCOSUI] [WARNING] animation slide4 in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:28.232] L [COCOSUI] [WARNING] animation slide6 in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:28.232] L [COCOSUI] [WARNING] animation slide2 in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:28.233] L [COCOSUI] [WARNING] animation slide5 in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:28.233] L [COCOSUI] [WARNING] animation run in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:28.233] L [COCOSUI] [WARNING] animation span2 in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:28.233] L [COCOSUI] [WARNING] animation span3 in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
WARNING ***************************************************************************
[22:33:28.233] L [COCOSUI] [WARNING] animation fall in
chr\player\detective\separate_dir\detective_e_kenan\detective_e_kenan.gis have
bones with non-uniform scales will disable gpu skin.
ERROR *****************************************************************************
[22:33:28.259] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:33:28.779] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\vege.fx, tech name: TShader.
[22:33:28.779] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\vege.nfx.
ERROR *****************************************************************************
[22:33:28.779] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
WARNING ***************************************************************************
[22:33:28.788] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\vege.nfx\0000000000014299.nfxo is out of date!
WARNING ***************************************************************************
[22:33:28.791] M [COCOSUI] [WARNING] [shader] shader\vege.nfx(257:2): warning: last
line of file ends without a newline
[22:33:28.900] M [COCOSUI] create effect shader\vege.fx:TShader *** time: 120.75 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define LIT_ENABLE TRUE
#define ALPHA_TEST_ENABLE TRUE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_PRS
#define NEOX_ENABLE_GRASS_ANIM TRUE
#define NEOX_DEBUG_MODE NEOX_DEBUG_MODE_NONE
StaticMesh
[22:33:28.901] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:33:28.902] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:33:28.932] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\00000002066e4540.nfxo is out of date!
[22:33:29.155] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 253.86 ms
***
macro:
#define LIGHT_MAP_ENABLE TRUE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_PRS_LM
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT FALSE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT FALSE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA TRUE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:33:29.173] M <SCRIPT> 2021-03-06 22:33:29,811 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:33:29.481] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\crow\crow_gis\idle_special.gis.prs, anim name idle_special.
[22:33:34.918] M <SCRIPT> 2021-03-06 22:33:35,557 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:33:36.807] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:36.807] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:36.807] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:36.807] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:36.807] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:36.807] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:36.807] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:36.807] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:36.808] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:36.808] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:33:36.863] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\xray_mobile.fx, tech name: TShader.
[22:33:36.863] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\xray_mobile.nfx.
[22:33:36.930] M <SCRIPT> 2021-03-06 22:33:37,569 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:33:37.258] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_2_4" is not
found!
[22:33:37.258] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_2_4_alpha" is
not found!
[22:33:37.258] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_3_4" is not
found!
[22:33:37.258] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_3_4_alpha" is
not found!
[22:33:37.258] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_4" is not
found!
[22:33:37.258] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_4_alpha" is
not found!
[22:33:37.319] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_3" is not
found!
[22:33:37.320] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_3_alpha" is
not found!
[22:33:37.362] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_2" is not
found!
[22:33:37.362] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_2_alpha" is
not found!
[22:33:39.433] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha:
None) => 0 KB
"ui/dm65ui/res/patch_20_03_17/system/battle_prisoner_map_0.png" rc=134 2048 x 2048
@ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/common_0.png" rc=1460 2048 x 2048 @ A8R8G8B8(sepAlpha: None) =>
16384 KB
"ui/dm65ui/res/system/guide_0.png" rc=63 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/inside_deduction_0.png" rc=95 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/system/note_persona_0.png" rc=1213 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/system/chat_0.png" rc=12 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/note_common_0.png" rc=224 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/image/face_cover_0.png" rc=30 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/shader/maks_neverland_fire.png" rc=2 500 x 349 @
A16B16G16R16(sepAlpha: None) => 1363 KB
"ui/dm65ui/res/system/examine_0.png" rc=23 256 x 256 @ A8R8G8B8(sepAlpha: None) =>
256 KB
"ui/dm65ui/res/system/ani_mission_light/ani_mission_success_0.png" rc=59 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/battle_test_0.png" rc=2625 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/patch_19_9_03/image/traits_0.png" rc=3 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/patch_18_5_15/image/battle_performance_0.png" rc=5 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"particle/E:\Program Files (x86)\CocoStudio Particle
Editor\EditorDefaultRes\ParticleTemplate\fire.png" rc=5 32 x 32 @
A8R8G8B8(sepAlpha: None) => 4 KB
"ui/dm65ui/res/patch_21_02_02/system/loading_promised_neverland_0.png" rc=59 2048 x
2048 @ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/particle/neverland_tex_01.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"ui/dm65ui/res/particle/neverland_tex_02.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"ui/dm65ui/res/shader/maks_neverland.png" rc=2 500 x 349 @ A16B16G16R16(sepAlpha:
None) => 1363 KB
"/cc_fps_images" rc=4 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
"ui/dm65ui/res/patch_20_12_15/system/battle_test_0.png" rc=6 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/image/skill_0.png" rc=45 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/patch_20_02_25/system/battle_bartender_skill_tips_0.png" rc=15 256 x
256 @ A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_09_15/system/battle_test_0.png" rc=12 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_07_21/system/battle_entomologist_0.png" rc=6 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_09_22/system/battle_defense_shop_0.png" rc=19 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/battle_struggle_0.png" rc=14 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/patch_20_09_22/system/battle_defense_state_0.png" rc=28 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_12_24/system/battle_mine_0.png" rc=44 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/battle_joystick_skill_0.png" rc=21 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_11_19/system/battle_test_0.png" rc=12 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_21_01_12/system/action_and_graffiti_new_0.png" rc=13 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/pc/battle_0.png" rc=15 256 x 256 @ A8R8G8B8(sepAlpha: None) => 256
KB
"ui/dm65ui/res/patch_19_9_24/system/battle_test_0.png" rc=9 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_12_22/image/hold_0.png" rc=4 256 x 256 @ A8R8G8B8(sepAlpha:
None) => 256 KB
"ui/dm65ui/res/system/battle_21_0.png" rc=25 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/patch_20_09_22/system/battle_test_0.png" rc=68 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_8_06/system/battle_21_0.png" rc=25 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_20_09_22/system/battle_defense_0.png" rc=62 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_20_03_24/system/battle_custom_commond_0.png" rc=20 2048 x 2048
@ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_19_5_07/system/battle_test_0.png" rc=51 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/system/team_0.png" rc=32 512 x 512 @ A8R8G8B8(sepAlpha: None) =>
1024 KB
"ui/dm65ui/res/system/battle_s_augur_0.png" rc=11 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/patch_18_11_06/system/battle_test_0.png" rc=16 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_10_20/system/battle_team_chat_0.png" rc=149 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_03_10/system/battle_test_0.png" rc=67 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_11_26/system/battle_test_0.png" rc=30 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_18_12_25/system/battle_test_0.png" rc=25 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/system/battle_hit_text_0.png" rc=21 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/system/battle_tips_0.png" rc=24 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/patch_20_04_21/system/battle_test_0.png" rc=18 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_11_12/image/skill_0.png" rc=17 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/system/battle_h_monitor_0.png" rc=8 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/system/battle_skill/unlock_0.png" rc=17 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_20_11_17/system/battle_test_0.png" rc=18 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_6_25/system/battle_test_0.png" rc=46 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_2_26/system/battle_test_0.png" rc=20 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_motion_0.png" rc=260 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/patch_18_10_16/system/battle_s_augur_0.png" rc=10 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/patch_18_10_16/system/battle_test_0.png" rc=10 64 x 64 @
A8R8G8B8(sepAlpha: None) => 16 KB
"ui/dm65ui/res/patch_18_11_27/system/battle_test_0.png" rc=22 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_1_22/system/battle_test_0.png" rc=22 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_special_gate_0.png" rc=21 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_18_9_18/system/battle_test_0.png" rc=44 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_10_15/system/battle_test_0.png" rc=27 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/patch_19_9_17/system/battle_test_0.png" rc=17 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_state_be_found_0.png" rc=45 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_02_25/system/battle_test_0.png" rc=19 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_18_11_27/system/battle_s_undertaker_0.png" rc=45 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_struggle/escape_0.png" rc=7 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_19_11_26/system/battle_s_undertaker_0.png" rc=45 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_12_01/system/battle_state_perfume_0.png" rc=25 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/particle/particle_conjuring.png" rc=5 200 x 200 @ A8R8G8B8(sepAlpha:
None) => 156 KB
"ui/dm65ui/res/patch_18_8_07/image/battle_action_ei_0.png" rc=13 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/image/paint_0.png" rc=3 2048 x 2048 @ A8R8G8B8(sepAlpha: None) =>
16384 KB
"ui/dm65ui/res/image/motion_0.png" rc=3 512 x 512 @ A8R8G8B8(sepAlpha: None) =>
1024 KB
"ui/dm65ui/res/patch_20_12_22/system/battle_hold_batsman_0.png" rc=33 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_20_01_14/image/skill_0.png" rc=5 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_18_10_09/image/hold_0.png" rc=3 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/patch_18_12_04/system/battle_test_0.png" rc=29 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_s_aim_0.png" rc=16 256 x 256 @ A8R8G8B8(sepAlpha:
None) => 256 KB
"ui/dm65ui/res/patch_20_12_22/system/battle_test_0.png" rc=22 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_20_05_06/system/battle_skill_violinist_0.png" rc=5 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/system/battle_node_hint_0.png" rc=21 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_19_11_12/system/battle_test_0.png" rc=21 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/system/battle_component_0.png" rc=8 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/patch_18_12_25/image/battle_action_ei_0.png" rc=3 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_18_12_25/image/hold_0.png" rc=3 256 x 256 @ A8R8G8B8(sepAlpha:
None) => 256 KB
"ui/dm65ui/res/particle/particle_dadong_02.png" rc=2 200 x 200 @ A8R8G8B8(sepAlpha:
None) => 156 KB
"ui/dm65ui/res/particle/particle_dadong_03.png" rc=2 200 x 200 @ A8R8G8B8(sepAlpha:
None) => 156 KB
"ui/dm65ui/res/patch_19_2_26/image/battle_action_ei_0.png" rc=5 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_5_14/image/skill_0.png" rc=5 128 x 128 @ A8R8G8B8(sepAlpha:
None) => 64 KB
"ui/dm65ui/res/patch_19_7_16/image/skill_0.png" rc=5 128 x 128 @ A8R8G8B8(sepAlpha:
None) => 64 KB
"ui/dm65ui/res/patch_19_11_26/system/battle_skill_postman_0.png" rc=229 2048 x 2048
@ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_19_12_10/system/battle_skill_postman_0.png" rc=13 64 x 64 @
A8R8G8B8(sepAlpha: None) => 16 KB
"ui/dm65ui/res/image/traits_0.png" rc=7 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/image/hold_0.png" rc=3 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/ani_mission_light/ani_mission_fail_0.png" rc=22 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_19_1_22/image/battle_action_ei_0.png" rc=3 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_18_4_19/image/traits_0.png" rc=3 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
TextureCache dumpDebugInfo: 101 textures, for 331717 KB (323.94 MB)
ERROR *****************************************************************************
[22:33:50.855] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis
[22:33:51.319] M <SCRIPT> 2021-03-06 22:33:51,958 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:33:53.262] M <SCRIPT> 2021-03-06 22:33:53,900 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:33:53.350] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\span2.gis.prs, anim name span2.
[22:33:53.350] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\span2.gis.prs, anim name span2.
ERROR *****************************************************************************
[22:33:53.355] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_w\dm65_survivor_w.gis
[22:33:53.415] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_hudie\h55_pet_hudie_gis\flurr.gis.prs, anim name flurr.
[22:33:54.779] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_hudie\h55_pet_hudie_gis\fall.gis.prs, anim name fall.
[22:33:55.691] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\repair.gis.prs, anim name repair.
[22:33:55.691] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\repair.gis.prs, anim name repair.
ERROR *****************************************************************************
[22:33:55.695] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_w\dm65_survivor_w.gis
[22:33:55.805] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\repair_3.gis.prs, anim name
repair_3.
[22:33:55.805] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\repair_3.gis.prs, anim name
repair_3.
ERROR *****************************************************************************
[22:33:55.810] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_w\dm65_survivor_w.gis
[22:33:59.059] M <SCRIPT> 2021-03-06 22:33:59,698 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:33:59.060] M <SCRIPT> 2021-03-06 22:33:59,698 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:34:02.787] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_hudie\h55_pet_hudie_gis\idle_special_1.gis.prs, anim name
idle_special_1.
[22:34:03.091] M <SCRIPT> 2021-03-06 22:34:03,729 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:34:05.066] M <SCRIPT> 2021-03-06 22:34:05,704 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:34:05.168] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_scissors_attack_1.gis.prs, anim name
happy_scissors_attack_1.
[22:34:05.250] M <SCRIPT> 2021-03-06 22:34:05,889 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:34:05.885] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_scissors_attack_rebound.gis.prs, anim name
happy_scissors_attack_rebound.
[22:34:10.123] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\crow\crow_gis\land.gis.prs, anim name land.
[22:34:13.585] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\light.gis.prs,
anim name light.
[22:34:15.077] M [COCOSUI] oneByOneListeners swallow_node=btn_chat_7 parent=
[22:34:17.030] M <SCRIPT> 2021-03-06 22:34:17,668 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:34:19.144] M <SCRIPT> 2021-03-06 22:34:19,783 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:34:25.671] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\covereyes.gis.
prs, anim name covereyes.
[22:34:27.198] M <SCRIPT> 2021-03-06 22:34:27,836 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:34:28.253] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\smash.gis.prs,
anim name smash.
[22:34:28.253] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\smash.gis.prs,
anim name smash.
ERROR *****************************************************************************
[22:34:28.257] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis
[22:34:29.014] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\idle_2.gis.prs
, anim name idle_2.
[22:34:29.109] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\fear_run.gis.p
rs, anim name fear_run.
[22:34:29.192] M <SCRIPT> 2021-03-06 22:34:29,830 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:34:29.337] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/xray_mobile.fx, tech name: TShader.
[22:34:29.543] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_scissors_attack_1_end.gis.prs, anim name
happy_scissors_attack_1_end.
[22:34:29.852] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_hudie\h55_pet_hudie_gis\idle_special_2.gis.prs, anim name
idle_special_2.
[22:34:30.260] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_scissors_attack_show.gis.prs, anim name
happy_scissors_attack_show.
[22:34:33.046] M [COCOSUI] oneByOneListeners swallow_node=btn_chat_6 parent=
[22:34:33.597] M <SCRIPT> 2021-03-06 22:34:34,235 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:34:34.312] M [COCOSUI] oneByOneListeners swallow_node=btn_chat_14 parent=
[22:34:34.804] M [COCOSUI] oneByOneListeners swallow_node=btn_chat_7 parent=
[22:34:37.531] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\slide2.gis.prs
, anim name slide2.
[22:34:37.531] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\slide2.gis.prs
, anim name slide2.
ERROR *****************************************************************************
[22:34:37.534] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis
[22:34:39.259] M <SCRIPT> 2021-03-06 22:34:39,897 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:34:40.113] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\destroy.gis.prs, anim name destroy.
[22:34:40.113] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\destroy.gis.prs, anim name destroy.
ERROR *****************************************************************************
[22:34:40.117] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\boss\ripper\ripper.gis
[22:34:42.051] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\span2.gis.prs,
anim name span2.
[22:34:42.051] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\span2.gis.prs,
anim name span2.
ERROR *****************************************************************************
[22:34:42.057] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis
[22:34:45.165] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\span.gis.prs, anim name span.
[22:34:45.165] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\span.gis.prs, anim name span.
ERROR *****************************************************************************
[22:34:45.168] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\boss\ripper\ripper.gis
[22:34:51.867] M <SCRIPT> 2021-03-06 22:34:52,506 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:34:58.571] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_hudie\h55_pet_hudie_gis\idle_special_2.gis.prs, anim name
idle_special_2.
[22:34:59.341] M <SCRIPT> 2021-03-06 22:34:59,980 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:35:00.837] [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"network": "pc",
"is_battle": true, "game_cur": 78.90900015830994, "broadband_delay": 60,
"server_delay": 373, "t_when": 1615044901, "role_id": "218546851", "os_name":
"windows", "app_channel": "netease", "device_model": "pc#pc#A#4#3593#Radeon RX 5500
XT", "udid": "A8-A1-59-26-E6-99", "state": "battle;;1;;6043a0871a066a5dcfd6c407",
"project": "h55", "source": "netease_p1", "type": "network_diagnosis",
"account_id": "aebgacndyvjiilxt@ad.netease.win.163.com", "old_accountid":
"aebgacndyvjiilxt@ad.netease.win.163.com", "server": 10005, "countrycode": "",
"pc": 1, "client_id": "60439ad93f0f1eba94820c94", "ts_ms": "1615044901476",
"drpf_headers": "{\"X-PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-PROJECT\" : \"v1\"}",
"emulator": 0, "mac_addr": "", "transid": "", "nation": -1, "isp": null, "ip":
"192.168.1.7", "ipv6": "", "os_ver": "1.0", "root_mark": false, "app_ver": null,
"engine_ver": 587477, "lang": "CHS", "pack_type": 0, "device_height": 1081,
"device_width": 1921}
[22:35:00.837] [COCOSUI] [UniSDK]DRPF header {"X-PROXIMA-STORE" : "v2", "X-
PROXIMA-PROJECT" : "v1"}
[22:35:00.837] [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-STORE
[22:35:00.837] [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-PROJECT
[22:35:00.837] [COCOSUI] [UniSDK]time 2021-03-06-22:35:00 +0700
[22:35:00.838] [COCOSUI] [UniSDK]ip 192.168.1.7
[22:35:00.838] [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[22:35:00.839] [COCOSUI] [UniSDK]get_mac_addr A8A15926E699
5E48F577B999
[22:35:00.839] [COCOSUI] [UniSDK]Windows version: 10.0
ERROR *****************************************************************************
[22:35:12.964] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis
[22:35:12.992] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/refraction_disturbance.fx, tech name: TShader.
[22:35:12.993] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\refraction_disturbance.nfx.
WARNING ***************************************************************************
[22:35:13.006] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\refraction_disturbance.nfx\0000000000000003.nfxo is not found!
WARNING ***************************************************************************
[22:35:13.015] M [COCOSUI] [WARNING] [shader]
shader\refraction_disturbance.nfx(123:2): warning: last line of file ends without a
newline
[22:35:13.093] M [COCOSUI] create effect shader/refraction_disturbance.fx:TShader
*** time: 100.35 ms ***
macro:
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
GPUSkinnedMesh
[22:35:13.093] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader/refraction_disturbance.fx, tech name: TShader.
[22:35:13.535] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_scissors_attack_1_end.gis.prs, anim name
happy_scissors_attack_1_end.
[22:35:13.740] M <SCRIPT> 2021-03-06 22:35:14,379 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:35:14.603] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:14.603] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:14.603] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:14.603] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:14.603] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:14.603] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:14.603] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:14.603] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:14.791] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\happy_idle_3.g
is.prs, anim name happy_idle_3.
[22:35:15.415] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\crow\crow_gis\land.gis.prs, anim name land.
[22:35:16.791] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_hudie\h55_pet_hudie_gis\fly.gis.prs, anim name fly.
[22:35:17.183] M <SCRIPT> 2021-03-06 22:35:17,822 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:35:17.671] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_pick.gis.prs, anim name happy_pick.
[22:35:17.673] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\happy_ripper_p
ick.gis.prs, anim name happy_ripper_pick.
[22:35:17.686] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_prop_balloon01\h55_prop_balloon01_gis\ripper_pick.gis.prs, anim name
ripper_pick.
[22:35:19.554] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_carry.gis.prs, anim name happy_carry.
[22:35:19.557] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\happy_ripper_c
ockhorse.gis.prs, anim name happy_ripper_cockhorse.
[22:35:19.557] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_prop_balloon01\h55_prop_balloon01_gis\ripper_cockhorse.gis.prs, anim
name ripper_cockhorse.
[22:35:20.282] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\happy_ripper_s
truggle4.gis.prs, anim name happy_ripper_struggle4.
[22:35:20.282] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_prop_balloon01\h55_prop_balloon01_gis\ripper_struggle4.gis.prs, anim
name ripper_struggle4.
[22:35:21.009] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_carry_run.gis.prs, anim name happy_carry_run.
[22:35:22.861] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_hang.gis.prs, anim name happy_hang.
[22:35:22.861] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_hang.gis.prs, anim name happy_hang.
[22:35:22.864] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\happy_ripper_h
ang.gis.prs, anim name happy_ripper_hang.
[22:35:22.864] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\happy_ripper_h
ang.gis.prs, anim name happy_ripper_hang.
[22:35:22.864] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_prop_balloon01\h55_prop_balloon01_gis\ripper_hang.gis.prs, anim name
ripper_hang.
ERROR *****************************************************************************
[22:35:22.868] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\boss\ripper\ripper.gis
ERROR *****************************************************************************
[22:35:22.869] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis
WARNING ***************************************************************************
[22:35:23.309] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\ordnance_factory1\dm65_scene_gallows_hx_dis.gim 9.18 ms
ERROR *****************************************************************************
[22:35:24.315] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:35:24.327] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_safehouse_prop03b.gis.prs.
[22:35:24.329] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_safehouse_prop02b.gis.prs.
[22:35:24.332] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_safehouse_prop01b.gis.prs.
[22:35:25.220] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:25.220] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:25.337] M <SCRIPT> 2021-03-06 22:35:25,976 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:35:26.073] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\behitch_hx.gis
.prs, anim name behitch_hx.
[22:35:26.073] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\behitch_hx.gis
.prs, anim name behitch_hx.
ERROR *****************************************************************************
[22:35:26.078] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis
[22:35:26.226] M <SCRIPT> 2021-03-06 22:35:26,865 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:35:27.446] M <SCRIPT> 2021-03-06 22:35:28,084 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:35:28.878] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:35:28.892] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_safehouse_prop03b.gis.prs.
[22:35:28.894] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_safehouse_prop02b.gis.prs.
[22:35:28.896] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_safehouse_prop01b.gis.prs.
[22:35:29.413] M <SCRIPT> 2021-03-06 22:35:30,052 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:35:29.589] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:35:29.601] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_safehouse_prop03b.gis.prs.
[22:35:29.602] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_safehouse_prop02b.gis.prs.
[22:35:29.604] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ordnance_factory1\dm65_scene_safehouse_prop01b.gis.prs.
[22:35:31.518] M <SCRIPT> 2021-03-06 22:35:32,156 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:35:32.712] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_4" is not
found!
[22:35:32.712] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_4_alpha" is
not found!
[22:35:32.712] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_3" is not
found!
[22:35:32.712] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_3_alpha" is
not found!
[22:35:32.712] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_2" is not
found!
[22:35:32.713] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_2_alpha" is
not found!
[22:35:33.733] M <SCRIPT> 2021-03-06 22:35:34,371 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:35:35.055] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\idle_special_owl_woman.gis.prs, anim
name idle_special_owl_woman.
[22:35:35.055] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_hudie\h55_pet_hudie_gis\idle_special_owl_woman.gis.prs, anim
name idle_special_owl_woman.
[22:35:35.756] M <SCRIPT> 2021-03-06 22:35:36,394 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:35:37.914] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_1_4" is not
found!
[22:35:37.914] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_1_4_alpha" is
not found!
[22:35:37.914] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_1_3" is not
found!
[22:35:37.914] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_1_3_alpha" is
not found!
[22:35:37.914] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_1_2" is not
found!
[22:35:37.914] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_1_2_alpha" is
not found!
[22:35:38.167] M <SCRIPT> 2021-03-06 22:35:38,806 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:35:39.636] M <SCRIPT> 2021-03-06 22:35:40,275 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:35:39.743] M <SCRIPT> 2021-03-06 22:35:40,381 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:35:39.877] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\right_push_imp
act.gis.prs, anim name right_push_impact.
[22:35:41.696] M <SCRIPT> 2021-03-06 22:35:42,335 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:35:41.813] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:41.813] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:41.813] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:41.813] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:41.813] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:41.813] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:41.813] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:41.814] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:41.814] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:41.814] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:35:43.673] M <SCRIPT> 2021-03-06 22:35:44,312 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:35:43.992] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_scissors_attack_1.gis.prs, anim name
happy_scissors_attack_1.
[22:35:45.119] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_scissors_attack_1_end.gis.prs, anim name
happy_scissors_attack_1_end.
[22:35:45.528] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\save2.gis.prs,
anim name save2.
[22:35:45.528] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\save2.gis.prs,
anim name save2.
[22:35:45.530] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\save_by2.gis.p
rs, anim name save_by2.
[22:35:45.530] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\save_by2.gis.p
rs, anim name save_by2.
ERROR *****************************************************************************
[22:35:45.533] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis
ERROR *****************************************************************************
[22:35:45.533] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis
[22:35:45.738] M <SCRIPT> 2021-03-06 22:35:46,376 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:35:45.944] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_scissors_attack_show.gis.prs, anim name
happy_scissors_attack_show.
[22:35:46.253] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\happy_idle_3.g
is.prs, anim name happy_idle_3.
[22:35:46.254] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\idle_2.gis.prs
, anim name idle_2.
[22:35:46.790] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\fear_run.gis.p
rs, anim name fear_run.
[22:35:48.250] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_dismantle.gis.prs, anim name
happy_dismantle.
[22:35:48.250] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_dismantle.gis.prs, anim name
happy_dismantle.
ERROR *****************************************************************************
[22:35:48.255] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_w\dm65_survivor_w.gis
[22:35:49.536] M <SCRIPT> 2021-03-06 22:35:50,175 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:35:49.601] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_4_4" is not
found!
[22:35:49.602] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_4_4_alpha" is
not found!
[22:35:49.648] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_6_4_alpha" is
not found!
[22:35:49.649] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_1_1" is not
found!
[22:35:49.649] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_1_1_alpha" is
not found!
[22:35:49.649] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_2_1" is not
found!
[22:35:49.649] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_2_1_alpha" is
not found!
[22:35:49.649] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_3_1" is not
found!
[22:35:49.649] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_3_1_alpha" is
not found!
[22:35:49.869] M <SCRIPT> 2021-03-06 22:35:50,508 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:35:54.413] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\repair_3.gis.p
rs, anim name repair_3.
[22:35:54.413] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\repair_3.gis.p
rs, anim name repair_3.
ERROR *****************************************************************************
[22:35:54.416] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis
[22:36:01.990] M <SCRIPT> 2021-03-06 22:36:02,628 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:36:01.990] M <SCRIPT> 2021-03-06 22:36:02,629 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:36:09.342] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\crow\crow_gis\land.gis.prs, anim name land.
[22:36:09.668] M <SCRIPT> 2021-03-06 22:36:10,307 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:36:17.004] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_scissors_attack_2.gis.prs, anim name
happy_scissors_attack_2.
[22:36:17.007] M <SCRIPT> 2021-03-06 22:36:17,646 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:36:18.858] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_scissors_attack_2_end.gis.prs, anim name
happy_scissors_attack_2_end.
[22:36:25.789] M <SCRIPT> 2021-03-06 22:36:26,428 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:36:28.369] M [COCOSUI] oneByOneListeners swallow_node=btn_chat_2 parent=
[22:36:29.828] M <SCRIPT> 2021-03-06 22:36:30,467 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:36:31.833] M <SCRIPT> 2021-03-06 22:36:32,471 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:36:32.330] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_hudie\h55_pet_hudie_gis\idle_special_1.gis.prs, anim name
idle_special_1.
[22:36:32.876] M [COCOSUI] oneByOneListeners swallow_node=btn_chat_8 parent=
[22:36:35.669] M <SCRIPT> 2021-03-06 22:36:36,307 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:36:37.852] M <SCRIPT> 2021-03-06 22:36:38,490 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:36:39.842] M <SCRIPT> 2021-03-06 22:36:40,481 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:36:43.439] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\crow\crow_gis\land.gis.prs, anim name land.
[22:36:45.881] M <SCRIPT> 2021-03-06 22:36:46,519 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:36:52.267] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_scissors_attack_2.gis.prs, anim name
happy_scissors_attack_2.
[22:36:54.041] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_scissors_attack_2_end.gis.prs, anim name
happy_scissors_attack_2_end.
[22:36:56.414] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\h55_pet_hudie\h55_pet_hudie_gis\fly.gis.prs, anim name fly.
[22:37:01.110] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_1_4" is not
found!
[22:37:01.110] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_1_4_alpha" is
not found!
[22:37:01.110] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_2_4" is not
found!
[22:37:01.110] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_2_4_alpha" is
not found!
[22:37:01.110] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_3_4" is not
found!
[22:37:01.110] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_3_4_alpha" is
not found!
[22:37:01.191] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_4_4" is not
found!
[22:37:01.191] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_4_4_alpha" is
not found!
[22:37:01.193] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_6_4_alpha" is
not found!
[22:37:01.193] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_1_1" is not
found!
[22:37:01.193] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_1_1_alpha" is
not found!
[22:37:01.193] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_2_1" is not
found!
[22:37:01.193] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_2_1_alpha" is
not found!
[22:37:01.193] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_3_1" is not
found!
[22:37:01.193] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_3_1_alpha" is
not found!
[22:37:02.131] M <SCRIPT> 2021-03-06 22:37:02,770 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:37:03.967] M <SCRIPT> 2021-03-06 22:37:04,605 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:37:06.093] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_scissors_attack_1.gis.prs, anim name
happy_scissors_attack_1.
[22:37:06.918] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\smash2.gis.prs, anim name smash2.
[22:37:06.919] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\smash2.gis.prs, anim name smash2.
ERROR *****************************************************************************
[22:37:06.922] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_w\dm65_survivor_w.gis
[22:37:07.210] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_scissors_attack_1_end.gis.prs, anim name
happy_scissors_attack_1_end.
[22:37:08.823] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:08.823] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:10.364] M <SCRIPT> 2021-03-06 22:37:11,002 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:37:13.743] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:13.743] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:17.061] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\light.gis.prs,
anim name light.
[22:37:17.213] M <SCRIPT> 2021-03-06 22:37:17,852 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:37:17.959] M <SCRIPT> 2021-03-06 22:37:18,597 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:37:18.577] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\crow\crow_gis\land.gis.prs, anim name land.
[22:37:20.103] M <SCRIPT> 2021-03-06 22:37:20,742 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:37:20.728] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_3" is not
found!
[22:37:20.728] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_3_alpha" is
not found!
[22:37:20.728] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_2" is not
found!
[22:37:20.728] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_2_alpha" is
not found!
[22:37:20.728] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_1" is not
found!
[22:37:20.728] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_1_alpha" is
not found!
[22:37:21.947] M <SCRIPT> 2021-03-06 22:37:22,586 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:37:24.051] M <SCRIPT> 2021-03-06 22:37:24,689 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:37:25.352] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:37:25.371] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\dm65_survivor_w\dm65_survivor_w_lod.gim 47.21 ms
[22:37:26.050] M <SCRIPT> 2021-03-06 22:37:26,688 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:37:26.281] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:26.281] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:26.281] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:26.281] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:26.281] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:26.281] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:26.281] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:26.281] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:26.281] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:26.281] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
ERROR *****************************************************************************
[22:37:26.943] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\4_1.vis
ERROR *****************************************************************************
[22:37:26.943] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\5_1.vis
ERROR *****************************************************************************
[22:37:26.943] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\6_1.vis
[22:37:28.467] M <SCRIPT> 2021-03-06 22:37:29,106 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:37:28.993] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\3_1.vis
ERROR *****************************************************************************
[22:37:28.994] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\4_1.vis
ERROR *****************************************************************************
[22:37:28.994] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\5_1.vis
ERROR *****************************************************************************
[22:37:30.070] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\4_1.vis
ERROR *****************************************************************************
[22:37:30.070] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\5_1.vis
ERROR *****************************************************************************
[22:37:30.070] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\6_1.vis
[22:37:30.609] M <SCRIPT> 2021-03-06 22:37:31,247 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:37:30.610] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\3_1.vis
ERROR *****************************************************************************
[22:37:30.610] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\4_1.vis
ERROR *****************************************************************************
[22:37:30.610] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\5_1.vis
[22:37:33.005] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\repair_2.gis.p
rs, anim name repair_2.
[22:37:33.005] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\repair_2.gis.p
rs, anim name repair_2.
ERROR *****************************************************************************
[22:37:33.007] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis
[22:37:33.100] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\scare_puppet_rigid.gis.prs, anim name
scare_puppet_rigid.
[22:37:36.084] M <SCRIPT> 2021-03-06 22:37:36,722 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:37:36.515] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\4_1.vis
ERROR *****************************************************************************
[22:37:36.515] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\5_1.vis
ERROR *****************************************************************************
[22:37:36.515] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\6_1.vis
[22:37:37.978] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\idle_2.gis.prs
, anim name idle_2.
[22:37:37.979] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\common_nolight.fx, tech name: TShader.
[22:37:37.980] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\common_nolight.nfx.
[22:37:38.036] M [COCOSUI] [INFO] [shader] Load from effect cache file
shader\common_nolight.nfx\0000000000005024.nfxo.
[22:37:38.036] M [COCOSUI] create effect shader\common_nolight.fx:TShader *** time:
56.85 ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define FOG_TYPE FOG_TYPE_HEIGHT
#define SEPARATE_ALPHA_TEX FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_PRS_LM
#define DISSOLVE_ENABLE_GAME FALSE
#define USE_UV_ANIM FALSE
#define VIEW_DEPTH_BIAS FALSE
StaticMesh
[22:37:38.107] M <SCRIPT> 2021-03-06 22:37:38,745 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:37:40.110] M <SCRIPT> 2021-03-06 22:37:40,749 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:37:41.630] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\crow\crow_gis\fly.gis.prs, anim name fly.
[22:37:42.214] M <SCRIPT> 2021-03-06 22:37:42,853 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:37:43.541] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:37:43.541] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:37:43.571] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202ff4500.nfxo is out of date!
[22:37:43.843] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 301.73 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_PRS_LM
#define SHADOW_MAP_ENABLE TRUE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:37:43.843] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr.fx, tech name: TShader.
[22:37:43.843] M [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr.nfx.
WARNING ***************************************************************************
[22:37:43.856] M [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr.nfx\0000000202fe4500.nfxo is out of date!
[22:37:44.120] M [COCOSUI] create effect shader\pbr.fx:TShader *** time: 276.82 ms
***
macro:
#define LIGHT_MAP_ENABLE FALSE
#define ALPHA_TEST_ENABLE FALSE
#define FOG_ENABLE TRUE
#define FOG_ENABLE_EX FALSE
#define USE_ENVIRONMENT_MAP TRUE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define INSTANCE_TYPE INSTANCE_TYPE_PRS_LM
#define SHADOW_MAP_ENABLE FALSE
#define USE_NORMAL_MAP TRUE
#define RECEIVE_DYNAMIC_LIGHT TRUE
#define LIGHT_SPECULAR_ENABLE TRUE
#define LIGHT_SPECULAR_REFLECT TRUE
#define USE_MIX_MAP TRUE
#define USE_LIGHTMAP_AS_SHADOW TRUE
#define USE_POINT_LIGHT TRUE
#define USE_CAMO FALSE
#define PBR_HIGH_EFFECT TRUE
#define USE_ALPHA FALSE
#define USE_UV_ANIM FALSE
#define BLINK_ENABLE FALSE
#define ENABLE_RAIN_EFFECT FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define TOON_EFFECT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define USE_OUTER_LIGHT FALSE
#define USE_GREY FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define USE_POINT_SPECULAR FALSE
#define USE_BOX_PROJECTION FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
StaticMesh
[22:37:44.138] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\opentheswitch.gis.prs, anim name
opentheswitch.
[22:37:44.138] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\opentheswitch.gis.prs, anim name
opentheswitch.
[22:37:44.144] M <SCRIPT> 2021-03-06 22:37:44,782 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:37:44.146] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_w\dm65_survivor_w.gis
[22:37:44.690] M <SCRIPT> 2021-03-06 22:37:45,328 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:37:46.740] M <SCRIPT> 2021-03-06 22:37:47,378 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:37:48.531] M <SCRIPT> 2021-03-06 22:37:49,169 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:37:50.136] M <SCRIPT> 2021-03-06 22:37:50,775 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:37:50.137] M <SCRIPT> 2021-03-06 22:37:50,776 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:37:50.734] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\opentheswitch.
gis.prs, anim name opentheswitch.
[22:37:50.734] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\opentheswitch.
gis.prs, anim name opentheswitch.
ERROR *****************************************************************************
[22:37:50.739] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis
[22:37:51.541] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\opentheswitch_act1.gis.prs, anim
name opentheswitch_act1.
[22:37:51.542] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\opentheswitch_act1.gis.prs, anim
name opentheswitch_act1.
ERROR *****************************************************************************
[22:37:51.545] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_w\dm65_survivor_w.gis
[22:37:57.246] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_scissors_attack_1.gis.prs, anim name
happy_scissors_attack_1.
[22:37:57.879] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_scissors_attack_1_lightly.gis.
prs, anim name happy_scissors_attack_1_lightly.
[22:37:58.127] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\opentheswitch_
act2.gis.prs, anim name opentheswitch_act2.
[22:37:58.161] M <SCRIPT> 2021-03-06 22:37:58,800 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:37:58.386] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_scissors_attack_1_end.gis.prs, anim name
happy_scissors_attack_1_end.
[22:37:58.915] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\fear_run.gis.prs, anim name
fear_run.
[22:37:59.296] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:59.297] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:59.297] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:59.297] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:59.297] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:59.297] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:59.297] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:37:59.297] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
ERROR *****************************************************************************
[22:37:59.326] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\5_1.vis
ERROR *****************************************************************************
[22:37:59.326] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\6_1.vis
ERROR *****************************************************************************
[22:37:59.326] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\7_1.vis
[22:38:01.879] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\crow\crow_gis\land.gis.prs, anim name land.
[22:38:02.727] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:38:02.727] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:38:02.744] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:38:02.744] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:38:02.744] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:38:02.744] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:38:03.248] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_8_6" is not
found!
[22:38:03.248] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_8_6_alpha" is
not found!
[22:38:03.248] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_8_5" is not
found!
[22:38:03.249] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_8_5_alpha" is
not found!
[22:38:03.249] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_8_4" is not
found!
[22:38:03.249] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_8_4_alpha" is
not found!
[22:38:04.145] M <SCRIPT> 2021-03-06 22:38:04,783 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:38:06.392] M <SCRIPT> 2021-03-06 22:38:07,030 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:38:07.234] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_27040
[22:38:07.235] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_pendant_glim\h55_pendant_glim_gis\idle_1.gis.prs, anim name idle_1.
[22:38:07.241] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\idle_2.gis.prs
, anim name idle_2.
[22:38:08.217] M <SCRIPT> 2021-03-06 22:38:08,856 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:38:10.616] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_scissors_attack_2.gis.prs, anim name
happy_scissors_attack_2.
[22:38:12.360] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_scissors_attack_2_end.gis.prs, anim name
happy_scissors_attack_2_end.
[22:38:12.585] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\idle_2.gis.prs, anim name idle_2.
[22:38:14.238] M <SCRIPT> 2021-03-06 22:38:14,877 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:38:16.277] M [COCOSUI] oneByOneListeners swallow_node=btn_chat_1 parent=
[22:38:17.060] M <SCRIPT> 2021-03-06 22:38:17,698 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:38:18.184] M <SCRIPT> 2021-03-06 22:38:18,823 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:38:18.238] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\openbox.gis.pr
s, anim name openbox.
[22:38:18.238] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\openbox.gis.pr
s, anim name openbox.
ERROR *****************************************************************************
[22:38:18.241] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis
[22:38:19.127] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\smash.gis.prs, anim name smash.
[22:38:19.127] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\smash.gis.prs, anim name smash.
ERROR *****************************************************************************
[22:38:19.135] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_w\dm65_survivor_w.gis
[22:38:19.901] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\grope.gis.prs,
anim name grope.
[22:38:19.901] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\grope.gis.prs,
anim name grope.
ERROR *****************************************************************************
[22:38:19.907] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs.gis
ERROR *****************************************************************************
[22:38:19.997] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_36817
[22:38:20.514] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_scissors_attack_1_heavily.gis.
prs, anim name happy_scissors_attack_1_heavily.
[22:38:20.514] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_scissors_attack_1_heavily.gis.
prs, anim name happy_scissors_attack_1_heavily.
ERROR *****************************************************************************
[22:38:20.522] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_w\dm65_survivor_w.gis
[22:38:20.551] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[22:38:20.551] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_low.nfx.
WARNING ***************************************************************************
[22:38:20.562] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_low.nfx\000000001a0010c4.nfxo is out of date!
[22:38:20.569] M <SCRIPT> 2021-03-06 22:38:21,207 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
WARNING ***************************************************************************
[22:38:20.571] L [COCOSUI] [WARNING] [shader] shader\pbr_low.nfx(539:2): warning:
last line of file ends without a newline
[22:38:20.782] L [COCOSUI] create effect shader\pbr_low.fx:TShader *** time: 230.35
ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE FALSE
#define GPU_SKIN_FULL_MAT FALSE
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_ALPHA FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define USE_PLOT FALSE
StaticMesh
[22:38:20.803] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
fx\model\h55_deterioration_vine_01.gis.prs.
WARNING ***************************************************************************
[22:38:20.803] L [COCOSUI] [WARNING] animation idle in
fx\model\h55_deterioration_vine_01.gis have bones with non-uniform scales will
disable gpu skin.
WARNING ***************************************************************************
[22:38:20.803] L [COCOSUI] [WARNING] animation appear in
fx\model\h55_deterioration_vine_01.gis have bones with non-uniform scales will
disable gpu skin.
[22:38:20.804] L [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\pbr_low.fx, tech name: TShader.
[22:38:20.804] L [COCOSUI] [INFO] [shader] *** EffectMgr::CreateObj, filename:
shader\pbr_low.nfx.
WARNING ***************************************************************************
[22:38:20.838] L [COCOSUI] [WARNING] [shader] Effect cache file
shader\pbr_low.nfx\000000001a0410c5.nfxo is out of date!
WARNING ***************************************************************************
[22:38:20.846] L [COCOSUI] [WARNING] [shader] shader\pbr_low.nfx(539:2): warning:
last line of file ends without a newline
[22:38:21.108] L [COCOSUI] create effect shader\pbr_low.fx:TShader *** time: 304.29
ms ***
macro:
#define ALPHA_TEST_ENABLE FALSE
#define GPU_SKIN_ENABLE TRUE
#define GPU_SKIN_FULL_MAT TRUE
#define SEPARATE_ALPHA_TEX FALSE
#define LIGHT_ATTR_ITEM_NUM LIGHT_ATTR_ITEM_NUM_5
#define LIGHT_NUM LIGHT_NUM_5
#define INSTANCE_TYPE INSTANCE_TYPE_NONE
#define SHADOW_MAP_ENABLE FALSE
#define SHADOW_MAP_ESM FALSE
#define SHADOW_MAP_VSM FALSE
#define SHADOW_MAP_DIR_LIGHT FALSE
#define SHADOW_MAP_POINT_LIGHT FALSE
#define DISSOLVE_ENABLE_GAME TRUE
#define TOON_EFFECT TRUE
#define USE_CAMO FALSE
#define USE_ALPHA FALSE
#define SHADOW_MAP_ENABLE_SOFT FALSE
#define DYNAMIC_GI_ENABLE FALSE
#define LIGHT_PROBE_ENABLE FALSE
#define LIGHT_PROBE_USE_BAKED_SHADOW FALSE
#define LIGHT_PROBE_BLEND_COMPLETE FALSE
#define LIGHT_PROBE_USE_SIMPLE_COLOR FALSE
#define USE_PLOT FALSE
StaticMesh
[22:38:21.110] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
fx\model\h55_deterioration_vine_02.gis.prs.
[22:38:21.133] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
fx\model\h55_deterioration_rabbit01.gis.prs.
[22:38:21.136] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
fx\model\h55_deterioration_vine_05.gis.prs.
[22:38:21.967] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_idle_3.gis.prs, anim name
happy_idle_3.
[22:38:22.447] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_climb.gis.prs, anim name
happy_climb.
[22:38:24.290] M <SCRIPT> 2021-03-06 22:38:24,929 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:38:25.518] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_pick.gis.prs, anim name happy_pick.
[22:38:25.524] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_ripper_pick.gis.prs, anim name
happy_ripper_pick.
[22:38:25.524] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_prop_balloon01\h55_prop_balloon01_gis\ripper_pick.gis.prs, anim name
ripper_pick.
[22:38:26.300] M <SCRIPT> 2021-03-06 22:38:26,939 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:38:26.931] M [COCOSUI] oneByOneListeners swallow_node=btn_chat_2 parent=
[22:38:27.478] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_carry.gis.prs, anim name happy_carry.
[22:38:27.493] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_ripper_cockhorse.gis.prs, anim
name happy_ripper_cockhorse.
[22:38:27.494] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_prop_balloon01\h55_prop_balloon01_gis\ripper_cockhorse.gis.prs, anim
name ripper_cockhorse.
[22:38:27.616] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_carry_run.gis.prs, anim name happy_carry_run.
[22:38:28.095] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_ripper_struggle4.gis.prs, anim
name happy_ripper_struggle4.
[22:38:28.095] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_prop_balloon01\h55_prop_balloon01_gis\ripper_struggle4.gis.prs, anim
name ripper_struggle4.
ERROR *****************************************************************************
[22:38:28.823] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:28.825] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.90 ms
[22:38:28.913] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_8_6" is not
found!
[22:38:28.914] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_8_6_alpha" is
not found!
[22:38:28.914] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_8_5" is not
found!
[22:38:28.914] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_8_5_alpha" is
not found!
[22:38:28.914] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_8_4" is not
found!
[22:38:28.914] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_8_4_alpha" is
not found!
[22:38:29.067] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_8_6" is not
found!
[22:38:29.067] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_8_6_alpha" is
not found!
[22:38:29.068] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_8_5" is not
found!
[22:38:29.068] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_8_5_alpha" is
not found!
[22:38:29.068] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_8_4" is not
found!
[22:38:29.068] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_8_4_alpha" is
not found!
ERROR *****************************************************************************
[22:38:29.139] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:29.142] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 19.95 ms
ERROR *****************************************************************************
[22:38:29.455] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:29.456] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.74 ms
ERROR *****************************************************************************
[22:38:29.663] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:29.664] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.53 ms
ERROR *****************************************************************************
[22:38:29.888] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:29.889] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.03 ms
ERROR *****************************************************************************
[22:38:30.066] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:30.067] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.52 ms
ERROR *****************************************************************************
[22:38:30.291] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:30.293] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 19.12 ms
[22:38:30.297] M <SCRIPT> 2021-03-06 22:38:30,935 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:38:30.695] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:30.696] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 20.23 ms
ERROR *****************************************************************************
[22:38:30.892] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:30.893] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 20.30 ms
ERROR *****************************************************************************
[22:38:31.311] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:31.313] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 20.08 ms
ERROR *****************************************************************************
[22:38:31.507] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:31.509] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.44 ms
ERROR *****************************************************************************
[22:38:31.825] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:31.827] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 19.03 ms
ERROR *****************************************************************************
[22:38:32.127] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:32.129] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.50 ms
ERROR *****************************************************************************
[22:38:32.551] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:32.552] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.80 ms
ERROR *****************************************************************************
[22:38:32.765] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:32.766] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.49 ms
ERROR *****************************************************************************
[22:38:33.183] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:33.184] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.93 ms
ERROR *****************************************************************************
[22:38:33.493] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:33.494] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 19.52 ms
ERROR *****************************************************************************
[22:38:33.804] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:33.806] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.47 ms
ERROR *****************************************************************************
[22:38:33.998] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:33.999] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.39 ms
ERROR *****************************************************************************
[22:38:34.207] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:34.208] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 19.33 ms
ERROR *****************************************************************************
[22:38:34.506] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:34.507] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 19.32 ms
ERROR *****************************************************************************
[22:38:35.030] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:35.032] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.60 ms
ERROR *****************************************************************************
[22:38:35.361] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:35.362] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 20.56 ms
ERROR *****************************************************************************
[22:38:35.556] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:35.557] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.64 ms
ERROR *****************************************************************************
[22:38:35.763] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:35.764] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.55 ms
ERROR *****************************************************************************
[22:38:36.179] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:36.181] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.68 ms
[22:38:36.185] M <SCRIPT> 2021-03-06 22:38:36,823 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:38:36.598] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:36.600] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.60 ms
ERROR *****************************************************************************
[22:38:36.913] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:36.914] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.13 ms
ERROR *****************************************************************************
[22:38:37.226] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:37.227] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 19.00 ms
ERROR *****************************************************************************
[22:38:37.640] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:37.641] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.90 ms
ERROR *****************************************************************************
[22:38:38.061] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:38.062] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.99 ms
ERROR *****************************************************************************
[22:38:38.255] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:38.257] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.92 ms
ERROR *****************************************************************************
[22:38:38.675] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:38.676] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.68 ms
ERROR *****************************************************************************
[22:38:38.679] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_27003
[22:38:38.797] M <SCRIPT> 2021-03-06 22:38:39,436 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:38:38.873] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:38.875] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 19.29 ms
ERROR *****************************************************************************
[22:38:39.063] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:39.064] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.89 ms
ERROR *****************************************************************************
[22:38:39.376] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:39.378] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.49 ms
ERROR *****************************************************************************
[22:38:39.590] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:39.592] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.89 ms
ERROR *****************************************************************************
[22:38:39.807] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:39.808] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.15 ms
ERROR *****************************************************************************
[22:38:40.122] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:40.123] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.46 ms
ERROR *****************************************************************************
[22:38:40.209] M [COCOSUI] [ERROR] Scene::RemoveObject failed: object is not in
this scene!
[22:38:40.219] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\run.gis.prs,
anim name run.
[22:38:40.220] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\idle.gis.prs,
anim name idle.
ERROR *****************************************************************************
[22:38:40.523] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:40.524] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.70 ms
ERROR *****************************************************************************
[22:38:40.943] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:40.944] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.12 ms
ERROR *****************************************************************************
[22:38:41.363] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:41.364] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.90 ms
ERROR *****************************************************************************
[22:38:41.786] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:41.788] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 21.58 ms
ERROR *****************************************************************************
[22:38:41.792] M [COCOSUI] [ERROR] Scene::RemoveObject failed: object is not in
this scene!
[22:38:41.801] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\idle.gis.prs, anim name idle.
[22:38:41.801] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_ripper_struggle4.gis.prs, anim
name happy_ripper_struggle4.
[22:38:41.802] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\run.gis.prs, anim name run.
[22:38:41.802] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_ripper_cockhorse.gis.prs, anim
name happy_ripper_cockhorse.
ERROR *****************************************************************************
[22:38:42.089] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:42.090] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.04 ms
ERROR *****************************************************************************
[22:38:42.283] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:42.284] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.95 ms
ERROR *****************************************************************************
[22:38:42.598] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:42.600] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.85 ms
ERROR *****************************************************************************
[22:38:42.933] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:42.934] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.89 ms
ERROR *****************************************************************************
[22:38:43.230] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:43.231] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 19.84 ms
ERROR *****************************************************************************
[22:38:43.440] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:43.441] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 19.11 ms
ERROR *****************************************************************************
[22:38:43.635] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:43.637] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.84 ms
ERROR *****************************************************************************
[22:38:43.952] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:43.954] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 19.69 ms
[22:38:43.958] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_ripper_carry_struggle1.gis.prs
, anim name happy_ripper_carry_struggle1.
[22:38:43.958] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\happy_ripper_carry_struggle1.gis.prs
, anim name happy_ripper_carry_struggle1.
ERROR *****************************************************************************
[22:38:43.965] M [COCOSUI] [ERROR] duiplicated animation loaded!
chr\player\dm65_survivor_w\dm65_survivor_w.gis
[22:38:43.977] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\prop\h55_prop_balloon01\h55_prop_balloon01_gis\ripper_carry_struggle1.gis.prs,
anim name ripper_carry_struggle1.
[22:38:43.977] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_carry_struggle.gis.prs, anim name
happy_carry_struggle.
ERROR *****************************************************************************
[22:38:44.358] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:44.359] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.47 ms
ERROR *****************************************************************************
[22:38:44.566] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:44.567] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.17 ms
ERROR *****************************************************************************
[22:38:44.982] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:44.983] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.68 ms
ERROR *****************************************************************************
[22:38:45.192] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:45.194] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 19.55 ms
ERROR *****************************************************************************
[22:38:45.680] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:45.681] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 19.01 ms
ERROR *****************************************************************************
[22:38:45.721] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:45.723] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.54 ms
ERROR *****************************************************************************
[22:38:46.133] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:46.135] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.28 ms
ERROR *****************************************************************************
[22:38:46.330] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:46.332] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.49 ms
[22:38:46.450] M <SCRIPT> 2021-03-06 22:38:47,088 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:38:46.561] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:46.563] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.16 ms
[22:38:46.730] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\happy_carry_struggle_add.gis.prs, anim name
happy_carry_struggle_add.
ERROR *****************************************************************************
[22:38:46.754] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:46.756] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.68 ms
[22:38:46.941] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\idle_2.gis.prs, anim name idle_2.
[22:38:46.945] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\fear_run.gis.prs, anim name
fear_run.
ERROR *****************************************************************************
[22:38:47.085] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:47.087] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.18 ms
WARNING ***************************************************************************
[22:38:47.102] M [COCOSUI] [WARNING] EventProject::CreateAudioEvent: [FMOD] (89)
The requested event, event group, event category or event property could not be
found.
WARNING ***************************************************************************
[22:38:47.102] M [COCOSUI] [WARNING] [AUDIO]:
survivor/skill/1p/yuanding_skill_changzhang_01_sfx not found in project
sound\survivor.fev
ERROR *****************************************************************************
[22:38:47.279] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:47.280] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.92 ms
ERROR *****************************************************************************
[22:38:47.488] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:47.490] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.02 ms
ERROR *****************************************************************************
[22:38:47.701] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:47.702] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 19.37 ms
ERROR *****************************************************************************
[22:38:48.001] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:48.002] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.21 ms
ERROR *****************************************************************************
[22:38:48.212] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:48.214] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 19.22 ms
ERROR *****************************************************************************
[22:38:48.409] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:48.410] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.09 ms
ERROR *****************************************************************************
[22:38:48.621] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:48.623] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 20.37 ms
ERROR *****************************************************************************
[22:38:48.835] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:48.836] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.45 ms
ERROR *****************************************************************************
[22:38:49.150] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:49.152] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.93 ms
[22:38:49.155] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\idle.gis.prs, anim name idle.
ERROR *****************************************************************************
[22:38:49.557] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:49.558] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 19.35 ms
ERROR *****************************************************************************
[22:38:49.768] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:49.770] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.35 ms
ERROR *****************************************************************************
[22:38:50.083] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:50.084] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.72 ms
[22:38:50.185] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\crow\crow_gis\fly.gis.prs, anim name fly.
ERROR *****************************************************************************
[22:38:50.294] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:50.295] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.43 ms
[22:38:50.393] M <SCRIPT> 2021-03-06 22:38:51,032 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:38:50.708] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:50.709] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.83 ms
ERROR *****************************************************************************
[22:38:50.918] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:50.920] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.35 ms
ERROR *****************************************************************************
[22:38:51.129] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:51.131] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.90 ms
ERROR *****************************************************************************
[22:38:51.340] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:51.341] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.66 ms
ERROR *****************************************************************************
[22:38:51.861] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:51.863] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.76 ms
ERROR *****************************************************************************
[22:38:52.078] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:52.079] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 27.22 ms
ERROR *****************************************************************************
[22:38:52.279] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:52.281] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.13 ms
[22:38:52.461] M <SCRIPT> 2021-03-06 22:38:53,100 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:38:52.574] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:52.576] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 19.51 ms
ERROR *****************************************************************************
[22:38:52.787] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:52.789] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.42 ms
ERROR *****************************************************************************
[22:38:52.982] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:52.984] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.45 ms
ERROR *****************************************************************************
[22:38:53.312] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:53.313] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.12 ms
ERROR *****************************************************************************
[22:38:53.524] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:53.526] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.81 ms
ERROR *****************************************************************************
[22:38:53.736] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:53.737] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.42 ms
ERROR *****************************************************************************
[22:38:53.930] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:53.931] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.85 ms
ERROR *****************************************************************************
[22:38:54.245] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:54.246] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.79 ms
[22:38:54.350] M [COCOSUI] oneByOneListeners swallow_node=btn_chat_1 parent=
ERROR *****************************************************************************
[22:38:54.460] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:54.461] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 17.93 ms
[22:38:54.466] M <SCRIPT> 2021-03-06 22:38:55,105 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:38:54.672] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:54.673] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.70 ms
ERROR *****************************************************************************
[22:38:54.885] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:54.886] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.86 ms
ERROR *****************************************************************************
[22:38:55.181] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:55.182] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.21 ms
ERROR *****************************************************************************
[22:38:55.497] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:55.499] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 18.37 ms
[22:38:55.553] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:38:55.553] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:38:55.553] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:38:55.553] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:38:55.553] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:38:55.553] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:38:55.567] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:38:55.567] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:38:55.567] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:38:55.567] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
ERROR *****************************************************************************
[22:38:55.916] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:55.917] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 19.23 ms
ERROR *****************************************************************************
[22:38:56.314] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:56.316] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_m.gim 19.23 ms
[22:38:56.449] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\boss\ripper\ripper_gis\idle_special.gis.prs, anim name idle_special.
ERROR *****************************************************************************
[22:38:57.455] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:38:57.457] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\prop\h55_pendant_tanhuang\h55_pendant_tanhuang_w.gim 16.04 ms
[22:39:00.090] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\right_push_impact.gis.prs, anim name
right_push_impact.
[22:39:01.298] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_2_4" is not
found!
[22:39:01.298] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_2_4_alpha" is
not found!
[22:39:01.298] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_3_4" is not
found!
[22:39:01.298] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_3_4_alpha" is
not found!
[22:39:01.298] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_4" is not
found!
[22:39:01.298] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\2_4_4_alpha" is
not found!
[22:39:03.183] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:03.183] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:03.183] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:03.183] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:07.650] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\left_push_impact.gis.prs, anim name
left_push_impact.
ERROR *****************************************************************************
[22:39:07.656] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_27030
ERROR *****************************************************************************
[22:39:07.741] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_37012
[22:39:07.752] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\left_push_impa
ct.gis.prs, anim name left_push_impact.
[22:39:08.353] M <SCRIPT> 2021-03-06 22:39:08,992 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:39:08.495] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:08.495] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:08.495] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:08.495] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:08.495] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:08.495] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:08.495] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:08.496] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:08.496] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:08.496] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:10.414] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\crow\crow_gis\land.gis.prs, anim name land.
[22:39:10.601] M <SCRIPT> 2021-03-06 22:39:11,239 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:39:12.279] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_gis\emotion_dance_
yxz.gis.prs, anim name emotion_dance_yxz.
[22:39:12.614] M <SCRIPT> 2021-03-06 22:39:13,252 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:39:15.105] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:15.105] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:15.105] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:15.105] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:15.105] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:15.105] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:15.105] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:15.105] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:15.105] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:15.105] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: shader\terrain.fx, tech name: TerrainTech.
[22:39:17.079] M <SCRIPT> 2021-03-06 22:39:17,718 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:39:19.880] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_5_8" is not
found!
[22:39:19.880] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_5_8_alpha" is
not found!
[22:39:19.880] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_6_8" is not
found!
[22:39:19.880] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_6_8_alpha" is
not found!
[22:39:19.880] L [COCOSUI] OpenWorldLodTask node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_7_8" is not
found!
[22:39:19.880] L [COCOSUI] OpenWorldLodTask alpha node
"scene\scene_battle\ordnance_factory1\ordnance_factory1_content\lod\3_7_8_alpha" is
not found!
[22:39:22.506] M <SCRIPT> 2021-03-06 22:39:23,144 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:39:24.155] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\6_8.vis
ERROR *****************************************************************************
[22:39:24.155] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\5_8.vis
ERROR *****************************************************************************
[22:39:24.155] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\4_8.vis
[22:39:24.797] M <SCRIPT> 2021-03-06 22:39:25,435 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:39:30.561] M [COCOSUI] oneByOneListeners swallow_node=motion_6 parent=p_motion
ERROR *****************************************************************************
[22:39:31.083] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_39915
ERROR *****************************************************************************
[22:39:31.724] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\5_8.vis
ERROR *****************************************************************************
[22:39:31.724] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\6_8.vis
ERROR *****************************************************************************
[22:39:31.724] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\6_9.vis
ERROR *****************************************************************************
[22:39:31.724] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\5_9.vis
ERROR *****************************************************************************
[22:39:31.724] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/ordnance_factory1/ordnance_factory1_content\chunk_vis\4_8.vis
[22:39:32.983] M <SCRIPT> 2021-03-06 22:39:33,622 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:39:34.595] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\crow\crow_gis\circle_punishment.gis.prs, anim name circle_punishment.
[22:39:35.149] M <SCRIPT> 2021-03-06 22:39:35,787 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:39:36.859] M <SCRIPT> 2021-03-06 22:39:37,497 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:39:38.281] M [COCOSUI] [ERROR] Scene::RemoveObject failed: object is not in
this scene!
[22:39:39.026] M <SCRIPT> 2021-03-06 22:39:39,664 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
ERROR *****************************************************************************
[22:39:39.049] M [COCOSUI] [ERROR] Scene::RemoveObject failed: object is not in
this scene!
[22:39:40.912] M [COCOSUI] oneByOneListeners swallow_node=btn_like
parent=p_survivor_2
[22:39:41.168] M [COCOSUI] oneByOneListeners swallow_node=black_mask parent=Scene
[22:39:41.374] M [COCOSUI] oneByOneListeners swallow_node=btn_like
parent=p_survivor_3
[22:39:41.770] M [COCOSUI] oneByOneListeners swallow_node=btn_like
parent=p_survivor_4
[22:39:42.377] M [COCOSUI] oneByOneListeners swallow_node=btn_like parent=p_hunter
[22:39:42.726] M [COCOSUI] oneByOneListeners swallow_node=black_mask parent=Scene
[22:39:42.933] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
[22:39:43.056] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
[22:39:43.158] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
[22:39:43.941] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
[22:39:44.093] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
[22:39:44.197] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
[22:39:44.319] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
[22:39:44.524] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
[22:39:45.781] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
[22:39:45.953] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
[22:39:46.107] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
[22:39:46.563] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
[22:39:46.682] M <SCRIPT> 2021-03-06 22:39:47,321 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:39:46.751] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
[22:39:46.907] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
[22:39:47.027] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
[22:39:47.164] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
[22:39:47.269] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
[22:39:47.389] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
[22:39:47.594] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
[22:39:47.713] M [COCOSUI] oneByOneListeners swallow_node=p_btn_continue
parent=Node
ERROR *****************************************************************************
[22:39:47.766] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_27004
[22:39:47.770] M <SCRIPT> 2021-03-06 22:39:48,409 - MobileServer - -
crash_helper - INFO - WorldBattle destroy
[22:39:47.789] M [COCOSUI] "/cc_2x2_white_image" rc=3 2 x 2 @ A8R8G8B8(sepAlpha:
None) => 0 KB
"ui/dm65ui/res/patch_20_03_17/system/battle_prisoner_map_0.png" rc=134 2048 x 2048
@ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/common_0.png" rc=1464 2048 x 2048 @ A8R8G8B8(sepAlpha: None) =>
16384 KB
"ui/dm65ui/res/system/guide_0.png" rc=63 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/inside_deduction_0.png" rc=95 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/system/note_persona_0.png" rc=1213 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/system/chat_0.png" rc=12 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/note_common_0.png" rc=224 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/image/face_cover_0.png" rc=30 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/system/examine_0.png" rc=23 256 x 256 @ A8R8G8B8(sepAlpha: None) =>
256 KB
"ui/dm65ui/res/system/ani_mission_light/ani_mission_success_0.png" rc=58 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/battle_test_0.png" rc=2825 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/patch_19_9_03/image/traits_0.png" rc=3 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/patch_18_5_15/image/battle_performance_0.png" rc=5 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"/cc_fps_images" rc=4 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
"ui/dm65ui/res/patch_20_12_15/system/battle_test_0.png" rc=6 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/image/skill_0.png" rc=45 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/patch_20_02_25/system/battle_bartender_skill_tips_0.png" rc=15 256 x
256 @ A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_09_15/system/battle_test_0.png" rc=12 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_07_21/system/battle_entomologist_0.png" rc=6 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_09_22/system/battle_defense_shop_0.png" rc=19 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/battle_struggle_0.png" rc=14 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/patch_20_09_22/system/battle_defense_state_0.png" rc=28 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_12_24/system/battle_mine_0.png" rc=44 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/battle_joystick_skill_0.png" rc=21 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_11_19/system/battle_test_0.png" rc=12 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_21_01_12/system/action_and_graffiti_new_0.png" rc=13 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/pc/battle_0.png" rc=15 256 x 256 @ A8R8G8B8(sepAlpha: None) => 256
KB
"ui/dm65ui/res/patch_19_9_24/system/battle_test_0.png" rc=9 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_12_22/image/hold_0.png" rc=4 256 x 256 @ A8R8G8B8(sepAlpha:
None) => 256 KB
"ui/dm65ui/res/system/battle_21_0.png" rc=25 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/patch_20_09_22/system/battle_test_0.png" rc=68 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_8_06/system/battle_21_0.png" rc=25 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_20_09_22/system/battle_defense_0.png" rc=62 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_20_03_24/system/battle_custom_commond_0.png" rc=20 2048 x 2048
@ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_19_5_07/system/battle_test_0.png" rc=51 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/system/team_0.png" rc=32 512 x 512 @ A8R8G8B8(sepAlpha: None) =>
1024 KB
"ui/dm65ui/res/system/battle_s_augur_0.png" rc=11 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/patch_18_11_06/system/battle_test_0.png" rc=16 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_10_20/system/battle_team_chat_0.png" rc=149 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_20_03_10/system/battle_test_0.png" rc=67 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_11_26/system/battle_test_0.png" rc=30 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_18_12_25/system/battle_test_0.png" rc=25 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/system/battle_hit_text_0.png" rc=21 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/system/battle_tips_0.png" rc=24 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/patch_20_04_21/system/battle_test_0.png" rc=18 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_11_12/image/skill_0.png" rc=24 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/system/battle_h_monitor_0.png" rc=8 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/system/battle_skill/unlock_0.png" rc=17 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_20_11_17/system/battle_test_0.png" rc=18 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_6_25/system/battle_test_0.png" rc=46 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_2_26/system/battle_test_0.png" rc=20 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_motion_0.png" rc=260 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/patch_18_10_16/system/battle_s_augur_0.png" rc=10 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/patch_18_10_16/system/battle_test_0.png" rc=10 64 x 64 @
A8R8G8B8(sepAlpha: None) => 16 KB
"ui/dm65ui/res/patch_18_11_27/system/battle_test_0.png" rc=29 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_1_22/system/battle_test_0.png" rc=22 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_special_gate_0.png" rc=21 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_18_9_18/system/battle_test_0.png" rc=44 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_10_15/system/battle_test_0.png" rc=27 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/patch_19_9_17/system/battle_test_0.png" rc=17 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_state_be_found_0.png" rc=45 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_02_25/system/battle_test_0.png" rc=19 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_18_11_27/system/battle_s_undertaker_0.png" rc=45 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_struggle/escape_0.png" rc=7 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_19_11_26/system/battle_s_undertaker_0.png" rc=45 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_12_01/system/battle_state_perfume_0.png" rc=25 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/particle/particle_conjuring.png" rc=5 200 x 200 @ A8R8G8B8(sepAlpha:
None) => 156 KB
"ui/dm65ui/res/patch_18_8_07/image/battle_action_ei_0.png" rc=13 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/image/paint_0.png" rc=3 2048 x 2048 @ A8R8G8B8(sepAlpha: None) =>
16384 KB
"ui/dm65ui/res/image/motion_0.png" rc=3 512 x 512 @ A8R8G8B8(sepAlpha: None) =>
1024 KB
"ui/dm65ui/res/patch_20_12_22/system/battle_hold_batsman_0.png" rc=33 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_20_01_14/image/skill_0.png" rc=5 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_18_10_09/image/hold_0.png" rc=3 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/patch_18_12_04/system/battle_test_0.png" rc=29 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/battle_s_aim_0.png" rc=16 256 x 256 @ A8R8G8B8(sepAlpha:
None) => 256 KB
"ui/dm65ui/res/patch_20_12_22/system/battle_test_0.png" rc=22 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_20_05_06/system/battle_skill_violinist_0.png" rc=5 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/system/battle_node_hint_0.png" rc=21 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_19_11_12/system/battle_test_0.png" rc=21 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/system/battle_component_0.png" rc=8 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/patch_18_12_25/image/battle_action_ei_0.png" rc=3 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_18_12_25/image/hold_0.png" rc=3 256 x 256 @ A8R8G8B8(sepAlpha:
None) => 256 KB
"ui/dm65ui/res/particle/particle_dadong_02.png" rc=2 200 x 200 @ A8R8G8B8(sepAlpha:
None) => 156 KB
"ui/dm65ui/res/particle/particle_dadong_03.png" rc=2 200 x 200 @ A8R8G8B8(sepAlpha:
None) => 156 KB
"ui/dm65ui/res/patch_19_2_26/image/battle_action_ei_0.png" rc=5 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_5_14/image/skill_0.png" rc=5 128 x 128 @ A8R8G8B8(sepAlpha:
None) => 64 KB
"ui/dm65ui/res/patch_19_7_16/image/skill_0.png" rc=5 128 x 128 @ A8R8G8B8(sepAlpha:
None) => 64 KB
"ui/dm65ui/res/patch_19_11_26/system/battle_skill_postman_0.png" rc=229 2048 x 2048
@ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/patch_19_12_10/system/battle_skill_postman_0.png" rc=13 64 x 64 @
A8R8G8B8(sepAlpha: None) => 16 KB
"ui/dm65ui/res/image/traits_0.png" rc=15 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/image/hold_0.png" rc=5 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/ani_mission_light/ani_mission_fail_0.png" rc=22 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_19_1_22/image/battle_action_ei_0.png" rc=3 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_9_10/system/battle_gardener_shield_0.png" rc=35 1024 x 1024
@ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/image/battle_action_ei_0.png" rc=45 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
TextureCache dumpDebugInfo: 96 textures, for 320519 KB (313.01 MB)
ERROR *****************************************************************************
[22:39:49.692] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:39:49.693] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.693] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.693] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.693] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.693] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.695] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\paperfly.gis.prs.
WARNING ***************************************************************************
[22:39:49.696] L [COCOSUI] [WARNING] animation pick_up in
chr\player\detective\paperfly.gis have bones with non-uniform scales will disable
gpu skin.
ERROR *****************************************************************************
[22:39:49.697] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
[22:39:49.698] M <SCRIPT> 2021-03-06 22:39:50,297 - MobileServer - -
crash_helper - INFO - WorldMatchRoom init_scene
[22:39:49.698] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.698] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.698] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.698] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.698] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.699] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.699] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.699] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.699] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.699] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.699] M <SCRIPT> 2021-03-06 22:39:50,298 - MobileServer - -
crash_helper - INFO - scene_path = scene/scene_battle/h55_wait/h55_wait.scn
[22:39:49.701] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
ERROR *****************************************************************************
[22:39:49.701] M [COCOSUI] [ERROR] access a released Technique object, please
report this error
ERROR *****************************************************************************
[22:39:49.701] M [COCOSUI] [ERROR] access a released Technique object, please
report this error
[22:39:49.701] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
ERROR *****************************************************************************
[22:39:49.701] M [COCOSUI] [ERROR] access a released Technique object, please
report this error
[22:39:49.701] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.701] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.701] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.706] M <SCRIPT> 2021-03-06 22:39:50,305 - MobileServer - -
crash_helper - INFO - WorldMatchRoomMB init_scene
[22:39:49.706] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.707] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.711] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.711] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.711] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.712] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.713] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.713] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.713] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.713] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.716] M <SCRIPT> 2021-03-06 22:39:50,313 - MobileServer - -
crash_helper - INFO - scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn
[22:39:49.719] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.719] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.719] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.719] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.719] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.724] M <SCRIPT> 2021-03-06 22:39:50,323 - MobileServer - -
crash_helper - INFO - WorldMatchRoomBJ init_scene
[22:39:49.725] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.725] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.725] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.725] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.725] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.725] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.725] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.725] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.726] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.726] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.726] M <SCRIPT> 2021-03-06 22:39:50,325 - MobileServer - -
crash_helper - INFO - scene_path =
scene/scene_battle/h55_blackjack/h55_blackjack.scn
[22:39:49.727] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.727] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.727] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.727] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.727] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.731] M <SCRIPT> 2021-03-06 22:39:50,330 - MobileServer - -
crash_helper - INFO - WorldArticle init_scene
[22:39:49.731] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.731] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.731] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.731] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.731] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.731] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.732] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.732] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.732] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.732] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.732] M <SCRIPT> 2021-03-06 22:39:50,331 - MobileServer - -
crash_helper - INFO - scene_path =
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn
WARNING ***************************************************************************
[22:39:49.732] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\dm65_main\dm65_main_content\lightmap\atlas_4.dds format R8G8B8,
try to convert it to A8R8G8B8
[22:39:49.735] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.735] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.735] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.735] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.735] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[22:39:49.736] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 3
WARNING ***************************************************************************
[22:39:49.746] M [COCOSUI] [WARNING] no preset camera named h55_wardrobe_camera
found! return indentity matrix
[22:39:49.753] M <SCRIPT> 2021-03-06 22:39:50,352 - MobileServer - -
crash_helper - INFO - WorldDeduce init_scene
[22:39:49.753] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.753] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.753] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.753] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.753] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.754] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[22:39:49.754] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_fantasy\h55_fantasy_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
[22:39:49.754] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.754] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.754] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.754] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.754] M <SCRIPT> 2021-03-06 22:39:50,353 - MobileServer - -
crash_helper - INFO - scene_path =
scene/scene_battle/h55_logicpath/h55_logicpath.scn
[22:39:49.758] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.758] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.758] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.758] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
[22:39:49.758] M [COCOSUI] [INFO] [shader] *** TechniqueMgr::CreateEffect,
filename: common\shader\simpletech.fx, tech name: TShader.
WARNING ***************************************************************************
[22:39:49.762] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 4
WARNING ***************************************************************************
[22:39:49.786] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_fantasy\h55_fantasy_content\lightmap\atlas_2.dds format
R8G8B8, try to convert it to A8R8G8B8
[22:39:49.791] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_fantasy\h55_fantasy_prop_04.gis.prs.
WARNING ***************************************************************************
[22:39:49.791] L [COCOSUI] [WARNING] animation idle in
scene\model\h55_fantasy\h55_fantasy_prop_04.gis have bones with non-uniform scales
will disable gpu skin.
ERROR *****************************************************************************
[22:39:49.796] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:39:49.804] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\nvyao\nvyao.gis.prs.
ERROR *****************************************************************************
[22:39:49.805] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
[22:39:49.808] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_fantasy\h55_fantasy_prop_09.gis.prs.
WARNING ***************************************************************************
[22:39:49.808] L [COCOSUI] [WARNING] animation idle in
scene\model\h55_fantasy\h55_fantasy_prop_09.gis have bones with non-uniform scales
will disable gpu skin.
[22:39:49.810] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_fantasy\h55_fantasy_prop_08.gis.prs.
WARNING ***************************************************************************
[22:39:49.811] L [COCOSUI] [WARNING] animation idle in
scene\model\h55_fantasy\h55_fantasy_prop_08.gis have bones with non-uniform scales
will disable gpu skin.
WARNING ***************************************************************************
[22:39:49.815] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_fantasy\h55_fantasy_content\lightmap\atlas_1.dds format
R8G8B8, try to convert it to A8R8G8B8
[22:39:49.847] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_7.gis.prs.
[22:39:49.849] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_8.gis.prs.
[22:39:49.852] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_6.gis.prs.
[22:39:49.856] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_4.gis.prs.
[22:39:49.861] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_3.gis.prs.
WARNING ***************************************************************************
[22:39:49.926] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_wait\h55_wait_content\lightmap\atlas_1.dds format R8G8B8,
try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:39:50.007] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:39:50.008] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_cotton_1.gis.prs.
ERROR *****************************************************************************
[22:39:50.009] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:39:50.010] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:39:50.026] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_spider_9.gis.prs.
ERROR *****************************************************************************
[22:39:50.028] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:39:50.029] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_cotton_2.gis.prs.
ERROR *****************************************************************************
[22:39:50.030] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
WARNING ***************************************************************************
[22:39:50.048] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_wait\h55_wait_content\lightmap\atlas_0.dds format R8G8B8,
try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:39:50.063] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:39:50.064] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:39:50.066] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:39:50.066] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:39:50.068] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:39:50.069] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:39:50.071] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:39:50.072] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:39:50.074] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
ERROR *****************************************************************************
[22:39:50.075] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:39:50.077] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:39:50.078] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_5.gis.prs.
ERROR *****************************************************************************
[22:39:50.080] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:39:50.087] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:39:50.088] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\prop\h55_pendant_doll\h55_pendant_doll_2.gis.prs.
ERROR *****************************************************************************
[22:39:50.089] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
WARNING ***************************************************************************
[22:39:50.108] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_waitdual\h55_waitdual_content\lightmap\atlas_1.dds format
R8G8B8, try to convert it to A8R8G8B8
WARNING ***************************************************************************
[22:39:50.130] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_waitdual\h55_waitdual_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
[22:39:50.143] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_glorywait\h55_glorywait_octopus.gis.prs.
WARNING ***************************************************************************
[22:39:50.148] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_blackjack\h55_blackjack_content\lightmap\atlas_1.dds format
R8G8B8, try to convert it to A8R8G8B8
WARNING ***************************************************************************
[22:39:50.168] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_blackjack\h55_blackjack_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
ERROR *****************************************************************************
[22:39:50.187] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
WARNING ***************************************************************************
[22:39:50.188] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\h55_logicpath\h55_logicpath_content\lightmap\atlas_0.dds format
R8G8B8, try to convert it to A8R8G8B8
[22:39:50.194] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\h55_logicpath\h55_logicpath_man01.gis.prs.
[22:39:50.209] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\ui\shu\shu02.gis.prs.
WARNING ***************************************************************************
[22:39:50.210] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\ui\shu\shu02.gim 433.15 ms
ERROR *****************************************************************************
[22:39:50.210] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_40596
[22:39:50.212] M [COCOSUI] [UniSDK]easyTaskDRPFCallback 111 ok
[22:39:50.213] M [COCOSUI] Process App Event 3
WARNING ***************************************************************************
[22:39:50.230] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 5
WARNING ***************************************************************************
[22:39:50.236] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 6
WARNING ***************************************************************************
[22:39:50.245] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 7
WARNING ***************************************************************************
[22:39:50.253] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 8
WARNING ***************************************************************************
[22:39:50.264] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 9
WARNING ***************************************************************************
[22:39:50.276] M [COCOSUI] [WARNING] there are more than 1 dynamic shadowmap in the
scene, 10
[22:39:50.307] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"reason": "seed_request",
"server_ip": "106.2.67.132", "server_port": 10061, "host_num": 10005, "is_soul":
true, "conn_type": 1, "received_seq": 0, "project": "h55", "source": "netease_p1",
"type": "ConnectServer", "account_id": "aebgacndyvjiilxt@ad.netease.win.163.com",
"old_accountid": "aebgacndyvjiilxt@ad.netease.win.163.com", "countrycode": "",
"pc": 1, "client_id": "60439ad93f0f1eba94820c94", "ts_ms": "1615045190906",
"drpf_headers": "{\"X-PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-PROJECT\" : \"v1\"}",
"emulator": 0, "device_model": "pc#pc#A#4#3593#Radeon RX 5500 XT", "mac_addr": "",
"udid": "A8-A1-59-26-E6-99", "transid": "", "nation": -1, "network": "pc", "isp":
null, "ip": "192.168.1.7", "ipv6": "", "os_name": "windows", "os_ver": "1.0",
"root_mark": false, "app_channel": "netease", "app_ver": null, "engine_ver":
587477, "lang": "CHS", "pack_type": 0, "device_height": 1081, "device_width": 1921}
[22:39:50.307] M [COCOSUI] [UniSDK]DRPF header {"X-PROXIMA-STORE" : "v2", "X-
PROXIMA-PROJECT" : "v1"}
[22:39:50.307] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-STORE
[22:39:50.307] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-PROJECT
[22:39:50.307] M [COCOSUI] [UniSDK]time 2021-03-06-22:39:50 +0700
[22:39:50.307] M [COCOSUI] [UniSDK]ip 192.168.1.7
[22:39:50.307] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[22:39:50.313] M [COCOSUI] [UniSDK]get_mac_addr A8A15926E699
5E48F577B999
[22:39:50.313] M [COCOSUI] [UniSDK]Windows version: 10.0
ERROR *****************************************************************************
[22:39:50.403] L [COCOSUI] [ERROR] gpu skin not supported by shader of
scene\model\dm65_main\dm65_scene_bookshelf_1.gim
[22:39:50.403] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_scene_bookshelf_1.gis.prs.
[22:39:50.418] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_door003.gis.prs.
ERROR *****************************************************************************
[22:39:50.421] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:39:50.421] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\portrait.gis.prs.
ERROR *****************************************************************************
[22:39:50.421] L [COCOSUI] [ERROR] Socket puppet is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:39:50.421] L [COCOSUI] [ERROR] Socket shoudian is linked to bone biped r hand,
but no bone named biped r hand exist!
ERROR *****************************************************************************
[22:39:50.421] L [COCOSUI] [ERROR] Socket pendant_book is linked to bone biped l
hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:39:50.421] L [COCOSUI] [ERROR] Socket pendant_controller is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:39:50.422] L [COCOSUI] [ERROR] Socket pendant_heart is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:39:50.422] L [COCOSUI] [ERROR] Socket guajian_tongyongbuou1 is linked to bone
biped pelvis, but no bone named biped pelvis exist!
ERROR *****************************************************************************
[22:39:50.422] L [COCOSUI] [ERROR] Socket pendant_patrol is linked to bone biped r
calf, but no bone named biped r calf exist!
ERROR *****************************************************************************
[22:39:50.422] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
ERROR *****************************************************************************
[22:39:50.454] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:39:50.454] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\candlestick.gis.prs.
ERROR *****************************************************************************
[22:39:50.454] L [COCOSUI] [ERROR] Socket pendant_book is linked to bone biped l
hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:39:50.454] L [COCOSUI] [ERROR] Socket pendant_controller is linked to bone
biped l hand, but no bone named biped l hand exist!
ERROR *****************************************************************************
[22:39:50.454] L [COCOSUI] [ERROR] Socket pendant_heart is linked to bone biped
spine1, but no bone named biped spine1 exist!
ERROR *****************************************************************************
[22:39:50.454] L [COCOSUI] [ERROR] Socket guajian_tongyongbuou1 is linked to bone
biped pelvis, but no bone named biped pelvis exist!
ERROR *****************************************************************************
[22:39:50.454] L [COCOSUI] [ERROR] Socket pendant_patrol is linked to bone biped r
calf, but no bone named biped r calf exist!
ERROR *****************************************************************************
[22:39:50.454] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
[22:39:50.482] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_paper003.gis.prs.
ERROR *****************************************************************************
[22:39:50.503] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:39:50.503] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\book.gis.prs.
ERROR *****************************************************************************
[22:39:50.504] L [COCOSUI] [ERROR] Socket guajian_tongyongbuou1 is linked to bone
biped pelvis, but no bone named biped pelvis exist!
ERROR *****************************************************************************
[22:39:50.504] L [COCOSUI] [ERROR] Socket pendant_patrol is linked to bone biped r
calf, but no bone named biped r calf exist!
ERROR *****************************************************************************
[22:39:50.504] L [COCOSUI] [ERROR] Socket guajian_niepan is linked to bone biped
spine2, but no bone named biped spine2 exist!
[22:39:50.521] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_birdcage001a.gis.prs.
WARNING ***************************************************************************
[22:39:50.552] L [COCOSUI] [WARNING] Device do not support texture
scene\scene_battle\dm65_main\dm65_main_content\lightmap\atlas_0.dds format R8G8B8,
try to convert it to A8R8G8B8
[22:39:50.563] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_cellardoor001.gis.prs.
[22:39:50.567] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_blanket002.gis.prs.
[22:39:50.569] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
scene\model\dm65_main\dm65_main_door001.gis.prs.
ERROR *****************************************************************************
[22:39:50.571] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:39:50.574] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\creature\mouse\mouse.gis.prs.
[22:39:50.602] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\creature\mouse\mouse_gis\idle.gis.prs, anim name idle.
ERROR *****************************************************************************
[22:39:50.602] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:39:50.602] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\1_1.vis
ERROR *****************************************************************************
[22:39:50.602] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_fantasy/h55_fantasy_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:39:50.603] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_wait/h55_wait_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:39:50.603] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_wait/h55_wait_content\chunk_vis\0_1.vis
ERROR *****************************************************************************
[22:39:50.603] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitdual/h55_waitdual_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:39:50.603] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitdual/h55_waitdual_content\chunk_vis\0_1.vis
ERROR *****************************************************************************
[22:39:50.655] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_blackjack/h55_blackjack_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:39:50.655] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_blackjack/h55_blackjack_content\chunk_vis\0_1.vis
ERROR *****************************************************************************
[22:39:50.656] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:39:50.656] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content\chunk_vis\0_-1.vis
ERROR *****************************************************************************
[22:39:50.656] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_logicpath/h55_logicpath_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:39:50.656] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_logicpath/h55_logicpath_content\chunk_vis\1_0.vis
[22:39:50.695] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"reason": "seed_reply",
"server_ip": "106.2.67.132", "server_port": 10061, "host_num": 10005, "seed":
78542959, "is_soul": true, "conn_type": 1, "received_seq": 0, "project": "h55",
"source": "netease_p1", "type": "ConnectServer", "account_id":
"aebgacndyvjiilxt@ad.netease.win.163.com", "old_accountid":
"aebgacndyvjiilxt@ad.netease.win.163.com", "countrycode": "", "pc": 1, "client_id":
"60439ad93f0f1eba94820c94", "ts_ms": "1615045191382", "drpf_headers": "{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-PROJECT\" : \"v1\"}", "emulator": 0,
"device_model": "pc#pc#A#4#3593#Radeon RX 5500 XT", "mac_addr": "", "udid": "A8-A1-
59-26-E6-99", "transid": "", "nation": -1, "network": "pc", "isp": null, "ip":
"192.168.1.7", "ipv6": "", "os_name": "windows", "os_ver": "1.0", "root_mark":
false, "app_channel": "netease", "app_ver": null, "engine_ver": 587477, "lang":
"CHS", "pack_type": 0, "device_height": 1081, "device_width": 1921}
[22:39:50.695] M [COCOSUI] [UniSDK]DRPF header {"X-PROXIMA-STORE" : "v2", "X-
PROXIMA-PROJECT" : "v1"}
[22:39:50.695] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-STORE
[22:39:50.695] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-PROJECT
[22:39:50.695] M [COCOSUI] [UniSDK]time 2021-03-06-22:39:50 +0700
[22:39:50.695] M [COCOSUI] [UniSDK]ip 192.168.1.7
[22:39:50.695] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[22:39:50.696] M [COCOSUI] [UniSDK]get_mac_addr A8A15926E699
5E48F577B999
[22:39:50.696] M [COCOSUI] [UniSDK]Windows version: 10.0
ERROR *****************************************************************************
[22:39:51.479] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40706
ERROR *****************************************************************************
[22:39:51.479] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40665
ERROR *****************************************************************************
[22:39:51.481] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40606
ERROR *****************************************************************************
[22:39:51.483] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40700
ERROR *****************************************************************************
[22:39:51.483] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40701
ERROR *****************************************************************************
[22:39:51.484] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40605
ERROR *****************************************************************************
[22:39:51.485] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40612
ERROR *****************************************************************************
[22:39:51.487] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40686
ERROR *****************************************************************************
[22:39:51.487] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 0_0, object name node_40019
ERROR *****************************************************************************
[22:39:51.488] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40669
ERROR *****************************************************************************
[22:39:51.488] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40623
ERROR *****************************************************************************
[22:39:51.488] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40624
ERROR *****************************************************************************
[22:39:51.488] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40625
ERROR *****************************************************************************
[22:39:51.488] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40684
ERROR *****************************************************************************
[22:39:51.489] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40675
ERROR *****************************************************************************
[22:39:51.489] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40620
ERROR *****************************************************************************
[22:39:51.491] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40651
ERROR *****************************************************************************
[22:39:51.492] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40618
ERROR *****************************************************************************
[22:39:51.493] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40652
ERROR *****************************************************************************
[22:39:51.494] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40653
ERROR *****************************************************************************
[22:39:51.495] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40657
ERROR *****************************************************************************
[22:39:51.496] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40656
ERROR *****************************************************************************
[22:39:51.497] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40705
ERROR *****************************************************************************
[22:39:51.497] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40667
ERROR *****************************************************************************
[22:39:51.498] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40616
ERROR *****************************************************************************
[22:39:51.498] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40650
ERROR *****************************************************************************
[22:39:51.499] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40696
ERROR *****************************************************************************
[22:39:51.499] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40643
ERROR *****************************************************************************
[22:39:51.500] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40646
ERROR *****************************************************************************
[22:39:51.500] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40617
ERROR *****************************************************************************
[22:39:51.500] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name 1_1, object name node_40619
ERROR *****************************************************************************
[22:39:51.505] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:39:51.519] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\detective\detective.gis.prs.
WARNING ***************************************************************************
[22:39:51.535] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
chr\player\detective\detective.gim 31.12 ms
ERROR *****************************************************************************
[22:39:51.537] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_40776
[22:39:51.537] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\sit_down_xinyi.gis.prs, anim name
sit_down_xinyi.
[22:39:51.539] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_2.gis.prs, anim name hall_idle_2.
ERROR *****************************************************************************
[22:39:51.563] M [COCOSUI] [ERROR] SpaceNode::AddChild failed: object has parent
already! parent name DefaultScene, object name node_40784
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE_SOFT value: FALSE
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] mtl Name:[15 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_overcoat_01_diff.tga] set macro error
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_POINT_LIGHT value: FALSE
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] mtl Name:[15 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_overcoat_01_diff.tga] set macro error
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_DIR_LIGHT value: TRUE
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] mtl Name:[15 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_overcoat_01_diff.tga] set macro error
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE_SOFT value: FALSE
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] mtl Name:[15 - Defaultw]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_overcoat_diff.tga] set macro error
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_POINT_LIGHT value: FALSE
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] mtl Name:[15 - Defaultw]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_overcoat_diff.tga] set macro error
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_DIR_LIGHT value: TRUE
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] mtl Name:[15 - Defaultw]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_overcoat_diff.tga] set macro error
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE_SOFT value: FALSE
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] mtl Name:[10 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_head_01_diff.tga] set macro error
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_POINT_LIGHT value: FALSE
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] mtl Name:[10 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_head_01_diff.tga] set macro error
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_DIR_LIGHT value: TRUE
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] mtl Name:[10 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_head_01_diff.tga] set macro error
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE_SOFT value: FALSE
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] mtl Name:[11 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\light_diff.tga] set macro error
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_POINT_LIGHT value: FALSE
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] mtl Name:[11 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\light_diff.tga] set macro error
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_DIR_LIGHT value: TRUE
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] mtl Name:[11 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\light_diff.tga] set macro error
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_ENABLE_SOFT value: FALSE
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] mtl Name:[13 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_overcoat_01_diff.tga] set macro error
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_POINT_LIGHT value: FALSE
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] mtl Name:[13 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_overcoat_01_diff.tga] set macro error
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] [shader] Attach macro that not declared in
shader, key: SHADOW_MAP_DIR_LIGHT value: TRUE
WARNING ***************************************************************************
[22:39:51.567] M [COCOSUI] [WARNING] mtl Name:[13 - Default]of tech:
[shader\h55_ghost.fx::TShader] with diffusemap:
[chr\player\detective\dm65_detective_overcoat_01_diff.tga] set macro error
WARNING ***************************************************************************
[22:39:51.580] M [COCOSUI] [WARNING] [GameThreadBlocking] WaitResTask
scene\model\dm65_main\h55_main_cup07.gim 10.55 ms
ERROR *****************************************************************************
[22:39:51.594] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\1_1.vis
ERROR *****************************************************************************
[22:39:51.594] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\1_2.vis
ERROR *****************************************************************************
[22:39:51.594] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/dm65_main/dm65_main_content\chunk_vis\0_0.vis
[22:39:51.754] M [COCOSUI] [UniSDK]easyTaskDRPFCallback 114 ok
[22:39:52.256] M [COCOSUI] [UniSDK]easyTaskDRPFCallback 115 ok
[22:39:52.776] M <SCRIPT> 2021-03-06 22:39:53,463 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:39:55.785] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha:
None) => 0 KB
"ui/dm65ui/res/common_0.png" rc=870 2048 x 2048 @ A8R8G8B8(sepAlpha: None) => 16384
KB
"ui/dm65ui/res/system/guide_0.png" rc=69 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/inside_deduction_0.png" rc=35 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/system/note_persona_0.png" rc=1213 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/system/chat_0.png" rc=48 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/note_common_0.png" rc=224 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/image/face_cover_0.png" rc=35 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/system/examine_0.png" rc=32 256 x 256 @ A8R8G8B8(sepAlpha: None) =>
256 KB
"ui/dm65ui/res/system/ani_mission_light/ani_mission_success_0.png" rc=66 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/battle_test_0.png" rc=562 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/patch_18_5_15/image/battle_performance_0.png" rc=5 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"/cc_fps_images" rc=4 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
"ui/dm65ui/res/patch_21_01_12/system/action_and_graffiti_new_0.png" rc=28 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/team_0.png" rc=117 512 x 512 @ A8R8G8B8(sepAlpha: None) =>
1024 KB
"ui/dm65ui/res/system/chat_1.png" rc=19 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/battle_motion_0.png" rc=114 1024 x 1024 @ A8R8G8B8(sepAlpha:
None) => 4096 KB
"ui/dm65ui/res/patch_20_03_31/image/face_cover_0.png" rc=3 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/system/rank_team_status_0.png" rc=88 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/patch_19_12_24/system/hall_0.png" rc=49 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/system/hall_0.png" rc=200 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/patch_19_6_04/system/hall_0.png" rc=34 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_03_24/system/hall_0.png" rc=38 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_4_16/system/hall_0.png" rc=10 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"ui/dm65ui/res/patch_19_6_18/system/hall_0.png" rc=9 512 x 512 @ A8R8G8B8(sepAlpha:
None) => 1024 KB
"ui/dm65ui/res/patch_19_7_16/system/hall_home_0.png" rc=23 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_19_1_15/common_0.png" rc=9 256 x 256 @ A8R8G8B8(sepAlpha:
None) => 256 KB
"ui/dm65ui/res/system/custom_0.png" rc=33 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/patch_19_2_19/system/custom_0.png" rc=21 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/hall_ei_0.png" rc=62 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/patch_19_12_03/system/hall_0.png" rc=5 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_20_07_21/system/hall_0.png" rc=7 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"particle/E:\Program Files (x86)\CocoStudio Particle
Editor\EditorDefaultRes\ParticleTemplate\fire.png" rc=6 32 x 32 @
A8R8G8B8(sepAlpha: None) => 4 KB
"ui/dm65ui/res/patch_20_07_28/system/hall_0.png" rc=5 128 x 128 @
A8R8G8B8(sepAlpha: None) => 64 KB
"ui/dm65ui/res/patch_20_07_14/image/rank_0.png" rc=5 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/image/rank_0.png" rc=5 2048 x 2048 @ A8R8G8B8(sepAlpha: None) =>
16384 KB
"ui/dm65ui/res/patch_18_9_25/image/face_0.png" rc=7 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/image/face_common_0.png" rc=3 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/patch_20_04_14/system/chat_0.png" rc=34 256 x 256 @
A8R8G8B8(sepAlpha: None) => 256 KB
"ui/dm65ui/res/patch_19_2_19/system/chat_0.png" rc=11 1024 x 1024 @
A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/patch_20_03_24/system/chat_0.png" rc=3 64 x 64 @ A8R8G8B8(sepAlpha:
None) => 16 KB
"ui/dm65ui/res/patch_20_04_21/system/chat_0.png" rc=5 64 x 64 @ A8R8G8B8(sepAlpha:
None) => 16 KB
"ui/dm65ui/res/patch_21_02_02/system/loading_promised_neverland_0.png" rc=38 2048 x
2048 @ A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/particle/neverland_tex_01.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"ui/dm65ui/res/particle/neverland_tex_02.png" rc=2 50 x 50 @ A8R8G8B8(sepAlpha:
None) => 9 KB
"ui/dm65ui/res/shader/maks_neverland.png" rc=2 500 x 349 @ A16B16G16R16(sepAlpha:
None) => 1363 KB
"ui/dm65ui/res/shader/maks_neverland_fire.png" rc=2 500 x 349 @
A16B16G16R16(sepAlpha: None) => 1363 KB
TextureCache dumpDebugInfo: 47 textures, for 218928 KB (213.80 MB)
ERROR *****************************************************************************
[22:40:01.447] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitphoto/h55_waitphoto_content\chunk_vis\0_0.vis
ERROR *****************************************************************************
[22:40:01.448] M [COCOSUI] [ERROR] Failed to load visibility data file:
scene/scene_battle/h55_waitphoto/h55_waitphoto_content\chunk_vis\0_1.vis
ERROR *****************************************************************************
[22:40:01.469] L [COCOSUI] [ERROR] Mesh has pre_z_alpha_blend
[22:40:01.481] L [COCOSUI] [INFO] SkelAnimsData -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w.gis.prs.
[22:40:01.721] M [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\dm65_survivor_w\dm65_survivor_w_gis\curious.gis.prs, anim name curious.
[22:40:01.737] M [COCOSUI] oneByOneListeners swallow_node=btn_recive
parent=p_result
[22:40:02.722] M [COCOSUI] Process App Event 3
[22:40:03.123] M [COCOSUI] [INFO] scene context release!
[22:40:03.200] M <SCRIPT> 2021-03-06 22:40:03,887 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:40:07.219] M <SCRIPT> 2021-03-06 22:40:07,906 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:40:11.633] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_special.gis.prs, anim name
hall_idle_special.
[22:40:18.177] M <SCRIPT> 2021-03-06 22:40:18,864 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:40:26.788] M <SCRIPT> 2021-03-06 22:40:27,476 - MobileServer - - NetService
- INFO - disconnect soul status 5
[22:40:26.857] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_2.gis.prs, anim name hall_idle_2.
[22:40:26.858] [COCOSUI] [INFO] AsyncAnimLoader -- loading prs anim file
chr\player\detective\detective_gis\hall_idle_special.gis.prs, anim name
hall_idle_special.
[22:40:29.830] M <SCRIPT> 2021-03-06 22:40:30,517 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:40:31.895] M <SCRIPT> 2021-03-06 22:40:32,583 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:40:33.690] M <SCRIPT> 2021-03-06 22:40:34,377 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:40:36.014] M <SCRIPT> 2021-03-06 22:40:36,702 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:40:38.084] M <SCRIPT> 2021-03-06 22:40:38,772 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:40:55.580] M <SCRIPT> 2021-03-06 22:40:56,235 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:41:01.821] M <SCRIPT> 2021-03-06 22:41:02,476 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:41:17.792] M <SCRIPT> 2021-03-06 22:41:18,448 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:41:18.139] M <SCRIPT> 2021-03-06 22:41:18,795 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:41:19.595] M <SCRIPT> 2021-03-06 22:41:20,251 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:41:23.588] M <SCRIPT> 2021-03-06 22:41:24,243 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:41:27.708] M <SCRIPT> 2021-03-06 22:41:28,363 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:41:29.637] M <SCRIPT> 2021-03-06 22:41:30,293 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:41:33.493] M <SCRIPT> 2021-03-06 22:41:34,149 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:41:37.679] M <SCRIPT> 2021-03-06 22:41:38,334 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:41:39.582] M <SCRIPT> 2021-03-06 22:41:40,237 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:41:41.607] M <SCRIPT> 2021-03-06 22:41:42,263 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:41:43.645] M <SCRIPT> 2021-03-06 22:41:44,301 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:41:47.676] M <SCRIPT> 2021-03-06 22:41:48,331 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:41:49.740] M <SCRIPT> 2021-03-06 22:41:50,395 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:41:54.041] M <SCRIPT> 2021-03-06 22:41:54,741 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:41:56.098] M <SCRIPT> 2021-03-06 22:41:56,798 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:41:58.156] M <SCRIPT> 2021-03-06 22:41:58,856 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:41:59.709] M <SCRIPT> 2021-03-06 22:42:00,409 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:42:10.029] M <SCRIPT> 2021-03-06 22:42:10,729 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:42:11.747] M <SCRIPT> 2021-03-06 22:42:12,447 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:42:14.144] M <SCRIPT> 2021-03-06 22:42:14,845 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:42:17.701] M <SCRIPT> 2021-03-06 22:42:18,401 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:42:18.045] M <SCRIPT> 2021-03-06 22:42:18,746 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:42:19.890] M <SCRIPT> 2021-03-06 22:42:20,590 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:42:21.699] M <SCRIPT> 2021-03-06 22:42:22,399 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:42:24.417] M <SCRIPT> 2021-03-06 22:42:25,118 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:42:26.500] M <SCRIPT> 2021-03-06 22:42:27,201 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:42:28.142] M <SCRIPT> 2021-03-06 22:42:28,843 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:42:29.913] M <SCRIPT> 2021-03-06 22:42:30,614 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:42:31.782] M <SCRIPT> 2021-03-06 22:42:32,483 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:42:35.921] M <SCRIPT> 2021-03-06 22:42:36,621 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:42:37.782] M <SCRIPT> 2021-03-06 22:42:38,482 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:42:43.910] M <SCRIPT> 2021-03-06 22:42:44,611 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:42:45.742] M <SCRIPT> 2021-03-06 22:42:46,443 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:42:51.861] M <SCRIPT> 2021-03-06 22:42:52,561 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:42:53.905] M <SCRIPT> 2021-03-06 22:42:54,615 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:43:08.364] M <SCRIPT> 2021-03-06 22:43:09,075 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:43:10.420] M <SCRIPT> 2021-03-06 22:43:11,130 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:43:18.252] M <SCRIPT> 2021-03-06 22:43:18,962 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:43:18.268] M <SCRIPT> 2021-03-06 22:43:18,978 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:43:20.348] M <SCRIPT> 2021-03-06 22:43:21,059 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:43:22.045] M <SCRIPT> 2021-03-06 22:43:22,756 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:43:26.410] M <SCRIPT> 2021-03-06 22:43:27,120 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:43:27.971] M <SCRIPT> 2021-03-06 22:43:28,681 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:43:36.761] M <SCRIPT> 2021-03-06 22:43:37,472 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:43:40.436] M <SCRIPT> 2021-03-06 22:43:41,146 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:43:42.081] M <SCRIPT> 2021-03-06 22:43:42,791 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:43:44.508] M <SCRIPT> 2021-03-06 22:43:45,218 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:43:52.811] M <SCRIPT> 2021-03-06 22:43:53,521 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:44:02.242] M <SCRIPT> 2021-03-06 22:44:02,968 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:44:04.417] M <SCRIPT> 2021-03-06 22:44:05,143 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:44:18.196] M <SCRIPT> 2021-03-06 22:44:18,923 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:44:20.316] M <SCRIPT> 2021-03-06 22:44:21,043 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:44:22.343] M <SCRIPT> 2021-03-06 22:44:23,070 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:44:28.869] M <SCRIPT> 2021-03-06 22:44:29,595 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:44:30.756] M <SCRIPT> 2021-03-06 22:44:31,482 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:44:36.348] M <SCRIPT> 2021-03-06 22:44:37,075 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:44:40.469] M <SCRIPT> 2021-03-06 22:44:41,195 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:44:42.452] M <SCRIPT> 2021-03-06 22:44:43,178 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:44:44.485] M <SCRIPT> 2021-03-06 22:44:45,211 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:44:46.643] M <SCRIPT> 2021-03-06 22:44:47,370 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:44:52.298] M <SCRIPT> 2021-03-06 22:44:53,024 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:44:58.479] M <SCRIPT> 2021-03-06 22:44:59,189 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:45:00.597] M <SCRIPT> 2021-03-06 22:45:01,308 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:45:06.688] M <SCRIPT> 2021-03-06 22:45:07,398 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:45:12.624] M <SCRIPT> 2021-03-06 22:45:13,335 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:45:14.469] M <SCRIPT> 2021-03-06 22:45:15,180 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:45:18.124] M <SCRIPT> 2021-03-06 22:45:18,834 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:45:20.686] M <SCRIPT> 2021-03-06 22:45:21,396 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:45:22.592] M <SCRIPT> 2021-03-06 22:45:23,302 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:45:32.785] M <SCRIPT> 2021-03-06 22:45:33,495 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:45:34.715] M <SCRIPT> 2021-03-06 22:45:35,425 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:45:40.855] M <SCRIPT> 2021-03-06 22:45:41,565 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:45:42.906] M <SCRIPT> 2021-03-06 22:45:43,616 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:45:47.043] M <SCRIPT> 2021-03-06 22:45:47,753 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:45:50.756] M <SCRIPT> 2021-03-06 22:45:51,466 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:45:52.801] M <SCRIPT> 2021-03-06 22:45:53,511 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:46:02.689] M <SCRIPT> 2021-03-06 22:46:03,407 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:46:08.858] M <SCRIPT> 2021-03-06 22:46:09,576 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:46:10.911] M <SCRIPT> 2021-03-06 22:46:11,628 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:46:12.870] M <SCRIPT> 2021-03-06 22:46:13,587 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:46:18.145] M <SCRIPT> 2021-03-06 22:46:18,863 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:46:21.195] M <SCRIPT> 2021-03-06 22:46:21,913 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:46:23.263] M <SCRIPT> 2021-03-06 22:46:23,980 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:46:25.197] M <SCRIPT> 2021-03-06 22:46:25,914 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:46:30.991] M <SCRIPT> 2021-03-06 22:46:31,708 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:46:35.420] M <SCRIPT> 2021-03-06 22:46:36,137 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:46:39.287] M <SCRIPT> 2021-03-06 22:46:40,005 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:46:41.305] M <SCRIPT> 2021-03-06 22:46:42,023 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:46:47.025] M <SCRIPT> 2021-03-06 22:46:47,742 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:46:57.337] M <SCRIPT> 2021-03-06 22:46:58,001 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:47:09.330] M <SCRIPT> 2021-03-06 22:47:09,994 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:47:18.020] M <SCRIPT> 2021-03-06 22:47:18,685 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:47:19.166] M <SCRIPT> 2021-03-06 22:47:19,831 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:47:23.662] M <SCRIPT> 2021-03-06 22:47:24,326 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:47:25.703] M <SCRIPT> 2021-03-06 22:47:26,367 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:47:27.245] M <SCRIPT> 2021-03-06 22:47:27,909 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:47:31.335] M <SCRIPT> 2021-03-06 22:47:32,000 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:47:35.349] M <SCRIPT> 2021-03-06 22:47:36,014 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:47:39.665] M <SCRIPT> 2021-03-06 22:47:40,326 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:47:41.315] M <SCRIPT> 2021-03-06 22:47:41,980 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:47:45.323] M <SCRIPT> 2021-03-06 22:47:45,987 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:47:47.663] M <SCRIPT> 2021-03-06 22:47:48,327 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:47:51.343] M <SCRIPT> 2021-03-06 22:47:52,008 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:48:01.449] M <SCRIPT> 2021-03-06 22:48:02,142 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:48:05.490] M <SCRIPT> 2021-03-06 22:48:06,184 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:48:17.980] M <SCRIPT> 2021-03-06 22:48:18,674 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:48:18.030] M <SCRIPT> 2021-03-06 22:48:18,724 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:48:21.714] M <SCRIPT> 2021-03-06 22:48:22,407 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:48:23.808] M <SCRIPT> 2021-03-06 22:48:24,501 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:48:25.411] M <SCRIPT> 2021-03-06 22:48:26,104 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:48:37.479] M <SCRIPT> 2021-03-06 22:48:38,172 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:48:39.671] M <SCRIPT> 2021-03-06 22:48:40,364 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:48:41.555] M <SCRIPT> 2021-03-06 22:48:42,248 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:48:43.496] M <SCRIPT> 2021-03-06 22:48:44,190 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:48:45.949] M <SCRIPT> 2021-03-06 22:48:46,643 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:48:47.914] M <SCRIPT> 2021-03-06 22:48:48,608 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:48:49.980] M <SCRIPT> 2021-03-06 22:48:50,673 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:48:51.676] M <SCRIPT> 2021-03-06 22:48:52,369 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:48:55.566] M <SCRIPT> 2021-03-06 22:48:56,259 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:48:59.834] M <SCRIPT> 2021-03-06 22:49:00,595 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:49:01.915] M <SCRIPT> 2021-03-06 22:49:02,675 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:49:03.675] M <SCRIPT> 2021-03-06 22:49:04,435 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:49:05.625] M <SCRIPT> 2021-03-06 22:49:06,385 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:49:07.558] M <SCRIPT> 2021-03-06 22:49:08,318 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:49:13.833] M <SCRIPT> 2021-03-06 22:49:14,594 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:49:17.969] M <SCRIPT> 2021-03-06 22:49:18,729 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:49:18.037] M <SCRIPT> 2021-03-06 22:49:18,797 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:49:23.752] M <SCRIPT> 2021-03-06 22:49:24,512 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:49:25.787] M <SCRIPT> 2021-03-06 22:49:26,547 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:49:27.895] M <SCRIPT> 2021-03-06 22:49:28,655 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:49:33.932] M <SCRIPT> 2021-03-06 22:49:34,692 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:49:41.682] M <SCRIPT> 2021-03-06 22:49:42,443 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:49:43.710] M <SCRIPT> 2021-03-06 22:49:44,471 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:49:49.962] M <SCRIPT> 2021-03-06 22:49:50,722 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:49:52.127] M <SCRIPT> 2021-03-06 22:49:52,887 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:49:54.605] M <SCRIPT> 2021-03-06 22:49:55,365 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:49:55.751] M <SCRIPT> 2021-03-06 22:49:56,512 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:49:57.963] M <SCRIPT> 2021-03-06 22:49:58,738 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:50:00.255] M <SCRIPT> 2021-03-06 22:50:01,030 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:50:01.804] M <SCRIPT> 2021-03-06 22:50:02,578 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:50:03.987] M <SCRIPT> 2021-03-06 22:50:04,761 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:50:15.854] M <SCRIPT> 2021-03-06 22:50:16,628 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:50:18.028] M <SCRIPT> 2021-03-06 22:50:18,802 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:50:18.253] M <SCRIPT> 2021-03-06 22:50:19,027 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:50:22.423] M <SCRIPT> 2021-03-06 22:50:23,198 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:50:28.143] M <SCRIPT> 2021-03-06 22:50:28,917 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:50:34.075] M <SCRIPT> 2021-03-06 22:50:34,850 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:50:38.334] M <SCRIPT> 2021-03-06 22:50:39,109 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:50:40.121] M <SCRIPT> 2021-03-06 22:50:40,895 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:50:46.009] M <SCRIPT> 2021-03-06 22:50:46,783 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:50:52.210] M <SCRIPT> 2021-03-06 22:50:52,985 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:50:54.521] M <SCRIPT> 2021-03-06 22:50:55,295 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:50:56.322] M <SCRIPT> 2021-03-06 22:50:57,096 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:04.193] M <SCRIPT> 2021-03-06 22:51:04,978 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:06.454] M <SCRIPT> 2021-03-06 22:51:07,238 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:08.087] M <SCRIPT> 2021-03-06 22:51:08,871 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:12.106] M <SCRIPT> 2021-03-06 22:51:12,890 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:18.080] M <SCRIPT> 2021-03-06 22:51:18,865 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:18.253] M <SCRIPT> 2021-03-06 22:51:19,038 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:24.443] M <SCRIPT> 2021-03-06 22:51:25,227 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:28.144] M <SCRIPT> 2021-03-06 22:51:28,928 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:32.658] M <SCRIPT> 2021-03-06 22:51:33,442 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:34.214] M <SCRIPT> 2021-03-06 22:51:34,998 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:36.852] M <SCRIPT> 2021-03-06 22:51:37,636 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:38.908] M <SCRIPT> 2021-03-06 22:51:39,692 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:40.966] M <SCRIPT> 2021-03-06 22:51:41,751 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:43.030] M <SCRIPT> 2021-03-06 22:51:43,815 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:45.086] M <SCRIPT> 2021-03-06 22:51:45,871 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:46.639] M <SCRIPT> 2021-03-06 22:51:47,423 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:48.249] M <SCRIPT> 2021-03-06 22:51:49,033 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:54.991] M <SCRIPT> 2021-03-06 22:51:55,776 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:56.418] M <SCRIPT> 2021-03-06 22:51:57,203 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:51:58.415] M <SCRIPT> 2021-03-06 22:51:59,202 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:52:08.467] M <SCRIPT> 2021-03-06 22:52:09,254 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:52:18.218] M <SCRIPT> 2021-03-06 22:52:19,004 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:52:18.668] M <SCRIPT> 2021-03-06 22:52:19,454 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:52:20.468] M <SCRIPT> 2021-03-06 22:52:21,255 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:52:22.514] M <SCRIPT> 2021-03-06 22:52:23,301 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:52:30.602] M <SCRIPT> 2021-03-06 22:52:31,388 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:52:32.601] M <SCRIPT> 2021-03-06 22:52:33,387 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:52:47.159] M <SCRIPT> 2021-03-06 22:52:47,946 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:52:49.220] M <SCRIPT> 2021-03-06 22:52:50,006 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:52:51.324] M <SCRIPT> 2021-03-06 22:52:52,111 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:52:53.216] M <SCRIPT> 2021-03-06 22:52:54,002 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:52:54.958] M <SCRIPT> 2021-03-06 22:52:55,744 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:52:57.075] M <SCRIPT> 2021-03-06 22:52:57,861 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:52:59.001] M <SCRIPT> 2021-03-06 22:52:59,788 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:53:08.964] M <SCRIPT> 2021-03-06 22:53:09,787 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:53:10.687] M <SCRIPT> 2021-03-06 22:53:11,510 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:53:16.755] M <SCRIPT> 2021-03-06 22:53:17,577 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:53:18.234] M <SCRIPT> 2021-03-06 22:53:19,056 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:53:18.680] M <SCRIPT> 2021-03-06 22:53:19,503 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:53:27.177] M <SCRIPT> 2021-03-06 22:53:28,000 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:53:28.989] M <SCRIPT> 2021-03-06 22:53:29,811 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:53:31.059] M <SCRIPT> 2021-03-06 22:53:31,881 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:53:34.916] M <SCRIPT> 2021-03-06 22:53:35,739 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:53:41.087] M <SCRIPT> 2021-03-06 22:53:41,909 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:53:44.938] M <SCRIPT> 2021-03-06 22:53:45,761 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:53:46.869] M <SCRIPT> 2021-03-06 22:53:47,692 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:53:49.002] M <SCRIPT> 2021-03-06 22:53:49,825 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:53:53.000] M <SCRIPT> 2021-03-06 22:53:53,822 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:53:59.043] M <SCRIPT> 2021-03-06 22:53:59,866 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:54:03.167] M <SCRIPT> 2021-03-06 22:54:03,882 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:54:07.216] M <SCRIPT> 2021-03-06 22:54:07,930 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:54:09.221] M <SCRIPT> 2021-03-06 22:54:09,935 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:54:15.210] M <SCRIPT> 2021-03-06 22:54:15,925 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:54:18.223] M <SCRIPT> 2021-03-06 22:54:18,937 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:54:23.563] M <SCRIPT> 2021-03-06 22:54:24,277 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:54:27.249] M <SCRIPT> 2021-03-06 22:54:27,964 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:54:39.343] M <SCRIPT> 2021-03-06 22:54:40,058 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:54:43.155] M <SCRIPT> 2021-03-06 22:54:43,869 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:54:49.314] M <SCRIPT> 2021-03-06 22:54:50,028 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:54:56.079] M <SCRIPT> 2021-03-06 22:54:56,793 - MobileServer - - NetService
- INFO - is_disconnect1, (5, (0, 6, 4))
[22:54:59.291] M [COCOSUI] Process App Event 3
[22:55:00.136] M [COCOSUI] oneByOneListeners swallow_node=btn_back
parent=p_real_name
[22:55:00.241] M [COCOSUI] [UniSDK]CNtUniSdkBase::DRPF�� {"reason":
"refuse_real_name_kickoff_server", "kickoff_server": true, "need_sdk_relogin":
false, "project": "h55", "source": "netease_p1", "type": "BackToLogin",
"account_id": "aebgacndyvjiilxt@ad.netease.win.163.com", "old_accountid":
"aebgacndyvjiilxt@ad.netease.win.163.com", "countrycode": "", "pc": 1, "client_id":
"60439ad93f0f1eba94820c94", "ts_ms": "1615046100956", "drpf_headers": "{\"X-
PROXIMA-STORE\" : \"v2\", \"X-PROXIMA-PROJECT\" : \"v1\"}", "emulator": 0,
"device_model": "pc#pc#A#4#3593#Radeon RX 5500 XT", "mac_addr": "", "udid": "A8-A1-
59-26-E6-99", "transid": "", "nation": -1, "network": "pc", "isp": null, "ip":
"192.168.1.7", "ipv6": "", "os_name": "windows", "os_ver": "1.0", "root_mark":
false, "app_channel": "netease", "app_ver": null, "engine_ver": 587477, "lang":
"CHS", "pack_type": 0, "device_height": 1081, "device_width": 1921}
[22:55:00.257] M [COCOSUI] [UniSDK]DRPF header {"X-PROXIMA-STORE" : "v2", "X-
PROXIMA-PROJECT" : "v1"}
[22:55:00.257] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-STORE
[22:55:00.257] M [COCOSUI] [UniSDK]DRPF json Header element X-PROXIMA-PROJECT
[22:55:00.257] M [COCOSUI] [UniSDK]time 2021-03-06-22:55:00 +0700
[22:55:00.257] M [COCOSUI] [UniSDK]ip 192.168.1.7
[22:55:00.257] M [COCOSUI] [UniSDK]device To Be Filled By O.E.M.
[22:55:00.258] M [COCOSUI] [UniSDK]get_mac_addr A8A15926E699
5E48F577B999
[22:55:00.258] M [COCOSUI] [UniSDK]Windows version: 10.0
ERROR *****************************************************************************
[22:55:00.291] M [COCOSUI] [ERROR] [shader] Macro NEOX_DEBUG_MODE_NONE const value
cannot be derived!
[22:55:00.295] M [COCOSUI] [INFO] scene context release!
[22:55:00.305] M <SCRIPT> 2021-03-06 22:55:01,020 - MobileServer - - NetService
- INFO - disconnect soul status 6
[22:55:00.307] M <SCRIPT> 2021-03-06 22:55:01,021 - MobileServer - -
crash_helper - INFO - WorldFancy destroy
[22:55:00.314] M [COCOSUI] "/cc_2x2_white_image" rc=2 2 x 2 @ A8R8G8B8(sepAlpha:
None) => 0 KB
"ui/dm65ui/res/common_0.png" rc=582 2048 x 2048 @ A8R8G8B8(sepAlpha: None) => 16384
KB
"ui/dm65ui/res/system/guide_0.png" rc=65 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/inside_deduction_0.png" rc=60 2048 x 2048 @
A8R8G8B8(sepAlpha: None) => 16384 KB
"ui/dm65ui/res/system/note_persona_0.png" rc=1213 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/system/chat_0.png" rc=12 1024 x 1024 @ A8R8G8B8(sepAlpha: None) =>
4096 KB
"ui/dm65ui/res/system/note_common_0.png" rc=224 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/image/face_cover_0.png" rc=30 1024 x 1024 @ A8R8G8B8(sepAlpha: None)
=> 4096 KB
"ui/dm65ui/res/system/examine_0.png" rc=32 256 x 256 @ A8R8G8B8(sepAlpha: None) =>
256 KB
"ui/dm65ui/res/system/ani_mission_light/ani_mission_success_0.png" rc=66 1024 x
1024 @ A8R8G8B8(sepAlpha: None) => 4096 KB
"ui/dm65ui/res/system/battle_test_0.png" rc=555 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
"ui/dm65ui/res/patch_18_5_15/image/battle_performance_0.png" rc=5 512 x 512 @
A8R8G8B8(sepAlpha: None) => 1024 KB
"/cc_fps_images" rc=4 999 x 54 @ A8R8G8B8(sepAlpha: None) => 210 KB
"ui/dm65ui/res/system/common_panel_0.png" rc=85 2048 x 2048 @ A8R8G8B8(sepAlpha:
None) => 16384 KB
TextureCache dumpDebugInfo: 14 textures, for 116178 KB (113.46 MB)